David Cage Talks Storytelling with Ryan Payton and Yu Suzuki

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  • เผยแพร่เมื่อ 13 ก.ย. 2024

ความคิดเห็น • 187

  • @larsh7562
    @larsh7562 8 ปีที่แล้ว +11

    " I make games based on journey ... not on challenges " David Cage .

  • @shenhaZ
    @shenhaZ 11 ปีที่แล้ว +3

    THE BEST VIDEO FROM E3. PERIOD.

  • @sd753
    @sd753 10 ปีที่แล้ว +32

    red dead redemption is open world, has gameplay mechanics, tells its story and delivers its message using those mechanics. David is talking out of his ass :))

    • @jenkind1
      @jenkind1 9 ปีที่แล้ว

      But it has gameplay though

    • @CpkTunes
      @CpkTunes 8 ปีที่แล้ว +1

      red dead redemption is a crock of shit.

    • @paramountimagination2868
      @paramountimagination2868 5 ปีที่แล้ว

      @@CpkTunes Oh come on don't bother he is just some other guy.

  • @legaldinho
    @legaldinho 11 ปีที่แล้ว +3

    Heavy Rain certainly left something with me, I completed it and I was emotionally engaged. I'm not a parent but I felt a bit of the protagonist's desperation. I also felt the emotional pain in the antagonist. How many games make you feel this way? Not many at all.
    Fareheit was OTT and ridiculous but I think Cage is going somewhere in this medium. I'll definitely pick up Beyond Two Souls.
    I also play twitch games. I am a beyond-saving gear head. But I have no time for the stories they tell.

  • @ThomasakaDes
    @ThomasakaDes 11 ปีที่แล้ว +6

    I'll finish Beyond, once I buy it xD
    And never stop with the storytelling in game. The story is why I play games. Not a big multiplayer gamer.

  • @QuijanoPhD
    @QuijanoPhD 11 ปีที่แล้ว +1

    Yu Suzuki is one of the legends. His contributions to gaming can only be matched by very few people. It's a pleasure getting some insight into some of his thoughts on narrative and gaming.

  • @MrSarmaftw
    @MrSarmaftw 9 ปีที่แล้ว +11

    I thought about disliking this,but then Suzuki entered and I had to give it a like

  • @drunkensailor112
    @drunkensailor112 10 ปีที่แล้ว +17

    yu suzuki is the leonardo da vinci of videogaming.

    • @noisykestrel
      @noisykestrel 6 ปีที่แล้ว

      drunkensailor112 No, Fumito Ueda is Gamings Da Vinci.

    • @symphony137
      @symphony137 6 ปีที่แล้ว +1

      Yu Suzuki was already making games when Ueda was still in his teens.

  • @themercuryproject2847
    @themercuryproject2847 7 ปีที่แล้ว +4

    him and kojimas, major respect

    • @theclawyaww3740
      @theclawyaww3740 7 ปีที่แล้ว +4

      Cage dosent deserves to be even mentioned together with Kojima. Cage games have terrible plots that are full of plotholes and 1 dimensional characters, bad voice acting and It has bad gameplay even though pretty much the only mechanic is walking and running it still feels clunky. And to top it all of he is so fucking pretensious indigo Prophecy instead of "Start a new game" he has "Start a new movie". He is one of the biggest hack directors in video games and for some reason get a pass.

  • @LargeMcBottoms
    @LargeMcBottoms 11 ปีที่แล้ว

    Awesome. I just can't get enough of hearing seasoned vets from the industry actually express their feeling about not only what they are doing, but what the think about the industry as a whole and the direction the medium is going in. I really hope these catch steam and we see more of these types of one-on-one interviews in the future.

  • @DaveNoodles
    @DaveNoodles 10 ปีที่แล้ว +2

    Excellent interview. Wish more game interviews were like this.

  • @Longshotsz
    @Longshotsz 8 ปีที่แล้ว +4

    what a fantastic conversation

    • @DNH17
      @DNH17 7 ปีที่แล้ว

      Longshots i wish he could ask more or other questions. and there was also a she to ask.

  • @EthanLR
    @EthanLR 3 ปีที่แล้ว

    HAHAHA, after 5 years on my Watch Later playlist I finally get to it. Surprise Yu made it all worth it.
    Really amazing interview!

  • @jimixdnb
    @jimixdnb 11 ปีที่แล้ว

    david cage is so right about so many things in games. I really hope beyond two souls is gonna sell well, because not many people do what he does and he really deserves it.

  • @metamorphiclouds
    @metamorphiclouds 11 ปีที่แล้ว +2

    Cage's games are art. Nuff said.

  • @browsertab
    @browsertab 11 ปีที่แล้ว +4

    Beyond is a phenomenal game with plenty of choice. Regardless of what you think of David and how he gets his point across. His team have made an extremely entertaining game

  • @Semikami
    @Semikami 11 ปีที่แล้ว +1

    Anything we can do to broaden the medium is great.

  • @DNH17
    @DNH17 7 ปีที่แล้ว

    i think interviewer could make better questions but this video is one of those which must be experienced. great job all of you. thanks for sharing.

  • @IamACoolGirl08
    @IamACoolGirl08 9 ปีที่แล้ว +6

    He's right. So many games I've put down and never returned to simply because they're difficult/confusing or require certain mechanics. When you've got limited free time, films and books seem to be better entertainment because of that very reason - or even if you're simply not interested in being 'good' at a game. These games that he directs take you on a journey while still letting you make certain choices, especially for different endings. If you want a sandbox game/a free world, there are plenty of games for you to run around aimlessly. His games emphasize more on storytelling, which I love.

    • @BabushkaKoi
      @BabushkaKoi 9 ปีที่แล้ว +12

      Ahri But his games suck and rarely do the choices matter in the games he makes. I'd rather have a good game with controls that train me to get good at it, which is usually how games should be to add immersion as you interact with it, than a shitty "journey" mess created like this guy's horrible mess of games.

    • @IamACoolGirl08
      @IamACoolGirl08 9 ปีที่แล้ว +5

      Prince of Lucha Uhh, maybe his games just aren't for you? He specifically stated that his games aren't about how ''good'' you are. If you want to test your skills, his games aren't for you. They're for another audience. I like both types. Whenever I want to ''train to be good'', I play other games. When I'm in the mood for a visual novel with an incredible story, his games are perfect for that.

    • @jenkind1
      @jenkind1 9 ปีที่แล้ว +7

      +Ahri Cage's stories tend to be confusing, you can waste hours playing around with junk around the character's apartment before the story even starts, and choices rarely matter. If your game is going to focus on narrative rather than gameplay, fine but make sure that the story is good. Walking Dead, Wolf Among Us, Life is Strange, I Have No Mouth and I Must Scream, Discworld Noir and other cinematic/story focused games actually really good. Heavy Rain is super flawed and it is the probably the BEST thing David Cage has put out.

    • @BabushkaKoi
      @BabushkaKoi 9 ปีที่แล้ว +6

      jenkind1 thank you for addressing this

    • @drakewietstock1969
      @drakewietstock1969 8 ปีที่แล้ว

      +Ahri Ahh, screw those guys. You can do type of shit in most, if not all, of the games jenkind listed. I am also going to guess they don't buy Call of Duty every few years, simply to play the campaign.

  • @SirMontyBagger
    @SirMontyBagger 11 ปีที่แล้ว

    I think The Last of Us is a shining testament to how storytelling and gameplay can co exist beautifully together, you don't necessarily have to sacrifice great gameplay or "hardcore" gameplay for an engrossing story.

  • @todorov62
    @todorov62 11 ปีที่แล้ว +1

    this guy and Ken Levine becoming idols of mine

  • @Shenmuemiao
    @Shenmuemiao 11 ปีที่แล้ว

    I get so excited when Yu Suzuki is an interview... I am still waiting for Shenmue 3.

  • @Melchiorblade7
    @Melchiorblade7 10 ปีที่แล้ว +3

    I wish Cage would work on a spiritual successor to Omikron. The concept was way ahead of it's time, but if it was applied to the PS4/One era of consoles it would be a landmark achievement.

  • @Kirk0377
    @Kirk0377 7 ปีที่แล้ว +3

    Lol, Idiots getting offended cause David Cage is getting interviewed. He makes different types of games, and his games have their place, they aren't for everyone. He makes interesting games, but I disagree with some of his opinions on other games. Story is the most important aspect of a game, but you can still tell just as good of a story and experience with more conventional styles of gaming. Regardless his style still has its place, you can like more than one genre of gaming ya know, people act like you must choose one over he other. Cage does come off as a little pretentious though. Also I hate this notion that hardcore gamers are just fans of shooters, if anything more casual gamers are fans of mindless shooters. I have a feeling more casual gamers play COD than Heavy Rain. Plus shooters can be good, and also tell interesting stories. Cage is a little close minded on other game styles.

    • @theclawyaww3740
      @theclawyaww3740 7 ปีที่แล้ว +5

      yep he do make "different" games. Games with horrible story and characters and clunky gameplay

    • @magortom
      @magortom 6 ปีที่แล้ว

      You get it

  • @vivalaminion2936
    @vivalaminion2936 11 ปีที่แล้ว +4

    If games are devoid of emotion...
    Then why is Silent Hill 2 so good?

  • @wowzande
    @wowzande 11 ปีที่แล้ว +1

    I don't think he understands even shooting games like halo or bioshock have outstanding, gripping story lines as well, that doesn't require a movie actress voice acting, to sell millions.

  • @DAVIDSDIEGO
    @DAVIDSDIEGO 11 ปีที่แล้ว

    You have a valid point; I read some of his hilarious comments. I still think there's a possibility and would hope he had one.

  • @alegendair
    @alegendair 9 ปีที่แล้ว +9

    David Cage is awesome. Honestly the way he tells stories and lets us interact with scenes like an Adventure game is incredible, and it takes me back to real PC gaming days. A few "plot holes" are meaningless and can easily be explained in different ways, I mean, who actually focuses on them? What about the plot holes in _other_ Adventure games like Monkey Island or The Longest Journey? Who cares? There's a whole rich adventure out there with meaningful lives, thoughts and predicaments, deeply involved characters, tons of dialogues, things to find and nostalgic moods and atmospheres to engross in. That's called an Adventure game. I don't even remember a plot hole, I remember how flowing and beautiful the game was and how well it captured a certain mood and told characters' lives and personalities, and if you were cultured enough to get into it, it left a real impression on you. I think a lot of people miss the point of such terrific games, and they'd rather have their familiar mechanics. People praise these redundant shooters and action-killing games, but when someone does something way different then it's worth ugly criticism and nitpicking. Most games that come out are _not_ this unique, they do the same thing as last year with minor alterations and graphics changes, the plots they have are nowhere near the depth of Quantic Dream's, and I got over these shooters like a year after playing them. When you have a whole genre called "shooter" and it has nothing but the same thousands of games doing the same thing, that's when you know it's time for a new genre.

    • @templar19
      @templar19 9 ปีที่แล้ว +19

      Yeah, what are little plot holes like Ethan Mars' inexplicable blackouts that imply a strong connection to the Origami Killer, and then are never explained in the least? Or the fact that Shelby let Lauren, a parent of one of the children he'd murdered, come with him as he attempted to cover his tracks from previous years? Or the fact that Shelby's trials, by their very nature, were more likely to get people killed, and by extension get the sons killed? That story was so intrinsically bound to the gameplay, I felt like I was skipping channels looking for a good movie while grinding through the quick time events.

    • @alegendair
      @alegendair 9 ปีที่แล้ว +1

      Really "whatever." The whole game was a story and it was engrossing and beautiful. You can't hate it for having a few mistakes in it when the grand scheme was so memorable and unique, at least to those who actually got the point of it. It's about the ride and the adventure, all the rich details and intricacies within the world and their day-to-day lives and perspectives, all the emotions and moods you felt during it. Not little contradictions you can pick out afterward. It's like me hating on a whole Zelda game because one dungeon was bad. It's not even worth paying any heed to that.

    • @brentblayoneblayone3948
      @brentblayoneblayone3948 9 ปีที่แล้ว +15

      Floyd Palmer Exactly. He tries to write stories that deserve to be analyzed, but the minute you actually do analyze them they fall apart into a billion hideous pieces. There is literally nothing unique about a David Cage game as well as every single element is clearly ripped off another source. Heavy Rain was Seven mixed with Saw mixed with The Matrix mixed with Chinatown, except it was way way worse than any of it's influences (even saw, which is pretty bad). The dialogue in his games is so bad that it detracts from literally every single encounter, big or small and makes nothing that happens remotely believable. The only people who think Cage games have good stories are people who aren't actually into literature and film and therefore have not developed a critical understanding of storytelling; which is ironic as that is the audience he is CLEARLY, desperately trying to win the approval of, and never will.

    • @twoLETSplay
      @twoLETSplay 7 ปีที่แล้ว +3

      i don't think its meant to be analyzed. In my opinion its sole focus is on empathy with the characters and an emotional story, this alone sucked me into the game that i had to finish it in one session after the first 30 minutes of playtesting (heavy rain). It's the most invested i got into any game, really. The game is not very complex or poetic in any sense, but i have my own two categories on that for emotional and intellectual stuff and just try to enjoy them for what they are. You don't read Kant and expect a great emotional depth as an example; there are some people for me that achieve both (e.g. Camus), but as long as a concept excels in at least one point and can hook me, i can usually ignore most of the rest.

  • @pupil8
    @pupil8 9 ปีที่แล้ว +9

    Polygons = Emotions

  • @JacobSmithIsLosingIt
    @JacobSmithIsLosingIt 11 ปีที่แล้ว

    He plays many indie titles. He was talking about story telling. That could include games like To The Moon or Bastion. Cage just tells the story with help from facial animations.

  • @stubby019
    @stubby019 9 ปีที่แล้ว +3

    Love this. Omikron and Shenmue are two of my favorite games -- I'd kill for a new installment of either.

    • @alex_de_tampa
      @alex_de_tampa 8 ปีที่แล้ว +1

      Shenmue 3 is in development!

    • @Gustavozxd13
      @Gustavozxd13 5 ปีที่แล้ว +1

      Play through omikron again and tell me how that goes

  • @DonReba
    @DonReba 11 ปีที่แล้ว

    I would have preferred an interview focused on Ryan Payton and Yu Suzuki, but this way is still pretty good.

  • @TheAlmightyVox
    @TheAlmightyVox 10 ปีที่แล้ว +50

    Why would anyone ever want to interview a terrible writer about storytelling?

    • @noisykestrel
      @noisykestrel 6 ปีที่แล้ว +12

      Because the opinion of Cage being a terrible writer is not the opinion of most people.

    • @DominicSnyder
      @DominicSnyder 6 ปีที่แล้ว +1

      Subjectivity.

    • @Gustavozxd13
      @Gustavozxd13 5 ปีที่แล้ว +1

      @@noisykestrel that's sad

    • @paramountimagination2868
      @paramountimagination2868 5 ปีที่แล้ว +5

      @@noisykestrel spot on dear . David cage is a Revolutionary Game Director

  • @T1000AX
    @T1000AX 10 ปีที่แล้ว +4

    lol this interview almost seemed more of an interrogation.. but I appreciate it, great questions.

    • @ResidualOaklore
      @ResidualOaklore 10 ปีที่แล้ว +1

      The problem is that it was supposed to be a conversation between two developers, but Cage treated it like some lowly developer begging to interview him and glean some advice.

    • @DominicSnyder
      @DominicSnyder 6 ปีที่แล้ว

      Not really at all, actually, no.

  • @Darkkent775
    @Darkkent775 11 ปีที่แล้ว

    That was too cool. Suzuki-San is just chilling in the corner

  • @LegendeN936
    @LegendeN936 11 ปีที่แล้ว +1

    Shenmue is one of the greatest game ever made

  • @Gryzor88
    @Gryzor88 11 ปีที่แล้ว +1

    Yu Suzuki's contribution to SEGA is legendary. I admire his work more than Miyamoto's stuff. Inventing QTE was a bad design choice though and I shun most games that rely on it :P

  • @Yotanou
    @Yotanou 11 ปีที่แล้ว

    VERY interesting video ! And not only for Yu Suzuki presence even if im an HARDCORE fan of Shenmue and him. David Cage is really an interesting game designer too.

  • @IPurifierOfTheStarsI
    @IPurifierOfTheStarsI 11 ปีที่แล้ว

    Games have great potential for storytelling because of the interactivity. The problem is that few developers actually use this to their advantage and don't take storytelling as seriously as they should.
    Don't say it isn't fit for storytelling, you only limit the possibilities of the medium.

  • @TommySasaki
    @TommySasaki 11 ปีที่แล้ว

    In my dreams,Shenmue 3 comes to extistence. It feels so legendary that I might tattoo Shenmue 3 on my body.

  • @Relugus
    @Relugus 11 ปีที่แล้ว

    There's a tendency for gamers to either dismiss arcade-style games as "too short", when the wonderful thing about games like Virtua Fighter, Daytona, etc, is you can have a quick blast, in those games the frenetic energy and challenge is more apt.
    In games that are more story or exploration driven, skill is much less important (RPGs, for example, are more about item management than skill). I find both the arcade games and the story games offer more than CoD.

  • @Peterx648
    @Peterx648 6 ปีที่แล้ว

    Great interview!

  • @Nader.subaih
    @Nader.subaih 11 ปีที่แล้ว

    Kinect 2.0 gives David Cage what he needs to meet his goal. it has facial expression recognition, heart rate monitoring, and other full motion features. if money is not what he is after, he should make games for Xbox. but he is Sony exclusive with is a question mark on his real motives and what he stands for.

  • @Relugus
    @Relugus 11 ปีที่แล้ว

    Psy Phi is a case in point. The old Sega invested in the development of bold, risky, ambitious games like Virtua Fighter, whereas Psy Phi was cancelled because Sega, post Sammy takeover were unwilling to invest in bold ideas. Hence they throw money at Gearbox while starving their internal devs.
    Today's Sega would never have made Virtua Fighter, Virtua Racing, Space Harrier, Outrun, etc.

  • @todorov62
    @todorov62 11 ปีที่แล้ว

    I knew it was David Cage, I just presumed when I said this guy you would know I meant David Cage

  • @hackingruler
    @hackingruler 11 ปีที่แล้ว

    I know people complaint about QTEs and say quantic dream games give players no freedom. Well according to me games like heavy rain gives you more freedom over story of whats actually happening where story is going what will be ending as compared to other shooters where they push you through just the story they wanna tell if you fail at something u gotta redo it while in heavy rain the bad decisions u made or things u failed lead to different story different ending thats y it has 20+ endings :-)

  • @Gustavozxd13
    @Gustavozxd13 5 ปีที่แล้ว

    Funny how people say "you don't like this game because it's a different style" then until dawn comes out and everyone that didn't like Cage's games love it anyway, well what's your argument now.

  • @DAVIDSDIEGO
    @DAVIDSDIEGO 11 ปีที่แล้ว

    Cool, thanks! If it makes you feel better, by all means...

  • @Sayiism
    @Sayiism 8 ปีที่แล้ว +13

    "If you use the same mechanics for 10 hours then there is no story that can justify that"
    "No-one wants to be entertained for 100 hours"
    You're right Mr. Cage. Dark Souls, Persona, Silent Hill, and Shin Megami Tensei are horrible games with no good stories

  • @SirMontyBagger
    @SirMontyBagger 11 ปีที่แล้ว

    Indeed, I'm a fan of Cage's work but it would be a fair criticism to point out the fact that for his last three releases (Beyond included) he has basically prompted for QTEs to take you from scene to scene, I love a great story but I'd like to see him try to add a little more fluidity to gameplay I guess, to how you play through his stories. Because if he and others don't, it would start to feel a little stale. Nevertheless I eagerly await Beyond.

  • @alimanslayer
    @alimanslayer 11 ปีที่แล้ว

    this is gold

  • @Alianger
    @Alianger 11 ปีที่แล้ว

    6:30 "it's fucking dragon's lair all over again cage, why won't you get what I'm saying!"

  • @lindersi
    @lindersi 11 ปีที่แล้ว

    when you get older, competition gets less interesting in video games. Little time means i shift it on things that really matter in my life to get better with them. Feels like, i know i can get decent good in this kind of game if i put in time and sweat but to achieve this feeling of fulfillment you get when you really flow through and "own" the game is just to much and i cant afford that. Than there come story games.

  • @TheHybridbloodszak
    @TheHybridbloodszak 11 ปีที่แล้ว

    Last of Us justifies why Joel kills a bunch of people yet also tells the story of his bond with Ellie pretty well

  • @TrueBoricua
    @TrueBoricua 11 ปีที่แล้ว

    guys a genius

  • @Apkans
    @Apkans 10 ปีที่แล้ว

    @Viva LaMinion Because besides the obvious reasons that Silent Hill 2 had awesome pacing, artdesign that complimented the story, a story worth telling.. The guys at team Silent made the game THEY wanted to make, and did so in their vision. Something very rare in videogames, because most of them are about reaching as broad an audience as possible .

  • @cup1966wow
    @cup1966wow 11 ปีที่แล้ว

    I do also think its silly, because surely its good to have variety, I think gaming would go down if you had no games that had a heavy focus on gameplay, games would be similar in gameplay so what makes them stand out? Whereas a good story can still make a game incredible to play through, of course gameplay matters, but a story drives me through it. Also its a big market otherwise they wouldn't make these games.

  • @Haki1112
    @Haki1112 11 ปีที่แล้ว

    Stop teasing us with Shenmue Dammit give us part 3!

  • @Aroden0x
    @Aroden0x 11 ปีที่แล้ว

    Imagine if they worked together..

  • @lindersi
    @lindersi 11 ปีที่แล้ว

    And maybe when you really feel the time you have left on earth is not even few, but running out, you turn to the next thing. Dont know what games i can even play when i am in an elders people home. Possibly virtual avatar companions, but hopefully i will play with my grandchildren.

  • @mrchiledonut
    @mrchiledonut 11 ปีที่แล้ว

    JEISON!... What can you tell me about the four wudu?

  • @DAVIDSDIEGO
    @DAVIDSDIEGO 11 ปีที่แล้ว

    Most likely he isn't, although we don't know for a fact. I'm sure some people would like it if the Shenmue creator had a TH-cam channel...

  • @Romars202129
    @Romars202129 11 ปีที่แล้ว

    Huh, actually, this left me with a better impression of Cage. He is pushing the movie thing a little hard, it wouldn't kill him to think mechanically, but his basic premise is admireable. Now, if only he'd write better characters...
    We'll see with Beyond.

  • @scottmclennan692
    @scottmclennan692 9 ปีที่แล้ว

    David.. play witcher 3 on the 19th and then take a holiday, then start a design. who knows? could be epic

  • @KarimJovian
    @KarimJovian 11 ปีที่แล้ว

    Would be cool if david cage helps you make Shenmue 3

  • @dif187
    @dif187 11 ปีที่แล้ว

    I came here for Yu Suzuki.

  • @JacobSmithIsLosingIt
    @JacobSmithIsLosingIt 11 ปีที่แล้ว

    Thank you. That's how I play. :)

  • @zembryoz
    @zembryoz 11 ปีที่แล้ว

    Cage : "It's not about pressing buttons and the same thing happens"
    - video :Heavy Rain shaving sequence failure being repeated over and over.
    Well played Gameinformer!

  • @TheUltramuppet
    @TheUltramuppet 9 ปีที่แล้ว +8

    POLYGONS=EMOTIONS

  • @alessandroturelli3352
    @alessandroturelli3352 11 ปีที่แล้ว

    What the hell? I find extremely creepy the fact that Suzuki was there all the time, sitting in the corner, in the dark...

  • @liateRdnalkcoB
    @liateRdnalkcoB 11 ปีที่แล้ว

    He wants to make Shenmue 3 - The problem is Sega owns the license and hasn't given him the license to start work on it.

  • @mrhyper
    @mrhyper 5 ปีที่แล้ว

    34:19 why the dramtic zoom in XD

  • @DAVIDSDIEGO
    @DAVIDSDIEGO 11 ปีที่แล้ว

    I keep wondering if you are the real Yu Suzuki...:)

  • @NickAlekseyevich
    @NickAlekseyevich 10 ปีที่แล้ว +4

    David Cage. What a genius man.

  • @KapitaineBeko
    @KapitaineBeko 11 ปีที่แล้ว

    I wish I hadn't played Heavy Rain, but I did :(

  • @agnespl12d8
    @agnespl12d8 11 ปีที่แล้ว

    Polacy on jest świetny i stworzył świetne gry like

  • @jimmysgameclips
    @jimmysgameclips 11 ปีที่แล้ว

    4.50 YES

  • @SkillzNGameplay2.0
    @SkillzNGameplay2.0 11 ปีที่แล้ว

    Imagine Yu Suzuki Hired to work for Quantic Dreams and they buy the Shenmue license from Sega to make Shenmue 3....

  • @liateRdnalkcoB
    @liateRdnalkcoB 11 ปีที่แล้ว

    Sega still owns the license for Shenmue, so he can't make it until they give it to him. He wants to make Shenmue 3.

  • @SirMontyBagger
    @SirMontyBagger 11 ปีที่แล้ว

    I agree with you that a game shouldn't be so skilled based that it prevents the user from advancing in what could be a great story, all I suggest to David Cage and co is to come up with a more real time way of playing his games, for me QTEs are alright it's just at times it starts to feel rather like a game of whack- a- mole rather than a dynamic and exciting system of gameplay. Every system if over used will start to get stale and dated no matter the series.

  • @DAVIDSDIEGO
    @DAVIDSDIEGO 11 ปีที่แล้ว

    And how do you know?

  • @TheLardtoast
    @TheLardtoast 11 ปีที่แล้ว

    I agree with you about the shooters boring me. However I thought The Last of Us was great. But I use to be a hardcore shooter only guy, but I've been playing less and less of those games and playing more games like Beyond, but I'm not 30, I'm only 15 :l

  • @hackingruler
    @hackingruler 11 ปีที่แล้ว

    ya i would love it but sadly its not him look at the other comments he made on different videos definitely not him.

  • @Nader.subaih
    @Nader.subaih 11 ปีที่แล้ว

    Bioware have been doing story and action for many years. Just look at the Mass Effect Trilogy. and yes, the game has lots of humor too.

  • @QuijanoPhD
    @QuijanoPhD 11 ปีที่แล้ว

    Sounds a bit like Jonathan Blow, no?

  • @ChrisLask2
    @ChrisLask2 11 ปีที่แล้ว

    Yu Suzuki is God

  • @Psychology
    @Psychology 11 ปีที่แล้ว

    Where the hell is Shenmue 3?

  • @crashpal
    @crashpal 7 ปีที่แล้ว

    imagine David Cage getting involved in Shenmue 3. it would become a Masterpiece

  • @123987username
    @123987username 11 ปีที่แล้ว

    AOL, what are you talking about ?

  • @todorov62
    @todorov62 11 ปีที่แล้ว

    omg that would create like the best narrative based game but I can see them not getting along

  • @lastmanustanding
    @lastmanustanding 11 ปีที่แล้ว +1

    David cage is right, if your game mechanic is first or third person shooter/spell caster your narrative choices are limited around war and factions.

  • @ShenmueYT
    @ShenmueYT 11 ปีที่แล้ว

    If you're here to see me then fast forward to 21:54.

  • @jordankell1881
    @jordankell1881 11 ปีที่แล้ว +1

    What else came out in 2010 mustve been a slow year if heavy rain was praised as goty

  • @MiniJamesW
    @MiniJamesW 11 ปีที่แล้ว +1

    I think the main problem with David Cage's ideas on video games is that it almost tries to kill the one unique aspect of video games, gameplay. I do believe that games should be more than just about killing if they ever want to become an enduring art form, however, eschewing gameplay and game mechanics is not a great solution. Yu Suzuki made great use of narrative with his Shenmue series (better than Cage IMO) by having dynamic mechanics (fighting, QTE's, exploration, etc.).

  • @marloes0043
    @marloes0043 7 ปีที่แล้ว

    "When you look at the figures only twenty five percent of the see the end of the gameplay they bought. If you take heavy rain it’s 75 percent." (1.35) Does anybody know where to find these figures? I would really like to use them for a piece I'm writing for school (:

  • @GalacticRocketMan
    @GalacticRocketMan 10 ปีที่แล้ว +16

    A brilliant story teller. I know most people here don't understand his storytelling. They only want fast paced action shooter games. Disappointing.

    • @notanotherreviewer.
      @notanotherreviewer. 10 ปีที่แล้ว +48

      Or, maybe his stories are full of plot holes and filled with predictable plot elements and character archetypes, and people who actually want good storytelling in videogames expect better out of someone who claims to specialize in that.

    • @FoundationsofPause
      @FoundationsofPause 10 ปีที่แล้ว +3

      I'm over both shooters and story driven games like this. Heavy Rain was good, so was Shenmue. But the fact that every game THINKS it needs a story. That really needs to be let go. Even TitanFall has a story. LOLWTFNO.

    • @GalacticRocketMan
      @GalacticRocketMan 10 ปีที่แล้ว

      I can agree with the both of you.

    • @FoundationsofPause
      @FoundationsofPause 10 ปีที่แล้ว

      its just as bad when men look up to fake 1D characters in all these 'uber manly game protagonists'. Remember. Chin Down. Eyes up.

    • @fgdj2000
      @fgdj2000 10 ปีที่แล้ว +4

      Ohh, there can be so much more than shooting to games without losing interactivity. I simply don't like his stories and his approach to gaming. He comes from a moviemaker's perspective and has a very narrow view of a story - 3 act structure, character developement, etc. which is good for movies because there is no interactivity in them. But I think games are interactive. I like that he does stories with multiple endings but I seriously do not want to spend large chunks of "gameplay" with taking a shower or going to work or undressing... really awful. Team Ico did a great job with telling a story in an interactive way - in Ico you have to protect a little girl throughout the game and you actually create a relationship to that character... The Last of Us also did a great job. games like Gone Home or Demon's Souls let you explore the world for yourself and find very sad and dark stories in there. David Cage has good points, but he just has a very narrow view on video games and his games/interactive movies simply aren't that good, neither as game nor as story.

  • @Gromber
    @Gromber 11 ปีที่แล้ว

    shenmue for ps4!

  • @reggaetonjones1988
    @reggaetonjones1988 6 ปีที่แล้ว

    Omikron: The Nomad Soul is probably Quantic Dreams best game when it comes to mixing story and gameplay within a well-realized world. For some reason, the level of interactivity in the company's games moving forward has waned more and more with each subsequent release. On top of this, the story telling and world building has slightly waned as well. I really don't get why.

  • @fredguy2
    @fredguy2 11 ปีที่แล้ว

    ryan payton and mark cerny white guys who can speak fluent Japanese. Sometimes I wish I spoke another language.

  • @ElegeantFencer
    @ElegeantFencer 11 ปีที่แล้ว

    David Cage thinks all teenagers are evil fucks that will try to torture you if you enjoy classic poetry such as Edgar Allen Poe.