Written Guide: Levels 2-20 2: Rowdy Rogue | Increase Mobility as much as possible to combo with our Weapon (If you want to go the Dual Wield Route take Fighter instead until level 20) 3: Slayer now until level 20 | Deadly Aim 4: Level Dex now & every level | Combat Trick: Weapon Focus: Longbow 5: Rapid Shot 6: Combat Trick: Improved Initiative 7: Manyshot 8: Combat Trick: Outflank 9: Improved Critical: Longbow 10: Combat Trick: Snapshot 11: Improved Snap Shot 12: Slippery Mind 13: Greater Snap Shot 14: Opportunist 15: Dazzling Display 16: Dispelling Attack 17: Shatter Defenses 18: Wearying Strike 19: Improved Precise Shot 20: Combat Trick: Clustered Shots or Hammer the Gap Mythic Levels Mythic 1: Cleaving Shots Mythic 2: Mythic Deadly Aim Mythic 3: Distracting Shots Mythic 4: Mythic Improved Critical: Longbow Mythic 5: The Bigger They Are Mythic 6: Mythic Rapid Shot Mythic 7: Ranging Shots Mythic 8: Mythic Point-Blank Shot Mythic 9: Expose Vulnerability (Last Stand if you're having trouble surviving) Mythic 10: Mythic Weapon Focus: Longbow or Mythic Improved Initiative Gear Helmet: Early: Wisdom headbands | Late: Shy Lily's Helmet Face: Goggles of Piercing Gaze Cloak: Cloak of Reflections or resistance cloak/Lone Wolf's cloak if you don't own the DLC Rings: Ring of Merciless Shot, Ring of Guiding Star Bracers: Bracers of Archery (Bracers of Slaughter are the best min-max option if you own the DLC) Amulet: Vellexia's Amulet or Back Rank Assistance Armor: Snakeskin or Life Infuser Shirt: Wandering Conman or Cloth of Heavy Fortification Belt: Belt of the Last of the First Humans or Belts of Physical Perfection Gloves: Gloves of the Death dealer or Passion's Sweet Poison Boots: Ronneck's Sacrifice Weapons: Early: Finnean or Best Composite Longbow you own | Late: Killing Pace from Act 5 Skeletal Merchant Quickslots: Lucky Dice & Quivers
@ericjohnson1490 appreciate it man! I'm a huge lover of turn based games since I got into Fire Emblem as a kid, which is why I tried Pathfinder. I love every Owlcat Game I've played so far. Kingmaker & Rogue Trader are great as well if you haven't played them!
Nice build, will be trying this out. I like that you've given alternatives for gear slots, too many guides assume that you'll want to put the best unique items on every single character! Good luck with the channel, hope to see more in the future.
@tipsybowman appreciate it! yeah even I was a bit guilty of that my first few videos. I thought about it though & I'll definitely be putting some more unique gear in future builds!
glad that it's working for ya! yeah I was very impressed with Wenduag. I usually took Lann most of my runs until recently & now it's a hard choice between the two every time.
@thenephz6781 appreciate it man! Spawn Slayer is a great option. the only reason I didn't go it is because I believe there's already a couple build videos for Wendaug with that archetype out there. thanks for watching!
Looking forward for the next builds chief! Not a request but I've noticed there isn't really any build guidance for the companions from the Through the Ashes / Lord of Nothing DLCs, so it'd be very interesting to see some builds for them if you ever play through those DLCs.
appreciate it! that's a very good idea, I didn't even think about that. I can definitely work on some, it would give me an excuse to play the DLC's to, as it's been awhile.
@SpookyGman I can definitely start working on that! in my video before this I was a Hag-Riven that had Gyronna as the Deity but haven't tried Hag of Gyronna yet. thanks for watching!
no problem! my recent Camellia build was a very viable main tank, but if you don't like using her I can definitely work on something. thanks for watching!
btw in my last playthrough I realize that Wendu is the best tank in your party. Her stats are just perfect for that. Just forgo the 1lvl bow traits and keep giving her tank abilities. I took 1 lvl of witch - for frozen skin and +2 def from familiar, and just full warrior next then.
@SSangsen that last fight can be quite troublesome for a lot of builds. dual wielding may be a bit better against bosses but I've seen a lot of dual wield builds.
Hi there, Nice build, I like how you are giving options, like go fighter here if you want that. Wenduag all the way, really could not stand Lanns character 😅 You worked on your presentation, talking slower but still keeping a video under 15 minutes. Well done. Wondering who is next ? Hopefully, not Seelah, find her very annoying personally. Planing evil Demon Mad Dog run, and using both your Cam and Wendu builds. Keep em coming. All the best in your work 😊
@nenadpavlovic8405 thank you! I've been trying to listen to all the great feedback you & others have given me. I already have some video footage for Woljif, Daeran, Greybor, Regill & Seelah but not sure what I should start with. do you have any suggestions? I've had some people ask for Woljif & Sosiel, ideally eventually I want to have at least 1 build for each companion.
Hi! Thanks for your build, it turned out quite canonical and interesting. A couple of questions, if you have a chance, please answer. 1. Why do you take Greater Snap Shot at level 13? The skill conditions say about levels 16 and 20. Maybe it's better to take it closer to them, what do you think? 2. Why do you need a level in a rogue? I understand that in the short term, it's cool. But by the middle and late game, we stop using Vitual Strike. Maybe we should exclude the thief and take another class? 3. You didn't take Combat Reflexes and Always Ready, that's weird... Sorry for my English, I hope you understood me, good luck, muchachos!
hey friend! 1. The 16 & 20 you're talking about is for the BAB (Base Attack Bonus) not our player level. 2. As for the level in Rogue, I mainly did it to start our sneak attack progression since we're going Slayer & because Vital Strike can carry you through the early game-mid, which on harder difficulties is the most challenging part. 3. Could've sworn I took Combat Reflexes, you can replace Dazzling Display/Shatter Defenses & choose another Feat of your choice. Not a big fan of Always Ready, but maybe I just need to test it more. Your English was great I understood everything you were saying. thanks for the support & for watching!
@@actuallyviz 1. I meant 16 and 20 base attack level. With progression in your build, the base modifier will reach 16 at level 17. It will not reach 20 because of the 1st level of the Thief. Therefore, we get buffs +4 attack + 4 damage, but not +6 attack + 6 damage. And before level 17, taking the shot seems to be pointless. imho 2. 50 to 50 as for me, I play on a hard difficulty level and archers without it show excellent results, and in the late game everyone is strong, but you can be even stronger without taking 1 level of the thief, again imho
I have known that outflank worked with ranged weapons for a long time - always tried to point that out in videos in other channels. But there is a caveat to that: without snap shot you do not threat enemies so do not count for flanking - you need to have other 2 meelees in range for it to work.
this is great information for people, luckily for my playstyle I usually always have 2-3 melee & they always have Outflank. if someone was trying to run only 1 melee or a full ranged squad, they'd definitely need to change up some feats though. thanks for watching!
And if I would any suggestion on your build would be to drop any feat after lvl 13 to sneak in combate reflexes and pick ever ready at ML 3 or 5. It does work with ranged AoO and it is more or less the level you will be picking greater snap shot.
@@joaocarvalhos yeah that would definitely be better, would just have to rearrange which feats/mythics we take at certain levels & I would drop Improved Precise Shot or Clustered shots for Combat Reflexes. for Mythics Expose Vulnerability is an easy drop for Every Ready.
@actuallyviz Hey great video man. i m doing a new playthrough on hard and following your companion build guides. I have quick question on outflank. Why is it not showing on calc table for me? My Wenduag has outflank, my Camellia has outflank and Woljig has outflank, the latter two are melee. I can see it on calc table on my melee character but not on wenduag. My wenduag tried even standing right next to the monster to see if that makes a difference.
That looks like a pretty good approach for Wenduag. Given you often want her to move closer so she can make use of the Greater Snap Shot, how well would she benefit from the improved/greater Vital Strike feats (and Mythic Vital Strike to multiply bonuses), letting you move and attack (not getting full Haste + Rapid Shot damage, but getting full "normal full attack" damage)?
@MGPW I would think if you went that route you should stick to Rowdy Rogue the whole time, as I believe it gives bonuses to your Vital Strike feats even later on. I could see it being quite powerful, if you end up trying it let me know. thanks for watching!
@@actuallyviz I decided to try a Rowdy Rogue 1-20 main character for my Trickster playthrough, not quite at the end of the game yet but they just delete individual enemies, even things like many boss fights. So I can see it working well for Wenduag even though she doesn't get the Mythic Path abilities (and the special Critical feats aren't bad but they benefit a rapid-fire character more than a vital striker anyway). Next playthrough I'll probably recruit her instead of Lann, and have her follow this guide and ride the triceratops for her mobility while still getting late game full attacks.
If you have Shifter, the child of the manticore doesn't require any weapon, and her spikes can get significantly powerful. I'm not opposed to a good melee build though.
Hi there! I liked this build too! And i must compliment you friend. You asap took my critique to heart and rly spoke slower here, so i had not much problems to understand you at all x) Big thanks for that!
@dmsephiroth thanks so much for all the feedback you've given me, I think I can still do better talking slowly with more practice. I'll admit I haven't tried Kinetic Sharpshooter but it looks like it could be quite powerful. I can definitely work on the builds you've mentioned, I really enjoy getting cool build requests!
This will go hand to hand with my Mad Dog soon to be Demon as my romance partner 😂. We will see the world burn 🔥. I know you have much on your plate already, but it would be interesting to see your companions ranking mechanics wise and story wise 😊
@actuallyviz yeah, like a tier list, but from different perspectives, like how interesting their story is and how useful their default builds are at level you get them are. I heard the Lann is overall batter then Wendu mechanicaly, but I will probably never use him, since he is a drag 😀 It will be a lot of work to do it for all archetypes, but maybe a tier list within a class ? Just brainstorming here 😆
@@nenadpavlovic8405 yeah that's what I was thinking as well, break down the archetypes into different categories and make multiple videos so it's not super long.
Did they change the game somehow? I can't pick Combat Trick tiwce... Could be because of mods, also. So IDK (I'm suspecting it's a feature from the TTT, since you can't stack Combat Trick on PnP) Since no one is talking about that, It's propably on my end
@otaldodanran it must be because of a mod. the only mod I run is toybox & I don't use any cheats with it I only use it for respecs. coming out with a video this weekend that also utilizes Combat Tricks & it was working fine!
@@actuallyviz That was the mod ideed. I made a post on reddit and got a response of someone saying that the mod actually does that (as I suspected) and that i could tick it off on the mod settings. Ty for your response, btw
definitely! you get them both at the same level so it should be about the same strength. I will be coming out with a Lann build in the near future that is very unique as well. thanks for watching!
I can't get over how useful pet companions are, unfortunately it seems NOBODY really likes them or shows good builds (multi) with them. I've slowly turned everyone into a pet companion build, not easy. It is limiting but being able to run over the entire map to then be in range for FULL attack even IF archer is POWERFUL imo. The second you move a archer, you loose your attacks in the first turn. Plus, gotta go fast, I find gameplay painful when I gotta move slow characters into position for their full strike over 2 turns. Still not sure how to buff attack on companions past 48 attack roll.
@gerarderloper I'll definitely have some pet builds in the near future, one being a Seelah build & the other a Lann build. the reason I haven't so far, is because in many of my first playthroughs I used a lot of pet builds mostly from crpg bro and they made the game very easy for me. so before I started making pet builds, I wanted to make sure I could make viable builds that could pull their own weight. if you end up sticking around, I promise I'll get some pet builds uploaded! thanks for watching
I like that you give not every character the slaughter bracers, since you have only one, so giving it every companion makes no sense at all. I feel like 99/100 builds for the main character are not full support, meaning the main likes to wear these 😅
@xShail appreciate it! I'm going to try to have more unique gear in my builds. I was worried that people would complain saying I'm not using the best min-max gear every build, but that hasn't been the case. thanks for watching!
@@actuallyviz as a compromise you can show best in slot and maybe 1-2 alternatives(considering the usefulness for all companions) , makes no sense to show 5 shield alternatives with only seelah using shields, but gloves is needed by everyone - that said, archery is only needed by a selected few... Aru, lann and wendu I believe. Great work
Written Guide:
Levels 2-20
2: Rowdy Rogue | Increase Mobility as much as possible to combo with our Weapon (If you want to go the Dual Wield Route take Fighter instead until level 20)
3: Slayer now until level 20 | Deadly Aim
4: Level Dex now & every level | Combat Trick: Weapon Focus: Longbow
5: Rapid Shot
6: Combat Trick: Improved Initiative
7: Manyshot
8: Combat Trick: Outflank
9: Improved Critical: Longbow
10: Combat Trick: Snapshot
11: Improved Snap Shot
12: Slippery Mind
13: Greater Snap Shot
14: Opportunist
15: Dazzling Display
16: Dispelling Attack
17: Shatter Defenses
18: Wearying Strike
19: Improved Precise Shot
20: Combat Trick: Clustered Shots or Hammer the Gap
Mythic Levels
Mythic 1: Cleaving Shots
Mythic 2: Mythic Deadly Aim
Mythic 3: Distracting Shots
Mythic 4: Mythic Improved Critical: Longbow
Mythic 5: The Bigger They Are
Mythic 6: Mythic Rapid Shot
Mythic 7: Ranging Shots
Mythic 8: Mythic Point-Blank Shot
Mythic 9: Expose Vulnerability (Last Stand if you're having trouble surviving)
Mythic 10: Mythic Weapon Focus: Longbow or Mythic Improved Initiative
Gear
Helmet: Early: Wisdom headbands | Late: Shy Lily's Helmet
Face: Goggles of Piercing Gaze
Cloak: Cloak of Reflections or resistance cloak/Lone Wolf's cloak if you don't own the DLC
Rings: Ring of Merciless Shot, Ring of Guiding Star
Bracers: Bracers of Archery (Bracers of Slaughter are the best min-max option if you own the DLC)
Amulet: Vellexia's Amulet or Back Rank Assistance
Armor: Snakeskin or Life Infuser
Shirt: Wandering Conman or Cloth of Heavy Fortification
Belt: Belt of the Last of the First Humans or Belts of Physical Perfection
Gloves: Gloves of the Death dealer or Passion's Sweet Poison
Boots: Ronneck's Sacrifice
Weapons: Early: Finnean or Best Composite Longbow you own | Late: Killing Pace from Act 5 Skeletal Merchant
Quickslots: Lucky Dice & Quivers
good build man. glad to see people still posting on this game
@ericjohnson1490 appreciate it man! I'm a huge lover of turn based games since I got into Fire Emblem as a kid, which is why I tried Pathfinder. I love every Owlcat Game I've played so far. Kingmaker & Rogue Trader are great as well if you haven't played them!
Nice build, will be trying this out. I like that you've given alternatives for gear slots, too many guides assume that you'll want to put the best unique items on every single character!
Good luck with the channel, hope to see more in the future.
@tipsybowman appreciate it! yeah even I was a bit guilty of that my first few videos. I thought about it though & I'll definitely be putting some more unique gear in future builds!
I'm in Act 3 rn, testing your Camellia tank build and so far it works splendidly, like a charm. Looking forward to test Wenduag later in act 5!
glad that it's working for ya! yeah I was very impressed with Wenduag. I usually took Lann most of my runs until recently & now it's a hard choice between the two every time.
Thanks for the updated build :)
you're very welcome! thanks for watching :D
Great stuff - about to fire up another run of this game and was looking for new takes on builds. Appreciate your work!!
@nonottim thanks for the kind words! hope you like it.
Really great video, super informative and the written guide as usual is super helpful! Cheers mate
that's some good shit right here, keep up the excellent work!
@florianfrancis1517 thanks a ton!
Great build bro, much appreciated!
appreciate you for the compliment & for watching!
Awesome build man, was planning her quite similar, going Spawn Slayer, but was unsure on the feats. Thanks!
@thenephz6781 appreciate it man! Spawn Slayer is a great option. the only reason I didn't go it is because I believe there's already a couple build videos for Wendaug with that archetype out there. thanks for watching!
Interesting build, might have to try that too !
@@axeldrane my other idea was a dual wield Javelin or Dart build since most people use throwing axes! thanks for watching
Looking forward for the next builds chief! Not a request but I've noticed there isn't really any build guidance for the companions from the Through the Ashes / Lord of Nothing DLCs, so it'd be very interesting to see some builds for them if you ever play through those DLCs.
appreciate it! that's a very good idea, I didn't even think about that. I can definitely work on some, it would give me an excuse to play the DLC's to, as it's been awhile.
Great video
thanks so much! should have a video out in the next few days.
Very cool! Have to try this out. I'd be interested in a lot of builds, but lately, I've been curious about a Hag of Gyrona build.
@SpookyGman I can definitely start working on that! in my video before this I was a Hag-Riven that had Gyronna as the Deity but haven't tried Hag of Gyronna yet. thanks for watching!
Solid build, thanks. Would love to see a unique tank build.
no problem! my recent Camellia build was a very viable main tank, but if you don't like using her I can definitely work on something. thanks for watching!
@@actuallyviz camelia is my go to skald unless I get a merc. I’ve seen camelia tank builds, just always interested in new ones.
@@jeremym1647 would you be interested in a Aldori Swordlord? I used it as a main tank in Kingmaker & am curious what I could do with it in WOTR.
nice
btw in my last playthrough I realize that Wendu is the best tank in your party. Her stats are just perfect for that. Just forgo the 1lvl bow traits and keep giving her tank abilities.
I took 1 lvl of witch - for frozen skin and +2 def from familiar, and just full warrior next then.
@@Lientir that's actually super cool, I never thought of making Wenduag a tank. thanks for watching!
This build was fantastic in dealing with ordinary monsters, but struggled to do something against bosses. Last fight was especially painful.
@SSangsen that last fight can be quite troublesome for a lot of builds. dual wielding may be a bit better against bosses but I've seen a lot of dual wield builds.
Trying to finish a play though after having 1200 hours in this, be keeping an eye out on your build vids.
@palecoconut appreciate it, what build are you running this playthrough? thanks for watching!
Hi there,
Nice build, I like how you are giving options, like go fighter here if you want that.
Wenduag all the way, really could not stand Lanns character 😅
You worked on your presentation, talking slower but still keeping a video under 15 minutes. Well done.
Wondering who is next ?
Hopefully, not Seelah, find her very annoying personally.
Planing evil Demon Mad Dog run, and using both your Cam and Wendu builds.
Keep em coming. All the best in your work 😊
@nenadpavlovic8405 thank you! I've been trying to listen to all the great feedback you & others have given me. I already have some video footage for Woljif, Daeran, Greybor, Regill & Seelah but not sure what I should start with. do you have any suggestions? I've had some people ask for Woljif & Sosiel, ideally eventually I want to have at least 1 build for each companion.
@@actuallyviz Any evil companinons will do for me 😄
Hi!
Thanks for your build, it turned out quite canonical and interesting.
A couple of questions, if you have a chance, please answer.
1. Why do you take Greater Snap Shot at level 13? The skill conditions say about levels 16 and 20. Maybe it's better to take it closer to them, what do you think?
2. Why do you need a level in a rogue? I understand that in the short term, it's cool. But by the middle and late game, we stop using Vitual Strike. Maybe we should exclude the thief and take another class?
3. You didn't take Combat Reflexes and Always Ready, that's weird...
Sorry for my English, I hope you understood me, good luck, muchachos!
hey friend!
1. The 16 & 20 you're talking about is for the BAB (Base Attack Bonus) not our player level.
2. As for the level in Rogue, I mainly did it to start our sneak attack progression since we're going Slayer & because Vital Strike can carry you through the early game-mid, which on harder difficulties is the most challenging part.
3. Could've sworn I took Combat Reflexes, you can replace Dazzling Display/Shatter Defenses & choose another Feat of your choice. Not a big fan of Always Ready, but maybe I just need to test it more.
Your English was great I understood everything you were saying. thanks for the support & for watching!
@@actuallyviz
1. I meant 16 and 20 base attack level. With progression in your build, the base modifier will reach 16 at level 17. It will not reach 20 because of the 1st level of the Thief. Therefore, we get buffs +4 attack + 4 damage, but not +6 attack + 6 damage. And before level 17, taking the shot seems to be pointless. imho
2. 50 to 50 as for me, I play on a hard difficulty level and archers without it show excellent results, and in the late game everyone is strong, but you can be even stronger without taking 1 level of the thief, again imho
I have known that outflank worked with ranged weapons for a long time - always tried to point that out in videos in other channels. But there is a caveat to that: without snap shot you do not threat enemies so do not count for flanking - you need to have other 2 meelees in range for it to work.
this is great information for people, luckily for my playstyle I usually always have 2-3 melee & they always have Outflank. if someone was trying to run only 1 melee or a full ranged squad, they'd definitely need to change up some feats though. thanks for watching!
And if I would any suggestion on your build would be to drop any feat after lvl 13 to sneak in combate reflexes and pick ever ready at ML 3 or 5. It does work with ranged AoO and it is more or less the level you will be picking greater snap shot.
@@actuallyviz my pleasure man. Keep up the good work!
@@joaocarvalhos yeah that would definitely be better, would just have to rearrange which feats/mythics we take at certain levels & I would drop Improved Precise Shot or Clustered shots for Combat Reflexes. for Mythics Expose Vulnerability is an easy drop for Every Ready.
@actuallyviz Hey great video man. i m doing a new playthrough on hard and following your companion build guides. I have quick question on outflank. Why is it not showing on calc table for me? My Wenduag has outflank, my Camellia has outflank and Woljig has outflank, the latter two are melee. I can see it on calc table on my melee character but not on wenduag. My wenduag tried even standing right next to the monster to see if that makes a difference.
That looks like a pretty good approach for Wenduag. Given you often want her to move closer so she can make use of the Greater Snap Shot, how well would she benefit from the improved/greater Vital Strike feats (and Mythic Vital Strike to multiply bonuses), letting you move and attack (not getting full Haste + Rapid Shot damage, but getting full "normal full attack" damage)?
@MGPW I would think if you went that route you should stick to Rowdy Rogue the whole time, as I believe it gives bonuses to your Vital Strike feats even later on. I could see it being quite powerful, if you end up trying it let me know. thanks for watching!
@@actuallyviz I decided to try a Rowdy Rogue 1-20 main character for my Trickster playthrough, not quite at the end of the game yet but they just delete individual enemies, even things like many boss fights. So I can see it working well for Wenduag even though she doesn't get the Mythic Path abilities (and the special Critical feats aren't bad but they benefit a rapid-fire character more than a vital striker anyway). Next playthrough I'll probably recruit her instead of Lann, and have her follow this guide and ride the triceratops for her mobility while still getting late game full attacks.
If you have Shifter, the child of the manticore doesn't require any weapon, and her spikes can get significantly powerful. I'm not opposed to a good melee build though.
@TheRavenShadowsWolf I believe I saw a build like that on TH-cam before, it was very unique & looked quite powerful. thanks for watching!
Hi there! I liked this build too! And i must compliment you friend. You asap took my critique to heart and rly spoke slower here, so i had not much problems to understand you at all x) Big thanks for that!
@dmsephiroth thanks so much for all the feedback you've given me, I think I can still do better talking slowly with more practice. I'll admit I haven't tried Kinetic Sharpshooter but it looks like it could be quite powerful. I can definitely work on the builds you've mentioned, I really enjoy getting cool build requests!
This will go hand to hand with my Mad Dog soon to be Demon as my romance partner 😂. We will see the world burn 🔥.
I know you have much on your plate already, but it would be interesting to see your companions ranking mechanics wise and story wise 😊
let it burn lol! oh that's a cool video idea, maybe kind've like a tier list of companions? I was thinking about doing that with archetypes as well.
@actuallyviz yeah, like a tier list, but from different perspectives, like how interesting their story is and how useful their default builds are at level you get them are. I heard the Lann is overall batter then Wendu mechanicaly, but I will probably never use him, since he is a drag 😀
It will be a lot of work to do it for all archetypes, but maybe a tier list within a class ? Just brainstorming here 😆
@@nenadpavlovic8405 yeah that's what I was thinking as well, break down the archetypes into different categories and make multiple videos so it's not super long.
is there a way to automate the rogue attack?
Did they change the game somehow? I can't pick Combat Trick tiwce... Could be because of mods, also. So IDK (I'm suspecting it's a feature from the TTT, since you can't stack Combat Trick on PnP)
Since no one is talking about that, It's propably on my end
@otaldodanran it must be because of a mod. the only mod I run is toybox & I don't use any cheats with it I only use it for respecs. coming out with a video this weekend that also utilizes Combat Tricks & it was working fine!
@@actuallyviz That was the mod ideed. I made a post on reddit and got a response of someone saying that the mod actually does that (as I suspected) and that i could tick it off on the mod settings. Ty for your response, btw
@@otaldodanran glad someone could help you out, to be honest I need to try some more of the mods in this game. no problem, always glad to help!
If you use the mod to redistribute all skills, do you need 1 lvl of a warrior?
definitely not, in fact I would probably just go a full 20 levels into Slayer!
Would this build work for Lann? I always make him a demon slayer.
definitely! you get them both at the same level so it should be about the same strength. I will be coming out with a Lann build in the near future that is very unique as well. thanks for watching!
I can't get over how useful pet companions are, unfortunately it seems NOBODY really likes them or shows good builds (multi) with them. I've slowly turned everyone into a pet companion build, not easy.
It is limiting but being able to run over the entire map to then be in range for FULL attack even IF archer is POWERFUL imo.
The second you move a archer, you loose your attacks in the first turn.
Plus, gotta go fast, I find gameplay painful when I gotta move slow characters into position for their full strike over 2 turns.
Still not sure how to buff attack on companions past 48 attack roll.
@gerarderloper I'll definitely have some pet builds in the near future, one being a Seelah build & the other a Lann build. the reason I haven't so far, is because in many of my first playthroughs I used a lot of pet builds mostly from crpg bro and they made the game very easy for me. so before I started making pet builds, I wanted to make sure I could make viable builds that could pull their own weight. if you end up sticking around, I promise I'll get some pet builds uploaded! thanks for watching
I like that you give not every character the slaughter bracers, since you have only one, so giving it every companion makes no sense at all. I feel like 99/100 builds for the main character are not full support, meaning the main likes to wear these 😅
@xShail appreciate it! I'm going to try to have more unique gear in my builds. I was worried that people would complain saying I'm not using the best min-max gear every build, but that hasn't been the case. thanks for watching!
@@actuallyviz as a compromise you can show best in slot and maybe 1-2 alternatives(considering the usefulness for all companions) , makes no sense to show 5 shield alternatives with only seelah using shields, but gloves is needed by everyone - that said, archery is only needed by a selected few... Aru, lann and wendu I believe.
Great work
@xShail true! I'm definitely going to work on more unique gear for each build.