@@maninblack3410 mainman already addressed it in a previous video, he is a boomer, chat doesn't seem to recall him every time so... Pls take your pills more regularly Andrian 🙏
Sidenote on "Super Heihachi": His Wind God stance 2 (hidden electric) in this mode will break through armor and parries, same applies to Thunder God stance 1.
I took a huge risk at buying Heihachi because I never would have thought in a million years that I would gain the execution needed for a Mishima. Surprise, surprise. He's my main now at Raijin.
not a heihachi main but, i think his stances and move set look cool asf in tekken 8. overall, i love watching/fighting heihachi cause he’s overall dope asl
0:40 As someone who's been trying to learn Heihachi in older Tekkens (DR in particular), if I played T8, I'd be really exorcised at what they've done to Heihachi, especially making him so much worse at poking. I get that they want Reina to be the 'small Tekken' Mishima in T8, but, contrary to popular belief, she really doesn't play that much like old-fashioned Heihachi. For one thing, she has all sorts of evasive shenanigans, which Heihachi has never had, but the biggest difference is that, while old-school Heihachi had great pokes, he wasn't strictly dependent on 'small Tekken' in the way that Reina is, as he also boasted an array of safe, abuseable, normal- and counter-hit-launching mids. Reina, by contrast, doesn't really have any abuseable launchers apart from EWGF, and is much more of a death-by-a-thousand-cuts character. I, on the other hand, prefer to have access to a combination of both 'small' and 'big' Tekken, rather than being limited to either. That isn't to say that I want a character who excels at everything, to the point of having no discernible weaknesses - I'm okay with Heihachi having, as he's always had, suspect lows, for example - but I don't like having to choose between pokes and launchers.
One thing I like doing as a new comer to Tekken trying to learn a new character and build good habits with a new character is learn just a basic combo, using just that and movement to see how high I can climb. Doing this with Drag rn, almost at Garyu
@@ChandanKumar-qc1iyf4 into stance and do a quick df2 for electric. If they try to jab check you they will get launched because the electric will actually crush highs
I never understood clearly his weakness of almost no tracking until i fought an aggresive heihachi yesterday and jesus when he whiffs he fucking whiffs like you have all the time in the word to punish him. I just waited for him to whiff by side stepping and it was an easy win. Feels like fighting a clunky dark soul boss huge damage but easy to dodge when you get used it
Okay after labbing it, this doesn’t work on asuka for some reason mainly because it’s only leaves you at +17. Now you still get a combo in warriors instinct but it’s the twin pistons
I dont mind fighting this character 4 out of 5 rounds. Somehow on the last round hei players are more consumed by brainrot than alisa chainsaw stuff or drag plus into plus into plus situations. Also -10 on 2nd/3rd low hits of hellsweep? Not even a rising 4 for my troubles?
Can someone explain how heihachi is hard? I am at tekken god and play against dumbass heihachis 6/10 games. Playing Paul, I do not have the privilege of small hit boxes. It feels like I can never duck or press it’s either ss or block and pray there is no lows. Plus he heals when I block. If it’s his turn challenging an electric against a character you cannot duck against feels like shit. Execution doesn’t make you a hard character to me. Akuma was demanding yet we all know how that went. So genuinely asking. What is it that makes him hard?
Mid tier.. Just say openly yeah He is broken but he is cool so don't nerf him..? I also love how delusional people call him so difficult and execution heavy when he is Lee and Steve treatment, meaning they were really hard in Tekken 7, but got super dumbed down in Tekken 8, both combos and Omen in Tekken 8 are baby level compared to T7 Heihachi. He is insanely strong and annoying, not even mentioning the fucking damage.. Kazuya only rivals it but Kazuya actually is difficult.
it's really funny to comment this on mainman's channel Known Kazuya hater Main Man. Never played Kazuya ever. Wouldn't know anything about t7 heihachi or kazuya or even the games before then. Definitely wouldn't be comparing Heihachi's execution directly to Kazuya's when talking about it. nope. What I think you're getting at is the failure state is softer in t8 than in those games. You don't just drop omen and lose your combo - you miss gold spark and do a little less damage. That doesn't make the optimal combo *easier*, that makes it less punishing to miss, and I think Main Man is particular about that distinction since especially for heihachi his damage is sort of everything. Especially because of how much he sits on the margin of 2 touch where that gold spark might actually be the difference between 2 and 3 interactions Having played Reina and Heihachi for a while you really feel the difference. Hei is that kind of character that looks broken but then you go into a match and never actually get to do the things you thought were busted because your opponent mashed jab. There's a world of depth behind using the big swings that makes it fun but objectively worse than all the characters that just get to swing for free. The other thing is that like, most of the top tiers do almost as much damage as Hei in many of the situations you can bring up, just not quite all of them. It's really only a small advantage for him at the moment. My bet is top tiers will get big damage and mechanical nerfs that suddenly shoot Hei up the tier list as the game reframes itself around him without him changing very much - at which point he'll be like high tier because his damage is more real of an advantage and the punishment tools matter more given some of the nerfs would be making things more punishable.
@deaderdandead1484 Hei is somewhat on paper Bryan Mishima. Back breaking linearity, lack of poking utility, not so scary lows, counterhit/launch high damage and scary wake-ups especially at wall. Yet there is bias in how Bryan could be S but Hei is B. However Hei has way better heat + healing. See how that doesn't seem like a fair analysis?
But everyone will defend Hei with... But he is so steppable. Yeah like Bryan. But execution. Yeah like Bryan if you want that. But so defensive. Yeah Bryan. No rushdown. Yeah Bryan. But he no lows. Yeah Bryan. But poking trash. Yeah Bryan. But Bryan damage. Hei has more damage. But Hei is hard. So is Bryan but a nicely placed CH/launch can change everything, like Hei. But then. Tekken players.
@@Kenkyou_Nogata I appreciate the comment but truly does not answer my question. Bryan isn't broken either. People putting Bryan all of a sudden in S tier after being considered mid tier for so long is beyond laughable. The Tekken community truly is a fucking head scratcher sometimes lmao
Imagine this video but we could see the input history that would be so crazy
Why is he still like this? Is he afraid old heads are gonna call him out? There’s legit no other reason
I guess the is still room for the ultimate guide😂
I know it's frustrating but also I think tekken the moves you can tell what the inputs are for most of the stuff
@@maninblack3410 mainman already addressed it in a previous video, he is a boomer, chat doesn't seem to recall him every time so...
Pls take your pills more regularly Andrian 🙏
💀
Heihachi Mishima’s son is the most badass character ever created. It’s almost unbelievable that such a badass character even exists
Agreed, heihachi is second best next to his son. Kazuya is King.
@@The_Buff_Guy Its crazy at how every time I check tmmswe comments youre always around lol, hope you have another vid coming out soon
What about Jinpachi? lol
which one xd
Nah, hes just OLD @@phenom504
Sidenote on "Super Heihachi": His Wind God stance 2 (hidden electric) in this mode will break through armor and parries, same applies to Thunder God stance 1.
All the execution and fundamental Tekken you need to play this character effectively just to die to chainsaw brain rot
skill issue
Your just jealous because she Can get up in the air and have the high ground
I took a huge risk at buying Heihachi because I never would have thought in a million years that I would gain the execution needed for a Mishima. Surprise, surprise. He's my main now at Raijin.
not a heihachi main but, i think his stances and move set look cool asf in tekken 8. overall, i love watching/fighting heihachi cause he’s overall dope asl
Absolutely love these guides, hopefully you over time do as you did with Tekken 7 and take all characters to GoD, then make more guides like this!
0:40 As someone who's been trying to learn Heihachi in older Tekkens (DR in particular), if I played T8, I'd be really exorcised at what they've done to Heihachi, especially making him so much worse at poking. I get that they want Reina to be the 'small Tekken' Mishima in T8, but, contrary to popular belief, she really doesn't play that much like old-fashioned Heihachi. For one thing, she has all sorts of evasive shenanigans, which Heihachi has never had, but the biggest difference is that, while old-school Heihachi had great pokes, he wasn't strictly dependent on 'small Tekken' in the way that Reina is, as he also boasted an array of safe, abuseable, normal- and counter-hit-launching mids. Reina, by contrast, doesn't really have any abuseable launchers apart from EWGF, and is much more of a death-by-a-thousand-cuts character. I, on the other hand, prefer to have access to a combination of both 'small' and 'big' Tekken, rather than being limited to either. That isn't to say that I want a character who excels at everything, to the point of having no discernible weaknesses - I'm okay with Heihachi having, as he's always had, suspect lows, for example - but I don't like having to choose between pokes and launchers.
We need one of these guides for kaz
TMM needs to do a Jin guide. He’s such a honest and wholesome guy.
i want a JIM guide
Use special mode. Even MainManSWE couldn’t handle it.
I'm gonna study this video more than I did any of my university courses. Good shit mainman!
I’ve been waiting for this
What's the logic behind giving him warrior instinct? Base game characters feel so undepowered against these DLC monsters.
Nice, sinfulpants got credit
REAL
One thing I like doing as a new comer to Tekken trying to learn a new character and build good habits with a new character is learn just a basic combo, using just that and movement to see how high I can climb. Doing this with Drag rn, almost at Garyu
Didn’t talk about d1,2,f into raijin stance I think it’s pretty good to get in stance but ss2 is so good too
I hate that the headbutt tech was found 😢😢😢 but congrats to whoever posted
The OG Heihachi is still kickin ass no matter how old he is. Lava and meteorites can’t even keep him down
If you press df out of wind god stance you get a wave dash you can tap 2 at any time during that wave dash to get a real electric +5
I always get poked out of the stance. People have figured out that it’s very slow.
Just learn the real ewgf it will help way more in the long run
@@ChandanKumar-qc1iyf4 into stance and do a quick df2 for electric. If they try to jab check you they will get launched because the electric will actually crush highs
I want to makeout with heihachi
same honestly
Facts
Pretty much lol
love you mentor❤
If you do a PERFECT WGK cancel you actually cant be jab checked. Its very hard though. Joka showed this recently.
Who knew you can blue spark from this combo ender? 23:44
I never understood clearly his weakness of almost no tracking until i fought an aggresive heihachi yesterday and jesus when he whiffs he fucking whiffs like you have all the time in the word to punish him. I just waited for him to whiff by side stepping and it was an easy win. Feels like fighting a clunky dark soul boss huge damage but easy to dodge when you get used it
Seeing inputs in videos like these would help alot.
TMM I think you should explain the Rashomon tech a little more. Because I’m only seeing +17 on trade rather then the +22 you’re getting
Okay after labbing it, this doesn’t work on asuka for some reason mainly because it’s only leaves you at +17. Now you still get a combo in warriors instinct but it’s the twin pistons
Mishima's are tricky archetype to play in Tekken
Great tutorial, but it needs input display enabled...
Rashomon Tech , does NOT work on Asuka. You get +17 instead of + 22 for some reason.
high level will dickjab after heat burst, and beat 1+2 if HB is blocked. i got giddy with heat burst at the wall too until enough people learned it.
db3 can track on right bro
i came late like how i did when grandma fell off the stairs 🗣️🔥🔥🔥
I will buy most expensive Tekken 8 version the day they announce ANCIENT OGRE as dlc.
Respectable 🫡
I dont mind fighting this character 4 out of 5 rounds. Somehow on the last round hei players are more consumed by brainrot than alisa chainsaw stuff or drag plus into plus into plus situations. Also -10 on 2nd/3rd low hits of hellsweep? Not even a rising 4 for my troubles?
W heihachi
Wish he had command history on
I love these videos on TMM where he explain things on practice mode ( =^ω^)
The cope is so wild still
Someone said “I want to make out with heihachi” 😂
Wtf he is so strong we should nerf devil Jin and steve
Great guide. I love heihachi but I wish they buffed some stuff with him such as making 11 -1 like all the other mishimas.
This is more likely Heyhachi advertisement, than guide. 🙄
Can someone explain how heihachi is hard? I am at tekken god and play against dumbass heihachis 6/10 games. Playing Paul, I do not have the privilege of small hit boxes. It feels like I can never duck or press it’s either ss or block and pray there is no lows. Plus he heals when I block. If it’s his turn challenging an electric against a character you cannot duck against feels like shit. Execution doesn’t make you a hard character to me. Akuma was demanding yet we all know how that went. So genuinely asking. What is it that makes him hard?
Very balanced 😂
4 views 1 minute ago bro fell off
First comment
Heihachi is cheaper than Jin.. yet people cry about his execution 😂
Wrong lol Jin is mostly safe
Who let bro cook
@@darkmadnessyeayuuh6932 lol okay. Let me catch you crouching by a wall..
Jin is a complete character, Heihachi is not a complete character.
@@dylzp Heihachi combo damage makes up for its incompleteness
Heihachi is kind of boring and brain dead to a certain degree.
Mid tier.. Just say openly yeah He is broken but he is cool so don't nerf him..? I also love how delusional people call him so difficult and execution heavy when he is Lee and Steve treatment, meaning they were really hard in Tekken 7, but got super dumbed down in Tekken 8, both combos and Omen in Tekken 8 are baby level compared to T7 Heihachi. He is insanely strong and annoying, not even mentioning the fucking damage.. Kazuya only rivals it but Kazuya actually is difficult.
it's really funny to comment this on mainman's channel
Known Kazuya hater Main Man. Never played Kazuya ever. Wouldn't know anything about t7 heihachi or kazuya or even the games before then. Definitely wouldn't be comparing Heihachi's execution directly to Kazuya's when talking about it. nope.
What I think you're getting at is the failure state is softer in t8 than in those games. You don't just drop omen and lose your combo - you miss gold spark and do a little less damage. That doesn't make the optimal combo *easier*, that makes it less punishing to miss, and I think Main Man is particular about that distinction since especially for heihachi his damage is sort of everything. Especially because of how much he sits on the margin of 2 touch where that gold spark might actually be the difference between 2 and 3 interactions
Having played Reina and Heihachi for a while you really feel the difference. Hei is that kind of character that looks broken but then you go into a match and never actually get to do the things you thought were busted because your opponent mashed jab. There's a world of depth behind using the big swings that makes it fun but objectively worse than all the characters that just get to swing for free. The other thing is that like, most of the top tiers do almost as much damage as Hei in many of the situations you can bring up, just not quite all of them. It's really only a small advantage for him at the moment.
My bet is top tiers will get big damage and mechanical nerfs that suddenly shoot Hei up the tier list as the game reframes itself around him without him changing very much - at which point he'll be like high tier because his damage is more real of an advantage and the punishment tools matter more given some of the nerfs would be making things more punishable.
What is bro yapping about. Please elaborate on how Heihachi is busted.
@deaderdandead1484 Hei is somewhat on paper Bryan Mishima. Back breaking linearity, lack of poking utility, not so scary lows, counterhit/launch high damage and scary wake-ups especially at wall. Yet there is bias in how Bryan could be S but Hei is B. However Hei has way better heat + healing. See how that doesn't seem like a fair analysis?
But everyone will defend Hei with... But he is so steppable. Yeah like Bryan. But execution. Yeah like Bryan if you want that. But so defensive. Yeah Bryan. No rushdown. Yeah Bryan. But he no lows. Yeah Bryan. But poking trash. Yeah Bryan. But Bryan damage. Hei has more damage. But Hei is hard. So is Bryan but a nicely placed CH/launch can change everything, like Hei. But then. Tekken players.
@@Kenkyou_Nogata I appreciate the comment but truly does not answer my question. Bryan isn't broken either. People putting Bryan all of a sudden in S tier after being considered mid tier for so long is beyond laughable. The Tekken community truly is a fucking head scratcher sometimes lmao
This game is garbage!
That applies to all Tekken games... yet this game still lives while Soul Calibur, Virtua Fighter & DOA are dead
viedo for noob LOL
you cant sidestep my guy?