Unreal Engine 5 Tutorial - Water & Caustics - Creating Water Surfaces

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 65

  • @renderbucket
    @renderbucket  ปีที่แล้ว +14

    Tip: If you need a very customized shape, select your WaterBodyCustom. In details tab, search "Mesh" or go to Rendering, Watermesh Override and in that slot put in your custom geo that you want the shape of the water to be.

    • @THEcucufate
      @THEcucufate 6 หลายเดือนก่อน

      Thanks! That was gonna be the immediate first question lol.

  • @diegomarinho1322
    @diegomarinho1322 6 หลายเดือนก่อน +9

    it's hard to follow along without a realtime screen recording.

  • @tommyjelly70101
    @tommyjelly70101 4 หลายเดือนก่อน

    Bro I think you make one of the best unreal engine tutorials on youtube! 👍

  • @HixxyDubz
    @HixxyDubz ปีที่แล้ว +4

    dude your video is a godsend!! so many tutorials focus on islands but i just wanted a custom water source for my city :D

  • @zeol6766
    @zeol6766 2 ปีที่แล้ว +2

    Awesome tutorial didn't even know you could make a custom water shape with the built-in water system.

    • @BlueBeam10
      @BlueBeam10 ปีที่แล้ว

      Its the main feature out of the box, also the most advertised feature when it comes to water in unreal. I don't think you ever created a project bro :))

    • @carljthatsme94
      @carljthatsme94 10 หลายเดือนก่อน

      I just made a lake and shaped it haha. This is significantly better@@BlueBeam10

  • @ing_frantisek_mohykan
    @ing_frantisek_mohykan 7 หลายเดือนก่อน +1

    is Caustics check missing in 5.4?

  • @monkestev9346
    @monkestev9346 ปีที่แล้ว +3

    how wouls you fill an imported mesh with water?, and would it be possible to use this for an aquarium type of mesh, with see through glass?

    • @renderbucket
      @renderbucket  ปีที่แล้ว +1

      You wouldn't do this with a sim but instead a material. I'll do a tutorial on this soon. But really it's just using a shape with a transparent material with some color would work. If you need detailed water interactions then that will get a lot more complicated. So depends on what your needing.

    • @monkestev9346
      @monkestev9346 ปีที่แล้ว

      @@renderbucket thank you so much for answering, i dont need any interaction with the player, and the camera isn't necessary per se, i would like caustics though, and depth, i dont know if that makes things more difficult, but cant wait for the tutorial and thank you. (:

    • @PaPaJOKe
      @PaPaJOKe ปีที่แล้ว

      @@renderbucket I'd also be very interested in this. Making a pool in my current scene and would love to make some nice water with caustics for it.

    • @monkestev9346
      @monkestev9346 ปีที่แล้ว

      @@renderbucket hey, any update on the video, i still cant find any information about it but am still waiting to make some aquariums or pools. i also had another question lol. is it possible to make an big ocean without an island, for a thalasmaphobia game where you are stranded on a boat in the middle of the ocean at night? thanks!

  • @memeproductions4182
    @memeproductions4182 ปีที่แล้ว +3

    awesome video!would it be possible to also project those caustics effects on the walls nearby the pool as well?like a real indoors swimming pool

    • @nlgames1691
      @nlgames1691 ปีที่แล้ว +2

      i want to know this tooooo

  • @lubospejchal498
    @lubospejchal498 ปีที่แล้ว

    I don't see water when I start the game. Water is visible only in editor so how I can fix it ?

  • @dominikgomoka8541
    @dominikgomoka8541 ปีที่แล้ว +1

    Hi, I followed your tutorial and added some of my own ideas too - I figured out to make caustics above the water with spotlights that use caustics animation flipbook inside of their light function material - also not really simulated and not physically accurate - but it does the job ;)

  • @jackygutierrez103
    @jackygutierrez103 ปีที่แล้ว

    HI, good tutorial but i have a problem my water body custom ( the plane) moves on its own. It is for a swimming pool. The water gets out of the pool....Magic water lol.
    How cani do to stop it? not the shader, the plane. thanks

  • @devranoztunc6697
    @devranoztunc6697 11 หลายเดือนก่อน +1

    why i dont see the "wave source" setting under wave setting
    ? help please

    • @puzon9220
      @puzon9220 9 หลายเดือนก่อน

      Probably new Unreal version

  • @Kotka1986
    @Kotka1986 3 หลายเดือนก่อน

    Hi, awesome tutorial ! Wanted to ask you about a very strange issue i have when creating and adding the Water Wave asset to the water material - suddenly there is this huge glow on the sides of the screen when looking at thewater body. If i remove the wave actor from the slot, everything is fine again. Im doing this tutorial on UE 5.4.4. , any help would be appreciated

  • @ezioxx8110
    @ezioxx8110 ปีที่แล้ว

    how to render water in custom depth?

  • @AVISIONMUSICTV
    @AVISIONMUSICTV ปีที่แล้ว +1

    how do you change the shape of the custom body? I cant seem to manipulate it

  • @DaNiElMmM93
    @DaNiElMmM93 8 หลายเดือนก่อน

    how do i change the speeeeed !??

  • @musashidanmcgrath
    @musashidanmcgrath ปีที่แล้ว

    Very useful, but I cant work out how to edit the spline points of the water body custom. I need to turn the default square shape to an octagon to fit into a fountain.

    • @renderbucket
      @renderbucket  ปีที่แล้ว +1

      Alright, so try this select your WaterBodyCustom. In details tab, search "Mesh" or go to Rendering -> Watermesh Override and in that slot put in your custom geo that you want the shape of the water to be.

    • @musashidanmcgrath
      @musashidanmcgrath ปีที่แล้ว

      @@renderbucket Brilliant! That's it. Thanks. 👍

  • @sub-jec-tiv
    @sub-jec-tiv 11 หลายเดือนก่อน

    Hi! Any idea how to make actual caustics (while underwater) from Lumen lighting? I need to do some underwater video with caustics, and it seems like everyone is doing decals of short loops. I’m looking for a more realistic look.

  • @astroturf1990
    @astroturf1990 ปีที่แล้ว

    is there any way to change the speed of the waves/caustics? cant for the life of me figure out how to slow them down

  • @IamNeighborlee
    @IamNeighborlee ปีที่แล้ว +2

    THERE IS no add here in 5.3

  • @lefandepoireau768
    @lefandepoireau768 ปีที่แล้ว +1

    Just one question, do you know how to transform the body of water into a mesh?

  • @dominikgomoka8541
    @dominikgomoka8541 ปีที่แล้ว

    I've got a question though - how do you make the underwater post process override the camera settings or just add on top of them? When I pilot my animation camera the underwater post process stops working? Ideas anyone? ;)

  • @user-fn6se4vm2x
    @user-fn6se4vm2x ปีที่แล้ว

    Can this be used instead of the water body ocean to fill up a landscape and not have the annoying island created in the middle?

  • @Cyber00V
    @Cyber00V ปีที่แล้ว

    Amazing tutorial! Thank you for this!

  • @compadrelucas
    @compadrelucas 2 ปีที่แล้ว +1

    this is great and super useful. thank you!

  • @hatsunemikuchannel2023
    @hatsunemikuchannel2023 ปีที่แล้ว

    8:50: Like, for example, "-960" ? 🤔🤔😯😯🤗🤗

  • @loganasaurusrex8246
    @loganasaurusrex8246 2 ปีที่แล้ว +1

    Is there any way to add caustics under the water as well?

    • @renderbucket
      @renderbucket  2 ปีที่แล้ว +4

      You could use a spot light with a light function material to project/display a animated texture of caustics and then turn off the caustic effect in the water shader so they don't double up.
      I think the shader approach works good for oceans or shallow water. Since by the time its deep enough to go under the water surface the caustics would no longer be visible.
      But for things like clear pools and stuff that you may have to jump into and explore, the light with material function approach works well.

    • @loganasaurusrex8246
      @loganasaurusrex8246 2 ปีที่แล้ว +1

      @@renderbucket ok, I’ll do some more research into that, I’m kind of new to unreal, thanks!

  • @MushoFutbol
    @MushoFutbol 2 ปีที่แล้ว +1

    Hey, thanks for this water videos! Are amazing!

  • @BlueSpawn
    @BlueSpawn ปีที่แล้ว

    What if you wish to create this as a 3D volume/shape instead of just a 2D surface?

    • @renderbucket
      @renderbucket  ปีที่แล้ว

      Check the "Tip" in the Description.

  • @krevesstcreps2398
    @krevesstcreps2398 ปีที่แล้ว

    thx bro finnally a good tutorial

  • @itsdw2323
    @itsdw2323 ปีที่แล้ว

    This is super helpful

  • @AlexanderThePerfect
    @AlexanderThePerfect ปีที่แล้ว

    What do i do if the post process applies to the entire level, is not constrained by the box?

    • @renderbucket
      @renderbucket  ปีที่แล้ว

      Make sure in the post-process volume the "Unbound" option is OFF. That way it only applies the effect within the box.

    • @AlexanderThePerfect
      @AlexanderThePerfect ปีที่แล้ว

      @@renderbucket THANKS!!! IT FIXED IT.

  • @tomtomkowski7653
    @tomtomkowski7653 ปีที่แล้ว

    You could wait for shaders to compile because we only saw a 1 frame of this material and nothing what you were talking about at this point :/

  • @--ZYX--
    @--ZYX-- ปีที่แล้ว

    good tutorial thank you

  • @-RiSK-AK
    @-RiSK-AK 5 หลายเดือนก่อน

    Thank you so much!!!!

  • @roguegamer2979
    @roguegamer2979 2 ปีที่แล้ว +1

    very useful vid....tks!

  • @guanruzhang749
    @guanruzhang749 ปีที่แล้ว

    thank you ,I love you

  • @elenadmpl
    @elenadmpl ปีที่แล้ว

    hey great tutorial amazing job! i f i want to put a character nside and swim how can i do that? thank you for your wok

    • @bradennichols3154
      @bradennichols3154 ปีที่แล้ว

      Create a physics volume, size its shape and depth. Set the collision of the plane to no collision. Enable water body in details of physics volume.

  • @woiow_1
    @woiow_1 ปีที่แล้ว

    정말 감사합니다 좋은 동영상입니다 하트

  • @maheshbelekar9604
    @maheshbelekar9604 2 ปีที่แล้ว

    Make substance designer beginner tutorial from basic

    • @renderbucket
      @renderbucket  2 ปีที่แล้ว +1

      I have some substance designer tutorials here,
      th-cam.com/video/tKHKgroI-R4/w-d-xo.html

  • @JinxGamingSA
    @JinxGamingSA ปีที่แล้ว

    so much lagging omn your pc, I couldnt follow what you doing

    • @renderbucket
      @renderbucket  ปีที่แล้ว +1

      Apologies, I kinda messed up my recording settings for this video. All the other videos should be fine. And you should still be able to follow this one. Let me know if you run into issues with any of the steps.

    • @KaplanAkincilar
      @KaplanAkincilar ปีที่แล้ว

      @@renderbucket I am a beginner and am still getting used to unreal. For me personally I'm having a difficult time figuring out how to open the window for custom water to change the parameters (around 3:42). It lagged and I couldn't see how you opened it. I'm sure its super easy!

    • @KaplanAkincilar
      @KaplanAkincilar ปีที่แล้ว

      Of course, i figured it out a couple of minutes later. The give away was when you said "scroll all the way down" and then I saw that the "rendering" tab was open and boom, there's the water material.

  • @heisenberg3206
    @heisenberg3206 9 หลายเดือนก่อน

    usless tutorial
    doesn't work for baked lighting

    • @PEMGILRAT
      @PEMGILRAT 8 หลายเดือนก่อน

      The tutorial is obviously using Lumen and not any backed lights. The polygons on the water are moving which doesn't work with stationary lights nor static.

  • @MrAmegaOfficial
    @MrAmegaOfficial 6 หลายเดือนก่อน

    Your video is laggy.