This looks stunning. I'm using the Kiri Engine for Splatting. Gave me the best results after trying out a bunch of apps. Especially the point cloud cleaning tools are prettty clever. But it seems like I gotta have to check out LumaAI again. Good on you, man. Looking forward to your progress with this.
unfortunately what makes it look so good is exactly what would make it pretty average as a regular 3D texture :( Hopefully someone very smart might come along and work out how to average the colour/spatial data into a way that works
@@tomcattermole1844 hmmm ur words make me want to study more about it 😅 I'll do some research about it 🔥🔥🔥 I'm also learning about making vr environments so yeah 👍🏻
@@statedfire02 yess I've been following their updates I feel like not just their textures but the motion blur and lighting also plays a major role in their realism imo
@@godofeternals Yea man the really understood & applied what the reality actually looks like, i notice one thing that whole lighting is grey-ish & dim , ofcourse no overuse of reflections
check out the full cinematic using these scans here! th-cam.com/video/vYBAIg7YH8M/w-d-xo.htmlsi=h2ZgyxLqS8HZJO4z
This looks stunning. I'm using the Kiri Engine for Splatting. Gave me the best results after trying out a bunch of apps. Especially the point cloud cleaning tools are prettty clever. But it seems like I gotta have to check out LumaAI again. Good on you, man. Looking forward to your progress with this.
Nice job, looks great!
looks real good bruv
thank you!
Holy shit if this was a game with this lut would be revolutionary
@@jamiecropley such as?
This is awesome
Keep it up looking awesome
Are you planning to publish a tutorial?
imagine if this kind of tech is used in games for textures ... they would look so realistic !!!
unfortunately what makes it look so good is exactly what would make it pretty average as a regular 3D texture :(
Hopefully someone very smart might come along and work out how to average the colour/spatial data into a way that works
@@tomcattermole1844 hmmm ur words make me want to study more about it 😅 I'll do some research about it 🔥🔥🔥 I'm also learning about making vr environments so yeah 👍🏻
Unrecord bro
@@statedfire02 yess I've been following their updates I feel like not just their textures but the motion blur and lighting also plays a major role in their realism imo
@@godofeternals
Yea man the really understood & applied what the reality actually looks like, i notice one thing that whole lighting is grey-ish & dim , ofcourse no overuse of reflections
Hi, thanks. Possible export to fbx or obj ?
Can you explain your process for capturing this? Did you use a tutorial?
no tutorial used - just followed a traditional photogrammetry method for capturing the data.
Looks clean. Any plans to make the scan available to DL?
thanks! no plans yet...I just finished a little cinematic using the scans. check it out :) th-cam.com/video/vYBAIg7YH8M/w-d-xo.htmlsi=h2ZgyxLqS8HZJO4z
really good! makes me excited to test this as well!
was the process of importing the scene easy?
cheers and keep up the great work!
the import process was only a few clicks, really remarkable. give it a try!
Which part is using luma ai?
Wow. What's the file size like on a scene like this?
do you using 360 camera or just a phone camera ?
go pro!
I do not understand, what did you actually do?
Did you use some pluing or preset for this camera shake ?
it's just a blueprint I made, nothing fancy
@@jrffe looks great, would love to bé able to do the same for the game i'll never make haha
Then play the level iin vr... its like youre there
Welcome to the matrix...
Put a third person charcter in and walk around!
Which plugin are you using in Unreal
the luma ai unreal plugin, I believe they just updated it in the last 48 hours.