Sumapa 86 Losers Finals - KEN (Sephiroth, Sonic) Vs. TG (Banjo Kazooie) Smash Ultimate - SSBU

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  • เผยแพร่เมื่อ 5 พ.ย. 2024

ความคิดเห็น • 13

  • @mewpsy1000
    @mewpsy1000 ปีที่แล้ว +10

    TG's banjo is so hype I considered practising with the character. Played a couple of games and thought there's no way i'm playing this char.

  • @Knivess0
    @Knivess0 ปีที่แล้ว +9

    Wonder wings at ledge were awesome! Great set but that last match was kinda rough.

  • @shortesnameofalltime
    @shortesnameofalltime ปีที่แล้ว +9

    Wait what cosmos is in comms and banjo is in losers final wtf is going on

  • @jasonlobo2350
    @jasonlobo2350 ปีที่แล้ว +1

    Actually banjo doesnt lose to sonic. Its even and very volatile

  • @ChaosSigil
    @ChaosSigil ปีที่แล้ว +1

    I'm surprised Banjo didn't power through those charged Sonic roll-attacks with a wonder wing.
    I usually catch them like that and they hesitate to use it as often.
    ...until they realize I'm out of wonder wing for that stock.
    Banjo beats Sonic all day.

    • @eightbitblitz5868
      @eightbitblitz5868 ปีที่แล้ว +2

      u do recognize that if the sonic has a braincell they can either clank through wonderwing using the startup or cancel out of spindash during the attack itself because ww is reactable lol

    • @eightbitblitz5868
      @eightbitblitz5868 ปีที่แล้ว +1

      @TreyMM-qz4wg 18 frames startup, considering ult input delay & human reaction time it's only technically unreactable when banjo is literally right next to you, otherwise it is in fact reactable using jump or various other options

    • @eightbitblitz5868
      @eightbitblitz5868 ปีที่แล้ว +1

      @TreyMM-qz4wg Yes my point is that combining the input delay and human reaction time it's still very easy to respond.

    • @eightbitblitz5868
      @eightbitblitz5868 ปีที่แล้ว +1

      @TreyMM-qz4wg two things
      If ur response is "well I can't react because I'm doing other moves" ok then you can never react unless its literally falcon punch. Who cares
      also this is a discussion about whether or not wonderwing could beat sonic spindash and the point I was making was that using wonderwing to hit spindash is a bad idea because its easily reactable. Ok?

    • @mustard8148
      @mustard8148 ปีที่แล้ว

      ​@@eightbitblitz5868the move when u factor ultimate input delay is 8 frames startup. So you're not reacting unless it's at roll distance or further. I still don't think it's a good idea to ww in neutral tho