If you haven't figured it out yet, the bosses always appear in room 8 of stage 1, room 10 of stage 2 and 3, and room 12 of stage 4. Helps to plan when you want to take your rest.
Fucking correct 😂🐐 You can do judgement cuts with jin and if you get more synergy for that potential (i don't remember what name is)you can also do judgment cut end too
Just to help you out like somebody once helped me out btw; Rogue = a game written by Glenn Wichman and Michael Toy in 1980, which rogue-likes are like, and rogue-lites are like, but simpler and less punishing Rouge = make-up/a bat in sonic the hedgehog
Picked the game up yesterday after your Noel Video, Best run was a 1010 Hibiki on Normal. The game is a blast to play. I kinda think Hakumen could use some I-frames on his dash because not being able to pass through the hitboxes on bosses is a bit troublesome.
I think the ice shock tactic really went ham this run. You can see it trigger multiple times per second with the big lazer, and it deals a decent chunk of dmg each time. Melted through Oread like nobody's business.
I think you got all of the unlockers you can from getting new tactics. You can get a bunch of them from the boss fights on the surface (where you pick a character you played previously, then jump straight into a boss fight). Just play them consecutively until you get an unlocker, then buy a new ticket and start it again
Kokonuke's got some explosive power! She decimated just about everything once the ball got rolling! Surprised that Susanoo was the final boss, but he sure as hell looked cool as it, even if not as demented as I first expected (given how many debuffs you could give him)! As always, do take care out there, dear comment reader, and safe ventures!
I wasn't a fan of Koko the first few times I played her cause she is weaker and slower than most of the others. Then I figured out her potential combos and realized she is an insanely powerful character. Still love Es the best so far.
Fantastic vid as always, once you got skill cold on Kokonoe I knew the run was already over, it's that good, and cold + heaven's judgement (giant laser) is probably one of the highest damaging bs in the entire game so u might wanna try using it more often. Other than that you've pretty much gotten the hang of everything tho here are some more tips -idk why but you've seriously been getting unlucky as shit with event spaces, you're usually getting the most basic gambles and only once did u get an advanced one like the "add +10 negative effects, get gold tactic". There's actually a ton more cool events, including one which turns all negative corruption effects into positive ones, meaning if you get these two back to back, you can imagine what happens xD (and it's possible, just got that on a hakumen run yesterday and I destroyed the universe) -the healthpools in this game are usually very excessive & you genuinely don't need that MUCH health (especially when you get all the max hp upgrades from the mind upgrades), and that's where black markets shine, sometimes they'll have a shit effect, but other times they'll have an insane effect such as " -50% max hp, but every time you finish training or extensive training without taking damage, your basic & skill damage are permanently increased by 10%" or " -45% HP, but for every different type of tactic you have, you gain 25% extra basic and skill damage" and more, so consider doing black markets as long as you aren't Ragna cuz he has the lowest healthpool in the game iirc (Hakumen has the highest) -Since you got your first win, you've now unlocked hard mode (you can change it between easy normal and hard at the lobby, just right of the mind upgrades npc Dor), one of the main mechanics in hard mode, aside from the bosses' new movesets, is safety space timers, basically, all enemy rooms and bosses have a timer at the top left, and if that runs out you start taking small damage every second, and these timers get shorter the higher your corruption gets, until a maximum of 300 corruption, at which there is no timer anymore and u just instantly take damage every second. -getting 50 unique new tactics to unlock another analyzer is the last time you'll get anything for getting new stuff, the rest of the analyzers are sometimes rewards for the mind challenges, one is given to you by a cleaning npc (idk the conditions to make him do so unfortunately), and iirc stan gave u 1 or 2, you'll have 2 analyzers left over after unlocking all the characters. And that's pretty much all the help I can offer you for blazblue. Next time i'll go back to normal short comments xDDD, have a lovely day/night
pretty sure i saw that because you had every single downside from the entrophy that you were only getting positives, you could've kept the 200 entrophy till the negatives eventually get removed to just stack up a bunch of benefits
Koko runs always go either really well or utterly terrible for me. If there is one potential of her's though that I always try and get, it's the one that drops sparks off of everything. It just melts enemies. Her damage output is insane. Only thing she is missing is the Golden Tager Laser. Just like in the main series, Koko is a monster.
Something I want to see you try is canceling your animations with the summon or legacy buttons. It cuts the ending animation of attacks and returns your character to neutral. Very good for someone like Noel if instead of chamber shot mid-combo you want the minigun into gunnerang
Beelz try the Trap/dash build of Kokonoe It's so god damn busted you just need to zoom around the map and the boss is dead :)) That's basically it. Pick the Tribeam + the bomb/explosion passive from dash + trigger explosion talent. You could also pair it with the laser beam skill if you want, Lazer beam would practically be everywhere by the end. Then you just need to dash around and trigger the bomb from time to /time. The visual spectacle and damage are insane (plus it is probably the safest build too).
I Still recommending unlock jin if you want have some vergil times in game😂 It's not the only reason you better unlocking him the best reason is he have the best dodge power After dodging time will freaze and you can attacking too much And also if you peek him for legacy skill dodge effect will activate for anothers
The place next to the ticket man? I've done all the ones I can so far I think. More than what you've seen here. I think I only need to unlock 1 more character. Or get 1 more ticket. I think I have 3 tickets and 4 characters to go. Prob have 1 more trial left to go.
@@Beelz55 do the story ... Do the phenomena. You need High Ratings for the trials. Collect New tactics every 10 new tactics. The upgrade guy would give you gift :) Talk to everyone in the hub area specially with those "!" above there head. Talk to your waifu operator in game
Can I get a full burn run in a game? I may have accidentally set myself on fire this week and it'd be hilarious to see on screen enemies burn more than I did lol
About inherited skills, you just have to read of how to unlock them. I would like to see you try HARD mode where enemies attack patterns change and more complex. Ice shock damage is insane in both lasers. It builds up so fast and made it explode many times . seems for my observation, missiles doesn't do that much damage. If you do the components + laser in the ground and the 100mp laser ... You can melt bosses in less 30seconds including susanoo. Im a fun of detonate napalm Kokonoe build. But after watching this video i learn laser is much more superior with tactics. Noice run! I thought youre done when yiu take that gamble :D
Kinda sorta not really? Hard to really describe it but Susanoo *is* last boss material. I think the main issue is there's very little build up. With Skul you hear about the hero all the time. He's a looming threat and specifically has our king captured. However, I couldn't tell you if Susanoo is actually doing anything that we need to stop besides the fact he's a big tough antagonistic guy. *Plot* takes a bit of a backseat in this. A lot of it is dialogue you have when you're not doing runs and it seems to revolve around the games own interactions with other robots as opposed to anything Blazblue.
6:42 you did not just do THAT. No one passes on early banishing rays Edit: 11:40 you are actually so lucky to get that a second times right away Edit²: i'm all the time basically screaming: "USE THE RAYS, JUST PUT THEM EVERYWHERE" plus the synergy with the tri beam is that every move you do drops components and when you put one of the banishing rays skill then ALL of the components you dropped become another turret too. That's why i said this character basically plays in creative mode
I completely forgot about it tbh. I thought it was always unlocked. I've seen 2-3 ''Hard Mind Challenge'' unlocked messages telling me I can go earn some goodies and or new character unlocks. But I forgot about Hard Mode itself being unlocked.
@@Beelz55 Thats fair, I will say though, some of the fights you're in for a surprise with once you start doing them on Hard Mode, new mechs that caught me completely off-guard.
Didn't really forget, just got too spooked to sit still. I wanted to be moooooooving. Admittedly though I'm learning move sets slowly and getting a little more confident. The two samurai looking girl bosses still feel weird to me (especially the fire/red one). And I'll be honest I don't have a CLUE what Susanoo is doing.
hey beelz got a bit of a tip/bitter pill for you to swallow. you tend to play alot safer then you need to early on once you start your combo you can just keep going and you don't have to play your turn, my turn with enemies that way you only have to worry about big guys and bosses with there super armor more you can combo the faster you can get skills out and the safer you will usealy be. hope that helps with not getting bounced around
It's mostly due to enemies that don't care about combos. Exploding guys, big armoured dudes, and anyone who gains hyper armour when they start an attack.
as much as I want to say something funny about Kokonoe, most of what I could say about her is story spoiler (as confusing as it already is) so Ill leave another comment, I wonder if theyll add "Thrid Stage Artritis" the Character to the roster
Hey Beelz, how difficult are the combo mechanics? in the beginning i was tempted to buy Blazblue entropy, but i see there so many combo to do and so much reflex needed... so i fear that after a certain difficult my brain can't keep up and will be stuck, like i can't do dark mirror 10 because can't dodge properly
My runs so far are all on Normal. There's an Easy option you can choose as well. Some characters are more difficult to use than others but you could definitely play without doing all of the complex combos. You could mash normal attacks and dash and get pretty far. But there's definitely a lot to learn when it comes to unlocking skill synergies, which is how you'll find the really good skills and attacks that will make things die faster. The mechanics themselves aren't hard. Typically things like holding a direction when pressing a button to make something happen. Or similar to Ninja in Skul where you can steer him as he dashes. Characters like Hakumen for example didn't seem to have combos as complex as say Noel or Kokonoe.
@@kurizu007 While you can do fancy combo and stuff, the gameplay doesn't really leave room for combos as enemies either die too fast or bosses just shrug your hits and will punish you for attacking too long instead. End result is a gameplay where you just use singular moves individually that fit the situation. If you're like me, you'll pick a new move and keep using that move until you get sick of it and then pick another, lol. At least that way you get to see if a move is good or not.
Ah yes classic beelz for forgetting the air slam can be used for environmental stuff
If you haven't figured it out yet, the bosses always appear in room 8 of stage 1, room 10 of stage 2 and 3, and room 12 of stage 4. Helps to plan when you want to take your rest.
Jin is straight up the most confusing. The timing is of his unsheathing move is weird. But he is the closest we can get to Vergil in a rougelite.
I second that his bliz move is like judgment cut I really like the character
Fucking correct 😂🐐
You can do judgement cuts with jin and if you get more synergy for that potential (i don't remember what name is)you can also do judgment cut end too
Just to help you out like somebody once helped me out btw;
Rogue = a game written by Glenn Wichman and Michael Toy in 1980, which rogue-likes are like, and rogue-lites are like, but simpler and less punishing
Rouge = make-up/a bat in sonic the hedgehog
All of Jin’s potentials are Yugioh card length. By the end, I just ended up mashing basic to win and it just worked, especially with the sheathe parry
I learned to play him and won a run. If you learn him he becomes god.
Yep here we are again 4 videos in and im installing the game thanks Beelz another game to grind
Good 'ol susanoo, ragequitting the world if he can't win a single fistfight.
Man I hope they add Hazama as a playable character. I vastly prefer Hazama to Susano'o and I'd love to stomp on Susano'o as him.
@@PotionSmeller Hazama is the better version 100%
Picked the game up yesterday after your Noel Video, Best run was a 1010 Hibiki on Normal. The game is a blast to play. I kinda think Hakumen could use some I-frames on his dash because not being able to pass through the hitboxes on bosses is a bit troublesome.
I think the ice shock tactic really went ham this run. You can see it trigger multiple times per second with the big lazer, and it deals a decent chunk of dmg each time. Melted through Oread like nobody's business.
I think you got all of the unlockers you can from getting new tactics. You can get a bunch of them from the boss fights on the surface (where you pick a character you played previously, then jump straight into a boss fight). Just play them consecutively until you get an unlocker, then buy a new ticket and start it again
Kokonuke's got some explosive power! She decimated just about everything once the ball got rolling! Surprised that Susanoo was the final boss, but he sure as hell looked cool as it, even if not as demented as I first expected (given how many debuffs you could give him)!
As always, do take care out there, dear comment reader, and safe ventures!
I wasn't a fan of Koko the first few times I played her cause she is weaker and slower than most of the others. Then I figured out her potential combos and realized she is an insanely powerful character. Still love Es the best so far.
The only rouge where you need to lab out combos before runs and I love it
Dude, my dude, it makes me so happy you've found this game, & even more so that you effin enjoy it as much as you do! Heff yeah, brotha!
Fantastic vid as always, once you got skill cold on Kokonoe I knew the run was already over, it's that good, and cold + heaven's judgement (giant laser) is probably one of the highest damaging bs in the entire game so u might wanna try using it more often. Other than that you've pretty much gotten the hang of everything tho here are some more tips
-idk why but you've seriously been getting unlucky as shit with event spaces, you're usually getting the most basic gambles and only once did u get an advanced one like the "add +10 negative effects, get gold tactic". There's actually a ton more cool events, including one which turns all negative corruption effects into positive ones, meaning if you get these two back to back, you can imagine what happens xD (and it's possible, just got that on a hakumen run yesterday and I destroyed the universe)
-the healthpools in this game are usually very excessive & you genuinely don't need that MUCH health (especially when you get all the max hp upgrades from the mind upgrades), and that's where black markets shine, sometimes they'll have a shit effect, but other times they'll have an insane effect such as " -50% max hp, but every time you finish training or extensive training without taking damage, your basic & skill damage are permanently increased by 10%" or " -45% HP, but for every different type of tactic you have, you gain 25% extra basic and skill damage" and more, so consider doing black markets as long as you aren't Ragna cuz he has the lowest healthpool in the game iirc (Hakumen has the highest)
-Since you got your first win, you've now unlocked hard mode (you can change it between easy normal and hard at the lobby, just right of the mind upgrades npc Dor), one of the main mechanics in hard mode, aside from the bosses' new movesets, is safety space timers, basically, all enemy rooms and bosses have a timer at the top left, and if that runs out you start taking small damage every second, and these timers get shorter the higher your corruption gets, until a maximum of 300 corruption, at which there is no timer anymore and u just instantly take damage every second.
-getting 50 unique new tactics to unlock another analyzer is the last time you'll get anything for getting new stuff, the rest of the analyzers are sometimes rewards for the mind challenges, one is given to you by a cleaning npc (idk the conditions to make him do so unfortunately), and iirc stan gave u 1 or 2, you'll have 2 analyzers left over after unlocking all the characters.
And that's pretty much all the help I can offer you for blazblue. Next time i'll go back to normal short comments xDDD, have a lovely day/night
Koko’s potential that changes her basic attack is kinda needed imo, unless you’re relying heavily on her skills and not basic attacking a lot
pretty sure i saw that because you had every single downside from the entrophy that you were only getting positives, you could've kept the 200 entrophy till the negatives eventually get removed to just stack up a bunch of benefits
I didn't expect all the smiting from someone already firing bloody homing missiles xD
Love the skul vids, but damn these are really fun to watch as well, a breath of fresh air, hope we see more of blazblue in the future
Very fun watching Beelz play Nyahkeed Martin
Koko runs always go either really well or utterly terrible for me. If there is one potential of her's though that I always try and get, it's the one that drops sparks off of everything. It just melts enemies. Her damage output is insane. Only thing she is missing is the Golden Tager Laser. Just like in the main series, Koko is a monster.
Something I want to see you try is canceling your animations with the summon or legacy buttons. It cuts the ending animation of attacks and returns your character to neutral. Very good for someone like Noel if instead of chamber shot mid-combo you want the minigun into gunnerang
Beelz try the Trap/dash build of Kokonoe It's so god damn busted you just need to zoom around the map and the boss is dead :)) That's basically it. Pick the Tribeam + the bomb/explosion passive from dash + trigger explosion talent. You could also pair it with the laser beam skill if you want, Lazer beam would practically be everywhere by the end. Then you just need to dash around and trigger the bomb from time to /time. The visual spectacle and damage are insane (plus it is probably the safest build too).
I Still recommending unlock jin if you want have some vergil times in game😂
It's not the only reason you better unlocking him the best reason is he have the best dodge power
After dodging time will freaze and you can attacking too much
And also if you peek him for legacy skill dodge effect will activate for anothers
so at the end Susanoo basically Destroyes Everything... like everything at all
My boi Ragna The freaking Bloodedge would agree with you on that lmfao she's one of the few people he's scared of
Beelz I believe the combat trials contain the remaining licenses for new characters. You only get so many from collections.
The place next to the ticket man? I've done all the ones I can so far I think. More than what you've seen here. I think I only need to unlock 1 more character. Or get 1 more ticket. I think I have 3 tickets and 4 characters to go. Prob have 1 more trial left to go.
@@Beelz55 do the story ... Do the phenomena. You need High Ratings for the trials. Collect New tactics every 10 new tactics. The upgrade guy would give you gift :)
Talk to everyone in the hub area specially with those "!" above there head.
Talk to your waifu operator in game
Can I get a full burn run in a game? I may have accidentally set myself on fire this week and it'd be hilarious to see on screen enemies burn more than I did lol
About inherited skills, you just have to read of how to unlock them.
I would like to see you try HARD mode where enemies attack patterns change and more complex.
Ice shock damage is insane in both lasers. It builds up so fast and made it explode many times .
seems for my observation, missiles doesn't do that much damage.
If you do the components + laser in the ground and the 100mp laser ... You can melt bosses in less 30seconds including susanoo.
Im a fun of detonate napalm Kokonoe build. But after watching this video i learn laser is much more superior with tactics.
Noice run! I thought youre done when yiu take that gamble :D
i didnt know seeing someone getting frustrated can be this much fun :v
The final boss is anti-climatic?
This is the equivalent of dad taking our head after chimera fight isn't it?
Kinda sorta not really? Hard to really describe it but Susanoo *is* last boss material. I think the main issue is there's very little build up. With Skul you hear about the hero all the time. He's a looming threat and specifically has our king captured. However, I couldn't tell you if Susanoo is actually doing anything that we need to stop besides the fact he's a big tough antagonistic guy. *Plot* takes a bit of a backseat in this. A lot of it is dialogue you have when you're not doing runs and it seems to revolve around the games own interactions with other robots as opposed to anything Blazblue.
more blazblue i fking love it
6:42 you did not just do THAT. No one passes on early banishing rays
Edit: 11:40 you are actually so lucky to get that a second times right away
Edit²: i'm all the time basically screaming: "USE THE RAYS, JUST PUT THEM EVERYWHERE" plus the synergy with the tri beam is that every move you do drops components and when you put one of the banishing rays skill then ALL of the components you dropped become another turret too. That's why i said this character basically plays in creative mode
Believe it or not I did a second Koko run about an hour ago and did exactly this almost by sheer accident. Game melted, was cool.
@@Beelz55 great to know, btw you think once you go back to streaming you'll be playing this on stream? So i can complain by your choices in real time?
That final fight was "Brrrrrrrrrrr" personified. haha
I got a laser run on kokonoe and you dont even have to do anything. just press down and skill then spam dash attack.
👀 I like how Beelz didn't let us see that he unlocked Hard Mode, time to relearn the whole fights again!
I completely forgot about it tbh. I thought it was always unlocked. I've seen 2-3 ''Hard Mind Challenge'' unlocked messages telling me I can go earn some goodies and or new character unlocks. But I forgot about Hard Mode itself being unlocked.
@@Beelz55 Thats fair, I will say though, some of the fights you're in for a surprise with once you start doing them on Hard Mode, new mechs that caught me completely off-guard.
Stuck at home with the Rona. Binging Beelz till the new year! Lets goo :D
Sucks...get well soon.
@@FriedSheep69 thx mate.
Awww yiss more blazblue
Just forgetting he has lasers on his missiles if he delays his dodge by a little bit.
#beelzbeingbeelz
Didn't really forget, just got too spooked to sit still. I wanted to be moooooooving. Admittedly though I'm learning move sets slowly and getting a little more confident. The two samurai looking girl bosses still feel weird to me (especially the fire/red one). And I'll be honest I don't have a CLUE what Susanoo is doing.
There's so much going on!! All senses tingling XD
gotta give the enemies the good ol' kaboomies to them
I was curious and got the game, Robot Waifu is definitely my favorite followed by Mai. Please play the Robot Waifu!
I hope after unlocking all the characters, you will replay with new builds 🔥
So funny that arakune is a boss in this game
8:46 that guy be like "fk that ship i'm out" XD
hey beelz got a bit of a tip/bitter pill for you to swallow.
you tend to play alot safer then you need to early on once you start your combo you can just keep going and you don't have to play your turn, my turn with enemies that way you only have to worry about big guys and bosses with there super armor more you can combo the faster you can get skills out and the safer you will usealy be. hope that helps with not getting bounced around
It's mostly due to enemies that don't care about combos. Exploding guys, big armoured dudes, and anyone who gains hyper armour when they start an attack.
Ive been playing so much I almost missed an upload. Yikes.
I would enjoy this game more if the characters were more quiet. They don't stfu, ever.
You can mute them in the audio
as much as I want to say something funny about Kokonoe, most of what I could say about her is story spoiler (as confusing as it already is)
so Ill leave another comment, I wonder if theyll add "Thrid Stage Artritis" the Character to the roster
I want Nine. I think her name is Nine. I need a Witch in the game.
@@Beelz55 so you want mom
banishing ray is the sauce
Random BullS**t GO
Beelz, please unlock hard mode, I am getting my butt handed to me on hard
no dash run for the new year guys trust
Now Beelz using Clickbait.
Mah Gah He Learning
Pew
I wonder if your gonna do a few extra runs after trying every character or is that just it after every character hmmmm?
I will. I've already done a few more Ragna runs and Mai runs to learn more about them. Mai is definitely my favourite so far as a result.
@Beelz55 OK my personal favorite is the Jin cause he's like an ice Virgil but the timing for his sheeh is cinda weird
@Beelz55 OK my personal favorite is the Jin cause he's like an ice Virgil but the timing for his sheeh is cinda weird
Bills
Hey Beelz, how difficult are the combo mechanics? in the beginning i was tempted to buy Blazblue entropy, but i see there so many combo to do and so much reflex needed... so i fear that after a certain difficult my brain can't keep up and will be stuck, like i can't do dark mirror 10 because can't dodge properly
My runs so far are all on Normal. There's an Easy option you can choose as well. Some characters are more difficult to use than others but you could definitely play without doing all of the complex combos. You could mash normal attacks and dash and get pretty far. But there's definitely a lot to learn when it comes to unlocking skill synergies, which is how you'll find the really good skills and attacks that will make things die faster.
The mechanics themselves aren't hard. Typically things like holding a direction when pressing a button to make something happen. Or similar to Ninja in Skul where you can steer him as he dashes. Characters like Hakumen for example didn't seem to have combos as complex as say Noel or Kokonoe.
@@Beelz55 okok, i will wait till you go on hard and see how much crazy stuff are gonna be on screen and see if my brain can keep up XD
@@kurizu007 While you can do fancy combo and stuff, the gameplay doesn't really leave room for combos as enemies either die too fast or bosses just shrug your hits and will punish you for attacking too long instead.
End result is a gameplay where you just use singular moves individually that fit the situation. If you're like me, you'll pick a new move and keep using that move until you get sick of it and then pick another, lol. At least that way you get to see if a move is good or not.
Guys....im not sure if we getting samurai run before new year..
🚀🚀
Congratulations on beating THE sussy baka beelz, those boss debuff do make it exponentially easier lololol
Please dont leave skul again
Not leaving Skul, just enjoying new game
@@Beelz55 oh okay btw love your vids