QOTD: i have to say Cypher's cam, being able to peek an almost full site without even being there just feels so rewarding, i feel like the skill would be op as fk even if they removed the tracking dart feat.
QOTD: Haven’t seen this one yet, but omens Dark Cover. The smokes are quite large, and can recharge through the round so you can always have a smoke ready.
Cypher trips r the best. you can rotate off a site and still have some warning if they push, flanks are always watched, you can combo with cage for cheese kills
I may be biased, as a Cypher main, but I would have to go with the Cypher Camera. I chose this one because, while it doesn't deal damage, it can give eyes anywhere on the map. If I place it at a site before I rotate, it can give my teammates the vision we'd need to retake or peek corners.
out of all utilities i think sage wall is likely the best, 1 you can boost yourself + the posibility of an off angle, 2 it buys time and gives info, 3 can be used both offensive and defensively, 4 One way walls
I can't say this is the strongest ability but I love Cyphers wires. Especially on attack, I can place a wire behind my team before we push and it gives me the peace of mind knowing we're not gonna get surprised by a flanker from b when we're pushing a.
I love to updraft as Jett and use the Classic's secodary shot in the air, which is quite accurate unlike most other weapons in the game. My go to loadout as her is 2 smokes, 2 updrafts and light shields on pistol rounds.
I almost always go with a sheild, utility and classic. The shield helps against getting one shotted by a ghost user. The utilities helps me survive longer, or set up a kill. A classic is just a really good shotgun.
QOTD: Hmm, I honestly haven't thought about this before! First thing that popped into my mind outside of Sage's abilities, would be Phoenix's flashes if used well. In a game where seconds can dictate whether your team wins or not, that flash can be incredibly frustrating to deal with. I wouldn't call it the strongest, but it's up there. :3
If you want to put flashes as top abilities, Breach's should definitely be there. You can use them in more angles, they last longer and have the potential to blind more enemies.
Ya, pheonix is more of balanced character, he has important utility but other are better. Flash, Breach is better. Wall of fire, Vipers is better. Molly, Brimstone is better.
QoTD; Omen Smokes. you get 2 free smokes which cost nothing and they recharge at a moderate rate. you can throw 5/6 smokes out if you're being efficient with time in a long round
QOTD: I think Cyphers trip Wire is very op. In defense You can defend a whole area and as attacker You can prevent your Team from getting flanked. In Chase that the trip wire gets destroyed, cypher still got the information. In my opinion very strong.
i think sherrif defense with sova on ascent is really good because you can just use your recon dart and wall bang to get a free kill through the wall in b main
Leer, easy. You have to spray transfer to kill both it and the reyna, or oyu have to always play around cover, which still results in free map control for the reyna while leer is active
it would be great if you made a video about angles we should check when attacking or angles we should hold when defending because i get camped alot and shot from behind because i usually miss-check one of the angles while pushing
Personally, I like using the classic for shooting the neck area and then immediately doing the alternate fire during the recoil thus meaning at least a few headshots and will generally murder everyone.
Qotd: vipers wall.. I can smoke off a whole cite while u have brim and omen who only smoke off certain parts and half of them are uncertain with where to smoke and can’t cover ever position. Or sages heal because it comes in handy and most games need her anyways. Also don’t say pic your shots then show someone spamming the ghost.
Raze is such a weird character. Her grenades often do like 30-50 damage. Her satchels give her insane mobility. Her roomba gives info! And her ultimate is almost a guaranteed kill. She’s every character but multiplied in power.
have any advice for people playing with ping, best ping I can get is 190 - 220, and while I strafe I get killed behind walls, where my lag still sees me not in cover. just curious. Good video and thanks for the tips
QOTD: Cypher's Trapwire, if placed right it can lock off an angle and the only way the enemies can get past is activating it or breaking it, alerting you either way.
QOTD: cypher cam. If placed in a good spot you can continue giving your team info while doing site retakes or the enemy rotating. The cypher cam also can stay hidden if in a high place and you can see where is planted to help your team
one left click into one right click with classic is crazy dmg reyna hardly having to pay for abilities edit: the delay from the right click can be punishing so getting a quick left click off first guanatees kills a lot of time against light armor
if viper had effects added to her ultimate aside from the almost nonexistent decay i believe she'd be better in general even though she needs alot of prac to even be decent at.
Im not that experienced but when i lost the pistol round (I usually play jett) I like to buy a Q and a shorty to catch an MP buying enemy off guard so I can take his weapon (is that a viable option?)
QOTD: Sovas recon or Reyna's leer because they work well if your team is aggressive and work well against the current meta remember people are still finding spots for Sova's arrows and leer causes panik.
QOTD: Reyna's dismiss. She becomes invulnerable to not just all damage sources, but all abilities in the game. Her Dismiss can avoid ults: raze rpg, breach rolling thunder, sova's ult, jett's blade storm, brim's ult. Having a basic ability that can counter all those abilities AND ults is insanely strong and we haven't even talked about how Dismiss interacts with Reyna's ult...
QOTD: i get really pissed off when a jett uses tailwind to unevenly trade, or just use an awp to hold super aggressive angles only to dash away when i try to kill them.
Cus I am playing mainly on reyna and I really like her I would say her leer is the most powerful non ult ability. And I have heard a lot from my friends who doesnt play her that leer is so O P
QOTD: The healing orb tbh. Being able to heal not only yourself but others in a game like Valorant is extremely useful. It puts yourself in a huge advantage especially in 1v1 or 1v2 situations
QOTD: I think that Omen's fear, can win fully the round, take down the enemy sniper and so on. Potentially blind a full team and grants so much utility
Classics value is always the way to go. The reason people tend to buy ghost is because they can't control it or aim well. Ghost is more forgiving with less recoil but the damage difference isnt massiveand considering you have 800, paying 500 for a gun that lets you get onetapped in close range is not that good of an investement. Try to get good with the classic and pickup ghost from your teammates. Abilities unused will be saved (good for your economy). Try to get good with the classic it will help you in the long run.
“Don’t spray with pistols” proceeds to show multiple clips of him spraying pistol to the body.
Exactly. I feel like I try to take my time and aim at the head but the person spraying me a mile away still gets the kill.
i think that the best ability is breach's flashpoint. It flashes enemies for a year and it is so easy to use aswell.
99
I’m a breach main and that’s definitely one of the best abilities in the game but I think leer is just a little better
Omens paranoia is really easy to use and good to combine with omens shrouded step
QOTD: I think heal orb is the best because you have a lot more sustain in rounds because it’s on a cool down
Now it's gone
Not anymore
You had no idea
QOTD : Sage's wall. Its really good in every situation.
Specially if u block off hell on HAVEN
The enemy is basically screwed 😂😂
Not anymore :/
Wait a minute he said we'll go in alphabetical order but said sova and sage before raze and reyna :///
Na education
2nd grade kid left the chat .
QOTD: i have to say Cypher's cam, being able to peek an almost full site without even being there just feels so rewarding, i feel like the skill would be op as fk even if they removed the tracking dart feat.
QOTD: Haven’t seen this one yet, but omens Dark Cover. The smokes are quite large, and can recharge through the round so you can always have a smoke ready.
"And coming up last on our list, like all tier lists, is Viper" I died here, that was savage
i felt so much pain from that
“Or your crosshair simply isn’t all on the target and flying everywhere while you panic” yeah... felt that one. :(
QOTD: Omen's paranoia. The nearsighted just lasts so long and if you get caught by it when pushed aggressively then there is no recovery.
QOTD: I love Brimstones Molly, Im a brim main and so memorizing molly spots and pulling them off successfully is soooo satisfying
QOTD: Sky smoke being able to smoke 3 defender points and choke points up so easily is insande
*insane
Lightn1ng Lightning*
@@SigmaGigachadAlphaMaleAdonis lol
Qotd:sova arrow. Cam use like 4 in one round. Now thats op
Cypher trips r the best. you can rotate off a site and still have some warning if they push, flanks are always watched, you can combo with cage for cheese kills
QOTD: I'm a filthy Cypher main- I'm obviously going to answer with his spy cam.
I think his trips are equally strong
@@sanadbadawi7384 if not much stronger tbh.
Cypher mains rise up
His cam is significantly stronger because of how hidden it could be and how high up it could be. Some maps you could literally see the whole site
I may be biased, as a Cypher main, but I would have to go with the Cypher Camera. I chose this one because, while it doesn't deal damage, it can give eyes anywhere on the map. If I place it at a site before I rotate, it can give my teammates the vision we'd need to retake or peek corners.
out of all utilities i think sage wall is likely the best, 1 you can boost yourself + the posibility of an off angle, 2 it buys time and gives info, 3 can be used both offensive and defensively, 4 One way walls
QOTD: Brimstone's smokes
3 smokes anywhere in your range is annoying for opponents
I can't say this is the strongest ability but I love Cyphers wires. Especially on attack, I can place a wire behind my team before we push and it gives me the peace of mind knowing we're not gonna get surprised by a flanker from b when we're pushing a.
10/10 these videos are perfect for the average player
I love to updraft as Jett and use the Classic's secodary shot in the air, which is quite accurate unlike most other weapons in the game. My go to loadout as her is 2 smokes, 2 updrafts and light shields on pistol rounds.
I almost always go with a sheild, utility and classic. The shield helps against getting one shotted by a ghost user. The utilities helps me survive longer, or set up a kill. A classic is just a really good shotgun.
QOTD: Hmm, I honestly haven't thought about this before! First thing that popped into my mind outside of Sage's abilities, would be Phoenix's flashes if used well.
In a game where seconds can dictate whether your team wins or not, that flash can be incredibly frustrating to deal with. I wouldn't call it the strongest, but it's up there. :3
If you want to put flashes as top abilities, Breach's should definitely be there. You can use them in more angles, they last longer and have the potential to blind more enemies.
Ya, pheonix is more of balanced character, he has important utility but other are better. Flash, Breach is better. Wall of fire, Vipers is better. Molly, Brimstone is better.
Vipers isn’t better Phoenixs does damage vipers doesnt
@@dannycoats5446 He meant the wall
@@dannycoats5446 Viper has longer wall which is better
QOTD, breaches fault line when used well can be really good for pushing site, delaying people coming to sites, and just good to get picks with.
QoTD; Omen Smokes. you get 2 free smokes which cost nothing and they recharge at a moderate rate. you can throw 5/6 smokes out if you're being efficient with time in a long round
You guys should make a video on how to take sites on offense and defense.
qotd: sage wall is the best as it has the ability to stop pushes and cause people to rotate into ur team for ez kills
Sova's recon dart. A well placed recon dart can give you and your team information giving you the advantage.
I love how you kept that monotone voice throught the whole video even when threatening to insult my mom for spaming pistols 😂 , keep up bro
I really hope they make an updated one. I'm really curious to see what Kayo's would be
Ngl the stop and shoot calmly with pistols works for me personally damn
I think it would be better to play Jett with the classic, because of the alternative fire that is even in the air accurate.
QOTD: I think Cyphers trip Wire is very op. In defense You can defend a whole area and as attacker You can prevent your Team from getting flanked. In Chase that the trip wire gets destroyed, cypher still got the information. In my opinion very strong.
i think sherrif defense with sova on ascent is really good because you can just use your recon dart and wall bang to get a free kill through the wall in b main
For me it will be sage's heal.. It's always so op..1 hp to 100 hp. Can always be a turning point in the game.
Leer, easy. You have to spray transfer to kill both it and the reyna, or oyu have to always play around cover, which still results in free map control for the reyna while leer is active
it would be great if you made a video about angles we should check when attacking or angles we should hold when defending because i get camped alot and shot from behind because i usually miss-check one of the angles while pushing
Brims Incendiary is the best hands down. It can easily win the game during post plant with simple line ups.
Personally, I like using the classic for shooting the neck area and then immediately doing the alternate fire during the recoil thus meaning at least a few headshots and will generally murder everyone.
man , i like your videos so much specially yours and Keith alan's ♥♥
So, about Jett. I'm buying ghost and which abilities in what number? And should I buy armor?
Since spread reduction on classic, is it more efficient to left then right click body with it than to go for headshots?
ur correct with raze abillity
He says no spamming pistols next clip, Sage spams pistol
Qotd: vipers wall.. I can smoke off a whole cite while u have brim and omen who only smoke off certain parts and half of them are uncertain with where to smoke and can’t cover ever position. Or sages heal because it comes in handy and most games need her anyways. Also don’t say pic your shots then show someone spamming the ghost.
I get that u should mainly go ghost and classic but I feel like people underestimate the power of the shorty, it is good I swear
Raze is such a weird character. Her grenades often do like 30-50 damage. Her satchels give her insane mobility. Her roomba gives info! And her ultimate is almost a guaranteed kill. She’s every character but multiplied in power.
have any advice for people playing with ping, best ping I can get is 190 - 220, and while I strafe I get killed behind walls, where my lag still sees me not in cover. just curious. Good video and thanks for the tips
QOTD: Cypher's Trapwire, if placed right it can lock off an angle and the only way the enemies can get past is activating it or breaking it, alerting you either way.
Or they can use abilities and sneak past it
@@donoman9183 Only Jett, Omen and Reyna can do that and their sound is so alerting
QOTD: cypher cam. If placed in a good spot you can continue giving your team info while doing site retakes or the enemy rotating. The cypher cam also can stay hidden if in a high place and you can see where is planted to help your team
one left click into one right click with classic is crazy dmg
reyna hardly having to pay for abilities
edit: the delay from the right click can be punishing so getting a quick left click off first guanatees kills a lot of time against light armor
Hear me out omens paranoia is the best because it doesnt let them hear combined with omens tp they dont know your behind them
QOTD: I think it’s Rayna’s heals and over shields if she gets kills.
Thank you so much sir🙏
Omen's shrouded steps...It's really good as a controller
Bro please make a tournament.
QOTD: i think the paint shells and recon arrow are great because the both allow for easy picks when used correctly
the strongest abilety is sages healing just perfect!!
me: spams a pistol
proguides: I'm going to ruin this mans whole career
Coming in last just like our tier lists lmaaao
when he said "for our firey boi" i felt that
I think the dark cover (specially in the OP meta) is bery good but i don’t have a best ability.
I would say the same. Raze has the best things to clear corners
i agree with classic being underrated
Should I not crouch shoot while shooting from a long distance?
if viper had effects added to her ultimate aside from the almost nonexistent decay i believe she'd be better in general even though she needs alot of prac to even be decent at.
Can you guys make a video of How to Op like Wardell
Im not that experienced but when i lost the pistol round (I usually play jett) I like to buy a Q and a shorty to catch an MP buying enemy off guard so I can take his weapon (is that a viable option?)
Y did I feel like he was mad at me when he said don’t spam your pistols
QOTD: Sovas recon or Reyna's leer because they work well if your team is aggressive and work well against the current meta remember people are still finding spots for Sova's arrows and leer causes panik.
Well yes her paint shells are a pain in the ass, even when the raze is on my team
Qotd for me is between Sovas arrow and Cyphers Camera, knowledge is power
Guys, lets take a moment to appreciate how cheap proguides live classes are
QOTD: Reyna's dismiss. She becomes invulnerable to not just all damage sources, but all abilities in the game. Her Dismiss can avoid ults: raze rpg, breach rolling thunder, sova's ult, jett's blade storm, brim's ult. Having a basic ability that can counter all those abilities AND ults is insanely strong and we haven't even talked about how Dismiss interacts with Reyna's ult...
can you do a how to get more kills with cphyer guide cause like when i play cphyer i feel like i never get kills
i think cypher in defense can buy ghost cage and tripwire which i think is better i just dont like classic
When do the servers come back online?
What about making a video about the best plant spots
QOTD: idk there is 3 on my mind rn which is heal orb,raze bomb or reyna leer(if use correctly)
cant you only buy one satchel with shield as raze? it would cost 1000 to get 2
Can we get a classic or ghost is fine counter
QOTD: i get really pissed off when a jett uses tailwind to unevenly trade, or just use an awp to hold super aggressive angles only to dash away when i try to kill them.
I think the best ability is Cypher's camera.
QOTD- I think Sova's Recon bolt because if not destroyed immediately it can reveal location and make me an ez target
QOTD: omens teleports, they give him so many options to tricks and deceive your opponent and allow him to get past most obstacles and defenders
Cus I am playing mainly on reyna and I really like her I would say her leer is the most powerful non ult ability. And I have heard a lot from my friends who doesnt play her that leer is so O P
What rank are you? I’m pretty sure leer is not that good but alright.
@@Ash-my4gf Im platinum 2
QOTD:BREACH'S BLINDING
i was thinking brimstone q or raze e both are just soo good as non ults.
QOTD: The healing orb tbh. Being able to heal not only yourself but others in a game like Valorant is extremely useful. It puts yourself in a huge advantage especially in 1v1 or 1v2 situations
Classic with the 1,2,alt fire
QOTD: sages wall it really helps on attack and to stop pushes on defense
QotD: Tbh if Brimstone's smokes are pretty strong. Same with Raze's boombot and Sage wall pre nerf. But those gnades on reset can be very strong.
Qotd: Best ability for me is sage slow because it can combo with molotoves and grenade like abilities
Spamming with ghost through smokes is ok right?
QOTD: I think that Omen's fear, can win fully the round, take down the enemy sniper and so on. Potentially blind a full team and grants so much utility
Classics value is always the way to go. The reason people tend to buy ghost is because they can't control it or aim well. Ghost is more forgiving with less recoil but the damage difference isnt massiveand considering you have 800, paying 500 for a gun that lets you get onetapped in close range is not that good of an investement. Try to get good with the classic and pickup ghost from your teammates. Abilities unused will be saved (good for your economy). Try to get good with the classic it will help you in the long run.
QOTD: omen's shrouded step (yes i know it is an unpopular opinion)
that shit is naaaasty when used right
Omen blind is better
Omen is literally a outplay king so I could see that
“We’ll be going in alphabetical order” *sage and sova before raze*
QOTD : Vipers Toxic screen its so powerful since u can cut vision in sites and it can go through walls now
If you come across this comment, I hope you have a good day and a wonderful 2020 :D
Too bad karma isn't a thing in youtube
Thanks