How to play top tier blue: - Gain altitude faster than any other plane in the opposition - Point your radar towards enemy - Click a button. If they don't die quick enough, click again - Profit How to play top tier red: - Fly close to the deck, since your high altitude performance is worse just like your missiles - Spend missiles counterfiring to keep people from spamming AMRAAMs at you - Run away and play like a rat to stay away from enemy radar - If an enemy wants to merge with you, make sure your fuel load is low enough so you kinda have a chance in the dogfight if they make a mistake - If you are too heavy on fuel and weapons, you need yo run away towards terrain to burn fuel and hopefully ambush the guy chasing you - Cut afterburner 10Km before merge so they don't launch an AIM-9M from that far away - Spend 60% of your flare supply preflaring before the merge - Make sure to merge at the correct speed - Be better at dogfighting than the other guy And there you go, you might win
Damn this is the most correct assumption. Literally. The only 2 things I do different from this is that when I’m playing in something like 16C I don’t climb over 5400 unlike most blue team players that sit at 10000m+ exposing themselves to the entire enemy team. And the second is that when I’m playing 27SM I don’t need to burn fuel cause I don’t bring more than 18 minutes of fuel even on biggest maps such as Afghan or Spain (tbh I only play Afghan map if I’m in soviet/russian planes cause it is the only map that has an actual terrain to hide from radars (which still sometimes isn’t enough if the opponent is flying at 1000000000000000m)) PS I wrote it before I watched the vid so I didn’t know that this is basically a quote from the vid:D
6:13 this radar also has no automatic vertical adjustment so if the target is diving/climbing then the radar will lose TWS lock if you won’t adjust its elevation manually
100 percent agree with everything you said. Even as the resident F-15 stan, balance is by far the most important aspect of this game. I'd love to see both a working flanker fm and some R-77 buffs 🙏
Brother... I'm SO glad someone finally said it. BLUFOR players are %100 worse then OPFOR. The only reason their win rates are so high simply comes down to numbers and equipment. I'm a US main, I've been playing sim for years with well over a thousand matches. Up there in top performing players so this is something I can actually speak on. The BLUFOR players have been handheld so much for literally years, and it really doesn't take much to out play them. If you make it to the merge then generally speaking you can beat them. A few extra braincells, and like you said playing sneaky, there really isn't much they can do about it other than spam "cover me" and then you get out numbered if you clean the engagement up quickly. Now like you said this isn't to say ALL BLUFOR players are bad. There's plenty that would absolutely demolish me. But the general population just haven't had to change their playstyle for the past year or so and lose their shit when they actually have to work for a kill.
But it’s always been like that for NATO players it’s like a good 25-35% have brain cells and awareness to know what they are doing. The other are some of the easiest opponents you can fight no matter how much of an advantage their BVR capability put them at.
@damionhiggins2625 yes, but we are finally seeing things level out at the top tier. With minor countries getting equivalent, and sometimes better planes than the US, the cracks are finally starting to show. That's what Nimbal is getting at here towards the end of the video. People who play primarily OPFOR, and have had to sweat most matches are finally getting access to equivalent, or near equivalent equipment. I truly hope this trend continues, not so BLUFOR can finally get a taste, but so the community will inevitably grow from it. The more people who play OPFOR and actually win or do well, the more matches we have active. The more matches the easier it is for BLUFOR players to find matches. And so on. The balance we are starting to see for OPFOR is a win win for everyone involved. I just hope it continues.
Is there something about sim that makes NATO teams’ stuff the past few years so good? On the RB side of things this is the first time NATO tech has been better than Russian/Chinese teams
@Iden_in_the_Rain yeah, it's a little more nuanced then you'd think. Essentially everything that makes them better in RB gets exaggerated in Sim. The flight models without the instructor are much better than their OPFOR counterparts. The main thing though is tech. Missiles and radar specifically. RB is much more fast paced so these things aren't noticed as much. For one Russia is just not getting standardized digital RWR like what's in the SMT. This is a huge advantage in Sim so you know what your facing before you face it. This way you can prep for a specific fight. Radars are very very one sided. Their range, scope scales, refresh rates, and accuracy are incredibly better in BLUFOR. When you need that quick IFF check on a nearby target you want it that second, not 8 seconds later like in the SU27SM. Missiles Missiles Missiles. The aim9m/aam3 is an absolute monster in Sim. The smokeless motor is a trait that is specifically over powered in Sim. In RB where you have missile markers, you don't have that in Sim. And it simply comes down to you can't flare what you can't see. You can pre flare, you can zoom and squint your eyes to see the initial launch off the rails, but just having to fight that missile alone in Sim is very very difficult for most. To go off radars, if you want to continue to build off that, their AMRAAM are simply put the superior long range missile, besides the AAM4. Pair this with planes that have strong engines, that can climb better and accelerate faster, BVR is very very one sided in Sim. I will say though this is a very simple meta to beat. The things that make them "good" in RB make them God tier in Sim.
mig 29 and su27sm are just sad, horrid radars with low track range of 10 km, tws that is completely blind, bugged flight models that are 3 times draggier, su27sm should have twice the flares because it does so irl, the r77 is the worst fox-3 in the game by far since its 1, its hindered by the radars and 2 it has the lowest maximum effective range of 15 km due to its insane drag
Totally agree. Finally someone that isn’t saying skill issue when a plane LEGITIMATELY sucks. The su27sm also has an inaccurate flight model because it has leading edge wing root extensions and yet it has terrible low speed performance. It pulls only AoA and that translates to no maneuverability.
Aswell as the fact the R-77s sustainer isnt modeled well and its grid fins are also modeled badly, its max speed is never reached and its also under by 1 mach, and its lack of the TWS multilock which the N001 on the sm can do, it can track 4 targets at a time, but it can track 2 in tws while guiding a fox-1 at both, it also lacks an R-27EP, which is home on jam and home on radar, which would be a perfect counter, its an air to air HARM practically, which, if limited to SIM only would be very nice
@@TheSMR1969 american players are notorious for not playing anything other than america and having the insane biased expectations from all the media they consumed then cry when it doesn't happent
Oh yeah its range is also completely wrong as well. It’s supposed to have a range of 80km (50 miles) which is kinda like the R27 yet it’s range is not much more than an R60M.
Su-27 and MiG-29 seem to have the same issue. FM bleeds insane amounts of speed leaving dogfights against anyone competent guaranteed death. Radar sweep rate being weak and the r-77 being hot garbage. Who wants or needs a close range fox 3? Even the IRST has been working worse since 2-3 patches ago. I’m excited hoping they are at least lowering the base flanker to 13.0 to be useable in sim again but the SM feels god awful. With me having to rat around with my radar off trying to snipe people with 27ETs or r-73s. At this point the 27SM would be better off getting to use 6-8 27ETs rather than 6-8 R77s… I also agree about blue side players just climb and sling aim120s but I think it’s because of how strong they are. It encourages that kind of game play and discourages heading to a merge. I swear even in the 27sm I win most dogfights bc so many blue side players arent experienced and won’t do it. However get anyone who is above average like me on blue side and they will mop me. I think red side forces you to get better to survive. Although this changes from br bracket to br bracket bc I’ve noticed 11.7 it’s the opposite where blue side tends to be better pilots on average and red side becomes the missile slingers
and yet you get americans yelling how russia is op or that they need to add the f15x with 22 spamraams, "the ameirca and every other tech tree that ends in bootleg america" players dont see the other side of the spectrum and their biased beliefs make them believe that red should have it even worse that it does atm for "balancing"
No, the problem with the 27 is its airframe is complete hot garbage compared to its IRL counterpart same goes for the mig 29. Its the same reason the 109 k4 sucks and why all 190s can't turn well. Gaijin is unfairly nerfing aircraft and they have done it since day 1.
Su-27SM, MiG-29SMT and R-77 hsve received some of the worst nerfs I've seen and people still cry about russian bias. Their radars are rubbish, nerfed counter measures, range and scanning and the R-77 which is one of the best modern BVRAAMs performs worse than a R-27R
@@TheSMR1969 Mate, dont' confuse R77 with the newer R77-1 or R77M. The original R77 was still a cold war design (introduced 1982 and produces in Ukraine SSR) with very basic electronics and quite a short range. And since we didn't really see it in action in any conflict to have real data, the only data people follow that R77 is a good missile is marketing materials from russians :)
@@TheSMR1969 Mate, both AIM-120A (1991) and R77 (1982) were cold war designs just from definition of the dates they enetered service. But first amram is nearly 10 years younger design. These missiles were actually not even considered a competiation at the time as amram was medium range and R77 was considered short-medium range. Just look at the fins on R77, those "grill" fins are to maximaze manuevaribility but they generate a giant amount of drag shortening the range when manuevering. Soviets wanted something they can use in shorter ranges. Only in computer games the 120A and R77 are used as if equivalents in fights, but their usage doctrine is completelly different.
I agree with red pilots being more skilled Blue pilots have been "hand held" by the game to the point red pilots honed the skills needed And when red finally gets something as good as on blue, blue will cry about it
I think red is more aggressive recently because more experienced players are just "giving up" playing blue due to lack of games. This is doubly true of experienced players with wingmen and voice comms. I regularly get into games were it's me and 2-3 friends. We simply can't find top tier games where we can all get on blue - so most or all of use end up flying red. Granted, I've only just unlocked the SU-27SM - but I have a stupid number of hours in the MiG-29, MiG-29 SMT, and Yak-141. This isn't new to me. I'm listening to the video as I write this - but you nailed it with the "red teams are generally better" comment.
This is exactly it. I’ve had like … 3 matches in the Iranian Tomcat since the event ended. It’s almost impossible to find somewhat balanced bluefor matches at 12.0+ in my timezone, so I’ve taken to flying exclusively redfor at EC10 and EC11.
I think about the point you discussed towards the end of the video that "Red side would be too popular one day" will never be true. This is due to our next "competetive" missile being either the R-37 (unlikely because it works worse than the Aim-54 against non-AWACS/transport planes) is the R-77-1 which gaijin will for sure have a really hard time finding on any other plane than the Su-35S, one of Russia's most modern fighters still in use. However, the next flight model we might get that COULD rival the F-16, J-10 and Grippen would the Su-30SM, but seeing as it is an SM I highly doubt we will get it before the end of 2025, as it is quite the modern strike/multirole plane. One plane that we are likely to get is either MiG-29K (naval MiG-29/better alternative than Su-33/Su-27K) or the Su-27PU(Su-30) which has some "questionable" sources that says it can carry the R-77-1. Still in the end my point is that USSR will at the max be a top 5 nation (at least in air) onwards, as we will never surpass US nor China in missiles, and Sweden+Britain get a lot of missile copies/designs/purchases from the US.
Or or- hear me out... they give the mig 29A its old fm, and the SMT/SU-27 the fm they had in the dev servers (before they even hit the live server 💀) and actually model the R-77s drag above/below supersonic speeds properly. But who am I kidding. The American mains in RB (don't know about the sim playerbase I'm a sweaty rb main whos scared to learn sim lol) would immediately throw a temper-tantrum that Russia would be competitive again, screech and cry "muh Russian bias" until Gajiin nerfs them into the ground again. (They still complain about ERs when the Fakour 90s are actually faster past 6 km and arh)
It's not that dim, R-37M is capable of hitting maneuverable targets and technically R-77-1 would be on par with best 120s currently in use. And if snail will add prototypes, there is KS-172
@@jcool42069 I would only agree to a REVISED dev server FM. The Dev server FM was taken straight from a very indev model (the flanker could full sideflip in 1 second and return to straight flight) much like the realease day JF17
@Янус_Ырт R-37M is if I am not wrong specialised for the Su-57 and even at that the M variant is a very modern missile as well and we will surely get the 37 non-M variant first, and the R-77-1 to the sources I found is around as good as the 120-C6/C5, the 120-D is better same with the eventual 260, but the R-77M (when we get the Su-57) will be better than 120D
Lmao. Russians finally stand somewhat of a chance at getting a kill with 15 f15s shooting 15 aim 120s at 2 russian aircraft from atmosphere, and now the f15s complain that Russia gets an active missile with a fraction of the range, guided by a much worse radar. Give me a break
Good video. Havent gotten into sim recently but i could see how we still need bigger maps and better defended airbases. The gameplay is severely limited by those factors. We could also use some more variables in the missions themselves.
As a US main i personally also dislike the players that climb and just spam amraams. I prefer actually having a short range engagement because its actually fun and not just point and click.
at the part where you're talking about the su-27s radar, I only JUST RECENTLY realized how that part of the radar actually works, I do play sim, but mostly I play air rb, and it astounds and frustrates me that NO ONE is talking about it. and when I say the su-27s radar is crap everyone misunderstands and starts defending it. NOT TO MENTION the bugs the radar has, like it being almost impossible to lock a target that you have tracked in TWS when the radar is grimbled to the left or right. (Sorry if my terminology is incorrect but I'm really not sure how else to say it) but when the radar is manually set to the left or right, because it doesn't automatically gimble track like, and you track a target, 99% of the time if you try and lock a target it will fail, and you have to be facing them to lock. THEN there's some of the more rare bugs where a target will be RIGHT INFRONT of you, but the ACM mode WILL NOT pick them up, but other ACM modes will. So I totally agree that when flying the su-27 ESPECIALLY in sim you're just at a disadvantage in almost everyway. if you want to lock and fire at a target, you'll be staring at them for 8 seconds trying to get a lock, a mirage 2000 however just glances in your direction, puts you in track, then moves to a almost 90 degree angle while still tracking you. This is why I am so happy the base su-27s are going down in BR, obviously the better thing to do would be to move everything up, and increase the BR cap to 14.7, but hah, we know that's not happening till late next year if even then.
its because "america and countries that end in bootleg america" never play the other side of the spectrum, the tws is blind and updates very rarely because of how slow the radar refresh is, the acm is falsely locked to 10km even though you can lock on up to 29km in ir tracking mode then switch to radar tracking and it works fine, and the r77 has a bugged flight model gaijin refuses to fix
the most interesting part, sometimes it will loose target on the radar screen, but you still able to see "square" around the target and if you shoot missle it will track it anyways. im talikng about RB now, SB must be the same, but your interface is only HUD
Ruining? There's no 13.0 sim lobbys anymore when you find a lobby you takeoff and people will have you locked only playable maps are the ones with cover
Yeah had similar experiences. I tried three different lobbies and got insta locked and shot before even taking off fully. At this point they need to add stuff like pantsirs at every airfield and around for high tier sim to be fun.
I played both, Su-27SM and Mig-29SMT. Its funny how big difference is between those two top tier aircrafts. The new radar in Mig-29SMT is the biggest gamechanger.
im an avid Red team sim player and i kidd you not every game i can go 30-0 and it makes zero difference in the battle, ive won 5 sim battles ever, out of over 200 games in sim
Another big problem for team balance is that most lobbies have Japan and Italy on the red side instead of France and Sweden. France and Sweden on red gives slightly more equal player counts, but lobby-makers rarely choose that lineup
It would be cool if non AMRAAM missiles got a little range buff, making it more viable to use in about 30km range, so you can push yourself more and still have enough time to evade incoming missiles
Me being a french main and always choosing to play on the red side with my 2000 5 f cause i will never ever help blue team in top tier , and always finishing my game with 25 kill to 2 or 3 death
@@allenliu8820 You havent seen the super squad. I got some footage im working on with the "super squad". It's about 5 of us and we still lost cuz blue just bombed into oblivion / kept stacking.
The other problem about the Su-27SMs awareness is that not only does the RWR have such a terrible deadzone, but it also is such a large airframe that it has the highest possibility of any top tier jet of getting slammed by an active radar homing missile. It’s RCS is so unbelievably large that in order to make it viable, you have to fly low and fire R77s at close range which is not only completely useless because nato aircraft have changed the meta to BVR, but R77s are so unreliable that a mirage 2000-5F can just pitch down and dump chaff and get rid of an R77, IN FRONT ASPECT.
1:04 I think exactly the same when I’m in MiG-15/17 (especially 17, who knows will understand the pain of flying the MiG-17). But on these planes that bulletproof glass is kinda understandable since they’re from “guns only” era but WHY THE HELL THE YAK-141 NEEDED IT if it supposed to be one of the best Soviet/Russian naval BVR platforms at the time, I very doubt that this glass would stop AIM-7, AIM-9 or AIM-120😂
Ngl it was nice to listen to it as a podcast lol. Also can't sat much since i left air sim top tier and mainly play the brs just below it but yeah redfor was always about sneaking around and tactical gameplay since fox-3s
I have to agree i think having to play a plane with inferior missiles and radar build up certain kind of wittiness how to play against a stronger opponent and that makes alot of su27 lovers do some pretty nice feats within a match, ive played more on the blue side but at summer i also reached su27sm and i just love it with all its flaws, i hope we get su27s down to 13.0 also in sim so i could do more ER gameplay >:) one thing i wish also is that flankers could have more r27et's because theyre just so good, alot of f15 players just stop flaring after i switch from radar to irst mode and i think its kinda funny
Yeah the 27S/J-11 at 13.3 but the 15A and early Gripen’s at 13.0 while being much better planes than the 27S in almost every single way is just doesn’t make any sense
What i dont understand is that the gripin has taget ping in hmd so if you have someone locked but NOT in your hud, there is a marker on them in your hmd. The f15c and f16c DO not have that even though it has a modern hmd. Idk dude its weird.
It’s a missile bus, you have good IR missiles even with the non-smokeless motor, and you have better radar, similar amount of CMs, better missiles all round, better RWR
Gaijin dislikes balance. Sorta the same thing happens on ground but on NATO side with the protection department. Whenever Gaijin fixes stuff for everyone, this game will genuinely start to feel fail, until then, this is a bullshit generator.
One thing I'd like to point out that you guys dont need to get that close to use the r77. Its a very common misconception. I have a distance/time graph of all the fox3s. And as it turns out, the r77 is actually faster than an amraam for its first 10 seconds of flight due to its much stronger booster, and falls no more than a second or 2 behind the amraam for the next 10 after that. Thats more than enough for you to hit targets 20, 25, even 30km away. So don't be so shy!
@@VIT-ey8wo I put a link thats really fucking long for some reason at the bottom. But first read this: VERY IMPORTANT to note that A: theres a ton of graphs in there, not just the one i was talking about. so you'll have to find it. B: the graph is actually in time/distance instead of distance/time. Because it was made by a Russian dude and they do things differently over there. So the text on the left is in seconds and the one on the bottom is in km. C: DONT confuse the amraam for the r-darter on the graph. Their colors are very similar, and for the first 15 or so seconds the amraams line is exactly covered over by the aam4s line. And D: in the graph it does show the r77 being the same speed as the amraam for the first 10s, not faster. I didn't lie to you, that graph is including a very sharp loft (aka turning) which increases the drag, causing the r77 to stay the same speed as the amraam for the first 10s. WITHOUT a heavy loft, the r77 would be faster for the first 10 seconds. th-cam.com/users/redirect?event=video_description&redir_token=QUFFLUhqbVZwa1VSQ3otOEhzUkZiSnpULWUzOTRPNnFSQXxBQ3Jtc0ttU0o4cF8zLXFyaGg1OUZPTHJ2cDZiUzRuMHo2YmdxTFZhRUlUcTdwSnJ0ZzlVc3ppaUVYRlNvMHJwTmlkd1VsdXctSFE2UHd4Y05QcGVseGpvUm9yUTBzUHBYdEFIa2c2QkxpWXRqXzltRGk5Q2VIaw&q=https%3A%2F%2Fwww.reddit.com%2Fr%2FWarthunder%2Fcomments%2F1e6z9pc%2Fa_change_in_rocket_dynamics_as_well_as_a%2F&v=ABP8Boa2I6c
@@Rayjacker Well the fact its been removed from the apple play store is pretty telling considering there are much more "harmful" apps being left for many to download. So something tells me there is something within that app that crosses a legal threshold.
There are mixed battles though. Usually 2 on my list. It's All vs All and both teams are 99% stacked with F-15Cs. Russia should have got the Su-27SM3 which can engage 8 targets simultaneously with its Su-35 radar like the F-15C but I'm guessing they decided to hold it back to add it when they add the F-18C because only thing they get after the SM3 is the Su-35. Right now Russia is just cope firing blind missiles at targets and praying they don't TK the blue their radar didn't see because the update rate is stone age shit from back before my hair sank through my skull and to my back.
@@somerandomguy1475 it is and an awesome one with +-120deg gimbal limits, there’s also another PESA radar mounted on the 27SM3 - the N001VEP+Pero, basically the same as current one but PESA and that would be much better option cause 240deg PESA radar is kinda OP while Pero mod would just increase its update speed which is needed asf for flankers
@@kurnass2000 it wont (even though it would help), their FM (except for the 29SMT) are bad but still pretty OK and you can win dogfights pretty easily (at least in real EC lobby) if you’re good enough and know what you’re doing and your opponent isn’t someone like squishface, nimbal, sukhoifanboi, alex73rzt or someone like them in terms of skill. The main issue with the flanker rn is its abysmal radar and R-77’s. Most blue team players don’t know what to do after merge and trying to just fly away (=death) or dump their speed below 500kph IAS in the first turn (=death) or just carry a full internal tank instead of min fuel + 40minutes in external fuel tanks so their planes don’t have any mid-to-low speed performance because of that and the only thing they know is how to climb and click missile launch button which actually works pretty well cause of awesome high altitude high speed performance of NATO planes (even with more than 1 hour of fuel total) coupled with the best fox-3’s, best fox-2’s and best avionics in the game
Dont forget the stupid HMS PD to IR thing where it randomly switches to HMS IR track and lock where you are unable to fire radar missiles at all :), I've searched the settings to see if I can change that but I cant find anything, if anyone finds how to disable HMS IR switching or use at all please let me know. And ofc don't forget the fact that if you want to play SIM in say a mig29 your screwed :) (any game mode ngl)
Yeah I hate that stupid feature as well. It’s like having an argument with your radar over what missile you want to use. “Oh yeah I want to use a radar guided missile, therefore we should switch to IR”.
@@TorstenP-cq4gl worst thing was that i used weapon select to manual switch to radar missiles but it still chooses to go HMD IR for some reason, I think they fixed it now however not too sure.
gaijin totally should make anything with N001 and N019 industrial dogshit -0.3 br for sim. also the issue of STT having no IFF was reported and acknowledge 2 years ago, still no sign of fix. tells nothing but that gaijin gives 0 dogshit about sim
To figure out if its friendly do a radio follow me. It marks you on map. Its simple as hell and alot of people dont do it. If they complain when they didnt do so its their fault
Your point about the radar being shit is absolutely true. The increased distance for HMD locks was nice but with the jets still unable to show you IFF *after* locking the target, it’s fairly useless until you’ve merged and can ID them visually. Modern aircraft have this capability and it’s so frustrating that War Thunder doesn’t model it. I brought this up in a Reddit post and the main subreddit and the war Thunder sim sub and everyone just shit all over it. Still trying to ‘git gud’ as the scrub I apparently am for wanting this (despite it also applying to and benefitting every other nation as well).
"reddit" am i even surprised? I can 100% tell you the people who are shitting on your post are all USA mains that never touched another tree. There is a post on steam of a iranian f14 user who complained that he just died all the time to russian players and said the russians have the "easiest tree" LMAO. Dude got roasted by a ton of people in the comments.
The video started badly "the physics are the same as RB"... No it's not, you don't have something called "instructor", aka flybywire. Started your engine? Plane pulls left on the runway, because... PHYSICS... Turned too tight? Spin to the ground, no instructor to "limit" your turn. Oh, too tight turn but when too fast? Breaks your wings before you can even think about passing out. So.... It's not the same game mode with diff camera. It's super hard without a flight joystic, nearly impossible for prop planes.
you haven't disproved his claim. the physics do not change, you just stop getting handheld. you can go into ARB and enable full real controls and you'll have the exact same experience you listed but in 3rd person, which means, you guessed it, the physics do NOT change.
@@hungrymidget3896 ok log in and try dive landing a prop in RB practice. Tight turns, then with CBT flaps, you'll never flat spin while slow turning. Try the same in SB. Your inner wing loses lift and you go just like the Brazilian recent crash...
@hungrymidget3896 I believe air temperature and altitude dose have more of a difference in sim, but only a small amount, as I use a flight stick in sim and realistic, but sim still feels different, but not noticeable if you don't play very niche planes, most of the interesting things about sims got removed like crosswinds but it was kinda unfun for some planes that couldn't handle cross winds, but yeah at this point not too far from realistic mode physics but there still is a difference, also people who can't take off in prop planes in sims just need to learn how to turn against the tourq alternatively use low throttle at the start untill your rolling and slowly crank up the throttle, like you would on a real plane you don't just jack up the throttle because you can when a computer dose all the work.
@@iampsico the physics are the same in both. you can turn sim controls on in RB. it is purely how your inputs are translated into action that is changed with simulator controls
NO WAY I HEARD ALL THAT from "blue" player. As a player from "red" faction i almost fully agree with you. I was thinking thay you will cry about "how" su27sm is OP, but no, you are totally on point. Yes, "reds" must always hugging the deck, radar has a dimentia, pushing to close distance, notching, missle slinging and multypathing, dont pull too hard because you will activate "airbrake body" ect. Yes it kinda hard and stresfull but so fun and satysfying at the same time. But now i entering the room like "blue"10vs"red"10 and after 5 minutes of game its like blue"2vs"red"10, and you only able to get like 1-2 kills. Yes 9m is very good because its smokeless and has a good irccm, but you can deal with it if you know general direction from it will launched and preflaring (yes, flares amount is lower, but it still exist). I'm also remember how mig29 9-13 was absolutly dominating in SB when it get r27er, it was the fastest jet and fastest SAHR missle(read longest range). Satisfying but not much fun. You go fast, you go high, you get the kill (like f15's now) and you even cant see the splash, because of how far away from you blown it up.
Na dude it’s not the plane… it’s the fact that WT sim is still like 12v12 if it was 1v1 or 2v2 it would be balanced bc you can actually defend missiles
Almost every dcs air battle between a f15 and a su27 the f15 comes out on top. the su is a better 1 circle fighter but the f15 is a better 2 circle fighter
Germany not having a top tier vehicle worth fighting blue team effectively is crazy You get brick with long range Or Two trick pony (dogfight or use your only two lr missles on one guy)
bro u should check out the chinese j11a, its literally unplayable. Imagine you are the only plane in the entire bracket without actual datalink (yes fr the thing can only track 1 missile at a time).
Even the second Highest Tier is unplayable, how should I compete with F8 , F5 and F4 against mig 29 F16 and Mirage 2000? What are the Developer doing? That is so frustrazioni, it was such a good Game
Bro i got my f16 netz ive been nothing but a kill farm for su27s and r77ers my average match take off rwr blaring die i died to r 77 from the same player 25 times and drained my sl from 700k to 150k lol
I disagree with your emphasis on R-77 range, since any Fox3 is useless to launch further than 16km away anyways since it is extremely easy to dodge them, they loose lock very easely after gaijin "tweaked and "optimised" path for missiles", and nobody gonna take a dice roll and ignore incoming R-77 just because "hah it is only good for short ranges" and pray it's gonna run out of energy or something.
What is ruining Sim is lack of proper team layouts and historical sides... Hmm is what nation is that f-16? A: American B: Japanese C: French D: Italian E: Chinese F: Israeli G: NONE OF THE ABOVE H: Curse your radar for lack of IFF and no way to safely tell apart if the plane is enemy or not without going too close to see camo and getting one to the cabin.
@@nikolaideianov5092 in the past it was even worse with stuff like f104... It AI used it, players used and and everyone had it so you just closed your eyes and hoped it wasn't a team kill
Can you make a video playing with the F14? It is a plane that I like but it is complicated for me, I feel that its radar does not detect anything like it and it goes into a stall very easily.
I’ll say it over and over nato equipment mainly USA stuff is not misled right or nerfed and I get why it’s to balance the game but sim should be a sim the maps blend to be larger also and top tier needs data link with a awacs that can be the surveillance plane, and I mean maps big enough if you don’t reach cruise altitude of 20k feet you gonna run out of fuel before you cross the map and put refueling planes in random spots
I don't understand the title. Thats like saying guns are responsible for killing people. You're right, its always FOTM. There are sim lobbies with all nations on each team avail during peak hours usually but you didn't mention those. The real reason sim sucks (and you can go back in history and pick any point) its giajins fault. Will always be their fault. Balance is in the hands of the developer. They control the BR point rating system and where custom lobbies are concerned blu/red team comps we can select when making custom sim battles in mp.
NATO aircraft are missing a lot of situational awareness for balance reasons though. For example most nato 4th gen’s have datalink between each other like link-16,22, etc, that allow them to share on a screen the locations of any enemy or friendly that someone sees on radar, or even threats the rwr picks up and maps. NATO ears can map the general locations of enemy aircraft and Sam systems on a situational awareness map that provides a top down view of the battlefield.
You're missing the point that's being made. Because the largest played OPFOR nation is Russia, the SU27SM is the most played top tier jet for the OPFOR teams. And because it's falls so short when compared to the F16/F15, it's lack of competitiveness is what's been ruining sim for OPFOR. Like Nimbal says in the video "it holds an immense amount of weight on its shoulders." Meaning it's the primary jet used, so if it's not doing well, then neither is OPFOR. Because of its lack of performance, its negatively impacting the game mode as a whole. Not to say it's magically the fault of those who use it, just a byproduct of its lack of performance.
@@64Mustang The problem is this is a problem as a whole for Russia because even if they add the Su-35 the radar will still be what holds it back the most compared to nato aircraft. The only op for nation that’s can take the place of Russia is china due to them not being set back a decade or 2 in tech advancements from the fall of Soviet Union.
@angelnunez6476 and this is where creative liberties need to be taken by developers. At some point, shoehorning an entire nation, especially a major like Russia, for the sake of "realism" is counterproductive for the community as a whole. An over emphasis on realism of equipment capabilities and limitations results in what we see now in the top tier sim. Balance needs to be added and worked on as things get released to ensure the game is still enjoyable for both sides. I don't have any specific answers for this. Though simple buffs/nerfs to radar systems could easily make things more even. Like Nimbal says, balance is difficult to achieve sometimes. Though keeping planes and entire tech trees at a disadvantage just for the sake of "realism" is idiotic, in my opinion, and something I wish the Devs paid more attention to.
I guess this is the issue of getting high of your own supply, for years Nato fan boys have cried about Russian bias and now look? Almost every Russian vehicle is stomped into the ground before release or after first patch release.
Dont wory they will nurf it like they did our bombers used to be as hood as AI on Air Asult Arcade... Fringin Basterds.. Now its Crash die play tanks or ships die back to bomb die rinse repeat..
The big problem with red side is that the Germans don't have a сompetitive aircraft for 13.7 (F4ICE? seriously Gaijin ?), they should have had a Swiss Hornet (F-18C) a long time ago, which they could have had exclusively for 3 months (without adding hornet to the Americans for 3 mounth), then many players would have run to open the Swiss Hornet, and this would have pulled up the red side.
Even if they added early EF’s for Germany it wouldn’t change the situation cause the amount of players that have this TT is approximately the same as amount of player that have Chinese one. The perfect example is 12.0-13.0BR bracket, the entire red team is filled with Yak’s and MiG-29 9-13’s (soviet one) and there’re almost no 29G’s even though this plane is way better than the 29A but there’re just not enough German mains in the game (which is understandable since its TT starting from MiG-15 is just a copypasted Soviet one with some better planes but without top tier planes (currently))
How to play top tier blue:
- Gain altitude faster than any other plane in the opposition
- Point your radar towards enemy
- Click a button. If they don't die quick enough, click again
- Profit
How to play top tier red:
- Fly close to the deck, since your high altitude performance is worse just like your missiles
- Spend missiles counterfiring to keep people from spamming AMRAAMs at you
- Run away and play like a rat to stay away from enemy radar
- If an enemy wants to merge with you, make sure your fuel load is low enough so you kinda have a chance in the dogfight if they make a mistake
- If you are too heavy on fuel and weapons, you need yo run away towards terrain to burn fuel and hopefully ambush the guy chasing you
- Cut afterburner 10Km before merge so they don't launch an AIM-9M from that far away
- Spend 60% of your flare supply preflaring before the merge
- Make sure to merge at the correct speed
- Be better at dogfighting than the other guy
And there you go, you might win
Or better yet, play a blue plane on red!
Damn this is the most correct assumption. Literally.
The only 2 things I do different from this is that when I’m playing in something like 16C I don’t climb over 5400 unlike most blue team players that sit at 10000m+ exposing themselves to the entire enemy team. And the second is that when I’m playing 27SM I don’t need to burn fuel cause I don’t bring more than 18 minutes of fuel even on biggest maps such as Afghan or Spain (tbh I only play Afghan map if I’m in soviet/russian planes cause it is the only map that has an actual terrain to hide from radars (which still sometimes isn’t enough if the opponent is flying at 1000000000000000m))
PS I wrote it before I watched the vid so I didn’t know that this is basically a quote from the vid:D
@@kizvy Literally Japan
Red ream 🗿
Correction: You might not die as much and come out with a good k/d (you very likely still lose).
6:13 this radar also has no automatic vertical adjustment so if the target is diving/climbing then the radar will lose TWS lock if you won’t adjust its elevation manually
100 percent agree with everything you said. Even as the resident F-15 stan, balance is by far the most important aspect of this game. I'd love to see both a working flanker fm and some R-77 buffs 🙏
@@GeneralLee2000 so true bestie
Brother... I'm SO glad someone finally said it.
BLUFOR players are %100 worse then OPFOR. The only reason their win rates are so high simply comes down to numbers and equipment.
I'm a US main, I've been playing sim for years with well over a thousand matches. Up there in top performing players so this is something I can actually speak on. The BLUFOR players have been handheld so much for literally years, and it really doesn't take much to out play them. If you make it to the merge then generally speaking you can beat them.
A few extra braincells, and like you said playing sneaky, there really isn't much they can do about it other than spam "cover me" and then you get out numbered if you clean the engagement up quickly.
Now like you said this isn't to say ALL BLUFOR players are bad. There's plenty that would absolutely demolish me. But the general population just haven't had to change their playstyle for the past year or so and lose their shit when they actually have to work for a kill.
But it’s always been like that for NATO players it’s like a good 25-35% have brain cells and awareness to know what they are doing. The other are some of the easiest opponents you can fight no matter how much of an advantage their BVR capability put them at.
@damionhiggins2625 yes, but we are finally seeing things level out at the top tier. With minor countries getting equivalent, and sometimes better planes than the US, the cracks are finally starting to show.
That's what Nimbal is getting at here towards the end of the video. People who play primarily OPFOR, and have had to sweat most matches are finally getting access to equivalent, or near equivalent equipment.
I truly hope this trend continues, not so BLUFOR can finally get a taste, but so the community will inevitably grow from it. The more people who play OPFOR and actually win or do well, the more matches we have active. The more matches the easier it is for BLUFOR players to find matches. And so on.
The balance we are starting to see for OPFOR is a win win for everyone involved. I just hope it continues.
Is there something about sim that makes NATO teams’ stuff the past few years so good? On the RB side of things this is the first time NATO tech has been better than Russian/Chinese teams
@Iden_in_the_Rain yeah, it's a little more nuanced then you'd think. Essentially everything that makes them better in RB gets exaggerated in Sim. The flight models without the instructor are much better than their OPFOR counterparts.
The main thing though is tech. Missiles and radar specifically. RB is much more fast paced so these things aren't noticed as much. For one Russia is just not getting standardized digital RWR like what's in the SMT. This is a huge advantage in Sim so you know what your facing before you face it. This way you can prep for a specific fight.
Radars are very very one sided. Their range, scope scales, refresh rates, and accuracy are incredibly better in BLUFOR. When you need that quick IFF check on a nearby target you want it that second, not 8 seconds later like in the SU27SM.
Missiles Missiles Missiles. The aim9m/aam3 is an absolute monster in Sim. The smokeless motor is a trait that is specifically over powered in Sim. In RB where you have missile markers, you don't have that in Sim. And it simply comes down to you can't flare what you can't see. You can pre flare, you can zoom and squint your eyes to see the initial launch off the rails, but just having to fight that missile alone in Sim is very very difficult for most.
To go off radars, if you want to continue to build off that, their AMRAAM are simply put the superior long range missile, besides the AAM4. Pair this with planes that have strong engines, that can climb better and accelerate faster, BVR is very very one sided in Sim. I will say though this is a very simple meta to beat.
The things that make them "good" in RB make them God tier in Sim.
Had a match of mostly France against mostly US, weird one but the French side absolutely demolished
mig 29 and su27sm are just sad, horrid radars with low track range of 10 km, tws that is completely blind, bugged flight models that are 3 times draggier, su27sm should have twice the flares because it does so irl, the r77 is the worst fox-3 in the game by far since its 1, its hindered by the radars and 2 it has the lowest maximum effective range of 15 km due to its insane drag
Totally agree. Finally someone that isn’t saying skill issue when a plane LEGITIMATELY sucks. The su27sm also has an inaccurate flight model because it has leading edge wing root extensions and yet it has terrible low speed performance. It pulls only AoA and that translates to no maneuverability.
Aswell as the fact the R-77s sustainer isnt modeled well and its grid fins are also modeled badly, its max speed is never reached and its also under by 1 mach, and its lack of the TWS multilock which the N001 on the sm can do, it can track 4 targets at a time, but it can track 2 in tws while guiding a fox-1 at both, it also lacks an R-27EP, which is home on jam and home on radar, which would be a perfect counter, its an air to air HARM practically, which, if limited to SIM only would be very nice
And people have the gaul to cry about russian bias when they nerf stuff so bad
@@TheSMR1969 american players are notorious for not playing anything other than america and having the insane biased expectations from all the media they consumed then cry when it doesn't happent
Oh yeah its range is also completely wrong as well. It’s supposed to have a range of 80km (50 miles) which is kinda like the R27 yet it’s range is not much more than an R60M.
Meanwhile us, uk, france, sweden, spamming aim120 that are literally have a %10 miss chance
Su-27 and MiG-29 seem to have the same issue. FM bleeds insane amounts of speed leaving dogfights against anyone competent guaranteed death. Radar sweep rate being weak and the r-77 being hot garbage. Who wants or needs a close range fox 3? Even the IRST has been working worse since 2-3 patches ago.
I’m excited hoping they are at least lowering the base flanker to 13.0 to be useable in sim again but the SM feels god awful. With me having to rat around with my radar off trying to snipe people with 27ETs or r-73s. At this point the 27SM would be better off getting to use 6-8 27ETs rather than 6-8 R77s…
I also agree about blue side players just climb and sling aim120s but I think it’s because of how strong they are. It encourages that kind of game play and discourages heading to a merge. I swear even in the 27sm I win most dogfights bc so many blue side players arent experienced and won’t do it. However get anyone who is above average like me on blue side and they will mop me. I think red side forces you to get better to survive. Although this changes from br bracket to br bracket bc I’ve noticed 11.7 it’s the opposite where blue side tends to be better pilots on average and red side becomes the missile slingers
and yet you get americans yelling how russia is op or that they need to add the f15x with 22 spamraams, "the ameirca and every other tech tree that ends in bootleg america" players dont see the other side of the spectrum and their biased beliefs make them believe that red should have it even worse that it does atm for "balancing"
@@notnurfcreanga Gajin are huge amerisimps yet people will scream “russian bias”. If they didnt main just one nation they’d understand that.
they're only dropping the su27 in rb at least currently.
@@TheDAWinzthey are a Hungarian company what do you expect? They only relatively recently have had the scales tipped against them in the air
sounds like a skill issue to me, just notch and chaff
Pyrenees in SIM.
I like that idea.
A lot.
That will be the most popular map if it gets added, perfect map for top tier imo
@@csarvid126 then VOTE ON THE FORUMS NOW!!!!!!
@@danielmostert993 YOU TOO
@@pouletbidule9831 oh s**t I forgot, thanks for reminding me bro😭
So, Su-27sm is ruining air sim because now it can fight back. Did I understand correctly?
No
What video did you just watch lol?
No, the problem with the 27 is its airframe is complete hot garbage compared to its IRL counterpart same goes for the mig 29. Its the same reason the 109 k4 sucks and why all 190s can't turn well. Gaijin is unfairly nerfing aircraft and they have done it since day 1.
@@Shibes770 it’s a game 🤡
Average American main
Su-27SM, MiG-29SMT and R-77 hsve received some of the worst nerfs I've seen and people still cry about russian bias. Their radars are rubbish, nerfed counter measures, range and scanning and the R-77 which is one of the best modern BVRAAMs performs worse than a R-27R
First R-77 is garbage irl too so they made a better one so you might be talking about the better R-77 not the first variant which is the one we got
@@kajmak64bit76 you have no clue what you're talking about
@@TheSMR1969 Mate, dont' confuse R77 with the newer R77-1 or R77M. The original R77 was still a cold war design (introduced 1982 and produces in Ukraine SSR) with very basic electronics and quite a short range. And since we didn't really see it in action in any conflict to have real data, the only data people follow that R77 is a good missile is marketing materials from russians :)
@@BlackbirdDrozd the R-77 was much more modern with ARH. The AIM-120 was a cold war design
@@TheSMR1969 Mate, both AIM-120A (1991) and R77 (1982) were cold war designs just from definition of the dates they enetered service. But first amram is nearly 10 years younger design. These missiles were actually not even considered a competiation at the time as amram was medium range and R77 was considered short-medium range. Just look at the fins on R77, those "grill" fins are to maximaze manuevaribility but they generate a giant amount of drag shortening the range when manuevering. Soviets wanted something they can use in shorter ranges. Only in computer games the 120A and R77 are used as if equivalents in fights, but their usage doctrine is completelly different.
I agree with red pilots being more skilled
Blue pilots have been "hand held" by the game to the point red pilots honed the skills needed
And when red finally gets something as good as on blue, blue will cry about it
I think red is more aggressive recently because more experienced players are just "giving up" playing blue due to lack of games.
This is doubly true of experienced players with wingmen and voice comms. I regularly get into games were it's me and 2-3 friends. We simply can't find top tier games where we can all get on blue - so most or all of use end up flying red.
Granted, I've only just unlocked the SU-27SM - but I have a stupid number of hours in the MiG-29, MiG-29 SMT, and Yak-141. This isn't new to me.
I'm listening to the video as I write this - but you nailed it with the "red teams are generally better" comment.
💯
This is exactly it. I’ve had like … 3 matches in the Iranian Tomcat since the event ended. It’s almost impossible to find somewhat balanced bluefor matches at 12.0+ in my timezone, so I’ve taken to flying exclusively redfor at EC10 and EC11.
This 100%. I usually don't want to spend 10-15 minutes waiting for a match when I can just play something else instead.
You darn US kids still crying even with that UFO AMRAAM?
AMRAAM isn’t a UFO the AMRAAM isn’t that bad unless you are close. The F-16 and Grippen are UFOs.
As if the Russians didn’t get cross Map missiles before the fox3’s were added
@@CodenameCat-go4xn wrong.
@@FXIIBeaver nope I’m right, they have near hypersonic cross map range missiles.
Never heard of the r27?
@@CodenameCat-go4xn you are still wrong. The ER came WAY after Fox-3 but typical US mains have to lie about everything.
I think about the point you discussed towards the end of the video that "Red side would be too popular one day" will never be true. This is due to our next "competetive" missile being either the R-37 (unlikely because it works worse than the Aim-54 against non-AWACS/transport planes) is the R-77-1 which gaijin will for sure have a really hard time finding on any other plane than the Su-35S, one of Russia's most modern fighters still in use. However, the next flight model we might get that COULD rival the F-16, J-10 and Grippen would the Su-30SM, but seeing as it is an SM I highly doubt we will get it before the end of 2025, as it is quite the modern strike/multirole plane. One plane that we are likely to get is either MiG-29K (naval MiG-29/better alternative than Su-33/Su-27K) or the Su-27PU(Su-30) which has some "questionable" sources that says it can carry the R-77-1. Still in the end my point is that USSR will at the max be a top 5 nation (at least in air) onwards, as we will never surpass US nor China in missiles, and Sweden+Britain get a lot of missile copies/designs/purchases from the US.
Or or- hear me out... they give the mig 29A its old fm, and the SMT/SU-27 the fm they had in the dev servers (before they even hit the live server 💀) and actually model the R-77s drag above/below supersonic speeds properly. But who am I kidding. The American mains in RB (don't know about the sim playerbase I'm a sweaty rb main whos scared to learn sim lol) would immediately throw a temper-tantrum that Russia would be competitive again, screech and cry "muh Russian bias" until Gajiin nerfs them into the ground again. (They still complain about ERs when the Fakour 90s are actually faster past 6 km and arh)
It's not that dim, R-37M is capable of hitting maneuverable targets and technically R-77-1 would be on par with best 120s currently in use. And if snail will add prototypes, there is KS-172
@@jcool42069 I would only agree to a REVISED dev server FM. The Dev server FM was taken straight from a very indev model (the flanker could full sideflip in 1 second and return to straight flight) much like the realease day JF17
Su30 has r77-1, SU34 does, later variants of SU33 do, later Mig31 does, and ofc SU35 and Mig35
@Янус_Ырт R-37M is if I am not wrong specialised for the Su-57 and even at that the M variant is a very modern missile as well and we will surely get the 37 non-M variant first, and the R-77-1 to the sources I found is around as good as the 120-C6/C5, the 120-D is better same with the eventual 260, but the R-77M (when we get the Su-57) will be better than 120D
Lmao. Russians finally stand somewhat of a chance at getting a kill with 15 f15s shooting 15 aim 120s at 2 russian aircraft from atmosphere, and now the f15s complain that Russia gets an active missile with a fraction of the range, guided by a much worse radar. Give me a break
Good video. Havent gotten into sim recently but i could see how we still need bigger maps and better defended airbases. The gameplay is severely limited by those factors. We could also use some more variables in the missions themselves.
As a US main i personally also dislike the players that climb and just spam amraams. I prefer actually having a short range engagement because its actually fun and not just point and click.
NO controversy only TRUTH!!!!!!!!!!!!
TruthBomb with nimbals
@@chimpy5598 da aryan baby
They should allow you to control how many bars you are scanning. Just more control over the radar in general.
This is dependant on IRL statistics which can be more precise I guess but it's reflected in the game with switch radar scale mode
You can already change the horizontal and verticle sweep angle to scan precisely or widely
And damn do I sure love the radar change that makes incoming friendly missiles inaudible or visible on the RWR. Great change gaijin.
at the part where you're talking about the su-27s radar, I only JUST RECENTLY realized how that part of the radar actually works, I do play sim, but mostly I play air rb, and it astounds and frustrates me that NO ONE is talking about it. and when I say the su-27s radar is crap everyone misunderstands and starts defending it. NOT TO MENTION the bugs the radar has, like it being almost impossible to lock a target that you have tracked in TWS when the radar is grimbled to the left or right. (Sorry if my terminology is incorrect but I'm really not sure how else to say it) but when the radar is manually set to the left or right, because it doesn't automatically gimble track like, and you track a target, 99% of the time if you try and lock a target it will fail, and you have to be facing them to lock. THEN there's some of the more rare bugs where a target will be RIGHT INFRONT of you, but the ACM mode WILL NOT pick them up, but other ACM modes will.
So I totally agree that when flying the su-27 ESPECIALLY in sim you're just at a disadvantage in almost everyway. if you want to lock and fire at a target, you'll be staring at them for 8 seconds trying to get a lock, a mirage 2000 however just glances in your direction, puts you in track, then moves to a almost 90 degree angle while still tracking you. This is why I am so happy the base su-27s are going down in BR, obviously the better thing to do would be to move everything up, and increase the BR cap to 14.7, but hah, we know that's not happening till late next year if even then.
Whats the new br for the su27 gonna be?
@@Farl3x the original su27 is going to 13.0 but the su27sm that can carry ahr stays the same
its because "america and countries that end in bootleg america" never play the other side of the spectrum, the tws is blind and updates very rarely because of how slow the radar refresh is, the acm is falsely locked to 10km even though you can lock on up to 29km in ir tracking mode then switch to radar tracking and it works fine, and the r77 has a bugged flight model gaijin refuses to fix
@@Farl3x 13.0.
you can check it all out on the warthunder forums.
the most interesting part, sometimes it will loose target on the radar screen, but you still able to see "square" around the target and if you shoot missle it will track it anyways. im talikng about RB now, SB must be the same, but your interface is only HUD
Ruining? There's no 13.0 sim lobbys anymore when you find a lobby you takeoff and people will have you locked only playable maps are the ones with cover
This is about 13.7
Yeah had similar experiences. I tried three different lobbies and got insta locked and shot before even taking off fully. At this point they need to add stuff like pantsirs at every airfield and around for high tier sim to be fun.
I played both, Su-27SM and Mig-29SMT. Its funny how big difference is between those two top tier aircrafts. The new radar in Mig-29SMT is the biggest gamechanger.
im an avid Red team sim player and i kidd you not every game i can go 30-0 and it makes zero difference in the battle, ive won 5 sim battles ever, out of over 200 games in sim
I agree, because you need drop bombs, not air superiority to win and it's so frustrating
@@artem8692also capturing the zones
Another big problem for team balance is that most lobbies have Japan and Italy on the red side instead of France and Sweden. France and Sweden on red gives slightly more equal player counts, but lobby-makers rarely choose that lineup
It would be cool if non AMRAAM missiles got a little range buff, making it more viable to use in about 30km range, so you can push yourself more and still have enough time to evade incoming missiles
I find the issue of wanting to play something like the Mirage 2000-5F and either being alone on a team or there being no enemies. The duality of sim
Me being a french main and always choosing to play on the red side with my 2000 5 f cause i will never ever help blue team in top tier , and always finishing my game with 25 kill to 2 or 3 death
@@lebosselebosse5035 alex??
Imagine if the entire super squad had access to planes with a good radar and FM.
Blue would be left in shambles all the time.
not really because of aim 9m
@@allenliu8820 You havent seen the super squad. I got some footage im working on with the "super squad". It's about 5 of us and we still lost cuz blue just bombed into oblivion / kept stacking.
@@jordancourse5102 fair enough
Couldn't find games for the Blue team for the longest time I switched to Japan as my main on the Red Team
The other problem about the Su-27SMs awareness is that not only does the RWR have such a terrible deadzone, but it also is such a large airframe that it has the highest possibility of any top tier jet of getting slammed by an active radar homing missile. It’s RCS is so unbelievably large that in order to make it viable, you have to fly low and fire R77s at close range which is not only completely useless because nato aircraft have changed the meta to BVR, but R77s are so unreliable that a mirage 2000-5F can just pitch down and dump chaff and get rid of an R77, IN FRONT ASPECT.
1:04 I think exactly the same when I’m in MiG-15/17 (especially 17, who knows will understand the pain of flying the MiG-17). But on these planes that bulletproof glass is kinda understandable since they’re from “guns only” era but WHY THE HELL THE YAK-141 NEEDED IT if it supposed to be one of the best Soviet/Russian naval BVR platforms at the time, I very doubt that this glass would stop AIM-7, AIM-9 or AIM-120😂
это что бы ты мог таранить f15/f16 лобовым стеклом хД, "think about it"
Ngl it was nice to listen to it as a podcast lol.
Also can't sat much since i left air sim top tier and mainly play the brs just below it but yeah redfor was always about sneaking around and tactical gameplay since fox-3s
I literally have 0% win rate in my Su27 SM over 40 matches
Hi @Nimbal,
Would you mind to Share with what Equipment you play?
Thanks
just an xbox controller im 99% sure
I have that and don’t think you get the view so smooth…
So does he use an eye-tracking or Vr?
I have to agree i think having to play a plane with inferior missiles and radar build up certain kind of wittiness how to play against a stronger opponent and that makes alot of su27 lovers do some pretty nice feats within a match, ive played more on the blue side but at summer i also reached su27sm and i just love it with all its flaws, i hope we get su27s down to 13.0 also in sim so i could do more ER gameplay >:) one thing i wish also is that flankers could have more r27et's because theyre just so good, alot of f15 players just stop flaring after i switch from radar to irst mode and i think its kinda funny
Yeah the 27S/J-11 at 13.3 but the 15A and early Gripen’s at 13.0 while being much better planes than the 27S in almost every single way is just doesn’t make any sense
What i dont understand is that the gripin has taget ping in hmd so if you have someone locked but NOT in your hud, there is a marker on them in your hmd. The f15c and f16c DO not have that even though it has a modern hmd.
Idk dude its weird.
on 4:28 you adjust your hight of view how do you do that?
Now imagine playing F4F-ice. Like really what should i do? with no hmd and hud and flight-brickformance just be a "fuckable meat"? Fair game.
Aim-120 will get you some kills and radar is good
It’s a missile bus, you have good IR missiles even with the non-smokeless motor, and you have better radar, similar amount of CMs, better missiles all round, better RWR
f4f ice is goated
@@britishbred52 gimped of all time
F4f is probably more manuverable than the su27
the J10 is probably my 2nd favorite top tier jet right now. but i really dont like the fact that the HUD doesnt get any radar symbols.
Great video, glad to finally see someone with progress on the French Tech Tree.
Need use IWSM sound mod for realistic RWR
Gaijin dislikes balance. Sorta the same thing happens on ground but on NATO side with the protection department.
Whenever Gaijin fixes stuff for everyone, this game will genuinely start to feel fail, until then, this is a bullshit generator.
Wait till we get the iris-t on aircrafts. Playing as the reds would be a fucking nightmare with the flankers of missles pulling 100+gs
What i see more is the frogfoot. Full teams of froggy boys with all aspects.
So what's killing me in sim is all the pve only players
the cockpit in WT is so unpolished that I do not want to even try sim, I'd just play another certain air to air combat simulation game
One thing I'd like to point out that you guys dont need to get that close to use the r77. Its a very common misconception.
I have a distance/time graph of all the fox3s. And as it turns out, the r77 is actually faster than an amraam for its first 10 seconds of flight due to its much stronger booster, and falls no more than a second or 2 behind the amraam for the next 10 after that. Thats more than enough for you to hit targets 20, 25, even 30km away. So don't be so shy!
Mind sharing the graph?
@@VIT-ey8wo I put a link thats really fucking long for some reason at the bottom. But first read this:
VERY IMPORTANT to note that A: theres a ton of graphs in there, not just the one i was talking about. so you'll have to find it.
B: the graph is actually in time/distance instead of distance/time. Because it was made by a Russian dude and they do things differently over there. So the text on the left is in seconds and the one on the bottom is in km.
C: DONT confuse the amraam for the r-darter on the graph. Their colors are very similar, and for the first 15 or so seconds the amraams line is exactly covered over by the aam4s line.
And D: in the graph it does show the r77 being the same speed as the amraam for the first 10s, not faster. I didn't lie to you, that graph is including a very sharp loft (aka turning) which increases the drag, causing the r77 to stay the same speed as the amraam for the first 10s. WITHOUT a heavy loft, the r77 would be faster for the first 10 seconds.
th-cam.com/users/redirect?event=video_description&redir_token=QUFFLUhqbVZwa1VSQ3otOEhzUkZiSnpULWUzOTRPNnFSQXxBQ3Jtc0ttU0o4cF8zLXFyaGg1OUZPTHJ2cDZiUzRuMHo2YmdxTFZhRUlUcTdwSnJ0ZzlVc3ppaUVYRlNvMHJwTmlkd1VsdXctSFE2UHd4Y05QcGVseGpvUm9yUTBzUHBYdEFIa2c2QkxpWXRqXzltRGk5Q2VIaw&q=https%3A%2F%2Fwww.reddit.com%2Fr%2FWarthunder%2Fcomments%2F1e6z9pc%2Fa_change_in_rocket_dynamics_as_well_as_a%2F&v=ABP8Boa2I6c
@@doorknobsoup Interesting
@@doorknobsoup thx
Isnt that GE app a scam/dataminer?
It is a datamine due to the surveys you can take but otherwise it's legit, just so slow you're better off working a minimum wage job to buy GE.
@@Rayjacker Well the fact its been removed from the apple play store is pretty telling considering there are much more "harmful" apps being left for many to download. So something tells me there is something within that app that crosses a legal threshold.
There is no such thing as ”free” paid currency. This app 100% gets its free GE from stolen/hacked accounts.
There are mixed battles though. Usually 2 on my list. It's All vs All and both teams are 99% stacked with F-15Cs.
Russia should have got the Su-27SM3 which can engage 8 targets simultaneously with its Su-35 radar like the F-15C but I'm guessing they decided to hold it back to add it when they add the F-18C because only thing they get after the SM3 is the Su-35.
Right now Russia is just cope firing blind missiles at targets and praying they don't TK the blue their radar didn't see because the update rate is stone age shit from back before my hair sank through my skull and to my back.
Su-30, Su-33, Su-37 (even though this one was just a prototype) can be added before the Su-35
Is the su35 radar not a pesa ?
@@somerandomguy1475 it is and an awesome one with +-120deg gimbal limits, there’s also another PESA radar mounted on the 27SM3 - the N001VEP+Pero, basically the same as current one but PESA and that would be much better option cause 240deg PESA radar is kinda OP while Pero mod would just increase its update speed which is needed asf for flankers
as long as su27 and mig29 get their accurate fm's it will be good
@@kurnass2000 it wont (even though it would help), their FM (except for the 29SMT) are bad but still pretty OK and you can win dogfights pretty easily (at least in real EC lobby) if you’re good enough and know what you’re doing and your opponent isn’t someone like squishface, nimbal, sukhoifanboi, alex73rzt or someone like them in terms of skill. The main issue with the flanker rn is its abysmal radar and R-77’s. Most blue team players don’t know what to do after merge and trying to just fly away (=death) or dump their speed below 500kph IAS in the first turn (=death) or just carry a full internal tank instead of min fuel + 40minutes in external fuel tanks so their planes don’t have any mid-to-low speed performance because of that and the only thing they know is how to climb and click missile launch button which actually works pretty well cause of awesome high altitude high speed performance of NATO planes (even with more than 1 hour of fuel total) coupled with the best fox-3’s, best fox-2’s and best avionics in the game
Dont forget the stupid HMS PD to IR thing where it randomly switches to HMS IR track and lock where you are unable to fire radar missiles at all :), I've searched the settings to see if I can change that but I cant find anything, if anyone finds how to disable HMS IR switching or use at all please let me know.
And ofc don't forget the fact that if you want to play SIM in say a mig29 your screwed :) (any game mode ngl)
Yeah I hate that stupid feature as well. It’s like having an argument with your radar over what missile you want to use. “Oh yeah I want to use a radar guided missile, therefore we should switch to IR”.
@@TorstenP-cq4gl worst thing was that i used weapon select to manual switch to radar missiles but it still chooses to go HMD IR for some reason, I think they fixed it now however not too sure.
what are you using for control? i don't see the sim white circle thingie
Theres an option to change it so your mouse controls directly effect the aircraft (it removes the circle thingie)
He also may be useing hotas
gaijin totally should make anything with N001 and N019 industrial dogshit -0.3 br for sim. also the issue of STT having no IFF was reported and acknowledge 2 years ago, still no sign of fix. tells nothing but that gaijin gives 0 dogshit about sim
I think hidden valley AND pyrenees should come to sim
To figure out if its friendly do a radio follow me. It marks you on map. Its simple as hell and alot of people dont do it. If they complain when they didnt do so its their fault
Your point about the radar being shit is absolutely true. The increased distance for HMD locks was nice but with the jets still unable to show you IFF *after* locking the target, it’s fairly useless until you’ve merged and can ID them visually.
Modern aircraft have this capability and it’s so frustrating that War Thunder doesn’t model it.
I brought this up in a Reddit post and the main subreddit and the war Thunder sim sub and everyone just shit all over it. Still trying to ‘git gud’ as the scrub I apparently am for wanting this (despite it also applying to and benefitting every other nation as well).
"reddit" am i even surprised? I can 100% tell you the people who are shitting on your post are all USA mains that never touched another tree.
There is a post on steam of a iranian f14 user who complained that he just died all the time to russian players and said the russians have the "easiest tree" LMAO. Dude got roasted by a ton of people in the comments.
Well gaijin also didnt help adding the J10 in the wrong line....
blue teams are now smaller than red ones if you don't consider bombers
You mean F15 is ruining air sim ?
Why no uploads?
The video started badly "the physics are the same as RB"... No it's not, you don't have something called "instructor", aka flybywire. Started your engine? Plane pulls left on the runway, because... PHYSICS... Turned too tight? Spin to the ground, no instructor to "limit" your turn. Oh, too tight turn but when too fast? Breaks your wings before you can even think about passing out. So.... It's not the same game mode with diff camera. It's super hard without a flight joystic, nearly impossible for prop planes.
you haven't disproved his claim. the physics do not change, you just stop getting handheld. you can go into ARB and enable full real controls and you'll have the exact same experience you listed but in 3rd person, which means, you guessed it, the physics do NOT change.
@@hungrymidget3896 ok log in and try dive landing a prop in RB practice. Tight turns, then with CBT flaps, you'll never flat spin while slow turning. Try the same in SB. Your inner wing loses lift and you go just like the Brazilian recent crash...
@hungrymidget3896 I believe air temperature and altitude dose have more of a difference in sim, but only a small amount, as I use a flight stick in sim and realistic, but sim still feels different, but not noticeable if you don't play very niche planes, most of the interesting things about sims got removed like crosswinds but it was kinda unfun for some planes that couldn't handle cross winds, but yeah at this point not too far from realistic mode physics but there still is a difference, also people who can't take off in prop planes in sims just need to learn how to turn against the tourq alternatively use low throttle at the start untill your rolling and slowly crank up the throttle, like you would on a real plane you don't just jack up the throttle because you can when a computer dose all the work.
@@iampsico can you even read?
@@iampsico the physics are the same in both. you can turn sim controls on in RB. it is purely how your inputs are translated into action that is changed with simulator controls
This sounds like the growling sidewinder dcs server XD
NO WAY I HEARD ALL THAT from "blue" player. As a player from "red" faction i almost fully agree with you. I was thinking thay you will cry about "how" su27sm is OP, but no, you are totally on point. Yes, "reds" must always hugging the deck, radar has a dimentia, pushing to close distance, notching, missle slinging and multypathing, dont pull too hard because you will activate "airbrake body" ect. Yes it kinda hard and stresfull but so fun and satysfying at the same time. But now i entering the room like "blue"10vs"red"10 and after 5 minutes of game its like blue"2vs"red"10, and you only able to get like 1-2 kills. Yes 9m is very good because its smokeless and has a good irccm, but you can deal with it if you know general direction from it will launched and preflaring (yes, flares amount is lower, but it still exist).
I'm also remember how mig29 9-13 was absolutly dominating in SB when it get r27er, it was the fastest jet and fastest SAHR missle(read longest range). Satisfying but not much fun. You go fast, you go high, you get the kill (like f15's now) and you even cant see the splash, because of how far away from you blown it up.
Are you playing with Joystick and/or VR or how are you playing?
3:25 shouldn't this be a non-issue with premium? I don't play sim myself, hence the question.
damn how are you flying so smoothly? you using stick?
as a blue team player, in my F-16 or F-15 i normally only dogfight as i am better in it, i strugglr with missiles (you see that in some of my vids)
Na dude it’s not the plane… it’s the fact that WT sim is still like 12v12 if it was 1v1 or 2v2 it would be balanced bc you can actually defend missiles
Almost every dcs air battle between a f15 and a su27 the f15 comes out on top. the su is a better 1 circle fighter but the f15 is a better 2 circle fighter
Germany not having a top tier vehicle worth fighting blue team effectively is crazy
You get brick with long range
Or
Two trick pony (dogfight or use your only two lr missles on one guy)
14:42 . 15:02 Sorry for noticing the voice crack...
I’ve played air sim 3 times and idk if it’s a bug or what, but it was us/ussr vs us/ussr
sim battles have semi logical match ups, warsaw pact, axis and russia affiliated nations are red team vs nato, which is blue team
7:05 Apparently thats me getting shot down there
I never see the plane on screen. It’s imaginary lol.
Meanwhile france has the most op fox 3
4:00 steel nutz got teamkilled🙏😭
bro u should check out the chinese j11a, its literally unplayable. Imagine you are the only plane in the entire bracket without actual datalink (yes fr the thing can only track 1 missile at a time).
Turns like an airliner geeza
But an American aircraft going fast is too OP joke of a game lmao
Even the second Highest Tier is unplayable, how should I compete with F8 , F5 and F4 against mig 29 F16 and Mirage 2000? What are the Developer doing? That is so frustrazioni, it was such a good Game
Bro i got my f16 netz ive been nothing but a kill farm for su27s and r77ers my average match take off rwr blaring die i died to r 77 from the same player 25 times and drained my sl from 700k to 150k lol
Notch? 😭
How to win with red: play France or Japan or Sweden 😂
This flight footage is not VR, right?
I disagree with your emphasis on R-77 range, since any Fox3 is useless to launch further than 16km away anyways since it is extremely easy to dodge them, they loose lock very easely after gaijin "tweaked and "optimised" path for missiles", and nobody gonna take a dice roll and ignore incoming R-77 just because "hah it is only good for short ranges" and pray it's gonna run out of energy or something.
What is ruining Sim is lack of proper team layouts and historical sides... Hmm is what nation is that f-16?
A: American
B: Japanese
C: French
D: Italian
E: Chinese
F: Israeli
G: NONE OF THE ABOVE
H: Curse your radar for lack of IFF and no way to safely tell apart if the plane is enemy or not without going too close to see camo and getting one to the cabin.
Yeah
Ive died a lot of times to this
Is the f4 japanese or american ?
Iirc or is that f16 actualy an f4 ?
@@nikolaideianov5092 in the past it was even worse with stuff like f104... It AI used it, players used and and everyone had it so you just closed your eyes and hoped it wasn't a team kill
when you fire at an f16 and can't tell if its a netz, aj, italian air force, adf, mlu or the benelux
Can you make a video playing with the F14?
It is a plane that I like but it is complicated for me, I feel that its radar does not detect anything like it and it goes into a stall very easily.
THANK YOU SU-27
I’ll say it over and over nato equipment mainly USA stuff is not misled right or nerfed and I get why it’s to balance the game but sim should be a sim the maps blend to be larger also and top tier needs data link with a awacs that can be the surveillance plane, and I mean maps big enough if you don’t reach cruise altitude of 20k feet you gonna run out of fuel before you cross the map and put refueling planes in random spots
Yea please. Give us the Pyrenees map!
Basically what made me drop the game entirely
Why play when it isnt fun
I don't understand the title. Thats like saying guns are responsible for killing people. You're right, its always FOTM. There are sim lobbies with all nations on each team avail during peak hours usually but you didn't mention those.
The real reason sim sucks (and you can go back in history and pick any point) its giajins fault. Will always be their fault. Balance is in the hands of the developer. They control the BR point rating system and where custom lobbies are concerned blu/red team comps we can select when making custom sim battles in mp.
The su-27sm is not ruining sim, it has NO situational awareness and its radar is not even good enough to compete in sim. Only irst is actually viable.
NATO aircraft are missing a lot of situational awareness for balance reasons though. For example most nato 4th gen’s have datalink between each other like link-16,22, etc, that allow them to share on a screen the locations of any enemy or friendly that someone sees on radar, or even threats the rwr picks up and maps. NATO ears can map the general locations of enemy aircraft and Sam systems on a situational awareness map that provides a top down view of the battlefield.
You're missing the point that's being made.
Because the largest played OPFOR nation is Russia, the SU27SM is the most played top tier jet for the OPFOR teams. And because it's falls so short when compared to the F16/F15, it's lack of competitiveness is what's been ruining sim for OPFOR.
Like Nimbal says in the video "it holds an immense amount of weight on its shoulders." Meaning it's the primary jet used, so if it's not doing well, then neither is OPFOR.
Because of its lack of performance, its negatively impacting the game mode as a whole. Not to say it's magically the fault of those who use it, just a byproduct of its lack of performance.
Oh I see what you mean.
@@64Mustang The problem is this is a problem as a whole for Russia because even if they add the Su-35 the radar will still be what holds it back the most compared to nato aircraft. The only op for nation that’s can take the place of Russia is china due to them not being set back a decade or 2 in tech advancements from the fall of Soviet Union.
@angelnunez6476 and this is where creative liberties need to be taken by developers. At some point, shoehorning an entire nation, especially a major like Russia, for the sake of "realism" is counterproductive for the community as a whole.
An over emphasis on realism of equipment capabilities and limitations results in what we see now in the top tier sim. Balance needs to be added and worked on as things get released to ensure the game is still enjoyable for both sides. I don't have any specific answers for this. Though simple buffs/nerfs to radar systems could easily make things more even.
Like Nimbal says, balance is difficult to achieve sometimes. Though keeping planes and entire tech trees at a disadvantage just for the sake of "realism" is idiotic, in my opinion, and something I wish the Devs paid more attention to.
the title is kinda a bit clickbait but i think sim is die so back long, the su27sm an others is not the problem that just not make sense
oh so war thunder people are finally understanding the struggle DCS players had for over 10 years now
7:41 lmao brother got kicked 😭
I guess this is the issue of getting high of your own supply, for years Nato fan boys have cried about Russian bias and now look? Almost every Russian vehicle is stomped into the ground before release or after first patch release.
You can Not play the top Tier anymore
Dont wory they will nurf it like they did our bombers used to be as hood as AI on Air Asult Arcade... Fringin Basterds.. Now its Crash die play tanks or ships die back to bomb die rinse repeat..
I mean, I hear your logic but then how to explain ground with US? Same logic would indicate that the US teams should be getting better no?
The big problem with red side is that the Germans don't have a сompetitive aircraft for 13.7 (F4ICE? seriously Gaijin ?), they should have had a Swiss Hornet (F-18C) a long time ago, which they could have had exclusively for 3 months (without adding hornet to the Americans for 3 mounth), then many players would have run to open the Swiss Hornet, and this would have pulled up the red side.
Even if they added early EF’s for Germany it wouldn’t change the situation cause the amount of players that have this TT is approximately the same as amount of player that have Chinese one. The perfect example is 12.0-13.0BR bracket, the entire red team is filled with Yak’s and MiG-29 9-13’s (soviet one) and there’re almost no 29G’s even though this plane is way better than the 29A but there’re just not enough German mains in the game (which is understandable since its TT starting from MiG-15 is just a copypasted Soviet one with some better planes but without top tier planes (currently))
f/a 18 is in the game files but gaijin finds it funny to make germany suffer without any 13,7 planes and only an overtiered phantom
f4f ice is goated, if they just gave britain italy and germany a eurofighter that would be nice