I tried hybrid falcon and trapper build during ROMEL days many many years ago.. what i can recall is that i used little tree hat for my headgear int+6 and unlock bonus of int+1.. I did eventually stopped playing trapper hunting assault and shifted to genetic
I used to be a Warg Ranger until ROM-specific 4th jobs completely ruined my image of the Hunter Class. I'm glad ROM:C is sticking with 3rd jobs only(for now). I get to relive my Warg Ranger days in a bit fairer environment...hopefully
@@TitanDraugen how you personally feel about the falcon and warg build? Is it a viable build? Is it a strong build? Are you struggling with the damage?
if i remember someone comment on other channel falcon dmg increment is neutral atk modifier > int > dex > atk > refine atk. with atk just pure atk not ranged and physical atk. btw in obt i want build hunter character for falconer. i already do some research and i think maybe we can substitute eod with morpheus ring.
@@ferdikadatu687 oh nice and thanks for the info! I think you should go for the eod instead, the upgraded eod give 10 int total. There's one more weapon that allow the falcon to get additional dmg from matk apart from patk, the weapon is not available in romc yet (it is the next upgraded version of the lyre weapon). The upgraded eod provide matk as well. So if the weapon is implemented in the game later on, the oed has more advantage.
@@NasiKuaCh yeah true, i can see how the falcon build will be in a long run. But then the falcon build can always change tot he trapper build. They have the same build nontheless, just skill set and aesir monument is different.
My max damage for warg build is about 887k Neutral atk, dex, int, refine atk. atk, skill damage% + cc modifier like + dmg to bleed or stun target im still play rom el but that the highest damage you can get
@@JosWa-u5c that's a good info thanks! As foreseen, the damage ceiling of the beast damage is indeed cap. Btw did you manage to use the painful torture bow weapon for the additional matk effect on the beast damage? I think this is the next thing for the beast build to increase their damage further. And also where can you get the bleed debuff in your build? Is there a way to have 100% to inflict bleed effect on your attack? Edit: oh nvm, the warg strike has 100% chace to inflict bleed effect
I tried AIL Blitzer build and it sucked. Blitz miss if low hit, but you have almost no DEX. I believe FA can even do better than that. I really really hope ROMC figures out a way to increase interest in AIL and FA build; it's boring seeing all ADL builds.
@@peppo2022 players use the phreeoni star card for the 100 hit stat, it solve the falcon hit problem and also at the same time increase the falcon dmg with the skill dmg% stat. Or just use any hit stat card in early game for the hit problem.
@@KingSpadeGaming yeah but in the long run, AGI characters will have more than 400 flee (even more than 600 in future patches) so it will be too hard for AIL blitzers to keep up. I just wish they made falcon/warg attacks sure hit.
Auto attack blitzer is way too weak. I also tried this long time ago and it pissed me off cuz i already brought +8 curse lyre and also tier up my ranger suit so i got no choice but to just build a warg striker pure dex and int. It's not as strong as the ADL but can get the job done.
@@Carnage0583 you eventually need to switch to the warg build on 3rd job ranger, mainly because the warg deal higher dmg than the falcon and also has more consistent dmg.
@@Carnage0583 yep. it's also the first thing i tried this CBT and it was disappointing lol i didn't want to go ADL so I just switched jobs completely to sage. in addition to what i said about making it sure hit, they should just change the ATK and REF ATK multipliers to increased INT multiplier and add a new LUK multiplier. That way, it won't affect the ADL builds but will significantly increase the popularity of the AIL blitzer build.
I tried hybrid falcon and trapper build during ROMEL days many many years ago.. what i can recall is that i used little tree hat for my headgear int+6 and unlock bonus of int+1..
I did eventually stopped playing trapper hunting assault and shifted to genetic
@@thomasrodinel the beast need more damage multiplier other than just neutral dmg and int stat.
I used to be a Warg Ranger until ROM-specific 4th jobs completely ruined my image of the Hunter Class. I'm glad ROM:C is sticking with 3rd jobs only(for now). I get to relive my Warg Ranger days in a bit fairer environment...hopefully
@@TitanDraugen how you personally feel about the falcon and warg build? Is it a viable build? Is it a strong build? Are you struggling with the damage?
if i remember someone comment on other channel falcon dmg increment is neutral atk modifier > int > dex > atk > refine atk. with atk just pure atk not ranged and physical atk. btw in obt i want build hunter character for falconer. i already do some research and i think maybe we can substitute eod with morpheus ring.
@@ferdikadatu687 oh nice and thanks for the info! I think you should go for the eod instead, the upgraded eod give 10 int total. There's one more weapon that allow the falcon to get additional dmg from matk apart from patk, the weapon is not available in romc yet (it is the next upgraded version of the lyre weapon). The upgraded eod provide matk as well. So if the weapon is implemented in the game later on, the oed has more advantage.
Ranger trapper or animal build underrated build🔥
ADL only for lazy people👎
@@adhityonugroho913 lessgo!
you have tried deadly snipe?
I think, Trapper build are far more better than Falcon build in ROM. I've tried building a falcon archer before, and it's suck.
@@NasiKuaCh yeah true, i can see how the falcon build will be in a long run. But then the falcon build can always change tot he trapper build. They have the same build nontheless, just skill set and aesir monument is different.
Stalker dagger build guide next please ty
is FA more damage than warg strike?
The skill damage comparison is here 2:02, falcon assault deal 5 times dmg of blitz beat, the warg strike deal 8 times dmg of blitz beat.
Thanks
My max damage for warg build is about 887k
Neutral atk, dex, int, refine atk. atk, skill damage% + cc modifier like + dmg to bleed or stun target im still play rom el but that the highest damage you can get
@@JosWa-u5c that's a good info thanks! As foreseen, the damage ceiling of the beast damage is indeed cap. Btw did you manage to use the painful torture bow weapon for the additional matk effect on the beast damage? I think this is the next thing for the beast build to increase their damage further.
And also where can you get the bleed debuff in your build? Is there a way to have 100% to inflict bleed effect on your attack?
Edit: oh nvm, the warg strike has 100% chace to inflict bleed effect
I tried AIL Blitzer build and it sucked. Blitz miss if low hit, but you have almost no DEX. I believe FA can even do better than that. I really really hope ROMC figures out a way to increase interest in AIL and FA build; it's boring seeing all ADL builds.
@@peppo2022 players use the phreeoni star card for the 100 hit stat, it solve the falcon hit problem and also at the same time increase the falcon dmg with the skill dmg% stat. Or just use any hit stat card in early game for the hit problem.
@@KingSpadeGaming yeah but in the long run, AGI characters will have more than 400 flee (even more than 600 in future patches) so it will be too hard for AIL blitzers to keep up. I just wish they made falcon/warg attacks sure hit.
Auto attack blitzer is way too weak. I also tried this long time ago and it pissed me off cuz i already brought +8 curse lyre and also tier up my ranger suit so i got no choice but to just build a warg striker pure dex and int. It's not as strong as the ADL but can get the job done.
@@Carnage0583 you eventually need to switch to the warg build on 3rd job ranger, mainly because the warg deal higher dmg than the falcon and also has more consistent dmg.
@@Carnage0583 yep. it's also the first thing i tried this CBT and it was disappointing lol i didn't want to go ADL so I just switched jobs completely to sage.
in addition to what i said about making it sure hit, they should just change the ATK and REF ATK multipliers to increased INT multiplier and add a new LUK multiplier. That way, it won't affect the ADL builds but will significantly increase the popularity of the AIL blitzer build.