I don't have the code for this build anymore, but if you look at the next video in this series, you can see a link to my GitHub - th-cam.com/video/ImQr46jg7hQ/w-d-xo.htmlsi=8uLgJ7Y8kkYlxAPV
is that fixed in the latest jo engine build with the voxel support? Whats the bug is it the abrupt jolt at around 180 degrees? Still happening when I run in emulator
Yes its my work. Just thought I would give coding a go. I started out by editing the samples that come with JO Engine. Then I just started adding my own functions to the mix. Its still very basic. Did you notice that the Barrell texture is just the door texture from the house? :)
No github. I'll prep this a bit more, make it more substantial, then at some point I'll upload everything somewhere. I'm probably not the best example to follow though, I'm an amateur at this, this is my first experience in coding. Check out Emeril Nova's channel and website.
this is what youtube is for. obscure content. love it
Good draw distance on the houses! Impressive!
One of the only times I've been able to see the saturn's texture warping
Yea, my quads are quite large, so not ideal, but keeps the polycount down
@@TailsOfSaturn it has it's own vibe honestly, not necessarily a bad look
Love the uk style houses
would you mind to share the code on the video description?
I don't have the code for this build anymore, but if you look at the next video in this series, you can see a link to my GitHub - th-cam.com/video/ImQr46jg7hQ/w-d-xo.htmlsi=8uLgJ7Y8kkYlxAPV
I fixed a bug in the Jo Engine regarding the sine calculation. It affects the camera rotation in your example.
BTW, Your demo is really cool! If you want, I can add it to the samples😃
is that fixed in the latest jo engine build with the voxel support? Whats the bug is it the abrupt jolt at around 180 degrees? Still happening when I run in emulator
That would be awesome. I dont have github. Can you add me on discord? My code is a mess BTW, not sure we should use it in its current form :D
@@TailsOfSaturn Yes and yes 🙂
@@TailsOfSaturn Sure, what is your id on Discord ?
Is your work? Awesome! Tell more about.
Yes its my work. Just thought I would give coding a go. I started out by editing the samples that come with JO Engine. Then I just started adding my own functions to the mix. Its still very basic. Did you notice that the Barrell texture is just the door texture from the house? :)
@@TailsOfSaturn Do you have a coding background or did you just get into it? Very cool work.
This is my first attempt at coding. Built up in my spare time over the last few weeks.
Might need to tile those ground textures, they'll look more seamless then.
Yea I know. Placeholder for now :)
@@TailsOfSaturn Ah, no stress then :)
Neat!
There's no GUI with JO, it has to be outsourced right?
Its all in C, I'm using notepad ++
Awesome work, dude? Are you planning to develop a game for Saturn? Would it be a shooter, a racing game?
I'll see how it goes, but if I do make something, probably some sort of basic first person RPG
Nice.
nice demo, good work.
do you have github? i want to llok your coding for references im so lost in JO😂
No github. I'll prep this a bit more, make it more substantial, then at some point I'll upload everything somewhere. I'm probably not the best example to follow though, I'm an amateur at this, this is my first experience in coding. Check out Emeril Nova's channel and website.