SPECIAL Stats Tier List - Fallout New Vegas

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  • เผยแพร่เมื่อ 31 ก.ค. 2024
  • Welcome to our comprehensive SPECIAL stats tier list for Fallout New Vegas! In this video, we'll explore the iconic role-playing game's seven primary attributes and rank them based on their importance and impact on your character's abilities and gameplay experience.
    Fallout New Vegas offers players a unique character development system known as SPECIAL, which stands for Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck. Each attribute plays a crucial role in shaping your character's skills, combat prowess, dialogue options, and overall survivability in the harsh post-apocalyptic Mojave Wasteland.
    Join us as we dive into the intricacies of each stat and assess their significance for various playstyles and character builds. We'll examine the pros and cons of high and low values for each attribute, explaining how they affect your character's combat effectiveness, skill proficiency, and interaction with NPCs.
    Throughout the video, we'll provide practical insights, tips, and recommendations to help you make informed decisions when allocating your SPECIAL points during character creation or when using skill books, chems, and other in-game enhancements to boost your attributes. Whether you prefer a persuasive smooth-talker, a cunning stealth assassin, a brute force tank, or a master hacker, this tier list will assist you in tailoring your character to your desired playstyle.
    Additionally, we'll discuss how specific perks and abilities interact with each SPECIAL attribute, highlighting synergies and offering suggestions for maximizing your character's potential. Understanding the intricacies of SPECIAL stats will empower you to create a character capable of overcoming the game's challenges and embarking on exciting quests with confidence.
    So, if you're an aspiring Courier seeking to conquer the Mojave Wasteland in Fallout New Vegas, this SPECIAL Stats Tier List is a must-watch for you. Equip yourself with knowledge, make informed decisions, and pave your way to glory as you navigate the treacherous post-apocalyptic world and shape your destiny.
    Don't forget to like, share, and subscribe to our channel for more Fallout New Vegas content, including character builds, weapon guides, and in-depth explorations of the game's rich lore. Join our community of wasteland adventurers and let's conquer the Mojave together!
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ความคิดเห็น • 475

  • @Judgement_Kazzy
    @Judgement_Kazzy ปีที่แล้ว +1102

    Worth mentioning about Charisma. Even though it buffs your companions, some of them (*cough* Arcade *cough*) can still be absolute monsters even with 1 Charisma.

    • @galdersrontgorrth
      @galdersrontgorrth ปีที่แล้ว +201

      boone is the same headshot aimbot, but he's a sniper so it actually makes sense lol

    • @bravalloy
      @bravalloy ปีที่แล้ว

      The idea o Charisma is quite simple. Without it, people will hate you no matter what! They will fool you (4), cheat on you (3), wont even talk to you (2) and, last but not least, send you to certain death (instead of a quest, 1).

    • @foofoo3344
      @foofoo3344 ปีที่แล้ว +185

      @@galdersrontgorrth Well, yeah. Have you seen how Boone talks? I'm surprised that he even managed to get a wife.

    • @galdersrontgorrth
      @galdersrontgorrth ปีที่แล้ว +88

      @@foofoo3344 not intrusive or annoying? my kinda guy actually.

    • @foofoo3344
      @foofoo3344 ปีที่แล้ว +46

      @@galdersrontgorrth Well, Boone is also my favorite companion due to his accurate shooting skill. But I'm not sure if I would get along with him in real life since I don't need to kill or fight anyone in real life.

  • @sagieboi1204
    @sagieboi1204 ปีที่แล้ว +916

    I do remember that in Fallout 2 Charisma was actually good as it gave you a companion slot for every 2 charisma you have, allowing you to run a big Party!

    • @colepratt7538
      @colepratt7538 ปีที่แล้ว +161

      Yeah it’s fun af walking around town with a super mutant, talking deathclaw, tribal, cyber dog, and Cassidy

    • @TheInsanity556
      @TheInsanity556 ปีที่แล้ว +42

      The thing was though that temporary stats would be able to boost you to what you need so with some mentats and the mirrored shades you could still have your possy, youd just need to Chem up if you fire them temporarily.

    • @sagieboi1204
      @sagieboi1204 ปีที่แล้ว +1

      @@TheInsanity556 i was unaware of that!

    • @ribbon8546
      @ribbon8546 ปีที่แล้ว +46

      The arbitrary party limit of the 3D games always made me sad.

    • @foofoo3344
      @foofoo3344 ปีที่แล้ว +1

      @@colepratt7538 Tribal with a "funny bone".

  • @fuckingstupidhandles
    @fuckingstupidhandles ปีที่แล้ว +526

    funny thing about the perception compass indicators is that ed-e gives you a huge range and obviates that 'value' of perception

    • @Nyxael5845
      @Nyxael5845 ปีที่แล้ว +114

      Having ED-E at your side is like having Perception at 10 because of how ridiculously far enemies get highlighted on the compass.

    • @noah1535
      @noah1535 ปีที่แล้ว +50

      @Nyxael I think that's what ED-E's perk actually does, just giving you compass range equal to 10 perception

    • @HieronymousLex
      @HieronymousLex ปีที่แล้ว +9

      Yeah but some of us like to actually switch up our builds instead of taking the most optimal companions and character stats every time

    • @iiiDandudeiii
      @iiiDandudeiii ปีที่แล้ว +15

      @@HieronymousLex I always swap main companion but usually always have ED-E because to complete his quest you have to trigger the conversations all over the entire game

    • @DubiousFIN
      @DubiousFIN ปีที่แล้ว +2

      What about boone?

  • @Smasho8000
    @Smasho8000 ปีที่แล้ว +391

    Fun fact about Perception: in the Repconn HQ building, there are "hidden doors" that you can only interact with if you have a Perception skill of 8 or higher. They're not doors you can enter per se. More like just move your cursor over spots on the walls and activate them and get some exp. Not a huge amount, but some.

    • @DankSoulsVoid
      @DankSoulsVoid ปีที่แล้ว +34

      Strange never seen that.

    • @kunaljanvalkar2850
      @kunaljanvalkar2850 ปีที่แล้ว +33

      I was wondering why I couldn't find those in my current playthrough. As I am playing with guns this time I didn't put much points in perception.

    • @cassi5420
      @cassi5420 ปีที่แล้ว +25

      I could be wrong, but I vaguely remember you could use a Repair check to jam shut hidden doors at Repconn HQ that housed sentry bots that would open if you were identified as an intruder. Are we talking about the same thing?

    • @Pacemaker_fgc
      @Pacemaker_fgc ปีที่แล้ว +21

      @@cassi5420I believe these are the same doors, yes

  • @gtageek86
    @gtageek86 ปีที่แล้ว +192

    Here is my Hot take... Charisma is the Best stat because you don't need it and can leave it at 1 to use those points elsewhere without suffering any real penalty. As it is easy to boost speech and barter. And you More or less passively invest skill points into them by playing naturally.
    It is useful because of how useless it is.
    Basically Schrodingers Charisma.

    • @fg6971
      @fg6971 ปีที่แล้ว +13

      I agree, also there is the Tag perk where if desired speech or barter can be permanently increased by 15+ all skill points in one leveling up. Thats maybe 30 points plus another 10 or 20 points from a skill magazine when used.

    • @ladyalicent705
      @ladyalicent705 6 หลายเดือนก่อน +7

      You may actually be onto something, because my favourite thing is being able to wear armour that reduces Charisma without penalty to speech or barter. Such things normally cause you to fail certain checks, but when your Charisma us already at 1? Then it has no effect!

    • @manboy4720
      @manboy4720 5 หลายเดือนก่อน

      [Speech 12/100] you know what's even hotter than that take? you. how about you tell me more about the charisma stat in the bedroom?

    • @clarencewalters338
      @clarencewalters338 5 หลายเดือนก่อน +26

      Playing a charisma 1 speech/barter 100 character is just playing as a neurodivergent who masks flawlessly and operates phenomenally in the world. 😹

    • @mememoristyt8992
      @mememoristyt8992 หลายเดือนก่อน

      @@fg6971 bro Tag perk is one of the worst perks In a Fallout Game

  • @KingCollossuss
    @KingCollossuss ปีที่แล้ว +346

    The thing about Endurance is that every point you put into it is effectively given back into another SPECIAL stat. Say you want 7 in agility. Put 6 into it and 1 extra into Endurance and you walk away with the same Agility once you buy the implant but 1 extra in Endurance for free. And Sub-Dermal Armour is just amazing for a light armour build.

    • @dislikereporter2271
      @dislikereporter2271 ปีที่แล้ว +20

      damn, never thought of it like that, although it only works for a single point

    • @SeanSpencerNekoEspirito
      @SeanSpencerNekoEspirito 11 หลายเดือนก่อน +23

      This is a good explanation. I can't ever run lower than 8 Endurance personally. You get to bump each SPECIAL stat and Sub Dermal is a great bonus.

    • @parkerallen1773
      @parkerallen1773 10 หลายเดือนก่อน +6

      I always put my Lonesome Road special point into Endurance so I basically get two points lol

    • @craigsovilla6578
      @craigsovilla6578 7 หลายเดือนก่อน +3

      Endurance also effects the total amount of implants you can get from the clinic.

    • @popeyeflorez-nk9hm
      @popeyeflorez-nk9hm 7 หลายเดือนก่อน

      Subdermal…

  • @maguc5906
    @maguc5906 ปีที่แล้ว +195

    One of my favorite "builds" is luck and endurance. Speedrun to the casinos, get rich off them, go to the clinic, start the game with +1 to all SPECIAL and extra goodies (Plus some leftover caps)

    • @Ltriggered
      @Ltriggered 7 หลายเดือนก่อน +2

      Casino chips glitch go brrrrrr

    • @kalender4176
      @kalender4176 7 หลายเดือนก่อน +12

      Luck + endurance, thats interesting. Sounds like you making a cartoon character build

    • @Sognafar
      @Sognafar 5 หลายเดือนก่อน +9

      @@kalender4176 the Luffy build

    • @HappyBeezerStudios
      @HappyBeezerStudios 14 วันที่ผ่านมา

      I don't even max out luck. If you know black jack, you don't need 9+1 luck, you just have to play the game. In a way, going with maybe 6-7 luck makes the casinos much more fun, because they offer a bit of a challenge, without being unfair.

  • @UltimateGamerCC
    @UltimateGamerCC 11 หลายเดือนก่อน +99

    Best Stats - End or Luck
    Worst Stat - Charisma

  • @All-Fur-Coat_No-Trousers
    @All-Fur-Coat_No-Trousers ปีที่แล้ว +278

    Im playing through NV right now for the first time in probably 10 years. I've never played any of the DLCs! Your videos have been my compass

    • @zachlewis9751
      @zachlewis9751 ปีที่แล้ว +34

      HH, OWB, DM, LR. That order is my recommendation.

    • @All-Fur-Coat_No-Trousers
      @All-Fur-Coat_No-Trousers ปีที่แล้ว +5

      ​@@zachlewis9751 duly noted, I'll take your advice

    • @drenemelia2960
      @drenemelia2960 ปีที่แล้ว +2

      @@zachlewis9751 it's also the canonical order that the DLCs go in

    • @bannedcommander2932
      @bannedcommander2932 ปีที่แล้ว +24

      @@drenemelia2960 I'm pretty sure the order was DM-HH-OWB-LR.

    • @Perry....
      @Perry.... ปีที่แล้ว +30

      You get to experience OWB for the first time? Lucky bastard..

  • @toxickandy9669
    @toxickandy9669 ปีที่แล้ว +62

    Luck build, voracious reader for true police stories, +10% crit chance by crafting the magazines

    • @Myomer104
      @Myomer104 2 หลายเดือนก่อน

      And then add the perk that doubles all magazine effects to make the bonus 20%.

    • @toxickandy9669
      @toxickandy9669 2 หลายเดือนก่อน

      @Myomer104 it's only 5% normally, it's 10% with Comprehension. But yea, forgot to mention taking Comprehension to get it to 10%.

  • @Ruosteinenknight
    @Ruosteinenknight ปีที่แล้ว +74

    04:51 Interestingly enough, in old fallouts Endurance was considered the weakest stat by far. Basically, you could get everything that Endurance gave you by boosting Strength. Since in old fallouts radiation was non issue and poisoning was pretty non-existent, you didn't need really the main selling points of radiation and poison resistance. And if hit points were what you were after, then Strength was just the better option even if you didn't go melee character since extra carry weight is always nice and some weapons had strength requirements to use.
    In newer fallouts this was largely subverted and you had genuine reason to take Endurance as enviromental hazards were now much more common plus it modified skills. In Fallout 4, Endurance is once again thought to be "the worst stat" since other stats have more desirable perks (Who the hell takes Lead Belly or Aquaboy/girl over perks like Armorer or Gun nut?).

    • @ReapeeRon
      @ReapeeRon  ปีที่แล้ว +12

      That is true, although in Fallout 4 Lead Belly is probably at it's strongest (Not that it is that hard to do) and it is a decent option for the survival difficulty.

    • @CD-zi6rb
      @CD-zi6rb ปีที่แล้ว

      It’s determines the added HP per level up for your character too in FO4 which might be pretty good in something like Survival Difficulty.
      The Life Giver perks are really strong perks that only require you to invest less than 5 Endurance.

    • @dmas7749
      @dmas7749 8 หลายเดือนก่อน

      Endurance is still okay in old-school Fallout, since it still gave more hit points than Strength.

    • @ownage11445
      @ownage11445 3 หลายเดือนก่อน +1

      Endurance didn’t matter in Fallout 1 since crits played such a huge roll that a high level enemy could mow you down instantly regardless of your HP. Agility is what determined your survival.

    • @raptordan166
      @raptordan166 หลายเดือนก่อน

      ​@@ownage11445 That and there's some encounters that absolutely ensured a reload because there's too many enemies getting their sequence in to murder you or your companions.

  • @ulfricstormcloak5109
    @ulfricstormcloak5109 8 หลายเดือนก่อน +17

    I think the biggest reason perception is misunderstood is because the vigor machine at the start of the game says it affects weapon accuracy, which is false both in and out of vats in nv. Good to see somebody spreading the truth, only reason to take perception is for perks

  • @Steve-sw3vn
    @Steve-sw3vn ปีที่แล้ว +4

    Love your commentary & content on FNV. Hope you can keep finding things to discuss!

  • @darkfireslide
    @darkfireslide ปีที่แล้ว +49

    Giving companions something like the Assault Carbine/LMG/AMR with 10 charisma is pretty funny so while the stat is bad it can be a very FUN stat, especially with Cass and her damage bonus from her quest

    • @DinkLover69
      @DinkLover69 ปีที่แล้ว +12

      I say that makes charisma the best stat. Don't think people realize companions are op on Very Hard because they aren't debuffed by difficulty. Them taking care of all combat without any skill requirements, and being able to tank deathclaws at level 6 is hilarious. Just gotta horde shit, feed them ammo and spent all skills on never failing any speech checks. . . but I guess that's a boring way to play for most ppl. :I

    • @yeahey5947
      @yeahey5947 ปีที่แล้ว +2

      @@DinkLover69my problem with companions is I prefer to play on hardcore so it’s annoying when the enemies just bum rush them and if it’s cazadores or smthng they’re dead and I have to reload, also I’m crazy so I actually sorta enjoy the combat to a degree

    • @DinkLover69
      @DinkLover69 ปีที่แล้ว

      @@yeahey5947 I only play on hardcore. Cazadores are best avoided on any playthrough until you got good weapons lol. But companions tank the shit out of the poison if you give them one stimpack. And can kill a few with 50% charisma dmg before being hit.

  • @noahhobson4521
    @noahhobson4521 ปีที่แล้ว +33

    Intelligence, agility and luck are the three stats I boost the most. Dropping charisma and perception to 1 frees up a bunch of points. If I feel the need to detect things from further away, I'll just recruit ED-E.

    • @RedSaint83
      @RedSaint83 6 หลายเดือนก่อน

      I used to go really high int, but then I figured "heck, I'll get all the skill points even with subpar int"

    • @bobbyjohnson1086
      @bobbyjohnson1086 4 หลายเดือนก่อน +2

      I never go below 5 perception because of better criticals

    • @coltonbrown26
      @coltonbrown26 หลายเดือนก่อน

      Put 1 in agility then use the Dead Money glitch to bring it up to 10+

  • @Shaheentop4
    @Shaheentop4 ปีที่แล้ว +5

    Great stuff. Waiting for the melee weapons tier list too

  • @cxsey4998
    @cxsey4998 ปีที่แล้ว +14

    thank god man I really needed this video, I just reached the end of my first playthrough and I made bad choices with my S.P.E.C.I.A.L so this is gonna be ultra helpful for my next playthrough

    • @Sardiniee
      @Sardiniee 2 หลายเดือนก่อน

      What’s your build that you redid?

  • @brantnuttall
    @brantnuttall ปีที่แล้ว +9

    Yes, I agree that endurance is brilliant. I think it's the best best every point you have (up to 7) gives you an extra point through the Medical place.

  • @MynameisFICTION
    @MynameisFICTION ปีที่แล้ว +6

    my fav build was high endurance with solar powered, goulish, hp regen implant and the valance headpiece from old world blues.
    out healing damage and having 100 stimpacks to sell always felt good.

  • @EnclaveHere7
    @EnclaveHere7 ปีที่แล้ว +49

    I use stats based on roleplay
    I love roleplaying as a charismatic, genius, rich gambler type of guy.
    So i go for 10 charisma, 10 int, 10 Luck and 6 agility for guns.

    • @ReapeeRon
      @ReapeeRon  ปีที่แล้ว +4

      Awesome! That is a fun way to play Fallout too!

    • @jackmclane1826
      @jackmclane1826 5 หลายเดือนก่อน

      10 is a waste in all af them at the start. As you have several ways to boost the stats on the way.

    • @wahwahwah6690
      @wahwahwah6690 4 หลายเดือนก่อน +5

      ​@@jackmclane1826Some people don't care. It can be fun even if a few points go to waste.

    • @YankeeBlues21
      @YankeeBlues21 2 หลายเดือนก่อน +2

      I do a similar thing. As useful as stuff like strength and endurance are, I want to make a character that’s similar to how I’d imagine my personal stats would be, in which case it’s a Charisma & Intelligence build all the way.
      Plus I’ve always just been a fan of the charisma-based ways of solving problems and advancing quests in any RPG. I like my characters to be “talkers” and I feel like having that x-factor of being just plain likable makes the most sense as the leader/heart of any sort of ragtag group of heroes (Fallout with your companions, Mass Effect, Dragon Age, etc).

    • @UnsweetTeaMozzarellaSticks
      @UnsweetTeaMozzarellaSticks 18 วันที่ผ่านมา +1

      This is why I can never drop my Charisma to 1 despite how useless it is. Don’t want to feel unlikable.

  • @abrammilner9560
    @abrammilner9560 ปีที่แล้ว +26

    Voracious reader and retention give the police stories magazine +10 crit for a decent time, making it at least a fun addition to chem using crit builds. Just kind of rough to use the wonderglue on them instead of weapon reapir kits

    • @bowaster57
      @bowaster57 ปีที่แล้ว +11

      There's a dozen ways maintain your weapons but there's only one way to buff your crits on the fly (that I can think of), that's the way I'd look at it

    • @abrammilner9560
      @abrammilner9560 ปีที่แล้ว +5

      ​@@bowaster57 I agree, and +10 is big too. Combined with perks, gear, built to destroy and luck you're pushing %50 with laser weapons
      Over %50 with light armor and the perk for that*

    • @max7971
      @max7971 ปีที่แล้ว +7

      I’m drowning in Glue after feeding the sink robots a bunch of junk from the crater.

    • @squiggly_lines
      @squiggly_lines ปีที่แล้ว

      @@max7971 I was going to mention that exact thing until I read your comment. Glue is a plenty.

  • @hray2281
    @hray2281 ปีที่แล้ว +1

    Yessss, the fallout content here is amazing. It’s like have a curated encyclopedia of the game.

  • @rickh4601
    @rickh4601 ปีที่แล้ว +3

    Great tier list as always! I always go either 8 or 9 luck then get the implant and rob the casinos blind

  • @jumptohyperspace
    @jumptohyperspace 5 หลายเดือนก่อน +5

    If you have ED-E as a companion, you don’t even need Perception for detecting enemies. ED=E’s companion perk lets you see enemies on the compass as if you had max Perception.

  • @saiyanelite7919
    @saiyanelite7919 10 หลายเดือนก่อน

    I really like your tier list. I havnt had hardly any disagreements with the placements. If anything ive reevaluated alot my my playthroughs and thought huh i would of had a much easier time if i picked this perk instead

  • @kreativwiebetonblock1327
    @kreativwiebetonblock1327 ปีที่แล้ว +16

    High perception is good for characters that move in sneak mode most of the time. It prevents most bad surprises (like enemies behind a corner).

    • @ostsweinen5240
      @ostsweinen5240 6 หลายเดือนก่อน +2

      You can change camera view to look around corners

  • @WhyWasItMyRealName
    @WhyWasItMyRealName ปีที่แล้ว +8

    Voracious reader is great if you have taken comprehension early on. Making it possible to make crit magazines that gives 10% crit chans for just 1 wonderglue and 2 damaged books

    • @Lotusdreams
      @Lotusdreams ปีที่แล้ว +1

      I agree. Many skills and whatnot become irrelevant late game but the boost magazines give is super useful early and due to the crit book you mentioned it has more than enough relevance for a single point. Especially since both barter and speech a superb for many quests but Charisma is so terrible. In that case copy 20 magazines, pop + 20 and party menstats, pass any check even with 1 C. The duration of the books is secondary but the double effect is 10/10

  • @andresgarduno6830
    @andresgarduno6830 ปีที่แล้ว +3

    This game is so much fun I can't wait to get the dlcs and play through them for the first time

  • @kevinbonin6173
    @kevinbonin6173 8 หลายเดือนก่อน +2

    Thank you for the series of bed time stories you have offered this week.

    • @ReapeeRon
      @ReapeeRon  8 หลายเดือนก่อน

      Glad you like them!

  • @Twinkle-2000
    @Twinkle-2000 ปีที่แล้ว +48

    Luck, Intellegence, and Strength are what i usually invest most into in that order. I tend to take a point away from my base Endurance, leave my Perception at 3, and my Charisma at 2 (i can never bring myself to completely dump a stat and i often dip into Barter skill a lot)

    • @SeanSpencerNekoEspirito
      @SeanSpencerNekoEspirito ปีที่แล้ว +3

      Here's the thing: you don't really want to run below 8, or lowest 7 base Endurance because the implants function to boost all the stats.

    • @totalwar1793
      @totalwar1793 ปีที่แล้ว +1

      Yeah I usually play with the old Fallout rules that Charisma/2 is my number of companions. So I never dump Charisma to 1 and Charisma 4 is actually somewhat useful

    • @Twinkle-2000
      @Twinkle-2000 ปีที่แล้ว

      @@SeanSpencerNekoEspirito tbh i found out about that a couple of days after i left this comment lol

  • @fg6971
    @fg6971 ปีที่แล้ว +4

    I can get by with a charisma of 1 in NV. My most important are at least 8 in intelligence for more skill points when leveling up, and then having at least 6 in agility and perception for the sniper and better criticals perks for my vats build.

  • @ManDuderGuy
    @ManDuderGuy ปีที่แล้ว +1

    Our boy is out here giving me an overdose of new vegas, and I'm here for it.

  • @kinographer5926
    @kinographer5926 ปีที่แล้ว +8

    luck 10 --> run to vegas through sloan, dodging deathclaws --> get banned from all casinos -->have 40k caps maybe 60-90 minutes after opening the game

    • @artsyvids2563
      @artsyvids2563 หลายเดือนก่อน

      You only rly need 7 for that (to 8)

  • @Jaxdrill
    @Jaxdrill ปีที่แล้ว +1

    And now I await the energy weapon tier list.

  • @HarlausTheGreat
    @HarlausTheGreat ปีที่แล้ว +19

    Personally the overall build that I tend to recommend is S-4 P-5 E-9 C-1 I-5 A-7 (+1 by taking one of the selectable perks in the tutorial) L-9
    Overall with the implants and reinforced spine you end with S-7 P-6 E-10 C-2 I-6 A-8 L-10 which is what I found optimal in my playthroughs leaving me the most freedom to use any weapon I want.

    • @AmalekIsComing
      @AmalekIsComing ปีที่แล้ว

      perception is a dump stat

    • @HarlausTheGreat
      @HarlausTheGreat ปีที่แล้ว +3

      @@AmalekIsComing Better criticals needs 6 perception, that's why I don't dump it.

    • @gregoryporter-gaming2559
      @gregoryporter-gaming2559 ปีที่แล้ว

      What do you need 8 AGI for? is there a perk?

    • @HarlausTheGreat
      @HarlausTheGreat ปีที่แล้ว +2

      @@gregoryporter-gaming2559 agility influences many things, such as V.A.T.S points and reload speed, but I just like a lot the perk tunnel runner which requires 8 agility and increases movement speed when sneaking with light or no armor.
      I personally tend to prefer light armor sniper build so it is a more than decent one to use.

    • @iiiDandudeiii
      @iiiDandudeiii ปีที่แล้ว +1

      Like to go similarly stats for a sniper build but would take 1 of endurance and put on strength so 8 strength for the anti material rifle for later game though Gobi sniper and la longue carabine my two favourite weapons for sniper build

  • @mr.cauliflower3536
    @mr.cauliflower3536 ปีที่แล้ว +2

    I think that voracious reader can be kinda useful if you use it to craft the crit books

  • @andynonya1490
    @andynonya1490 5 หลายเดือนก่อน

    I'm doing a low intelligence build in NV and it's pretty fun and funny with all the unique dialogue options you get with 1 in intelligence.

  • @maddenedjester3182
    @maddenedjester3182 ปีที่แล้ว +1

    Awesome tierlist, my man! Do you have any plans of making an Unarmed weapons tierlist (Power Fist, Industrial Hand, etc.)?

    • @ReapeeRon
      @ReapeeRon  ปีที่แล้ว +1

      Yeah sometime in the future.

  • @ryand.3858
    @ryand.3858 8 หลายเดือนก่อน +2

    I put all my points into luck on NV and 4. I’ve tinkered with other builds but for some reason it feels like luck builds are very powerful. I never find myself wishing I hadn’t gone that route later in the game.
    In New Vegas there are a few situations where you can use luck to solve difficult problems. The characters reactions are funny too.

  • @MadMexii
    @MadMexii 9 หลายเดือนก่อน

    One thing about voracious reader is combined with comprehension it allows you to make your own true police storie magazines, which gives you 10% crit that is affected by multipliers. Killer perks for a crit build

  • @noahhendrix3498
    @noahhendrix3498 ปีที่แล้ว +1

    I have played New Vegas through and through. This is exactly where I would put all of the SPECIAL's.

  • @majorlouis956
    @majorlouis956 8 หลายเดือนก่อน +1

    Dude where have you been i,ve adh i struggle to get head round starting, thanks this help a lot

    • @ReapeeRon
      @ReapeeRon  8 หลายเดือนก่อน

      No problem glad that this could help!

  • @sergioruiz733
    @sergioruiz733 10 หลายเดือนก่อน +1

    Personally for my build and depending if I want to get kicked out of the Casinos my top Specials are usually
    *Top*
    Strength
    Endurance
    Intelligence
    *Mid*
    Agility
    Charisma
    *Low*
    Perception
    Luck
    The funny thing is I actually like trying to get all the SPECIAL speech check options so as dumb as it sounds I build my character around unlocking those checks. Its why I don't put Charisma to 1 as there are some neat and useful speech checks you can pass with it being higher.

  • @squiggly_lines
    @squiggly_lines ปีที่แล้ว +5

    Are you one of those players that can't figure out things on your own? Need all that precious info laid out there for you before you even begin the game? *Then* *welcome* ! You are in the absolute right place, because I'm one of those players myself and these videos are really informative.

  • @glazzy4826
    @glazzy4826 6 หลายเดือนก่อน +3

    The mods “Perception is Precision” and “Charisma Tweaks” actually fixes those two stats. Charisma influences speech checks and Perception affects your accuracy/vats accuracy

    • @ReapeeRon
      @ReapeeRon  6 หลายเดือนก่อน +3

      Awesome, those can help.

  • @bacd-nn2lg
    @bacd-nn2lg ปีที่แล้ว +3

    I imagine that Cainos will put a bounty on your head if you have Luck stat of 10.

  • @blaze3495
    @blaze3495 7 หลายเดือนก่อน

    6:46 charisma is very useful in Fallout 4 if you are into settlement building and it's also a must have in survival runs imo.

  • @brantnuttall
    @brantnuttall ปีที่แล้ว

    I entirely agree with you!

  • @silviu3172
    @silviu3172 8 หลายเดือนก่อน

    For the weapons' strength requirement, there is actually a perk that lowers it by 2. Therefore, I do not tend to have my character's strength higher than 6. Also, power armor increases strength by 1-2 which is also pretty nice, negating according to me the need for a very high strength.

  • @waterbottler8782
    @waterbottler8782 ปีที่แล้ว +4

    If you are running a melee build, 6 agility is a must so you can get to 7 with the implant and get slayer

    • @noobgun12
      @noobgun12 9 หลายเดือนก่อน

      Easy peasy 5 agility and take that plus 1 agility while your bones break easier trait then agility implant thats how i atleast do it

  • @Samuel-vt7oq
    @Samuel-vt7oq 2 หลายเดือนก่อน

    With most of your videos. My options typically are the opposite. I have logged many, many hours( days, weeks, months) playing FNV. You pick the topic, and I may have something to say about it. Then again. I hardly go DLC routes. So there is something I will concede when it may be concerned

  • @Doragonkyasuta
    @Doragonkyasuta 3 หลายเดือนก่อน +2

    On the strength stat, I didn't know that OWB spine implant could be permanent and it gave you +2 strength. I'd been specing for 7 at the stat to get to 8 with the Clinic Implant because all the weapons I cared about using required at most 8 strength. But good to know that fits with what's optimal for min-maxing

    • @ReapeeRon
      @ReapeeRon  3 หลายเดือนก่อน

      You are right about that it is considered a temp +2 str.

  • @pickleman40
    @pickleman40 4 หลายเดือนก่อน

    Voracious Reader can be great for crit builds, infinite detective magazines can mean an additional +10 crit chance with appropriate perks, often overlooked.

  • @Onlybadtakes2589
    @Onlybadtakes2589 ปีที่แล้ว +5

    Luck is S tier for me, gives me more crit chance and winning money at the casinos for GRA gear early game

  • @mattsweet2467
    @mattsweet2467 ปีที่แล้ว +3

    I find STR 3 to be plenty, and can be boosted to 6 permanently, paired with the weapon handling perk and power armor, a starting 3 STR courior can handle all weapons fine by mid/late game

    • @ReapeeRon
      @ReapeeRon  ปีที่แล้ว +2

      That works very well for this kind of build.

  • @doctorevil444
    @doctorevil444 ปีที่แล้ว +4

    I might base my SPECIAL off of my IRL attributes rather than worrying about min-maxing lol but this video was really helpful nonetheless

  • @templar525
    @templar525 ปีที่แล้ว +3

    Best starting stat spread Ive played with is 7 Strength, 5 Perception, 9 Endurance, 6 Intelligence, 7 Agility, 1 Charisma, 5 Luck. Your able to get every good perk after implants. You can still wipe out a casinos with 6-7 Luck, just play blackjack.

    • @paladin1630
      @paladin1630 ปีที่แล้ว +2

      5, 5, 8, 1, 5, 8, 8 is my current favorite stat spread. Enough endurance to get all implants BUT the health regen one. After all implants you've got 6, 6, 9, 2, 6, 9, 9. 9 luck plus the naughty nightware sold by mick at mick and ralphs = 10 luck, free money from all casinos + crazy crit rate. High agility is also great for guns/vats builds. Low INT, but if you pick the skilled trait and the comprehension perk and get all skill books, you can max out all your skills. You should try it out if you get the chance!

  • @vaultboya6253
    @vaultboya6253 ปีที่แล้ว +3

    In NV specifically, I've found that luck does allow for more crits and does let you get more from casinos. But i kinda ignore it anymore because with the DLCs you can get vast wealth pretty easy without bankrupting the casinos. So it's kinda meh in NV tbh

  • @jigthh
    @jigthh ปีที่แล้ว +2

    If i remember right, Bethesda fixed Perception in Fallout 4, making it actually increase the hit chances in VATS.

  • @Ulqui_210
    @Ulqui_210 ปีที่แล้ว +5

    Hope you do melee and unarmed weapons soon.
    Some of em can be completely insane with the right build
    *stares intensely at the Superheated Cosmic Knife, The Two-Step Goodbye, and Gehenna*

    • @alexlandsbergs
      @alexlandsbergs ปีที่แล้ว +1

      Im personally a fan of using Oh Baby! completely decked out in power armor lol

    • @Ulqui_210
      @Ulqui_210 ปีที่แล้ว

      @@alexlandsbergs Oh that too, how could I forget that.

  • @c.k-da-kxnghere
    @c.k-da-kxnghere 8 หลายเดือนก่อน

    Strength is always an A tier. Carry weight alone makes strength super useful. I like to carry around different outfits for boost to certain stats or attributes. And I carry at least 8 weapons and frags and mines. Add on all the stuff I'm gonna pick up along the way, and strength becomes super important

  • @memeteam8274
    @memeteam8274 ปีที่แล้ว +4

    i always value charisma more than any other, its S for me.

  • @TheSuperColonel
    @TheSuperColonel ปีที่แล้ว

    I think you should do a special list for Fallout 3 as well.
    Imo there Endurance is somewhat less useful and agility too as they affect fewer things and there are no stat implants.
    In most Fallout games charisma was kinda bad.
    In FO3 and NV perception is basically needed for better criticals.
    Having ED-E is the same as perception 10.
    And sneak attacks from Hidden always do criticals so that 50% dmg is awesome some builds can reach very high crit % so their insane dmg increases.
    That 1 perk alone justifies perception.
    Charisma should have taken the Fallout 2 route more charisma means you can have more companions at a time that would have been a good reason especially if you wanted a diplomatic char who has a team that does the killing.
    And stuff like int and even perception have many dialogue options charisma has much fewer.......

  • @robhenderson5866
    @robhenderson5866 ปีที่แล้ว +26

    Intelligence + luck/agility is the best way to start the game. I don’t see the reason to go crazy over endurance since you can increase it overtime.

    • @max7971
      @max7971 ปีที่แล้ว +1

      How tf are you going to increase endurance over time?

    • @naenae2350
      @naenae2350 ปีที่แล้ว +9

      @@max7971 intense training and implants, although I prefer endurance at early levels.

    • @JustinAlcorn
      @JustinAlcorn ปีที่แล้ว +3

      But with less than 9 endurance you're limited on the number of implants. Every point in endurance is a point somewhere else, just costing caps. Which isn't a problem with 8+ luck

    • @Joshua-fi4ji
      @Joshua-fi4ji ปีที่แล้ว

      ​@@JustinAlcorn 7 or 8 Endurance with Intense Training and Implant taking it up to 10 is probably optimal. Especially on hardcore and high difficulty settings.
      You need 10 endurance to get every implant, but you could easily pass on the Charisma and health regen implants and not miss out on too much fine.

    • @shadowreaper5413
      @shadowreaper5413 ปีที่แล้ว

      @@Joshua-fi4ji is health regen impl bad??

  • @lydiasteinebendiksen4269
    @lydiasteinebendiksen4269 6 หลายเดือนก่อน +1

    Here is a list of suggestions for how to spice things up by speccing differently from what you're used to. I will try to give you an excuse to and a plan for dumping or speccing for each stat.
    S - Strength
    Dump:
    Spec: Get the biggest guns and power armor, and buy enough ammo to never run out. You will feel like an angel of death, and to put a cherry on top, have a chainsaw or thermic lance with sick damage.
    P - Perception
    Dump: Aren't you alreaddy? This stat offers little besides skills, and luck or int compensate easily.
    Spec: Blow shit up with explosives, and for a bonus never miss a detail in dialogue. You don't need it, but explosives rely so little on anything gained by other stats, and perception lets you see stuff sooner so you can get them while they're at a distance.
    E - Endurence
    Dump: If you don't like challanges, i have nothing, but if you do then get ready for fallout nv the puzzle game. With no health every hit becomes deadly, every second in radiation is costly, and for what it's worth you will allways need a weapon as your fists are useless. face every challenge as a puzzle where you need to find the solution or perish.
    Spec: If you want a break this is a no brainer, but if you want a challenge considder baning weapons, armor, and chems you haven't crafted. Unarmed, unarmored, but still a menace.
    C - Charisma
    Dump: Aren't you alreaddy?
    Spec: Yes, passifist run, it's that obvious, but considder also that if you want to drop strength and endurence you can take someone like Veronica and use her as a tank, while you can hang back and snipe the enemy. You don't need health or melee damage, and your buddy can carry your stuff. Not as reliable as strength and endurence, but two stats take up twice as many points, so by trading both you can get some utility back with charisma and then spec more into other stats.
    I - Intelligence
    Dump: Fallout is a great game, if yu dump intelligence, you get funny dialogue options, you can understand giberish, and paired with wild wasteland it's a great way to play a funnier and slightly more challenging way.
    Spec: Aren't you alreaddy? Getting more skill points on level up and more helpful dialogue options than any other stat makes int amazing.
    A - Agility
    Dump: Eh... masochism? Look, agility is so integral to the most basic stuff like v.a.t.s. and handling weapons (reload or swap) that dumping it is viable for a pacifist run, for a challenge, and basically just that. It could be interesting to dump it and then rebind the v.a.t.s. button to try a v.a.t.s. free run to see how adicted you really are, but apart from pacifist runs agility is critical. Though either explosives or companions are reccomended if you do dump agility.
    Spec: Aren't you alreaddy? If you for some reason have yet to spec for agility, then just do so and you'll be golden, focus on guns and use v.a.t.s. when you feel like it, enjoy the ability to swap and reload weapons fast and play Fallout nv. If you want a different way to use agility, then may I let you in on the fact that the original fallout was deaigned such that all main quests had at least three solutions: fighting, talking, or sneaking. I bet you can solve more problems than you expected without even being seen, try a stealth build.
    L - Luck
    Dump: Do you wanna feel acomplished? Climb up from rock bottom with no luck to get you free stuff. Nearly no crits, no free casino money, and only skills you have worked for, meaning not much untill you start working! Luck isn't necissary, and if you like to feel like you earned evry inch, dumping it can help
    Spec: On the other hand, if you want to have it all, why not begin decent in moat things and head off to vegas to get rich? Crit builds have tons of support in this game, and with a nice shiny weapon you bought with all that casino money I'm sure you can have some fun hitting them where it counts.
    How to:
    Dump all:
    Does doing such a thing aound like what you'd want to do? Play pathologic, or pathologic 2, it is a simmilar kind of game but bleaker and without any of the growing in power stuff.
    Spec all:
    You want to be exceptio al at everything? Look up console commands. If you haven't used them before, it can seem scary, but most commands are risk free, and you can open the console with a single button alreaddy if you didn't know. Beware though, it may become a slippery slope where you can't resist the temptation and wind up ruining the challenge of all your runs by teleporting everywhere, spawning in powerful gear and skipping all booring quests, remember that the game devs knew what they were doing for the most part.

    • @ReapeeRon
      @ReapeeRon  6 หลายเดือนก่อน

      I would agree with most of this! Thanks for the very long and thought out comment!

  • @WillieDangerously
    @WillieDangerously 3 หลายเดือนก่อน

    I'd like to hear game design arguments defending or arguing Unarmed being linked with Endurance over Strength. Does the non-skill buffs that Strength gives you so universally applicable that it would be too strong to also link an additional albeit unpopular combat stat like Unarmed?

  • @davidhouston4810
    @davidhouston4810 18 วันที่ผ่านมา

    Agreed, I'm glad you did not completely dismiss Charisma, Fallout 3 players always say its useless, in which, it was.
    But in New Vegas, Particularly if your Playing Hard Core, as I do, I always start with 5, implant 6 & intense training 7
    This makes Companions much Tougher and Effective in Combat, and Helps to keep them alive, later in the game.
    Deathclaw's can Kill them in seconds, then your on your own, and Legion Assassins get Tougher and Tougher.

  • @borekminer
    @borekminer 2 หลายเดือนก่อน

    intelligence and charisma makes you an absolute conversational GOD,if you have those you win every single conversation the game lets you win(basically talking yourself out of anything,to the point that you can just skip the less important parts of missions)
    but if you are a person that prefers combat then just choose your average combat build

  • @TerryHesticles
    @TerryHesticles ปีที่แล้ว +5

    Loving the Fallout content, it’s a nice break from DRG👍🏽

    • @ReapeeRon
      @ReapeeRon  ปีที่แล้ว

      Thanks, glad that you are liking it!

  • @bloodshotbear6840
    @bloodshotbear6840 ปีที่แล้ว +2

    This game is almost 13 years old and I glad people are still making videos about it

  • @Entitusschule
    @Entitusschule 10 หลายเดือนก่อน +10

    Charisma at the lowest tier really hurts my soul, if you think, you can handle many situations with pure charisma. For me personally it's way more useful than Perception, Luck or Agility for example.

    • @ReapeeRon
      @ReapeeRon  10 หลายเดือนก่อน +2

      I find it good for a pacifist run but most the time I do a combat run.

    • @sergioruiz733
      @sergioruiz733 10 หลายเดือนก่อน +1

      I tend to agree in FNV a high Charisma is pretty useful. I honestly agree that I think its worth more the Luck(unless you want to break the bank at gambling) or Perception. Agility though I do like because I like some of the Perks that go with it. But to me as someone that likes to use my wits and charm to navigate RPGs, while having a strong build in case it doesn't I actually enjoy it.

    • @baconsir1159
      @baconsir1159 10 หลายเดือนก่อน +8

      Charisma =/= Speech/Barter. Even with 1 Charisma you can still max out both, and there are VERY few speech checks in the game that actually need Charisma. It’s pretty bad.

    • @prepthenun
      @prepthenun 9 หลายเดือนก่อน

      @@baconsir1159 this! charisma is not worth it

  • @djxak
    @djxak 2 หลายเดือนก่อน

    I think the misconception about Perception (that it affects accuracy) comes not only from old fallouts (where Perception didn't affect accuracy directly), but also from Fallout 4, where Perception does **really** affect accuracy directly (in VATS).

  • @Maxdamageplus
    @Maxdamageplus ปีที่แล้ว

    Judging from the trend of his Fallout Uploads, I assume a New Vegas DLC tier list is inevitable, and I am so excited for it. If it is on the way.
    I think how you rank the New Vegas DLCs can be an indicator of what it is that you value about playing FNV

    • @PolishGod1234
      @PolishGod1234 ปีที่แล้ว

      Old World Blues takes the cake for me. All of the think tank scientists as well as Dr. Mobius and sink characters are so damn good

    • @Maxdamageplus
      @Maxdamageplus ปีที่แล้ว

      For me, Dead Money is first by far. Then Lonesome Road. Big Mountain and Zion are kinda tied.
      I’ve done Dead Money 3 times. One of which was Hardcore, and it’s always so fun having everything stripped away from you. I love how quiet it is, I love going through and listening to what everyone has to say about this place. Particularly God and Christine. And the actual gameplay is very fun for me.

    • @PolishGod1234
      @PolishGod1234 ปีที่แล้ว

      @@Maxdamageplus I haven't played Dead money and Lonesome road yet.
      But Old world blues was definitely better than Honest Hearts imo. Honest Hearts had beautiful location (Zion) and I liked the tribes, Joshua Graham and survivalist story were the best parts of that dlc, but its story felt too short and its missions were fetch-quests.

    • @Maxdamageplus
      @Maxdamageplus ปีที่แล้ว

      @@PolishGod1234 Dead Money is very “you love it or you hate it” I think.
      I think that both Zion and Big MT had a lot of fetch quests.
      Big MT has an actually cool application after you finish it though. Getting all of the personality modules is one big fetch quest but once you’re done, heading back there is actually worth it.
      I think because of that, I’d rank Old World Blues over Zion, actually

    • @PolishGod1234
      @PolishGod1234 ปีที่แล้ว +1

      @@Maxdamageplus to be fair with Old World Blues you can collect all items and holotapes required for quests by simply exploring. Its quests are much better than Zion's because every location where you can find items for story also provides some nice background for the Big MT, while in Zion the stuff you need to find is just in some random wooden shops without any story except for being marked.

  • @01nobody10
    @01nobody10 ปีที่แล้ว +1

    Are you going to make tier lists for Fallout 4 stuff?

  • @TheTrueFool
    @TheTrueFool 7 หลายเดือนก่อน

    Perception seems to have a decent number of skills checks related to it, though I do agree it's a weak stat overall. Would be really nice if it also affected your accuracy in VATS.

  • @no-ni4to
    @no-ni4to ปีที่แล้ว

    Nice

  • @triplethreatgaming8583
    @triplethreatgaming8583 2 หลายเดือนก่อน

    So if you have no dlc(playing on ps5 with stream play so I can’t get dlc) intelligence would be more important correct?

  • @devantemelendez
    @devantemelendez ปีที่แล้ว

    There was one super squishy but smart lucky, charismatic mildly lucky, if possible, guy in the wasteland.

  • @devantemelendez
    @devantemelendez ปีที่แล้ว +2

    Main note personally upset agility went above intelligence, which is why the Caesar run bothered me. Though not going through the hassle of making a channel and respect another’s right to have an opinion about this even if I had the power to do otherwise…I hope.

  • @TheEldritchGoth
    @TheEldritchGoth 2 หลายเดือนก่อน +2

    honest to god Charisma is usually my highest stat

    • @ReapeeRon
      @ReapeeRon  2 หลายเดือนก่อน

      It can be really good on a pacifist run! Or a companion run.

  • @joolsmacgrools1288
    @joolsmacgrools1288 2 หลายเดือนก่อน +1

    Animal friend is quite useful in exactly two places: Zion and Big MT. And there are a number of situations where it can turn the tide of battle in your favor. It’s still not what I’d call good, and investing that much into charisma makes me feel dirty but I can’t say I hate the results, from what I’ve seen of it.
    It was probably more viable in FO3, at least until the damage sponge enemies start showing up.

    • @ReapeeRon
      @ReapeeRon  2 หลายเดือนก่อน

      That is a fair statement. It does help with those areas.

  • @shadedergu9921
    @shadedergu9921 6 หลายเดือนก่อน

    In the older fallouts (1 and 2) all dialogue in the game would be changed by how intelligent you were, with many interactions and dialogue routes being tied behind having 7+ Int.
    Pair it with higher Perception (since high perception in Fallout 1 and 2 would also impact Dialogue, same as Charisma itself but more rarely), and how you get many more Skill Points in Fallout Games before New Vegas per point of int, and Intelligence was often as important as high Agility/Luck in optimal builds that weren't trying to be idiot runs.

  • @bjokvi91
    @bjokvi91 ปีที่แล้ว +1

    I'm thinking of going:
    (+1= implants)
    S-7+1.
    P-5+1.
    E-8+1.
    C-1.
    I-6+1.
    A-6+1.
    L-7+1.
    with Good Natured and Skilled(×3).
    I'll be playing sneaky sniper + VATS and crits for cqc.
    7+1 strength is for my compulsive hoarding, and to meet the requirements for the Anti-materiel rifle.
    Maybe i should go with 6+1 for strength instead, if i can get +2 from Big MT.
    I'll probably go to Big MT before my guns skill reaches 100 either way, so i wouldn't meet the requirements for the AMR until then anyways.

    • @NeroLordofChaos
      @NeroLordofChaos ปีที่แล้ว +1

      If you're using glitches, you could always do the run goodsprings run glitch if you have 4 free hours to do it (or do the level up command). Get double the perks.

  • @Tucher97
    @Tucher97 5 หลายเดือนก่อน +1

    For the best special, it has to be Intelligence because the higher the intelligence, the more stat points you will be able to allocate, I do not bother improving strength, I put one point and do the rest with the enhanced spine perk.
    However if you are playing New Vegas and you do not know the ins and outs, as well as opting to go intelligence can also be good with repairing your stuff, the system is far better than fallout 3 sure but bullying the powder gangers around goodspring, you can leave good spring more than well equipped, I dare say possibly breaking the beginning stretch, and if you really want to have phat ammo packs, you will leave goodsprings with a good amount of 357 and a fistful of caps.

  • @MyRedHulk
    @MyRedHulk ปีที่แล้ว +8

    Small correction: you can get all the implants from the clinic with just 8 endurance. There are 7, one for each special stat, and the other two, for armor and healing. The endurance implant boosts your base endurance by 1, and actually "pays for itself" so to speak.
    Just make sure you don't try to install it last, because then your body can't handle it.

    • @templar525
      @templar525 ปีที่แล้ว +7

      The Endurance Implant will not raise the cap for implants. Only base Endurance will count. You need 9 base Endurance to get every implant.

    • @sterd1149
      @sterd1149 ปีที่แล้ว

      Also, the healing implant is worthless compared to literally every perk available that also gives that ability. Just take solar powered bruv.

    • @buttahXD
      @buttahXD ปีที่แล้ว

      ​@Balthazaar more passive healing is not a bad thing, especially on hardcore.

    • @bitterleafcastle1552
      @bitterleafcastle1552 ปีที่แล้ว

      Yep, the END implant won't increase the maximum implants you can install

    • @sterd1149
      @sterd1149 ปีที่แล้ว

      @@buttahXD I mean, sure. However Solar Powered's 1HP/sec versus Monocyte Breeder's 12HP/in-game hour. Plus that Strength buff.

  • @NeroLordofChaos
    @NeroLordofChaos ปีที่แล้ว +2

    Endurance is probably the single most important stat in the game bar none. If solely because of the implant mechanics. Every point in endurance up to 7 is effectively a +1 to another stat. This means that if you know the absolute minimum number of S.P.E.C.I.A.L. points a perk requires, you can make your build N-1 and add a point to another stat you want in your build more, buying the relevant implant to bring you up to the minimum for your perk.
    Strength is definitely higher tier just because Strongback and Burden to Bear exist, especially in hardcore. 2 perks and an extra 100 points to your carrying capacity. Combined with Heavyweight and/or Packrat, you can carry a deceptive amount of gear.
    If you're using glitches, intentionally or not, agility and intelligence actually take a sizable hit for all nonperk related matters
    The Dead Money clothing glitch can give you infinite Agility (to the point reloads for even slow single loading weapons like the .357 or hunting shotgun are instantaneous) in exchange for pre-war clothes
    The Skilled trait glitch can give you 15 free points in all skills over the course of the game (which when combined with the Good Natured trait, is 20 for basically all noncombat skills, more than enough for even 1 intelligence builds to max out most or all noncombat skills and at least one combat skill).
    [Skilled is already BROKENLY powerful even without the glitch since it gives the equivalent of 65 free skill points, which is several LEVELS worth of points to even a 10 intelligence build which, without educated, gets 15 points and 17 with. Skilled at its absolute weakest level is more than 4 levels worth of points and is closer to 6 for lower intelligence builds]

  • @ugipse
    @ugipse 3 หลายเดือนก่อน

    From a full DLC perspective, I’d say:
    S: A - recommend 6 (10 with implant, reinforced spine and power armour). Carry weight and weapon handling so helpful for any build. Everything else is a build necessity or bonus.
    P: C - 5 (6 implant). For perks only. ED-E handles radar.
    E: S - 9 (10 implant). Max for implants and max health & resistances useful for obvious reasons.
    C: F - 1 (2 implant). Dump stat.
    I: B - 3 or 4 (4 or 5 implant). As you say… you don’t even need high intelligence to get 100 in all skills. Not hitting skill checks is annoying, but mentats and black coffee can overcome that.
    A: A - 7 or 8 (8-10 implant and perhaps Lonesome Road). Good for perks. VATs (including recharge time) and reload speed also very useful.
    L: S - 8 (9-10 implant and perhaps Lonesome Road). Great early game money making without exploits. Great for crits. Best skills uplift bar intelligence.

  • @DonteDiMora
    @DonteDiMora 6 หลายเดือนก่อน

    I always go 5 strength, get my spine upgraded, get an implant, and take weapon handling for -2 strength required on all weapons.

  • @W00DGR0USE
    @W00DGR0USE 3 หลายเดือนก่อน

    I usually always play an int luck build

  • @asturias0267
    @asturias0267 ปีที่แล้ว +2

    You can basically always have bonus strength by eating steaks. It's so easy to get a bunch of them.

  • @caboose759
    @caboose759 ปีที่แล้ว +3

    Just started a new playthrough as a regen monster and I've been having alot of fun with it.
    Crank your Endruance and Strength up to 9, Agility to 6, and whatever else you want to spread. Start with Logan's Loophole and Skilled/Built to Destroy. Tag Survuval, Repair and an offensive skill, I chose Hand to Hand.
    The meat of the build are Old World Gourmand and Rad Child with a bunch of defensive perks. When you drink Scotch/Vodka/Wine with Gourmand and Logan's Loophole, the healing lasts longer as well as the stat buffs. Couple that with constant healing at full radiation you'll be spending whole fights with a constant 12+ HP regen. The alcohol and other drugs like Buffout negate the negative effects of the radiation as well so aside from maybe perception, you aren't suffering any major debuffs either.
    Add Toughness, Light touch to Mitigate Crits and other defensive perks and you can tank through some major fights. Not as viable in Very Hard without some meaty armor to back you up but even there it's been a real fun way to deal with fights.

    • @noah1535
      @noah1535 ปีที่แล้ว +2

      Don't forget Med-X and the other craftables that give damage resistance you make at campfires (forget the names, think there's 2), they stack damage resistance to reduce damage before damage threshold's reductions

  • @chrisberg2
    @chrisberg2 หลายเดือนก่อน

    I always go high in str due to more carry weight.

  • @pablopandolfo8446
    @pablopandolfo8446 2 หลายเดือนก่อน

    I hate that vats perks give nothing if you don't use vats. Does anyone know if there's any mod that gives VATS to perks something outside of VATS?

  • @TheTexasDice
    @TheTexasDice 2 หลายเดือนก่อน

    It's pretty interesting what Bethesda did to all the special stats in F4.
    Strength and endurance are basically the same (ie; good) but all the other special stats have their purpose. Charisma being tied to the settlement mechanics makes it downright mandatory if you care about that portion of the game.
    And in my humble opinion, Luck is completely broken in Fallout 4.

  • @woddlyoats
    @woddlyoats 2 หลายเดือนก่อน +1

    I used to think charisma was the best because i used to just basically use it to cheese every opportunity i get but i realized that i could just dump the skill points in speech directly and not even use the special stat

    • @ReapeeRon
      @ReapeeRon  2 หลายเดือนก่อน

      That is also kind of true, it is really good for speed running the game.

  • @Nr4747
    @Nr4747 2 หลายเดือนก่อน

    Intelligence is an easy A-tier, maybe even S-tier for me because I dislike exploits (like with Skilled) and there's no way I'm finding all of those skill books. Also: Getting skills to higher levels earlier just feels amazing, it opens up so many opportunities, both in terms of builds aswell as for questing and exploration. This game isn't an MMO, so the journey is much more important to me than the destination. With more knowledge about where all of the skill books are, my opinion would likely change, however. Would still put Intelligence into low A-tier even then, though.

  • @Lotusdreams
    @Lotusdreams ปีที่แล้ว +1

    I think the video missed one of the greatest up and downsides of Charisma: First of all C is not needed as a permanent stat. Id agrue it is infact both the most useful and situational, on any build. To make it even better the perks barter and speech are the exact same. Second of all it is by far the easiest stat to boost with party menstats, menstats, alcohol and wearables. So why do we need points at all? For the skills that are terrible? Even for a companion build I use the other boosts since that leaves way more utility to the player which is super relevant if you are not fighting. In short C is powerful but the player gets to decide when which is not the case for any other stat and thus it can be build and played around

  • @FolloweroftheMostHigh
    @FolloweroftheMostHigh 7 หลายเดือนก่อน +1

    My favorite build is to run Charisma and Luck down to 1 each and build from there.

    • @ReapeeRon
      @ReapeeRon  7 หลายเดือนก่อน

      Awesome!

  • @spuzzfipple951
    @spuzzfipple951 ปีที่แล้ว +2

    Others: My mom says I’m special.
    Me: Well mine called me EALISPC.

  • @phaedrus17
    @phaedrus17 หลายเดือนก่อน +1

    2:00 is no one going to mention this save by the bighorner?!

    • @ReapeeRon
      @ReapeeRon  หลายเดือนก่อน

      They are great!