I'd love to see a workflow for creating hair this way and then converting the data into hair cards for games. Maybe it can use some compositing nodes for generating the hair card texture based on the hair gen and other material settings.
Thanks to Nine-Between once again to have a quick but very indepth explanation of the system as well as the new karma hair shader. Wondering how can I export into Unreal. Do I export the curve output to a file export node? Also how to export the fir as USD. I tried to use the export node and force the export extension to .usd from the hair generator output. But it only export it as .tmp.usdc. Wonder what is the proper way
Please continue through Maydini, Junedini, Julydini and so on. Incredibly informative series.
this is the best video series you guys could have ever made!! TY for all the info!!!! much love!♥
a real professional teacher
I'd love to see a workflow for creating hair this way and then converting the data into hair cards for games. Maybe it can use some compositing nodes for generating the hair card texture based on the hair gen and other material settings.
Can you show us how to animate them? Haven’t played with the hairgen nodes before, but this is really impressive! 🤩
Nice tutorial.
Just wondering if there is a way to create braids and dreadlocks.
Thanks to Nine-Between once again to have a quick but very indepth explanation of the system as well as the new karma hair shader.
Wondering how can I export into Unreal. Do I export the curve output to a file export node?
Also how to export the fir as USD. I tried to use the export node and force the export extension to .usd from the hair generator output. But it only export it as .tmp.usdc. Wonder what is the proper way
best video! i want to know how to animate them.
Need a translate, like mrbeasts make