Making A Multiplayer Game In Under 72 Hours - Ludum Dare 56 Devlog

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  • เผยแพร่เมื่อ 3 ธ.ค. 2024

ความคิดเห็น • 53

  • @artmanoil
    @artmanoil 8 วันที่ผ่านมา +39

    There was almost no sleep had during this jam

    • @HelperWesley
      @HelperWesley  8 วันที่ผ่านมา +7

      You definitely had a 3 hour nap Saturday afternoon. lol.

    • @Playsomegames19
      @Playsomegames19 8 วันที่ผ่านมา +1

      @@HelperWesley Twinkle Twinkle Little Star helper Wesley is superstar about the world so high diamond like this man or guy

    • @highstakes5260
      @highstakes5260 8 วันที่ผ่านมา +2

      You need to sleep more

    • @HelperWesley
      @HelperWesley  8 วันที่ผ่านมา

      @@highstakes5260 Yes. That is a fact. 😅

    • @stray1239
      @stray1239 7 วันที่ผ่านมา +1

      when is there ever?

  • @RockyMulletGamedev
    @RockyMulletGamedev 8 วันที่ผ่านมา +11

    Honey wake up ! There's a new Helper Wesley video !

  • @cattymations
    @cattymations 8 วันที่ผ่านมา +2

    Really great video as always! Your videos are really entertaining to watch!

  • @thedeepseacat
    @thedeepseacat 8 วันที่ผ่านมา +4

    New video released! :)

  • @usbtypec.
    @usbtypec. 7 วันที่ผ่านมา +1

    3:57 loudest Canadian scream ever recorded

  • @Negreb25
    @Negreb25 8 วันที่ผ่านมา +4

    Wow, looks great! ❤

    • @HelperWesley
      @HelperWesley  8 วันที่ผ่านมา +1

      Art did a REALLY good job! 💪

    • @Negreb25
      @Negreb25 8 วันที่ผ่านมา +1

      @HelperWesley yeeahh

  • @highstakes5260
    @highstakes5260 8 วันที่ผ่านมา +3

    Good Job Mr Wesley, this will soon be your next delta chase

    • @HelperWesley
      @HelperWesley  8 วันที่ผ่านมา +3

      But.... I just made DeltaChase2.... That's supposed to be my new DeltaChase.....
      (Oh no.... if this game gets more popular, and not the one I want to get popular.... IT WOULD BECOME MY NEW DELTA CHASE! 😱)

    • @Playsomegames19
      @Playsomegames19 8 วันที่ผ่านมา +2

      @@HelperWesley 😑😑😑

  • @hoimenam5381
    @hoimenam5381 7 วันที่ผ่านมา +1

    11:15 cool animation

    • @HelperWesley
      @HelperWesley  7 วันที่ผ่านมา

      Art Man Oil is an amazing artist. 💪

  • @kantallive
    @kantallive 8 วันที่ผ่านมา +3

    I love tower defense games. Can you expand the idea and make a full game?

    • @HelperWesley
      @HelperWesley  8 วันที่ผ่านมา

      We.... probably could....
      But I have a bigger Steam game in the works that I really want to get back to. Game jams are a lot of fun, so they keep distracting me from it. 😅

  • @yahiben1735
    @yahiben1735 8 วันที่ผ่านมา +2

    finally!!!!!!!, a new video

  • @Playsomegames19
    @Playsomegames19 8 วันที่ผ่านมา +3

    Hey a new video finally also first me | big fan big fan sir

    • @HelperWesley
      @HelperWesley  8 วันที่ผ่านมา +2

      Finally. 😅 I have 2 more videos worth of content sitting on my computer to use up. lol

  • @mando1570
    @mando1570 วันที่ผ่านมา +1

    you should made the player white as a white cell

    • @HelperWesley
      @HelperWesley  วันที่ผ่านมา

      Well shoot, that would have been a really good idea. 👀

  • @rml1064
    @rml1064 8 วันที่ผ่านมา +2

    Sorry, gentlemen. I'm late, but not missing. 🍷

    • @HelperWesley
      @HelperWesley  8 วันที่ผ่านมา +1

      🍷Gentlemen.

  • @VegeTatoGDeveloper
    @VegeTatoGDeveloper 7 วันที่ผ่านมา +1

    What was the issue exactly of ludum dare website not running gdevelop built-in multiplayer ? The multiplayer is supposed to work on any platform 🤔

    • @HelperWesley
      @HelperWesley  7 วันที่ผ่านมา +2

      The site blocks any external links, not just multiplayer, it wouldn't even let the links to open a url work.

    • @VegeTatoGDeveloper
      @VegeTatoGDeveloper 7 วันที่ผ่านมา +1

      @@HelperWesley oh, that's an issue indeed, I thought it was something related to GDevelop 😅
      Thank you for the explanation ♥ and great job on your submission, looks EPIC ! 💪

  • @noface7842
    @noface7842 7 วันที่ผ่านมา +1

    ...why couldn't you have just linked the two objects together with the link action?

    • @HelperWesley
      @HelperWesley  7 วันที่ผ่านมา

      Uuuuuuuuuhhhhhh...... I just found that linking them with a variable was easier during the rush of the jam. 😅

  • @Don-zo3ts
    @Don-zo3ts 8 วันที่ผ่านมา +2

    Sir do u own the G develop official channel 🤨

    • @HelperWesley
      @HelperWesley  8 วันที่ผ่านมา +1

      No, I just work for the GDevelop company, that's why it's my voice in the videos. 😅

    • @Don-zo3ts
      @Don-zo3ts 8 วันที่ผ่านมา +1

      @HelperWesley Ooo r u a volunteer or a employee

    • @HelperWesley
      @HelperWesley  8 วันที่ผ่านมา +1

      ​@@Don-zo3ts I'm an employee. 👍
      I've been working for them for a few years now.

    • @Don-zo3ts
      @Don-zo3ts 8 วันที่ผ่านมา

      @@HelperWesley how to get a job there ? 🥺

    • @HelperWesley
      @HelperWesley  8 วันที่ผ่านมา +1

      ​@@Don-zo3ts Sorry, I can't really say, I just sort of stumbled in to this position. 😅
      But if you want to work in the game development industry, or work with game engines, all you can really do is get the skills and experience required for the job you want, and keep an eye out for job offers in that field.
      Best of luck with it. 👍

  • @r6scrubs126
    @r6scrubs126 5 วันที่ผ่านมา +1

    wait you didn't actually mention where the game placed in the jam? I feel like that is what these videos are always kind of building up to at the end, but then this one just ended

    • @HelperWesley
      @HelperWesley  5 วันที่ผ่านมา +1

      Not great. 😅
      261st overall, but the only reason we got that high was because Art CRUSHED IT and got 35th in the art category.

  • @Domse65
    @Domse65 8 วันที่ผ่านมา +1

    it seems kinda unplayable in multiplayer since the game state , enemies, traps are not synced

    • @HelperWesley
      @HelperWesley  8 วันที่ผ่านมา +1

      The towers do a lot of the heavy lifting, and since they fire at the same rate on all of the games, and the enemy waves start and move at basically the same rate, it generally works out.
      The position of the players are synched, and so even though they don't tell the other games to trigger traps when they do, them being in the position to trigger a trap on another players game makes it trigger.
      So there will be a couple of enemies that slip through the cracks, but since you can't see the other games, you probably won't ever notice it. 😅🤞

  • @Ryöken17
    @Ryöken17 8 วันที่ผ่านมา +2

    i just don't understand how you managed multiplayer 😑

    • @HelperWesley
      @HelperWesley  8 วันที่ผ่านมา +1

      GDevelop's built in multiplayer lobby system is pretty awesome. It handled all of the networking stuff for me, and I just focused on the game part.
      But it still took 3 days of no sleep, basically neglecting our health and families. Ya know... the usual jam stuff. 😅

    • @Ryöken17
      @Ryöken17 8 วันที่ผ่านมา

      @HelperWesley I meant on a logical aspect, how you managed to synchronize all, you just said " instead of giving all the same version to each player, when the host win, loose or end a wave, all other version synchronized to the first version", yes, but shouldn't it be the opposite? 😶😶😶 They should all merge to one, send to one, not receive from one. 😶

    • @HelperWesley
      @HelperWesley  8 วันที่ผ่านมา

      @@Ryöken17 I just scrambled and came up with the set up on the fly. 😅
      The host is in control of the game and doesn't bother to wait for the other players. So if they kill all of their enemies, they just sit and wait for the host to finish, and if the host finishes first, it forces the other games to delete their enemies and start a new wave at the same time as the host.
      The player positions are being constantly sent, but other than that the only time information is sent is when one of the players places/delete a tower/trap, or when the wave/game ends.
      It's probably not the best system, but it works. lol

    • @Ryöken17
      @Ryöken17 8 วันที่ผ่านมา

      @HelperWesley i heard, host is the only one important, others are faking the game, they doesn't matter... 😶😑

    • @HelperWesley
      @HelperWesley  8 วันที่ผ่านมา +1

      @@Ryöken17 The result of the wave in their game doesn't matter, technically.
      But them placing towers and triggering traps in their game, will place towers and trigger traps in the host's game, helping the host beat the wave, and winning the game for everyone overall.