Thank you for the awesome tutorials. I bought the acf awhile back and plan on playing with it soon while following your video tutorials. I wanted to request a tutorial idea if I can. In some of the recent zelda games, when link walks an incline his run/walk animation change. They go into a hiking like animation and finally when the incline becomes too steep a sort of half climbing/ hiking where he's using all four limbs. If this is something that you could do, I would greatly appreciate it. Thanks again and I look forward to seeing your next vid.
thanks for another tutorial you're the best Ro :*)
Thank you so much ☺️
Thank you for the awesome tutorials. I bought the acf awhile back and plan on playing with it soon while following your video tutorials. I wanted to request a tutorial idea if I can. In some of the recent zelda games, when link walks an incline his run/walk animation change. They go into a hiking like animation and finally when the incline becomes too steep a sort of half climbing/ hiking where he's using all four limbs. If this is something that you could do, I would greatly appreciate it. Thanks again and I look forward to seeing your next vid.
I can look into that! Im sure something about foot ik can achieve these and determine the slope of the character 🥳
i did the same but i cant see grenades exploding
@@Tahakhan-rg6tp did the shaders load? I know the first time my grenade had to load the shaders but maybe double check the fx
@CodeWithRo nah i now know whats the problem is my grenades are exploding but they are passing through the surface
@@CodeWithRo also thanks for the tutorial i have been looking for one like this for a long time