Same, although I wish we had a few more training and caring to do, personally I'm loving Digimon World: Next Order precisely because od that, plus I'm liking the semi automated combat, gives digimon and mind of their own making you more the tamer, wish there were even a few more things to do both in combat and care/training wise for evolutions and such
THE GRINDING SUCKS, THE RANDOM BATTLE MADE ME WANT TO TEAR MY HAIRS OUT, THE FETCH-QUESTS ARE RIDICULOUSLY TOO FAR APART, AND THE UNDERGROUND CIRCUIT WAS A NIGHTMARE TO TRAVERSE, BUT BY GOD WE LOVE IT ANYWAY!! And the Card Battle, OoOoOoh it is *chef's kiss* SCREW YOU TRICKY GUILMON!!
This is an awesome video. You summarised one of my favorite RPGs greatly. All the pros and cons. I wish BANDAI released a similar Digimon Card Battle game.
The thing with the counter crest is that a large portion of the opponents would quite often use physical attacks quite liberally and would not really using magic attacks as often so that part of the reason why the counter crest was so capable of helping the player beat opponent who they would otherwise never have any fighting chance against.
Digimon Art Online is my favorite of the ps1 games. Unlocking different evolutions made the grind a lot more bearable, but I don't think I'd have the patience to play it to the end today.
After 20 years and many, many failed attempts (almost exclusively facilitated by my lack of will to do so much grinding and backtracking), I can finally say that I've finished this demon of a game. It has been taunting me and evading me for far too long, and it is now almost a year and a half since I did it. And I've finished it with Beelzemon, Diaboromon and Imperialdramon PM as my squad to face the big boss. The carcass pile of purple Numemons in the Jungle shrine (if we imagine one) was... Astonishing. I've put approx. 150 hours into it, and I don't regret a single minute of it. Why? - you may ask. Well, by doing it that way I'm not in danger of the most vile gaming-perfectionist thought - maybe I could've done it better. Maybe my Digimon could've been even stronger, maybe I could've had better cards... No. Every single thing was as strong as it could be. And now it is laid to rest. It is by far the most satisfactory thing I've done gaming-wise, and I've done stuff like finishing RDR2 with 100%. My 10yo-self and I thank you for reminding us that we don't need to ever - EVER! play this heroin-addiction-equivalent of a game again.
Oh man you really went all out on that! While I love this game I don't think I could ever put that much time into it. Congrats on getting through and even mastering Digimon World 3! And thanks for watching!
Something that should be said is that the European version improves upon this game. The counter crest isn't nearly as broken and it gives you post game content. I don't know if it had more changes, but those are the main ones
Digimon world 3 is my favorite game for its light and detailed features. Digimon world 2003 changes too much, although I would recommend it to people who are interested in platinize games. Mainly difference is in: 1) It's fast-paced music. 2) Methods of gain experience which is altered and in post games. 3) A) Some items B) skills have been changed. 4) The possibility of virtually infinite tamers appearing to continue playing cards with various deck possibilities. 5) It will also be possible to win legendary armor for one of the 3 expanded digimons, Monmoon, Kumamon and Kotemon. 6) The camera is more moving, showing more angles 7) The life bar is mirrored. 8) When fishing and releasing the cursor on the yellow bar, it produces a sound that indicates a confrontation with an aquatic Cardmon. 9) Correction in the lines of the INN NPCs (which have no plot in the original version). In short, the game becomes more challenging, more difficult to level, as well as nerfs to attacks and items, but you will never "finish" the things to be done, but the feeling of doing EVERYTHING is more satisfying, especially in terms of making the most of it and the limit of your Digimons (But this will cost a lot of time). The Digimon World 3 version, on the other hand, is more relaxing in every way and you will focus more on the story and honestly it's not even worth going after the legendary weapons, since the game after the final boss is over and at most you will use it in it.@@FiresideGamingReviews
Agreed. I'm not a complestionist and prefer to only play through the main story in many games. If I do extra stuff I want it to be because I wanted to and not to say I did everything. That's why DW3 is better for me than 2003.
Great video - I’m going through a similar odyssey of finally beating it myself now. Even with an emulator and cheats to make the game faster; THERE IS SO MUCH WASTED TIME BACKTRACKING. This game would be great if there was less grind and less wasted running around. Or AT LEAST a fast travel system
Thanks and I wish you luck on your own playthrough! The grind and backtracking really is insane. Submarimon and Digmon help a little with the latter but it's still too much, lol.
I also played this game as a kid, but couldn't finish it when our PS1 broke. I later played it on an emulator and was having lots of fun, it was great to switch off my brain and just play. That being said, the grind is long and the story did eventually get lost on me with all the fetch quests. All in all I have fond memories of it.
Glad I got to play this game as a kid, today I find it really difficult to play games with random encounters. Music in this game really makes me wanna play this again
I personally still like random encounter but I love when a game let's me have some control over them. Like how Bravely Default let's you turn them completely off or double the number of them.
I've heard arguments that they can't because memory cards use flash memory, which isn't supposed to be affected by magnets. But I've got no other way to explain why the data was there before the magnets were on the card and why it was gone after.
I remember how good it felt at the beginning, when I finally managed to defeat Seiryu's Tamer which was difficult as fuck but manageable. Then the tiring backtracking quest for the Blue Card in order to get to the East Sector... just for every single wild digimon there one-shot every single one of my digimon. Game's tough.
Really great vid. I loved this game as a kid. I never made it past the factory part in the desert though. The grind is definitely intense on this one. I want to re-play it with 2x as a cheat. Seems really fun and nostalgic.
Thanks! I know some people that say emulating it with fast forward makes it a much better experience. Haven't tried it yet but I bet it would help with the grind.
*3:10* Yeah, magnets have a tendency to wipe memory from anything that holds data. There's a reason you should *never ever* put a magnet near you PC in the off chance to goes near your hard drive and kills it.
Just finished this game today! The backtracking is absolutely atrocious.. That being said, overall I had a pretty good time and it introduced me to new digimon I had never heard of like Hououmon being a standout favourite to use! About halfway through the game I decided to only use my Renamon and that improved things so much for me. I didn't have to grind a single time after that and Sakuyamon/Hououmon solo'd the whole adventure pretty much!
Congratulations on getting through it! Especially with all the backtracking. I've heard running a single Digimon is a good way to play but I was greedy and wanted lots of different ones on my team, lol.
As someone who likes doing side quests before the main story, this game is actually exactly to my playstyle without me even realizing it. 😅 I can see how it’s mediocre for everyone else though.
Although it wasn't as bad as your accident, I also didn't finish DW3 in the past because of a save problem. Buuuut it was my fault, the save is so slow that one day I just wasn't up to wait to be able to turn the game off, then I just did in the middle of the save. I was a dumb kid 😋
"my odyssey is over" like hell it is, you still have to play the european version that has a post-game scenario where you fight the tournament to become world champ. it also has a new circuit board filled with bosses (both regular and card-game bosses).
Grandia is one I definitely plan to cover some day. I've considered trying to squeeze it in this year but can't say for sure. If I did it would probably be a longer review akin to my Wild Arms one.
I don't think I will ever neat this game. Only ever make it to the dessert. Glad to know how it goes. Are you aware of the EU release "digimon world 2003"? this version has post game missions, you get to log back into the digimon world. Boost up the exp, tone down the random encounters and change the 3D battle to have Cyber Sleuth graphics. Perfection!
Yeah. It lets you do the server champ battles after the story. But from my understanding it's got some weird things where if you don't collect all of the ultimate weapons before Galacticmon then you can't do all the post game and I didn't want to even risk that. Plus, the game is plenty long as it's and finishing with Galacticmon just feels better for the story.
@@FiresideGamingReviews Speaking as someone who played 2003 twice through (once without the Epic Items and once with), yeah, it's painful. You need mons at level 40 to even start unlocking the smiths needed to create the Epic Items , so that means Patamon to level 40 as well as Renamon just for the ultimate wand. And then 2 out of 3 from Agumon, Guilmon, and Veemon. Plus you also need specific and very easily missed items in order to upgrade those Epic Items too. It's not a fun time, but at least the blue Numemon in the Jungle Shrine in South Sector makes for a good grinding spot.
The grinding was REALLY bad at some point but it goes the other way as well: Once you make sure you rather train Speed than Strength, the game suddenly gets TOO easy again since you dodge most attacks AND have 2 turns of attacking💀combine it with Counter Crest and the game gets way too easy REAL quick!
The Bearmon is the name of the Digimon you pointed and the Digimon from Frontier it's called Chackmon in the original JP dub. I live in Brazil and that's the translation we used here.
We had some weird name change things happen in the U.S. Bearmon was originally named Kumamon like his Japanese counterpart, but it was changed to Bearmon later and what is called Chackmon in your region is called Kumamon in the U.S.
@@FiresideGamingReviews Fuck me, I remembered that! It was years later that I learned "Kuma" was the Japanese word for "Bear" and that Bearmon's name was pilfered by Chackmon! And Bearmon was my favorite Digimon!
@@ceecee6521 There was so much confusion among my friends when Frontier came out with the "new" Kumamon and it didn't look at all like the one we knew.
I remember finding a specific spot around half way or more into the game where you could grind levels easily where without fail every battle would give you at least one level up. Used thta to get a bunch of the megas. Kinda sad you can't really even get to one just by playing the game naturally
It really is. And it sucks that a lot of Digimon games have a similar system with heavy grinding. I love Digimon but its games have never really been the best.
I am doing a remake from Digimon World 3. Take a look at my channel and you will find some trailers and videos. Hope you have enjoy!!!@@FiresideGamingReviews
@@FiresideGamingReviews yes sir. Even had those same magnets! (fortunately that wasn't the reason behind my pain, it was just me being dumb) Your complaints are... well, those are indeed the issues with the game. Yet I love it, weird how it goes About the tcg, I'll be picking RB-01 tomorrow 😅
That is funny and yeah I've got a soft spot for the game despite it's flaws. My local hobby shop is bad about only ever ordering a Digimon set every two or three releases. So while I'll no doubt pick some up it'll probably be a couple weeks down the road when the wife and I visit a shop further away from us.
There was alot in Digimon world 3 which made me sort of get stuck and say to myself how the heck was anybody supposed to actually figure that crap out?
@@FiresideGamingReviews I think that trying to navigate the Mobuis desert in order to get to the mirage tower and retrieving the digi egg of sincerity in order to cross the ocean were the two things in the game which got me stuck for the longest.
Tone can be hard to understand through text so while this comes across as sarcastic I'm going to choose to believe that isn't your intention. In that case, thanks for checking out my review.
Man I played this so many times as a kid and only once got further than the 8lue Card debacle. It was such a good game but soooo heavy on the backtracking fetch quests!
I spent way too many hours into this game, btw, there's technically a bit more story than Galactimon, after all your dream was to become world champion yea? there was a touenament for just that after galactimon, I could never complete it because I sucked at cards and it was a requirement to have some card battles buuut eh there is that
Ah. yeah. That's in the European and Japanese releases of the game. U.S. didn't get that extra stuff. I'm actually fine with that since it looks like a lot more extra grinding as padding over anything else.
Not as a kid. I gave it a shot when I was a bit older but it never appealed to me all that much. Though I think I'd like to give DW2 a chance sometime and see how it is.
as he's telling the story at the beginning and explaining that he never had a chance to beat dmw3... me knowing about the usa version... >.< edit: he must be eu? the NA version literlly freezes after you kill the final boss, so you cant ever see the credits. it was actually not finished.
I live in the U.S. and I played this from disc on my PS3 to capture this footage. The only place I ever ran into a freeze was the Kicking Forest, which I also remember being a place the game would freeze on PS1 as well.
@@FiresideGamingReviews oh wow. maby you got a late copy? my disc freezes every time right after i kill glalacticmon. according to alot of people on the internet this is a known issue with the NA version as it was rushed out the door
i want DMW3 remake!
I am doing a remake from Digimon World 3. Take a look at my channel and you will find some trailers and videos. Hope you have enjoy!!!
Same
Same, although I wish we had a few more training and caring to do, personally I'm loving Digimon World: Next Order precisely because od that, plus I'm liking the semi automated combat, gives digimon and mind of their own making you more the tamer, wish there were even a few more things to do both in combat and care/training wise for evolutions and such
Were getting a GEX "remake, or remaster" so DMW3 is def possible!!!
THE GRINDING SUCKS, THE RANDOM BATTLE MADE ME WANT TO TEAR MY HAIRS OUT, THE FETCH-QUESTS ARE RIDICULOUSLY TOO FAR APART, AND THE UNDERGROUND CIRCUIT WAS A NIGHTMARE TO TRAVERSE, BUT BY GOD WE LOVE IT ANYWAY!!
And the Card Battle, OoOoOoh it is *chef's kiss*
SCREW YOU TRICKY GUILMON!!
That whole synopsis sounds like a Pokémon plot, with the big final fantasy boss at the end
That's an incredibly good way to sum it up!
LOVED this retrospective, thanks so much for putting in the time to make it!
And thank you for watching!
This is an awesome video. You summarised one of my favorite RPGs greatly. All the pros and cons. I wish BANDAI released a similar Digimon Card Battle game.
Thanks and I agree! The card battle system has a lot more depth than I remembered considering it was a side part.
The thing with the counter crest is that a large portion of the opponents would quite often use physical attacks quite liberally and would not really using magic attacks as often so that part of the reason why the counter crest was so capable of helping the player beat opponent who they would otherwise never have any fighting chance against.
but counter crest
only op in us version tho
Counter crest chance is only 100% on US version
that story about your memory card and rpgs is so painful it should be classified as a horror story
I remember being pretty depressed back when it happened. I think the only one I'd actually beaten at the time was FFVII.
Digimon Art Online is my favorite of the ps1 games. Unlocking different evolutions made the grind a lot more bearable, but I don't think I'd have the patience to play it to the end today.
iirc Cardmon was a pretty solid exp grind. Especially when you got the multiple cards Cardmon.
Yeah, they were solid. The only problem is they have a higher chance of running away, which was annoying. Still worth it though.
After 20 years and many, many failed attempts (almost exclusively facilitated by my lack of will to do so much grinding and backtracking), I can finally say that I've finished this demon of a game. It has been taunting me and evading me for far too long, and it is now almost a year and a half since I did it. And I've finished it with Beelzemon, Diaboromon and Imperialdramon PM as my squad to face the big boss. The carcass pile of purple Numemons in the Jungle shrine (if we imagine one) was... Astonishing. I've put approx. 150 hours into it, and I don't regret a single minute of it. Why? - you may ask. Well, by doing it that way I'm not in danger of the most vile gaming-perfectionist thought - maybe I could've done it better. Maybe my Digimon could've been even stronger, maybe I could've had better cards... No. Every single thing was as strong as it could be. And now it is laid to rest. It is by far the most satisfactory thing I've done gaming-wise, and I've done stuff like finishing RDR2 with 100%. My 10yo-self and I thank you for reminding us that we don't need to ever - EVER! play this heroin-addiction-equivalent of a game again.
Oh man you really went all out on that! While I love this game I don't think I could ever put that much time into it. Congrats on getting through and even mastering Digimon World 3! And thanks for watching!
Something that should be said is that the European version improves upon this game. The counter crest isn't nearly as broken and it gives you post game content. I don't know if it had more changes, but those are the main ones
I wouldn't say 2003 is outright better but it does feature that extra content for players that want it.
Digimon world 3 is my favorite game for its light and detailed features.
Digimon world 2003 changes too much, although I would recommend it to people who are interested in
platinize games.
Mainly difference is in:
1) It's fast-paced music.
2) Methods of gain experience which is altered and in post games.
3) A) Some items B) skills have been changed.
4) The possibility of virtually infinite tamers appearing to continue playing cards with various deck possibilities.
5) It will also be possible to win legendary armor for one of the 3 expanded digimons, Monmoon, Kumamon and Kotemon.
6) The camera is more moving, showing more angles
7) The life bar is mirrored.
8) When fishing and releasing the cursor on the yellow bar, it produces a sound that indicates a confrontation with an aquatic Cardmon.
9) Correction in the lines of the INN NPCs (which have no plot in the original version).
In short, the game becomes more challenging, more difficult to level, as well as nerfs to attacks and items, but you will never "finish" the things to be done, but the feeling of doing EVERYTHING is more satisfying, especially in terms of making the most of it and the limit of your Digimons (But this will cost a lot of time).
The Digimon World 3 version, on the other hand, is more relaxing in every way and you will focus more on the story and honestly it's not even worth going after the legendary weapons, since the game after the final boss is over and at most you will use it in it.@@FiresideGamingReviews
Agreed. I'm not a complestionist and prefer to only play through the main story in many games. If I do extra stuff I want it to be because I wanted to and not to say I did everything. That's why DW3 is better for me than 2003.
Me too
Great video - I’m going through a similar odyssey of finally beating it myself now. Even with an emulator and cheats to make the game faster; THERE IS SO MUCH WASTED TIME BACKTRACKING. This game would be great if there was less grind and less wasted running around. Or AT LEAST a fast travel system
Thanks and I wish you luck on your own playthrough! The grind and backtracking really is insane. Submarimon and Digmon help a little with the latter but it's still too much, lol.
Ah yes many of our first gambling experiences through training 😂
I also played this game as a kid, but couldn't finish it when our PS1 broke. I later played it on an emulator and was having lots of fun, it was great to switch off my brain and just play. That being said, the grind is long and the story did eventually get lost on me with all the fetch quests. All in all I have fond memories of it.
Glad I got to play this game as a kid, today I find it really difficult to play games with random encounters.
Music in this game really makes me wanna play this again
I personally still like random encounter but I love when a game let's me have some control over them. Like how Bravely Default let's you turn them completely off or double the number of them.
Who wants to play the complete version, should choose Digimon World 2003.
This game def needs a Remake/Remaster.
wild story about magnets and memory cards
I didn’t know magnets could do that to your memory cards
I've heard arguments that they can't because memory cards use flash memory, which isn't supposed to be affected by magnets. But I've got no other way to explain why the data was there before the magnets were on the card and why it was gone after.
in dire need of a remake
I am doing a remake from Digimon World 3. Take a look at my channel and you will find some trailers and videos. Hope you have enjoy!!!
I remember how good it felt at the beginning, when I finally managed to defeat Seiryu's Tamer which was difficult as fuck but manageable. Then the tiring backtracking quest for the Blue Card in order to get to the East Sector... just for every single wild digimon there one-shot every single one of my digimon. Game's tough.
The difficulty spike at that part of the game is really bad.
Really great vid. I loved this game as a kid. I never made it past the factory part in the desert though. The grind is definitely intense on this one. I want to re-play it with 2x as a cheat. Seems really fun and nostalgic.
Thanks! I know some people that say emulating it with fast forward makes it a much better experience. Haven't tried it yet but I bet it would help with the grind.
*3:10* Yeah, magnets have a tendency to wipe memory from anything that holds data.
There's a reason you should *never ever* put a magnet near you PC in the off chance to goes near your hard drive and kills it.
Unfortunately, younger me was quite careless, lol.
Magnets on the TV... you're lucky the memory card was the only thing lost.
Lol. Yeah. There was at least a layer of wood between the two from the entertainment center but I get what you're saying.
There needs to be a remake/ROM hack of thos wonderful game
Even though I loved this game I think that there was at least some room for improvement.
Just finished this game today! The backtracking is absolutely atrocious.. That being said, overall I had a pretty good time and it introduced me to new digimon I had never heard of like Hououmon being a standout favourite to use! About halfway through the game I decided to only use my Renamon and that improved things so much for me. I didn't have to grind a single time after that and Sakuyamon/Hououmon solo'd the whole adventure pretty much!
Congratulations on getting through it! Especially with all the backtracking. I've heard running a single Digimon is a good way to play but I was greedy and wanted lots of different ones on my team, lol.
As someone who likes doing side quests before the main story, this game is actually exactly to my playstyle without me even realizing it. 😅
I can see how it’s mediocre for everyone else though.
Just a bit too much grind is the biggest thing for me. Otherwise it wouldn't be that much of a problem.
Although it wasn't as bad as your accident, I also didn't finish DW3 in the past because of a save problem.
Buuuut it was my fault, the save is so slow that one day I just wasn't up to wait to be able to turn the game off, then I just did in the middle of the save. I was a dumb kid 😋
Ouch. Yeah, I can understand that. It's slow enough I remember going to grab snacks while saving.
I was wondering why the long story. Once I heard the magnet thing I understood. Ouch.
Rumble Arena was sweet.
I don't care what anybody says I was a definitely sucker for this game.
"my odyssey is over" like hell it is, you still have to play the european version that has a post-game scenario where you fight the tournament to become world champ. it also has a new circuit board filled with bosses (both regular and card-game bosses).
I don't think I have it in me, lol. I'm happy with my playthrough here and would rather leave it at that.
@@FiresideGamingReviews emulating and speeding up helps
That's fair. Maybe one of these days I'll give it a shot but it wouldn't be for a long time.
Do you have a grandia review?.. wait I'll look it up
Editor Note: i played it myself and just want people hear talking about this gem
Grandia is one I definitely plan to cover some day. I've considered trying to squeeze it in this year but can't say for sure. If I did it would probably be a longer review akin to my Wild Arms one.
I don't think I will ever neat this game. Only ever make it to the dessert. Glad to know how it goes. Are you aware of the EU release "digimon world 2003"? this version has post game missions, you get to log back into the digimon world.
Boost up the exp, tone down the random encounters and change the 3D battle to have Cyber Sleuth graphics. Perfection!
Yeah. It lets you do the server champ battles after the story. But from my understanding it's got some weird things where if you don't collect all of the ultimate weapons before Galacticmon then you can't do all the post game and I didn't want to even risk that. Plus, the game is plenty long as it's and finishing with Galacticmon just feels better for the story.
@@FiresideGamingReviews Speaking as someone who played 2003 twice through (once without the Epic Items and once with), yeah, it's painful. You need mons at level 40 to even start unlocking the smiths needed to create the Epic Items , so that means Patamon to level 40 as well as Renamon just for the ultimate wand. And then 2 out of 3 from Agumon, Guilmon, and Veemon. Plus you also need specific and very easily missed items in order to upgrade those Epic Items too. It's not a fun time, but at least the blue Numemon in the Jungle Shrine in South Sector makes for a good grinding spot.
That does sound like a pain. I'm glad it's not the version of DW3 we got in the U.S.
Did you pronounce gondola as gone-dola? LOL.
Heard that, couldn't move past without commenting 🤣
If you enjoy hearing mispronunciations of common words then your gonna love my channel, lol. Seems like I do it at least once per video.
I thought you were going to destroy a ride at the fair or something with those magnets. I would say what really happened is worse.
The grinding was REALLY bad at some point but it goes the other way as well:
Once you make sure you rather train Speed than Strength, the game suddenly gets TOO easy again since you dodge most attacks AND have 2 turns of attacking💀combine it with Counter Crest and the game gets way too easy REAL quick!
The Bearmon is the name of the Digimon you pointed and the Digimon from Frontier it's called Chackmon in the original JP dub.
I live in Brazil and that's the translation we used here.
We had some weird name change things happen in the U.S.
Bearmon was originally named Kumamon like his Japanese counterpart, but it was changed to Bearmon later and what is called Chackmon in your region is called Kumamon in the U.S.
@@FiresideGamingReviews Fuck me, I remembered that! It was years later that I learned "Kuma" was the Japanese word for "Bear" and that Bearmon's name was pilfered by Chackmon!
And Bearmon was my favorite Digimon!
@@ceecee6521 There was so much confusion among my friends when Frontier came out with the "new" Kumamon and it didn't look at all like the one we knew.
"We take her out without a problem"
*Looks at Bastemon*
Excuse you!
I remember finding a specific spot around half way or more into the game where you could grind levels easily where without fail every battle would give you at least one level up. Used thta to get a bunch of the megas. Kinda sad you can't really even get to one just by playing the game naturally
It really is. And it sucks that a lot of Digimon games have a similar system with heavy grinding. I love Digimon but its games have never really been the best.
I am doing a remake from Digimon World 3. Take a look at my channel and you will find some trailers and videos. Hope you have enjoy!!!@@FiresideGamingReviews
Huh, I also had lost a save file back around that age while playing the same game and it discouraged me at the time as well 😭
We have a shared pain! Lol
@@FiresideGamingReviews yes sir. Even had those same magnets! (fortunately that wasn't the reason behind my pain, it was just me being dumb)
Your complaints are... well, those are indeed the issues with the game. Yet I love it, weird how it goes
About the tcg, I'll be picking RB-01 tomorrow 😅
That is funny and yeah I've got a soft spot for the game despite it's flaws.
My local hobby shop is bad about only ever ordering a Digimon set every two or three releases. So while I'll no doubt pick some up it'll probably be a couple weeks down the road when the wife and I visit a shop further away from us.
Yo, that rattlesnake story is the same as mine, except mine fell on my ps2, was fine but dented the fuck out of it.
Those things were definitely chonks. I can easily see that happening!
the problem i found is this game is no teleport or auto pilot that can save time, and repetitive and meaningless random encounter
Fast travel would help. I like the underwater and underground stuff but it can be easy to get lost with all the different paths.
'bandai is WRONG' - the sign of a true digimon fan, and mfw ranting about veemon, veedramon zero , exveemon and the x antibody
I had never considered that before but you just sent me on a hunt through wikis and other sources and I am completely on your side now.
There was alot in Digimon world 3 which made me sort of get stuck and say to myself how the heck was anybody supposed to actually figure that crap out?
Yeah, it was more than just vague at times. I still have all the nostalgia for it, but dang if it didn't frustrate me at certain points.
@@FiresideGamingReviews I think that trying to navigate the Mobuis desert in order to get to the mirage tower and retrieving the digi egg of sincerity in order to cross the ocean were the two things in the game which got me stuck for the longest.
Mirage Tower is the kind of thing that sells strategy guides. But then again, I got stuck in Protocol Forest, lol.
Wow good thing you went into great detail about that story with your memory card otherwise this review wouldn't have made any sense....
Tone can be hard to understand through text so while this comes across as sarcastic I'm going to choose to believe that isn't your intention.
In that case, thanks for checking out my review.
Try playing digimon world 2003 , same game but more contents 😊
Thanks but I'm good. The post-game content never appealed to me personally.
gotta be honest
this game is pain in the ass
to play it with disc
aaaand the grinding tho…
is not "too long"
it's "too much" imo😹🙈
It's definitely one of the games biggest flaws.
Man I played this so many times as a kid and only once got further than the 8lue Card debacle. It was such a good game but soooo heavy on the backtracking fetch quests!
That blue card search is one of the most annoying things in the game but I can forgive it, lol.
Enjoyable? YES. Not a good videogame? That also.
I spent way too many hours into this game, btw, there's technically a bit more story than Galactimon, after all your dream was to become world champion yea? there was a touenament for just that after galactimon, I could never complete it because I sucked at cards and it was a requirement to have some card battles buuut eh there is that
Ah. yeah. That's in the European and Japanese releases of the game. U.S. didn't get that extra stuff. I'm actually fine with that since it looks like a lot more extra grinding as padding over anything else.
Did you play DW1 as a kid?
Not as a kid. I gave it a shot when I was a bit older but it never appealed to me all that much. Though I think I'd like to give DW2 a chance sometime and see how it is.
Ever play the international version?
I'm aware of it but never played it. The extra stuff just never interested me.
@@FiresideGamingReviews fair enough.
now time to play digimon 2003 where counter crest is useless and more content after galacticmon
I could do that... but I think my Digimon World 3 journey ends here, lol.
We get it you have friends. We're *so* impressed so can you stop now?
What?
as he's telling the story at the beginning and explaining that he never had a chance to beat dmw3... me knowing about the usa version... >.< edit: he must be eu? the NA version literlly freezes after you kill the final boss, so you cant ever see the credits. it was actually not finished.
I live in the U.S. and I played this from disc on my PS3 to capture this footage. The only place I ever ran into a freeze was the Kicking Forest, which I also remember being a place the game would freeze on PS1 as well.
@@FiresideGamingReviews oh wow. maby you got a late copy? my disc freezes every time right after i kill glalacticmon. according to alot of people on the internet this is a known issue with the NA version as it was rushed out the door
That could be it. Maybe playing on the PS3 is another thing that keeps it from freezing.
not world 2003? playing the bad version
bland, slow, boring, i get done DW3 only one time in my life and its enough, god, that randoms battles...
Lol. I can understand that.