Getting Started with Lyra: Chapter 1 - Organizational Structure
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- เผยแพร่เมื่อ 8 เม.ย. 2023
- In this video focused on modifying the Epic Game's Lyra Starter project for Unreal Engine 5.1, we outline the core structure of our project and the use of gameplay features as a way to modularize our work. Initial systems include items, inventory, abilities, crafting, building system, new weapons and a weather and climate system.
Very nice, well organized, amazing mechanics implemented.
Thank you Rukgul for making this helpful series!
I have seen 30 seconds of this video and I am already so down with this series lmao. Can't wait to crack into this. Thank you.
Looks like I’m gonna have to start over, live the structure 😊
this series is exactly what i needing
have I struck gold? looking forward to this series!
So usefull thanks a lot !!
Wow you give me your experience thx u^^
So in this series, Are you going to show us how to implement all of the things in the open World? Will there be project files needed to follow along?
now any one make new game in 15days