Ring Tier Affixes in order maxed rolls. T1:: 10% FCR // 20 Strength // 15 Dex -- 40 Life (Build and character depends deciding which is better) // 90 Mana // 11 All Resist // 5 % Bonus Attack Rating T2:: + 30% Single Resist Fire, Light, Cold // 120 Attack Rating // 9 Replenish Life // 9 Minimum Dmg T3 Situational:: Magic Find (25% maxed with 2 affixes on a rare ring) // Poison Resist // Mana and Life Leech (Worthless for PvP) // Poison Length Reduction Agreed, rings are the best. Ammy's have too much competition and require 2 skills. Circlets tend to require 2 Skills and 2 Sockets with the other affixes. Ring's can spawn many different ways to still be worth. Caster, Melee, Hybrid, PvM, MF, etc and run many different combos of those affixes for each type to be sellable. Edit: You might even gamble a SoJ and give you a nostalgic feel even though you don't have a manald and nagel in your stash.
Thanks for the trade-value oriented list. Not something I can talk about since I focus on self-use, so I'm glad someone could pick up my slack there. :)
I love to gamble, one of the most memorable gambles I made was a near perfect metalgrid from gheed, and it wasn't even on a gamble spree, just a random gamble joining a random game.
Best rings for melee would be something with AR, dual leech (or life leech), life and all res. Other stats are just a bonus, but those are the most sought after ones. For casting it would be something like fcr, mana, life and all res. Str or dex is good so you don't have to put that many points into them. So something like 10% FCR, 90 mana, 40 life, maybe str/dex or a single resis with all res.
Pretty much the first video I see with correct information. Not sure what that other guy in the comments is talking about. I was going to add that you didn't mention when to gamble circlets vs coronets vs tiaras/diadems but you covered it in the comments, which is better than nothing. Good work :)
It's best to gamble coronets rather than circlets imo. You can get Jewlers prefix for 3 sockets, or +3 to a skill tab, on them and a good suffix like/Luck/Wealth/Life Everlasting/Whale/Magus/Lamprey/Vampire/Speed. That way even some of the non-rare ones could be useful
+krunkcleanup Keep in mind that Coronets themselves have a max of 2 sockets, just like Circlets, so you'd have to actually get the exceptional or elite version of a Coronet (Tiara and Diadem, respectively) to have access to the Artisan's prefix (both Artisan's and Jeweler's will add 3 sockets on a Tiara or Diadem, just like Artisan's would add 2 sockets on a Coronet.) Remember also that as long as your character level is high enough, you're basically just as likely to get one of the insane rares with a Circlet as with a Coronet or its upgraded versions, so I don't consider the time lost trying to avoid gambling Circlets as being worth spending as long as your character level is high enough to get +2 class skills on a Circlet. That said, it is definitely worth remembering that the magic level is higher on Coronets and their upgraded versions, so that's a reason to gamble Coronets instead if your character level is lower (you need clvl 92 to ensure any gambled Circlet could have +2 class skills, but only clvl 87 for a Coronet.)
It may also be useful to gamble boots, belts and gloves for crafting purposes. Although I think you actually want to do that with a lower level character (67?) to rule out some of the higher-level, but unwanted affixes.
Well i like gambling the amulets. Because on singleplayer it cant be abit hard to come across tal amulet or maras. But you can get a amulet that can give like 3 to assassin traps and 80 to mana.
Depends on exactly what you're looking for. As far as I remember, the highest desirable affix is the top mana steal at item level 86 (6%). That would mean a level 91 character would have all gambled rings have a chance for that affix. I could be forgetting one, but as far as I know that's as high as you need to be for rings.
If you actually mean gambling trap claws, then you should just shop for them instead. You can very quickly check Anya's shop inventory then pop into the red portal to Nihlathak's temple to reset her stock, step back out and try again.
That is technically a thing you could do, but the odds are so astronomically terrible that you'd have to love wasting your time to do so. If you want to find a JMoD, just focus on checking every blue Monarch that drops. To illustrate: the best you can ever get in terms of chance for the Kite Shield to be a Monarch is 9.25%, which is only if the gambled item has an item level of 99. Most of the time that's going to be in the 4-8% range. Then you need the Monarch to be Magical, which happens 89% of the time, but it's still a factor. Next you need it to roll Jeweler's prefix, which is less than 1% of all prefix rolls on a shield once you figure in its low frequency (frequency being how many times a given prefix puts its name in the hat; for every one time Jeweler's is chosen the one or two socket prefix will be chosen 3 times, for example, because they have 1 and 3 frequency respectively). of Deflection is much more common, being that its one of the more frequent suffixes and there are fewer available suffixes on shields, but still you're talking about ~2% or so of shields, and you have to have every one of those things go your way. You're talking about something with significantly worse odds than high runes before path 1.13.
what about Atma's quest, "Radament's Lair" the reward is "discounted prices in town" according to the diablo wiki, does that apply to every act? is that still in the game?
As far as I know, every Act has a mission or event that lowers shopping prices (rescuing Cain, killing Radament, returning the Gidbinn and saving Anya; don't remember if there's one for act 4) but all that does is remove the "outsider tax" (my terms, not the games) that is in place beforehand. That only counts for shopping, not gambling, so those events don't affect gambling prices, only a Gheed's Fortune charm or Edge bow does.
Yes, as I think I've mentioned elsewhere in this comment section there's a 1/2000 chance for a gambled item to roll unique. For completeness, it's 1/10 for rare, 1/1000 for set and 1/2000 for unique. So gambling for sets or uniques is not a strong use of your time.
+2 to a class's skills (such as barbarian or assassin or so forth) is the highest you can get on a rare amulet. You can get +3 to a given skill tree (for example, +3 to cold skills for a sorceress or +3 to passive and magic for an amazon, etc.) and that roll only has a requirement of item level 60 (so any character of level 65 or higher will have a chance for those affixes on any amulet they gamble.)
Depending on exactly how many Coronets you gambled compared to Circlets and how much each individual item sold back for 20 million gold at level 92 would get you about 200-250 circlets, assuming you started with 20 million gold and sold back literally everything but the 2/20; it would be quite a number fewer if the 20 million included selling back. With that amount of circlets, getting something as good as a 2/20 is actually right about expected value, maybe slightly above depending on just how many circlets were bought and considering that 2/20s are at the very top of what a blue circlet can be. Getting really good high-end items has always been about either getting lucky or grinding in Diablo 2, and high-end circlets are no different. That's why I listed rings as the best choice for gambling: there's much weaker competition in the slot, there's double the amount of slots, many more combinations of affixes can matter and they're way cheaper.
Nice job, I was going for circlets all the time... Btw can you speak a bit louder or increase the volume of the video? I have to turn my volume to max to hear what you're saying...
Actually Metalgrid is a little more rare. Seraph's Hymn should occur 3 times out of every 75 unique amulets, while Metalgrid should only occur 2 out of every 75 plus Metalgrid's quality level is 85, compared to Seraph's Hymn being only 73 (so even NM Baal or Hell Andy can drop it). That said it's still insanely lucky to gamble one, but yeah it sucks that it's pretty much useless. :(
+Piotr Złoch Yes, but it's quite unlikely; a gambled item has a 1/10 chance of being rare, a 1/1000 chance of being a set and a 1/2000 chance of being unique.
Thanks for watching and for the comment! Tough for me to say, probably a few different reasons. The biggest one I can see from the comments is people saying the video was "boring." It *was* pretty dry.
If your character level is 87-91 you should avoid Circlets because they're not guaranteed capable of rolling with +2 class skills, if your character level is 92+ you're losing expected value by not gambling both because the chance of gambling a blue Tiara or Diadem which rolls with either the Artisan or Jeweler's prefix (the only ones that make a difference between the circlet types) combined with one of the three to five suffixes that matter with those prefixes in not high enough to offset the time cost and gold cost increase of not gambling circlets, which have (at that level) the exact same pool of affixes for rares and the same chance at things like 2 class skills/20fcr/2os circlets. To put that another way: at character level 92 or higher, not gambling circlets as well as coronets is throwing away opportunities at the best circlets (rares) for slightly increased chances at very good circlets (3os + MF, GF, integer damage reduction, etc.) while paying an increased cost in time out of your physical existence (you spend more time looking for things to gamble if you don't gamble Circlets as well as Coronets) and an increased cost in gold because Coronets are more expensive than Circlets (because they could actually be a Tiara or Diadem [all items are generated when the gambling screen is generated, not when bought] which, again, only matters if they then also roll an Artisan or Jeweler's prefix, otherwise there is literally no difference whatsoever in how the item can roll at that level.) I'm not going to suggest doing that to other people because it doesn't make sense to me given game mechanics and time management and I wouldn't do it myself. If there's confusion about the levels I quoted, all circlet types (Circlet, Coronet, Tiara, Diadem) have what's called a "magic level" that is added to their item level (or quality level, whichever is higher; this is why Diadems can always roll any affix) when choosing affixes. In order those levels are 3, 8, 13 and 18. The key level of interest is reaching a combined level of 90, which allows the +2 skills prefix, which requires a Circlet to have an item level of 87 (87+3=90) or a Coronet an item level of 82 (82+8=90) which, because gambling results in items with an item level in a range from -5 levels to +4 levels, means you need a character of at least level 92 for Circlets or 87 for Coronets. Technically any Tiara gambled at level 82+ or any Diadem at all (quality level of 85 + magic level of 18 means a Diadem can always spawn any affix available to a circlet; this is why some people imbue Diadems with their normal Charsi quest; item level doesn't matter for them) could roll +2 class skills, but I would either save my money or gamble something else until at least level 87.
Perfect explanation on circlet gamble mechanics. looking for rares makes no difference, but increased chance in possibly good valued blue. Never considered gamble cost to returned value ratio though. Nice reply, thanks
aH Yeah that's right gg play for 10 years and forgot already gg... so... 20 BO OR GTFO WOOT wooptie doop. Always did the max BO, love BO wars... then barb come in 55+BO (nvm 20 bo useless.. sad panda)
The purpose of the video is to be educational, and I certainly don't claim to know every single thing about the game, so I would very much appreciate it by helping people who come to this video by pointing out what is wrong. Otherwise how would they know?
I am actually very happy to see that people still seem to care about D2 and produce content about it. Thank you!
Thanks for the nice comment! It's definitely a classic and still fun to play. :)
Ring Tier Affixes in order maxed rolls.
T1:: 10% FCR // 20 Strength // 15 Dex -- 40 Life (Build and character depends deciding which is better) // 90 Mana // 11 All Resist // 5 % Bonus Attack Rating
T2:: + 30% Single Resist Fire, Light, Cold // 120 Attack Rating // 9 Replenish Life // 9 Minimum Dmg
T3 Situational:: Magic Find (25% maxed with 2 affixes on a rare ring) // Poison Resist // Mana and Life Leech (Worthless for PvP) // Poison Length Reduction
Agreed, rings are the best. Ammy's have too much competition and require 2 skills. Circlets tend to require 2 Skills and 2 Sockets with the other affixes. Ring's can spawn many different ways to still be worth. Caster, Melee, Hybrid, PvM, MF, etc and run many different combos of those affixes for each type to be sellable.
Edit: You might even gamble a SoJ and give you a nostalgic feel even though you don't have a manald and nagel in your stash.
Thanks for the trade-value oriented list. Not something I can talk about since I focus on self-use, so I'm glad someone could pick up my slack there. :)
I love to gamble, one of the most memorable gambles I made was a near perfect metalgrid from gheed, and it wasn't even on a gamble spree, just a random gamble joining a random game.
I got a perfect mara's gambeling ;-)
Best rings for melee would be something with AR, dual leech (or life leech), life and all res. Other stats are just a bonus, but those are the most sought after ones. For casting it would be something like fcr, mana, life and all res. Str or dex is good so you don't have to put that many points into them. So something like 10% FCR, 90 mana, 40 life, maybe str/dex or a single resis with all res.
Pretty much the first video I see with correct information. Not sure what that other guy in the comments is talking about. I was going to add that you didn't mention when to gamble circlets vs coronets vs tiaras/diadems but you covered it in the comments, which is better than nothing. Good work :)
Thanks. :) And yeah that was a definite oversight on my part when I recorded.
It's best to gamble coronets rather than circlets imo. You can get Jewlers prefix for 3 sockets, or +3 to a skill tab, on them and a good suffix like/Luck/Wealth/Life Everlasting/Whale/Magus/Lamprey/Vampire/Speed. That way even some of the non-rare ones could be useful
+krunkcleanup Keep in mind that Coronets themselves have a max of 2 sockets, just like Circlets, so you'd have to actually get the exceptional or elite version of a Coronet (Tiara and Diadem, respectively) to have access to the Artisan's prefix (both Artisan's and Jeweler's will add 3 sockets on a Tiara or Diadem, just like Artisan's would add 2 sockets on a Coronet.) Remember also that as long as your character level is high enough, you're basically just as likely to get one of the insane rares with a Circlet as with a Coronet or its upgraded versions, so I don't consider the time lost trying to avoid gambling Circlets as being worth spending as long as your character level is high enough to get +2 class skills on a Circlet.
That said, it is definitely worth remembering that the magic level is higher on Coronets and their upgraded versions, so that's a reason to gamble Coronets instead if your character level is lower (you need clvl 92 to ensure any gambled Circlet could have +2 class skills, but only clvl 87 for a Coronet.)
I once gambled a Highlord's Wrath. Which is ironic since I have never found it during gameplay killing monsters.
The same happened to me and SOJ. Thanks, Gheed.
It may also be useful to gamble boots, belts and gloves for crafting purposes. Although I think you actually want to do that with a lower level character (67?) to rule out some of the higher-level, but unwanted affixes.
Well i like gambling the amulets. Because on singleplayer it cant be abit hard to come across tal amulet or maras. But you can get a amulet that can give like 3 to assassin traps and 80 to mana.
ive gambled a 28 maras before from anya, was extremely rare though
Rare? you mean unique.. ;)
thanks for spitting that knowledge!
Is 93 also a sweet spot to gamble for rare rings?
Depends on exactly what you're looking for. As far as I remember, the highest desirable affix is the top mana steal at item level 86 (6%). That would mean a level 91 character would have all gambled rings have a chance for that affix. I could be forgetting one, but as far as I know that's as high as you need to be for rings.
I always tried to gamble trap claws. And circlets
If you actually mean gambling trap claws, then you should just shop for them instead. You can very quickly check Anya's shop inventory then pop into the red portal to Nihlathak's temple to reset her stock, step back out and try again.
Thx man this really was helpful to me:)))
thanks man! great stuff!
+Haim Katav I'm glad you enjoyed it. :)
u could also gamble kite shields for possibility of JMOD
That is technically a thing you could do, but the odds are so astronomically terrible that you'd have to love wasting your time to do so. If you want to find a JMoD, just focus on checking every blue Monarch that drops.
To illustrate: the best you can ever get in terms of chance for the Kite Shield to be a Monarch is 9.25%, which is only if the gambled item has an item level of 99. Most of the time that's going to be in the 4-8% range. Then you need the Monarch to be Magical, which happens 89% of the time, but it's still a factor. Next you need it to roll Jeweler's prefix, which is less than 1% of all prefix rolls on a shield once you figure in its low frequency (frequency being how many times a given prefix puts its name in the hat; for every one time Jeweler's is chosen the one or two socket prefix will be chosen 3 times, for example, because they have 1 and 3 frequency respectively). of Deflection is much more common, being that its one of the more frequent suffixes and there are fewer available suffixes on shields, but still you're talking about ~2% or so of shields, and you have to have every one of those things go your way. You're talking about something with significantly worse odds than high runes before path 1.13.
thanks I didn't know this
+Jun0 Glad to help. :)
I gambled out a soj once.
That's a nice gamble, congrats!
maareek yeah, i could not believe my eyes when I saw it. I gambled ~300-400 rings. Only one unique and it’s soj.
@@Crystalheard that's awesome ^_^
I wish you could gble charms
gamble*
what about Atma's quest, "Radament's Lair" the reward is "discounted prices in town" according to the diablo wiki, does that apply to every act? is that still in the game?
As far as I know, every Act has a mission or event that lowers shopping prices (rescuing Cain, killing Radament, returning the Gidbinn and saving Anya; don't remember if there's one for act 4) but all that does is remove the "outsider tax" (my terms, not the games) that is in place beforehand. That only counts for shopping, not gambling, so those events don't affect gambling prices, only a Gheed's Fortune charm or Edge bow does.
greatm did not know that, thank you
Can we get unique items from gambling?
Yes
Yes, as I think I've mentioned elsewhere in this comment section there's a 1/2000 chance for a gambled item to roll unique. For completeness, it's 1/10 for rare, 1/1000 for set and 1/2000 for unique. So gambling for sets or uniques is not a strong use of your time.
maareek
I guess there is little hope, but if I am full of gold, there is little else I can kill my money on.
how's the trading scene ?
+2 skills? What about +3?
+2 to a class's skills (such as barbarian or assassin or so forth) is the highest you can get on a rare amulet. You can get +3 to a given skill tree (for example, +3 to cold skills for a sorceress or +3 to passive and magic for an amazon, etc.) and that roll only has a requirement of item level 60 (so any character of level 65 or higher will have a chance for those affixes on any amulet they gamble.)
@@maareek I see, thanks.
@@Sheriff_K you're welcome
cool man thx
thanks , helped alot
I'm glad you found it useful. :)
What's the chance of getting a raven claw long bow from gambling?
Gambles have a 1/2000 chance of being unique.
Ok thanks. Haven't played classic in a long time
i spent like 20m gold total on circlets/cornets on a lvl 92 and only got 2/20 druid circ
Depending on exactly how many Coronets you gambled compared to Circlets and how much each individual item sold back for 20 million gold at level 92 would get you about 200-250 circlets, assuming you started with 20 million gold and sold back literally everything but the 2/20; it would be quite a number fewer if the 20 million included selling back. With that amount of circlets, getting something as good as a 2/20 is actually right about expected value, maybe slightly above depending on just how many circlets were bought and considering that 2/20s are at the very top of what a blue circlet can be.
Getting really good high-end items has always been about either getting lucky or grinding in Diablo 2, and high-end circlets are no different. That's why I listed rings as the best choice for gambling: there's much weaker competition in the slot, there's double the amount of slots, many more combinations of affixes can matter and they're way cheaper.
maareek interesting, thanks for that. it's pretty easy to get lots of gold with a gf barb any way
Glad to help. Good luck with your future gambles. :)
thanks dud
+Mahdi Moumen You're welcome. Thanks for watching. :)
Nice job, I was going for circlets all the time... Btw can you speak a bit louder or increase the volume of the video? I have to turn my volume to max to hear what you're saying...
+T Wang Thanks. :) I'll keep the volume issue in mind for future videos.
Rings - best option
never buys a ring
fuck logic...
Same
Level 93, sweet spot :D
I play offline, do you know if /p8 helps you get better gamble drops?
Players setting has no effect on gambling or shopping.
i gambled a seraphim's psalm before. The rarest amulet in the game. Still shit, lol.
Actually Metalgrid is a little more rare. Seraph's Hymn should occur 3 times out of every 75 unique amulets, while Metalgrid should only occur 2 out of every 75 plus Metalgrid's quality level is 85, compared to Seraph's Hymn being only 73 (so even NM Baal or Hell Andy can drop it).
That said it's still insanely lucky to gamble one, but yeah it sucks that it's pretty much useless. :(
Is it possible to buy uniq items?
+Piotr Złoch Yes, but it's quite unlikely; a gambled item has a 1/10 chance of being rare, a 1/1000 chance of being a set and a 1/2000 chance of being unique.
ok tkanks
Nau, nau...just nau...nau nau
Why so many dislikes?
Thanks for watching and for the comment!
Tough for me to say, probably a few different reasons. The biggest one I can see from the comments is people saying the video was "boring." It *was* pretty dry.
You sound a little bit like matthew mcconaughey... :o
+Nils Andersson Alright, alright, alright. ^_^
Don't gamble circlets. Gamble coronets instead ^^
If your character level is 87-91 you should avoid Circlets because they're not guaranteed capable of rolling with +2 class skills, if your character level is 92+ you're losing expected value by not gambling both because the chance of gambling a blue Tiara or Diadem which rolls with either the Artisan or Jeweler's prefix (the only ones that make a difference between the circlet types) combined with one of the three to five suffixes that matter with those prefixes in not high enough to offset the time cost and gold cost increase of not gambling circlets, which have (at that level) the exact same pool of affixes for rares and the same chance at things like 2 class skills/20fcr/2os circlets.
To put that another way: at character level 92 or higher, not gambling circlets as well as coronets is throwing away opportunities at the best circlets (rares) for slightly increased chances at very good circlets (3os + MF, GF, integer damage reduction, etc.) while paying an increased cost in time out of your physical existence (you spend more time looking for things to gamble if you don't gamble Circlets as well as Coronets) and an increased cost in gold because Coronets are more expensive than Circlets (because they could actually be a Tiara or Diadem [all items are generated when the gambling screen is generated, not when bought] which, again, only matters if they then also roll an Artisan or Jeweler's prefix, otherwise there is literally no difference whatsoever in how the item can roll at that level.) I'm not going to suggest doing that to other people because it doesn't make sense to me given game mechanics and time management and I wouldn't do it myself.
If there's confusion about the levels I quoted, all circlet types (Circlet, Coronet, Tiara, Diadem) have what's called a "magic level" that is added to their item level (or quality level, whichever is higher; this is why Diadems can always roll any affix) when choosing affixes. In order those levels are 3, 8, 13 and 18. The key level of interest is reaching a combined level of 90, which allows the +2 skills prefix, which requires a Circlet to have an item level of 87 (87+3=90) or a Coronet an item level of 82 (82+8=90) which, because gambling results in items with an item level in a range from -5 levels to +4 levels, means you need a character of at least level 92 for Circlets or 87 for Coronets. Technically any Tiara gambled at level 82+ or any Diadem at all (quality level of 85 + magic level of 18 means a Diadem can always spawn any affix available to a circlet; this is why some people imbue Diadems with their normal Charsi quest; item level doesn't matter for them) could roll +2 class skills, but I would either save my money or gamble something else until at least level 87.
Perfect explanation on circlet gamble mechanics. looking for rares makes no difference, but increased chance in possibly good valued blue. Never considered gamble cost to returned value ratio though. Nice reply, thanks
Nearly 9 min long video, of which 90% is just random talking.
No, it's a lot about explaining details of the mechanics of gambling.
Just because you don't have the attention span to listen to in depth detail doesn't automatically make it " random talking".
"Crafted items" ? wtf there is no crafting system in diablo 2 ._. What does that mean?
Apparently its an expansion specific thing where you can craft recipes in the horadric cube using precise items
21 BO or gtfo :P
19 is max Battle Orders on a CTA User non barb character, 20 after buffed with Battle Command, 22 with command+skill shrine. B)
aH Yeah that's right gg play for 10 years and forgot already gg... so... 20 BO OR GTFO WOOT wooptie doop. Always did the max BO, love BO wars... then barb come in 55+BO (nvm 20 bo useless.. sad panda)
Talk too mucj
Never gamble while wearing purple.
Upgraded Skin of the Vipermagi is the only acceptable gambling attire, can confirm. ;p
thumbs down for all the wrong infos.
The purpose of the video is to be educational, and I certainly don't claim to know every single thing about the game, so I would very much appreciate it by helping people who come to this video by pointing out what is wrong. Otherwise how would they know?