Everything You Missed From The Metaphor: ReFantazio Showcase | Backlog Battle

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  • เผยแพร่เมื่อ 22 พ.ค. 2024
  • I woke up super early to examine, dissect, and noted every single thing that I saw in the latest Metaphor: ReFantazio reveal - and it's a lot!
    0:00 - Intro
    1:49 - How Metaphor's name hints at its gameplay
    2:45 - Main Story + Calendar System + Towns
    4:09 - Followers (aka Social Links)
    4:20 - Traveling takes time
    5:43 - Archetypes (aka Personas)
    8:29 - Dungeons
    9:33 - Combat Breakdown
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    ------------------------------
    Ethereal - Mehul Choudhary / mehulchoudhary
    Creative Commons - Attribution 3.0 Unported - CC BY 3.0
    Free Download / Stream: bit.ly/3xn0x8C
    Music promoted by Audio Library bit.ly/4aCLruB
    ------------------------------
    #metaphor #persona #shinmegamitensei #dragonquest #finalfantasy #trails #xbox #playstation #rpg #jrpg #actionrpg #hybrid #hybridrpg #nonbinary #atlus
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ความคิดเห็น • 81

  • @76golong73
    @76golong73 29 วันที่ผ่านมา +8

    I am all in on Metaphor! At one point early in the presentation Katsura Hashino said that this was a culmination of the team's work on the Shin Megami and Persona games, and it definitely looks like a blend of elements from both series; its lineage is quite obvious. I'm loving the art style, that slick UI, and the hybrid battle system (which, if you think about it, is kinda what you could do in Mementos in P5R.) Flipping the fantasy perspective is intriguing, and I'm curious where the story will go. That Special Edition pre-order is seriously tempting, too! This was already on my most wanted list for this year, and now it's my number one!

  • @YokedDrunkard
    @YokedDrunkard 24 วันที่ผ่านมา +1

    Atlas is so incredible when it comes to UI, other companies should really study them lol

  • @KenSensei
    @KenSensei 28 วันที่ผ่านมา +1

    At first, I was thinking about Atelier Marie when they speak about their traveling system which passes the day on your calendar, but I got a huge relief when they also said it will be a "free time mode" for you to play.
    If the travel was instantaneous, I'll riot lol

  • @bestgamer-1st73
    @bestgamer-1st73 28 วันที่ผ่านมา +4

    You are by far the best channel to talk about the latest trailer and analyze it. It's truly a unique game. From what I know, the calendar system in the Persona games works in a creative way, making it unique even to this day. Mixing it with RPG elements and battles will truly make this game a masterpiece and give it its own structure among the strongest RPGs.
    It took the simulation elements to the next level, to the point where now I fear how Persona 6 could match this level of game design quality.

    • @kedaniosi1283
      @kedaniosi1283 27 วันที่ผ่านมา +1

      حياك الله

    • @bestgamer-1st73
      @bestgamer-1st73 27 วันที่ผ่านมา

      ​@@kedaniosi1283 الله يحييك. ^^
      منور.

    • @kedaniosi1283
      @kedaniosi1283 27 วันที่ผ่านมา +1

      @@bestgamer-1st73 بنورك
      قرأت تعليقك قبل ان تعدله
      اتابعك على تويتر و لاحظت تعليقك فأحببت ان اترك ردًا، احترمك و احترم نظرتك للاعمال الفنية.

    • @bestgamer-1st73
      @bestgamer-1st73 27 วันที่ผ่านมา +2

      @@kedaniosi1283 أشكرك، وأعتز بشاهدتك واحترامك.❤
      عدلته لأني عرفت قناتك بعد ما دخلت لها، وأذكر شاهدت مقطع عن فاير إيمبليم وكان جميل.
      لكن اليوتيوب بآخر فترة صار يخبص بالأسماء في الكومنتز.

  • @Dazza768
    @Dazza768 25 วันที่ผ่านมา +1

    I can’t wait for this game. The combat looks very fun and well designed. I hope the time element of this game isn’t strict. Being timed out of quests Isn’t my favourite game mechanic.

  • @guilbartt3006
    @guilbartt3006 29 วันที่ผ่านมา +3

    I am just blown away at how good it looks, plus the gameplay seems seriously varied and rich

    • @BacklogBattle
      @BacklogBattle  29 วันที่ผ่านมา +1

      After playing earlier Atelier games, I’m totally ok with the way they implement time limits

  • @JuliaSin
    @JuliaSin 29 วันที่ผ่านมา +2

    Thanks for putting this video out! I was on the fence but I might get it now :)

  • @MazinPaolo
    @MazinPaolo 29 วันที่ผ่านมา +1

    Thanks Alex. Great analysis!

  • @AstreaGT
    @AstreaGT 29 วันที่ผ่านมา +12

    Atlas is killing it with their UI choices.

    • @Estorium
      @Estorium 29 วันที่ผ่านมา +2

      And their super stylish yet clean presentation in general.

  • @steezy879
    @steezy879 29 วันที่ผ่านมา +2

    I’m loving the real time - turn based hybrid battle system. It’s an Atlus game so you know we’re gonna get a full package with this game. I can only imagine the final boss theme song.

  • @Terron29
    @Terron29 29 วันที่ผ่านมา +1

    This looks fantastic and quite unique. Looking forward to this.

  • @Rain-sr9pp
    @Rain-sr9pp 29 วันที่ผ่านมา +1

    I was already hyped for this game but your breakdown got me even more hyped! I like they are adding in the ability to take out weaker enemies in an EarthBound'esque way.

  • @MrDarksol
    @MrDarksol 29 วันที่ผ่านมา +5

    All I'm gonna say is this was a very very fun showcase to watch with my friend yesterday and we are both very very stoked about this game now even more so than originally intended. Combat is completely a huge evolution over everything this team has done, The game's plot already screams interesting and entertaining and the fact that everyone can use all of these different archetypes and not be restricted to just the one archtypes that they have but the main character can use all of them really makes me go you see persona 3 through 5 this is how you do it. I am very excited for this game even more so now and while it's most likely gonna be $70 it's definitely worth the pricing this time. I'll watch the vod later on but great job Alex and nice surprise B day gift🎉🎉🎉🎉.

    • @john_7000
      @john_7000 14 วันที่ผ่านมา

      Wait what because all the team use archetype compare to persona where just the main character use multiple persona now this is better, first I am sure archetype is different then persona, and it not bad that only main character in persona that use multiple personas I actually loved it cuz I love for the main character to be unique, but for this game those archetypes are basically like job system so it makes sense for everyone to have multiple of them.

    • @MrDarksol
      @MrDarksol 14 วันที่ผ่านมา

      @@john_7000 I'm just happy that at least for once we're done with the let's have the main character of all the personas or whatever just to prove that they're special but everybody else only has the one meaning the customizability from persona 1 and 2 is completely gone.

  • @vectordream121
    @vectordream121 28 วันที่ผ่านมา +1

    Man this game looks amazing! I love what I see. Can’t wait. Thanks Alex for the in depth analysis!

  • @_J_G_
    @_J_G_ 28 วันที่ผ่านมา

    all in for this game since it's been shown. I think Atlus implemented the melee combat and turn based-ish hybrid with Persona 5 Strikers. For Metaphor, it seems like they decided to make the player commit to turn based when they do choose to do so, instead of being able to flip back to melee like P5S. SO HYPED for this game! Thanks for this breakdown!

    • @BacklogBattle
      @BacklogBattle  27 วันที่ผ่านมา +2

      Strikers is a bit different in that you can indeed pause the action to activate Skills, but it drops you back to real-time combat. Both Metaphor and Trails through Daybreak have clear distinctions as to when you're in action and turn-based mode, with Metaphor putting more emphasis on how much of your party participates during combat.

    • @_J_G_
      @_J_G_ 27 วันที่ผ่านมา

      @BacklogBattle yeah for sure, that's why I said turn based-ish lol.

  • @femtrooper
    @femtrooper 29 วันที่ผ่านมา

    100% a game I’m keeping my eye on. Not sure if it’s one I’ll get right away but I’m definitely keeping it on my watch and want lists!

  • @murruelaflaga
    @murruelaflaga 29 วันที่ผ่านมา

    I didn't even know this game was a thing but I'm definitely interested in it. Looks pretty good.

  • @blackfistxu7953
    @blackfistxu7953 28 วันที่ผ่านมา

    I’m going to dig into this. It reminds me of the Fairy Tale anime.

  • @coffeelocks
    @coffeelocks 29 วันที่ผ่านมา

    Holy cow this game looks amazing. Hope I can still get in on a collectors edition. First game in a while I'm willing to plunk down 200 bucks for.

  • @RMarr-uy9hf
    @RMarr-uy9hf 29 วันที่ผ่านมา

    One of the best showcase in a while. Little BS, no overselling, if you like what they showed you'd probably get that in the game 👍

  • @hausu3163
    @hausu3163 20 วันที่ผ่านมา +1

    hi alex, out of context but are you gonna check out Saga emerald from square?

    • @BacklogBattle
      @BacklogBattle  20 วันที่ผ่านมา +1

      I want to, but I have to be in the mood to play it!

  • @HybridAngelZero
    @HybridAngelZero 24 วันที่ผ่านมา

    Man, I am in love with the style, character designs and being able to jump from action to turn-based combat, but I won't lie, I'm a smidge disappointed that we're still doing calenders with time passage, social link-alikes and similarly-named spells. I don't hate any of these mechanics per se, but I won't lie, I was hoping it would be a little more divorced from the Persona series.
    But those are just expectations I made up in my head. I'm not the game designers, so all I can do is eagerly wait to see how these mechanics are implemented!

  • @JesseDylanMusic
    @JesseDylanMusic 29 วันที่ผ่านมา

    Been looking forward to this for ages. But now I’m questioning whether I want to buy and play it day 1… as usual… or wait for the inevitable enhanced version that I usually skip. My life isn’t long enough to play these things twice!

  • @steezy879
    @steezy879 29 วันที่ผ่านมา

    So there is no press turn system like SMT where you’re rewarded with another turn for striking enemies weaknesses? I guess the incentive could be more damage dealt, but I loved the “1 more” system of persona/SMT.

    • @Estorium
      @Estorium 28 วันที่ผ่านมา

      I wish every turn-based RPG had that "1 more" mechanic. It really adds a lot to the gameplay and strategy.

    • @Kerunou
      @Kerunou 25 วันที่ผ่านมา

      I’m glad it doesn’t have that. Those games have that, I don’t need it in this one.

  • @theoaremevano3227
    @theoaremevano3227 29 วันที่ผ่านมา

    All platform Persona, but with extra smacking-people-in-the-face, huh? I wonder if they'll do a demo of it. I'd like to see if I vibe with the characters and other gameplay elements, but I could possibly see myself wanting to play this. Fair amount of Scarlet Nexus vibes from it (in fact, at one point when looking at the timeline I thought you were showing a SN clip for comparison). Hope more RPGs try their hand at incorporating action or making more action-inclusive spinoffs.

    • @Makuro_XIII
      @Makuro_XIII 9 วันที่ผ่านมา

      It seems there will be a demo of the game at ATLUS Fest Event, Early June! Hopefully, it will be released for the public as well 🤞.
      If you are interested in such hybrid battle system, you should have a look at Kuro no Kiseki (Trails through Daybreak) 😀.

  • @sepulchral.
    @sepulchral. 29 วันที่ผ่านมา +1

    Doesn't seem like you can pre-order on Amazon just yet?

    • @BacklogBattle
      @BacklogBattle  29 วันที่ผ่านมา +1

      Weird! They said it should be available for preorder!

    • @sepulchral.
      @sepulchral. 29 วันที่ผ่านมา +1

      @@BacklogBattle At least on Amazon** I'll edit my first post.

  • @elahem6940
    @elahem6940 28 วันที่ผ่านมา

    So it sounds like the Archetype system is much closer to a traditional job system than personas.

    • @BacklogBattle
      @BacklogBattle  28 วันที่ผ่านมา

      Someone said that each Archetype has its own tree and that’s false. The Archetype tree displays all of the unlocked archetypes. So far, the system is very much like Persona - from the stats, skill strengths and weaknesses, right down to how the characters invoke them in some fashion. Fusion is also possible with this new system.

  • @calvinmatthews1527
    @calvinmatthews1527 28 วันที่ผ่านมา

    My guess is that the devs are mostly playing to their strengths here with STM/Persona series. The budget that was put into this game must've been insane if the director said it was the biggest game he's worked on. Looks like it too. Seriously, blows anything Bandai Namco or Falcon has ever made.

    • @BacklogBattle
      @BacklogBattle  28 วันที่ผ่านมา

      I feel like every time you make a comment, you also take the time to throw shade at Bamco and Falcom. What did they do to hurt you so bad?! LOL

    • @calvinmatthews1527
      @calvinmatthews1527 28 วันที่ผ่านมา

      @@BacklogBattle Thank you for noticing, I guess? Okay, I thought of Falcom when cheap-looking RPGs come to mind, nothing really against them. But Bandai Namco have been proving themselves to be a scumbag company in the last few years. With the way they've been treating the Tales series, heavily leaning on licensed games, pre-order editions, lack of remasters, etc. And have you heard about the Tekken 8 battle pass controversy?

  • @shubhpatel619
    @shubhpatel619 29 วันที่ผ่านมา +2

    God its gonna be really hard to pick between this and daybreak especially since i havent even started cold steel

    • @BacklogBattle
      @BacklogBattle  29 วันที่ผ่านมา +1

      They're at least separated by a couple or so months!

    • @murruelaflaga
      @murruelaflaga 29 วันที่ผ่านมา

      I think I'll be getting both. Probably not when they come out but sometime down the line. Have a lot of Trails games to get through before I get to Daybreak so that can wait a while.

  • @Tenebris8444
    @Tenebris8444 29 วันที่ผ่านมา +1

    archetypes are just personas and magatama combined

    • @BacklogBattle
      @BacklogBattle  29 วันที่ผ่านมา

      *points at Chapter Markers*

  • @ThatGuyYesHim
    @ThatGuyYesHim 28 วันที่ผ่านมา

    I’m wondering if can you play the whole game in pure action combat, and never have to enter a turn based battle but bosses are probably gonna be 100% tuner based combat tho😊

    • @BacklogBattle
      @BacklogBattle  28 วันที่ผ่านมา

      It would be interesting to see if they’d allow that! But I have a feeling that they’d recommend them to be turn based

    • @ThatGuyYesHim
      @ThatGuyYesHim 28 วันที่ผ่านมา

      @@BacklogBattle I was thinking after you hit the higher lvl enemies a bunch of times the squad button shows up and u transition to turn based, what if you just let the squad button fade away

    • @BacklogBattle
      @BacklogBattle  28 วันที่ผ่านมา

      I think the Squad button never leaves?

    • @ThatGuyYesHim
      @ThatGuyYesHim 28 วันที่ผ่านมา

      @@BacklogBattle maybe looking back the footage It does like a slow-mo and it starts to fade out so I’m thinking you could like fail it, but we haven’t seen a full clip of it so I guess we won’t know till the games comes out, it would kinda be lame if you couldn’t fail it, it would go against their “fast-paced” motif edit: I went back and checked it didn’t fade out but i still think you could fail it would be hella awkward if the game just paused and stood at the squad screen

    • @BacklogBattle
      @BacklogBattle  28 วันที่ผ่านมา

      @@ThatGuyYesHim so the fade out is part of the trailer and not the game. Also, the slowdown is me slowing the footage down so you can see the player engage the Manjula in action combat. That whole scene plays in full speed just a few seconds before

  • @TheOneBored
    @TheOneBored 29 วันที่ผ่านมา

    Dang, calendar system tends to be such a game killer for me....persona 5 constantly sticking me in cutscene/"you should probably sleep" for extended periods when reaching set dates was so frustrating i never finished the game. Maybe gets better further in, i just didnt have the patience to get there

    • @BacklogBattle
      @BacklogBattle  29 วันที่ผ่านมา

      Have you tried P3Reload or Persona 4? It’s less that than anything!

    • @TheOneBored
      @TheOneBored 29 วันที่ผ่านมา

      @BacklogBattle not yet, i just assumed they had the same issue
      I thought 5 was a great game, just those parts were a problem for me

  • @jesterzubrata
    @jesterzubrata 19 วันที่ผ่านมา

    Atleast no more school stuff to dealt with

  • @Kerunou
    @Kerunou 25 วันที่ผ่านมา +6

    I’m really, really glad it doesn’t have romance options. It’s a different game, people, a new IP. There are artistic and thematic elements typical of Atlus, sure, but not every game needs to have everything from other games. Let it be its own thing. Go and play a game that has those options for you, this one doesn’t need it.

    • @john_7000
      @john_7000 14 วันที่ผ่านมา +1

      Eaxctly!! Tho I still love romance options in games, but it seems metaphor it going for something different specially consider the protagonist is not fully self insert he will have his own character, i still think he still silent protagonist but he will speak more then persona protagonists, even tho I love persona protagonists and I love silent protagonist and idc what anyone says

  • @andry6164
    @andry6164 29 วันที่ผ่านมา

    This game is all I want but they really need to remove the time limit to the mission.

  • @dgayle2348
    @dgayle2348 29 วันที่ผ่านมา

    It looks good but i was hoping they would do something a little more different than the Persona/SMT recipe. This looks like it should just be Persona 0.

    • @JesseDylanMusic
      @JesseDylanMusic 29 วันที่ผ่านมา +1

      Yeah this is kinda P6. The actual P6 isn’t even made by the main persona peeps-they left to make this!

    • @dgayle2348
      @dgayle2348 28 วันที่ผ่านมา

      @JesseDylanMusic : wait they left?? Why?

    • @JesseDylanMusic
      @JesseDylanMusic 28 วันที่ผ่านมา

      @@dgayle2348 they formed a new studio to make this game! They’re still at Atlus. But as far as I know they had nothing to do with P3 Reload, etc, and I don’t think they’ve done any work on P6 or smt v.

  • @Snzn18
    @Snzn18 29 วันที่ผ่านมา

    Kinda a bummer as it seems to implies you can only use the mc for action battle and can't swap to other characters while in the overworld. Since you only call party members when engaging in turnbase combat

    • @BacklogBattle
      @BacklogBattle  29 วันที่ผ่านมา

      I considered that, but this is version 1.0 of this system, and there’s A LOT of deep stuff under the hood in terms of damage calculation that they probably want to get right before allowing something like that!

  • @topgamer101
    @topgamer101 29 วันที่ผ่านมา

    The entire thing is giving me disgusting AI art vibes and it's making it not looking good because of that. Even if it's not actually that, the aesthetic giving me that vibe really isn't making me interested in this title at all. Whatever minor interest I might have had is now gone.

    • @BacklogBattle
      @BacklogBattle  29 วันที่ผ่านมา

      Is it the overall look or something specific about it?

    • @JesseDylanMusic
      @JesseDylanMusic 29 วันที่ผ่านมา

      It’s the same designer as like every persona and every smt, isn’t it?

    • @BacklogBattle
      @BacklogBattle  29 วันที่ผ่านมา +1

      @@JesseDylanMusic yes

    • @JesseDylanMusic
      @JesseDylanMusic 28 วันที่ผ่านมา

      @@BacklogBattle I like the art style. Very flowy and appropriately fantastical. Some of the characters in particular are really neat. It seems like people get all nervous if a game isn’t super anime anymore.

    • @Kerunou
      @Kerunou 25 วันที่ผ่านมา +1

      There’s zero AI here. Thankfully.
      Sorry you’re getting that impression but I wouldn’t let it destroy the experience since it’s wholly irrational and not rooted in reality. Obviously, if you can’t get over it, you can’t get over it. Just seems like an unfortunate hill to die on.
      I also wouldn’t look at SMT or Persona if I were you either. Those games feature the same design sensibilities and stylistic choices found here, so they’ll probably gross you out. Even though, again, no A.I involved. I think you probably just don’t like the style, even though it’s rooted in designs that are 25 to 30 years old at this point.