Street Fighters Garbage Super (6.25% of the time)

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  • เผยแพร่เมื่อ 2 ธ.ค. 2024

ความคิดเห็น • 108

  • @MitoNova583
    @MitoNova583 ปีที่แล้ว +91

    it's funny how Birdie's optimized custom combo is visually just his The Birdie super but more

  • @slamtown1903
    @slamtown1903 ปีที่แล้ว +284

    Most people don't even know you can do this, now I'm screwed

    • @TheCJRhodes
      @TheCJRhodes ปีที่แล้ว +39

      yeah, how do i hide this video from my fightcade opponents?

    • @Rugalbernstein777
      @Rugalbernstein777 ปีที่แล้ว +2

      🤣🤣🤣🤣 Its still not possible tô realistically mash out of it without a macro turbo controller however só its a good way tô expose macro scrubs 🤣🤣🤣

    • @slamtown1903
      @slamtown1903 ปีที่แล้ว +24

      @@Rugalbernstein777 the video literally explains how its possible without turbo though

    • @Rugalbernstein777
      @Rugalbernstein777 ปีที่แล้ว +6

      @@slamtown1903 Yes but its RNG and even then very few people can legit mash out even on the 6.25% bit which is the best case scenario (or in alpha 1 which is easier) so if someone can get out of it almost all the time, its most likely a macro anyway.

    • @slamtown1903
      @slamtown1903 ปีที่แล้ว +11

      @@Rugalbernstein777 I dont think its a very good mentality to assume everybody that's doing something impressive is cheating

  • @shadedrob137
    @shadedrob137 ปีที่แล้ว +68

    My Dad flipped back in the day when we were taking turns against the arcade on max difficulty. My old man somehow got this Super Attack on Zangief and was about to finally get us on the next level. Then, the Gief broke the stun and SPD'd Birdie into a continue screen. We were truly shocked...

  • @rogeriodelima6397
    @rogeriodelima6397 ปีที่แล้ว +240

    Shermie from kof 2002 also has a mash to go away super, it's one of her command grab supers. It's very easy to escape, but if you don't it's an instakill

    • @prof.laytonfan764
      @prof.laytonfan764 ปีที่แล้ว +37

      Yeah I’m glad they got rid of that super in KOF XV. Unless you didn’t know how the super worked, it would never kill anyone.

    • @masterdoge7219
      @masterdoge7219 ปีที่แล้ว +34

      Honestly, it's crazy that, out of all characters, Shermie had two troll supers like that. This one in normal form and the Level 3 in Orochi form, that she can just self KO. You'd think that that would be something to happen to a character like Shingo, but no, Shermie got those for absolutely no reason. Guess at least the self KO one aged well with the LTG meme.

    • @Ramsey276one
      @Ramsey276one ปีที่แล้ว +1

      Granblue Fantasy Versus
      Ladies immediately reminded me of THAT!

    • @tedjomuljono3052
      @tedjomuljono3052 ปีที่แล้ว +6

      not really mashing but Darun's LV3 in the SFEX games is an instant kill unless the opponent presses the correct buttons to "counter" it

    • @tammid8423
      @tammid8423 ปีที่แล้ว

      ​​@@tedjomuljono3052f they guess wrong too much its a guaranteed ko tho

  • @rampant1apart
    @rampant1apart ปีที่แล้ว +35

    Oh man. I thought it was a special canned dizzy animation just for visual appeal. I didn’t realize it was just a regular dizzy state! 😂

  • @kholdkhaos64ray11
    @kholdkhaos64ray11 ปีที่แล้ว +97

    This channel never ceases to fascinate me with its content and neat factoids.

  • @ZappBranniglenn
    @ZappBranniglenn ปีที่แล้ว +44

    His name is Birdie, but I'd say he's Over Par, even if he had a normal super.

    • @absoul112
      @absoul112 ปีที่แล้ว +3

      I see what you did there

    • @metallsnubben
      @metallsnubben ปีที่แล้ว +7

      Bogie

    • @StarkMaximum
      @StarkMaximum ปีที่แล้ว +8

      Given that some animations have him picking his nose, I imagine he's no stranger to bogies.

  • @Dr.Livingdark
    @Dr.Livingdark ปีที่แล้ว +83

    This is why I play Twelve, him being trash is completely consistent.

    • @forcrit2562
      @forcrit2562 ปีที่แล้ว +2

      Unless you pick X Morph...

    • @Dr.Livingdark
      @Dr.Livingdark ปีที่แล้ว +15

      @@forcrit2562 true, but many of these characters rely on either EX specials or supers, neither of which Twelve is capable of doing

    • @shallotonions3296
      @shallotonions3296 ปีที่แล้ว +13

      ​@@forcrit2562 X-Morph (X.C.O.P.Y) is probably Twelve's worst Super option even though he doesn't have to play as Twelve unless it's a mirror match during SAIII

    • @phorchybug3286
      @phorchybug3286 10 หลายเดือนก่อน +1

      I just think he's awesome.

    • @MitoNova583
      @MitoNova583 หลายเดือนก่อน

      @@forcrit2562and lose out on an actually good super in SA1?

  • @michaelmccoy1794
    @michaelmccoy1794 ปีที่แล้ว +3

    5:25 GoldLewis's brother--the burger sheriff--looking on in the background!

  • @millerwrightt
    @millerwrightt ปีที่แล้ว +16

    Love how you connected this oddity to actual decisions in modern games. Great video as always!

  • @vahallen9876
    @vahallen9876 ปีที่แล้ว +13

    This was a pleasant and interesting video, thanks for the content
    Also, damn Birdie let himself go in SFV holy shit

  • @shinsmoke
    @shinsmoke ปีที่แล้ว +3

    I'm glad to see a video based on this, I've learned about this a good while back when I seen the AI recovered quickly from it's dizzy animation, which is why I only used both his level 1 and 2 of "The Birdie".

  • @AutismusMaximus1
    @AutismusMaximus1 ปีที่แล้ว +9

    Typically older games weren't built with a pro scene in mind.

  • @souljasleet
    @souljasleet ปีที่แล้ว +20

    If you are a Mario party masher you are getting out everytime

  • @seedmole
    @seedmole ปีที่แล้ว +6

    Always blows my mind to see how early the Alpha series came out

  • @pokeshark
    @pokeshark ปีที่แล้ว +4

    I love Alpha2 and really appreciate that you do these videos about its quirks.

  • @MrOnboard
    @MrOnboard ปีที่แล้ว +9

    This dude never misses. I hope one day he covers other fighting games in this depth.

  • @HQRubbish
    @HQRubbish ปีที่แล้ว +6

    6.25% of the time I leave a funny comment.

  • @harryvpn1462
    @harryvpn1462 ปีที่แล้ว +7

    Last time I was this early sf5 had 8 frames of delay

  • @gryphon885
    @gryphon885 ปีที่แล้ว +22

    Apparently I can comment before this video is even done rendering. Neat!

  • @OpoumConsumer
    @OpoumConsumer หลายเดือนก่อน

    Leaving opponent in escapable stun while performing a super is such a Birdie thing to do

  • @swissmagic
    @swissmagic ปีที่แล้ว +1

    love all the videos on retro street fighter, not so much on the newer titles tho, keep it up!

  • @azmodanpc
    @azmodanpc ปีที่แล้ว +1

    Never mind me. I’m here for the doom metal soundtrack in the background

  • @chilidaddy1117
    @chilidaddy1117 ปีที่แล้ว +2

    Having to mash out of stun/stagger might be my most hated fg mechanic ever tbh, the number of accidental inputs I've gotten out of it...

  • @residentmemeinspector4157
    @residentmemeinspector4157 ปีที่แล้ว +2

    Thanks for reminding me how obnoxious biteloops are

  • @brothatsneat6231
    @brothatsneat6231 ปีที่แล้ว +5

    Oh how I love thinking

  • @c.conga11
    @c.conga11 ปีที่แล้ว +2

    Also Jin from Blazblue had ice attacks that forced you to try to mash out of them

  • @duo317
    @duo317 ปีที่แล้ว +9

    Blazblue used to have a mash to escape combo with Jin's ice.

    • @queenkoopaxxx
      @queenkoopaxxx ปีที่แล้ว +5

      in persona 4 arena you can mash out of freeze attacks

  • @gyytgy3330
    @gyytgy3330 ปีที่แล้ว +1

    I’ve become really interested in RNG characters like Shingo recently

  • @nullno3722
    @nullno3722 ปีที่แล้ว +8

    Magneto in MvC2, if you don't mash out of his magnetic grab into super, you'll eat 60-65% damage.

  • @Ramsey276one
    @Ramsey276one ปีที่แล้ว +1

    Lemme remember Golf..
    -3 Albatross
    -2 Eagle (SF1 SFA)
    -1 Birdie (see above)
    +1 Bogey
    And the Lv3 hits ...FIVE TIMES?

  • @Ramsey276one
    @Ramsey276one ปีที่แล้ว +1

    I have been watching a certain TH-cam channel making SFA3 Rose into Lisa Lisa and Zangief into borderline Wuxia
    This video dropped at a great time

  • @lordjimbo2
    @lordjimbo2 ปีที่แล้ว +12

    SFA2 is one of those games that about fifty thousand people LOVE and can't stop talking about and everyone else remembers as being a comically broken mess.

    • @clementnunes5070
      @clementnunes5070 ปีที่แล้ว +7

      We can love broken mess ! I personnally do >

    • @AzureSymbiote
      @AzureSymbiote ปีที่แล้ว +3

      And people who brag about Alpha 2 often rag on Alpha 3 for being broken.

    • @mostverticalproductions4808
      @mostverticalproductions4808 10 หลายเดือนก่อน

      I'd play Alpha 2 over any of the SF2 titles any day of the year.

    • @Bloodlyshiva
      @Bloodlyshiva 5 หลายเดือนก่อน

      And yet it was an improvement over Alpha 1.

  • @DioDCynic
    @DioDCynic ปีที่แล้ว +7

    I'm a normal fighting game player, I see a new TheoryFighter video and I just click!

  • @CCandthebeartankexpress
    @CCandthebeartankexpress ปีที่แล้ว

    good stuff. you should prolly have an entire video on asuka from strive, or just an in depth look at how certain item characters stay balanced despite factors of rng.
    i can imagine that would take awhile.

  • @KingJaeTV
    @KingJaeTV ปีที่แล้ว

    4:24 What is that damage!?

  • @bunnybreaker
    @bunnybreaker ปีที่แล้ว

    Had my suspicions, but never realised this back in the day, since I nor my friends liked playing as Birdie.

  • @AuntBibby
    @AuntBibby ปีที่แล้ว +4

    i like birdie hes like a bulldog

  • @arktype586
    @arktype586 ปีที่แล้ว +11

    Same energy as having moves that are negative on hit😅

    • @no64256
      @no64256 ปีที่แล้ว +7

      Or overheads that whiffs on crouching opponents

    • @assassinonprozac
      @assassinonprozac ปีที่แล้ว +7

      Or Dee Jay’s force stand move that whiffs on crouchers.

  • @PragmaticAntithesis
    @PragmaticAntithesis ปีที่แล้ว +22

    Mashing out of combos is a universal mechanic in Super Smash Bros. In fact, there are two types: DI, where pressing the stick in a certain direction will change your opponent's knockback; and SDI, where mashing the stick between directions causes your character to move while in hitlag.

    • @Lyoko1309
      @Lyoko1309 ปีที่แล้ว +7

      In this case, there's another, more apt comparison: the stun after getting your shield broken can be mashed to make it end faster. Imagine someone had a move that always broke shields, but then had so much recovery afterwards that you could get out sometimes.

    • @Orbrun
      @Orbrun ปีที่แล้ว +4

      actually only SDI is universal in smash. smash 64 did not have directional influence over knockback which is one reason why it's combos are more punishing and reputable

  • @kaiserbts8007
    @kaiserbts8007 ปีที่แล้ว +1

    Yep it is really weird, I play him even though I can't do customs with my setup because I don't know how to play anyone else

  • @doutsida6715
    @doutsida6715 ปีที่แล้ว

    Can someone explain Leona's qcb+P in kof 97/98? I know it's a reference to an older movie, but does it have any real utility?

  • @TwistedSoul2002
    @TwistedSoul2002 ปีที่แล้ว

    That screen grab looks sick!

  • @Slayerthecrow
    @Slayerthecrow ปีที่แล้ว +1

    And I Thought Blanka's Super in Alpha 3 was bad, this was worst.

  • @TheBaioken
    @TheBaioken 5 หลายเดือนก่อน

    R.mika has a super like that in alpha3, but I think it's a cutscene, not real dizzy

  • @ericwill5210
    @ericwill5210 ปีที่แล้ว

    How do you get that scan line balance for your videos? I really like it.

  • @vonVile
    @vonVile ปีที่แล้ว +4

    The worst super in Alpha is Sodom's Tenchuu Satsu (720+P). Opponents can easily knock him out of it immediately after activation animation with a crouching jab.
    As for worst Alpha Counter that goes to Nash with his ground sweep. WTF was Capcom thinking by giving him that. It's useless against air attacks and uppercuts. He should have done a Flash Kick or even spinning back fist.

    • @slamtown1903
      @slamtown1903 ปีที่แล้ว +1

      Sodoms 720 reaches halfway across the screen your not supposed to do it up close.

  • @redneckedcrake7059
    @redneckedcrake7059 ปีที่แล้ว +2

    4:35 - These aren't unblockable though, right? They're just 0-frame, so you need to be holding back before the super flash. I think King's Neomax in kof13 and HOS's level 2 632146P work the same way.
    I know some supers also work like this. If you're up to about a third of a screen away from Bison, and he does 4646k super, you are getting hit unless you were holding back before the flash.

    • @pon3d120
      @pon3d120 ปีที่แล้ว +7

      That’s why he said unblockable on a standing opponent. You can check if they’re standing during the freeze then go for the low.

    • @PawsOfFate
      @PawsOfFate ปีที่แล้ว +1

      ​​@@pon3d120I can see where he was coming from. Without the extra context of it being 0-frame, which you need to be an FGC nerd to understand anyway, the phrase "...unblockable low on a standing character..." sounds redundant as a standing opponent under normal circumstances cannot block lows anyway.

  • @Ramsey276one
    @Ramsey276one ปีที่แล้ว

    3:58 0_0
    O
    M
    G

  • @JNAMOTORSPORTS
    @JNAMOTORSPORTS 4 หลายเดือนก่อน

    What’s crazy is they dont update older games and fix shit like this when a modder can

  • @tootsie_
    @tootsie_ ปีที่แล้ว +2

    Still better than Blue Nocturne tho

  • @ojodeoro1106
    @ojodeoro1106 ปีที่แล้ว

    What happened to birdie? He was jacked now he is a balloon ready to pop

  • @Sorrelhas
    @Sorrelhas ปีที่แล้ว

    Didn't +R Ky had a 6H into 6H that combo'ed into 6H that you could link into 6H that led into 6H and so on if the opponent didn't mash?

    • @lankymaccrazyhair264
      @lankymaccrazyhair264 ปีที่แล้ว

      I just checked and couldn't find anything quiet like you just said maybe it's in some other version of a-core.
      I'm also not sure what that has to do with this video

    • @Sorrelhas
      @Sorrelhas ปีที่แล้ว

      @@lankymaccrazyhair264 He mentions mashing to get out of stun, a mechanic in old GG

    • @lankymaccrazyhair264
      @lankymaccrazyhair264 ปีที่แล้ว

      @@Sorrelhas eh, ok.

  • @Rugalbernstein777
    @Rugalbernstein777 ปีที่แล้ว +4

    If you use this super on The CPU and it connects they will almost instantly break free of any type of stun at the arcade ports even on The lowest difficulty settings... 99. 9% of The player base wont be able tô mash out of it in legit manner even in the Best case scenario shown in the vídeo só realistically only possible with Turbo macros

    • @Veri7as
      @Veri7as ปีที่แล้ว +3

      No need for turbo macros to mash out of this if you get the shortest stun. It's very doable.

    • @Rugalbernstein777
      @Rugalbernstein777 ปีที่แล้ว

      @@Veri7as Yeah only The shortest one is possible without turbo macros but every other scenario you will have tô pull CPU shenanigans tô get out🤣🤣🤣

    • @Rugalbernstein777
      @Rugalbernstein777 ปีที่แล้ว +2

      @@Veri7as Oh i Just noticed you have a name i saw before. I saw you on fightcade matches uploaded by CHAQN2. Good matches My Man!

  • @idoshanintendo
    @idoshanintendo ปีที่แล้ว +2

    I wish the video was 6 minutes and 25 seconds

  • @MrHubba9bubba
    @MrHubba9bubba ปีที่แล้ว

    Bye bye birdie movie first in my recommended after this video lmao

  • @Ottrond
    @Ottrond ปีที่แล้ว

    so cool

  • @amia7z
    @amia7z ปีที่แล้ว +3

    quite a humorous glitch

  • @meganabaja
    @meganabaja ปีที่แล้ว

    Heyhachi Hichima is not the king of headbutts.

  • @phantomgamer4463
    @phantomgamer4463 ปีที่แล้ว

    isnt it similiar to Dead Or Alive gameplay where you stun ur opponent and the opponent can recover quickly with a counter ?

  • @shishioh
    @shishioh ปีที่แล้ว

    Maaaan don't give Capcom any slack for fucking this up. Around the end of the video, you said they had been working on a game in a genre that was brand new.
    1996 was too late in the game for this level of oversight. By the time 1995 hit, no major FG dev was making trash games anymore. The blueprint was already written by that point.
    This was a blunder you'd expect to see from something on the Atari Jaguar, not 1996 Capcom.

    • @ougonce
      @ougonce ปีที่แล้ว +2

      Huh? This kind of oversight happens _to this day_. Quicksilver / DHC glitch in mvc3 (which literally broke the game), TAC infintes in umvc3, Dan infinite in SF5, Vanilla Sagat in SF4... The difference is in 1996 games didn't get patched every week. Saying that a single super being unsafe on hit under very specific circumstances was somehow above 1996 Capcom makes zero sense.

  • @wavyamar
    @wavyamar ปีที่แล้ว +1

    CC is why I hate A2 😭 Activation is hard as is

  • @localdude2979
    @localdude2979 ปีที่แล้ว

    Sounds like a skill issue, just get good mate.

    • @joandarc441
      @joandarc441 ปีที่แล้ว +1

      Tbh birdie is pretty much mid or low tier character in tournament play but Vega is far more worst lol.

  • @BigALBoomer
    @BigALBoomer ปีที่แล้ว

    Wers the SF6 content at? 😊

  • @KevinSalinas-cp6bd
    @KevinSalinas-cp6bd ปีที่แล้ว +1

    If you suck at the game just do not buy it or play it in your life because you are jealous like players like Daigo umehara can play it better than