"I want to apologize to all of you here especially is how badly we did on the PC space...." Many in this industry seem to defend poor choices with a bitter stubbornness, however you sir did the responsible thing and admitted your faults. Thank you Carmack.
so somwhere at the neurone receptor level, some of hist synapse gates are bulit a little diffrent that gives it a better gain than average so it seems normal, or an enzyme level if going just a bit fater so you dont get the build up of byproducts you don't need and keep regen the one you do need.
@@coldscooter So far, so good! I'm scratching 40 and life sure is testing me now, both personally and professionally, but deffo can't complain. Back in 2014 I was part of a small incubation team, the game went on to turn into a big franchise, called Overwatch. Now, I'm still employed in the games industry (not at Blizzard anymore though) and nearly done with my indie game, called Europa. Out in about a month on Steam and Switch after more than 6 years working on it part-time, please look it up!
John "on there" Carmack, the man, the myth, the legend. Joking aside, this man truly is a visionary and pioneer. I am thankful for all he has done for gaming
I grew up with Wolf 3D, Doom and Quake. Literally. Those games were all I played from 6-12 years old, then I started branching off... I knew every single secret in Quake, Doom and Doom 2, and I didn't read them anywhere, it was only through repetitive play and trial and error. This man is the greatest gift to gaming. Gaming would not be where it's at today without him. I can listen to this man talk non stop, forever.
This is fascinating. And he is a skilled speaker to be able to speak nonstop for 3 hours 36 minutes. I love listening to him talk about these various technical subjects.
Or what he's actually talking about, for that matter. Yet he makes me feel like i understand it somehow. If I had to reproduce any last 3 sentences at any point in time i would completely blank out haha.
Yeah like, people who have quantum-computing levels of brainpower rarely have good communication skills (or context to be people-friendly), but here you go
Yeah I was thinking about that around the 20-minute mark, he's changed so many topics.. he allows time to rant and tangent, but he's good at it, he's so good at it he always comes back to a final point.. But he allows himself to space to get there in a way that I am jealous. Also I've not had any trouble following this at all.. I've had to go back a few times when I missed a relevant number or something about what he was talking about.. But like.. I've been listening to this for 2 and 1/2 hours at this point and it's just flowed exceptionally.. I've seen him do the 5-hour interview with like lex, but holy shit... I didn't realize you could do 3 and 1/2 hours by himself... This is like what my inner thoughts sound like except from somebody that is capable, and influential and stuff.
I don't think you guys know how happy I was when I saw that instead of the regular 1-1 and a half hour keynote, that it's actually 3 and half hours! Tears of joy! I love listening to this man! :,)
This was the most amazing keynote i've seen in my life. A real eye opener. VR tech seems like a real interesting road for things to go. Carmack is still the man.
I've only recently (weeks) listened to a speech by him and now i can't stop. In most cases he's talking about things i have absolutely no knowledge about but he makes it approachable and understandable. I'm a big fan of this man.
I felt bad walking out a little bit into the questions, but I had to drive back to North Dallas. I was towards the front and I was surprised each time I turned around and saw how many had left before he started taking questions.
At 27:49, he said about the BFG mounted flashlight: "We had a bunch of people come out and say "No, you are destroying the ambience of the original game", and there is something to that, to the sort of, you know, masochistic sense of running through the game like that. But the game is a lot more fun when you can see and appreciate what's in there."
Great talk! Thanks for posting! I love how people in the audience ask a cautious question and Carmack delivers a great set of interesting thoughts on the spot. :)
@zilkoify Yup, and that's pretty ironic, too - The whole advantage of the Commander Keen engine was that it allowed something that was previously exclusive to consoles to run on PCs. And now, 22 years later, he's reversing the process.
all the time through. He does make one 10 second pause to look at this iPad for more topics. He is standing for the first 90 minutes, and never takes one sip of water.
3:00:35 Start of Q&A 3:00:55 The future of megatextures and cloud gaming 3:04:40 Industry support for low-latency products 3:06:34 Non-polygonal geometry 3:09:25 Development process / agile 3:12:12 Multiple OS support, virtualization & sandboxing 3:17:47 Walking in VR 3:19:56 Augmented Reality 3:23:10 Graphics effects for VR headsets 3:26:42 Direct neural stimulation 3:29:14 Bandwidth cost 3:32:21 Photorealism
3:00:35 Start of Q&A 3:00:55 The future of megatextures and cloud gaming 3:04:40 Industry support for low-latency products 3:06:34 Non-polygonal geometry 3:09:25 Development process / agile 3:12:12 Multiple OS support, virtualization & sandboxing 3:17:47 Walking in VR 3:19:56 Augmented Reality 3:23:10 Graphics effects for VR headsets 3:26:42 Direct neural stimulation 3:29:14 Bandwidth cost 3:32:21 Photorealism sorry your old comment was somehow broken
@@banguseater Looks like I had to split my comment in three because it was too long, so there's another with the same problem (I can't see the first). I think just because they didn't create automatic links. It won't let me edit it either.
Its interesting to hear the diverse development topics that John talks about, including 3D programming, cloud computing, network latency, mobile development, drivers, hardware, engineering problems, team management, programming methodologies, operating systems, virtual reality, industry trends etc. I always enjoy watching his speeches.
This guy is a living legend in the gaming industry. Only ignorant fools that never heard of him would expect a very basic, dumbed down and Apple-like keynote from him.
I forgot to add I am so grateful to Id for developing doom 3 I cannot tell you how many hours of enjoyment and pure fun that game brought me. That was the best single player game I have ever played ! Great speech thanks for everything Id .
This is the one gaming-related thing I will watch every year. Summary / bookmarks: 0:00 Rage, Doom 3 BFG Edition, gameplay, and developing more games vs. ambitious graphics pipeline changes 0:30:27 Software development & static analysis (following on from last year's keynote) 0:41:53 Platforms (consoles, mobile, Mac, Linux, open source, integrated graphics, TV boxes) 0:49:43 The future of cloud gaming (streaming) 0:50:38 Display latency & VR headsets (as above) ... (continued next comment)
Put in my pledge for the Rift and damned fired-up about the future of VR!! Been waiting over 20 yrs for this. I've worn a few high end head-mounted displays(HMD) over the years and it is just too freakin cool. Add some haptic(vibration/touch sense) devices to the mix and the HMD coming sometime in 2013 and we've got something! oh man....I am fired up. Thx to Palmer Luckey for designing & building the prototype! This is truly a fortuitous collaboration.
Don't forget the majority of the Call of Duty series, which runs off of a modified Quake 3 engine called the IW engine. Aside from the direct descendants of the Quake engine, pretty big chunks of John's code are still in use today by almost all developers. It's both a testament to the quality of John's work back in the 90s, and to how interconnected the videogame industry still is.
Such a fascinating time capsule now. Right before he jumped on oculus as CTO. And now Google are pushing very hard for cloud gaming with Stadia. Such a great keynote.
@@jgvtc559 I'm not familiar with Xbox cloud, both Microsoft and Google have the potential to deliver a great service...If you're lucky enough to have fast internet!
even though I only understood 0.1% of what he said he is amazing! he looks genuinely in love with what he does so that makes the 3 and a half hours just flow by for him. it doesnt even look like he uses any kind of paper to read from or a teleprompter, thats how brilliant he is. and to think im having trouble doing a 10 min lecture...
Same here -- The livestream was super choppy this morning. However I did manage to catch the last half hour and there was a -lot of great technical discussion re: optics and first principles of head mounted displays. Look forward to it ..
Thank you, John Carmack. I fully share your feelings about modern displays. OLEDs will settle this down, but the time wasted on LCDs will still not be possible to have back.
There are a lot of adults that don't have the bandwith to process the amazing flow of information he puts out. Imho you can actually really see how he actually struggles with compressing his multi-faceted world into a linear string aswell :P
Anyways huge respect to this guy....I myself dreamed of being able to become game/software developer, but it quickly became clear to me just how challenging programming can be....it's just one of those things you really need to be really passionate about, and it's not something you can simply learn from school, you really need to put time and effort to it...ofcourse some are just more naturally talented in it, like Carmack, who just figure these things by themselves and really became a legend
Please, please, scientist of the world. Lets clone this amazing genius... Gaming, Space Exploration and the world overall should be a better place if we had more Carmacks!
Not everybody can appreciate what Carmak says. You need to understand about both the tech and the man. It's fascinating hearing his thoughts on games, software and engineering.
"I´m sick so my voice may give out"
- goes on talking for 3,5 hours.
King.
lol
this is a dude who doesn't dislikes to listen to himself , but indeed thats ordinary fact knowing that much about so many things :D
or liar
@@jarg7 gigachad
When you're a programmer AND an orator hahaha
"I want to apologize to all of you here especially is how badly we did on the PC space...."
Many in this industry seem to defend poor choices with a bitter stubbornness, however you sir did the responsible thing and admitted your faults. Thank you Carmack.
Daracus just wait 7 years and look at what Bethesda is doing now😂
@@icebough4191 lol. Yeah.
Yeah legendary move in game marketing and connection with community. He’s a straight up dude ya gotta love him.
if John Carmack writes a book itll be 10000000000000 pages long
+daimyo2 I would read every page
Sp1derFingers agreed. Would surely be worth it :D
i wish he wrote a computer graphics and physics book. but i guess we'll have to do with his legacy of code
Base 10 or base 2?
Carmack reminds me of my favorite teachers. He's passionate about what he does, and it shows, and it makes listening to him soooo much easier.
John is so honest. He really is a gaming hero.
He just walks up that stage and talks about interesting stuff for 3 1/2 hours straight. He's so cool.
indeed something we can all aspire to do. it's energising and motivating
holy shit he doesnt stop
seriously how does he not get tired
Genetic rarity.
so somwhere at the neurone receptor level, some of hist synapse gates are bulit a little diffrent that gives it a better gain than average so it seems normal, or an enzyme level if going just a bit fater so you dont get the build up of byproducts you don't need and keep regen the one you do need.
@@themodfather9382 you mean "built different"?
This guy is my life's inspiration and one of the main reasons I work in this hard but beautiful industry!
11 years later, how did it work out?
@@coldscooter So far, so good! I'm scratching 40 and life sure is testing me now, both personally and professionally, but deffo can't complain.
Back in 2014 I was part of a small incubation team, the game went on to turn into a big franchise, called Overwatch.
Now, I'm still employed in the games industry (not at Blizzard anymore though) and nearly done with my indie game, called Europa. Out in about a month on Steam and Switch after more than 6 years working on it part-time, please look it up!
John "on there" Carmack, the man, the myth, the legend. Joking aside, this man truly is a visionary and pioneer. I am thankful for all he has done for gaming
I grew up with Wolf 3D, Doom and Quake. Literally. Those games were all I played from 6-12 years old, then I started branching off... I knew every single secret in Quake, Doom and Doom 2, and I didn't read them anywhere, it was only through repetitive play and trial and error. This man is the greatest gift to gaming. Gaming would not be where it's at today without him.
I can listen to this man talk non stop, forever.
This is fascinating. And he is a skilled speaker to be able to speak nonstop for 3 hours 36 minutes.
I love listening to him talk about these various technical subjects.
Astral Frost thought this was a troll post, then I fast forwarded the video to the end and yep..he's still talking
He somehow manages to always be talking about something super interesting and relevant yet you have no idea how he got to that particular point lol
Or what he's actually talking about, for that matter. Yet he makes me feel like i understand it somehow. If I had to reproduce any last 3 sentences at any point in time i would completely blank out haha.
Yeah like, people who have quantum-computing levels of brainpower rarely have good communication skills (or context to be people-friendly), but here you go
Yeah I was thinking about that around the 20-minute mark, he's changed so many topics.. he allows time to rant and tangent, but he's good at it, he's so good at it he always comes back to a final point.. But he allows himself to space to get there in a way that I am jealous. Also I've not had any trouble following this at all.. I've had to go back a few times when I missed a relevant number or something about what he was talking about.. But like.. I've been listening to this for 2 and 1/2 hours at this point and it's just flowed exceptionally.. I've seen him do the 5-hour interview with like lex, but holy shit... I didn't realize you could do 3 and 1/2 hours by himself... This is like what my inner thoughts sound like except from somebody that is capable, and influential and stuff.
I don't think you guys know how happy I was when I saw that instead of the regular 1-1 and a half hour keynote, that it's actually 3 and half hours! Tears of joy! I love listening to this man! :,)
listening to John Carmack talk keeps me going. A man doing what he loves doing. A Honest man. My Inspiration. My Hero.
Love listening to him talk. Makes me feel smarter for some reason.
Talking about 120hz displays in VR 10 years ago. This man is lightyears ahead of his tech.
Carmack is a legend because he is a programmer really can talk, more than create legendary games .
Still watching carmack in 2023 and I love it
This was the most amazing keynote i've seen in my life. A real eye opener. VR tech seems like a real interesting road for things to go. Carmack is still the man.
This man is the greatest geek alive. The breadth of his hobbies and knowledge are unbelievable.
I'm a programmer and I wish I had a boss like this guy. He really understands the world of the coder - something that management so often lacks.
When he stops talking, the silence is deafening
hes the only person I can listen to for hours without getting bored or falling asleep on there
..."on there" i see what you did there mate
He's so honest and candid. He doesn't talk like he's trying to sell you something and yet, as soon as his prototype goes to production I want one.
I've only recently (weeks) listened to a speech by him and now i can't stop. In most cases he's talking about things i have absolutely no knowledge about but he makes it approachable and understandable. I'm a big fan of this man.
Sick and still manages to talk for 3.5 hours non stop, what a machine
I felt bad walking out a little bit into the questions, but I had to drive back to North Dallas. I was towards the front and I was surprised each time I turned around and saw how many had left before he started taking questions.
At 27:49, he said about the BFG mounted flashlight:
"We had a bunch of people come out and say "No, you are destroying the ambience of the original game", and there is something to that, to the sort of, you know, masochistic sense of running through the game like that. But the game is a lot more fun when you can see and appreciate what's in there."
@2:35:26 "The magic that runs the web is scary, scary stuff." - John Carmack, QuakeCon 2012
At 3:03:38 he describes the technique used 8 years later in Microsoft Flight Simulator. Cool stuff.
Hmm
i can listen this guy forever
I love how Carmack is so passionate about what he does. Keep on doing what you do man
2023: John Carmack creates Union Aerospace Corporation
2145: Union Aerospace Corporation creates a portal to hell
to hell's gate
BringYourBallsCanada SKYNET!!
@@MixologistMilo The demons would make mince meat of skynet.
Romero waiting on the icon
We're getting close to the year of UAC foundation
I skipped an hour at a time.........and he's still sitting in the same chair. Like the pic never changed. This place is great!
Surprising to see only a few dozen people in the audience, at least by the Q&A session at the end.
This dude is the reason I even program games.
He's legendary. Watching this video is the best 3.5 hours I've spent in a long time.
Carmack drinking game: Drink whenever he says "on there" or some conjugation thereof.
i remember watching this live and we had a count of all the times he said "on there" we counted up to 300
We might wind up being drunk.
He probably struggles with english because C++ is his native language.
Great talk! Thanks for posting!
I love how people in the audience ask a cautious question and Carmack delivers a great set of interesting thoughts on the spot. :)
Fascinating stuff! Really appreciate his engineer's honesty and clearheadedness.
at 3:04:55 wow, it actually looks like the room is half empty? Man I would get in like hours to have the honor to hear Carmack for 3 hours.
Helder Pinto I know right?!
@zilkoify
Yup, and that's pretty ironic, too - The whole advantage of the Commander Keen engine was that it allowed something that was previously exclusive to consoles to run on PCs. And now, 22 years later, he's reversing the process.
all the time through. He does make one 10 second pause to look at this iPad for more topics.
He is standing for the first 90 minutes, and never takes one sip of water.
What a wide ranging and insightful session. Brilliant!
John Carmack is on there
anyone can talk for hours about what they're passionate and what they like, none the less, this guy is awesome
Fantastic vid, I loved every minute of this. Carmack has an amazing mind, it's such a kick to hear what he's thinking about.
3:00:35 Start of Q&A
3:00:55 The future of megatextures and cloud gaming
3:04:40 Industry support for low-latency products
3:06:34 Non-polygonal geometry
3:09:25 Development process / agile
3:12:12 Multiple OS support, virtualization & sandboxing
3:17:47 Walking in VR
3:19:56 Augmented Reality
3:23:10 Graphics effects for VR headsets
3:26:42 Direct neural stimulation
3:29:14 Bandwidth cost
3:32:21 Photorealism
3:00:35 Start of Q&A
3:00:55 The future of megatextures and cloud gaming
3:04:40 Industry support for low-latency products
3:06:34 Non-polygonal geometry
3:09:25 Development process / agile
3:12:12 Multiple OS support, virtualization & sandboxing
3:17:47 Walking in VR
3:19:56 Augmented Reality
3:23:10 Graphics effects for VR headsets
3:26:42 Direct neural stimulation
3:29:14 Bandwidth cost
3:32:21 Photorealism
sorry your old comment was somehow broken
@@banguseater Thanks!
@@banguseater Looks like I had to split my comment in three because it was too long, so there's another with the same problem (I can't see the first). I think just because they didn't create automatic links. It won't let me edit it either.
All of Quake games are epic and fun!
I hope he never stops doing these
this legend gives me the motivation to learn game programming.
You know, once I start watching this I won't be able to stop, until I've watched the whole, freaking keynote. Damn you, Carmack! ;)
Watched this all the way though and enjoyed every minute.
One of my all-time favorite people/heroes. This guy is an absolute genius
Thank you so much for posting this. I respect this man so much, I literally just watched his mouth move for hours and hung on to every word.
this guy has change my life, and many more i'm sure.
Does John Carmack ever watch his own keynotes on there to learn that he says "on there" on there? Still, I can't stop watching this Supernerd.
Its interesting to hear the diverse development topics that John talks about, including 3D programming, cloud computing, network latency, mobile development, drivers, hardware, engineering problems, team management, programming methodologies, operating systems, virtual reality, industry trends etc. I always enjoy watching his speeches.
Thanks for this. The Keynote and the Finals are what i always try to watch from Quakecon.
John is such an awesome guy! He knows his stuff and doesn't bullshit.
watched and listened to the whole thing, and not a second was wasted or even uninteresting
i just love listening to this guy
I don't understand anything about programming but I still enjoy listening to him speak.
This guy is a living legend in the gaming industry. Only ignorant fools that never heard of him would expect a very basic, dumbed down and Apple-like keynote from him.
I forgot to add I am so grateful to Id for developing doom 3 I cannot tell you how many hours of enjoyment and pure fun that game brought me. That was the best single player game I have ever played ! Great speech thanks for everything Id .
Aside from all other awesome, I am particularly impressed that he speaks 3,5h continuously about meaningful things.
This is the one gaming-related thing I will watch every year.
Summary / bookmarks:
0:00 Rage, Doom 3 BFG Edition, gameplay, and developing more games vs. ambitious graphics pipeline changes
0:30:27 Software development & static analysis (following on from last year's keynote)
0:41:53 Platforms (consoles, mobile, Mac, Linux, open source, integrated graphics, TV boxes)
0:49:43 The future of cloud gaming (streaming)
0:50:38 Display latency & VR headsets (as above)
...
(continued next comment)
Oh! best VOD from quakecon! I waiting a long time this video. Carmac Winner!
Put in my pledge for the Rift and damned fired-up about the future of VR!! Been waiting over 20 yrs for this. I've worn a few high end head-mounted displays(HMD) over the years and it is just too freakin cool.
Add some haptic(vibration/touch sense) devices to the mix and the HMD coming sometime in 2013 and we've got something! oh man....I am fired up.
Thx to Palmer Luckey for designing & building the prototype! This is truly a fortuitous collaboration.
Fun to hear Carmack obviously being very into VR, *just* before he started working for Oculus. I wonder if it was announced already then
John Carmack is an international treasure.
John Carmack is such an inspiration for young developers like me :). Im really looking forward to the oncoming projects.
Three and a half + hours talking nonstop while sick and damn near everything he says is worth hearing. That is something else.
Don't forget the majority of the Call of Duty series, which runs off of a modified Quake 3 engine called the IW engine.
Aside from the direct descendants of the Quake engine, pretty big chunks of John's code are still in use today by almost all developers. It's both a testament to the quality of John's work back in the 90s, and to how interconnected the videogame industry still is.
I get the feeling that, each time I hear Carmack speak, that he could be look at a wall or a conference hall of 500 and still have the same enthusiasm
Great talk. Great speaker.
Such a fascinating time capsule now. Right before he jumped on oculus as CTO. And now Google are pushing very hard for cloud gaming with Stadia. Such a great keynote.
How do you think itll stack up to xboxs cloud theyre designing
@@jgvtc559 I'm not familiar with Xbox cloud, both Microsoft and Google have the potential to deliver a great service...If you're lucky enough to have fast internet!
And now Stadia is shutting down soon.
no, it's not a three hour speech, it's THE BEST three hour speech of the year
Cool 3 hours, all John Carmack:-)
Very excited to watch this
He is extremely skilled on there.
LOL Carmack talking about making a display device that shines a laser directly into your eyeball, sounds like a mad scientist hahah
I'm still waiting on the new .plan
Man, John should host an online streaming channel keynote - man he would hold an audience 10x the size of that convention centre!
even though I only understood 0.1% of what he said he is amazing! he looks genuinely in love with what he does so that makes the 3 and a half hours just flow by for him. it doesnt even look like he uses any kind of paper to read from or a teleprompter, thats how brilliant he is.
and to think im having trouble doing a 10 min lecture...
John is in great shape
where has this been all my game programming life!!!!!
I need to actually go to this thing some day.
Much love to this legend!
Same here --
The livestream was super choppy this morning. However I did manage to catch the last half hour and there was a -lot of great technical discussion re: optics and first principles of head mounted displays. Look forward to it ..
Thank you, John Carmack. I fully share your feelings about modern displays. OLEDs will settle this down, but the time wasted on LCDs will still not be possible to have back.
There are a lot of adults that don't have the bandwith to process the amazing flow of information he puts out. Imho you can actually really see how he actually struggles with compressing his multi-faceted world into a linear string aswell :P
Carmack is a national treasure.
Fascinating!! Thank you for posting this.
Anyways huge respect to this guy....I myself dreamed of being able to become game/software developer, but it quickly became clear to me just how challenging programming can be....it's just one of those things you really need to be really passionate about, and it's not something you can simply learn from school, you really need to put time and effort to it...ofcourse some are just more naturally talented in it, like Carmack, who just figure these things by themselves and really became a legend
this was amazingly interesting to watch
Imagine the conversations between them :P And then to stand there listening to them :P
I had the same opinion on UMA about that time of year and nobody I knew shared my views... I wish I had seen this sooner.
Please, please, scientist of the world. Lets clone this amazing genius... Gaming, Space Exploration and the world overall should be a better place if we had more Carmacks!
Been looking for this. thanks.
Not everybody can appreciate what Carmak says. You need to understand about both the tech and the man. It's fascinating hearing his thoughts on games, software and engineering.