Tom Vasel is great to get real quick idea if a game is for me or not, but if I want to understand a game, see it's full potenital and see what it's really about... I turn to you for every game. Thanks for doing what you do and putting in the time to play these games from scratch. Fantastic work.
Your delivery is very clear and you have good energy while explaining, it keeps me engaged. So many tutorial videos sound like the host is on Xanax and I just get too bored listening to them to even concentrate.. Great job! can't wait to try this game out with the wife later.
Bought this game and LOVE IT. Thank you so much for the recommendation and the run through. I even enjoy LOSING to this game! Btw, I think there's a big advantage to having a Navigator in the game. We lost three times without him and then won twice in a row with him. Anyway, I love your channel and am very much enjoying tabletop gaming with my wife and friends now. Keep up the good work!
Love your runthroughs, you've got a new subscriber! Glad to see this game is different enough from Forbidden Island to make it a new experience. Worth picking up.
Great video, although the storm moves in the opposite direction than you're calling. If you move the eye of the storm to the right, the storm moves to the right, and the tile that was in the right of the eye moves left. So the tile moved left, the storm right :)
Actually, the rulebook says to do it just like it was presented in the video. If a card has one block with a left arrow, then you move one block left. It's quite clear in the diagrammed steps.
The power he has allows to remove up to 2 sand from one tile for 1 action... he used it in his 3rd action... the 4th action he could either remove up to 2 sand from the tile he's on or from the an adjacent tile... none of those tiles have 2 sand so he can only remove 1 sand on his 4th action
On Jen’s first turn, around 11:15, the storm was already as far left as it could go, but shouldn’t sand tiles have been placed on the tiles to the right?
thank you so much 1ns again! love your walk throughs :-) I dont understand the consept of the clues though.... if its random placing on the grid. how can the clues work?
It's not that there is a card that when you turn it up the piece is shown or anything like that. Two cards show the column and row of the piece. Wherever they show, you put the piece there. So whichever space the two point toward, that's where it will magically appear in that particular game. Watch a couple of minutes into his extended play video and you'll see how the first piece is 'discovered.' An example: The propeller clue for the Row it's in is the top left tile. Then you find the propeller clue for Column in the bottom right tile. That would mean the propeller will be placed on the top right tile, because that's where that row and column would intersect. There's nothing actually on that top right card showing a propeller, it's just the clues that get turned over and show where it 'should' be in that game. So you dig there and just get the propeller. I hope that helps explain it. :)
+vangelis agathokleous one of the tiles points left and right, the other tile points up and down. No matter where they are - they'll intersect at some point. There is an icon on the tiles to make sure you don't have both of them pointing up and down or both going left and right. Make sense?
+SkipSandwichDX1 So there is an icon on the tile making it so that there is only one correct orientation (aka the tile has a top and a bottom). Because of this one part clue will always point up and down - designating an entire column. Another will always point side to side - designating an entire row. Any column and any row will always intersect on one space. This space is where the part goes.
It's not that there is a card that when you turn it up the piece is shown or anything like that. Two cards show the column and row of the piece. Wherever they show, you put the piece there. So whichever space the two point toward, that's where it will magically appear in that particular game. Watch a couple of minutes into his extended play video and you'll see how the first piece is 'discovered.' An example: The propeller clue for the Row it's in is the top left tile. Then you find the propeller clue for Column in the bottom right tile. That would mean the propeller will be placed on the top right tile, because that's where that row and column would intersect. There's nothing actually on that top right card showing a propeller, it's just the clues that get turned over and show where it 'should' be in that game. So you dig there and just get the propeller. I hope that helps explain it. :)
It's not that there is a card that when you turn it up the piece is shown or anything like that. Two cards show the column and row of the piece. Wherever they show, you put the piece there. So whichever space the two point toward, that's where it will magically appear in that particular game. Watch a couple of minutes into his extended play video and you'll see how the first piece is 'discovered.' An example: The propeller clue for the Row it's in is the top left tile. Then you find the propeller clue for Column in the bottom right tile. That would mean the propeller will be placed on the top right tile, because that's where that row and column would intersect. There's nothing actually on that top right card showing a propeller, it's just the clues that get turned over and show where it 'should' be in that game. So you dig there and just get the propeller. I hope that helps explain it. :)
This looks more interesting to me then the Island but I have one worry and that's the lastability of the game. A good number of alternate characters with different abilities is nice for bringing change of pace but I wonder if that will keep it interesting enough to bring out to the table again after a couple of plays.
I love your runthroughs! I've been trying watch every runthrough to plan out my next board game for the family. But! I'm having a really hard time finding THE next one. Maybe you can help? We want something a little more complex and difficult than pandemic and forbidden desert, also I'm looking for strictly co op games. Any suggestions?
well the easiest thing would be to add expansions to pandemic, that up the complexity. pandemic legacy does the same thing. but if you want something totally new and different as a step up, maybe thunderbirds (same designer as pandemic & desert), or space cadets away missions?
When Wil Wheaton's Tabletop channel did this game, they seemed to understand the storm movement as the inverse of how you understood it.... I guess I'll have to get the game to see which is right!Great run-through, though! Kudos. I'm definitely getting this game.
Spartiatai300 Yeah, I noticed that when I bought the game and checked the rules. Honestly, it would be MUCH easier to play it the way they did on Tabletop, so I'm glad it isn't that way. I enjoy the challenge provided by playing it correctly. This is a GREAT game.
Spartiatai300 No, I haven't tried Island yet. Actually, I still haven't tried the grand-daddy: Pandemic. That's probably going to be my next co-op, since everyone seems to love it.
then you haven't found a part yet because you have to find a card indicating a row and a column. if you've found 2 rows but no columns you haven't found anything yet. when you eventually find a column, then you've got the location of 2 pieces :)
Any reason why you played the Meteorologist (white) and Engineer (red) roles and yet used the green (Explorer) and blue (Water Bearer) pawns? Made it a bit confusing.
Made it extremely confusing for me. The colour indicates the special powers. The player card is just there for reference. You sort of get used to these coloure. Explorer is always green. Archeologist or engineer is always red. Navigator yellow. Black pawns moves through sunk or blocked tiles. You get used to it.
Hey! Awesome clear gameplay run through! Thanks for that :) Two questions: 1-If you are on a tile that moves due to the storm, do you move with that tile? 2-if you are on a tile that has sand on it already, then a second sand is placed on that tile, what happens to you? Maybe you talked about this and I just totally missed it :) Thanks!
1) you go for a ride... move along with the tile :) 2) on you rnext turn, you can't move and have to dig yourself out (if someone else hasn't already done so)
keep watching... she shows up from time to time. most notably in my videos for Escape the Curse of the Temple, and the video I devoted to the Gamer Glass pieces she makes: Gamer Glass
You are most definitely playing it wrong. We have become experts in Forbidden Island, always winning on Elite with any pawns and winning on legendary with powerful pawns. This game we can't beat even on novice.
According to the rules you can excavate an adjacent tile, why then do you move to an adjacent before you flip it over. That seems like a waste on an action especially for edge tiles
Tom Vasel is great to get real quick idea if a game is for me or not, but if I want to understand a game, see it's full potenital and see what it's really about... I turn to you for every game. Thanks for doing what you do and putting in the time to play these games from scratch. Fantastic work.
Your delivery is very clear and you have good energy while explaining, it keeps me engaged. So many tutorial videos sound like the host is on Xanax and I just get too bored listening to them to even concentrate.. Great job! can't wait to try this game out with the wife later.
In the turn around 15:00, Jen should have checked 4 cards and drawn 4 for the storm, as the storm track had moved up :)
i think you're great at explaining board games!
Thank you. Started the video on my phone and finished both on my son's laptop. 😂❤ we enjoyed watching you play then we finally won. 🎉🎉
Bought this game and LOVE IT. Thank you so much for the recommendation and the run through. I even enjoy LOSING to this game! Btw, I think there's a big advantage to having a Navigator in the game. We lost three times without him and then won twice in a row with him. Anyway, I love your channel and am very much enjoying tabletop gaming with my wife and friends now. Keep up the good work!
Love your runthroughs, you've got a new subscriber! Glad to see this game is different enough from Forbidden Island to make it a new experience. Worth picking up.
Great video, although the storm moves in the opposite direction than you're calling. If you move the eye of the storm to the right, the storm moves to the right, and the tile that was in the right of the eye moves left. So the tile moved left, the storm right :)
ah! i suppose it doesn't matter as long as we're consistent :)
***** I had to re-read and the video has it correct.
No, he is suppose to move the storm not the tiles but since he did it consistently it didint do any harm :)
Bliciant Ruiz He didn't do it consistently tho
Actually, the rulebook says to do it just like it was presented in the video. If a card has one block with a left arrow, then you move one block left. It's quite clear in the diagrammed steps.
i so totally love these little corrections in text fields.
@12:30 couldn't you have removed an additional sand? Or can you only do two sand on the same tile (or once per turn)?
The power he has allows to remove up to 2 sand from one tile for 1 action... he used it in his 3rd action... the 4th action he could either remove up to 2 sand from the tile he's on or from the an adjacent tile... none of those tiles have 2 sand so he can only remove 1 sand on his 4th action
Wow, the mechanics of this game are SO good!
Dammit Rahdo, you're costing me a fortune in games! xD
On Jen’s first turn, around 11:15, the storm was already as far left as it could go, but shouldn’t sand tiles have been placed on the tiles to the right?
you only place sand on tiles you actually move, if you don't move you don't place sand
15:12 "and now we draw the three cards" EXCEPT your storm counter says you should've drawn FOUR! :D
oops! note added :)
Since watching your videos I've got Forbidden Island, Pandemic, and I'll be getting Forbidden Desert too
seems tons better than forbidden island
Sounds like an awesome game to play, i want it so badly! So far i played Pandemic and Forbidden Island and it was a blast!
Andrey Latinsky Yes Master of Puppets
Love the new sign haha ;) Great Runthrough.
thank you so much 1ns again! love your walk throughs :-) I dont understand the consept of the clues though.... if its random placing on the grid. how can the clues work?
It's not that there is a card that when you turn it up the piece is shown or anything like that. Two cards show the column and row of the piece. Wherever they show, you put the piece there. So whichever space the two point toward, that's where it will magically appear in that particular game. Watch a couple of minutes into his extended play video and you'll see how the first piece is 'discovered.' An example: The propeller clue for the Row it's in is the top left tile. Then you find the propeller clue for Column in the bottom right tile. That would mean the propeller will be placed on the top right tile, because that's where that row and column would intersect. There's nothing actually on that top right card showing a propeller, it's just the clues that get turned over and show where it 'should' be in that game. So you dig there and just get the propeller. I hope that helps explain it. :)
if the tiles are placed random how do you know the clues point in the right direction ??
+vangelis agathokleous one of the tiles points left and right, the other tile points up and down. No matter where they are - they'll intersect at some point. There is an icon on the tiles to make sure you don't have both of them pointing up and down or both going left and right. Make sense?
+Andrew Hermansen I came to this video looking for this comment, still doesn't make sense to me :/
+SkipSandwichDX1 So there is an icon on the tile making it so that there is only one correct orientation (aka the tile has a top and a bottom). Because of this one part clue will always point up and down - designating an entire column. Another will always point side to side - designating an entire row. Any column and any row will always intersect on one space. This space is where the part goes.
It's not that there is a card that when you turn it up the piece is shown or anything like that. Two cards show the column and row of the piece. Wherever they show, you put the piece there. So whichever space the two point toward, that's where it will magically appear in that particular game. Watch a couple of minutes into his extended play video and you'll see how the first piece is 'discovered.'
An example: The propeller clue for the Row it's in is the top left tile. Then you find the propeller clue for Column in the bottom right tile. That would mean the propeller will be placed on the top right tile, because that's where that row and column would intersect. There's nothing actually on that top right card showing a propeller, it's just the clues that get turned over and show where it 'should' be in that game. So you dig there and just get the propeller. I hope that helps explain it. :)
It's not that there is a card that when you turn it up the piece is shown or anything like that. Two cards show the column and row of the piece. Wherever they show, you put the piece there. So whichever space the two point toward, that's where it will magically appear in that particular game. Watch a couple of minutes into his extended play video and you'll see how the first piece is 'discovered.'
An example: The propeller clue for the Row it's in is the top left tile. Then you find the propeller clue for Column in the bottom right tile. That would mean the propeller will be placed on the top right tile, because that's where that row and column would intersect. There's nothing actually on that top right card showing a propeller, it's just the clues that get turned over and show where it 'should' be in that game. So you dig there and just get the propeller. I hope that helps explain it. :)
This looks more interesting to me then the Island but I have one worry and that's the lastability of the game. A good number of alternate characters with different abilities is nice for bringing change of pace but I wonder if that will keep it interesting enough to bring out to the table again after a couple of plays.
I love your runthroughs! I've been trying watch every runthrough to plan out my next board game for the family. But! I'm having a really hard time finding THE next one. Maybe you can help? We want something a little more complex and difficult than pandemic and forbidden desert, also I'm looking for strictly co op games. Any suggestions?
well the easiest thing would be to add expansions to pandemic, that up the complexity. pandemic legacy does the same thing. but if you want something totally new and different as a step up, maybe thunderbirds (same designer as pandemic & desert), or space cadets away missions?
You are the diagonal guy lol... you are playing with the archaeologist power; but that person is red... love the video though!
The hairy arm explained the game well.
When Wil Wheaton's Tabletop channel did this game, they seemed to understand the storm movement as the inverse of how you understood it.... I guess I'll have to get the game to see which is right!Great run-through, though! Kudos. I'm definitely getting this game.
+Mentat1231 yup, as long as you're consistent about how you read the cards, it can work fine either way
+Mentat1231 Just to let you know they did it wrong on Tabletop. They also excavated areas which they weren't standing on. So yeah...
Spartiatai300
Yeah, I noticed that when I bought the game and checked the rules. Honestly, it would be MUCH easier to play it the way they did on Tabletop, so I'm glad it isn't that way. I enjoy the challenge provided by playing it correctly. This is a GREAT game.
Mentat1231 Have you also played Forbidden Island? I think Forbidden Desert is probably better mechanically being essentially a 2.0 version.
Spartiatai300
No, I haven't tried Island yet. Actually, I still haven't tried the grand-daddy: Pandemic. That's probably going to be my next co-op, since everyone seems to love it.
What happens if both clue cards for a single airplane part are excavated and are in the same row or column? How do you figure out the part location?
then you haven't found a part yet because you have to find a card indicating a row and a column. if you've found 2 rows but no columns you haven't found anything yet. when you eventually find a column, then you've got the location of 2 pieces :)
heyyyy new upgraded sign!
Great vid u really helped
Any reason why you played the Meteorologist (white) and Engineer (red) roles and yet used the green (Explorer) and blue (Water Bearer) pawns?
Made it a bit confusing.
Made it extremely confusing for me. The colour indicates the special powers. The player card is just there for reference. You sort of get used to these coloure. Explorer is always green. Archeologist or engineer is always red. Navigator yellow. Black pawns moves through sunk or blocked tiles. You get used to it.
Hey! Awesome clear gameplay run through! Thanks for that :) Two questions:
1-If you are on a tile that moves due to the storm, do you move with that tile?
2-if you are on a tile that has sand on it already, then a second sand is placed on that tile, what happens to you?
Maybe you talked about this and I just totally missed it :)
Thanks!
1) you go for a ride... move along with the tile :)
2) on you rnext turn, you can't move and have to dig yourself out (if someone else hasn't already done so)
***** Thanks!
This is on my insta-buy list. Just need someone to have it in stock.
On Jen's second turn, shouldn't she have used her special power to peek at *four* sand cards, since the level had moved up to 4, on your turn, before?
+Greg Heilers if that was around the 15 minute mark, it was already noted... thanks
I got my copy last week, all the cards were missing so I can't play yet.
"Things are starting to be a little bit hairy"...no more than your hand. :P
My game version didnt come with the White Meteorologist Player Card
+SuperQBoi i'm reckon if you contact the publisher, they'll send out a replacement. most publishers do :)
And where exactly is Jenn, Rahdo ??? Always HEAR about her. Never SEE her. My guess is she's a mannequin ala that famous "Scarce Tactics" episode.
keep watching... she shows up from time to time. most notably in my videos for Escape the Curse of the Temple, and the video I devoted to the Gamer Glass pieces she makes: Gamer Glass
20:00 Things starting to get a bit hairy. Your arm? ;) Just joking.
Where is Jen?!?!?
jen.rahdo.com
So, if you are the archeologist (red) and the meteorologist (white), why are you using blue and green pawns?
Great video, btw :)
jen and I ALWAYS play blue and green, regardless of game role :)
***** why? lucky colors?
Arrow Catcher Games just faves. actually jen's fav is purple, but most games don't provide that option
Maybe im playing it wrong but this game is weary easy :-)
You are most definitely playing it wrong. We have become experts in Forbidden Island, always winning on Elite with any pawns and winning on legendary with powerful pawns. This game we can't beat even on novice.
@@annasoldatova6739 Hmm i dont understand then.......i checked a dozen times the rules and i cant find anything playing wrong...
doesn't your turn end when you excavate
Do they live?!? AHHH!
This was apparently a major problem. This is the 4th occurance I've heard.
Hello its me
actually it 2 to 5 plaryers
this play Hard
According to the rules you can excavate an adjacent tile, why then do you move to an adjacent before you flip it over. That seems like a waste on an action especially for edge tiles
nope, you can remove sand from an adjacent tile, but to excavate, you must be standing *on* the tile itself...
You got hairy arms.
LOL yes i do, and ironically i'm also going bald!