I built ALONEINTOKYO's new OP turret pod!
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- เผยแพร่เมื่อ 25 ส.ค. 2024
- I was inspired and intrigued @aloneintokyo and his new base. So I sat in a build server for a day so you wouldn't have to! I could not do it exactly how he did it, but the end result is almost the same! This is a step by step guide. Trying to explain every detail in this free hand experiment! I am new to TH-cam, any support to the channel is greatly appreciated!
aloneintokyo is the goat. But you the mvp for showing me how to make it. Thank you sir
haaha thank you!
th-cam.com/video/bdR9Ti5FUV4/w-d-xo.html i attempted to build his whole base by watching his vids
I will watch it now, Thank you! The fact you watched it and reversed engineer it, it's crazy! Kudos bro!@@BooBooMushu
@@BooBooMushu Pretty L. How are you gonna show off another mans invention.
He showed the world, I did not. If he wanted it to be a secret he wouldnt have shown how to build it:)@@slug8914
Facepunch: Nerfs auto turrets
Alone: Hold my beer
LOL
Absolutely awesome. Thank you for this guide. Works like a charm. I prefer to freehand and once you practice enough it can be very easy to pop these up!
I think it’s good for people that don’t know what that means. It’s a good building block to start with.
The free hand is good, but im a noob haha. heres his whole base th-cam.com/video/bdR9Ti5FUV4/w-d-xo.html
@@BooBooMushuThere are humans that do good without being asked to. Thanks for the videos top G!
Guess it's gg for compound hopping gremlins, although maybe you could thread a few f1s through those gaps.
the way the turrets cover each other i couldnt find a spot to do it in a small compound.
The most important part of it,is that they won't even know where they are.
@@b_itachigaming2563esp
If you expand the base its gonna be even worse turret coverage
because a lot of the times when the base is still smaller the turrets across the compound shoot you
True, you could always build more pods, but aloneintokyo only builds solo bases.
th-cam.com/video/bdR9Ti5FUV4/w-d-xo.html his latest video is out now and he turns on and off multiple turrets. heres a vid of me trying to reconstruct his base
This works on console for any of you crust players wondering.
crust haha
This video is popping off! Good job!
Thank you
"Excess twiggies" - @gamelightz would be proud!
My thoughts exactly
It was for him!
I get that the turrets are very well protected but surely they will only be able to fire at very limited angels, right?
He showed a chart at the beginning showing the angles
I feel like you could iust run past them and get shot once
I made these compounds. They shift from compound wall to compound wall. There is a little bit of hidden area that you can be safe in but it’s surprisingly only a little bit of space not covered. Should try to build it and turn off good mode and see how much it actually covers.
im sure theres pros and cons, but playing solo and making sure youre turrets are alive most the time is very good
@@pepncheese2896 yeah but with incendiary bolty turrets on each side you will be pretty much one shot anyway. With how AIT uses grenades, I would say that's worth it.
Appreciate the video!
You guys see the new AIT video? OP AF.
Can you link? Or What do i serch
Wow. That is actually insane.
Thank you!
well done for developing a method. have my like and sub.
Thanks for the sub!
aw man i was just working on this too, is good to see it out atleast
haha ezpz
one thing i don't get is whether you're able/meant to regularly open/close the turret pods by rotating the walls. Can't you only do that within the 10 minutes of upgrading them so you have to keep the pods open always after that or am I missing something?
You keep them closed. the bullet will still travel through the metal
Bro just went 👍
Big up THANK YOU
Great detail, subbed!
TY! working on his current base as well in these current videos.
This shit´s crazy
I know it's insane!
Silencer on the auto turrets with bolty. Imagine trying to offline this 😂😂
Wouldnt know whos shooting you!
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GOOFYY AHHH SONGG
awesome video friend!
Thank you 🤗 Cheers!
very good video. did a great job explaining the technical parts and stopping to show over views at different times
you can probably fit them in the gaps
This was a geniune comment@@BooBooMushu
AMAZING BRO
Thanks 🔥
nice
Thanks!
This song crazy
tokyo did a stress test on these and he added 4 more turrets to cover things and added boltys in the hidden ones, these def cover a lot of ground and are placed well so they can be broken
th-cam.com/video/bdR9Ti5FUV4/w-d-xo.html if you wanna see his whole base
Kind of a pain in the ass to build, especially on a high pop wipe day server - but I guess its interesting. I think the tiny gap only gives you minimal coveragoe though.
Between the 6 or 8 turrets you want, it will cover the entire compound. and you can always freehand the gap if you have too much uneven ground. Thanks for watching!
Is wall direction a thing? Bc ya can only rotate walls once
@@Klogger You keep it stone until you're ready to add turrets, this will let you upgrade to metal and do the rotating to aim the turret
Put a silencer lmao
AIT video said that the raiders couldnt hear what was shooting them haha
Been doing this on different terrains and it can be a pain in the ass to get the height good since you cant see the edge of the twig if the area aint flat. But after a few tries it works. Was pain in my assholes on a 800 pop as a solo xd
you are insane
haha thank you!
Is this still working, not patched in 2024?
I built a rock base with 2 of them 6 walls to tc 10/10 built for me lol
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yeah boiiii
With the new sockets it's really easy to freehand that square with zero build out and twig alignment
I just think this is a good way to show something repeatable. Couple of other videos have the process your talking about.
@@adamjackson7585 that's true, but if your terrain isn't perfectly flat doing a complete freehand may be a better option. If your walk forward was along low foundations it would eliminate the terrain as a variable
the free hand is repeatable though. Might take a couple of trys but you can check w/ your hammer and once that wall stability reads 78/79% you know you got it right (which is a little detail this guide missed, still great video to show an alternative that would work just fine on flat terrain.) I used freehands and successfully built this style gatehouse into an external turned boathouse/gatehouse under the water so it helps to just learn the technique for when terrain is an issue and it almost always is during wipes.@@adamjackson7585
I just wanted to find a way that everyone could do it easy. Im not a great builder and i need things explained very well for me. I was trying to figure out how i would want the video to be for a dummy like me.
I honestly didnt know that haha. im new to this! thank you for the tip
I can get the right to connect and not decay but not the left side. I have 3 of these gatehouses for my base and each one is the same. Right side connects to the gate house, left side does not and decays. Anyone have any tips? (Right side if I'm at my base looking outward)
you need to make sure the stability is 76-78 % in order for it to be connected.
@@BooBooMushu the final triangle foundation? I ended up figuring it out with a weird workaround different from the video
@BooBooMushu ashamed to say I wasted 6 c4 to destroy the first messed up foundation, and ended up having to softside them all, more then once. After wasting that boom on them too lol. It's been a long ass day
yh this stuff is too whacky and incredibly unreliable. building this on a 200+ pop server is impossible as a solo@@calmychaotic8999
@@calmychaotic8999 if you didnt figure it out, he meant the wall above the triangle foundation. If not connected it will be 70%
I don't think I would have released any of the 2 videos you released before talking with Tokyo first about it. I would feel like I ruined something he came up with, but I also get it's what comes with posting videos publicly. That's why he never releases most of his work lol.
I feel like (just my opinion) that if he didnt want it released he wouldnt have shown so much of the build. with this and my main video i want able to see him basically build the whole base step by step. if im in the wrong ill take it. ill ask next time too, but doubt he'll respond.
@@BooBooMushu yeah I get it mushu. That's why I said it the way that I did. It's just a touchy subject.
lololol "touchy subject".
can you do a fully build tutorial for aloneintokyo base ?
I dont know what his current base looks like fully. do you want some of his past builds or this current one?
yes, if you could, I would appreciate it
@@BooBooMushu Blooprint shows the tutorial
He just made the base.
tokyo is so deadly. lol
AIT is the goat! his new video is out. th-cam.com/video/bdR9Ti5FUV4/w-d-xo.html heres my attempt at making the whole base
Nice 😎Thanks for taking the time to actually replicate this, Subbed ♥
No problem! i think i can get his whole base replicated soon!
@@BooBooMushu waiting on this
I tried to take it one stepo further! th-cam.com/video/bdR9Ti5FUV4/w-d-xo.html
😊
Its handy dandy for sure...but those turrets have such small range😮
AIT has a new video showing how deadly it is. th-cam.com/video/bdR9Ti5FUV4/w-d-xo.html heres a whole base guide if needed
this fucking music make me insane
The idea is amazing, but for a solo/duo wouldn’t this cost too much? The gates are all made of sheet metal and not like usually out of stone. And can you still connect outer disconnectable outer TC?
Yes you can connect outer tc. technically you only need 8 walls sheet metal per gate in order to create the invisible gap. the rest can be stone or whatever you like.
AOT is a solo.
can some let me know if these still work on rust console
How do you stop those freehand pods from decaying? doesn't it need to be connected to a TC or does the free hand connect to the main TC even though its not?
as long as the freehand wall is 77/78 stability, its connected to the pod itself. It will not decay
Lmao all these people saying they know more than Alone in Tokyo and this idea sucks 😂. Why aren’t you posting TH-cam videos showing us how you know more than one of the GOATS?
Hahahaha right?
Do walls need to be set to open position for turrets to work or ca they see thru the sheet
They shoot through the sheet
Is there anyway besides being able to place walls on every side to make sure that it’s actually connected and won’t decay?
Could check stability i suppose
@@b-word6752 yeah thing is sometimes it’s different depending on what your doing so I was wondering if there was a certain %.
@@ChexRust u can probably check the stability of the wall. If u place a wall alone and it has the same stability as the wall thats supposted to be connected - its not connected
if you place the wall and then delete the foundation, the wall will float. telling you thst it is connected.
Hmmm... any time i try building this, my sheet metal never ends up hanging over to block the turrets visibility. Mine always ends up being smooth and the turret being visible.
are all ur walls rotated the the correct way? 4 total sheet metal walls are needed to make the turret close in
@@BooBooMushu pretty sure. When I get home from work I’ll test it out again. It would still serve its purpose, just easier to spot I guess.
how do i align the free-handed square foundation on irregular terrain?
there is a way to truly freehand it. if you dont want to build oout to line up your square. think some other videos now show you. so terrain doesnt matter as much
I wanted to ask how does the free hand doesnt decay since its not connected to anything theoretically
1 corner is connected, the part that smashes into the wall.
Isn't the turret view too limited for the amount of work put into it? Great guide nonetheless!
Oh, the last 20 seconds explained it all
yeah, if you encase the compound with them then you're covered.
AIT final video is out to see what he did. heres his base guide if needed th-cam.com/video/bdR9Ti5FUV4/w-d-xo.html
This was fixed in this months patch it seems. impossible to build the floor triangle where turret is placed
You can build it put it does not shoot tru the walls anymore
Dang that's awesome! I'm gonna try this! Does it work with the shipping container skin do you know? Or doesn't it matter?
im not sure, i dont own the skin im sorry!
@BooBooMushu no worries thank you anyways, gonna use this in my wipe :)
Have fun!@@NoodlesXD
im a new builder what base is that? that a 2x2?
2x2 with triangle honeycomb i think
the base that is in the middle was a hollow 2x2 with triangle honeycomb. not a real base, i just built it for show.
But where in Rust is the land this flat though? Just saying this looks amazing.
Where is TC?
these are gate houses. youd make your own disconnect able tc going off the back side
anyone know if this has been patched in the force wipe update?
No, still works. Built yesterday
ok ty@@adamjackson7585
What's the best kind of ammo for the silenced bolties?
No idea tbh
@@BooBooMushu Appreciate the reply and the build tutorial!
incendiary
Subbed
THANK YOU!
I tried this but my turret shots keep hitting the little metal pieces that fill in the gap, am I doing something wrong?
No you are not. the shots will hit the metal, and still shoot you as well. turn off god mode if youre in a build server to see if youre getting hit.
Nah you're not doing anything wrong. I hear the metal getting hit but the bullets are still hitting me and others.
ohh ty I see@@BooBooMushu
put silencer, you will not hear the metal getting shot anymore, and your enemy too 🤣
@@xilaxlebarbarewill the silencer not lose durability when it is in a autoturret? I know the weapon doesn't, but had never thought about attachments
Had to put it on 0.25x to be able to read annotations. Dude, srsly, why rush so much?
My bad, im new to this
I think they patched it
not like you can literally shoot a rocket through conditionals
nothings perfect:)
Yes, if you line it up correctly, but you wont have much time to do that before you've been shot.
insane
this is 100% getting patched. I’ve noticed that facepunch developers usually patch things that make it hard for themselves to raid as a clan which is what I’m assuming that’s the only way they play due to them releasing updates after updates that destroy solo gameplay. This year alone they patched 3 of my favorite bunkers. Clans don’t really need to bother with bunkers since someone is always on, they just see bunkers as annoying.
Regardless, I’m abusing the shit out of this.
I hope they leave this alone for a little bit :P
haha it probably will, so use it while you can!
@@BooBooMushu Honestly, I figured out how to do it another way which is easier. I commented how to do it but deleted it because it's honestly too good and I know for a fact if I leak this, so many people are going to abuse it that it will have to be patched. Tokyo's method is cool and all, but it's difficult and is costly which means few are going to use it. Imagine a braindead easy way to do it and incorporate it to a ton of already existing bases. I feel bad for not sharing but it's too powerful lmao.
th-cam.com/video/bdR9Ti5FUV4/w-d-xo.html heres my attempt at his whole base haha
SHEEEEE SHHHH i wanna know!
@@bear532
What does this accomplish that putting a turret behind a door with a motion sensor doesn't do better?
- With the door method you don't have to turn the walls with a hammer.
- You can build it on a much smaller footprint.
- People still won't see it coming.
- It would take less time to set up and fix if broken.
- I'm not sure if you can still splash these with rockets but I know you can't splash behind a door.
i do not think the walls need to be roatated constantly, as that would defeat the purpose, as you could only do it once. pretty sure its just to get the turret angle right you have the walls the "open" way to start with. have personally found the motion sesors to be buggy, and if they raid your external TC they dont do anything. at least these turrets will defend you until they break them.
HBHF sensors are insanely easy to destroy even when hidden since they produce noise.
you dont need to rotate the walls at all once they are set. there are pros and cons to them all. im not sure how far motion sensors detect either, these turrets shoot in the whole compound. I dont have the answer, but if @aloneintokyo does it, im sure its good.
It's an AIT-specific raid defense mechanic. He's getting pounded with > 100 rockets on some defenses so all visible doors are getting blown up. These stealth pods along with smoke grenades make corpse-runs a nightmare.
AIT new base defense is out, shit works well! th-cam.com/video/bdR9Ti5FUV4/w-d-xo.html heres my attempt at his base!
I actually had to stop for a bit and actually think about why this even allows you to place the foundations, and why they can see out. Ohh this is so dirty. New meta. everyone builds on top of one monument and never leaves their base other than to B-line that one monument for fear of a random death.
you could piint the pods to the outside and get random people walking by too, would be funny
what
Doesn't the foundation on the turret melt?
nope
Если ты будет прям по середине дома, то не 1 турель не срабатывает -_-
yes yes
Just complete this easy 418 step tutorial to get your own OP turret setup. Steps 5-418 are jank AF. Good luck lol. EZ
Good vid but pls stop with this fcking emote every 2 secs holy
haha, I dont talk so my emotes talk for me
Bro...way way too complicated. On a high pop server your never getting to build that. Gonna get bow sniped about the 3rd triangle in. Ridiculous
all this for a turret pod? it aint that deep just raid me LOL
Haha, its easy to build!
yeah lol i am sure you will be able to do this quickly on an active high pop server.. in a pefectly flat spot that is not infested with grubs or claimed by a zerg or clan...all that fucking about placing things JUST SO.. never gonna happen for the majority of players...
Speculative. I've built build-out-build-back-in bunkers in high pops, and I just build it in twig at first. I'm too much of a coward and often go kill-less in my potato setup so had no choice.
dont need flat ground, you can always freehand it as well. this was just to show a consistent way
This is so no sense. Zerg clan with infinite rockets will blow your base to ground. Solo, duo, trio will never raid base that cost more then 50-100 rockets. So many places to make mistakes.
I disagree....even on a 3x server ive been raided 3 times in 3 days only being looted for minor loot on first raid they used 70 rockets. But last wipe I wasn't raided not once. most raiders stay away from floor stacks to my experience. To many variables, and its a advanced technique.... If someone can flawlessly build a vanilla stacked base what other skills and knowledge does that base actually hold.... 9 bunkers?
@@SterlingLuis how many hours do you have in rust? 3x servers are for lazy players. Zerg annihilators clans play 1x vanilla servers. I saw how 2 Chinese walls huge base was thrown with rockets to core on my own eyes. I saw 10x10 full HQM base was raided. I built for my own with my duo companion base for 200+ Rockets and it was raided offline. The only real option to build base, that will never be raided is to use relief. When your core is lower then the hole base and you have an option to build few bunkers. Stacked floors is nothing, because bases are raided from side mostly. For example my longest raid was about 5 hours. And I was playing duo that time. And we raided that group of five. Clans can raid all day long till they get your core. One time we raided with my friend group of six-seven persons, they had bunch of weapons, something about 5 or 6 boxes. We made it when only one of them was online. And they raided us the next day spending about 200 rockets and finding every hide out, while we were at work. We had a huge base between two rocks. All was screenshotted
@@Malyovaneey i have 1500 hours. Between pc and console. Mostly console and early release. Ur right its my first 3x server. I ALWAYS play vanilla. Its my friends first wipe with his own console and not playing mine so im showing him the ropes. See thats the thing though. Deterrent is important when thinking of a build. Base iq is so much more important than actually base strength. Since playing mostly solo my goal is always to have my base survive the entire wipe. So as long as u dont create a enemy with a purpose and always keep loot separate and in different sections of the base calculate ur raid costs and distribute loot to be not worth the trouble. So it boils down to how bad did u piss off the zerg and do they want to evict u from the area, take ur loot, or make a point.
No thanks. Too much work and not optimal for turrets.
The thumbs up is so fucking annoying. Please abstain from it in the future
Glad you loved it:) stay tuned for more thumbs up!
@@BooBooMushu it's distracting and obnoxious. If I want to count foundations or sum shit make sure I'm doing it correct I don't want a giant thumbs up in the way. I went and found another video 😄
Yo do you booboo. Whatever makes you happy.@@VoidX191
really just not worth the effort for the lessened mobility, cool vid tho
thank you!
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