I think the reason that Boethiah’s Skyrim quest feels so out of character is that it was very likely rewritten at the last moment. If you use illusion magic to pacify Boethiah’s champion you can actually talk to him and he’s supposedly trying to give up violence in pursuit of pacifism. Also you might have originally been tasked to kill Elisif in Boethiah’s quest, there’s a lot of ghosts of cut content in Skyrim.
So this video is pretty good overall, there are some minor lore issues or misunderstandings here, but one of the bigger ones that I feel I should explain for anyone in the comments is this: The Good Daedra and House of Troubles predate the Tribunal, and their designation as such has nothing to do with bowing down to the Tribunal. In fact, the Tribunal act in direct defiance to the primary Good Daedra, Azura. The Good Daedra are named such because these three helped to build Dunmer (and their predecessors, the Chimer) into the society they are now. They taught them how to live in Morrowind, and how to differentiate themselves from the other elven races. The House of Troubles are Daedra that represent danger and struggle to the Dunmer, forces that would seek to weaken their foundations, enemies they must overcome.
Hircine is less 'just about the hunt' and more about 'the strongest get the right to do as they please', so survival of the fittest is more his motto. He's as much the prey as the predator, and if the prey is clever enough, or fast enough or strong enough to evade or kill the predator he is just as quick to reward them, as he would the hunter for killing their prey. He's quite fair as Princes go. You know minus inconsistent Bethesda writing. At least this is how i've interpreted him in the Series.
That's what I love about him. He's not really evil. There is this concept of the best wins and if you beat him he accepts it and you get rewarded. It's pretty fair as far as Gods/ Godlike beings go.
1 gripe so far, oblivion isn't solely fire and death, that's just Mehrunes Dagon's plane Deadlands. We actually visit a few realms including the Shivering Isles, Coldharbour, and Apocrypha.
It's funny, he didn't get into Sheogorath's actual Daedric Shrine quest in Oblivion, or the fact that if you do it after Shivering Isles, you talk to Haskill who just wonders why you're trying to invoke yourself, but gives you a quest to go do as it was something that your previous incarnation (or however you want to call the utter insanity of Sheo turning a mortal into himself later) had on the books but never got around to getting someone to do.
I think you kinda missed the point of Boethiah's skyrim 2nd quest. She sends you to kill her champion and take his place because he has been lazy. She hates stagnation and urges people to outsmart and outplay as well as outshine their opponents. One must always challenge themselves and have a greater goal in mind. That is why she sends you to take his place rightfully.
@SpeedeyFreaks: Exactly. It's not simply that he disobeyed her, because she doesn't like blind obedience. It's that he disobeyed her prime directive of not being complacent.
@@creatorsfreedom6734 could be, as long as a better contender appears, yes, you will be ended if you lose your ambition and stagnate regardless of age.
Namira got some love in ESO with Elsweyr and Markarth. She’s like the Khajiit satan and Top god for the reachmen now so that’s cool. Peryite fittingly gets small roles in various dungeons and it’s all mostly sorta disease and stinky yuck stuff unfortunately but there’s also some of the “keeper of the natural order with culling the weak through pestilence” so that’s cool
I paraphrased with Namira but she really does get some awesome lore in ESO. She’s shown more in her role as the Primordial void. She sorta becomes Nihilism incarnate so that’s cool and she becomes intrinsically linked with Lorkhan. She gets cool new “minions” in the Void Mothers who are creepy ghost ladies who move creepy, summon undead, and distort reality. She also gets evil Khajiit called Dromathra who dance to the beat of the dark heart of Lorkhan which all Khajiit can become if they become consumed with negative emotion and is a manifestation of her taking over the space left behind when Lorkhan’s heart was removed which also links to Reachmen lore because a Reachfolk clan worships that very dark heart and believe Lorkhan made a deal with Namira for some space in the primordial void for a place to create Nirn.
especially after eso and the descriptions we have of her oblivion realm i feel like we don't have nearly enough content around namira. she's honestly one of the coolest sounding daedra but she just never appears other than the obligatory quest once a game
this is a banger concept, would love to see more videos like this on other games, or even on more specific topics within skyrim, like the evolution of the depiction of the politics and factions over the games. a specific concept i would love to see you cover is the evolution of cosmic horror in the fallout series since the videos currently exploring that topic are quite shallow and seem to miss a few obvious connections. keep up the good work.
Sheogorath is actually instrumental to the story of Daggerfall as he personally interferes you can see him in one of the last areas and talk to him directly.
I think you mean Padhome in the beginning, not Sithis. Before the creation of Mundus, the Daedra and Aedra were all just known as et'Ada. Magnus was the architect of Mundus and left before it was finished. The hole he tore isn't a hole *to* Oblivion, but a hole *through* Oblivion, reaching Aetherius. The stars are also the same kind of hole, made by the lesser Magna Ge. These holes leak magicka from Aetherius, which is why magic exists on Nirn. Meridia was one of these Magna Ge who was cast out from Aetherius, and made her realm such that the light of Aetherius passes through it like a prism, imbuing the sunlight with her hatred of the undead, which is why the sun harms them.
Also, the good Daedra were the good Daedra before the Tribunal took power and most certainly did not bend the knee. The veneration of these good Daedra as well as the view of the four corners of the House of Troubles (the bad Daedra) were what caused the schism of Veloth and his followers, the Velothi, who were later called the Chimer and later became the Dunmer. The Tribunal stepped into the roles of the good Daedra, naming them "Anticipations" when they performed their religious coup.
As for Malacath, rather than think of him as the god of vengeance, I would say he is the god of outcasts. Through this lens, his looking out for goblins and other quests make a lot more sense.
Why was Meridia cast out? Was it before or after the stars were created? I might have heard the Magna Ge thing before but i think ive heard she had other origins.
I’m so stoked you put this out. Just started playing morrowind and Skyrim again, and I’ve been diving way deeper into the lore lately. And I always look forward to your videos
Probably, at any rate. It's kinda vague what exactly the relationship between them is, and seeing as Sithis is implied to technically not exist on account of being the embodiment of nonexistence it's possible that whatever the hell is going on there just isn't something that mortal minds can really understand.
I thought Padomay was oblivion (the term, not the place), Anu is creation and Sithis is something else entirely. The void, not an absence of existence but like the embodiment of a space between existence and none existence.
Sithis is the end point of change. They are in essence entropic decay into a state of nothingness. In this sense sithis and anu are very similar. In a way you could think of anu as the neverending now. While sithis is the end. Padomay is then the progression of change.
One should also note that calling nir the world is not entirely accurate. Kirkbrkde described nir as a "possipoint" which is a weird word to use. But one that i think means that she is the possibility of being. That she is the everchanging future, in contrast to both padomay and anu. In essence being everything that could be but nothing that is.
I would love to see more videos on the evolution of lore in the Elder Scrolls games. So many things have been tweaked or changed to fit the newer games that it's interesting to look back at a more simplistic version of the lore
Dagon is honestly my favorite. I've only played Skyrim but his chaotic nature and his selfish demeanor hooked me up while doing my first playthrough. While roleplaying a good mannered paladin kind of guy, the quest made me realize that it was at the end of the day, a game, and I could open up the way I act and play around at any point. An epiphany of sorts.
I appreciate that this worked as well as a comparison video as it did as a lore primer and an "is it as good" video. Just as a note, there were a few times when I think you confused the words ancestor and descendant. I noticed it first in your discussion of Azura, the Chimer, and the Dunmer, but I know it came up again at least one other time. I think you used ancestor when you should have said descendant.
I know Meridia isn't in this video but I must let out an obligatory *A NEW HAND TOUCHES THE BEACON* EDIT: Probably didn't mention this due to 'community guidelines' but Molag Bal 'created' vampires by raping a human woman for hours. In the Dawnguard DLC it's heavily implied that female Coldharbour vampires go through the same thing to be changed. That's why one of his in-universe titles is The King of Rape.
Vivec also gave Molag Bal his head for 8 days to play with so that Vivec could learn to secrets of Chim. Won't even go into Azura and "the Spear" story. Bethesda! :D
Hermaeus Mora and Sheogorath are my favorites by far. The former looks like he was plucked right out of the lovecraftian mythos and is pretty enigmatic. While the latter is the embodiedment of chaos. He's wild and unpredicrable, but there's this almost regal elegance to him, made *genuinely terrifying* in the rare moments he lets his facade slip and shows that he's *much smarter* than his rambling makes him seem.
I love your content so much! I always set an evening aside to watch your new video. Thanks! Also with this video in-specific, I appreciate the fact that you're branching out with your content instead of doing game evaluations. While I love the evaluation videos, I think it's good that you try something different once in awhile.
personally I love the telling of Malacath dealing with sheogorath's antics. This orc became mad because of sheo and malacath had to kill him but by doing so the orc's soul was sent to the shivering isles and Malacath was very much saddened by it. I wish we could see more of the caring side of Malacath for his people in books and quests
@@quatreraberbawinner2628 he's not so much sinister though, as he plays a cosmic role, to change the order of things. Revolutionise. Molag Bal is just, evil.
@@quatreraberbawinner2628 the thing about Dagon is that he can be a more “force of nature” kind of bad. Molag Bal is deliberately sadistic and domineering, and unless you prove yourself strong he will mercilessly torment you in the worst and exhaustive way possible.
He strikes me best as being similar to something from the Cthulhu mythos: a great being that isn't necessarily evil, but whose goals and motivations are unknowable and even alien to human understanding.
@@Maria_Erias Yes there’s definitely HP Lovecraft inspired aspects of him primarily with the tentacles and such. And he definitely seems evil but in a more subtle way. Influence, desire, madness are his tools. It’s not clear what exactly he wants other than to gain knowledge and have followers gain more knowledge for him. Definitely a character I’d love to see more of in the following games.
One theory about the The Dark Brotherhood, is that the Night Mother is actually Mephala. If you take this into consideration, then All of the Dark Brotherhood quests are "Mephala's Quests". This also does fit in with her proposed personality.
I lost it when you said "fucking elves". The other day I was playing ESO and my friend started cracking up. I looked confused. She said that I was on a 5 minute rant about elves and their shitty architecture as I had to run from one end of their nightmare layout cities to the other and back again several times. Fucking elves. Just to stir me up now she says fucking elves when something goes wrong.
Dagon is the dedra of revolution and change and that can come in the force of destroying an empire that controls an entire continent to invite change in the world. That what makes him different from Bal
While I agree there’s not much to Hircine’s quests in the games I do find him interesting as a character especially compared to the other Daedra Hircine is one of the best examples of a True Neutral being (to use the old D&D morality system). His hunts have rules that he himself is subject to; that the prey always has to have a chance to escape or turn the tables on the hunter and prey that manages to do so is rewarded. In Skyrim if you go against his orders and side with the werewolf over Hircine’s hunters you still get a reward and respect from the prince instead of the “how DARE you defy me!!!” you might expect from an entity like a Daedric Prince And unlike most modern Bethesda quests this seems more like a character trait rather than ‘your choices are just flavor here’s a reward anyway’ gameplay philosophy
I find it interesting that a lot of your complaints are about how they have don't have consistent goals and things they want you to do. I always thought it was kind of the point of them that they are immortal and kinda just do shit that they fancy at the time so aren't locked down to a one note personality for all time.
Morrowind has far and away the best version of Sheogorath. He presents himself as a prim and proper gentleman and doesn't yell "CHEESE!! I'll rip your liver out! I am very random!" in your face. At first his quest is just "go kill this creature for me" which seems just as stock as most other morrowind quests. Then you notice that the weapon you're supposed to use really is just a stupid fork and the beast can barely even fight back as you swipe at it, stabbing at the air like some lunatic. Then you go back and Sheogorath basically tells you "wow you looked pretty silly out there, I enjoyed that". If you had no idea he's the prince of madness it's a neat surprise.
Sheogorath vanilla oblivion quest is also fantastic, driving a whole town to madness with pranks, also hope there's a part 2 Coming going over Namira, Nocturnal, Hermeaus Mora, Sanguine, Peryite, Clavicus Vile, Vaermina & meridia
Vile's realm of late stage capitalism, scam and daedric artifacts that always seem to get away from him are fun. Nocturnal as the prince of night and thieves has artifacts that always seem to get stolen from her. And peryite taking the form of a dragon to hide his weakness is amazing.
The story of the meteor and Vivec is kinda unintentionally funny. It's like Vivec doesn't know how to use the physics engine of the universe and once he loses control of it, the meteor crashed into the land like it never lost momentum.
Baar Dau didn't crash after Vivec disappeared, a pact was made with Clavicus to uphold it using the Ingenium but it got damaged after a scuffle one day. And so without power it inevitably fell, Vivec intentionally kept it afloat as a "symbol" to his ppl so he always had control over it (except for that time in the 2nd era where Clavicus sabotaged Vivec's power for a bit, morbid foreshadowing)
The idea it kept inertia makes very little sense given how little damage it did. Making Red Mountain explode is small potatoes for something that size hitting that hard.
Vivec didn't stop it, they basically froze it in time, and likely could have destroyed it. They kept it either as a threat, or as a visible symbol of their power
In Lord of the Rings, orcs are Sauron's failed attempt at creating elves. Twisted abominations produced by a sort of false god. They are, if you will, shit elves. So it's pretty funny and awesome that Elder Scrolls took that idea and made it literal.
I think the reason why most Aedra were angry at how the Mundus was created is because while they sacrificed themselves to it, they were not able to interact with it as freely as the Daedra. It can be observed on how the inhabitants of Mundus are right now. Although most people want love, justice, beauty, etc, it's mostly the influence of the Daedra that is the most dominant. Like, there's always war, thieves, murderers, and people who would spread their legs to f*cking Molag Bal.
Not rlly, you can see Y'ffre, Akatosh, Kynareth having a lot of influence on Nirn. It's just not personified like with the Daedra. You can argue any act of Love, natural Death, etc. is a sign of Mara's, Arkay's, etc. power. And you have Aedra like Auri-El who led a war and established kingdoms on Nirn and then ascended back to Heaven. Aedric power is much more present on Nirn, but it's more irgrained in the world so it's harder to see, than just Daedra coming and doing some crazy shit.
I'd really love a big channel like yours to drop a video on Lorkhan and Talos. So many people are unaware of their connection in the lore, as well as Lorkhan's and Akatosh's relation to mankind, and the reason behind High Elves' animosity towards patron-gods of humanity. What Vivec writes about Lorkhan is also very interesting.
Heck yeah, Salt! Like Strat-Edgy I always thought your Fallout and Elder Scrolls videos were the best, so it's great seeing you flesh the corners of them out a bit. Good stuff!
I wish there was an actual factory that could pump out your long form content daily! I need me 3-6 hours of Salt commentary and analysis every day! I know I have a problem...
The classification of the good Deadra and the House of Troubles preceded the rise of the Tribunal. The good Deadra essentially founded the believe of the people that later became the Dunmer with these Deadra taking on the role of revered teachers. That is why they are known as the good Deadra. Later the rising Tribunal rewrote these three Deadra as anticipations of the themselves. Hijacking the entire religion. The House of Troubles are Deadra that the good Deadra deemed bad and constantly test their people. Mortality is a test. Personally, I even call Boethiah the prince of "git gud" and he also my favorite prince.
A note regarding Boethiah's quest in Skyrim Molag Bal in Morrowind; you can actually kill all her Cultists first and then she herself will ask you to bring a follower to sacrifice, saying it's to prove that "your tongue can wield a lie." Another thing is that her quest has some hidden dialogue either as a result from bad scripting or left over cut content, because if you use a calm spell on her old Champion, you'll be able to talk to him and get some rare dialogue revealing he renounced Boethiah and that's specifically why Boethiah wants him dead. There are actually a lot of cases like this in Skyrim where NPCs have hidden dialogue that can't hear because their immediately hostile to you unless you have a calm spell to use on them and if they don't resist it (Voice of the Emperor generally always works) As for Molag Bal, he and Vaermina are related to the Vampire Cure quest in Morrowind. Whilst Molag Bal made Vampires only Vaermina can cure it. So the Vampire Cure quest in Morrowind has you going to Molag Bal and he goes "Aw F###, another one. OK, look, I'll go talk to Vaermina, meanwhile you do a quest for me, OK?" and then that's what actually happens. Also I really like how Malakath was portrayed in the TES novels. Though it's very different from his video game depictions. Same with Clavicus Vile who was inadvertently responsibile for the events of the novels.
I've always enjoyed Boethiah's quest in Morrowind. Led purely out of curiosity, or nowadays a wikia page, you swim out to the middle of nowhere and find a large shrine to a literal god just sitting there abandoned underwater. The first time I found it I was amazed and intrigued at the idea of a god being forgotten and losing all their power as a result, then appointing some nobody that stumbled upon the shrine as a champion to build a new shrine. Any other time I've stumbled across Boethiah's quests in subsequent games I always think of that moment Boethiah had no worshippers and no power.
3:45, bit of a mistake here, the stars are actually holes in the boundary between Oblivion and Aetherius that thé Magne Ge created after they fled Nirn, same as the sun, which was created by Magnus when he fled
17:38 that’s not true. The Good Daedra are considered Good because they were the ones who revealed themselves to Saint Veloth and taught the Dunmer people the Psijic Endeavour, one of the Six Walking Ways. They’re basically seen as liberating the Chimer (later Dunmer) from the oppressive High Elven religion.
I don’t have a favorite daedric prince, but I do like the duality between aedra and daedra. For example, kynereth, the goddess of the sky and of nature. She represents nature in a pure, beautiful way. While hircine, the daedric prince of the hunt, defiles nature and would rather destroy and hunt kyne’s creations than anything else, and purely for the thrill of the hunt. It’s a lot of yin and Yang with the gods in the elder scrolls.
I love how Aedra barely have artifacts and rarely interfere with mortals yet daedra all have at least one and love to meddle. The contrasts really are quite pronounced and interesting.
The two actually get along very well. From a purely philosophical standpoint, hunting is as much defiling nature as picking a carrot. A fox hunting a rabbit, IS nature. A bear destroying a bee hive for honey, IS nature. A human hunting a deer is just as sinister. To think it's somehow defiling nature is a purely ego driven and human-centric delusion. We're not separate or superior to the bear or fox, nor are our actions unnatural.
The Aedra are the spirits that gave power to become the physical ground, time, nature, etc. Every step your TES character takes is on an Aedric artefact!
@@elijahwallace5300 If that was the case (they made it but don’t count as Aedric artifacts), you wouldn’t need to retrieve Tiber Septim’s blood from Sancor Tor in Oblivion. His enshrined cuirass and Auriel’s Bow are among the very few recognized, Aedric artifacts.
6:40- "Don't ask me why" Answer to unasked question - All creation is subgradient. First was Void, which became split by AE. Anu and Padomay came next and with their first brush came the Aurbis.
On Salts Skyrim video I posted a comment, and it's my most interacted with comment to this day. It was pointing out a mistake Slat made with TES lore. I'm really happy he's going down this awful rabbit hole, but let's him give some leeway with inaccuracies, he's attempting to learn and there is a lot of information, some of it contradicting. Keep pushing on Salt. Can't wait for the next video.
I miss Aranea Lenith. Such a pleasent suprise. Seeing a single worshiper of Azura in a sea of snow at the base of a giant statue. Who eventually became a faithful companion of my dragonborn
Molag's quest is one of my favourite in skyrim because of how delightfully and unapologetically evil it is. Sure, Molag Ballin' is a one-dimensional/flat villain god character, but the way he embraces it and revels in it makes his quest so fun, with evil cackling to boot! What fascinates me about Sheo in Skyrim is that he, while being a patron of insanity and madness, is actually willing to use you to heal the mind of Pelagius the Third, and I personally think it's because of the previous Sheo, now Jyggalag, mantled the Champion of Cyrodiil, and now we are dealing with a different Sheo, with a bit of a difference in MO
16:48 I think the point the writers were going for here is that Boethiah also told her previous champion to do whatever they wanted as well, so she's gonna send someone else to kill you too... Eventually.
Sheogorath as the God of Madness *and Creativity* is something worth expanding on. He's the patron Daedra of dreamers, poets, _actors_ and creators of various stripes, who, according to some sources, created music on Nirn. That's huge. He's also not as random!mad as he appears, as shown when he drops the facade during the penultimate act of SI. We mostly see him embrace the Mania side of his personage, but he has the potential to embody the more serious side that characterises the inhabitants of Dementia.
I know it's wrong but man do I love Molag Baal, or rather how he is portrayed. The guy is so consistently just pure 100% evil for the sake of being evil. Sure, a lot of the princes(ses) have their whims, none of them is particularly "good", aside from maybe Meridia (and I guess Azura? Depends on perspective), but Baal is a whole another level. Dagon is also frequently considered "evil", but he actually represents chaos, which is a principle of change. Sure, the stuff that he does may not be morally good, but on the greater scale the chaos he creates kinda pushes the world forward, forces men and mer to adapt, overcome hardships, look for new solutions even in the most desperate situations... But Baal? There is absolutely NOTHING redeeming about this dude. It's all about total domination, degradation and crushing mankind/merkind in all manner possible just for the shit of it. Reading lore about him and what he represents is literally repulsive, it makes your stomach churn... And I fucking love it.
I would love more of these tinier lore videos from you. One thing i want to mention about Malacath. I always kind of had a headcanon that Trinimac wasnt really dead. He got hurt by Boethiah sure, but Malacath may be a somewhat separate entity, similar to Sheo and Jyggalag.
15:05 Boethiah also let thr Tribunal Temple have his Ebony Mail, so he didn't resent them for taking his worshippers! Much like Mephala didn't care about her Morag Tong getting used by Vivec and the Tribunal.
Data mining revealed that Mephala’s quest originally had the Dragonborn help the Jarl’s children murder him, but this was cut. There’s also an unused version of the Ebony Blade with a different effect.
Sweet! A elder scrolls video! One prince I would have like to see on this list is clavicus vile (sorry if I butchered the spelling) his way of monkey pawing things is both evil and somewhat entertaining
Lore video? Cool to see you branching out with video ideas. I’m liking the illustrations too
Based D1 pfp
I think the reason that Boethiah’s Skyrim quest feels so out of character is that it was very likely rewritten at the last moment. If you use illusion magic to pacify Boethiah’s champion you can actually talk to him and he’s supposedly trying to give up violence in pursuit of pacifism. Also you might have originally been tasked to kill Elisif in Boethiah’s quest, there’s a lot of ghosts of cut content in Skyrim.
And in Mephala, you'd help kill Balgruff
That's really interesting and explains why if the stormcloaks win she remains jarl of solitude. Fascinating stuff.
Speaking of cut content... When is Bethesda gonna release Skyrim- Finished Edition?
@@luhso7552 After TES 6 goes out
@@diablo.the.cheater so never :(
So this video is pretty good overall, there are some minor lore issues or misunderstandings here, but one of the bigger ones that I feel I should explain for anyone in the comments is this: The Good Daedra and House of Troubles predate the Tribunal, and their designation as such has nothing to do with bowing down to the Tribunal.
In fact, the Tribunal act in direct defiance to the primary Good Daedra, Azura.
The Good Daedra are named such because these three helped to build Dunmer (and their predecessors, the Chimer) into the society they are now. They taught them how to live in Morrowind, and how to differentiate themselves from the other elven races.
The House of Troubles are Daedra that represent danger and struggle to the Dunmer, forces that would seek to weaken their foundations, enemies they must overcome.
He also said that it was Anu and Sithis, with Sithis taking Padomai's spot of being an aspect of Chaos instead of being quite literally The Void.
That’s cool thanks for the read. You big gay nerd lololololololololol
Hircine is less 'just about the hunt' and more about 'the strongest get the right to do as they please', so survival of the fittest is more his motto. He's as much the prey as the predator, and if the prey is clever enough, or fast enough or strong enough to evade or kill the predator he is just as quick to reward them, as he would the hunter for killing their prey. He's quite fair as Princes go. You know minus inconsistent Bethesda writing. At least this is how i've interpreted him in the Series.
That's what I love about him. He's not really evil. There is this concept of the best wins and if you beat him he accepts it and you get rewarded.
It's pretty fair as far as Gods/ Godlike beings go.
1 gripe so far, oblivion isn't solely fire and death, that's just Mehrunes Dagon's plane Deadlands. We actually visit a few realms including the Shivering Isles, Coldharbour, and Apocrypha.
Technically true, but they are all equally hostile to mortal life.
It's funny, he didn't get into Sheogorath's actual Daedric Shrine quest in Oblivion, or the fact that if you do it after Shivering Isles, you talk to Haskill who just wonders why you're trying to invoke yourself, but gives you a quest to go do as it was something that your previous incarnation (or however you want to call the utter insanity of Sheo turning a mortal into himself later) had on the books but never got around to getting someone to do.
he also points out that a mad god praying to himself for a miracle is pretty in character.
Salt isn't well known for going into depth. He's the Skyrim of analyzing youtubers.
@@DarkeningDemise pretty much lol go to any other youtuber if you want anything in depth or w/o the errors he made
I have a question - why Sheogorath was in Aetherius in Daggerfall? Mara invited him out of pity?
because he visits "the blind god" from time to time.@@indrickboreale7381
I think you kinda missed the point of Boethiah's skyrim 2nd quest. She sends you to kill her champion and take his place because he has been lazy. She hates stagnation and urges people to outsmart and outplay as well as outshine their opponents. One must always challenge themselves and have a greater goal in mind. That is why she sends you to take his place rightfully.
@SpeedeyFreaks: Exactly. It's not simply that he disobeyed her, because she doesn't like blind obedience. It's that he disobeyed her prime directive of not being complacent.
@Alex Steen Wasn't that cut content?
sooo when you become OLD what some one is sent to end you ?
@@creatorsfreedom6734 could be, as long as a better contender appears, yes, you will be ended if you lose your ambition and stagnate regardless of age.
@@creatorsfreedom6734 king of the hill baby, you can't be king forever
I really want more info Peryite and Namira. Hope they get more of a spotlight in the future.
Namira got some love in ESO with Elsweyr and Markarth. She’s like the Khajiit satan and Top god for the reachmen now so that’s cool.
Peryite fittingly gets small roles in various dungeons and it’s all mostly sorta disease and stinky yuck stuff unfortunately but there’s also some of the “keeper of the natural order with culling the weak through pestilence” so that’s cool
I paraphrased with Namira but she really does get some awesome lore in ESO. She’s shown more in her role as the Primordial void. She sorta becomes Nihilism incarnate so that’s cool and she becomes intrinsically linked with Lorkhan. She gets cool new “minions” in the Void Mothers who are creepy ghost ladies who move creepy, summon undead, and distort reality. She also gets evil Khajiit called Dromathra who dance to the beat of the dark heart of Lorkhan which all Khajiit can become if they become consumed with negative emotion and is a manifestation of her taking over the space left behind when Lorkhan’s heart was removed which also links to Reachmen lore because a Reachfolk clan worships that very dark heart and believe Lorkhan made a deal with Namira for some space in the primordial void for a place to create Nirn.
especially after eso and the descriptions we have of her oblivion realm i feel like we don't have nearly enough content around namira. she's honestly one of the coolest sounding daedra but she just never appears other than the obligatory quest once a game
Side note, the dunmer (at the time chimer) worshipped the good daedra (mephala, boethia and azura) way before the tribunal existed
And after their downfall, along with their ancestors (possibly the Ehlnofey and Aedra too) and the tribunal and saints.
this is a banger concept, would love to see more videos like this on other games, or even on more specific topics within skyrim, like the evolution of the depiction of the politics and factions over the games. a specific concept i would love to see you cover is the evolution of cosmic horror in the fallout series since the videos currently exploring that topic are quite shallow and seem to miss a few obvious connections. keep up the good work.
Sheogorath is actually instrumental to the story of Daggerfall as he personally interferes
you can see him in one of the last areas and talk to him directly.
I think you mean Padhome in the beginning, not Sithis.
Before the creation of Mundus, the Daedra and Aedra were all just known as et'Ada.
Magnus was the architect of Mundus and left before it was finished. The hole he tore isn't a hole *to* Oblivion, but a hole *through* Oblivion, reaching Aetherius. The stars are also the same kind of hole, made by the lesser Magna Ge. These holes leak magicka from Aetherius, which is why magic exists on Nirn. Meridia was one of these Magna Ge who was cast out from Aetherius, and made her realm such that the light of Aetherius passes through it like a prism, imbuing the sunlight with her hatred of the undead, which is why the sun harms them.
Also, the good Daedra were the good Daedra before the Tribunal took power and most certainly did not bend the knee. The veneration of these good Daedra as well as the view of the four corners of the House of Troubles (the bad Daedra) were what caused the schism of Veloth and his followers, the Velothi, who were later called the Chimer and later became the Dunmer. The Tribunal stepped into the roles of the good Daedra, naming them "Anticipations" when they performed their religious coup.
As for Malacath, rather than think of him as the god of vengeance, I would say he is the god of outcasts. Through this lens, his looking out for goblins and other quests make a lot more sense.
Good summary of the mistakes.
Why was Meridia cast out? Was it before or after the stars were created? I might have heard the Magna Ge thing before but i think ive heard she had other origins.
Yeah this video has quite a few errors/misunderstandings
I’m so stoked you put this out. Just started playing morrowind and Skyrim again, and I’ve been diving way deeper into the lore lately. And I always look forward to your videos
Small point, it was not Sithis but Padomay who was the primordial opposite to Anu, Sithis is Padomays child.
Probably, at any rate. It's kinda vague what exactly the relationship between them is, and seeing as Sithis is implied to technically not exist on account of being the embodiment of nonexistence it's possible that whatever the hell is going on there just isn't something that mortal minds can really understand.
I thought Padomay was oblivion (the term, not the place),
Anu is creation and Sithis is something else entirely. The void, not an absence of existence but like the embodiment of a space between existence and none existence.
I hear the guy from Camelworks saying Padomay over and over in my head every time he says Sithis 😂
Sithis is the end point of change. They are in essence entropic decay into a state of nothingness. In this sense sithis and anu are very similar. In a way you could think of anu as the neverending now. While sithis is the end. Padomay is then the progression of change.
One should also note that calling nir the world is not entirely accurate. Kirkbrkde described nir as a "possipoint" which is a weird word to use. But one that i think means that she is the possibility of being. That she is the everchanging future, in contrast to both padomay and anu. In essence being everything that could be but nothing that is.
I CACKLED at the random "among us" while he was describing Boethia possessing the body of the follower. My humor is officially broken
I would love to see more videos on the evolution of lore in the Elder Scrolls games. So many things have been tweaked or changed to fit the newer games that it's interesting to look back at a more simplistic version of the lore
Dagon is honestly my favorite. I've only played Skyrim but his chaotic nature and his selfish demeanor hooked me up while doing my first playthrough. While roleplaying a good mannered paladin kind of guy, the quest made me realize that it was at the end of the day, a game, and I could open up the way I act and play around at any point. An epiphany of sorts.
I appreciate that this worked as well as a comparison video as it did as a lore primer and an "is it as good" video. Just as a note, there were a few times when I think you confused the words ancestor and descendant. I noticed it first in your discussion of Azura, the Chimer, and the Dunmer, but I know it came up again at least one other time. I think you used ancestor when you should have said descendant.
I know Meridia isn't in this video but I must let out an obligatory *A NEW HAND TOUCHES THE BEACON*
EDIT: Probably didn't mention this due to 'community guidelines' but Molag Bal 'created' vampires by raping a human woman for hours. In the Dawnguard DLC it's heavily implied that female Coldharbour vampires go through the same thing to be changed. That's why one of his in-universe titles is The King of Rape.
What the hell. WHAT THE HELL BETHESDA.
Yeah I almost went into that but uh... I didn't want to chance the wrath of youtube haha
Vivec also gave Molag Bal his head for 8 days to play with so that Vivec could learn to secrets of Chim. Won't even go into Azura and "the Spear" story. Bethesda! :D
@@SetariM wait until you learn how Vivec aquired his spear
@@spacecowboy5486 explain Now.
Hermaeus Mora and Sheogorath are my favorites by far. The former looks like he was plucked right out of the lovecraftian mythos and is pretty enigmatic.
While the latter is the embodiedment of chaos. He's wild and unpredicrable, but there's this almost regal elegance to him, made *genuinely terrifying* in the rare moments he lets his facade slip and shows that he's *much smarter* than his rambling makes him seem.
> Molag Bal is evil
Bruh, he's literaly called "The Daedric Prince of Rape, Enslavement, and Domination.". Of course he's evil
I love your content so much! I always set an evening aside to watch your new video. Thanks! Also with this video in-specific, I appreciate the fact that you're branching out with your content instead of doing game evaluations. While I love the evaluation videos, I think it's good that you try something different once in awhile.
personally I love the telling of Malacath dealing with sheogorath's antics. This orc became mad because of sheo and malacath had to kill him but by doing so the orc's soul was sent to the shivering isles and Malacath was very much saddened by it. I wish we could see more of the caring side of Malacath for his people in books and quests
Sheogorath has always been my favourite even before shivering isles.
Come on, he's literally the god of shits and giggles.
Molag Bal is the only daedric prince that actually is scary.
You don't get a name like "Prince of Rape" for being a pleasant individual, that's for sure.
Idk mehrunes dagon isn't exactly warm and cuddly
@@quatreraberbawinner2628 he's not so much sinister though, as he plays a cosmic role, to change the order of things. Revolutionise. Molag Bal is just, evil.
@@quatreraberbawinner2628 the thing about Dagon is that he can be a more “force of nature” kind of bad. Molag Bal is deliberately sadistic and domineering, and unless you prove yourself strong he will mercilessly torment you in the worst and exhaustive way possible.
@@quatreraberbawinner2628 read Lamae Beoflage's story. Its absolutely bone chilling.
I think Hermeaus Mora is my favorite simply because of his mysterious nature.
He strikes me best as being similar to something from the Cthulhu mythos: a great being that isn't necessarily evil, but whose goals and motivations are unknowable and even alien to human understanding.
@@Maria_Erias Yes there’s definitely HP Lovecraft inspired aspects of him primarily with the tentacles and such. And he definitely seems evil but in a more subtle way. Influence, desire, madness are his tools. It’s not clear what exactly he wants other than to gain knowledge and have followers gain more knowledge for him. Definitely a character I’d love to see more of in the following games.
I can’t wait for the eso necrom dlc
Who?
@@therealadamfriedland Skyrim Dragonborn DLC eyeball tentacle monster.
One theory about the The Dark Brotherhood, is that the Night Mother is actually Mephala. If you take this into consideration, then All of the Dark Brotherhood quests are "Mephala's Quests". This also does fit in with her proposed personality.
I lost it when you said "fucking elves".
The other day I was playing ESO and my friend started cracking up. I looked confused. She said that I was on a 5 minute rant about elves and their shitty architecture as I had to run from one end of their nightmare layout cities to the other and back again several times. Fucking elves. Just to stir me up now she says fucking elves when something goes wrong.
Dunmer consider themselves to be Azura's ancestors? I don't think that's how it works...
I love when you make lore videos even if you make mistakes your style for videos is so entertaining and informative.
Don’t you recall… the most famous of them all…. YOU HAVE FOUND MY BEACON
Dagon is the dedra of revolution and change and that can come in the force of destroying an empire that controls an entire continent to invite change in the world. That what makes him different from Bal
Love the video, though I did get confused in some parts where you use the word "ancestor" when you really meant "descendant"
While I agree there’s not much to Hircine’s quests in the games I do find him interesting as a character especially compared to the other Daedra
Hircine is one of the best examples of a True Neutral being (to use the old D&D morality system). His hunts have rules that he himself is subject to; that the prey always has to have a chance to escape or turn the tables on the hunter and prey that manages to do so is rewarded.
In Skyrim if you go against his orders and side with the werewolf over Hircine’s hunters you still get a reward and respect from the prince instead of the “how DARE you defy me!!!” you might expect from an entity like a Daedric Prince
And unlike most modern Bethesda quests this seems more like a character trait rather than ‘your choices are just flavor here’s a reward anyway’ gameplay philosophy
Hircine is not fair in his hunts. In ESO he is quite ruthless and unfair. In Bloodmoon too.
I love to see a new video from and some of my favorite moments from your typical content is the lore breakdowns so lore content is great with me!
I find it interesting that a lot of your complaints are about how they have don't have consistent goals and things they want you to do. I always thought it was kind of the point of them that they are immortal and kinda just do shit that they fancy at the time so aren't locked down to a one note personality for all time.
Morrowind has far and away the best version of Sheogorath. He presents himself as a prim and proper gentleman and doesn't yell "CHEESE!! I'll rip your liver out! I am very random!" in your face. At first his quest is just "go kill this creature for me" which seems just as stock as most other morrowind quests. Then you notice that the weapon you're supposed to use really is just a stupid fork and the beast can barely even fight back as you swipe at it, stabbing at the air like some lunatic. Then you go back and Sheogorath basically tells you "wow you looked pretty silly out there, I enjoyed that". If you had no idea he's the prince of madness it's a neat surprise.
Sheogorath vanilla oblivion quest is also fantastic, driving a whole town to madness with pranks, also hope there's a part 2 Coming going over Namira, Nocturnal, Hermeaus Mora, Sanguine, Peryite, Clavicus Vile, Vaermina & meridia
Vile's realm of late stage capitalism, scam and daedric artifacts that always seem to get away from him are fun. Nocturnal as the prince of night and thieves has artifacts that always seem to get stolen from her. And peryite taking the form of a dragon to hide his weakness is amazing.
@@Biodebatable pretty sure Akatosh must be pissed peryite is taking a form thats his kin lol
I love you so much for doing content like this. I crave videos from you every day, literally just rewatching your videos all the time, big love
So, Azura is the "Rim of all Holes," and her quest reward is her "star"? Whats going on here Todd?
Thank you for getting me through soooo many hours of work in the factory dude love your takes and way you write
I’d love to see a video discussing how things like the schools of magic and races of Nirn have changed throughout the series
Loved this different type of video!
Well made, fun, informative!
The story of the meteor and Vivec is kinda unintentionally funny. It's like Vivec doesn't know how to use the physics engine of the universe and once he loses control of it, the meteor crashed into the land like it never lost momentum.
Baar Dau didn't crash after Vivec disappeared, a pact was made with Clavicus to uphold it using the Ingenium but it got damaged after a scuffle one day. And so without power it inevitably fell, Vivec intentionally kept it afloat as a "symbol" to his ppl so he always had control over it (except for that time in the 2nd era where Clavicus sabotaged Vivec's power for a bit, morbid foreshadowing)
The idea it kept inertia makes very little sense given how little damage it did. Making Red Mountain explode is small potatoes for something that size hitting that hard.
Vivec didn't stop it, they basically froze it in time, and likely could have destroyed it. They kept it either as a threat, or as a visible symbol of their power
In Lord of the Rings, orcs are Sauron's failed attempt at creating elves. Twisted abominations produced by a sort of false god. They are, if you will, shit elves. So it's pretty funny and awesome that Elder Scrolls took that idea and made it literal.
I think the reason why most Aedra were angry at how the Mundus was created is because while they sacrificed themselves to it, they were not able to interact with it as freely as the Daedra. It can be observed on how the inhabitants of Mundus are right now. Although most people want love, justice, beauty, etc, it's mostly the influence of the Daedra that is the most dominant. Like, there's always war, thieves, murderers, and people who would spread their legs to f*cking Molag Bal.
Not rlly, you can see Y'ffre, Akatosh, Kynareth having a lot of influence on Nirn. It's just not personified like with the Daedra. You can argue any act of Love, natural Death, etc. is a sign of Mara's, Arkay's, etc. power. And you have Aedra like Auri-El who led a war and established kingdoms on Nirn and then ascended back to Heaven. Aedric power is much more present on Nirn, but it's more irgrained in the world so it's harder to see, than just Daedra coming and doing some crazy shit.
I'd really love a big channel like yours to drop a video on Lorkhan and Talos. So many people are unaware of their connection in the lore, as well as Lorkhan's and Akatosh's relation to mankind, and the reason behind High Elves' animosity towards patron-gods of humanity. What Vivec writes about Lorkhan is also very interesting.
If you've never checked out FudgeMuppet they have some fantastic Elder Scrolls lore videos
You two really outdid yourselves on the illustrations to this one. Really cool depictions all around lol
Heck yeah, Salt! Like Strat-Edgy I always thought your Fallout and Elder Scrolls videos were the best, so it's great seeing you flesh the corners of them out a bit. Good stuff!
I wish there was an actual factory that could pump out your long form content daily! I need me 3-6 hours of Salt commentary and analysis every day! I know I have a problem...
Yoooooo all the editing and animations etc in this are ace! Loving this style of analysis!
The classification of the good Deadra and the House of Troubles preceded the rise of the Tribunal. The good Deadra essentially founded the believe of the people that later became the Dunmer with these Deadra taking on the role of revered teachers. That is why they are known as the good Deadra. Later the rising Tribunal rewrote these three Deadra as anticipations of the themselves. Hijacking the entire religion. The House of Troubles are Deadra that the good Deadra deemed bad and constantly test their people. Mortality is a test. Personally, I even call Boethiah the prince of "git gud" and he also my favorite prince.
I have a Vampire character that hates her own kind so much, She become's Meridia's Champion XD
A note regarding Boethiah's quest in Skyrim Molag Bal in Morrowind; you can actually kill all her Cultists first and then she herself will ask you to bring a follower to sacrifice, saying it's to prove that "your tongue can wield a lie." Another thing is that her quest has some hidden dialogue either as a result from bad scripting or left over cut content, because if you use a calm spell on her old Champion, you'll be able to talk to him and get some rare dialogue revealing he renounced Boethiah and that's specifically why Boethiah wants him dead.
There are actually a lot of cases like this in Skyrim where NPCs have hidden dialogue that can't hear because their immediately hostile to you unless you have a calm spell to use on them and if they don't resist it (Voice of the Emperor generally always works)
As for Molag Bal, he and Vaermina are related to the Vampire Cure quest in Morrowind. Whilst Molag Bal made Vampires only Vaermina can cure it. So the Vampire Cure quest in Morrowind has you going to Molag Bal and he goes "Aw F###, another one. OK, look, I'll go talk to Vaermina, meanwhile you do a quest for me, OK?" and then that's what actually happens.
Also I really like how Malakath was portrayed in the TES novels. Though it's very different from his video game depictions. Same with Clavicus Vile who was inadvertently responsibile for the events of the novels.
That was Vaermina, not Mephala. Quote: "It was not easy for me to obtain the cure, but I was able to pry it from Vaermina after some...discussion."
@@nomousecat right, I got that mixed it. I'll fix that.
A surprise to be sure, but a welcome one. Daedric Princes were always my favorite part of the series.
I've always enjoyed Boethiah's quest in Morrowind. Led purely out of curiosity, or nowadays a wikia page, you swim out to the middle of nowhere and find a large shrine to a literal god just sitting there abandoned underwater. The first time I found it I was amazed and intrigued at the idea of a god being forgotten and losing all their power as a result, then appointing some nobody that stumbled upon the shrine as a champion to build a new shrine. Any other time I've stumbled across Boethiah's quests in subsequent games I always think of that moment Boethiah had no worshippers and no power.
Hold-up, Sithis? Where's Padomay?
It would seem, in your anger, you killed her.
@@TheodoricFriede NooOOOooo…
My god the amount of inaccuracy in the lore is just perfect, peak salty. No Im not being sarcastic.
This is exactly the kind of video i know imma love. Thank you.
A new hand did not touch the beacon!
Lets not forget: our lord and savior Vivec bit off Molag Bals "spear" and uhm ... used it... against Azura.
Hence forth this weapon shalt be called 'Bloodfuck'!
Really enjoyed this one Salt, like the new direction
"Reseach was hard due to conflicting statements"
*laughs in 40k*
3:45, bit of a mistake here, the stars are actually holes in the boundary between Oblivion and Aetherius that thé Magne Ge created after they fled Nirn, same as the sun, which was created by Magnus when he fled
"ANOTHER HAND TOUCHES THE BEACON!!!"
ESO added a lot of depth and personality to these princes and since its considered canon, not sure why you'd avoid talking about it.
>ESO
>Canon
Pick one bro
@@rod9829 I'm not quite sure what you mean. They confirmed everything in that game to be canon already.
A surprise to be sure, but not unwelcome. I would love to see more videos like this, this was really cool :)
7:16 Boethia looked at Lorkhan's plan and said "That's fucking brilliant, but I ain't a sucker."
17:38 that’s not true. The Good Daedra are considered Good because they were the ones who revealed themselves to Saint Veloth and taught the Dunmer people the Psijic Endeavour, one of the Six Walking Ways. They’re basically seen as liberating the Chimer (later Dunmer) from the oppressive High Elven religion.
The saltmaster is dipping his shaker into new topics! Cant wait to finish the video!
I don’t have a favorite daedric prince, but I do like the duality between aedra and daedra. For example, kynereth, the goddess of the sky and of nature. She represents nature in a pure, beautiful way. While hircine, the daedric prince of the hunt, defiles nature and would rather destroy and hunt kyne’s creations than anything else, and purely for the thrill of the hunt. It’s a lot of yin and Yang with the gods in the elder scrolls.
I love how Aedra barely have artifacts and rarely interfere with mortals yet daedra all have at least one and love to meddle. The contrasts really are quite pronounced and interesting.
The two actually get along very well. From a purely philosophical standpoint, hunting is as much defiling nature as picking a carrot. A fox hunting a rabbit, IS nature. A bear destroying a bee hive for honey, IS nature. A human hunting a deer is just as sinister. To think it's somehow defiling nature is a purely ego driven and human-centric delusion. We're not separate or superior to the bear or fox, nor are our actions unnatural.
The Aedra are the spirits that gave power to become the physical ground, time, nature, etc. Every step your TES character takes is on an Aedric artefact!
@@elijahwallace5300 If that was the case (they made it but don’t count as Aedric artifacts), you wouldn’t need to retrieve Tiber Septim’s blood from Sancor Tor in Oblivion. His enshrined cuirass and Auriel’s Bow are among the very few recognized, Aedric artifacts.
Take a drink everytime salt says ancestor when he means descendant.
Didn't see this coming but love it nonetheless! I always thought the Daedra are some of the coolest parts of the Elder Scrolls series
This is about to be my favorite SF video yet, I already feel confident making that prediction.
6:40- "Don't ask me why" Answer to unasked question - All creation is subgradient. First was Void, which became split by AE. Anu and Padomay came next and with their first brush came the Aurbis.
3:24 RE outbreak sound
Fun fact if you pacify Boethia's Champion you can talk with them and get some unique dialogue relating to the quest.
On Salts Skyrim video I posted a comment, and it's my most interacted with comment to this day. It was pointing out a mistake Slat made with TES lore.
I'm really happy he's going down this awful rabbit hole, but let's him give some leeway with inaccuracies, he's attempting to learn and there is a lot of information, some of it contradicting.
Keep pushing on Salt. Can't wait for the next video.
Salt. You are so awesome! Having lunch while this is on is the best!
I miss Aranea Lenith. Such a pleasent suprise. Seeing a single worshiper of Azura in a sea of snow at the base of a giant statue. Who eventually became a faithful companion of my dragonborn
I’m pretty sure that “The Rim of All Holes” was also Salt’s nickname in college.
24:00 "Not born. Shit into existence." -The Golgothan, Dogma (1999)
Malakath is the father of the spurned, maybe thats what oblivion was getting when it mention him protecting ogres, goblins and their like?
Is this a scam?
Really enjoyed the video! As an aside I do recommend googling the difference between an ancestor and a descendant, lol.
Anything you make I will watch. Do whatever feels right, maybe even a few things that don’t. This is good.
Molag's quest is one of my favourite in skyrim because of how delightfully and unapologetically evil it is. Sure, Molag Ballin' is a one-dimensional/flat villain god character, but the way he embraces it and revels in it makes his quest so fun, with evil cackling to boot!
What fascinates me about Sheo in Skyrim is that he, while being a patron of insanity and madness, is actually willing to use you to heal the mind of Pelagius the Third, and I personally think it's because of the previous Sheo, now Jyggalag, mantled the Champion of Cyrodiil, and now we are dealing with a different Sheo, with a bit of a difference in MO
Such a wonderful video to find on my feed
surprised you didnt mention any of the molag bal lore from the dawnguard dlc tbh
Thank you I appreciate the video 😊
congrats on the move! hope it went smoothly!
The editing is fire my dude i love it
16:48 I think the point the writers were going for here is that Boethiah also told her previous champion to do whatever they wanted as well, so she's gonna send someone else to kill you too... Eventually.
Sheogorath as the God of Madness *and Creativity* is something worth expanding on. He's the patron Daedra of dreamers, poets, _actors_ and creators of various stripes, who, according to some sources, created music on Nirn. That's huge.
He's also not as random!mad as he appears, as shown when he drops the facade during the penultimate act of SI. We mostly see him embrace the Mania side of his personage, but he has the potential to embody the more serious side that characterises the inhabitants of Dementia.
A serious, making sense Sheo is not something I think would make any sense lol I feel like it's just not something that should even be possible
I know it's wrong but man do I love Molag Baal, or rather how he is portrayed. The guy is so consistently just pure 100% evil for the sake of being evil. Sure, a lot of the princes(ses) have their whims, none of them is particularly "good", aside from maybe Meridia (and I guess Azura? Depends on perspective), but Baal is a whole another level.
Dagon is also frequently considered "evil", but he actually represents chaos, which is a principle of change. Sure, the stuff that he does may not be morally good, but on the greater scale the chaos he creates kinda pushes the world forward, forces men and mer to adapt, overcome hardships, look for new solutions even in the most desperate situations...
But Baal? There is absolutely NOTHING redeeming about this dude. It's all about total domination, degradation and crushing mankind/merkind in all manner possible just for the shit of it. Reading lore about him and what he represents is literally repulsive, it makes your stomach churn... And I fucking love it.
Not your usual content, but I quite like this.
I would love more of these tinier lore videos from you.
One thing i want to mention about Malacath. I always kind of had a headcanon that Trinimac wasnt really dead. He got hurt by Boethiah sure, but Malacath may be a somewhat separate entity, similar to Sheo and Jyggalag.
15:05 Boethiah also let thr Tribunal Temple have his Ebony Mail, so he didn't resent them for taking his worshippers! Much like Mephala didn't care about her Morag Tong getting used by Vivec and the Tribunal.
awesome stuff, thanks salt
Data mining revealed that Mephala’s quest originally had the Dragonborn help the Jarl’s children murder him, but this was cut. There’s also an unused version of the Ebony Blade with a different effect.
Sweet! A elder scrolls video! One prince I would have like to see on this list is clavicus vile (sorry if I butchered the spelling) his way of monkey pawing things is both evil and somewhat entertaining