I love to see more of the classic botw enemies finally being coded in! All the other new features are fantastic too, and that teaser at the end has got me reeeal excited for whats next!
@@Megalophobitegotta be 1.19.3 to 1.20.1 as always. Last version of the datapack it worked flawlessly in newest version. Oh forgot 1.20.2 is out. Sorry I mostly play 1.12.2
never used a data pack before. But since it is one. if you update the pack to a newer version of minecraft would we be able to update our worlds to that new version or would we have to restart like you would have to do with mods
Is it possible for you to create some of the mechanics from tears of the kingdom like that ascension ability that allows you to phase through blocks or the construction ability that allows you to stick Items together
I currently have 2 more parts of the botw datapack in mind, but there are 2 main reasons to work on totk rn for me: - its recent - the mechanics are very interesting and fun to create I love wrapping my head around complex features, but we already created the main features of botw, so I'll likely do a break of the botw datapack and do all the fun stuff totk has to offer. However there is a reason we didnt do features like the Master sword yet, so botw will of course receive future updates ^^
Ive been getting into animated java and will probably never do these legacy entities again. I might rework the entities of this pack, but in general there are a couple of things about this pack that "aged" in my opinion. Not to mention that the pack is incompatible to recent versions. Honestly at this point, I could make an entire video about updating the things in this datapack that do exist already lol
by the way when I try to use either the ancient bow or the boko bow with an elemental arrow their textures turn into the normal arrow textures even with optifine
Dont worry about that, it will still work. The datapack and resourcepack were made in an earlier version and I simply forgot to set the versionnumber, because it doesnt really matter. The game will just display that
@@Gamer-pn6js I mean I wrote it and I cant explain it better than I did on my website. You seem to have made a mistake somewhere. What exactly doesnt work? Does the rp work at least?
It just says that because I forgot to change the version number but it still works. The custom armor requires optifine... however the bow not working is weird
It does work. Maybe try pressing F3+T if it doesn't load initially. It's definetly tested in 1.20. The video was created in this version and besides - If something was wrong with the download, I'd know by now. This datapack has over 10k downloads as of now
I love to see more of the classic botw enemies finally being coded in! All the other new features are fantastic too, and that teaser at the end has got me reeeal excited for whats next!
Thanks Grazboy ❤
@@Craiy what version is compatible with the datapack
1.20.1@@Megalophobite
@@Megalophobitegotta be 1.19.3 to 1.20.1 as always. Last version of the datapack it worked flawlessly in newest version. Oh forgot 1.20.2 is out.
Sorry I mostly play 1.12.2
You can fuse your datapack with grazzy's map to make an awesome adventure map It will be really cool
howzieky
I did it
@@voidedmc85bro please send me this
This datapack is so cool! I can't believe all of this is recreated so well inside of minecraft
Thanks doovid ❤
0:45 and cooler (no bias at all :D)
Also, good video, this datapack is INSANE!
Amazing work as always Craiy! I love those little grass head guys 😍
Thanks a lot m8! ❤
You can add sword skills with a custom adventurer sword like spin slash or you can also add a custom look/appearance system
Ohhh spin slash could be fun
A LITTLE surprise at the end
Super cool so far, hope to see more in the future !!!
Suggestion: You should add a way to obtain the master sword whether it be from a lost forest structure of some sort or some other way.
Yes of course we will add it at some point ^^
OMG I CANT WAIT FOR THE FUSE POWER HOW COOL iS IT GONNA BE THAT U CAN FUSE SWORDS ITEMS AND BLOCKS TO UR SWORDS
The mobs will show just clocks not the models.
hello
This is going to be awesome
never used a data pack before. But since it is one. if you update the pack to a newer version of minecraft would we be able to update our worlds to that new version or would we have to restart like you would have to do with mods
It works for 1.20.1
@@hanjjaze yeah but isn’t that what the pack was developed for.
@@hanjjaze It does not only the structures work the resource pack doe snot work
Is it possible for you to create some of the mechanics from tears of the kingdom like that ascension ability that allows you to phase through blocks or the construction ability that allows you to stick Items together
Absolutely 😁
Fuse and ascend i would love to see those
@@Craiy thanks bro😎
The rocktorock should also give a random enchantment after succing it in
This is soooo awesome! This needs like 10000 views
You should add the tests of strength shrines at some point
Man this is awesone
noooooo not navi! i actually loved that little guy.... i saw myself in him!
I realy love this datapack keep going
Because you're doing totk as well, does this mean the botw one is on hold? Or are you going to work on both at the same time?
I currently have 2 more parts of the botw datapack in mind, but there are 2 main reasons to work on totk rn for me:
- its recent
- the mechanics are very interesting and fun to create
I love wrapping my head around complex features, but we already created the main features of botw, so I'll likely do a break of the botw datapack and do all the fun stuff totk has to offer. However there is a reason we didnt do features like the Master sword yet, so botw will of course receive future updates ^^
That makes sense. I can't wait to see what totk masterpiece you make!
better than any game trailer at the end
Love your work honestly it’s really well made
you should add the master sword that would add a lot to this datapack
what version
Java 1.20
@@Craiy there is possible to download the 1.19 datapack version? (I think is the 1.2 Botw datapack) I'm interested on use it on my 1.19 worlds
Did you use block displays?
Sure haha. Item displays actually, since its one model
Nice! What application do you use to make this?
Lol missed that one. Depends on what you mean. I make the datapacks with vscode, but if you mean video editing then the answer is Davinci Resolve ^^
@@Craiy Thanks! I was referring to the datapacks, is there a plugin or something for that? Thanks btw :)
@@CodiakASEOHA Yea there is an extension called Datapack Helper Plus
Actually in about one month I can recommend you something better, but spoilers 🤫
@@Craiy Thanks! If it's not too much trouble, please let me know in a month what it is!
what alternative can i use other than optifine for custom armor textures?
Amazing !
This might be a stupid question, but whenever I use the datapack the textures dont load. Is there a resource pack I missed? I have optifine installed
Yeah the download is a zip folder containing a resourcepack and the datapack. Check out the installation guide on craiy.net below the download
Ohhhh the other thing in the zip was a resource pack. Thanks.
THEY GONNA DO TOTK HOLY SHIT, THIS IS A GREAT PROJECT
this is amazing
Oh! thank you!😄
No cursed what
Excuse me? How do I summon stone talus?
y'all gotta add parrying to the datapack.
hey if u download it rn will it have the talus?
No. Ill release it with the video
@@Craiyoh alr thz
Thx*
@@Craiyi love ur series btw
The Octorok looks so cool i wanna pet it
please add the master sword with some kind of challenge to obtain it. I really want to see it in game.
Great datapack! Love the ancient tech. Are the enemies getting some smoother animations later?
Ive been getting into animated java and will probably never do these legacy entities again. I might rework the entities of this pack, but in general there are a couple of things about this pack that "aged" in my opinion. Not to mention that the pack is incompatible to recent versions. Honestly at this point, I could make an entire video about updating the things in this datapack that do exist already lol
Will his data pack work on 1.20
Yup
does this work with 1.20.1?
Cool bro 👍
by the way when I try to use either the ancient bow or the boko bow with an elemental arrow their textures turn into the normal arrow textures even with optifine
Will you update this to 1.20.2?
Wouldn't it be awesome if this mod was used for a TH-cam SMP
Can u add attack like furry rush and parry?
It says the texture pack is for an older version even though I am on 1.20.
Dont worry about that, it will still work. The datapack and resourcepack were made in an earlier version and I simply forgot to set the versionnumber, because it doesnt really matter. The game will just display that
Could I use your Portal Gun and Gravity Gun Mod for a Minecraft Projekt? I love Your Mods :)
Sure! Just credit me in the description or something
kannst du ein video machen wie man die mod ins spiel paken kann
Auf meiner Webseite ist ein installationsguide unter dem Download
Since 1.20.5 will be out in just a few days - you could replace the not cursed fairy with a scaled up gigantic villager 😂😂😂
Nah shes good, I mean look at her
@@Craiy last time I did, my eyes got burned and I couldn't see for 3 days, also her image haunts me in my dreams
@@myToasterDied We call it a feature 😎
Excuse me? Are you planning to add mastersword to this wonderful dataparak?
Of course, but I always thought it should be in the last episode
Are you planning on porting the data pack to Curseforge/Modrinth?
No. I got my own website so why should I?
Dani?
Dani?
@@Craiy you have similar vibes to a youtuber named dani
@@therealvoidnation Thanks a lot. I know him ofc and thats a massive compliment in my book
I can’t download it
Why? What happens?
Well I can’t import it
I really wanna
Can you maybe explain how to download it?
@@TADCJax1202 Simply follow the installation guide right below the download
is this datapack finished? btw I love the models that have been made.
@@pyegaming2742 Tough one. Actually no, but I just dont know where to continue with it and other projects ultimately got prioritized
@@Craiy I don’t blame you
i put it in minecraft but the textures wouldnt load
How to download
Look at the installation guide right below the download on my website
Ok
I followed instructions but it won’t work
@@Gamer-pn6js I mean I wrote it and I cant explain it better than I did on my website. You seem to have made a mistake somewhere. What exactly doesnt work? Does the rp work at least?
No
Lets go its so good
idea:
hollow knight datapack
Sorry but it says the ressource pack is made for an older version of minecraft and I dont have the textures of the armors and the bows
It just says that because I forgot to change the version number but it still works.
The custom armor requires optifine... however the bow not working is weird
ok thanks@@Craiy
however, the "open your eyes" advancement has no textures even with optifine@@Craiy
for some reason my mobs are super laggy! what's happening @CRAIY
the texturepack does not work
It does work. Maybe try pressing F3+T if it doesn't load initially. It's definetly tested in 1.20. The video was created in this version and besides - If something was wrong with the download, I'd know by now. This datapack has over 10k downloads as of now
👍
I wanted it to be C: roast him
Ayyyy
Ayyyyy
Can you translate this datapack to 1 19 2?
Unfortunately no. 1.20 gave us some new features that I used for this
Can you start making these mod packs on mod versions so we can use them together like stop doing 1.20 do 1.20.1 😭
is any one going to help me?
Like that its kinda hard. Maybe try reaching out on discord