Tails of Saturn
Tails of Saturn
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Puff Pastry Panic Sega Saturn Homebrew
Coded in Jo engine and burned to a disc, running on real hardware, output via RGB SCART and line doubled in an OSSC, then recorded with a USB capture device.
Updates
Texture mapped the main player. Fixed animation bugs. Holding B now makes the player move faster
Added basic AI. The NPC will follow if within a certain range. There is then a stopping distance where they will no longer follow. Sprite Speech bubble incorporated.
NPC collision implemented, now the NPC will also elevate when on the mounds and can't walk through walls.
Introduced a croissant as a collectible object. It will sit in the game world until the player character passes close enough, at which point it will be "collected" and rotate at the top of the screen.
Added new geometry. VDP2 plane for sky added. Stage bounding geometry (Cliffs and Tree Walls). Car added next to one of the houses.
Added background CD audio music and SFX for jumping and steps.
Now using both CPUs. CPU 1 handles all object drawing while CPU 2 does all the collision and AI.
Ideas for future
Add more animations (Run animation for higher speed movement, flailing arms when the frog jumps)
Optimise code. currently this runs quite slow so I need to improve things somehow (eg draw distance and/or revert to flat shading at a distance)
Adjust jumping speed and fall speed to make it less floaty
Replace rotating 3D croissant once collected with a sprite in a HUD
Add some more collectible objects and NPCs
Maybe replace sky with a static background, both for performance and because I don't like the way the VDP2 one looks like.
Maybe add 2D objects in the world.
Let me know your thoughts and ideas in the chat.
มุมมอง: 269

วีดีโอ

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Just some experiments with coding on Saturn Big thanks to the Sega Xtreme community for all your help and advice over discord
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ความคิดเห็น

  • @panzerdragonlegend6664
    @panzerdragonlegend6664 11 วันที่ผ่านมา

    Well, it's not bad at all, but I'd like to know what kind of game you want to program in Saturn 🪐 If you accept a recommendation Destruction Derby 2 because it is seen a Prototype of the Saturn version

  • @goddessmodel
    @goddessmodel 15 วันที่ผ่านมา

    look its speed highway

  • @OnslaughterEx
    @OnslaughterEx 16 วันที่ผ่านมา

    Great showcase. The destructible armor thing is super cool.

  • @felipeaguena5289
    @felipeaguena5289 16 วันที่ผ่านมา

    This looks...rough 😬

  • @jberetta6236
    @jberetta6236 24 วันที่ผ่านมา

    nice! looking really good

  • @ManawatuFlyFishing
    @ManawatuFlyFishing 25 วันที่ผ่านมา

    Good work.

  • @smokeydops
    @smokeydops 26 วันที่ผ่านมา

    As for the optimization, reverting to flat texture at a distance is probably not going to help you much. You need to find a way to profile the code in order to get a grasp which parts of it are taking up the most CPU time. I would suspect that since you are using SGL, slave CPU is probably overloaded on polygon processing and you'll need to reduce geometry detail at distance. I might be out of line here of course, since the floor is VDP2.

    • @TailsOfSaturn
      @TailsOfSaturn 25 วันที่ผ่านมา

      Thanks Ponut. So, I'm using jo engine. All the Draw Mesh functions are being called on CPU1 call-back while game logic and collision is happening on CPU2 call-back. Probably not ideal. Whats the best way for me to determine the bottlenecks?

    • @smokeydops
      @smokeydops 25 วันที่ผ่านมา

      @@TailsOfSaturn When using slPutPolygon, the batch is first sent to CPU2 if it is early enough in the frame. If it is too late in the frame, CPU1 will process the batch. Regardless, CPU2 handles sorting and transferring all draw commands to VDP1. Thus, when you are using SGL, you should probably push all code onto master SH2. As for profiling the code, you can cleverly use a function like jo_fixed_point_time to get time at checkpoints within the frame to measure the time that a code chunk used to process. But be aware, because of SGL, you won't be able to measure how much time polygon processing is taking.

    • @panzerdragonlegend6664
      @panzerdragonlegend6664 11 วันที่ผ่านมา

      The Saturn Hardware 🪐 is so Fascinating

  • @SuperFuuka64
    @SuperFuuka64 29 วันที่ผ่านมา

    They could have just done linear levels like this build, add few obstacles etc. and probably would've worked. Who knows?

  • @Hellmiauz
    @Hellmiauz หลายเดือนก่อน

    They were really into blue dungeons.

  • @Elifas7
    @Elifas7 หลายเดือนก่อน

    Can I convert to .bim and run on Saroo?!

  • @Ady-cbk
    @Ady-cbk หลายเดือนก่อน

    Me when i see jeff the killer:

  • @Tails1407
    @Tails1407 หลายเดือนก่อน

    Nack looks hard to beat. Nack from Sonic Triple Trouble was way easy to defeat.

  • @RadikalCTI
    @RadikalCTI หลายเดือนก่อน

    Hello, Thanks for this. Where is the grid with red and white squares?

  • @GabrielRodriguez-tg3fy
    @GabrielRodriguez-tg3fy หลายเดือนก่อน

    This game was perfect to rival Super Mario 64 and Crash Bandicoot 1

  • @xX-Delirium-Xx
    @xX-Delirium-Xx หลายเดือนก่อน

    whats the frame rate of japanese? is it 60 or 50?

  • @apshirley92
    @apshirley92 หลายเดือนก่อน

    This honestly looks like a nightmare. Not hating or anything.

  • @capitan_link1364
    @capitan_link1364 2 หลายเดือนก่อน

    Impresionante.

  • @SonLukifer-uy1yz
    @SonLukifer-uy1yz 2 หลายเดือนก่อน

    Lukifer: Buck the cuck of Skoal puck deputy Wrinkle DUCK of FUCk to wuck and zuck the tuck in the bed sheet metal of X wife of Joseph Stalin on the freeway straight TO DSjfkol-014 _+ SD HElLl _ _ DS+F +S DF+S943898098%*)(*%?!??????!?!?!?!?!? MY LOGITECH G keyboard is compromised by the Sigma Virus Gosha Gregory: Oh no Deku's not gonna like this! Random Physicist: ?! CASTLE BRAVO DETONATION HAS TRAVELED TO OUR TIME!!!! GET TO DUH HACKUH!!!!!!!!!!!!!!

  • @Ahmanish2308
    @Ahmanish2308 2 หลายเดือนก่อน

    More cool than Contra Hard Corbs

  • @KorseuxGD
    @KorseuxGD 2 หลายเดือนก่อน

    I would have liked to see this game and not that shitty Sonic 3D Blast.

  • @Treychik
    @Treychik 2 หลายเดือนก่อน

    Such an underrated game!

  • @GeordiLaForgery
    @GeordiLaForgery 2 หลายเดือนก่อน

    The videos look clearer compared to the saturn?

    • @TailsOfSaturn
      @TailsOfSaturn 2 หลายเดือนก่อน

      This is the Saturn version, recorded from real hardware

    • @GeordiLaForgery
      @GeordiLaForgery 2 หลายเดือนก่อน

      @@TailsOfSaturn My mistake I thought this was the ps1 version, you have a nice setup looks sharp.

    • @GeordiLaForgery
      @GeordiLaForgery 2 หลายเดือนก่อน

      @@TailsOfSaturn Perhaps I was playing the US 60hz version.

    • @TailsOfSaturn
      @TailsOfSaturn 2 หลายเดือนก่อน

      @@GeordiLaForgery Yes Im playing the PAL version

  • @Roastbeef-w9c
    @Roastbeef-w9c 2 หลายเดือนก่อน

    Maybe them using blocks to render every little bit of the land was a bad idea when it comes to performance-

  • @MoonSarito
    @MoonSarito 2 หลายเดือนก่อน

    Funfact: This is the engine they used for the boss fight demo at E3. You can actually find leftovers of the texture used in the boss encounter in this demo.

  • @chevalierkraken
    @chevalierkraken 3 หลายเดือนก่อน

    Why don't you ask XL2 to use his engine? He said he will make it opensource, no? and if you made the game in first person, the engine is really suited for that with hires texture.

    • @TailsOfSaturn
      @TailsOfSaturn 3 หลายเดือนก่อน

      Hey, thanks for the message. I had a quick look at some of XL2s code, but its quite complex for me. This is my first attempt at coding and I only started this project a few months ago, so think I need to figure things out a bit more before I can make sense of that code.

  • @chevalierkraken
    @chevalierkraken 3 หลายเดือนก่อน

    holy shit, it's look better than Daggerfall, it's look better than Everquest. if you can finish it, it will look better than most RPG of that time on PC

    • @TailsOfSaturn
      @TailsOfSaturn 3 หลายเดือนก่อน

      thank you, check out the latest vid too - th-cam.com/video/Kr6X_RxdRqQ/w-d-xo.htmlsi=vqe0oFQHtPGvnEr5

  • @kittywithawick6028
    @kittywithawick6028 3 หลายเดือนก่อน

    frog 💚

  • @ManawatuFlyFishing
    @ManawatuFlyFishing 3 หลายเดือนก่อน

    Looking good. I just started learning but i can't make anything like this yet.

    • @TailsOfSaturn
      @TailsOfSaturn 3 หลายเดือนก่อน

      Thanks, glad you like it

  • @MacUser2-il2cx
    @MacUser2-il2cx 3 หลายเดือนก่อน

    First thing i thought when i saw the green guy is Shrek. lol Anyway this is better than a pony or a cube cat. Cool.

    • @TailsOfSaturn
      @TailsOfSaturn 3 หลายเดือนก่อน

      Its a frog, textures pending :D

  • @plantsvszombiesgamer
    @plantsvszombiesgamer 3 หลายเดือนก่อน

    You can play on Android

  • @TelmoAmaro
    @TelmoAmaro 3 หลายเดือนก่อน

    Street Fighter 2 for Master System is probably the most impressive title. Final Fury on the Game Gear (basically a Master system) was also very impressive.

  • @redfoxbennaton
    @redfoxbennaton 3 หลายเดือนก่อน

    Hottest woman alive.

  • @Eric_da_goofy_goober
    @Eric_da_goofy_goober 3 หลายเดือนก่อน

    time traveller drinks water. the timeline:

  • @Darkcloud-Atlatoan
    @Darkcloud-Atlatoan 3 หลายเดือนก่อน

    For the Saturn this would have looked awesome. Also, can I just say how horrifying this somehow looks? Metal has some form of uncanniness going on in this take, and yet I love it.

  • @profcelsofontes
    @profcelsofontes 3 หลายเดือนก่อน

    would you mind to share the code on the video description?

    • @TailsOfSaturn
      @TailsOfSaturn 3 หลายเดือนก่อน

      I don't have the code for this build anymore, but if you look at the next video in this series, you can see a link to my GitHub - th-cam.com/video/ImQr46jg7hQ/w-d-xo.htmlsi=8uLgJ7Y8kkYlxAPV

  • @KaiTexel
    @KaiTexel 3 หลายเดือนก่อน

    What song is this?

    • @b.w.k.64yt
      @b.w.k.64yt 3 หลายเดือนก่อน

      Quartz Quadrant Good Future (JP) from Sonic CD.

  • @DesertRainReads
    @DesertRainReads 3 หลายเดือนก่อน

    It really makes me wonder, is there any way to release the code for this build so people can work on it and complete the game? I would love to see this canceled game finally get the Genny release it should've gotten.

  • @yellowblanka6058
    @yellowblanka6058 4 หลายเดือนก่อน

    The more capable main CPU in the Genesis seems to be in good effect here, there were moments of slowdown here and there in the original that don't seem to be present here.

  • @hugofarias9150
    @hugofarias9150 4 หลายเดือนก่อน

    A time-space warp in my life back to 1992/1993!!!

  • @laurafreeman5278
    @laurafreeman5278 4 หลายเดือนก่อน

    I Managed To Get Sonic Gems Collection Working Using Dolphin However, When I Load Sonic The Fighters, It’s Laggy And Unresponsive. Probably Because I’m Using Dolphin 5.0 On My MacBook Running Mac OS High Sierra.

  • @colindubord4239
    @colindubord4239 4 หลายเดือนก่อน

    Does a SD flash Card Help at All to the frame rate?

    • @TailsOfSaturn
      @TailsOfSaturn 4 หลายเดือนก่อน

      I don't know, I'm playing off a disc

    • @colindubord4239
      @colindubord4239 4 หลายเดือนก่อน

      @@TailsOfSaturn just got my Saroo. I’ll try Doom on it and report back.

    • @colindubord4239
      @colindubord4239 3 หลายเดือนก่อน

      @@TailsOfSaturn tried it on my Saroo, it’s still almost unbearable, even with the guy that hacked the doom port rom. He did however increased the frame rate a tad, but hardly noticeable. He did a great job though, it’s look really good. It’s Just that dang low frame rate….

  • @colindubord4239
    @colindubord4239 4 หลายเดือนก่อน

    Doom can play on anything, we all have seen it, expect for the Saturn? I don't get it.....

    • @TailsOfSaturn
      @TailsOfSaturn 4 หลายเดือนก่อน

      Bad port

    • @colindubord4239
      @colindubord4239 3 หลายเดือนก่อน

      Can’t someone make a new port? I’d help

    • @pukalo
      @pukalo 13 วันที่ผ่านมา

      @@colindubord4239 It is theoretically possible, someone ported the Unfinished Business expansion of Tomb Raider to the Saturn, but the Saturn is infamously difficult to develop games on, so it would require a very skilled programmer to use the many different parts of the hardware effectively.

  • @cometnine
    @cometnine 5 หลายเดือนก่อน

    Loved this game

  • @segagirladventurespico
    @segagirladventurespico 5 หลายเดือนก่อน

    Is that there actual voice in English so cool

  • @segagirladventurespico
    @segagirladventurespico 5 หลายเดือนก่อน

    Is this Japanese version it has English??

    • @TailsOfSaturn
      @TailsOfSaturn 5 หลายเดือนก่อน

      Yes, the speech is all in English, which makes the much cheaper Japanese version very accessible.

  • @uncledot1868
    @uncledot1868 5 หลายเดือนก่อน

    Very nice!

  • @Ninjujitsu
    @Ninjujitsu 5 หลายเดือนก่อน

    thanks for your sorvice

  • @suprememasteroftheuniverse
    @suprememasteroftheuniverse 5 หลายเดือนก่อน

    Anyone who stretches the video like this must have his or her fingers slowly ground.

  • @jpmcqueen6222
    @jpmcqueen6222 5 หลายเดือนก่อน

    I tested this game on real hardware and it works

  • @C3phoe
    @C3phoe 5 หลายเดือนก่อน

    So far the good programmers said NFW to working on saturn doom. Sad.