Damage numbers are there to size attacks. Or at least it does that for me. You don't know how much dmg you're doing in relation to the monster's health, but you do for attacks in relation to each other. There could be an argument for consolidating numbers for multi-hits and combos, maybe, but I don't see getting rid of numbers altoguether
My argument would be why do you need to know the size of the number if you have no idea what that number is doing, I like the numbers being there dont get me wrong I just think they are just for visuals then actual use.
Damage numbers are there to size attacks. Or at least it does that for me. You don't know how much dmg you're doing in relation to the monster's health, but you do for attacks in relation to each other. There could be an argument for consolidating numbers for multi-hits and combos, maybe, but I don't see getting rid of numbers altoguether
My argument would be why do you need to know the size of the number if you have no idea what that number is doing, I like the numbers being there dont get me wrong I just think they are just for visuals then actual use.
@@LordMadzington You don't know exactly what its doing, but you do know if what you're doing does more or less than whatever else you're doing
Otherwise how would you know that this combo followed by that combo works better than the other combo with a focus finisher