Revisiting the Street Fighter Alpha Trilogy
ฝัง
- เผยแพร่เมื่อ 6 ต.ค. 2024
- Released throughout the '90s, Capcom's 'Street Fighter' spin-off 'Street Fighter Alpha' (or Zero in Japan) combines the classic gameplay of the series with a brand-new art style inspired by popular anime. With devastating damage, colourful characters, and bouncing beats, the Alpha series is considered to be a classic in the hearts of fighting game players around the globe.
For this video, I wanted to revisit all three games in the series and analyse their development, gameplay mechanics, reception, legacy, and more. There hasn't been a new Alpha game in over 20 years, so I feel like this series is due for a comeback in the future!
MUSIC:
M.Bison - Street Fighter Alpha
Chun-Li stage - Street Fighter Alpha
Guy stage - Street Fighter Alpha
Sodom stage - Street Fighter Alpha
Dan stage - Street Fighter Alpha
Ken stage - Street Fighter Alpha
Staff Roll 2 - Street Fighter Alpha
Stage Sagat - Street Fighter Alpha 2
Stage Rolento - Street Fighter Alpha 2
The Road (Ryu's Theme) - Street Fighter Alpha 3
Fatal Depth (M.Bison's Theme) - Street Fighter Alpha 3
Simple Rating (Karin's Theme) - Street Fighter Alpha 3
Primatic Stars (R.Mika's Theme) - Street Fighter Alpha 3
Keiji Inafune was involved with Dead Rising. Shinji Mikami did Resident Evil.
This was my favorite franchise of the different Street Fighter franchises 😁. Alot of characters I really like debuted on this franchise such as Rose, Charlie, Guy, Maki, Rolento, Juli, and Juni...not to mention the costume color palettes as well as pre-fight and post-fight dialogue made the stories great.
Maki made her fighting game debut in CVS2. She was added later to one of the SFA3 remakes but wasn't in the original game.
Fun Fact in regards to SFA1: The CPS1 port of the game for the CPS Changer helped pave the way for CPS2 dumping and emulation thanks to CPS2 logic still being in that version's data.
The CPS2 had a copy protection that was considered impossible to defeat for years so that version helped the hacking scene a lot.
The Alpha brand being repurposed as a “dream match” series for SF, with deceased and unpopular characters available freely in noncanon battles, could work.
For SFA2, Gen can use SFA-style chain combos in his Mantis stance. Guy only has one SFA-style chain combo in SFA2/3, his "Bushin Gokusaken" (LP MP HP HK), which replicates his combo from Final Fight.
Actually. Street fighter 2 ran on the cps1 port, they only switched to cps2 after hyper fighting. Which is why the soundtrack is different and why guile sounds funny in super turbo
Yeah, Super Street Fighter 2 was the first SF game on CPS2 hardware.
Just a quick note on the subject of returning characters: Guy and Sodom had both been previously featured in Final Fight, which was originally announced as Street Fighter '89 before being spun off into being its own thing due to the gameplay being so different. It's arguable that they are also returning characters, though it's debatable.
As for why Final Fight was conceived as a sequel to Street Fighter, it's worth considering that SF1 was a single player boss rush game with an optional VS mode tacked on where player two was able to play Ken, who was just Ryu in a red gi with blonde hair, so the logic was probably to redesign the game as a multiplayer cooperative game - in turn necessitating that the players took on multiple opponents simultaneously before facing a boss character to address the inherent balance issues caused by the potential for everything to become two on one match up.
Solo players would be able to collect more power ups and the health values for the bosses could be modified to be a better experience suitable for either single or two player runs.
Ultimately, the design was a bit too different and Capcom recognised that focusing on competitive play with a broader range of characters would make people put more money into the machine, as credits would be expended every match regardless of player skill.
Good pixel art is immortal. This game still looks so good. Lots of great memories of playing these games.
Awesome video, Khanage!!!
Capcom needs to port SFA Anthology to modern consoles!
Street Fighter Alpha is my favorite street fighter game-
It hit at the right moment back in 1995...
It was so refreshing to experience
Love this channel. And bonus points for all the MVC2 content over the years. It's helped an old man remember how to play that damn game 🤣
Yo dude I’m a big fan I love your vids and stuff I just got sf6 and I main akuma (also in rev 2 I main slayer Faust and raven) I hope your day is AMAZING!
@@Supersonicblast-up8yn THANK YOU FOR WATCHING! I used to main Raven in Rev 2 as well
Yo! I play Raven too, and Faust in strive!
Alpha over the years almost felt like the "EVERYONE IS HERE!" Of Street Fighter. The GBA and Psp versions were amazing along with more characters from existing sprites. I'm surprised no one has made a rom hack of SF2 using Alpha sprites. Those have aged beautifully.
It's ONLY a TRUE "Everyone is Here", if Joe, Geki, Retsu, Lee, & Mike WERE Playable in Alpha 3 Max.
@@conradojavier7547
And the remaining SF3 characters too, and Kyosuke from CvS2.
I love alpha. Specifically alpha 3. Its the only entry that has its own machine in my hometown.
Not a bad video at all. It’s good you’re tackling the Alpha/ Zero series in detail like this and good research done to give viewers and fans a history of how this beloved spin-off SF series was created.
The only hiccups were saying Shinji Mikami of Resident Evil/ Biohazard fame was behind Mega Man and Dead Rising - that’s Keiji Inafune. Also missed out on saying Sodom and Guy were from Final Fight - which in itself was once going to be titled “Street Fighter ‘89” before Capcom called it what it is today. It would work out anyway as these characters and Metro City would all be a part of the Street Fighter Universe and the setting for SF6.
Man I was so excited to see Karin come back in SFV but then so crushed to see how different she played to her A3 style.
Hope she plays more like A3 in SF6, or at least give us rekka boys Fei Long or Yang
Alpha 2 oozed style with it's music but Alpha 3... Man with it's everything, UI to music to character art, everything oozed style. Thank you for the video!!
Alpha 3 is what peak performance looks like.
Lets be real here. Alpha 4 would just be SFII mlao
Street Fighter 4 is basically Alpha 4, same characters, similar mechanics but uglier graphics
They need to bring back the Alpha Series
Loved playing Ken in SFA2
I remember being a kid seeing the first Alpha 1 arcade cabinet when it first released in the mid 90s as a kid at a bowling alley place in Norwalk CA for the first time, and being so hyped and amazed at the new CPS2 sprites and character designs. To this day the Alpha/Zero series,and the SF3 New Generation series are my favorite SF games of all time. The new fugly 3D Street Fighter games,just can't compare.
I know what you mean, though I do think that SF6 does look fantastic (but only during the character select and the actual matches. The cutscenes and expanded single player content is not on the same level, though the ridiculous custom characters are a lot of fun.)
SF4, XTekken, and 5 are really not great to look at, though the EX games do have a certain charm due to the limitations of the graphics technology.
None of them are as pretty as SF3 and Alpha comes in at a close second. Sagat's weird knees in the original are very funny, but from SF2 onwards the pixel art was always top notch, even though the actual animation in that game was a bit threadbare owing to the limitations of the hardware available.
You were doing so well and positive that reading your comment was making me smile. But then you had to try to boost your complimentary point with negativity focused on a comparison. Describing a good example can be positive without trying to contrast with an example of what you consider bad. People sometimes think that contrasting good with bad will make the point stronger and/or the good look great but in reality, it just sours the point with cynicism and can darken the entire argument/point.
Bengus' Street Fighter 1 art is widely available. It is the official art used for the PC-Engine release.
19:50 Hahaha. War crime combos. Nice. I always call vism infinites the dark arts ie Harry Potter. Great overview on the Alpha games khan.
nicely done but a few dfferences from what i learnt/knew
it was once planned to be called Street Fighter Legend(s)
in alpha 1, the chain combo works flawlessly as long as you press a higher strength attack button when you see the hit spark, the only exception is GUY, he has his own target combo system which requires stricter timings and that was what you shown in the video not getting the chain combo out
and in alpha 2, chain combos are gone, only guy and gen keep that and retuned timing as the target combos. the rest of the cast has to use "link"
Timeless series, they did such a good job on these games.
11:15 I think you got Shinji Mikami confused with Keiji Inafune here 😂
Let's goooo!!!
woah didn't know Itsuno worked on the Alpha series, no wonder DMC3-5 pretty much feel like fighting games lol
1:25 nope, the cps2 premiered with SSF2, SF2 ran on yhe cps1
Yeah, I noticed that too. Literally the first fact in the video and he bungles it.
Champion Edition is my favorite game of all time so of course it's my favorite Street Fighter game but Alpha 2 is my second favorite. Alpha 3 is also great but it feels a bit bloated. Sometimes less is more and I think Alpha 2 is a good example of that.
Sfa2 is the golden child of the series... that you still can't play online in 30th :(
Shinji Mikami is famous for creating Resident Evil, not Mega Man and Dead Rising…That was Kenji Inafune.
I love playing Alpha 2 &3! I wonder if you'll cover JoJo Heritage for the future on the CPS3 one day?
I wish we got a port of Alpha 3 Max instead
The problem is that these updated ports only please casuals.
The hardcore players prefer the original SFA3.
Capcon should Remake Street Fighter 1 as "Street Fighter: Chapter 1".
Shinji Mikami is the RE guy
Keiji Inafune is the Megaman and Dead Rising guy
The Original Plan was to make a Remake of the Original Street Fighter.
16:22 Oh my gosh look that is street fighter zero 3 cosplay and costume I love character popular late 90s ryu ken sakura my favorites karin kanzuki most perfection capcom masterpiece style and franchise artist your done excellent job ever seen life in japanese also chicking here subscribe join us have a greatness day and thank you everyone peace my friends.
Alpha Counters also came from Darkstalkers
Alpha 2 was the best imo
Maybe it was the way the Game played.
Alpha 3 is the most popular.
Still hope a Street Fighter Alpha 3 Max gets released on a collection in the future
It's interesting when the younger generation make videos like this trying to cover old stuff. They have to dig for facts they otherwise have never known before, whereas for us old buggers, we lived it. Like your fact on Shinji Mikami is completely wrong, anyone 30+ naturally knows he's known for Resident Evil. Otherwise, good vid, but next time, use original aspect ratio for the game footage, seeing these classics stretched for widescreen is just too jarring....
Lol, that was just a simple mistake. Don't kid yourself thinking that Shinji Mikami making Resident Evil is some kind of obscure piece of trivia lmao
@@ougonce you just contradicted yourself, how can it be a simple mistake if it's not obscure knowledge? For a younger generation though, it will be a bit more obscure since they didn't grow up with Resident Evil and probably have no idea who shinji mikami even is, he hasn't had anything to do with the series in nearly 20 years now....
CC... The only thing that ruins 2 and 3 for me. I wished someone would hack and remove it...
CC is what equalizes the characters though.
best SF Game is Alpha 3 Max
Great video on alpha!
Shinji Mikami? Are you sure he worked on MegaMan and Dead Rising? I don't recall that.