Stop Trying to Make PVP Happen

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  • เผยแพร่เมื่อ 22 พ.ค. 2024
  • Go to my sponsor snhu.edu/idyl and to see what the current average annual salary for a game programmer is and learn how you can get started
    PvP was such a huge part of the MMORPG genre. It was the second pillar of these games, right next to PvE. But Player versus Player has seen a steady decline over the last decade, becoming nothing more than an afterthought.
    Patreon: / idyl
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    00:00 Intro
    4:10 What makes PvP fun
    10:17 PvP Battlegrounds
    13:04 Battle Royals
    17:32 Open World PvP
    22:07 Hardcore Full Loot MMOs
    22:50 The End of PvP
  • เกม

ความคิดเห็น • 606

  • @IdylOnTV
    @IdylOnTV  หลายเดือนก่อน +273

    before you leave that mean comment remember i am attacking YOU PERSONALLY if you enjoy PVP.

    • @IllyasArt
      @IllyasArt หลายเดือนก่อน +6

      Fine with me. I am just as anti-social and introverted in MMOs as in real life, haha.

    • @foxontop
      @foxontop หลายเดือนก่อน +9

      As someone who enjoys pvp, I’m unfortunately going to have to take this L as I cant make a response video nearly as high quality as this

    • @cheeseblast
      @cheeseblast หลายเดือนก่อน +9

      Im just here to let everyone know its not gay to kiss the homies goodnight.

    • @midnightoilgames9796
      @midnightoilgames9796 หลายเดือนก่อน +2

      you have interesting ideas on game design, I think that runescape is limited by its mechanics on why it cant have good PvP like you said

    • @ColinBFClarke
      @ColinBFClarke หลายเดือนก่อน

      Everything is a personal attack thats why you cant call jews genociders

  • @speedymcgee-uc7ns
    @speedymcgee-uc7ns หลายเดือนก่อน +36

    8:01 "I did like the video, because I do hate school"
    That's a bold thing to admit when you are being sponsored by a school.

    • @kredonystus7768
      @kredonystus7768 2 วันที่ผ่านมา

      Everything balanced, as it should be.

  • @russellhumphrey5209
    @russellhumphrey5209 หลายเดือนก่อน +63

    In my opinion its an unsolvable problem because the people that want mmo pvp don't want skill based combat, they want their infinite hours to give them free wins against others. Its the same logic that basically all open world pvp is just griefing instead of fair fights. PvP and MMORPGs are just wholly incompatible; PvP says "lets find out whos best on a level playing field" and MMORPGs say "lets reward players with power for their time".
    Like CoD and Fortnite would be unplayable if you got more hp and damage for each match you played, it would be a game only for those with no lives.

    • @pulleyfm8585
      @pulleyfm8585 หลายเดือนก่อน +3

      PvP lost a lot when it went from more or less a way to show off how powerful your items and character were to much more skill based systems most games have now. When you get killed by somebody who has the cool items you want you don't feel bad and understand why you got killed really easily. Their reward is the power flex and your penalty is basically nothing in a battleground or a couple of running back in the open world.
      Games and gamers now can easily get all the best and most meta items because times have changed. People used to guard secrets and strong builds back in the day because that was the most beneficial thing to do. Now with streams and socials it's way more beneficial to share that stuff so all the best info gets out there. He makes some great points about changing the focus to something else now, and I agree with him.

    • @MangaGamify
      @MangaGamify หลายเดือนก่อน +2

      @@pulleyfm8585 Didn't notice or hardly notice a problem about the accessibility of open world PVP, I played MU private servers the longest out of any MMORPG's, cause you get stronger so quick there. And you can fight the like top 1% of players there, except the top 0.5 whales of course.
      The problem with pure PVP focused games(like battle royales) is the APM, you can't chill or take a piss or drink a coffee cause there's always action, not saying it's bad but you're not always on the mood to move all the time.

    • @FutanariNeko417
      @FutanariNeko417 หลายเดือนก่อน +1

      ​@@MangaGamifystarted playing mu myself on a private server in january, full pvp server, works out great with no cash shop. It's incredibly fun but there are always a couple people who play only to kill and inconvenience noobs who can not fight back.

  • @BirnieMac1
    @BirnieMac1 หลายเดือนก่อน +100

    The nostalgia flashbang of using that old free license song that was insanely common in like 2010 era youtube tutorials

    • @IdylOnTV
      @IdylOnTV  หลายเดือนก่อน +41

      "best royalty free song" search did not let me down

    • @ismael9968
      @ismael9968 หลายเดือนก่อน

      Holy fuck indeed, the nostalgia hit I did not know I wanted that much^^

    • @RJpkFire
      @RJpkFire หลายเดือนก่อน +1

      009 soundsystem?

    • @erules7701
      @erules7701 หลายเดือนก่อน +1

      Does anyone know the name of the 8-bit song at 19:48?

    • @frostysoulz1449
      @frostysoulz1449 หลายเดือนก่อน +2

      @@erules7701 Undertale OST - Fallen Down

  • @freelancermeta
    @freelancermeta หลายเดือนก่อน +72

    When the 3 "R"s came up i was definitely expecting racism as one of them.

    • @Leagoshi
      @Leagoshi หลายเดือนก่อน +2

      Your thinking of king Condor

    • @Frommerman
      @Frommerman หลายเดือนก่อน +9

      Yeah, the fact that PVP has all these problems before mentioning the fact that beating people up for their lunch money is something only the shittiest people want to do, leading to the worst people imaginable flocking to a playstyle already disliked by the rest of the playerbase, really drives home the point.

    • @TheAbsolyte
      @TheAbsolyte หลายเดือนก่อน

      @@Frommerman Yeah mmorpgs don't need to cater to all gameplays, if I want to pvp... I just go play cs2 or ow2 or literally any other game actually designed for pvp.

    • @YouFellForTheBait
      @YouFellForTheBait หลายเดือนก่อน

      I was thinking "retard" because of the wildy clans 😅

  • @hootie017
    @hootie017 หลายเดือนก่อน +8

    As an OSRS player with a single character, knowing there’s people who have PvP specific alts whose skills are specifically built to pk for lower level areas is enough for me

  • @tnaxpw
    @tnaxpw หลายเดือนก่อน +10

    As someone who was ganked for 6hrs on his first visit in STV on some private server I hate non-consensual PvP in MMO. I like to play shooters where it's main focus, but if I want to hit my "do this world quest 20 times" in WoW achievement I just do it in the dry seasons.

  • @OceanBytes12
    @OceanBytes12 หลายเดือนก่อน +58

    I can't believe you only have ~45k subs. You've been coming out with some absolute bangers! Keep up the great work

    • @userdata5023
      @userdata5023 หลายเดือนก่อน +1

      Just wait for that Asmon reaction

    • @TheZeagon
      @TheZeagon หลายเดือนก่อน

      Surely he already has lmao
      Hes branched into wow dives a few times now ​@userdata5023

    • @MrRedpanda2442
      @MrRedpanda2442 หลายเดือนก่อน

      ​@userdata5023 yeah then he will gain ~5 subs lmao

    • @user-df5ym9dv5g
      @user-df5ym9dv5g หลายเดือนก่อน +1

      When it feels like the channel has less subscribers than it deserves, it's a good sign.

  • @Wingedarc
    @Wingedarc หลายเดือนก่อน +64

    I think that the main issue with pvp in a MMORPG also fails whenver devs try and make it because the pvp player in general does not want a fair fight, they want a fight that they have a massive advantage on so whenever a pvp mode comes out that that is fair it becomes dead content to any pvp player.

    • @Warcrafter4
      @Warcrafter4 หลายเดือนก่อน +5

      This reminds me of GW2. In it there's the fair pvp mode(Gear doesn't matter) known as PvP and its under populated and never has a queue to join.
      Meanwhile the open world pvp mode called World vs World (WvW) that makes gear matter and lets you effectively auto win by getting a massive hoard of teammates, is fair the more popular game mode. WvW also routinely gets long join queues for specific maps that they had to make a mini map known as the edge of the mists for the overflow players.

    • @kristoferprovencal3608
      @kristoferprovencal3608 หลายเดือนก่อน +23

      Yeah, the idea that pvp players want a fair and interesting fight is way off base in my opinion, most of the time they seem like they just want to prey on people unprepared to fight back. All the luring in RuneScape being a great example.

    • @NoPlanHan
      @NoPlanHan หลายเดือนก่อน +14

      Exactly. Look at the fuss the Elden Ring PvPer's put up about not being able to invade people. Their fun is in ruining other's game experience, not in a test of skill.

    • @sijackex305
      @sijackex305 หลายเดือนก่อน

      Eso was not like that. The general pvp player wants there to be a skill cap. Which might make it unfair for the unskilled, but it is something that makes your time worthwhile.

    • @sijackex305
      @sijackex305 หลายเดือนก่อน

      ​@kristoferprovencal3608 you're taking a vocal minority and generalizing to a bigger group.

  • @ringo2715
    @ringo2715 หลายเดือนก่อน +8

    Something to remember about Ultima Online the entire economy was based around open world pvp, so losing your gear meant the players who only played as a blacksmith would have income. Crafting was an entire template so they could really only make money off if other players purchasing gear multiple times.
    Also reaching "max level" was mostly trivial in the beginning because it was skill point based not actually levels. The best gear was also easily obtained so the accessibility was nearly instant even for high skill play.
    Power creep has set in fully with the retail release and pvp could take years before a player has enough gold to even attempt it now. A free version of Ultima Online called Outlands has done some pretty great things to return the game to a state where the original pattern is still recognizable as far as open world pvp is concerned.
    You are absolutely right that accessibility is the main key for pvp to be accepted by the player base. Reaching comparable level, getting multiple load outs of gear, and allowing players to keep jumping back in are things that can be achieved but the focus on pvp has to be there from the beginning. Mixing high end pve such as ,mega bosses, and increasingly powered gear with brutal pvp only works for a little while as players are learning the game and still trying to level up.

  • @LauraTons
    @LauraTons หลายเดือนก่อน +33

    Im supprised you didnt mention EVE Online. since they have a neat balance of PvP.

    • @pkmoutl
      @pkmoutl หลายเดือนก่อน +12

      "How do I avoid PVP in EVE?"
      "Don't log in."

    • @alessandrobispoavelar519
      @alessandrobispoavelar519 หลายเดือนก่อน +17

      Not mentioning EVE kinda shows that he doesn't know anything about full loot PvP in MMORPGs. EVE is literally the best example of how to do open-world PvP properly. EVE has been around since 2003 and has nailed open-world PvP ever since. The open-world PvP of EVE is so good that Albion Online literally copied it, and thanks to this, Albion Online is now thriving. That's how you do open-world PvP, period.

    • @Frommerman
      @Frommerman หลายเดือนก่อน +20

      The problem with EvE PVP, as I understand it, is its ubiquity. Players who enjoy that get to have it, but it drives off players who don't want all PvP all the time. So it works because everyone who doesn't want it is gatekept from thw game entirely.

    • @randomdeliveryguy
      @randomdeliveryguy 15 วันที่ผ่านมา +2

      @@Frommerman Hmm so people who don't like the premise of the game are not playing it? Wooow!

    • @Bumslaw
      @Bumslaw 4 วันที่ผ่านมา +2

      probably because this guy has only played osrs new world and wow since every single point he has made applies to them and not acutal pvp mmos lmao

  • @HallsteinI
    @HallsteinI หลายเดือนก่อน +3

    I've played MMOs since 2006 and I'm not an MMO PvP enjoyer. The appeal of MMOs to me always lay in the social aspects of the genre. Meeting new people, building social groups and doing fun activities together.
    To me PvP runs counter to that side of the game. The fact that PvP rewards are unlocked by reaching predefined milestones set by the developers tends to put players at odds with one another, and leads to players having to perpetually work at improving their skills. If a member of the group isn't as invested as the rest of the group they're likely to be ejected from the group because they're not good enough.
    That social dynamic is not very healthy, and I wish that more MMO players would take a step back and examine how they allow the game to shape their attitudes towards other people and the game.
    I've played thousands of hours in other PvP games like Dota, CoD and CS because those games facilitate PvP extremely well. It's a core element of those games. But MMO PvP could never hold my interest. It's just not the strength of the genre.

  • @iemp7165
    @iemp7165 หลายเดือนก่อน +4

    The funniest part to me is that a lot of average PvP'ers will hyper fixate on those extremely rare moments where they overcame a single huge disadvantage, but then completely forget the 100 other situations where they brutally lost in the exact same, or worse, scenario.

  • @costelinha1867
    @costelinha1867 หลายเดือนก่อน +35

    "The fun was optimized out of the game"
    Yeah, that's what MMO's feel like a lot of the time nowdays, especially older ones like WoW.

    • @GothixZa
      @GothixZa หลายเดือนก่อน +9

      New World is a fine example of a new MMO that was optimized before it even launched!

    • @Doombringer55
      @Doombringer55 หลายเดือนก่อน +3

      Yup. I tried WoW for the first time with Season of Discovery. It was great until I hit the level 25 cap in phase 1, and tried raiding. I was raiding with a good group so it went smoorhly, but I didn't understand why I was doing anything and didn't want to have to do research to learn the meta.
      I've since quit because playing WoW as a new player is like showing up to the Tour de France with a cheap Canadian Tire bike. Everyone else has been training daily for 20 years and is wearing all the best biking gear.

    • @jayson9999ful
      @jayson9999ful หลายเดือนก่อน +1

      @@GothixZa Why I don't watch all the tutorials/meta discussion and just mess around.
      Way better for my mental health, than obsessing over the latest "bests"

    • @dimitriuss
      @dimitriuss หลายเดือนก่อน

      @@Doombringer55 well starting with Season of discovery is literally a recipe for confusion. Its like loading up an expansion pass before playing a base game and complaining its too complicated.
      Personally, as someone trying to get into RS in 2024, that feels much more like the Tour de France than learning what stats and spells to use and press in WoW. Literally cant do shit without a wiki open beside me.

    • @Lichelf
      @Lichelf หลายเดือนก่อน

      @@Doombringer55 Wait what's the problem? It sounds like the raid went well.

  • @Bilbbo_
    @Bilbbo_ หลายเดือนก่อน +12

    Something similar happened with destiny 2, there was 2 weapons that were exclusive rewards from hours of pvp, that were the best weapons in pvming, and so it resulted in a lot of pvmers just being angry and frustrated that they were forced to interact with the pvp. I believe the dev response was to just make the pvp weapons shit from then on.

    • @oliverwilhelm6171
      @oliverwilhelm6171 หลายเดือนก่อน +4

      Happened in WoW too, during Mists of Pandaria. The legendary cloak required several PvP wins, and the cloak was generally a PvE item. Which resulted in a lot of PvEers growing dissatisfied on the forums and other places. Only to be met with the oh-so-common "git gud". I was a PvPer at the time and had a lot of fun rolling over the inexperienced PvEers, but looking back I was probably being a jerk.

    • @TheZeagon
      @TheZeagon หลายเดือนก่อน +1

      ​@oliverwilhelm6171 if anything it exposed that most pvpers get bis then don't touch rated until next season. Just stomping noobs or playing other games

  • @__-be1gk
    @__-be1gk หลายเดือนก่อน +20

    Turns out, games that have you stand still to use half of your abilities that are just canned animations with damage properties and minute-long crowd control meant to fight bosses that take 50 people to defeat, and where your power level is based on how long you've spent grinding for gear with bigger numbers aren't that fun to fight other players in.
    Who would have thought?

  • @Hoopaugi
    @Hoopaugi หลายเดือนก่อน +7

    Dogs go "bark"
    cows go "moo"
    MMORPG players go "the pvp is unbalanced!"

  • @antlure
    @antlure หลายเดือนก่อน +23

    I just miss spamming random battlegrounds in WoW sooo much bro. 😭

    • @zoonal-gg
      @zoonal-gg หลายเดือนก่อน +2

      You still can?

    • @slashdash846
      @slashdash846 หลายเดือนก่อน +8

      ​@zoonal-gg too many pre-mades these days

  • @Demonata13
    @Demonata13 หลายเดือนก่อน +62

    >Blizzard's Plunderstorm BR
    >high skill combat
    Best joke of the week.

    • @IdylOnTV
      @IdylOnTV  หลายเดือนก่อน +30

      i'm kind of a jokester

    • @wolfspirit12223
      @wolfspirit12223 หลายเดือนก่อน +2

      Yea right up there with yet another inane dig at Plunderstorm.

    • @radthepaisley
      @radthepaisley หลายเดือนก่อน +7

      ​@@wolfspirit12223fellas, we found the one plunderstorm enjoyer

    • @MrRedpanda2442
      @MrRedpanda2442 หลายเดือนก่อน

      ​@radthepaisley it seem like plunderstorm enjoyers are the majority

    • @lihavalokki5705
      @lihavalokki5705 หลายเดือนก่อน

      PvP skill level is kinda set by the community around the activity. Even if a game has complex and difficult mechanics, PvP can still be easy if the playerbase are bad at it. The opposite also applies if the game is easy and simple, but the players are extremely skilled in it.

  • @concerninghobbits5536
    @concerninghobbits5536 หลายเดือนก่อน +2

    A true fan falls asleep to Idyl's silky smooth voice, providing one entire uninterrupted view. And THEN rewatches later to actually absorb the information. And then comments for engagement.

  • @LifeForAiur
    @LifeForAiur หลายเดือนก่อน +3

    Great video Idyl! I think that pvp with default gear sets or loadouts often results in a complete detachment to your character- I agree. At the same time, pvp systems without this "equalize the playing field" results in unfair situations where now, to even engage in PvP, you have to grind for the optimal gearing to even attempt to learn PvP. A compromise has to be in order and I haven't seen many games try to implement something like removing enchantments, consumables, and other "extra" factors in order to make gearing necessary but not overly tedious. Elder Scrolls Online, for example, runs into the issue that you really need to grind quite a bit to get pvp gear sets with the optimal traits (that require time to research), and enchants. In this case, a good idea would be to disable enchants and traits and make gearing necessary, but not extremely tedious. I also do think that, this combined with a PvP arena (like 1v1, 3v3, 5v5, etc) would be a good way for players to learn to play PvP without the barrier of entry being too large and at the same time, still preserve that attachment to one's character. It's not a perfect solution, but it's something.
    PvP is incredibly hard to incorporate in an MMORPG and I think to do so requires some serious creativity on the developer's part. Ashes of Creation is trying to handle open world PvP with their Karma system but I'm not sure how that can work.... Another issue with open world PvP that you touched on is emergent behavior. Developers cannot predict how players, on mass, will behave over time. This is the issue with emergent gameplay that inherently involves disruptive player to player interaction.

    • @rickroll9705
      @rickroll9705 หลายเดือนก่อน

      MMO-RPGS are about increasing your character power, if you cant do that in pvp then there isnt even a reason to have pvp in there either.

    • @MangaGamify
      @MangaGamify หลายเดือนก่อน

      MU online solves PVP by disallowing quick/instant travel, be attacked by powerful guards(or something like towers) that bypasses resistances and is a percent of max HP. and most if not all NPC won't do business with them, tho to remove "phonomania" status you have to pay a really huge sum of gold, even higher than crafting the best weapons.
      I don't play wow so don't quote me on that, but it's such a simple and if I dare say genius way of making people 2nd guess of killing other players.

  • @DominicGreene72
    @DominicGreene72 หลายเดือนก่อน +6

    I think your final message sums it all up really well, and does a good job representing my experience. When I was playing ffxiv, I enjoyed the pvp because it was a casual style of pvp in a casual kind of game, I was able to get decent and hold my own because the skill ceiling was an appropriate height to where the best players still had advantages, but every now and then I could get a run going. I also play osrs and the pve is open and lets me be a casual, but I won’t even go near pvp in that. I appreciate the skill set it takes to be good, but I want nothing to do with it

  • @burntfish123
    @burntfish123 หลายเดือนก่อน +47

    i see idyl video, i click like button

    • @IdylOnTV
      @IdylOnTV  หลายเดือนก่อน +19

      i see positive comment, i click like button.

    • @lonerider5315
      @lonerider5315 หลายเดือนก่อน +1

      U bot

    • @jackalo34
      @jackalo34 หลายเดือนก่อน

      I recently found the channel and I've developed this mindset sp im still up at 6am to watch new idyl video lol.

  • @tonymcanzie3849
    @tonymcanzie3849 หลายเดือนก่อน +1

    Great Vid ! I loved the pvp in ESO. I feel it was more accessible. Loved the 4 v 4 v 4 and going in Cyrodiil with the gang or randoms. Sieging, fighting, surviving, learning. Will definetly go back at it soon!

  • @VincentSaan
    @VincentSaan หลายเดือนก่อน +4

    "I think most pvpers would like to be challenged more" osrs wildy pk teams will disagree. They only thing they want is powertripping, because there isnt even alot of money to be made pking compared to pvm

  • @oposdeo
    @oposdeo หลายเดือนก่อน +3

    Something that resonated with me from the video was the mention of how battlegrounds have been optimized into being stomped by groups of coordinated players. I was wondering what made this new battleground mode in an MMO I like start to sour with time, and I see that the thing that has changed with time is that, as a solo queuer, I am increasingly faced with teams of 5 who use coordinated meta tactics that cannot be combatted with random teammates. It's taken a lot of the fun out of it, since a team of 5 is inaccessible to me, and the issue is compounded by the fact that all of the progression in the current seasonal event is tied to this battleground mode, forcing me into this pretty disheartening cycle.

    • @MangaGamify
      @MangaGamify หลายเดือนก่อน

      Maps should have narrow corridors where people can only go in/out one at a time, allies also can't go through over/under their allies, if you had watched 300 Spartans you know what I mean.

  • @MuwuRS
    @MuwuRS หลายเดือนก่อน +5

    Using this audio in the beginning of the video while already reminiscing on early gaming memories is setting my nostalgia meter to levels I hadn't experienced since the re-release of OSRS lmao

    • @Tranewrekk
      @Tranewrekk หลายเดือนก่อน

      if you didnt know the name its called Trance - 009 Sound System Dreamscape

    • @MuwuRS
      @MuwuRS หลายเดือนก่อน

      @@Tranewrekk thank you! It was in my playlist somewhere but it's been so long I couldn't recall the name right away, but the heart recognizes these tunes immediately haha

  • @Pobert69
    @Pobert69 หลายเดือนก่อน +10

    The most recent time I got pked in osrs was when I was 4-iteming a clue step and some sweat started freezing, vengancing, and like swapping overheads like a madman. I didn't even lose anything, but that experience just completely turned me off the the idea of pking in osrs. Ceiling is too high and I don't have time to learn all the tick perfect clicking required to get a good pk

    • @Grog
      @Grog หลายเดือนก่อน +1

      I just bought my rune pouch at the GE, instead of grinding Last Man Standing 😅

  • @oposdeo
    @oposdeo หลายเดือนก่อน +2

    There is a really cool niche open-world faction PvP MMO that I've enjoyed playing called StalCraft. It's an MMO set in the S.T.A.L.K.E.R universe with a "half-loot" PvP system, that I think solves some of the issues you mentioned. You go on expeditions out of your safe zone to gather materials that can be sold, equipped, or used to upgrade your gear, but if you are killed by a member of another faction, they can take your loot. However you will never lose your gear that you have spent hours grinding for. You lose your ammo, consumables, and the items you gathered on your expedition. So at most, you're risking some money you spent on supplies, and on the spoils of your expedition. It makes the entire gameplay experience more tense and exciting due to the looming risk of PvP, but you don't get too disheartened by dying, because you're only losing the progress you made since leaving the safe zone. And you also feel motivated to kill enemies because you can get their spoils and make your trip more profitable. As an FPS, it's also easy to understand and get into PvP. You never have to feel bad equipping your best gear because you know it's safe, which makes progression more satisfying.

  • @doctorsatan4260
    @doctorsatan4260 หลายเดือนก่อน +6

    Been gaming for 35+ years, been online gaming at least half time spent since rainbow six and ultima online...
    Used to be a figurehead of a 200+ player guilds and ran communities etc...
    Now its just me and about 12 others who casual game and kick it.. none of us play any competitive games anymore.. we gave up on them completely for nearly 2 years now, we spent about 2 years prior hunting for our next forever game.
    Answer why? Cheats, toxicity, and pay2win. Anything competitive brings out those 3 types of people.. cheating in competitive games feel like you just cant know what was legit anymore...
    Life is so much better getting off the mmo and competitive games, kicking it with dark tide or anything else on gamepass, and living our lives without digital drama and toxic behaviors forced around you

    • @MangaGamify
      @MangaGamify หลายเดือนก่อน

      Maybe join in the Vroid/MMD/Dan Sing community where all we do is animations like sing and dance?

  • @vytasbaltrunas3548
    @vytasbaltrunas3548 12 วันที่ผ่านมา

    I remember back in 2006 or '07, my friends would get me supplies to level up my smithing to the point where I could smith full steel, equip that with our rune scimmies and just go to town in f2p lol

  • @RedeemedOSRS
    @RedeemedOSRS หลายเดือนก่อน

    loved the video thanks

  • @redalchemy
    @redalchemy หลายเดือนก่อน

    Can you do a video on Flyff Universe? I have been enjoying it a lot, and I see it gets a lot of mixed reviews. I never played the original back in the day. So maybe I am just not jaded yet, but I would like to know your opinion on the game. Thanks for another great video!

  • @doctorsatan4260
    @doctorsatan4260 หลายเดือนก่อน

    Really enjoyed this video. Lots of agreements on my end. Also remember being on 1Mbps cable internet while 80% of others on dial-up doing open world full loot pvp in UO.
    Always hidden advantages to be had lol

  • @AllesWasFunnyIst
    @AllesWasFunnyIst หลายเดือนก่อน

    your Intros keep getting better and better mr president

  • @BenersantheBread
    @BenersantheBread หลายเดือนก่อน +1

    21:43 Yes. That's why a majority of them will seal club the second they get the opportunity. Seal clubbers are the target audience of MMORPG PVP or really any other high-risk PVP game with no matchmaking. They don't care about getting an engaging fair fight, they just want to annihilate someone who has no idea what's happening so they can feel like their hours were worth it. That's why Git Gud is their go-to response.

  • @kereksfishies7621
    @kereksfishies7621 หลายเดือนก่อน +1

    bro the music right at the start really set the vibe

  • @Aothes
    @Aothes หลายเดือนก่อน

    Early UO Days Full Loot PvP was just the standart. When MMOs changed to themepark ( and used gear as motivation and character progress) the formula didn't work because no one wants to loose weeks of time invested.
    Nowadays Albion does a nice job. With full loot and non full lot options. Also gear has the same value as Buff food in other games.

  • @NerevarineKing
    @NerevarineKing หลายเดือนก่อน

    I'm a very casual OSRunescape player who only uses the wildy when I really need it. I appreciate that the wildy has some nice rewards at the risk of being PK'd.

  • @DvdV1337
    @DvdV1337 หลายเดือนก่อน

    2003 to 2007 runescape pking scene.
    I was there. Anti rushing claws, pking 100m godswords. Owning the high lvls who think they're better.
    Taste vengeance!

  • @PhilTruthborne
    @PhilTruthborne หลายเดือนก่อน

    That was honestly a really good watch, nice work on the video!
    As for a potential solution, it's complex but something i would probably go with in most mmo's is factions.
    Not in the huge two sided ways like WoW, but like a proper faction system with multiple choices, and two or more _specific_ factions would be pvp factions, and only towards each other.
    Consider it a pvp toggle for people that want to be a part of an open world pvp experience but with way more potential depth and without forcing pvp and non-pvp content to be mixed together.
    But hey, that's just my take, it would take some big suit bois to make allow it for it to actually happen haha...

  • @birdenthusiast5421
    @birdenthusiast5421 หลายเดือนก่อน +1

    Using the Unpragmatic Covers version of Boulevard of Broken Dreams was a really nice and fitting touch. I find that even though losing my stuff was more consequential and rebuilding took much longer back in the old days of Runescape, I minded less because you didn't have to be full-on with PVP to get lucky sometimes, the systems of it were simpler and you didn't need to put as much time and effort in to have a fighting chance... it was also before maxing out skills was anywhere near the norm lol

    • @FeefooTV
      @FeefooTV 18 ชั่วโมงที่ผ่านมา

      omg thank you! I was trying to find the source of who did this cover!

  • @drPain707
    @drPain707 หลายเดือนก่อน +1

    hey idyl, just wanted to ask if you can make a plugin for RL of an idea i had, basically the plugin allows you to play osrs like a 3RD PERSON SHOOTER, the camera is always facing your character's back side ,and when ever the character change directions the cam moves with it, and its always on the lowest height setting possible, and i think the character should be a little transparent so you can see what is Infront of it.
    please like if you think this is a cool idea, so boldy can see it.
    love you btw

  • @MangaGamify
    @MangaGamify หลายเดือนก่อน +1

    More like death of PVP in established publishers, when there's surging emotions(like looking for something) + a gap in the market = someone would eventually makes them.

  • @andrewwelker7287
    @andrewwelker7287 หลายเดือนก่อน

    I love game design. I love your videos. I also love permanent deadman mode and played it for over two years and have a max cape there and shared this video with all my DMM friends. You’re absolutely right it’s completely dead, but I really enjoy the thrill of the hunt. :) And I don’t mean the thrill of hunting - I’m dogshit at PvP. I meant the thrill of being hunted. Trying to outsmart the incredibly talented and organized PvPers out there by utilizing dead content and other clever strategies. And eventually I found other people there who really enjoyed focusing on skilling and quests and minigames and collection logs! I made a lot of good friends there. :)
    I mean. I set down osrs indefinitely a few weeks ago. But it still warms my heart to see people talk about permanent dmm even if you only have negative things to say and they’re basically all true XD

  • @Forevergames-vn6gd
    @Forevergames-vn6gd หลายเดือนก่อน

    PvP needs to be presented in a specific manor and most just sling it in there all willy nilly :) Also PvP needs to be molded for the actual gameplay loop which no studio till now does. In the lands of PENANCE PvP is presented in a multitude of ways. You will chose your style and level of PvP from the minute to minute interlock systems to out right stabbing someone in the face. Much love from the PENANCE team!

  • @GBNationalist
    @GBNationalist 2 วันที่ผ่านมา

    Osrs PvP accessibility; start a decade and a half ago. 😂
    “It’s so ugly! Why did you do this Jagex?!”. The desperation and sincerity in that hit me deep in my soul. I agree. As much as you can possibly agree. 😂

  • @kezia8027
    @kezia8027 หลายเดือนก่อน

    (the first one) lmao mate I'm so glad your channel is growing because you deserve it, fantastic writing and editing, keep up the stelllar job!

  • @zimbu_
    @zimbu_ หลายเดือนก่อน

    One thing to remember about pking in 2007 is that things like pathing were really different from modern OSRS. I have a feeling it would take a little adjusting to go back to those servers.

  • @ImaplanetJupiteeeerr
    @ImaplanetJupiteeeerr หลายเดือนก่อน

    This was such a damn good video, even though I love mmo pvp (not participating in it almost at all bc I suck at it) and believe that there are still possibilities to achieve those awesome n00b vs noob pvp open world experiences out somehow and in some points of time. :)

  • @caaarlos
    @caaarlos หลายเดือนก่อน

    I think pvp has a place in battlegrounds and arenas in World of Warcraft. Depending on the pop and the community of certain realms wpvp can be more acceptable than what was described here about many other games.

  • @ZugzugZugzugson
    @ZugzugZugzugson หลายเดือนก่อน +1

    "The R is silent, shut up"
    lmao got me good.

  • @tonkzilla
    @tonkzilla หลายเดือนก่อน

    Can't say I have an opinion on this subject one way or the other but I enjoyed listening anyway :P I love your sense of humor and editing... seriously underrated channel, keep up the awesome work!

  • @garpten7772
    @garpten7772 หลายเดือนก่อน +1

    As a PvPer of 20 years you hit the nail on the head wpvp is what is good about mmo PvP I expected to be mad at this video but you nailed it.
    Most people looking in from the outside fail to get this point

  • @mr.cook5
    @mr.cook5 หลายเดือนก่อน

    another banger vid, thanks.

  • @MangaGamify
    @MangaGamify หลายเดือนก่อน +2

    Open world PVP is mostly fixed by Private servers(with high rates) being able to max out quicker than your average game. If one of the gatekeepers was being high level and gear, your average private servers resolves that

    • @tottorookokkoroo5318
      @tottorookokkoroo5318 18 ชั่วโมงที่ผ่านมา

      Well now you have just removed most of the pve content in the game by skipping leveling.

    • @MangaGamify
      @MangaGamify 13 ชั่วโมงที่ผ่านมา

      @@tottorookokkoroo5318 That's only subjective, everyone's not you and everyone's not the same. You can still explore low level maps.

    • @tottorookokkoroo5318
      @tottorookokkoroo5318 6 ชั่วโมงที่ผ่านมา

      @@MangaGamify Sure but "exploring" them is completely different than playing through them. And nothing i said was subjective.

    • @MangaGamify
      @MangaGamify 6 ชั่วโมงที่ผ่านมา

      @@tottorookokkoroo5318 Friend what game shot you up to the highest level instantly? basic private servers has multiplied XP gain for starters, so I technically played through them. Even private servers cared for longevity.
      What private servers did u play? You're starting to sound sus knowing very little if not none about private servers. What PS did you ever played?

    • @tottorookokkoroo5318
      @tottorookokkoroo5318 6 ชั่วโมงที่ผ่านมา

      @@MangaGamify Dude i have played tons of different mmos and even with regular xp rate you often have to skip leveling zones. If you increase the exp by 2x or 5x or 10x obviously you can do just a fraction of the zones before you are overleveled. This is just such a basic thing you would understand even if you have never played an mmo.
      Sure you can do level scaling of the content but that sucks.
      This idea of just rushing into end game to play the "real" game is ruining mmos, most of the game and fun is typically in the leveling process so speeding it up is just not a good idea.

  • @BruhZerk
    @BruhZerk หลายเดือนก่อน +4

    I think the natural progression out of pvp in MMOs are the newer pvp focused games, such as Dark and Darker and Escape from Tarkov. Not MMO's but still offer lots of player interactions while delivering a sense of exploration. Dark and Darker also really taps into the RPG experience with the class system. As much as I love osrs pvp I can agree it's not growing, the barrier of entry is just way too high to attract new players. The latest Deadman mode, however, was a ton of fun, so hopefully they keep doing those as it can be a good entry point to learning the mechanics without risking losing anything on your main account. Either way I really liked the video, and am hopeful that PVP won't ever go away entirely from MMO's because I'd stop playing them at that point. For me it's an important reason to play them, once I've saturated the PVE content I want to progress to the big leagues, and I can't imagine anything will ever be more challenging than facing other players.

  • @uchusky08
    @uchusky08 หลายเดือนก่อน +6

    Sadly have to agree. When I started playing MMOs in Ultima Online, PVP was my driving force. Same thing when I went to WoW. Yeah, I raided, but it was because I wanted the best PVP gear. And then when arenas came out, that was my focus.
    Then around 2010 life happened and I stopped playing MMOs. Fast forward to Covid and WoW classic is out and I think oh yea let's relive those PVP days. Except.... it was never nearly as fun. It was already meta gamed. Everyone was way better than they used to be. No longer did I have a desire to pop into Warsong Gulch just because i had some time to kill and want to fight people, now the only reason to go in there is for the rewards.
    Pretty quickly I became a PVE andy. When TBC and Cata came out, I gave cursory attempts and trying to build arena teams, but it just was never 10% as fun as it was back in the day. Now I just don't really care for it. I would love to feel that feeling again, but just the way games are instantly broken down and meta gamed makes me also doubtful it will happen again in the setting of an MMO.
    Especially since, as you pointed out, there are now PURE PVP games that you can play to scratch that itch, and they are more varied than before. Back in the UO/EQ days, there was Counter-strike and that was about it. Now there's FPS', mobas, etc etc.

    • @not_milk
      @not_milk หลายเดือนก่อน +1

      I think it’s possible but you need an indie dev to rethink what an mmo is supposed to look like. And mmo’s are not cheap, so it will take a while to trickle up from smaller indie titles to an actual big budget mmo

  • @Nick-jz9yz
    @Nick-jz9yz 5 วันที่ผ่านมา

    That intro was great lol

  • @smokedupgaming
    @smokedupgaming หลายเดือนก่อน +1

    Idyl i gotta give it to you, i respect you so much for putting up a video of you when you are sick, next level standards!

  • @Noremacius
    @Noremacius หลายเดือนก่อน

    an interesting case to look at might be guild wars 2. it has a pretty skill based pvp system with basically no barrier to entry besides having to get good at it.
    it also has a faction based open world pvp with territory based objectives.
    both modes are reletively populated too but I never see them discussed outside of the game

  • @kelvani
    @kelvani 2 วันที่ผ่านมา

    as a wow player i only really do pvp for the cosmetics and bonus rewards you get from world quests when in war mode, but it's extremely funny as a blood death knight. sorry my health bar is so big and succulent.

  • @Just_Flipy
    @Just_Flipy หลายเดือนก่อน +5

    i actually made designs for some good new battleground minigames for osrs and rs3. like for example in rs3, have a lvl system, everyone starts at lvl 1. and you can mine recourse, smith items, make potions, while another team kills ,monsters, takes control of control points (like in dawn of war) and prepares defences. while the other side uses the items to gear up, uses the slain slayer monsters to attack these control points. if you win, you get more points, but you can't hold out for long, you cant restock in the other persons area. the moment a team is "engaged" both teams can't get new items, if the enemy team wins, this system stays, so you need to go back and forth to gather your supplies back.
    the fun idea I had with this WAS the chaos, you can have everyone gather resources and just a few overpowered guys take control piints and that is fine. you can have the entire team fight with almost no resoucrs, and thats fine, you can steal them from the other team. there is no wrong way to play it, all you do is to play.
    the reason why everything is lvl 1 at the start is because you do have limited weapons and specials (rs3) you need to find your way, use range to ensare and get them, or magic to be powerfull, but slow. or melee, be tanking, but your damage can only be done one on one.
    and then I found out, that doing ALL OF THIS, and maintaining ALL OF THIS, is an entire game on itself, which is why for a lot of games, pvp is dying, it is just too much to make, maintain and handle. just look at osrs, they spend YEARS and it just did not work out. the concept of playing it for fun is gone because a couple of perfect players just decimate anyone trying to learn. groups of clans just go and mess your shit up before you could leanr, you need so many plugins that there is no hope for you to even try.
    it took me MONTHS to learn how to kill bosses in rs3, i am lovin it. but damn, i would hate to learn it, by dying, because I did not have the right plugins, wrong stats (oeps) or a new item that just came out that takes another acount to GET, because buying it will cost you a new morgage.
    a fix thou, for osrs, might be to focus on how to make it hard, for strong players to be in the field. maybe have them tagged. instead of tagging EVERYONE, as soon as you get a couple hundred kills, you get tagged, people can find you. this is resert every couple of months, call it an (event) or something.

    • @IdylOnTV
      @IdylOnTV  หลายเดือนก่อน +1

      So the conclusion you came to here is the conclusion I also came to. It's all its own thing. And that's fine! Pvp is great, but it usually deserves to be it's own game to really do it justice.

    • @Just_Flipy
      @Just_Flipy หลายเดือนก่อน

      @@IdylOnTV you made great points on the pvp concept, it truly sucks that it did not work. and just like players, companies re not going to invest millions into fixing it anymore. it truly is dead, no mather how many concepts and fixes I can think of XD

  • @Kuroth_
    @Kuroth_ หลายเดือนก่อน +1

    For me the primary deterrent to getting into PVP is the knowledge that once I step off that cliff, I'm going to lose thousands of hours of grinding my personal skill on top of needing to grind for the best gear for whichever form of PVP I am engaging in.
    I suffer delusions that I could probably do pretty well at PVP if I'm willing to pull the 500 plus hour learning curve time investment, but I just can't pull the trigger on a time investment like that willingly. I find specifically old school PvP enticing, but not enough to set foot in the wilderness against demons like Dino or the other content creators i watch. The sheer volume of precision clicking and decision making going on is something that is paralyzingly overwhelming

    • @Kuroth_
      @Kuroth_ หลายเดือนก่อน

      The only RuneScape PVP I remember enjoying was my free to play range/r2h pures from 2006-2007, now THAT is a skill level I could understand then and now XD
      Great video as always, Idyl

    • @videocrowsnest5251
      @videocrowsnest5251 หลายเดือนก่อน

      I do a bit of on and off osrs pvp. Most people are nowhere near that level of play/I have yet to run into a single curb stomp fight. A lot of people can't even manage a simple pvp prayer swap. The skill level most people operate at is very modest.
      For gear - this is where budgeting comes in. PvP with full drops usually means never running around in the best gear, but instead using the most economic gear where losing it won't really hurt that much as it can be easily replaced. In such a way, you never risk your thousands of hours (tis would be madness!) Only what ya feel comfortable in using, that lets you get away with the level of nonsense needed. And if you die - you just shrug, replace it, and carry on. PvP is basically a game of risk evaluation, where one needs to know they aren't that good and thus ought to not risk anything unless they don't feel anything for losing the stuff in question. It's basically ya win some, ya lose some.
      But I am curious. If you can indulge me, and ignoring anything, I said: What is your feel based guesstimate for the common skill level of pvp'ers? Do you feel like all of them are amazing and great? Does the threat of running into an absolute juggernaut feel more intimidating on its own, than probably dealing with 9/10 times pretty simple stuff? And talking win rates....what do you suspect the common win rate of encounters of your typical average tier pvp player to be?

    • @Kuroth_
      @Kuroth_ หลายเดือนก่อน

      @@videocrowsnest5251 I am happy to explain myself a little further. I don't actually think that those time commitments I stated or grinding for the best gear are hard requirements of getting into any level of PVP by any stretch. Rereading what I said it's easy to see how it came across that way though. I just am a bit of a perfectionist when it comes to games requiring personal skill, and I know that if I start to PVP I will never be happy with myself until I am performing at a very high level, which is where the hundreds or thousands of hours that I threw around would come out.
      I don't really know why I brought up gear because I know it's just a balancing act of risk vs reward. Most people who aren't the ultra sweats are not risking more than a few million GP at most, and many people risk significantly less than that especially while learning.
      I don't think the average PKer is even close to that skill level either, of course. By definition If you're fighting equally skilled and geared players you would win only 50% of the time, so I imagine the average win rate for an average PKer is actually below 50% because they will not always be fighting a fair fight against an equal opponent, sometimes their opponent will significantly outgear them or outskill them. This whole conversation is ignoring the fact that massive clans will just dogpile people that they can push into multi or catch unaware, small team passing people off or clan pking is a whole different thing that I would be frustrated with lol. Even just for 1v1s, the outliers at the top end of the skill spectrum are going to have wildly inflated success rates which push the average down.
      The problem I have is a personal one, because I would only feel like I was succeeding if I could push myself into that higher skill bracket. I would be extremely frustrated even with a 50% success rate, because all I would see are the mistakes that I make. So for me, my PVP journey would either be forever frustrating, or consume a huge amount of my time until I'm playing at a very high level.
      The idea of running into one of those juggernauts isn't really even that scary honestly because there's no way I'd be risking the amounts that they are. To try to put up a good fight against a dino or eliop or something would be more of an honor than anything else, as long as I don't just get completely steamrolled which could obviously happen lol.
      It kind of boils down to, "I don't know if I want to open that box because I don't know if I have the time to see it through in a satisfactory way"

  • @prismavoid3764
    @prismavoid3764 หลายเดือนก่อน +1

    I think the only time I really had fun with PVP in an MMO was hunting cursed energy bots in RS3. Killing them, getting 200k worth of cursed energy, then trying to escape back to Edgeville without getting killed by someone else doing the same thing was a lot of fun - though it was more "very risky PvE" than true PVP.

  • @wholesomejoe
    @wholesomejoe 22 วันที่ผ่านมา

    I think the only reason I've always gravitated towards MMO's that have open world PVP, is because the extra added element of danger and the "social" aspect of making enemies/friends. That being said, my favorite MMO of all time FFXI basically had no PVP, and I didn't actually know that was a thing that people did until WoW came along. I hate first person shooters, but I love games like Chiv 2 and Mordhau which is where I believe "MMO type PVP" thrives.

  • @gerryw173ify
    @gerryw173ify 28 วันที่ผ่านมา

    The MMO with the healthiest relation with PvP is GW2 (I love the game but even if I didn't I would say it). You can get PvE rewards from playing both sPvP and WvW. sPvP gear is also completely equalized and pretty easy to find casual matches. WvW uses your own gear but its not hard to get a good build going..

  • @DerortLightBringer
    @DerortLightBringer หลายเดือนก่อน

    Pokémon Colosseum music popping up in all sorts of videos I've been watching lately and I'm all for it.

  • @catpanions9271
    @catpanions9271 หลายเดือนก่อน

    It took 27 minutes, but you did finally make the same argument I always do about osrs pvp. I've played since 2004, and the pking issue has and always will be power creep. People are definitely better at it now, but that would be entirely irrelevant if we were in a 2005 metagame where the only real way to stack somebody out in a single game tick was with a gmaul combo. It's truly in 2006 with 1h crossbows, void, dbow, lunars, and rfd gloves that things began to get out of hand. These things were all massive spikes in player power, and the power creep just kept snowballing from there with gwd(specifically ags) the next year. But hey, I'm just an out of touch runescape boomer. Clearly.

  • @DaRealSonic
    @DaRealSonic หลายเดือนก่อน +5

    WTF HAPPENED TO CLAN WARS (Purple Portal) we used to have so many clans and had wars regularly….

    • @JordanEvansMusic
      @JordanEvansMusic หลายเดือนก่อน +3

      Clan wars back in the early 10s was legendary

    • @colinmarshall6634
      @colinmarshall6634 หลายเดือนก่อน +2

      The clans died. I was part of that scene all the way until eoc dropped. We did like 2 fights in eoc and everyone promptly quit. I can't speak for osrs, but my understanding is that clan pvp simply never recovered from it.

    • @TheZeagon
      @TheZeagon หลายเดือนก่อน +1

      Bro nothing beats being told at school to go to clan wars when we get home and a good 20/30 of my class was there on like level 20-50combat

    • @appie7071
      @appie7071 หลายเดือนก่อน +1

      People became to sweaty all the regular players got bored

  • @TroutSmacker
    @TroutSmacker หลายเดือนก่อน

    That last bit in the video to keep people watching your patreon followers list was genius IMO. I never watch those lists, but since its funny I decided to stay!

  • @UrutoraTatsujin
    @UrutoraTatsujin 17 ชั่วโมงที่ผ่านมา

    As far as osrs goes, I wish they'd give us a coffer we could stock with gp so that pvpers would get our gp instead of our items.
    I play an Ironman, I absolutely do not enjoy PvP of any kind in any game. The few times that I've taken bones to the wilderness altar, I did it at 3am and hated it. I got killed once and never went back. The thought of losing bones I spent hours farming pisses me off to an unbelievable degree, but if I just lost the GE equivalent in gold, I wouldn't care nearly as much.

  • @breceeofficial
    @breceeofficial หลายเดือนก่อน

    Unreal Tournament 2004 was peak PVP XD

  • @AnputENVTuber
    @AnputENVTuber 2 วันที่ผ่านมา

    Albion? They are reaching new player records and the entire MMO is based on open world and instanced full loot PvP. Somehow it's the exception in the fully player driven full loot genre, the game is massive.
    EVE is another(although more niche) successful example.

  • @CleavesonWoW
    @CleavesonWoW หลายเดือนก่อน

    Got a sub from me bro. Would love more content on spreading positivity about wow and runescape. We need more people hyping it up, rather than bringing it down. Highlight the positives and negatives when needed. I feel like the majority of us want the game to succeed, so all of our hours spent actually “matter”. But so many creators spend so much time bad mouthing their favorite game then wonder why nobody plays.
    The largest contributing factor to enjoyment is PEOPLE PLAYING the game at all skill levels, and NEW PEOPLE JOINING. We need the hype and the excitement back in.
    There are many positive things about PvP in wow and runescape that you can’t get anywhere else. Let’s highlight those.

  • @AureliusAmbross
    @AureliusAmbross หลายเดือนก่อน

    Need the link for the music at the end. Cover of boulevard of broken dreams

  • @kratos13254
    @kratos13254 หลายเดือนก่อน

    Long time WoW and OSRS player.
    100% casual pvper for wow, barely touch pvp in OSRS. In fact, the only pvp I’ve ever really done is a little castle wars a long time ago (why would I do it now) and LMS for the MSB imbue. Oh and soul wars but that’s a meme.
    For me personally, I’ve always loved AV in wow. More so when the teams ACTUALLY fight one another and don’t just beeline objectives. I still remember a time where I had over 300HK’s in a single game. It was fun as hell.
    Like you said though, people min/max the fun away. They find the most optimal strat for farming currency and it becomes the meta.
    As for OSRS, the barrier to entry is just too much for me. I don’t have the hands to match good pvpers. AHKing is also still a thing and you see it in pvp videos to this day. Can’t remember the creator atm but they had a no armor duel against someone for full torva and the opponent does a whole gear equip plus double spec weapon swap in 1 game tick. Uh huh. Legit player.
    OSRS definitely is a PVP scene I won’t do just cause I know I’m going to lose my ass in gear trying to learn. WoW at least gives you the chance to learn and not punish you every step of the way.
    Like you said, risk vs reward though. No risk in wow so people try it more, but rewards are the issue and the challenge for the really good pvpers is more and more scarce.

  • @martin-pz6ds
    @martin-pz6ds หลายเดือนก่อน +3

    I dont think PVP needs rewards. Winning the fight / battle / clan war can be its own reward. But personally I could just never bring myself to compete on the ultra sweaty absolute meta build gear tick perfect level it has evolved to. Absolute blasts were had back in the day having 200 player battles in the back of wildy with just the best shitty gear we could scrounge together on our noob accounts.
    Or even on castle wars for that matter, the cosmetic rewards were there but we just played it cus it was fun. Nowadays the only people playing castle wars are completionists and it's not even a game, it's just a bunch of people making arbitrary rules to get through the game as quickly and boringly as possible. Maybe it's just runescape and its aging playerbase but maybe the problem is you've all massacred your inner child.

  • @benvos2458
    @benvos2458 หลายเดือนก่อน +8

    56 seconds ago is crazy

    • @IdylOnTV
      @IdylOnTV  หลายเดือนก่อน +11

      why are you so obsessed with me

    • @benvos2458
      @benvos2458 หลายเดือนก่อน

      @@IdylOnTV idk man, funny man tell funny words just does it for me

  • @gabeharder1088
    @gabeharder1088 7 วันที่ผ่านมา +1

    Hey how did you not mention Albion online? That game has the healthiest pvp pve balance and the only mmo I play due to that balance

  • @andrewcraig6700
    @andrewcraig6700 หลายเดือนก่อน

    So many good memories playing the original Starwars Battlefront 2, such a good time

  • @tomgola3
    @tomgola3 หลายเดือนก่อน

    I think pvp in osrs would be more popular if you could just have hot keys for individual prayers. F1 prot melee, f2;mage etc

  • @Sowa238
    @Sowa238 หลายเดือนก่อน

    i love the intro vibes

  • @0verRot
    @0verRot หลายเดือนก่อน

    Can you review the game Tibia??

  • @ericneilson1198
    @ericneilson1198 หลายเดือนก่อน +3

    Being ganked is not fun .

  • @solthas
    @solthas 14 วันที่ผ่านมา

    Guild Wars 2 has really cool PVP. You've got the 5v5 mode that's basically a MOBA. And the Realm v Realm mode that's basically open world siege warfare. Everyone is scaled up to max level so it's automatically more fair, and is easier to get into in some senses (but more complicated to learn in others). It's very rewarding (on par with other end game content), but hasn't had any real dev work put into it in ages. Makes me a lil sad.

  • @fakhriasyraf1
    @fakhriasyraf1 หลายเดือนก่อน +2

    I was not prepared to see idyl without a hat

  • @shumatsusenshi402
    @shumatsusenshi402 หลายเดือนก่อน +1

    I played Mortal Online quite a bit and I disagree about there being no progression because as you mentioned other aspects being player driven the same applies to your own progression , whether its starting out and learning all the lore, starts a profession and becoming proficient at it, or getting better at the combat system itself that is all progression
    Once you learn those systems the reward of being able to be self sufficient makes a huge difference. In a game like mortal the solo experience is not for the feint of heart but that doesnt mean you should be an outright loner. The amount of solo players who have also befriend others that essentially help one another are how they have found a way to get through the world and thrive.
    I think the best way to experience mortal is with a small group of friends or players because what most people dont understand and from my own experience 5-10 players can easily take on outnumber fights and be very proficient at it, the reason why you dont see it as often is because it relys on players fulfilling certain roles in a fight that some players just dont want to outright do at all and they rather just outnumber and "zerg" groups down with lackluster skill involved. Some might not like it but a good player with more skill in mortal can "outplay" you with little to no gear to some degree and I think thats also one of the beauties of the game.
    The game has a lot of politics that you doesn't necessarily have to learn but you should at least be aware of what guilds frequent certain areas of the map and either befriend them to your benefit or prepare yourself to fight them regularly while occupying their area.

    • @NerevarineKing
      @NerevarineKing หลายเดือนก่อน

      My favorite thing is groups of friends bullying low-level/weaker players and wondering why nobody else is playing their hardcore game.

    • @shumatsusenshi402
      @shumatsusenshi402 หลายเดือนก่อน

      @@NerevarineKing it’s not forgiving that’s for sure

  • @YoyMcFroy
    @YoyMcFroy หลายเดือนก่อน +21

    I wish discord would get this video a billion views

    • @IdylOnTV
      @IdylOnTV  หลายเดือนก่อน +6

      Fine I'll just make my own massively popular chatting app i guess 🙄

  • @x_CKY2K
    @x_CKY2K หลายเดือนก่อน +2

    Feel like im about to blow up a secret hide out with the music at 5:00 with my umbreon and espeon

    • @no2hiswear
      @no2hiswear หลายเดือนก่อน

      hell yeah. love me some colosseum

  • @voodoo1069
    @voodoo1069 หลายเดือนก่อน +1

    Tried runescape as a teen looking for a break from wow. Spent a month farming a Robin hood set and finally found my first clue. It took me into the wilderness and right as I was about to finish it I got killed. That cause me to quit and never touch a pvp game again lol

  • @Grim2103
    @Grim2103 หลายเดือนก่อน

    Jagex says nah, and releases a pvp update to spite you.

  • @tal2tal2
    @tal2tal2 หลายเดือนก่อน

    Problem is gear is exponentially higher in terms of cost and time to get, if they really want to make average players interact with it in any meaningful way they need to just limit the gear used in these scenarios to ones that dont cost 10s or 100s of hours to get

  • @UnOrdelyConduct
    @UnOrdelyConduct หลายเดือนก่อน

    28:03 wait your huge old school RuneScape player??? Not only the president of MMOs but also a huge osrs player. What a legend

  • @Lokipower
    @Lokipower หลายเดือนก่อน +2

    I think the best open-world PVP MMORPGs will be sandbox niche games, and that's ok.
    The private shard Ultima Online:Outlands has done it the best in my opinion, as it has an extremely robust PVE/roleplay world, but also open world FFA PVP. All towns are completely safe from PKs, and it's open world FFA PVP everywhere else. However if you attack an innocent players and get 5 kills, you become "red" and can be attacked freely by anyone without any repercussions and you can't go in cities. You also have a stacking penalty for each kill, where it becomes more and more expensive to rez if you die, and your killer gets part of that gold (nice gold sink too). You also can't commit any criminal action for a good while in the region you were in if you get killed. There's also a ton of organized PVP events, although I never participated in any of it. I just enjoy the dangerous world, even though I know i'm far from the majority.
    It also has an extremely robust PVE system with incredible build depth in a classless game, but almost all of it doesn't work in PVP, so you're never really "outleveled and outgeared" in PVP, which is amazing. Although you do drop everything that's not blessed on death, you do keep the important PVE stuff (codexes, spellbooks, skill progress). Almost all the PVE power you have comes from these personal skill systems that you level up over time, so what you drop is mostly the basic consumables and loot you got so far in your run. The player crafted gear is also excellent, and although you can risk it by buying the more expensive materials, the cheaper ones are almost as good and orders of magnitude cheaper (think 10x cheaper, but maybe 5% less good). So dying and dropping stuff isn't the end of the world.
    Despite all this, it's of course still an extremely niche game and it's not for everyone. But is that really a bad thing? The server has been going strong for 5 years now, and more popular than ever. Devs are absolutely amazing, the community is for the most part great and very supportive of new players, of which there's a surprising number. The second expansion is about to come out. When you have 2-3k players logged in at all times and the server has players everywhere playing in all sorts of different ways, that's all that matters to me as a player. It looks like Ashes of Creation is going for a somewhat similar system to manage PK penalties and i'm very curious to see how it'll unfold.
    As for more mainstream MMORPGs, I prefer when there's just a handful of always-on FFA PVP servers where you can just go nuts in an unbalanced environment. Again it's a niche playstyle, but that's why everyone that doesnt like PVP can play on PVE servers (possibly with a PVP toggle on/off). I would have loved New World to release at least one FFA, always-on PVP server. I'd go back and start again at lvl 1 in a heartbeat if they released one. Maybe one day :)

  • @thomaskeith2013
    @thomaskeith2013 หลายเดือนก่อน +1

    All could be fixed with more rewarding pvp. You can’t tell me that if bdo on console came out with a new 5v5 tournament style mode with pearl rewards, leaderboards, and gear payouts the environment wouldn’t change fore the better. Reward players for pvp. Open world. Node wars. Siege. Rbf. All of it. Not just some minor silver that will get thrown down the drain trying to enhance gear. Albion Online is pretty good for pvp but it lacks in character design and mechanics compared to most other games. If bdo and Albion Online had a baby, that would be a great game.

  • @speedydoggo6156
    @speedydoggo6156 หลายเดือนก่อน

    Having a sensible chuckle at Idyl casually showing one of the most spoiler-ridden fights in FFXIV as he talks about general PvE

  • @hawkwardd_
    @hawkwardd_ 17 ชั่วโมงที่ผ่านมา

    Could dying from the pressure of online education, perhaps taking on too many courses simultaneously, be death by SNHU SNHU?

  • @QueenOfMud
    @QueenOfMud หลายเดือนก่อน

    I think what made pvp in PlanetSide, Foxhole and Gloria Victis fun and Eve and Albion pvp not fun is how you choose your team.
    In a fun game, you choose a faction to fight for. In a not fun game, you can become a cog in one of the 3 mega gangs or ware through the politics and policies of about 1,000 smaller games and all you wanted to do was some relaxing pvp.

  • @BurntNPC
    @BurntNPC หลายเดือนก่อน

    Diablo 2 pvp in the early 2000's was peak PVP content. There were lvl 18 and evne lvl 30 pvp builds. Truly incredible.