SMA2 All Yoshi Coins Cutscene in SMW
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- เผยแพร่เมื่อ 27 ส.ค. 2024
- This is my recreation of the Super Mario Advance 2 All Yoshi Coins cutscene in SNES Super Mario World, done on request for LadiesMan217: / @ladiesman217 . It makes use of a framework patch I created to handle cutscenes like this. There are some discrepancies between this and the actual cutscene, but those are either because of hardware differences between SNES/GBA, engine differences between SMW and SMA2, things that would be too obnoxious to recreate, or other reasons.
Here is my patch that allowed me to do this: www.dropbox.co...
Notes:
- The sprite tiles disappearing partially during the coin deluge is due to sprite overdraw and is a hardware limitation. The SNES can only display 32 sprite tiles on the same scanline and I had to spawn as many coins as possible to keep the cutscene in sync with the music.
- At most, there are 38 coins on screen using 2 16x16 tiles each (76/128 sprite tiles total). That's far more objects than can be supported by any of SMW's sprite types.
- I did not need the SA-1 patch to pull this off, although this cutscene is compatible with that patch. This footage was recorded on a copy of SMW without that patch applied.
Imagine seeing this in Super Mario All-Stars + Super Mario World!
That would be so cool! 🤩
Imagine shutting up because nobody cares.
Imagine coming up with an original comment instead of spamming the same thing
@@AgentLazarus imagine leaving TH-cam completely
@@gab2022-bichosbichos @CyborgGPT the only comeback you had was when your dad came back on your face when you were 8 yrs old and gave you PTSD and caused you to obsess over men snd feel aftracted to them. How many years did they imprison him for that? Did your family vmeven report it or did you like it too much
Loving this one! It's so plain to see that it brings SMW to its absolute limit (with the sprite flickering and what not). Yet it still somehow miraciulously works and looks nice. Really great job!
Prior to working on this, this cutscene was one of those "how the heck am I going to pull that off" sort of things, since it looked like there were hundreds of falling coins on screen in the GBA version. It was definitely an interesting problem solving exercise. Probably the craziest thing about this cutscene, besides the sheer amount of falling coins, is that I didn't need the SA-1 patch to make it run full speed.
Is not Unused Sma2 cutscene?
@@viacominternational1000 It's not actually unused, since you can unlock it in SMA2 by collecting all Yoshi Coins.
I love it! I did notice that there was no shrinking or squashing sprites, but apart from that, i find this to be a great cutscene, especially as the music is HD compared to the low quality GBA noises!
I'm glad you like it!
Also, yeah, the SNES lacks the ability to do sprite scaling in hardware (besides mode 7, which wouldn't work well for this), so I had to leave those effects out. As for the music, this port of it was done by LadiesMan217, who is one of the more talented music porters on SMWCentral. If you're interested, he's been making a lot of higher quality versions of various NES/SNES/GBA Mario songs on his channel recently: th-cam.com/users/LadiesMan217videos
@@Yoshifanatic1 imagine smb deluxe ending in the original smb
I like how you even edited the way the bros walk as they enter the screen. That’s some extra nice attention to detail
Thanks! Although, I don't think I modified that, but the way I implemented the movement is interesting. Mario is the actual player sprite, set to act as if left is held on the D-pad. Luigi is a cutscene sprite programmed to be at the opposite X position as Mario. You could think of it like a mirror reflection effect with how it works.
@@Yoshifanatic1 ohhh alright that makes sense. That’s pretty cool too!
This is how it looks like when you collect every Dragon Coins.
Amazing work!
Thanks!
SMWA2
This is a nice scene
Thanks!
So cool!
You forgot the part where luigi throws mario masks
No, I didn't. You're thinking of the "All Exits" cutscene.
Fantasic job with this. How you do that?
Perfect!
Now about adding back in SMA2 Luigi......
And green Mario… (The design not in allstars or advance)
wow 😮
Same as Super Mario Bros Advance 2
Hah
Tyuiop