To be fair the PS3 despite its rough launch would be moderately successful selling a respectable 87.4 million units in its lifetime. While the Xbox One with its own horrible launch would only sell 50 million units. I think Harrison did more damage when he was with Microsoft then with Sony in my opinion. Bottom line: don’t hire Phil Harrison.
I love how every company thinks that the next wave is cloud and metaverse everything but my internet in 2022 still drops out when a plane goes over my house...
Remember that google is a company that makes its money off stealing personal data and creepy spying. Cloud gaming is very condusive to that. Its not that they think cloud gaming is the future, its the future they wanted to force on us.
At least we've finally moved past the whole "5G is going to change our lives" thing. I still don't understand how so many tech reviewers ignored so much logic that suggested that 5G would in fact become one of the least impactful cellular transitions to date. The facts that most people can still use an LTE phone in 2022 if they really need to and still usually don't have a bottleneck for anything (any more than you would have with 5G that is) really cements that.
from my opinion, the next big wave will be PC gaming making it's way on the console market. The Steam Deck is a massive first step. There will be more PC handhelds and console like devices soon. Also Linux gaming will be really good, since microsoft's windows 11 is just a huge nope.
@@hyperturbotechnomike Not sure why that would make any difference, because people will then buy pre-built systems and those systems will then define the threshold for performance for video games. And this is exactly the same as what consoles did. You're describing a console. Take the Steam Deck, your example: What do people want to see before they buy a game for Steam Deck? They want to see that the publisher has worked directly with Valve to ensure compatibility. And that's going to be a corollary to any such new machine. Consoles nowadays are essentially mini-tower PCs anyway. So whatever machines make it big, developing for compatibility is going to be near-indistinguishable from a console release today.
Given what I’ve heard about it, I wouldn’t be surprised if they deliberately left it out to hide the extremely small number of games on the service; they didn’t want users seeing just a few or even no games on searching for something common like “soccer”.
The "Never Got Up of ..." It was ambitious but I think something that could work in the future when the general standard of internet connection has improved and is more reliable (memories of Dreamcast being ahead of it's time). Charging full price for games as well as a premium subscription also doesn't help.
Few things of note: 1. Death Stranding 2 Stadia was not "canceled", it was flat out turned down, they didn't want it, it never hit production. Recent leaks have also shown that Death Stranding 2, code named "ocean" is in the hands of Sony. 2. Games like Gylt are already confirmed to be ported off Stadia, im sure the rest will follow.
"I'm concerned that exclusive could be unfair." -Sony Lol, sorry, just makes me laugh. Most people who buy a PS do it for the amazing exclusives. DS2 could be great, here's hoping!
I think that the biggest problem is that you still had to buy the games at full price. if it was something like a subscription service it would have been better. Pretty much what Gamepass and PSplus are doing now. There it is possible to download (and in most cases stream) your games for just the montly fee.
They have "Google play pass" which looks to be mostly cartoony indie games, casual and puzzles. Which is fine if you like that sort of thing, but can't hold a candle to what Sony and Microsoft offer.
It should have been completely free with the requirement of buying games, and the Pro subscription should have been a Netflix style subscription. You could either pay a monthly fee for games, or buy specific games. Making you pay for 4K AND have to buy all the games that hadn't been included in Pro was just stupid. While it's nice to keep your Pro games when you stop subscribing (just being unable to play them), that meant that you had to stay subscribed to Pro to build up a library of games. All those Pro games you missed from previous months was a friction point keeping people from wanting to subscribe to Pro.
@@evandaymon8303 As a physical game collector myself, you're right--but the problem is not that, but the fact on top of everything else, Google misled *everyone* into thinking that it's "the Netflix of gaming". If they truly want people to buy games from the start then they shouldn't advertise Stadia as that.
It's just baffling how Google treat their own business partners as badly as independent TH-cam channels. Interesting video! I hope devs in the future can get a deal as good as Stadia was giving
It's not. This is GOOGLE we're talking about. They ONLY care about themselves, and by "themselves" I mean the higher-ups of Google's elite within Alphabet.
It was baffling a few years ago. After years of me foolishly working for free for Google (sending in absurdly detailed bug reports) it's clear that they don't care about making more money. I could singlehandedly save the company if I became CEO tomorrow, and most people reading this probably could as well. I don't understand why these CEOs are allowed to willingly ruin these companies.
@@awesomeferret most CEO's are out of touch, I remember someone asking for the Twitch CEO's about implementing some things on their platform but he or she walked out crying because how out of touch the CEO is
Google loves to lose millions of dollars on projects they pour a ton of money into at first, then just abandon because they got bored with it. They are notorious for this.
If i would be Google/TH-cam CEO, i would backpedal most of the recent platform and censorship changes + implement a feature that let users switch to the old website design, which was much better on desktop. There is YT Redux for firefox which brings back the 2010 UI. Without it, YT is not really enjoyable on PC
It was a great idea in fact. One of biggest issue of xcloud is that you can't play third party AAA games like Elden Ring, GTA5 or Cyberpunk 2077. And given the success of these games, they won't be available on the gamepass for many years... Problem with Stadia is that most of AAA games weren't available for purchase on Stadia either... Apart from Ubisoft, there were no support from large third party studios and no games exclusive to the platform...
@@jeece711 No, having to pay a subscription to be allowed to play the games you've still had to pay full price for is just a terrible idea in general, there was nothing smart or innovative about it.
@@_-Lx-_ You don't know Stadia. There was only subscription fee for 4k gaming. Every games bought through the platform were available free in 1080p. Even family shared games.
@@CourierSiix People said the same thing for video and music streaming ... But here we are, talking about cloud gaming on the comment section of a video streaming platform. Also GaaS is pretty much something already. See Genshin Impact. Most of the time it's cloud gaming.
What isaid when Stadia was announced was this exact phrase. "When it's obvious that someone is talking about video games who has no clue how video games even work!"
The Stadia has been for me just another example for how games as a service just won't be viable really any time soon, especially ones that will require a perfect, stable internet connection just to run. But my main issue isn't even with the function of the system (though there are still plenty of issues there), it's in the part that we're in now when the service inevitably shuts down and people lose access to their games. There's a very small selection of games that can get away with removing access to them down the line, such as with MMORPGs where the core of the experience is having that large server base to properly run the game, and for everything on Stadia none of that applies. Just look at that Red Dead 2 player who was making the headlines when the shutdown was confirmed, he's now lost access to his 6000 hr or something save file, can't be transferred or anything, and if we assume he went all out to be able to play in 4k that's a potential $200 down the crapper (between the early cost of Stadia and the full price of the game that he would have needed to buy). Like sure, right now consoles like the Switch, PS5 and Xbox One will eventually no longer be supported in any capacity by their parent companies, but you'll still be able to use them years down the line, just like right now I can go and plug in my N64, Gamecube, PS2, hell even a NES if I wanted and it'd still be usable.
And then there’s mobile games; god knows how many mobile games have already been and will become lost over time. I have quite a list of them made, as I’m a huge sucker for the types of games that are most susceptible to this; I especially miss Kingdom Hearts X, Final Fantasy Record Keeper (Global, JP is still up but I don’t read Japanese), Plundernauts, Super Battle Tactics, Spirit Hunter, BlazBlue Battle Cards and Zenonzard (the last two are especially infuriating because I remember downloading them, but never got around to trying them before they shut down).
I'll never want cloud only gaming because the higher cost of games will stick around much longer than if you just buy a used physical copy. Also, I moved last year to a better area overall, but at the sacrifice of leaving the internet company I really enjoyed. The new one has a ton of very bad reviews but they have an exclusive deal with the apartment complex, so I can't switch from them. I don't play games that require online access, so I've not stress-tested the capabilities of my service, though I'm paying for nearly the highest speed it has (1GB. Recently, they added 1.2GBZ's, which likely isn't worth the switch).
I was interested in Stadia at first too. I have a gaming PC but I hoped that this could make a nice console on the go service. But like you pointed out, between the pricing model and lack of features, it was a no go for me. Great overview as usual 🥂
I think I still have a free trial. I remember checking it out and thinking maybe in a few months it be worth it. Everything on it I could get significantly cheaper on gamepass, or same games were available at used stores for love under 15 bucks.
Google+ had a lot of focus and commitment, especially in the first few years. It was better than its competetors in every single way except from the biggest one: users. That was probably the last product from Google that was truly industry leading.
I really feel sorry for the developers who were making exclusive games for the stadia they practically were left hanging and in all honesty. I hope they sue Google for it. They neglected to tell them anything.
I mean, it was obviously a pretty bad idea to make exclusive for Stadia. I'm still watching the video, I've never used Stadia, but used other services like GeForce now and Shadow and i was perfectly happy with quality and latency. I just have real pc now and don't play all that much anymore
Developers can just move their games to other platforms, like Tequila Works is doing with Gylt. That Stadia exclusive is coming to other platforms next year.
There was ultimately only 2 stadia exclusives. Gylt and Pac man mega tunnel battle(64 player battle Royal which is awesome) if u still have Stadia I recommend trying it in ur browser(only way to still access trials)
25:19 Fall Guys, a _competitive online action_ game where you have to _jump around and dodge obstacles to not fall,_ doesn't require split second reactions apparently.
To be the Netflix of gaming it really sounds like it should have had the games being free upon subscription. All other complaints would have been much forgiven I think.
Or even if they'd just included a collection of games on your subscription with the option to buy/rent additional games. At least then you'd have /something/.
So basically just do ms and have gamepass it is basically netflix of gaming. They could done that and it wouldn’t die this hard but we know google too greedy to care and does these projects to write off on taxes or some dumb shit
I was one of the people who got the chromecast ultra and controller for free. At the time I was looking to buy a new controller for my pc and I couldn't pass this up. The controller was actually pretty good and comfortable and I used Stadia for like.. 3 days before never touching it again. Played Gylt for a little bit but didn't get far at all and I think I tried some other games but don't really remember. Never spent a dollar on it though and now my Stadia controller is sitting in my closet, gathering dust.
Just one fluke in an otherwise perfect video: When you said that people will forget this one day, they will not. Stadia will be the definitive cautionary tale of silicon valley thinking that they can control the future, but in actuality nearly leading to disaster as games preservation and fun experiences both die because of it
I remember my friends being all hyped up for Stadia during that original stream. And I just said "this will go horribly tits-up in ten microseconds". I'm glad I was right.
Stadia could've worked, but having it require a mix of hardware, a subscription and paying for individual games was confusing and made no sense for a cloud service. GeForce NOW is basically what the Stadia should've been, and Xbox Cloud Gaming works because it's a bonus feature of a more compelling offer. Google was the newcomer in this situation, but their offer was oddly traditional and unambitious compared to the incumbents. Also, I've only just noticed that the Stadia logo is supposed to be an 'S'.
I don’t get why some companies seek to control ALL THE MARKETS (besides money, of course). Google knew it couldn’t compete with gaming’s Big Three, and it had already long controlled the search engine and (normal) video sides of the internet…sometimes knowing one’s limits is an admirable thing
It controls video because of acquisition, not because of Google Video (a product the killed after buying youtube). Publicly traded companies do this because they have a fiduciary duty by law to their shareholders to return a profit each quarter if it all possible. Usually they can only get so far in their original product silos before they have to expand to entirely new categories and markets. Companies even do weird things like set up false competitors to capture more of their market before they give up and try whole new product categories.
Google starting projects and then shutting them down not long after was the main reason I never trusted stadia and then when they announced that they were shutting down all of their exclusives combined with Xbox game pass allowing streaming any interest I might of had went out of the window
That fits me to a T, I tried Stadia thought it was alright but decided to never make it my main console for the sole reason being I wasn't sure if this was going to last more than a few years, I guess I was right, and I'm glad I didn't put much money into the service.
You know what is worst during the launch of Stadia? That it was not available to countries like Australia etc. The wait was so long that i did not even notice it until this news of their demise. I am not entirely sure if they ever released it here in Australia and Im not bothering wasting my time to search for any news about it.
The fact that they brought in the guy behind the Xbox One, which had one of the biggest SNAFUs in then-recent gaming history with its "always online" controversy when it was first announced that torpedoed any chance of it competing with the PS4 and might have crippled the Xbox brand long-term... for another "always online" system was the first sign that Stadia was doomed to fail. It was a spectacularly tone-deaf move.
Bought a founders edition, waited several days after launch to get it because of how badly google bungled that. Played Destiny 2 for about half an hour and gave up because the audio was consistently 0.5 seconds behind. Never played it again because their catalog was nothing but year old titles that I already had
Great job! I love your documentary videos! They're very well done. Any chance we can get a (probably short) documentary video on the Phantom console that never released?
Even if Stadia had zero lag issues, the dissolution of Net Neutrality would've doomed the venture from the start because you KNOW ISPs would've jumped at the opportunity to throttle such a service's data needs...
I'm reminded of a quote from Top Gear, when they were reviewing some budget "cheap and cheerful" subcompacts from budget brands. ONe of them had a car that boasted about having suspension designed from an F1 team, and an engine that was outsourced to another company who also made racing engines...But the interior materials were so brittle and noisy, that actually driving the car was unpleasant. In the words of the reviewer "I'd gladly trade my Lotus-designed suspension for some toyota-designed plastics." and that has been stadia, in my eyes. They spent tens of millions to port over 2 and 3 year old AAA titles while shutting down their own in house studio and doing absolutely nothing to cater to the smaller studios and indie creators who thrived the best on the system (at that time, anyways). They focused on chasing a gamer who was already served well, and wondered why they never got the sales they wanted, all while doubling down on a failing strategy. They spent money everywhere they didn't need to, and neglected every aspect they needed to focus on - from the storefronts to the value proposition to the exclusives and unique experiences.
I remember as a Dead by Daylight regular we loved the idea that they were implementing crossplay for ps4, xbox and windows store to our steam game.. when stadia got added in many of us used the 'block crossplay' function because the game ran so poorly on stadia that it actually produced an amount of lag that worked in stadia users advantage over the other players.
Think something that made Stadia even less appealing for me is I have Game Pass Ultimate. That includes XCloud at no extra cost. I'd rather just pay the £11 each month and have a choice over whether to stream or download, rather than have to pay for games I can only stream.
Parsec and GeForce Now are the most promising cloud-esque or remote gaming services imo. I've used both, the former the most as it runs on my own rig with low latency, and it's great for many situations. Xcloud is alright but pretty high latency, so only good for certain games. Knowing MS they can probably pull something off and it's more like Netflix Gaming, since it's included with Game Pass Ultimate. All that's said, you know how much data they probably got from Stadia? Knowing them they probably just kept going while they made money/data and then pulled the plug as soon as even the smallest profit wasn't being made.
The end part isn't completely true because I did hear that Developers of guilt were in the works to push their game to other platforms so it's not completely out of the realm of realism to say we might see Guilt on Steam or somewhere else
The ONLY way they can do that is via self-publishing, which is very expensive, even on Steam or the Epic Games Store. Because no publisher wants to touch any product that was once on the Stadia.
For someone who used Stadia, it worked very well. Problem was that I didn't own the games, and I could buy many of the same games on XBox or PC. Long story short, I don't think I've used Stadia in 18 months. It became pointless. GYLT was great, btw. Wish it was on my XBox.
A Netflix style platform for games sounds good on paper, but faces it's own set of issues that makes it hard for me to fully get behind; and I'm not just talking about the technology. Theres the internet requirement to play games, the idea that games can just disappear, and a few other issues involving gaming as a business. Plus I just like having physical copies of my games.
I honestly expected this to last another year so I was surprised it is shutting down so soon. Personally I'm happy about this but I also forgot that Stadia even existed. Also how on earth did they expect most of us to have good enough Internet for the thing anyway? I live in Scotland and I'm only just now able to watch videos, not streams, videos in 1080p.
one thing i wish you would have covered is that the supporters were very very devout. the video you made about the amico and its supporters reminded me of them A LOT. the subreddit would remove posts even slightly critical and the supporters overall created a culture of suppressing any criticism by telling each other not to spread FUD (fear, uncertainty, and doubt). they treated google like a small company and encouraged telling friends and family about stadia. the funniest part is that they insisted that stadia would be the biggest thing and that in the end we'd all be sorry for laughing at the console
i did buy cyberpunk on stadia also. didnt know it was the best version but did constantly think it wasnt as bad as everyone had said the whole time i was playing it.
Stadia was a big *meh* from me. I really wasn't interested in it from the beginning. When I heard that it was dumped, I thought it was less than a year since it was released. So, I guess it's good that it did better than my memory of it.
Even a big evil corporation like Google couldn't make people care about their pointless gaming device, Stadia. As far as i was concerned, it was D.O.A with the focus on cloud streaming games.
I'm honestly kind of glad this happened. The big three could use some competition, but I would prefer if that didn't come from a company that's already worth trillions. I want to see an underdog come into the market and find success.
Regarding Google offering DJ Slope the device, I don't think they do much filtering, beyond "this is a gamer and they have this and this many followers".
19:50 And _of course_ it's a modern version of a retro game, Samurai Showdown. I don't even known the first thing about that game and I can tell that's what it is.
Stadia was an interesting experiment, but you couldn't get past the laws of physics. Lag is always going to be a problem. If that elephant is ever slain, then I think streaming game services will become a massive market.
I'll never understand why they didn't implement their button on TH-cam trailers + ask devs to submit a demo for each game. This alone would have made so many people find out about Stadia. Nobody I know who was not already a gamer ever heard of Stadia, yet it was their target audience...
I'd say that if they re-launch Stadia with the features promised at the beginning, it would still be a hit today. Massive library, no custom controller, no Chromecast required, just a subscription and a browser. A dream for most users.
Personally I am saddened by the loss of Stadia. I loved gaming on it. I have a beefy internet connection so I hardly never saw lag. I am mainly a PC gamer so I enjoyed not having to install large games like Red Dead 2 on to my hard drive. I have to admit though. It was nice to get a $400 drop into my bank account for all the returns on my purchases a few weeks ago. Makes for a better Christmas for my family. Now I am using Geforce Now and think it's fantastic. I love that I can use a good chunk of my steam games though it and again, can play them all instantly and not have to have them installed.
Much respect for this one, man. I love that you actually research to show interesting facts and events in your video instead of the usual lazy reaction video everyone else is putting out about this. I did notice you got one thing wrong (Kojima's game being "canceled"), but otherwise I believe everything else was spot-on. I know this was an intense amount of work but wow, it pays off. The editing and everything was very nice!
I used to think the same thing until the Intellivision amico, loved this channel, but he blatantly ignored obvious signs of how bad that was and even defended and doubled down on his soft interview with Tommy tallarico, then now you can't view any of the videos he did on the amico because he deleted everything, the amigo is old news now but the fact that his channel is all about exposing these scams in video games just destroys any faith I had, I could've respected his ability to say he messed up if he just left all of those videos up, plus his acknowledgement of being wrong, and just wanted to move on, maybe you can trust his "actual research" but I can't
@@PatrickThomasBrady Yeah I'm not aware of the entire history of his channel. Thanks for the heads up. That being said, this happens everywhere. A lot of "anti-scam" channels are STILL trying to push Masterworks despite it being an obvious scam in itself.
@@MassiveSwordAndCards he still makes good content and I believe 99% of videos are well researched and truthful, it just leaves a bad taste when the TH-camr you went to for these scams blatantly ignored issues and then removing that history from his channel, it would’ve been so much better to retain those pro-amico videos, with the acknowledgment/apology video, and just move on, but removing everything from TH-cam doesn’t restore any faith I had in his reputation, apologies for rambling on, but the amico was so specific to his content that it annoys me that I don’t like watching his videos anymore because of it
Can't really compare this to the TurboGrafx-16, Sega CD and other short-lived console as all of those are still playable decades after being discontinued. Same can't be said for the Stadia and other online based gaming services.
16:49 "this colour is called wasabi" Actual wasabi isn't that shade of green, it's white. Also what we think of as "wasabi" here in the west isn't actual wasabi horseradish, it's dyed mustard.
As always. Top notch research, dynamite editing and glorious delivery. Amazing work! Thanks so much for your work and once I'm in a financially better place soon rest assured you will have that support on top of my verbal. Thanks for all you do!
The fact that he mentions AI in the announcement and basically already means LLMs is wild to me. In my mind, Stadia was announced at least ten years ago, way before COVID, way before ChatGPT, way before AI Dungeon even. But apparently this was pretty recent.
I had Stadia when they were giving it away a year or so ago. I played a few games and performance wise it was amazing. Lag free 4K performance with great audio. However I quit it for three reasons 1: Game selection flat out sucked. The biggest game they got was Cyberpunk and for a while the Stadia version was the best way to play it. 2: The prices sucks. Cyberpunk Stadia version was $60 and remained that price even after CDProjekt Red slashed the price on a consistent basis. 3: The Chromecast dongle was literally too hot to handle after played Stadia for an hour or so.
The Stadia, and Amazon's Luna, feel like it'd be good for those people who are/were on the go a lot and didn't spend more than a week or two in one place at a time in my opinion. But for me, the thing that made me not jump on board with the Stadia is having to pay a subscription and having to pay for the game(s) you wanted. The idea sounded great, not needing the hardware to run games, but I could see the issue if not everyone not having the best wifi/internet connection.
Another factor that probably hurt Stadia is that there’s places still in the world (even the continental US) that still don’t have reliable internet. Making a full on cloud/streaming console, and making a successful one would probably be at least a decade off, before the everyone can comfortably use one.
I feel like stadia ended up being the ultimate self-fulfilling prophecy in that no one believed that the service would be reliable nor reputable enough to stick around, so no one even bothered. Ultimately I think it just proves the long term downsides of having a cloud based library of anything you own. You could “own” hundreds of thousands of media on a cloud, but at the snap of a corporate finger it’s all gone. In the long run though, I do think cloud gaming will continue to be a thing, and if stadia had focused more on casual gamers and online only multiplayer games (gta online, overwatch, etc) it probably would have done way better, just because those genres by definition are always updating and changing. But for more “local” or single player games I think those type of players will always prefer knowing they truly own their games, even if it’s just a digital copy, you still know that game is gona stay on your hard drive and isn’t going anywhere (in theory)
If games had taken advantage of the view other streams API and created exclusives around that, Stadia would be thriving. Imagine an RTS/FPS hybrid where the RTS players could see the streams of units controlled by other players. Or a squad FPS where you had streams of your teammates. Or something as simple as a fighter where every match is being streamed and players walk around an arcade and see the streams on arcade cabinets. Something only a service like Stadia can deliver.
kept hearing about this google stadia thing and had no clue what it was was going to research it and realised slope had a video on it i knew straight away this would explain everything i needed to know in great detail Thanks DJSlope! keep up the great work ;)
@@slopesgameroom no worries ;) im the same guy thats sending you the EarthWorm Jim Music Remixes, first one is nearly done (Use your Head - Chicken Boss)
I think if they’d either price matched their competition and allowed you to download the games to your system that you’d bought, or switched to a Netflix model where you pay for quality tiers and have access to their games, I think people would have adopted it. The main issue for a lot of people was that you didn’t really own the games, and there wasn’t really any incentive to go with Stadia, when XBox Cloud Gaming exists. I honestly could see a world where a Stadia 2.0 takes off, but they’d REALLY need to get their stuff together. Stadia could be a great alternative for people that don’t have gaming PCs or consoles, but have something like a chrome-book or chrome cast. That said, I doubt Google will ever give them another chance to revitalize the system, and instead, it will just fade into obscurity in the minds of people.
I got stadia free with my TH-cam premium subscription. When I received it in the post i took it straight to a second had shop and got £65 for it, that was before everyone realised what it actually was. 2 weeks later the same second hand shop was buying them for only £19....That £65 I got was the only good thing to ever come out of stadia
The most crazy thing about this whole thing is...cloud aing really is probably the future. If Google had a steadier hand, waited to release when theybwere ready, had a good pricing scheme...it really could have worked.
That fart montage at around 20:21 had me in the tears. I like to have TH-cam in the background when I cook, glancing every so often. But I couldn’t stop laughing when I just kept hearing Stadia fails followed by farts… repeatedly. Lmao.
Grab yourself a Vapor95 t-shirt here and use code "SlopesGameRoom15" for 15% off! :D vapor95.com/SlopesGameRoom15
To be fair the PS3 despite its rough launch would be moderately successful selling a respectable 87.4 million units in its lifetime. While the Xbox One with its own horrible launch would only sell 50 million units. I think Harrison did more damage when he was with Microsoft then with Sony in my opinion. Bottom line: don’t hire Phil Harrison.
That part with the stream made me think that my internet was buffering. That was a good fake out. 😆
I can't find the t-shirt design you are wearing on the video on the vapor95 website
Love me a t-shirt, will take a look :)
Ah the Stadia. I would frequently forget it it existed only to be reminded occasionally by YongYea who covers gaming news.
I love how every company thinks that the next wave is cloud and metaverse everything but my internet in 2022 still drops out when a plane goes over my house...
Remember that google is a company that makes its money off stealing personal data and creepy spying. Cloud gaming is very condusive to that. Its not that they think cloud gaming is the future, its the future they wanted to force on us.
At least we've finally moved past the whole "5G is going to change our lives" thing. I still don't understand how so many tech reviewers ignored so much logic that suggested that 5G would in fact become one of the least impactful cellular transitions to date. The facts that most people can still use an LTE phone in 2022 if they really need to and still usually don't have a bottleneck for anything (any more than you would have with 5G that is) really cements that.
from my opinion, the next big wave will be PC gaming making it's way on the console market. The Steam Deck is a massive first step. There will be more PC handhelds and console like devices soon. Also Linux gaming will be really good, since microsoft's windows 11 is just a huge nope.
@@hyperturbotechnomike Not sure why that would make any difference, because people will then buy pre-built systems and those systems will then define the threshold for performance for video games. And this is exactly the same as what consoles did. You're describing a console. Take the Steam Deck, your example:
What do people want to see before they buy a game for Steam Deck? They want to see that the publisher has worked directly with Valve to ensure compatibility. And that's going to be a corollary to any such new machine. Consoles nowadays are essentially mini-tower PCs anyway. So whatever machines make it big, developing for compatibility is going to be near-indistinguishable from a console release today.
Well yeah if you have satellite internet then of course a plane flying over your house will do that. Get wired internet
My favorite part is the store not having a search box. You'd think the one thing Google would know how to do, if nothing else, is a search box.
Given what I’ve heard about it, I wouldn’t be surprised if they deliberately left it out to hide the extremely small number of games on the service; they didn’t want users seeing just a few or even no games on searching for something common like “soccer”.
This title implies that stadia had a rise... it didn't. It should be called "the fall and fall harder of Google stadia".
Pretty much since it was released i's been down, down, down (etc) but on the lead up to its release it genuinely did shake up the industry (slightly)
The "Never Got Up of ..."
It was ambitious but I think something that could work in the future when the general standard of internet connection has improved and is more reliable (memories of Dreamcast being ahead of it's time). Charging full price for games as well as a premium subscription also doesn't help.
The stumble and fall of Stadia
"The fall and death of Google Stadia"
@@BongoBaggins It was DOA from the get go.
Few things of note:
1. Death Stranding 2 Stadia was not "canceled", it was flat out turned down, they didn't want it, it never hit production. Recent leaks have also shown that Death Stranding 2, code named "ocean" is in the hands of Sony.
2. Games like Gylt are already confirmed to be ported off Stadia, im sure the rest will follow.
"I'm concerned that exclusive could be unfair." -Sony
Lol, sorry, just makes me laugh. Most people who buy a PS do it for the amazing exclusives. DS2 could be great, here's hoping!
thank god thoes indie games are going on other platforms im happy to see that
Whole reason for turn down of kojima is because they didn’t want a single player game. Same vain like ea.
Does anyone really want a “Death Stranding 2”? Once was more than enough, lol.
@@Genethagenius i love me some PS exclusives but yeah Death Stranding bored me to hell. If people want a sequel ok cool. I ain't one.
I think that the biggest problem is that you still had to buy the games at full price. if it was something like a subscription service it would have been better.
Pretty much what Gamepass and PSplus are doing now. There it is possible to download (and in most cases stream) your games for just the montly fee.
But at sametime you dont actually own the games you bought as there tos said you are paying the rights to play it. Not own the games yourself
They have "Google play pass" which looks to be mostly cartoony indie games, casual and puzzles. Which is fine if you like that sort of thing, but can't hold a candle to what Sony and Microsoft offer.
The fact that you had to pay full price to play games that came out four or five years ago is just laughable.
It should have been completely free with the requirement of buying games, and the Pro subscription should have been a Netflix style subscription. You could either pay a monthly fee for games, or buy specific games.
Making you pay for 4K AND have to buy all the games that hadn't been included in Pro was just stupid. While it's nice to keep your Pro games when you stop subscribing (just being unable to play them), that meant that you had to stay subscribed to Pro to build up a library of games. All those Pro games you missed from previous months was a friction point keeping people from wanting to subscribe to Pro.
@@evandaymon8303 As a physical game collector myself, you're right--but the problem is not that, but the fact on top of everything else, Google misled *everyone* into thinking that it's "the Netflix of gaming". If they truly want people to buy games from the start then they shouldn't advertise Stadia as that.
It's just baffling how Google treat their own business partners as badly as independent TH-cam channels. Interesting video! I hope devs in the future can get a deal as good as Stadia was giving
It's not. This is GOOGLE we're talking about. They ONLY care about themselves, and by "themselves" I mean the higher-ups of Google's elite within Alphabet.
It was baffling a few years ago. After years of me foolishly working for free for Google (sending in absurdly detailed bug reports) it's clear that they don't care about making more money. I could singlehandedly save the company if I became CEO tomorrow, and most people reading this probably could as well. I don't understand why these CEOs are allowed to willingly ruin these companies.
@@awesomeferret most CEO's are out of touch, I remember someone asking for the Twitch CEO's about implementing some things on their platform but he or she walked out crying because how out of touch the CEO is
Google loves to lose millions of dollars on projects they pour a ton of money into at first, then just abandon because they got bored with it. They are notorious for this.
If i would be Google/TH-cam CEO, i would backpedal most of the recent platform and censorship changes + implement a feature that let users switch to the old website design, which was much better on desktop. There is YT Redux for firefox which brings back the 2010 UI. Without it, YT is not really enjoyable on PC
When Google made it so you had to buy the games I knew it wouldn't last
It was a great idea in fact. One of biggest issue of xcloud is that you can't play third party AAA games like Elden Ring, GTA5 or Cyberpunk 2077. And given the success of these games, they won't be available on the gamepass for many years... Problem with Stadia is that most of AAA games weren't available for purchase on Stadia either... Apart from Ubisoft, there were no support from large third party studios and no games exclusive to the platform...
@@jeece711
No, having to pay a subscription to be allowed to play the games you've still had to pay full price for is just a terrible idea in general, there was nothing smart or innovative about it.
@@_-Lx-_ You don't know Stadia. There was only subscription fee for 4k gaming. Every games bought through the platform were available free in 1080p. Even family shared games.
@@jeece711 thats because no one wants to support something as volatile as GAAS platform
@@CourierSiix People said the same thing for video and music streaming ... But here we are, talking about cloud gaming on the comment section of a video streaming platform. Also GaaS is pretty much something already. See Genshin Impact. Most of the time it's cloud gaming.
What isaid when Stadia was announced was this exact phrase.
"When it's obvious that someone is talking about video games who has no clue how video games even work!"
The Stadia has been for me just another example for how games as a service just won't be viable really any time soon, especially ones that will require a perfect, stable internet connection just to run. But my main issue isn't even with the function of the system (though there are still plenty of issues there), it's in the part that we're in now when the service inevitably shuts down and people lose access to their games. There's a very small selection of games that can get away with removing access to them down the line, such as with MMORPGs where the core of the experience is having that large server base to properly run the game, and for everything on Stadia none of that applies. Just look at that Red Dead 2 player who was making the headlines when the shutdown was confirmed, he's now lost access to his 6000 hr or something save file, can't be transferred or anything, and if we assume he went all out to be able to play in 4k that's a potential $200 down the crapper (between the early cost of Stadia and the full price of the game that he would have needed to buy). Like sure, right now consoles like the Switch, PS5 and Xbox One will eventually no longer be supported in any capacity by their parent companies, but you'll still be able to use them years down the line, just like right now I can go and plug in my N64, Gamecube, PS2, hell even a NES if I wanted and it'd still be usable.
And then there’s mobile games; god knows how many mobile games have already been and will become lost over time. I have quite a list of them made, as I’m a huge sucker for the types of games that are most susceptible to this; I especially miss Kingdom Hearts X, Final Fantasy Record Keeper (Global, JP is still up but I don’t read Japanese), Plundernauts, Super Battle Tactics, Spirit Hunter, BlazBlue Battle Cards and Zenonzard (the last two are especially infuriating because I remember downloading them, but never got around to trying them before they shut down).
I'll never want cloud only gaming because the higher cost of games will stick around much longer than if you just buy a used physical copy. Also, I moved last year to a better area overall, but at the sacrifice of leaving the internet company I really enjoyed. The new one has a ton of very bad reviews but they have an exclusive deal with the apartment complex, so I can't switch from them. I don't play games that require online access, so I've not stress-tested the capabilities of my service, though I'm paying for nearly the highest speed it has (1GB. Recently, they added 1.2GBZ's, which likely isn't worth the switch).
I was interested in Stadia at first too. I have a gaming PC but I hoped that this could make a nice console on the go service. But like you pointed out, between the pricing model and lack of features, it was a no go for me. Great overview as usual 🥂
I think I still have a free trial. I remember checking it out and thinking maybe in a few months it be worth it. Everything on it I could get significantly cheaper on gamepass, or same games were available at used stores for love under 15 bucks.
"Rise" is a bit generous isn't it?
The day this was announced I knew Google would ditch this platform just like Google+. Big ideas, too much money and no focus and commitment.
Google+ had a lot of focus and commitment, especially in the first few years. It was better than its competetors in every single way except from the biggest one: users. That was probably the last product from Google that was truly industry leading.
@@awesomeferret No, it wasn't. Because a social media platform without users doesn't "lead" anything.
You clearly put in a significant amount of energy into this video and its fantastic! Thank you so much for doing this DJ Slope!!
Ahhhhh thanks matey
@@slopesgameroom I had the option to translate your comment to English, so for everyone else who'd like to understand what Slope said - "Cheers buddy"
I really feel sorry for the developers who were making exclusive games for the stadia they practically were left hanging and in all honesty. I hope they sue Google for it. They neglected to tell them anything.
I hope Google released them from any exclusivity contract so those devs can release their games to other platforms.
I mean, it was obviously a pretty bad idea to make exclusive for Stadia.
I'm still watching the video, I've never used Stadia, but used other services like GeForce now and Shadow and i was perfectly happy with quality and latency. I just have real pc now and don't play all that much anymore
Developers can just move their games to other platforms, like Tequila Works is doing with Gylt. That Stadia exclusive is coming to other platforms next year.
I don’t googles well known for letting things die they should have known 🤷♀️
There was ultimately only 2 stadia exclusives. Gylt and Pac man mega tunnel battle(64 player battle Royal which is awesome) if u still have Stadia I recommend trying it in ur browser(only way to still access trials)
25:19 Fall Guys, a _competitive online action_ game where you have to _jump around and dodge obstacles to not fall,_ doesn't require split second reactions apparently.
exactly lol i did smile when I saw him put that up
Oops!-v(“/)v-
To be the Netflix of gaming it really sounds like it should have had the games being free upon subscription. All other complaints would have been much forgiven I think.
Or even if they'd just included a collection of games on your subscription with the option to buy/rent additional games. At least then you'd have /something/.
So basically just do ms and have gamepass it is basically netflix of gaming. They could done that and it wouldn’t die this hard but we know google too greedy to care and does these projects to write off on taxes or some dumb shit
They were thinking Netflix 2023, not Netflix 2018.
I’m not surprised that Stadia’s downfall was evident.
I knew that from the very start, “Netflix” of gaming would be the worst thing to ever happen to gaming
I was one of the people who got the chromecast ultra and controller for free. At the time I was looking to buy a new controller for my pc and I couldn't pass this up. The controller was actually pretty good and comfortable and I used Stadia for like.. 3 days before never touching it again. Played Gylt for a little bit but didn't get far at all and I think I tried some other games but don't really remember.
Never spent a dollar on it though and now my Stadia controller is sitting in my closet, gathering dust.
Keep it. It will be worth something one day. Kinda like the Bandai/Apple Pippin
Me too because I had TH-cam Red
My reaction to the closure of Google Stadia is the same as Jeremy Clarkson's reaction to the Dacia Sandero being delayed.
I felt more like Edie in regards to the Eggman.
The only difference is the Dacia Sandero is a good car.
@@AlvinFlang69420 No it's not.
Oh no!
Anyway...
Just one fluke in an otherwise perfect video:
When you said that people will forget this one day, they will not. Stadia will be the definitive cautionary tale of silicon valley thinking that they can control the future, but in actuality nearly leading to disaster as games preservation and fun experiences both die because of it
You still believe people learn from the past?
I remember my friends being all hyped up for Stadia during that original stream. And I just said "this will go horribly tits-up in ten microseconds".
I'm glad I was right.
“tits up” 🤔
As a yank, I’m def using that 😂
Stadia could've worked, but having it require a mix of hardware, a subscription and paying for individual games was confusing and made no sense for a cloud service. GeForce NOW is basically what the Stadia should've been, and Xbox Cloud Gaming works because it's a bonus feature of a more compelling offer. Google was the newcomer in this situation, but their offer was oddly traditional and unambitious compared to the incumbents.
Also, I've only just noticed that the Stadia logo is supposed to be an 'S'.
No. It was bound to fail. The entire concept is rejected by most.
wait you didn't need stadia pro sub to use it
Stadia was NEVER going to work. To assert that it had any chance of success is farcically deluded.
The irony that the store for the GOOGLE console didn’t have a search function for months is honestly incredible.
The Google Stadia is a prime example of the Don’ts and Do not Do’s of launching a digital platform.
I don’t get why some companies seek to control ALL THE MARKETS (besides money, of course). Google knew it couldn’t compete with gaming’s Big Three, and it had already long controlled the search engine and (normal) video sides of the internet…sometimes knowing one’s limits is an admirable thing
It controls video because of acquisition, not because of Google Video (a product the killed after buying youtube). Publicly traded companies do this because they have a fiduciary duty by law to their shareholders to return a profit each quarter if it all possible. Usually they can only get so far in their original product silos before they have to expand to entirely new categories and markets. Companies even do weird things like set up false competitors to capture more of their market before they give up and try whole new product categories.
@@RarebitFiends Google video?😅
Google starting projects and then shutting them down not long after was the main reason I never trusted stadia and then when they announced that they were shutting down all of their exclusives combined with Xbox game pass allowing streaming any interest I might of had went out of the window
That fits me to a T, I tried Stadia thought it was alright but decided to never make it my main console for the sole reason being I wasn't sure if this was going to last more than a few years, I guess I was right, and I'm glad I didn't put much money into the service.
You know what is worst during the launch of Stadia? That it was not available to countries like Australia etc. The wait was so long that i did not even notice it until this news of their demise. I am not entirely sure if they ever released it here in Australia and Im not bothering wasting my time to search for any news about it.
The fact that they brought in the guy behind the Xbox One, which had one of the biggest SNAFUs in then-recent gaming history with its "always online" controversy when it was first announced that torpedoed any chance of it competing with the PS4 and might have crippled the Xbox brand long-term... for another "always online" system was the first sign that Stadia was doomed to fail. It was a spectacularly tone-deaf move.
I knew it's over when I found out you have to buy games at full price you already owned on Steam, EGS, GOG etc.
Final nail is no Elden Ring on Stadia.
Still working on the Amico video? You seem to have cranked this one out quite quickly.
Bought a founders edition, waited several days after launch to get it because of how badly google bungled that. Played Destiny 2 for about half an hour and gave up because the audio was consistently 0.5 seconds behind. Never played it again because their catalog was nothing but year old titles that I already had
Game Pass Cloud was the nail in the coffin. It's so good, relatively speaking.
We are going to miss the Stadia community. They were always lovely to us. Loving your work as always mate.
The whole 3 people in the community will be missed.
Great job! I love your documentary videos! They're very well done. Any chance we can get a (probably short) documentary video on the Phantom console that never released?
Even if Stadia had zero lag issues, the dissolution of Net Neutrality would've doomed the venture from the start because you KNOW ISPs would've jumped at the opportunity to throttle such a service's data needs...
Never understood why the comparisons were always to physical consoles as opposed to.. well.. OnLive
That lag when that Phils video throw me off guard, thinking my connectivity was an issue. Nice on Slopes. XD
I hope you have a lot more views for videos like this, you really out a lot of effort into these
31:04 A search bar is presented as a feature for an update from a company based on a search engine
I'm reminded of a quote from Top Gear, when they were reviewing some budget "cheap and cheerful" subcompacts from budget brands. ONe of them had a car that boasted about having suspension designed from an F1 team, and an engine that was outsourced to another company who also made racing engines...But the interior materials were so brittle and noisy, that actually driving the car was unpleasant. In the words of the reviewer "I'd gladly trade my Lotus-designed suspension for some toyota-designed plastics." and that has been stadia, in my eyes. They spent tens of millions to port over 2 and 3 year old AAA titles while shutting down their own in house studio and doing absolutely nothing to cater to the smaller studios and indie creators who thrived the best on the system (at that time, anyways). They focused on chasing a gamer who was already served well, and wondered why they never got the sales they wanted, all while doubling down on a failing strategy. They spent money everywhere they didn't need to, and neglected every aspect they needed to focus on - from the storefronts to the value proposition to the exclusives and unique experiences.
Well done. Enjoyed the details included.
It's kinda sad about Stadia. But I don't think the world will miss or. Or seen the last of it.🤷♀️
a fair take and great production as usual. thank you :)
I remember as a Dead by Daylight regular we loved the idea that they were implementing crossplay for ps4, xbox and windows store to our steam game.. when stadia got added in many of us used the 'block crossplay' function because the game ran so poorly on stadia that it actually produced an amount of lag that worked in stadia users advantage over the other players.
32:57 Says a lot about the incompetence of Seedy Projekt Red's leadership that the best version was on the freaking _Stadia_
Think something that made Stadia even less appealing for me is I have Game Pass Ultimate. That includes XCloud at no extra cost. I'd rather just pay the £11 each month and have a choice over whether to stream or download, rather than have to pay for games I can only stream.
They could have selled the idea for gaming competition. Having everything running remotely makes the game impossible to cheat.
0:28 More like "and as bad as it sounds, it certainly lasted longer than anyone was expecting"
Parsec and GeForce Now are the most promising cloud-esque or remote gaming services imo. I've used both, the former the most as it runs on my own rig with low latency, and it's great for many situations. Xcloud is alright but pretty high latency, so only good for certain games. Knowing MS they can probably pull something off and it's more like Netflix Gaming, since it's included with Game Pass Ultimate.
All that's said, you know how much data they probably got from Stadia? Knowing them they probably just kept going while they made money/data and then pulled the plug as soon as even the smallest profit wasn't being made.
I know this video probably took an immense amount of work. I thoroughly enjoyed this more in depth deep dive video.
Gylt actually got an update! It's going to be ported next year!
The end part isn't completely true because I did hear that Developers of guilt were in the works to push their game to other platforms so it's not completely out of the realm of realism to say we might see Guilt on Steam or somewhere else
The ONLY way they can do that is via self-publishing, which is very expensive, even on Steam or the Epic Games Store. Because no publisher wants to touch any product that was once on the Stadia.
For someone who used Stadia, it worked very well. Problem was that I didn't own the games, and I could buy many of the same games on XBox or PC. Long story short, I don't think I've used Stadia in 18 months. It became pointless. GYLT was great, btw. Wish it was on my XBox.
I like the good old days where you buy a game, and you hold a physical game, that you own.
Switch cartridges are awesome
A Netflix style platform for games sounds good on paper, but faces it's own set of issues that makes it hard for me to fully get behind; and I'm not just talking about the technology. Theres the internet requirement to play games, the idea that games can just disappear, and a few other issues involving gaming as a business. Plus I just like having physical copies of my games.
Not to mention the irony that for some games that are very graphically simple, it's much more energy intensive to render locally.
I honestly expected this to last another year so I was surprised it is shutting down so soon. Personally I'm happy about this but I also forgot that Stadia even existed.
Also how on earth did they expect most of us to have good enough Internet for the thing anyway? I live in Scotland and I'm only just now able to watch videos, not streams, videos in 1080p.
one thing i wish you would have covered is that the supporters were very very devout. the video you made about the amico and its supporters reminded me of them A LOT. the subreddit would remove posts even slightly critical and the supporters overall created a culture of suppressing any criticism by telling each other not to spread FUD (fear, uncertainty, and doubt). they treated google like a small company and encouraged telling friends and family about stadia. the funniest part is that they insisted that stadia would be the biggest thing and that in the end we'd all be sorry for laughing at the console
i did buy cyberpunk on stadia also. didnt know it was the best version but did constantly think it wasnt as bad as everyone had said the whole time i was playing it.
Because it was on Stadia. The worst (and the most players, probably) came from the console versions.
I've moved a lot and experienced all kinds of internet, so I was highly skeptical from the start.
Stadia was a big *meh* from me. I really wasn't interested in it from the beginning. When I heard that it was dumped, I thought it was less than a year since it was released. So, I guess it's good that it did better than my memory of it.
The moment Phil Harrison came on board, the entire alarm bells should've went off
Even a big evil corporation like Google couldn't make people care about their pointless gaming device, Stadia.
As far as i was concerned, it was D.O.A with the focus on cloud streaming games.
Amazing overview of Stadia, I was a supporter for a while, but left the thing as well. Awesome video!
Stadia managed the feat of falling without ever rising in the first place
I'm honestly considering a controller for my laptop and now you got me wanting to buy someone's secondhand Stadia controller
With that intro noise, I very briefly believed I was getting a Stadia ad for the first time in a long time due to the content of the video.
I'm honestly kind of glad this happened. The big three could use some competition, but I would prefer if that didn't come from a company that's already worth trillions. I want to see an underdog come into the market and find success.
Regarding Google offering DJ Slope the device, I don't think they do much filtering, beyond "this is a gamer and they have this and this many followers".
I love how you called it "the RISE & Fall".
How about The Fall in Fall :D
19:50 And _of course_ it's a modern version of a retro game, Samurai Showdown. I don't even known the first thing about that game and I can tell that's what it is.
Stadia was an interesting experiment, but you couldn't get past the laws of physics. Lag is always going to be a problem. If that elephant is ever slain, then I think streaming game services will become a massive market.
I'll never understand why they didn't implement their button on TH-cam trailers + ask devs to submit a demo for each game.
This alone would have made so many people find out about Stadia.
Nobody I know who was not already a gamer ever heard of Stadia, yet it was their target audience...
Ashens had a great video on Stadia ("The true potential...") if you haven't seen it please do, it's shorter than 3 minutes
I'd say that if they re-launch Stadia with the features promised at the beginning, it would still be a hit today. Massive library, no custom controller, no Chromecast required, just a subscription and a browser. A dream for most users.
Personally I am saddened by the loss of Stadia. I loved gaming on it. I have a beefy internet connection so I hardly never saw lag. I am mainly a PC gamer so I enjoyed not having to install large games like Red Dead 2 on to my hard drive. I have to admit though. It was nice to get a $400 drop into my bank account for all the returns on my purchases a few weeks ago. Makes for a better Christmas for my family.
Now I am using Geforce Now and think it's fantastic. I love that I can use a good chunk of my steam games though it and again, can play them all instantly and not have to have them installed.
Much respect for this one, man. I love that you actually research to show interesting facts and events in your video instead of the usual lazy reaction video everyone else is putting out about this. I did notice you got one thing wrong (Kojima's game being "canceled"), but otherwise I believe everything else was spot-on. I know this was an intense amount of work but wow, it pays off. The editing and everything was very nice!
I used to think the same thing until the Intellivision amico, loved this channel, but he blatantly ignored obvious signs of how bad that was and even defended and doubled down on his soft interview with Tommy tallarico, then now you can't view any of the videos he did on the amico because he deleted everything, the amigo is old news now but the fact that his channel is all about exposing these scams in video games just destroys any faith I had, I could've respected his ability to say he messed up if he just left all of those videos up, plus his acknowledgement of being wrong, and just wanted to move on, maybe you can trust his "actual research" but I can't
@@PatrickThomasBrady Yeah I'm not aware of the entire history of his channel. Thanks for the heads up. That being said, this happens everywhere. A lot of "anti-scam" channels are STILL trying to push Masterworks despite it being an obvious scam in itself.
@@MassiveSwordAndCards he still makes good content and I believe 99% of videos are well researched and truthful, it just leaves a bad taste when the TH-camr you went to for these scams blatantly ignored issues and then removing that history from his channel, it would’ve been so much better to retain those pro-amico videos, with the acknowledgment/apology video, and just move on, but removing everything from TH-cam doesn’t restore any faith I had in his reputation, apologies for rambling on, but the amico was so specific to his content that it annoys me that I don’t like watching his videos anymore because of it
Can't really compare this to the TurboGrafx-16, Sega CD and other short-lived console as all of those are still playable decades after being discontinued. Same can't be said for the Stadia and other online based gaming services.
16:49
"this colour is called wasabi"
Actual wasabi isn't that shade of green, it's white.
Also what we think of as "wasabi" here in the west isn't actual wasabi horseradish, it's dyed mustard.
As always. Top notch research, dynamite editing and glorious delivery. Amazing work! Thanks so much for your work and once I'm in a financially better place soon rest assured you will have that support on top of my verbal. Thanks for all you do!
Ahhhhh thanks dude. For now, it's all about the comments, keep em comin
The fact that he mentions AI in the announcement and basically already means LLMs is wild to me. In my mind, Stadia was announced at least ten years ago, way before COVID, way before ChatGPT, way before AI Dungeon even. But apparently this was pretty recent.
I had Stadia when they were giving it away a year or so ago. I played a few games and performance wise it was amazing. Lag free 4K performance with great audio. However I quit it for three reasons
1: Game selection flat out sucked. The biggest game they got was Cyberpunk and for a while the Stadia version was the best way to play it.
2: The prices sucks. Cyberpunk Stadia version was $60 and remained that price even after CDProjekt Red slashed the price on a consistent basis.
3: The Chromecast dongle was literally too hot to handle after played Stadia for an hour or so.
24:47 I just discovered Google Earth still exists, amazing.
22:57 when the screen keep up shaking cause the super fart… almost die laughing… omg I like fart jokes?!?
Cheers mate :p I spent too long finding different fart sounds
Great documentary of a fairly sad chapter in gaming.
The Stadia, and Amazon's Luna, feel like it'd be good for those people who are/were on the go a lot and didn't spend more than a week or two in one place at a time in my opinion. But for me, the thing that made me not jump on board with the Stadia is having to pay a subscription and having to pay for the game(s) you wanted. The idea sounded great, not needing the hardware to run games, but I could see the issue if not everyone not having the best wifi/internet connection.
Another factor that probably hurt Stadia is that there’s places still in the world (even the continental US) that still don’t have reliable internet.
Making a full on cloud/streaming console, and making a successful one would probably be at least a decade off, before the everyone can comfortably use one.
Stadia also streamed certain games at medium settings unless you pay the 10$, instead of just streaming you the game at 1080p ultra.
I still remember watching your unboxing video on the controller
I feel like stadia ended up being the ultimate self-fulfilling prophecy in that no one believed that the service would be reliable nor reputable enough to stick around, so no one even bothered. Ultimately I think it just proves the long term downsides of having a cloud based library of anything you own. You could “own” hundreds of thousands of media on a cloud, but at the snap of a corporate finger it’s all gone. In the long run though, I do think cloud gaming will continue to be a thing, and if stadia had focused more on casual gamers and online only multiplayer games (gta online, overwatch, etc) it probably would have done way better, just because those genres by definition are always updating and changing. But for more “local” or single player games I think those type of players will always prefer knowing they truly own their games, even if it’s just a digital copy, you still know that game is gona stay on your hard drive and isn’t going anywhere (in theory)
If games had taken advantage of the view other streams API and created exclusives around that, Stadia would be thriving. Imagine an RTS/FPS hybrid where the RTS players could see the streams of units controlled by other players. Or a squad FPS where you had streams of your teammates. Or something as simple as a fighter where every match is being streamed and players walk around an arcade and see the streams on arcade cabinets. Something only a service like Stadia can deliver.
kept hearing about this google stadia thing and had no clue what it was
was going to research it and realised slope had a video on it
i knew straight away this would explain everything i needed to know in great detail
Thanks DJSlope! keep up the great work ;)
Huge thanks mate... It's been a while I remember your username :D glad you enjoyed the video
@@slopesgameroom no worries ;) im the same guy thats sending you the EarthWorm Jim Music Remixes, first one is nearly done (Use your Head - Chicken Boss)
The TH-cam integration would have been a killer app but they never implemented it.
I think if they’d either price matched their competition and allowed you to download the games to your system that you’d bought, or switched to a Netflix model where you pay for quality tiers and have access to their games, I think people would have adopted it. The main issue for a lot of people was that you didn’t really own the games, and there wasn’t really any incentive to go with Stadia, when XBox Cloud Gaming exists. I honestly could see a world where a Stadia 2.0 takes off, but they’d REALLY need to get their stuff together. Stadia could be a great alternative for people that don’t have gaming PCs or consoles, but have something like a chrome-book or chrome cast. That said, I doubt Google will ever give them another chance to revitalize the system, and instead, it will just fade into obscurity in the minds of people.
I got stadia free with my TH-cam premium subscription. When I received it in the post i took it straight to a second had shop and got £65 for it, that was before everyone realised what it actually was. 2 weeks later the same second hand shop was buying them for only £19....That £65 I got was the only good thing to ever come out of stadia
The most crazy thing about this whole thing is...cloud aing really is probably the future. If Google had a steadier hand, waited to release when theybwere ready, had a good pricing scheme...it really could have worked.
Oh boy, I can't wait to share this to all my friends on Google+!
When are we getting the Amico one??
That fart montage at around 20:21 had me in the tears.
I like to have TH-cam in the background when I cook, glancing every so often. But I couldn’t stop laughing when I just kept hearing Stadia fails followed by farts… repeatedly. Lmao.