ไม่สามารถเล่นวิดีโอนี้
ขออภัยในความไม่สะดวก

Slaanesh In Depth Guide! TW3 Immortal Empires

แชร์
ฝัง
  • เผยแพร่เมื่อ 18 ส.ค. 2024
  • A In-Depth guide to Kislev, including how to play, economy, technology, starting locations and lords! Made to try to help people skip 40+ hours of learning!
    If you enjoyed this video, please like, subscribe, or follow on Twitter and Facebook!
    Facebook: / lordforwind
    Twitter: / lordforwind
    Discord link: / discord
    Membership link: / @lordforwind
    Comments are appreciated!
    0:00 Intro
    1:02 Faction Concepts/ How they play
    14:49 Units
    33:28 Economy
    37:59 Technology
    45:49 N'Kari Start

ความคิดเห็น • 63

  • @Nephlyte348
    @Nephlyte348 ปีที่แล้ว +13

    I’m sorry you didn’t enjoy this faction so much, man. I had a blast playing N’kari. Tough campaign but I still enjoyed myself. Things can always be improved but I don’t think it’s a total loss. But I still learned some things from this! Thanks for great content!

    • @LordForwind
      @LordForwind  ปีที่แล้ว +5

      Oh I love the faction concepts and units dont get me wrong! Its the start I dislike and how vassals die to your corruption. Once you survive it can be very fun to take out the elves. Also glad to help!

    • @Nephlyte348
      @Nephlyte348 ปีที่แล้ว +6

      ​@@LordForwind Absolutely agree! Start is definitely rough compared to the other Monogod factions. My 2nd playthrough I basically migrated myself near Sigvald then came back with a vengeance later! 😂

    • @LordForwind
      @LordForwind  ปีที่แล้ว +5

      @@Nephlyte348 yeah its soooo much easier if you do that, plus you have more time to give gifts and take over factions

  • @stl0223
    @stl0223 ปีที่แล้ว +5

    Another great video!!!! If u show how a faction/LL army tends to take their battle for example, early, mid, late game videos, would be much greater help

    • @LordForwind
      @LordForwind  ปีที่แล้ว +3

      Hmm would be tricky to do since it would either have to be designed for MP or solo play which would be drastically different. But hey might give it a try if I can find a good format that works.

    • @stl0223
      @stl0223 ปีที่แล้ว +3

      @@LordForwind many people play sp only so i think sp only could work

  • @mitchellalien
    @mitchellalien ปีที่แล้ว +1

    Good job on this vid too, the depth of your guides is a treat, gonna have to start my slaanesh campaign over when I get the chance with the new info 😅

    • @LordForwind
      @LordForwind  ปีที่แล้ว +1

      Glad I could help! But honestly waiting for an update/rework on some of the campaign mechanics might be a good idea. Right now without mods the whole vassal stuff is relatively useless.

    • @mitchellalien
      @mitchellalien ปีที่แล้ว

      @@LordForwind interesting, I've done some reading, but won't be able test 'till later, would you say that the "Fudging Vassals" mod fixes the issues you see with the faction now?
      Based on your comments WRT the starting location, I figure i'll use a starting location mod to replace the Red Duke's faction w/ my own at start, or mb start down in Quenelles
      With the vanilla start, I figure using the seduce units w/ the disciple army together may allow for a quick rush of the starting province and the HE province to the east easily enough

    • @LordForwind
      @LordForwind  ปีที่แล้ว

      @@mitchellalien A different start location helps a ton and you can rush the eastern provinces but afterwards gets rough.

  • @JP-ny3qt
    @JP-ny3qt ปีที่แล้ว +1

    This was extremely helpful! Thank you! Great Video!

  • @LandofMert76
    @LandofMert76 ปีที่แล้ว +2

    I didn't know most any of this stuff when I played with NKari. Super helpful

    • @LordForwind
      @LordForwind  ปีที่แล้ว +2

      Glad to help, careful though, the start sucks.

  • @Aqua_Wren
    @Aqua_Wren ปีที่แล้ว +1

    I realize this is late, but the basic barracks giving the same unit as the main settlement building doesn't seem to be an error, because Slaanesh has two options for settlement buildings, at least in the capital settlements. And each provides a different basic unit, so the barracks provides both to cover supplying whatever the main building doesn't.

    • @LordForwind
      @LordForwind  ปีที่แล้ว +1

      Yeah it's just odd, that the game doesn't remove one based on the settlement building.

    • @Aqua_Wren
      @Aqua_Wren ปีที่แล้ว +1

      @@LordForwind While that might look neater and I agree from that standpoint, it might be more confusing to a new player if the main settlement building removed a unit from the barracks and make them think they -have- to have that specific settlement choice to have the unit at first. The redundancy isn't without its merits, I'd say.

  • @angrypirate1094
    @angrypirate1094 ปีที่แล้ว +1

    If you get 2 additional Lords early you can level N'kari up with melee, one of them with army/recruitment buffs and the last one with magic. Transfer the army from army guy to magic girl, trigger pain for pleasure on army guy, transfer army from magic girl back to army guy. Now the army has taken no damage and gets the buffs.

  • @Eilinal
    @Eilinal ปีที่แล้ว

    I went over an took over the dark elves area doing that helped a lot an stayed in the game much longer then the normal starting spot just watch out for the dwarves they will come for you being over there I'm still undefeated for going that route ever time taking the dark elf area is easyer for a good starting location for me.

    • @LordForwind
      @LordForwind  ปีที่แล้ว +2

      Yep its a nice alternative to the high elf slugfest

  • @yunusmile
    @yunusmile ปีที่แล้ว +1

    if you showed units when you itroduced them with a costum battle it would be better, thumbnail is too small and names are difficult to remember, regardless nice video

    • @LordForwind
      @LordForwind  ปีที่แล้ว

      I'm doing more of that in a battle guide, tried it with that and the video was easily two plus hours

  • @kevinharvey9500
    @kevinharvey9500 ปีที่แล้ว

    I've never quite understood the point of giving settlements away? I do know that some factions are designed to raze or sack settlements, but giving them away has always confused me.

    • @LordForwind
      @LordForwind  ปีที่แล้ว

      You give them away if you cant defend them or keeping them weakens your vassals.

    • @kevinharvey9500
      @kevinharvey9500 ปีที่แล้ว

      @@LordForwind k

    • @slaayerr1
      @slaayerr1 ปีที่แล้ว

      @Kevin Harvey it's also a case of trading settlements. If your vassal or ally has one of your province you can potentially trade settlements to obtain the full province. Otherwise yeah it's just to keep from killing your vassal with corruption or give them a potential spawn/healing point deeper into a fight. Unfortunately the AI is so incredibly dumb they don't use it most of the time though

  • @ce017
    @ce017 ปีที่แล้ว

    Did they fix the issue with vassals and slaanesh corruption yet?

    • @LordForwind
      @LordForwind  ปีที่แล้ว

      Nope but there are a few mods that do I'm told

  • @timon973
    @timon973 ปีที่แล้ว

    Nice Video and thanks for the guide! :) But you could try to improve your sound, because it is really hard to understand you from time to time.

    • @LordForwind
      @LordForwind  ปีที่แล้ว +1

      Sorry about that! I fixed it in later guide, no one told me it was an issue for ages!

  • @Sevatar_VIIIth
    @Sevatar_VIIIth ปีที่แล้ว +1

    I really wish they could fix their vassalization system and how the AI interacts with it. N'kari could have a really unique and amazing Champaign with the factions Champaign mechanics having such potential for depth when it comes to N'kari and how he/she interacts with the other Lords/Factions and has the tools to do some really awesome and interesting things. Combine that with the faction's playstyle and it would definitely be in my top 3 champaigns in IE. It reminds me of a combination between a melee Wood Elves and Dark Elves playstyle minus the ranged/artillery units.

    • @LordForwind
      @LordForwind  ปีที่แล้ว

      Yeah a rework of that system is needed or else this faction will remain a bit of a joke.

    • @Sevatar_VIIIth
      @Sevatar_VIIIth ปีที่แล้ว

      @@LordForwind I can't understand what CA is having issues with designing/balancing Vassalization and the AI with it. Crazy to design a faction who's main mechanic IS an expanded Vassalization system.....but the system is kinda busted and the AI can't handle it lmao. Have you considered any fix you believe could make it work smoothly in tandem with the AI behaviour and N'kari's Devotees mechanic/diplomatic focused tactics?

    • @LordForwind
      @LordForwind  ปีที่แล้ว +1

      @@Sevatar_VIIIth well having your vassal die to your corruption would certainly help. Also making vassals a bit more defensive.

    • @Sevatar_VIIIth
      @Sevatar_VIIIth ปีที่แล้ว +1

      @@LordForwind have the AI not able to declare war on vassals instead having to declare war on the leading lord over the vassal? A little off topic but do you think the AI reliability should be looked into? Has always been off putting how they take no reliability penalties for their actions. Not the biggest priority at the moment I know, the game has issues.

    • @LordForwind
      @LordForwind  ปีที่แล้ว +1

      @@Sevatar_VIIIth the Ai just needs work in general! That would be a good change and not a huge change, but right now the Ai needs to take into account overlord strength

  • @kevinharvey9500
    @kevinharvey9500 ปีที่แล้ว

    What is the main source of corruption that you spread to provinces?

    • @LordForwind
      @LordForwind  ปีที่แล้ว +1

      Your capital building usually or your income buildings

    • @kevinharvey9500
      @kevinharvey9500 ปีที่แล้ว

      @@LordForwind thanks for the info

  • @redluke8119
    @redluke8119 ปีที่แล้ว

    See I completely disagree Nkari is one of the few perfect campaigns I have painted the map multiple times with Nkari so much fun Def my favorite faction by far but to each their own slaneesh is tailor made for my play style I absolutely wreck house with slaneesh.

    • @LordForwind
      @LordForwind  ปีที่แล้ว +2

      It's more the start and mechanics, the units and spells are solid

    • @redluke8119
      @redluke8119 ปีที่แล้ว

      @Lord Forwind It's fascinating to see others perspectives on the same things see I LOVE the start and mechanics I can definitely see why a ton of people wouldn't like get sucked into the donut on turn 1. Her mechanics can be a bit much but it tickles me pink corrupting the world.

    • @redluke8119
      @redluke8119 ปีที่แล้ว

      @Lord Forwind I had never noticed vassals die to corruption that's interesting 🤔

    • @LordForwind
      @LordForwind  ปีที่แล้ว

      @@redluke8119 try vassalizing the first elves you are fighting, the corruption revolts will usually kill them off.

    • @LordForwind
      @LordForwind  ปีที่แล้ว

      @@redluke8119 the donut is such a hard start for slaanesh because high elves counter your troops and you economy sucks early. I mean your starting region can't even support a full stack for ages