QOTD: Darius, that guy is and has basically always been an absolute terror in the top lane for soloq, but the pros can just space him and kite him until he cries
Any top lane melee with no mobility is bad in coordinated play when they are not completely busted. Right after the Juggernaut rework Darius was pick or ban at worlds
the answer is simple: pros have a complete mastery over the game we dont. they also have coordination We dont. heck,i had a tahm swallow me as sivir when i ulted. literally 1 good ulti wasted.
This game is lovely and I'm not joking, it has so many great champions with great voicelines. It has a great environment (for real, if you would go to the corners of the map you'd be surprised how many details it has). Gorgeous skins that you do not have to buy if you don't want to. Breathtaking music. Yet, the community is garbage and I don't think that it can be fixed. League is a free game, if you'd ban every single piece of filth on the server they will only be making another account and continue with the bs.
@@Dan-ks9ur if you ask me, the games system. Is what makes the community toxic. Dying doesn't feel great, ans when you do, it severely impacts your lane and the others. So when someone on your team DOES die, and the enemy laner uses their lead to screw your lane up, it doesn't feel good as you know you weren't the one fucking up hard. Secondly, youre punished when there's a troll or dc/ the enemy team has a hacker Other games have forgiveness programmes etc that restores/ remove your points based on the inappropriate actions you/ your team-mates did. However, league doesn't, which makes it very frustrating when you lose a match that was winnable, but due to unfavourable and unfair circumstances,u lose. Its not fun to see yourself get punished due to an unfair advantage the enemy has over you. Lastly, toxicity perpetuates toxicity It's because league encourages toxicity through it's basic system that league has grown to be this toxic. As a season 3 Player, I can tell you from experience that I've been getting more and more toxic over the years due to the amount of stress I've been getting just trying to be competitive. Said stress came not only from the things I said above, it also comes from the feeling of not being able to improve/ climb(the promo system is really annoying, I've failed dia promos 5 times this season). I used to be very casual and positive in season 3,now I'm just an emo ranked Player.
@@Dan-ks9ur and of course, riot has been trying to reduce the toxicity in the game, but until it becomes the solo carry type of game it was in season 3, toxicity won't be reduced to an acceptable level.
His kit is extremely simple and frankly it all about macro. The reason why he was never saw in pro play is because he lacks ultilities. He can only AA. Pros can simply kite him, abuse him during the early phase to mid phase to make sure he's unable to scale.
@@justinhuynh7263 just pick a ranged mage top lane, get a few ganks top and trynd becomes a useless split push like fiora. Start grouping and win objectives.
Solo Queue just has a problem dealing with a properly played Tryndamere. He is the best example of a splitpusher I can think of. Good escape, a no die button and dueling potential in a stat-stick. Playing as Tryn: Team always wants him to group an when he does, even when fed, the team can't win teamfights. So he splits again. Team rages, mental goes boom, 4/1 surrender when Tryn is destroying the base singlehandedly and flame + 9x Tryn is soon to follow. Playing vs Tryn: Tryn gets an early lead from crit cheese and top laner cannot handle him anymore. You need to send 2-3 people to stop him and people don't have the macro to understand when you should just body his team 4v5 and when you should retreat and defend base as a group. In a coordinated Pro Play setting, almost NONE of this is applicable and all of his strengths are countered VERY well by the top players.
@@slavic_slav1320 Yi has the Option to buy QSS and Dodge the most CC... Against a Team lacking CC, i could really imagine seeing him as a very situational pick... But As i said, Krindred is way better now
As a over 1 million talon one trick I can confirm that new talon is healthier for the game and has more utilities than old talon. Old talon was a suicidal machine that relies on his ridiculous high ad scalings and basically a stat stick, the champ was boring and cancer. New talon, though having one of the shortest reaches out of all assassins and lacks dashes in combat, has the strongest mobility ability out of the game next to Kayn. And this alone makes him EXTREMELY good at at least something besides his burst. Which is why reworked talon is much much better and reasonable than old stat stick talon.
Also, talon is actually in pro play a good amount for a champ with extremely obvious counterplay. He was picked by Chovy this year right before DRX, and he made some fire plays with our hooded boi. Also in LPL, a much more aggressive region that heavily focuses on early game, talon is picked a few more times due to his mobility. Angel from Suning picked him against IG but sadly lost due to a few fights. Talon is not nearly the best option in pro play as he lack utility, but he is picked a good amount of times after SSW (old brain dead talon), and is always a exciting pick that casters love to see. (Also G2 Caps played talon and won last year before worlds too)
QOTD: Katarina is what comes to mind considering how easy she actually is to counter with hard cc and coordinated play. She's godlike in solo queue though because of the chaotic nature of it. Edit: I don't know how to feel when watching this and then seeing that Azir is one of the few midlaners I have a positive winrate on... It's kind of sad to say that my Azir is better than my Annie
@@axelstigson1013 What do you mean dude? Just because someone has a positive winrate on Azir doesn't mean that he is suddenly an easy champion to play. That's a stupidly ignorant thing to say.
QOTD: probably shaco,fidle or trynda because 2 of them are good against low vision which is not common in proplay and trynda because he can be realy well kyteable.
QOTD: Brand and other carry supports. As i hear they don't even work in high elo, where supports should actually support. But in low elo where people tend to fight in lane just for fun even against all odds, Brand is a nightmare.
Yes - but that's not the sole reason. Zyra occasionally shows up in pro play. Similar damage to Brand and much more utility. So why pick Brand when you could pick Zyra (or Lux / Morgana). But the real reason is that tanks dominate support in pro-play simply because they are less vulnerable to being picked whilst warding and roaming. Camille will 100-0 a Brand or a Zyra in second. He won't do that to a Braum or Tahm Kench.
*Make a part 2, more champions coming and more going out, but we do have champs who aren't played in pro plays, at least in those 2 years, like Anivia*
The only problem with Anivia is that she puts no pressure at all during the early to mid game. She cant solo kill or roam effectively so the enemy team can kinda do whatever they want. Maybe in a slower meta she can see play
@@pedrohenrique-db3xd As an Anivia main, I want to offer more nuance to your statement. She is a bit stronger earlygame than most people expect her to be, and she has a trading pattern that, if she lands her Q, leaves no opportunity for the enemy to respond. Her passive also guarantees that she will make it to level 6 without dying if you only slightly misplay. However, a significant drawback would be her low movement speed, and the high mobility most team compositions have nowadays. She also gets easily disrupted by Crowd Control. In a coordinated environment, Anivia simply does not have that much to offer lategame, in contrast to e.g. Kassadin, because her DPS is so easily stopped by just dodging or interrupting her ult / wall.
I dont rly agree, Warwick has powerful vision tool, hard CC (including AoE), tankyness, engage and peel. If you look at KDA only, then yes he drops down late game cuz u may start dying for ur teammate and not taking kills anymore, but he remains useful.
@@coletrain7464 Found the bronze Lee Sin main. Low ELO is full of people who play champions who are too hard for them to properly play. I know I groan whenever a team member locks in GP or Azir. Warwick players are those who are smart enough to recognise their own limitations.and focus instead on learning fundamentals of the game, like map awareness and objective control.
@John mark Ogayon well, yes, but according to lore, the actual counterplay to Amumu is social distancing and according to Items, a Mask is a good item against Amumu... So at least, Amumu is pretty up to date
Garen was for the entirety of S9 post Yuumi release competitivly viable. Even is it's more of a cheese/not standard strat, he worked and proababaly still could rn. S11 we'll have to see
Rengar. He was my ticket to high elo. Last week i climbed masters with him, though being hardstuck in diamond for a month. Getting a winstreak of 17 wins in high elo... means somenthing. Currently being ranked #2 rengar world. I am proud of myself. But like... in pro play. Rengar cant get kills, cant snowball, cant get passive stacks.
i saw kench in the thumbnail and i thought finally someone who understands me, yeah i play kench in solo and i do pretty well with some good w's and some poke with q and even securing cannons so im not really used to doing bad in solo queue
QOTD: Yasuo imo, yas mains that mastered their champ and knew its limits and weaknesses just stomps everyone on solo q, but is bad in pro play because it might make jackeylove and doublelift int harder
Kayn is a monster in solo Q tho, impossible to really counter unless its team effort. If he is against a strong jungler, his E makes it easy to play around them, and against a weak jungler, he can be so dominant, again, due to E. Also dont know how anyone would ever say that Blue Kayn is trash, it's one of the best scaling assassins in the game. No matter how fed the enemy ADC or Mage is, if they are just left alone for 2 seconds Kayn comes from a wall, 1 shots them, then dips into the wall again.
I love playing Tahm Kench I’ve been hearing it ever since last year when his waves of nerfings came about HOWEVER, if you know how to land combos and manage waves and have map awareness and decent decision making, he is a force to be reckoned with. My only issue is going against Illaoi, but a victory with the polywog is extremely satisfying when everyone is telling you he isn’t good in Top lane
Last game i was feed as fak as mf and gami was in my hand and my team dont want to play around me in team fight all go in and left me whit kata and olaf to fk me in both holes
Kat is an ap lucian version as he describes it in the video but is also dependent on early kills and at the same time has a bad early. So usually the only ones who manage to win with her are the hardcore mains, who know her so well that they can snowball off of the single misstep you do in the lane. Thing is if you manage to reach the mid-game without donating her a single kill, she's irrelevant cause at the same time she will also be behind in cs as a melee.
roaming is actually the main point of mid in pro play, hell it's one of the reasons sylas and TF were main picks in mid, Sylas could match TF's roams everytime.
*Pro is all about map control, while solo KILL is all about snowballing the game, specially if u have any hyper carry or a new balanced champ to abuse, ofc in high elo map control is important as well, but in the core the snowball potential is what really matters for ranked, get snowball with hyper carries and win the game solo, simple as that if u r in low elo, high elo needs wave management and map control to snowball, in low elo u just press the bottoms with ur super op carry and get the kills and towers ASAP*
A recomendation of an azir main I don’t recommend it in soloq with the ass-sassin meta o mid is really bad to meh but like me if you like playing it or them I recommend playing with friends like 2 or 3 even 1 buts that’s how I like playing azir :) same with gp XD hope I help
Azir with hob is pretty broken against assassins though. You can pretty much force anyone out of lane early game with a q+3aa combo. But ravenous is pretty much a necessity since azir is still squishy
Yea I know thx for commenting btw and yea you can poke a lot with azir but like you said your are still squishy and if you don’t know hot to drift your pretty much out of mobility and with the meta champs like zed,yone,fizz really god and safe gap closers is challenging
So regarding Azir I don't believe Assassins are hard counters to him. Once you actually understand those matchups you dumpster them or go even which is winning due to your high scaling. The counter is your teammates that don't listen to those danger pings so that Katarina gets a random double kill even though she went 0/1 with a 30 CS deficit
QOTD: Warwick. Simply put, he thrives the most when people marked around the map so can sprint into lanes. In proplay, that doesn’t happen as much, or, if it does, they don’t over extend. Furthermore, Warwick isn’t the best in team fights, especially in the late game. He isn’t as tanks as tank junglers nor can he one shot someone like kha’zix (and even if he does he doesn’t have escaped in his kit). He is great for punishing over extensions and picks but again in proplay those things don’t exist. If he ults someone in a team fight, WW is also suppressed meaning he can just be picked off.
QotD: Even though Brand support output the most damage, poke, wave-clear and pushing-power, it is also a double-edge sword. Because if he pushes to far up it may leave both him and his bot-partner in a vulnerable position of getting ganked and possibly camped by the enemy jungler, especially when paired up with an engage support who stomps on Brand in pro-play. And wave-management is also something pros have to be aware of.
3:50 nidalee have quick and healthy clear to thier camps me going to raptors for the fourth time after getting executed 3 times from it playing nidalee 🤣😅
QOTD: Twisted Fate ADC, I abused him to climb from Bronze to high silver (and then to Gold in mid lane). He has low range and needs an engage support to work, which pros can abuse very easily.
Haha, That's kinda fun, I'm a huge fan of TK and GP and yes it's quite hard to do soloQ with them now ! I was playing them before, during, and after they were buffed. TK is benched for soloQ, Rito completely gutted his mechanics but I still play him in urf with good success. GP well, he don't shine but with good mechanics he is always fun to play. I think the biggest issue for GP in soloQ (additionally from the things in the video) is that you really need to know your matchups in order to come out with the upper hand on top. In most case, the best option is to farm safe and wait for your jungler. Fine the wave and freeze close to your turret, poke your opponent if they get close and that should do it. QOTD : I think Katarina, Yorick, Trynd and Singed are probably never gonna make it in pro (at least I have not seen them). But due to the hell mess that soloQ is they can thrive and have success. Thanks for the video ! Peace out !
QOTD: I don't follow a lot of pro play but I'd say Tryndamere, people get rolled by him all the time, but he is very obvious in terms of what he wants to do in a match
@@Uhdksurvhunter Well, if kiting is an option, get that ult off of him and back the hell off, but laning against him, you want to like a lot of champs, get his engage/escape tools out of the way, so go in with a strong minion wave to bait, but back out the moment he makes any move and trade, if he is burning fury on healing he isn't trading. Once he has burned his ult, if you struggle to close it out(normally due to being unable to catch him) ask a jungler for help(in the case of playing sylas the enemy jungle can do just fine haha). Now, once he realizes that he cannot kill you or is straight up losing lane, he'll likely want to bully someone else, vision and missing pings are key here, assume your team are goldfish(plural?), grab a control ward and pop it in river, ping missing every 15-30 seconds, and ward over the wall to the blastcone near top tribrush if you are red, just the brush pixel if you are blue and push hard af. And lastly, if you are still struggling, bad vision control etc(I'm bad for this too sometimes), then frozen heart is your friend, and if you can find an excuse, thornmail, he'll be indestructible but so will you :) Hope this helps
QOTD: master yi,his main counter is cc,and with pros being able of abusing that easily and being good at playing safe early,making very few mistakes,and with yi needing to reach atleast 6 to gain the biggest spike in power he has (outside of core items) he is easily shut down early game
How would that work tho? They only play on that patch on stage? Then they can’t practice on it. And it would make soloq bad practice for them for this same reason, making the high elo ladder even worse than it is
so u have two completly different game : ok how do u acces one to the other ? how do u mange the it into client ? how do u not split up the community ?
That wouldn't work. Just like with physical sports. Imagine if all basketball leagues under the NBA and FIBA were completely different than the actual thing in terms of rules, court size, and other things. At that point which one would be considered REAL basketball. How would younger people or amateurs prepare for the real thing
Most of these champs work rly well in clash too. Its just when you have a team that they unlock. Azir is a good example. Front to back fights are a must for him
QQTD: Kayn, really good for climbing and still decent in high elo, but in competitive play he has fairly easy weaknesses between a team communicating by voice.
@@zzzzzzzzzzzzzzzzzzzzzzzzzz1880 Yah cause I myself am a Yorick main. Yorick is strong when it comes in macros but for team composition, I don’t think so. He also has a lot of counters such as Garen, GP, or Renekton who has the ability to delete all your ghouls in a second. And because there are a lot of metas in top lane such as using adc or ap that can poke him out, I don’t think he’s gonna be used in today’s meta/pro play.
QOTD: Jungle Master Yi. He wrecks face at Silver (maybe Gold) and lower. But has no CC or team fight utility other than his damage. Also, I'm digging that music at the beginning. Nice, light and cheery.
Qotd rek sai when played right can always work great in solo q and is an on and off champ recently but I'm assuming teams like to go safer and could just use good map awareness and vision against her
QOTD: Yasuo, I think this is due to the way the competitive is played, in a much more coordinated way and therefore it is more difficult to get the most out with a character like Yasuo who can suffer from CC.
Its actually the opposite. The pros have the mechanical skill to not int like main Yasuos in solo queue, and there are some nasty combos in pro play that work very well on a coordinated environment, like Rek'sai Yasuo and Gragas Yasuo. Its like the Camile Galio combo, its basically an uncouterable engade that can get free picks or force a fight wherever they want.
@@pedrohenrique-db3xd I agree with you that the pros have excellent game mechanics but that not only applies to Yasuo but to all the champions that they play (so I don't think is a plus with Yasuo) and with respect to the combos I think that even though the combos you name sound good, notice that Yasuo is not a recurring champion, even though his mechanics and playability haven't changed since the last World Cup.
at least Aurelion Sol was played in Pro play when he was released because he was really op. but just look at tryndamere ,udyr,garen. these champs will never be viable in pro play till they get massive reworks
QOTD: Talon, he loves the chaos and lack of vision control in soloq but since he lacks any CC and it's terrible when behind or even makes him useless in pro play.
Thank you for FINALLY making a video about GP 😁 I'm a GP one trick and been waiting for a video to talk about him lol. The only matchup I can't take is urgot
QotD: Garen. Nuff Said. And now i'll talk about GP for a bit, since he's almost my Onetrick and i have played him thru his high and lows, and boy this is a low low. Clean mechanics, wave management, proper crossmap ults, spacing and passive usage, good macro, these are all requirements for a GP player (even a Plat Scrub like me has to have every one of those pretty high to be decent, even tho my mechanics are definitely on the weaker side)but the issue is the slow but steady rework that Riot has given him from season 7 all the way to season 10. The first Mastery rework removed a lot of flat damage to give us Keystone Masteries that dont really boost damage, the rune rework removed the option of TLD ults for big cross map impact, Klepto being gone left only a Keystone meant for lane bulying and no scaling options. Crit item apocalypse of 8.11 and all the following "adjustments" left GP with a lot less damage in his kit, Sterakks Triforce interaction being gone removed more damage (even Triforce losing crit was a big deal) and Lethality aint even that good. Q and E nerfs and Passive buffs made him very strong in lane at the cost of bug power in the lategame, with armor pen on Barrens being reduced and gold from Q being reduced to buff passive (wich is mostly used in lane and to burn down tanks and towers later on). The meta right now is not terrible for GP but it's not good either; you should be able to beat Shen and Jax but both are pretty OP right now and the matchup gets quite a bit harder cause Balance is a bitch, Fiora is a rough one but possible and Kayle and Urgot are straight up nightmares. Overall a LOT of indirect nerfs and a shift from his lategame into his early game changed him from a weak laner with hyperscaling teamfights and versatility to a lane bully that can win most lane matchups with decent mechanics and gets outscaled by most toplaners. You dont actually lose the 1v1 against Kayle, Urgot or Fiora, you just get outscaled into oblivion. From season 7 to season 10 he got from AD Viktor with a global ult and decent melee damage to a Jayce with slows and a global ult but less burst. Crit scales super bad, Lethality is awful when every champion can buy a bit of armor and take like 30% from your full build barrel, right now GP's scaling is so GARBAGE that most players build Liandrys and go for ult damage, since it's not really worth investing in Q/E damage anymore. For a comparison imgine they nerf hecarim's damage so incredibly bad that he has to build full tank with Liandrys so he does SOME damage with W and R. That's mega sad, and im really looking for season 11 new items, since there seem to be some hope. Also dont forget that the pros are also much more risk adverse than even the most tryhard SoloQ player; when there's that much on the line in a pro game it takes some big balls to play stuff like Zed, Talon or Katarina in pro matches, champion that Can pop off but that require you to take risk and your opponent to take risk to work. This is why you see almost no assassins in Pro (and the more the game gets refined, the less you see of them; around season 2-3 you'd see assassins often, but as teams became better, cleaner and more organized they faded out) and the ones you see are very safe ones like Akali pre-R-rework and Leblanc.
Illaoi can be easily countered in teamfights. People's mistake is they try fighting her when there are a lot of tentacles around her and she ults. Of course she dominates the teamfights that way. The strategy is to try to shut her down with CC and then wear her down. Even she can be punished after she uses her E in earlygame because it has high cooldown + missing it means a free gank.
@@suckerman7gm Doesn't matter if your team decides to go 4 melee champs into Illaoi, then you cant really counter her. However if you play Illaoi top, you deserve to play against Lucian, Vayne and Quinn, I'm sorry I dont make the rules, I just come up with them.
@@suckerman7gm you know, that doesn't mean that it is "common knowledge" or that it is executed. Most people fought Illaoi very few times, they don't known when to break the circle or accept the damage and many other things that make or break it. So I get what you're saying is "Oooh you just need to do X", but you could say that about ANY champion. Tryndamere: just kite his ult; Kayle: just camp her and end before 30 mins; Zoe: Just dodge her bubble; I could go on, but I made my point. Saying that a counter is obvious doesn't mean it's commonplace in solo q, and that's why I say Illaoi is a champion that won't ever see pro play, but it is secretly OP in Solo Q.
QOTD : I would probably say Katarina and Fizz, I feel like they almost always get away with the game after one kill, however they thrive in the chaotic place soloq is.
QOTD: Katarina You cannot see that crazy, redhead Beyblade in pro play, but she is constantly being picked in soloq. When people have no coordination, she can easily roam, pick kills and get resets... In low elo, she doesn't even need to catch-up farm, her roams aren't punished anyway. Wouldn't call her OP, but she is definetely oppresive at times. And she has a decent 1v1/2v2 potential early
TOTD: Shaco. He thrives off of players who have bad map awareness and the miscoordination of lower elo players to snowball. He falls off pretty quickly as well which makes his snowballing all the more important
I highly disagree with the Lucian option. I think Lucian mid is absolutely busted in mid lane no matter where you are. He's just so oppressive and strong that he's a strong pick all together.
QOTD: Pyke. He's really squishy and cannot be tanky, while scales with lethality. In the chaotic soloQ perfect champ as he punishes mistakes, but in proplay easily shut down.
QOTD: Katarina. She relies on getting leads by roaming to other lanes, which is very easy to do in solo queue, but extremely hard to do in coordinated play.
watching this video rn as a gp main, I love it how they've shown the worst gp player they coulda shown, this player oranges after he got ignited in the dumbest moment, can't hit barrels and can't even space correctly...and so they wanna prove that he is TERRIBLE in solo q? what the hell
Before the video starts I'm going to Make some predictions. Solo queue is about individual value, pro play has a whole team behind you you can trust, solo queue skill is varied, pros have coaching staff, pros have practiced plans they execute together. Any or all of these will be in the videp
Kayn is a stable strong pick in the jungle having huge carry potential after getting your form but with a well coordinated team you can shut him down so easily. As i kayn main i love to play him and carry games with blue or have amazing teamfight presence with red but it just doesnt work well with proplay
QOTD: Darius. I see very little darius in pro play probably because all you need to do is focus him to win the game. But people don't start learning that until gold/plat, so he is still very strong in those elos
QOTD: I Feel like Katerina is Op in Solo Q because people dont how to work together in soloQ to shut certain champs down that have such High dmg, therefore they can just completely run away with the game. If u dont work together. But in pro play, everyone 90% of the time will pick someone with atleast 1 cc ability, & are able to work together to shut her down easily because they always have a cc chain. (Same can be saiid about Yi)
QOTD: Kayn is pretty powerful on SoloQ because of the difficulty being so much lower to gank a lane but in Professional play the vision and map control is so much that he can't be played in the jungle.
illaoi most people don't know how to play around when i grab them with my E they either walk straight at me and i ult or just walk out of the circle when i can't kill the clone
This is def one of the most underrated ones. So many people don’t understand that her kit is all in her E, if she misses it, you have a massive window to kill her. She’s so reliant on a skill shot and in pro play you need more than that. In soloQ for the most part though not many people realise this making her nasty.
QOTD: Talon because in solo Que he hard shoves and roams and cause ppl don't respect that, he gets kills when he leaves comes back fed and just snowballs his lane in pro play most midlaners have to TP or use a global ult to get to sidelanes quicker because pro players respect a missing midlaner
They're just different metas, pro picks are usually utility based and its all in the drafting. There are strategies planned before a game starts in pro and that's not the case in solo queue.
QOTD: Katarina and Riven are kind of perfect examples to me of champions that highly benefit from the disorganized chaotic environment of soloq, where in pro play due to not having that struggle a lot more.
Riven is actually good in pro play. She has strong and safe laning, a bunch of dmg and cc. Her problem is that she too counter pickable, if u pick riven in worlds they will just pick a renekton or a lucian to hard stomp u or an cc bot like lulu or nautilus to make sure u can't teamfight at all.
@@pedrohenrique-db3xd that's a pretty big reason why she's not good in pro play. She generally relies too much on getting leads and pushing them as well, something that isn't going to happen in top lane pro play. There's a reason she has an extremely low pick and ban for the last few seasons, besides as an occasional counter pick in the mid lane. I do not think it is correct at all to say riven is good in pro play, especially when the stays back that up. Compare her to other picks that are independent, have safer lane phases, and have better global map impact, like Shen or Gangplank.
QOTD: My main and favourite champion Shaco doesnt work in pro play because Shaco capitalists on laners getting greedy and making mistakes but in pro play everyone plays too safe
QOTD: Im an otp Katarina with a million points. I think Kat is a VERY good soloQ champ because her insane damage, and because, people cant comunicate with other team mates to kill her
I understand that this is meant for ranked mode,but u can always have fun in normal with ur champ,even if ur champ is nerfed or kit not the best,purerly due to people lack of knowlege in the game.
QOTD: Darius, that guy is and has basically always been an absolute terror in the top lane for soloq, but the pros can just space him and kite him until he cries
He is really bad in Masters, so it's just a matter of skill
Ornn: what is darius?
Any top lane melee with no mobility is bad in coordinated play when they are not completely busted. Right after the Juggernaut rework Darius was pick or ban at worlds
He is only good in low elos.
@tjejsong true but he’s sort of a special case being both AP and having an R with just amazing self peel and utility.
the answer is simple:
pros have a complete mastery over the game
we dont.
they also have coordination
We dont.
heck,i had a tahm swallow me as sivir when i ulted.
literally 1 good ulti wasted.
This game is lovely and I'm not joking, it has so many great champions with great voicelines. It has a great environment (for real, if you would go to the corners of the map you'd be surprised how many details it has). Gorgeous skins that you do not have to buy if you don't want to. Breathtaking music. Yet, the community is garbage and I don't think that it can be fixed.
League is a free game, if you'd ban every single piece of filth on the server they will only be making another account and continue with the bs.
@@Dan-ks9ur if you ask me, the games system. Is what makes the community toxic.
Dying doesn't feel great, ans when you do, it severely impacts your lane and the others.
So when someone on your team DOES die, and the enemy laner uses their lead to screw your lane up, it doesn't feel good as you know you weren't the one fucking up hard.
Secondly, youre punished when there's a troll or dc/ the enemy team has a hacker
Other games have forgiveness programmes etc that restores/ remove your points based on the inappropriate actions you/ your team-mates did. However, league doesn't, which makes it very frustrating when you lose a match that was winnable, but due to unfavourable and unfair circumstances,u lose. Its not fun to see yourself get punished due to an unfair advantage the enemy has over you.
Lastly, toxicity perpetuates toxicity
It's because league encourages toxicity through it's basic system that league has grown to be this toxic. As a season 3 Player, I can tell you from experience that I've been getting more and more toxic over the years due to the amount of stress I've been getting just trying to be competitive. Said stress came not only from the things I said above, it also comes from the feeling of not being able to improve/ climb(the promo system is really annoying, I've failed dia promos 5 times this season).
I used to be very casual and positive in season 3,now I'm just an emo ranked Player.
@@Dan-ks9ur and of course, riot has been trying to reduce the toxicity in the game, but until it becomes the solo carry type of game it was in season 3, toxicity won't be reduced to an acceptable level.
so what you are saying is we're just animals? yeah makes sense
@@deejayf69 that's a simpler explanation 😂
QOTD: Garen, he has been played less than 30 times EVER in all regions and they were almost all losses.
Garen in pro is just a Yuumi car
Because garens kit is simple and is easy to counter
Rekkles and Hylissang: ?
Less than 5 I think
@@robertromero9456 Nope, Fnatic used it effectively
Trynda looks insane in solo q, but is never played in pro play.
His kit is extremely simple and frankly it all about macro. The reason why he was never saw in pro play is because he lacks ultilities. He can only AA. Pros can simply kite him, abuse him during the early phase to mid phase to make sure he's unable to scale.
Plus he isnt that verstaile. It either you go all out or you dont.
Katarina she is so good at roaming and getting free kills and snowball but in pro play they have comms and good players
@@justinhuynh7263 just pick a ranged mage top lane, get a few ganks top and trynd becomes a useless split push like fiora. Start grouping and win objectives.
Solo Queue just has a problem dealing with a properly played Tryndamere. He is the best example of a splitpusher I can think of. Good escape, a no die button and dueling potential in a stat-stick.
Playing as Tryn: Team always wants him to group an when he does, even when fed, the team can't win teamfights. So he splits again. Team rages, mental goes boom, 4/1 surrender when Tryn is destroying the base singlehandedly and flame + 9x Tryn is soon to follow.
Playing vs Tryn: Tryn gets an early lead from crit cheese and top laner cannot handle him anymore. You need to send 2-3 people to stop him and people don't have the macro to understand when you should just body his team 4v5 and when you should retreat and defend base as a group.
In a coordinated Pro Play setting, almost NONE of this is applicable and all of his strengths are countered VERY well by the top players.
QOTD: What better for a clown fiesta than the clown himself.
Im always silently hoping to see him picked though I know its never going to happen.
I literally thought that exactly. Shaco is insane in the hands of skilled players im solo queue.
Just cant see it in pro play
Qotd: Yi, no doubt cause everyone knows how to counter him and him soo straight foward
Well, i could imagine Yi being a solid last pick option for scaling junglers... But not in S10...
Right now, Kindred does it better
Press q as leona and hes pretty much dead
@@slavic_slav1320 Yi has the Option to buy QSS and Dodge the most CC... Against a Team lacking CC, i could really imagine seeing him as a very situational pick...
But As i said, Krindred is way better now
Yeah he used to be pick in world but not anymore. I believe faker has used him three time in mid lane.
QOTD: Nasus. Pros can play around and counter him while my top lane Yassuo goes 0,2 in the first ten minutes
Qotd. As a talon one trick... Haven't seen him since ssw
Bjergsen played him in Ranked. I guess it was Season 8. But i liked the old Talon much more than the new boring one.
Honestly SSW even played things like Signed and Katarina, they just didn't care lol
As a over 1 million talon one trick I can confirm that new talon is healthier for the game and has more utilities than old talon. Old talon was a suicidal machine that relies on his ridiculous high ad scalings and basically a stat stick, the champ was boring and cancer. New talon, though having one of the shortest reaches out of all assassins and lacks dashes in combat, has the strongest mobility ability out of the game next to Kayn. And this alone makes him EXTREMELY good at at least something besides his burst. Which is why reworked talon is much much better and reasonable than old stat stick talon.
Also, talon is actually in pro play a good amount for a champ with extremely obvious counterplay. He was picked by Chovy this year right before DRX, and he made some fire plays with our hooded boi. Also in LPL, a much more aggressive region that heavily focuses on early game, talon is picked a few more times due to his mobility. Angel from Suning picked him against IG but sadly lost due to a few fights. Talon is not nearly the best option in pro play as he lack utility, but he is picked a good amount of times after SSW (old brain dead talon), and is always a exciting pick that casters love to see. (Also G2 Caps played talon and won last year before worlds too)
Caps played him in season 9
QOTD: Katarina is what comes to mind considering how easy she actually is to counter with hard cc and coordinated play. She's godlike in solo queue though because of the chaotic nature of it.
Edit: I don't know how to feel when watching this and then seeing that Azir is one of the few midlaners I have a positive winrate on... It's kind of sad to say that my Azir is better than my Annie
see azir isnt hard everybody is just crying about cuz orianna is a easy version of azir
@@axelstigson1013 What do you mean dude? Just because someone has a positive winrate on Azir doesn't mean that he is suddenly an easy champion to play. That's a stupidly ignorant thing to say.
@@axelstigson1013 azir is mechanically hard.
There's a reason why you often don't see good azirs.
I saw a video once where pro players try out Azir for the first time - that was hilarious to watch
@LinaTheOne
Do you have a link to that video?
QOTD: probably shaco,fidle or trynda because 2 of them are good against low vision which is not common in proplay and trynda because he can be realy well kyteable.
QOTD: Brand and other carry supports. As i hear they don't even work in high elo, where supports should actually support. But in low elo where people tend to fight in lane just for fun even against all odds, Brand is a nightmare.
Yes - but that's not the sole reason. Zyra occasionally shows up in pro play. Similar damage to Brand and much more utility. So why pick Brand when you could pick Zyra (or Lux / Morgana).
But the real reason is that tanks dominate support in pro-play simply because they are less vulnerable to being picked whilst warding and roaming. Camille will 100-0 a Brand or a Zyra in second. He won't do that to a Braum or Tahm Kench.
QOTD: Probably Garen. I love him but he's a bit too linear for coordinated play
Garen yummi?
@tjejsong oof you butcher, it's Rekkles
The fruitfly that hold two machete in two hand that make adc want to build hourglass and climb inside the turret instead of hugging it
It took me entirely too long to get that this was kha’zix
*Make a part 2, more champions coming and more going out, but we do have champs who aren't played in pro plays, at least in those 2 years, like Anivia*
The only problem with Anivia is that she puts no pressure at all during the early to mid game. She cant solo kill or roam effectively so the enemy team can kinda do whatever they want. Maybe in a slower meta she can see play
anivia has been played in pro play quite a bit, depends on patch though.
@@incognito9537 i think it was less what patch she was played in, but who played her, specifically froggen plays her depending on the situation
@@pedrohenrique-db3xd As an Anivia main, I want to offer more nuance to your statement. She is a bit stronger earlygame than most people expect her to be, and she has a trading pattern that, if she lands her Q, leaves no opportunity for the enemy to respond. Her passive also guarantees that she will make it to level 6 without dying if you only slightly misplay. However, a significant drawback would be her low movement speed, and the high mobility most team compositions have nowadays. She also gets easily disrupted by Crowd Control. In a coordinated environment, Anivia simply does not have that much to offer lategame, in contrast to e.g. Kassadin, because her DPS is so easily stopped by just dodging or interrupting her ult / wall.
QOTD: as much as I hate to say it, my 1 trick: Warwick. He is so linear and gets kited sooo damn hard while also falling off late game
I think it‘s hard to make him like „neutral“ he is always overpowered oder underpowered
I dont rly agree,
Warwick has powerful vision tool, hard CC (including AoE), tankyness, engage and peel.
If you look at KDA only, then yes he drops down late game cuz u may start dying for ur teammate and not taking kills anymore, but he remains useful.
One tricking Warwick shows that you are around 90 iq stop playing that stupid ass champ
@@coletrain7464 Found the bronze Lee Sin main. Low ELO is full of people who play champions who are too hard for them to properly play. I know I groan whenever a team member locks in GP or Azir. Warwick players are those who are smart enough to recognise their own limitations.and focus instead on learning fundamentals of the game, like map awareness and objective control.
@@chriswilliamson9993 I’m diamond 3 and I play top
QOTD: i'd say Amumu would never work in Pro Play but really dominates low Elo because of how often they teend to randomly teamfight there
@John mark Ogayon well, yes, but according to lore, the actual counterplay to Amumu is social distancing and according to Items, a Mask is a good item against Amumu...
So at least, Amumu is pretty up to date
@@heidtb6746 lol
QOTD: Amumu, he has very good CC and sustain in solo queue, but is easily able to be played around.
QOTD: Garen, no doubt
He was played in pro tho
@@thebossofbox that doesn't mean he wouldn't suck
Garen was for the entirety of S9 post Yuumi release competitivly viable. Even is it's more of a cheese/not standard strat, he worked and proababaly still could rn. S11 we'll have to see
@@yuumi1249 www.reddit.com/r/leagueoflegends/comments/ce19t2/garen_is_now_the_only_champion_to_have_never_been/
Rengar. He was my ticket to high elo. Last week i climbed masters with him, though being hardstuck in diamond for a month. Getting a winstreak of 17 wins in high elo... means somenthing. Currently being ranked #2 rengar world. I am proud of myself. But like... in pro play. Rengar cant get kills, cant snowball, cant get passive stacks.
Reading this after Suning picked tank Rengar against Damwon and Won.
i saw kench in the thumbnail and i thought finally someone who understands me, yeah i play kench in solo and i do pretty well with some good w's and some poke with q and even securing cannons so im not really used to doing bad in solo queue
QOTD: Yasuo imo, yas mains that mastered their champ and knew its limits and weaknesses just stomps everyone on solo q, but is bad in pro play because it might make jackeylove and doublelift int harder
QOTD: In solo que, I would say Rammus is a great champion but in pro play, it just wouldn’t work.
QQTD: i think kayn because there is no time him to transform
Kayn red is strong player but blue trash so they donot pick him in proplay
Kayn is a monster in solo Q tho, impossible to really counter unless its team effort. If he is against a strong jungler, his E makes it easy to play around them, and against a weak jungler, he can be so dominant, again, due to E.
Also dont know how anyone would ever say that Blue Kayn is trash, it's one of the best scaling assassins in the game. No matter how fed the enemy ADC or Mage is, if they are just left alone for 2 seconds Kayn comes from a wall, 1 shots them, then dips into the wall again.
Mostly because they counter pick Assasin Kayn and Rhaast needs scaling, but then again they abuse his early game with the counter pick.
I love playing Tahm Kench
I’ve been hearing it ever since last year when his waves of nerfings came about HOWEVER, if you know how to land combos and manage waves and have map awareness and decent decision making, he is a force to be reckoned with.
My only issue is going against Illaoi, but a victory with the polywog is extremely satisfying when everyone is telling you he isn’t good in Top lane
QOTD: My first thought was Teemo. But I personally think, Nunu and Talon won't even be close to how their soloq status are, in pro play
faker did nunu mid
I mean teemo is just bad overall
@@-aspirehd-1597 Did Faker make it to worlds? :D
Also he did it in solo Q, not sure he did it in actual pro games.
QOTD: I think Kat is still pretty good in solo queue, and might get even better in Season 11. Sadly, don't think she'll be played in Pro play
Agreed
Just stun her
Its izi to say hard to do for some people
Last game i was feed as fak as mf and gami was in my hand and my team dont want to play around me in team fight all go in and left me whit kata and olaf to fk me in both holes
Kat is an ap lucian version as he describes it in the video but is also dependent on early kills and at the same time has a bad early. So usually the only ones who manage to win with her are the hardcore mains, who know her so well that they can snowball off of the single misstep you do in the lane. Thing is if you manage to reach the mid-game without donating her a single kill, she's irrelevant cause at the same time she will also be behind in cs as a melee.
QOTD: Talon, I don't think a roam is going to work
roaming is actually the main point of mid in pro play, hell it's one of the reasons sylas and TF were main picks in mid, Sylas could match TF's roams everytime.
*Pro is all about map control, while solo KILL is all about snowballing the game, specially if u have any hyper carry or a new balanced champ to abuse, ofc in high elo map control is important as well, but in the core the snowball potential is what really matters for ranked, get snowball with hyper carries and win the game solo, simple as that if u r in low elo, high elo needs wave management and map control to snowball, in low elo u just press the bottoms with ur super op carry and get the kills and towers ASAP*
why is your comment in bolded text?
@@voxsvoxs4261 trying to stand out
So what you're saying is that if I start to play like a pro, these champs should become my new mains?
absolutely not because your team def isn't pro
It’s a joke my guy
@@robertromero9456 lmao ikr
If your enemies are pros, your team is pro, and if the planets are perfectly alined they maybe
i mean, there are tons of pro champs who are good in solo qeuse, mokai, zoe, jhin, leona, naut, threash, sett, elise, ornn, zed and so on
As an Azir main I can only hope my bird will be good in Soloq one day. But for now I cry myself to sleep
A recomendation of an azir main I don’t recommend it in soloq with the ass-sassin meta o mid is really bad to meh but like me if you like playing it or them I recommend playing with friends like 2 or 3 even 1 buts that’s how I like playing azir :) same with gp XD hope I help
Azir with hob is pretty broken against assassins though. You can pretty much force anyone out of lane early game with a q+3aa combo. But ravenous is pretty much a necessity since azir is still squishy
Yea I know thx for commenting btw and yea you can poke a lot with azir but like you said your are still squishy and if you don’t know hot to drift your pretty much out of mobility and with the meta champs like zed,yone,fizz really god and safe gap closers is challenging
So regarding Azir I don't believe Assassins are hard counters to him. Once you actually understand those matchups you dumpster them or go even which is winning due to your high scaling. The counter is your teammates that don't listen to those danger pings so that Katarina gets a random double kill even though she went 0/1 with a 30 CS deficit
Proguides: don’t pick tahm khench
Trick2g: khench unbenched
QOTD: Warwick. Simply put, he thrives the most when people marked around the map so can sprint into lanes. In proplay, that doesn’t happen as much, or, if it does, they don’t over extend. Furthermore, Warwick isn’t the best in team fights, especially in the late game. He isn’t as tanks as tank junglers nor can he one shot someone like kha’zix (and even if he does he doesn’t have escaped in his kit). He is great for punishing over extensions and picks but again in proplay those things don’t exist. If he ults someone in a team fight, WW is also suppressed meaning he can just be picked off.
Shaco: a nightmare to deal with when he's good and ahead, you're too afraid to be alone in a split push
QotD: Even though Brand support output the most damage, poke, wave-clear and pushing-power, it is also a double-edge sword. Because if he pushes to far up it may leave both him and his bot-partner in a vulnerable position of getting ganked and possibly camped by the enemy jungler, especially when paired up with an engage support who stomps on Brand in pro-play. And wave-management is also something pros have to be aware of.
3:50 nidalee have quick and healthy clear to thier camps
me going to raptors for the fourth time after getting executed 3 times from it playing nidalee 🤣😅
Your bad
QOTD: Twisted Fate ADC, I abused him to climb from Bronze to high silver (and then to Gold in mid lane). He has low range and needs an engage support to work, which pros can abuse very easily.
4:20 minutes into the video:
“Let’s start things off with..”
Haha, That's kinda fun, I'm a huge fan of TK and GP and yes it's quite hard to do soloQ with them now ! I was playing them before, during, and after they were buffed. TK is benched for soloQ, Rito completely gutted his mechanics but I still play him in urf with good success. GP well, he don't shine but with good mechanics he is always fun to play. I think the biggest issue for GP in soloQ (additionally from the things in the video) is that you really need to know your matchups in order to come out with the upper hand on top. In most case, the best option is to farm safe and wait for your jungler. Fine the wave and freeze close to your turret, poke your opponent if they get close and that should do it.
QOTD : I think Katarina, Yorick, Trynd and Singed are probably never gonna make it in pro (at least I have not seen them). But due to the hell mess that soloQ is they can thrive and have success.
Thanks for the video ! Peace out !
Also why is Ornn so prioritized in Pro ?
QOTD: I don't follow a lot of pro play but I'd say Tryndamere, people get rolled by him all the time, but he is very obvious in terms of what he wants to do in a match
How do you play against Tryndamere? Any tips? :)
@@Uhdksurvhunter just ban trynd lmao
@@Uhdksurvhunter dont feed him and u r good
@@Uhdksurvhunter Well, if kiting is an option, get that ult off of him and back the hell off, but laning against him, you want to like a lot of champs, get his engage/escape tools out of the way, so go in with a strong minion wave to bait, but back out the moment he makes any move and trade, if he is burning fury on healing he isn't trading. Once he has burned his ult, if you struggle to close it out(normally due to being unable to catch him) ask a jungler for help(in the case of playing sylas the enemy jungle can do just fine haha). Now, once he realizes that he cannot kill you or is straight up losing lane, he'll likely want to bully someone else, vision and missing pings are key here, assume your team are goldfish(plural?), grab a control ward and pop it in river, ping missing every 15-30 seconds, and ward over the wall to the blastcone near top tribrush if you are red, just the brush pixel if you are blue and push hard af. And lastly, if you are still struggling, bad vision control etc(I'm bad for this too sometimes), then frozen heart is your friend, and if you can find an excuse, thornmail, he'll be indestructible but so will you :)
Hope this helps
Such a wall of text for something that is very instinctual in-game haha
QOTD: master yi,his main counter is cc,and with pros being able of abusing that easily and being good at playing safe early,making very few mistakes,and with yi needing to reach atleast 6 to gain the biggest spike in power he has (outside of core items) he is easily shut down early game
I wish they could make a separate patch for "normal" league of legends and a separate patch for pro play
Me too bud
I said this once and a guy told me no with good reasons so your wrong but I dont remeber why
How would that work tho? They only play on that patch on stage? Then they can’t practice on it. And it would make soloq bad practice for them for this same reason, making the high elo ladder even worse than it is
so u have two completly different game : ok how do u acces one to the other ? how do u mange the it into client ? how do u not split up the community ?
That wouldn't work. Just like with physical sports. Imagine if all basketball leagues under the NBA and FIBA were completely different than the actual thing in terms of rules, court size, and other things. At that point which one would be considered REAL basketball. How would younger people or amateurs prepare for the real thing
Most of these champs work rly well in clash too. Its just when you have a team that they unlock. Azir is a good example. Front to back fights are a must for him
QOTD: master Yi, Katarina
Yi is trash
@@BatChester not really, low elo and sometimes other elos he dominates a game
QQTD: Kayn, really good for climbing and still decent in high elo, but in competitive play he has fairly easy weaknesses between a team communicating by voice.
QOTD: I’d say Yorick. Yorick has a good potential for carrying in solo/queue but would not work on pro play
Yeah in soloq you forget about him 30 seconds and he has an inhib. But pro players actually look at the map, so they would see it coming.
@@zzzzzzzzzzzzzzzzzzzzzzzzzz1880 Yah cause I myself am a Yorick main. Yorick is strong when it comes in macros but for team composition, I don’t think so. He also has a lot of counters such as Garen, GP, or Renekton who has the ability to delete all your ghouls in a second. And because there are a lot of metas in top lane such as using adc or ap that can poke him out, I don’t think he’s gonna be used in today’s meta/pro play.
Yorik was played in pro play a lot, about 1.5 years ago.
I would link you G2 va Dwg game 3 from Worlds 2019 to see how yorick works as a extreme counter pick
QOTD: Jungle Master Yi. He wrecks face at Silver (maybe Gold) and lower. But has no CC or team fight utility other than his damage.
Also, I'm digging that music at the beginning. Nice, light and cheery.
QOTD: sadly my teemo!!!!
teemo is trash everywhere kekw
Qotd rek sai when played right can always work great in solo q and is an on and off champ recently but I'm assuming teams like to go safer and could just use good map awareness and vision against her
QOTD: Yasuo, I think this is due to the way the competitive is played, in a much more coordinated way and therefore it is more difficult to get the most out with a character like Yasuo who can suffer from CC.
Last season Yasuo was an amazing pick, still remember Perkz's godly teamfight vs SKT at worlds
Its actually the opposite. The pros have the mechanical skill to not int like main Yasuos in solo queue, and there are some nasty combos in pro play that work very well on a coordinated environment, like Rek'sai Yasuo and Gragas Yasuo. Its like the Camile Galio combo, its basically an uncouterable engade that can get free picks or force a fight wherever they want.
Yasuo was a great pick last season what do you mean
@@kenobi6257 He didn't have a great KDA in that game if I remember correctly.
@@pedrohenrique-db3xd I agree with you that the pros have excellent game mechanics but that not only applies to Yasuo but to all the champions that they play (so I don't think is a plus with Yasuo) and with respect to the combos I think that even though the combos you name sound good, notice that Yasuo is not a recurring champion, even though his mechanics and playability haven't changed since the last World Cup.
0:33 bro that's a good one. I'mma be using that.
Thanks for the toxicity ammo 🤙
Imagine being Aurelion Sol, awful in both
at least Aurelion Sol was played in Pro play when he was released because he was really op. but just look at tryndamere ,udyr,garen. these champs will never be viable in pro play till they get massive reworks
QOTD: Talon, he loves the chaos and lack of vision control in soloq but since he lacks any CC and it's terrible when behind or even makes him useless in pro play.
QOTD: THE DOG
Thank you for FINALLY making a video about GP 😁 I'm a GP one trick and been waiting for a video to talk about him lol. The only matchup I can't take is urgot
Talon is very over powered in solo queue, but it will never be used in pro play due to how he is very weak in teamfights.
QotD: Garen. Nuff Said.
And now i'll talk about GP for a bit, since he's almost my Onetrick and i have played him thru his high and lows, and boy this is a low low.
Clean mechanics, wave management, proper crossmap ults, spacing and passive usage, good macro, these are all requirements for a GP player (even a Plat Scrub like me has to have every one of those pretty high to be decent, even tho my mechanics are definitely on the weaker side)but the issue is the slow but steady rework that Riot has given him from season 7 all the way to season 10.
The first Mastery rework removed a lot of flat damage to give us Keystone Masteries that dont really boost damage, the rune rework removed the option of TLD ults for big cross map impact, Klepto being gone left only a Keystone meant for lane bulying and no scaling options. Crit item apocalypse of 8.11 and all the following "adjustments" left GP with a lot less damage in his kit, Sterakks Triforce interaction being gone removed more damage (even Triforce losing crit was a big deal) and Lethality aint even that good. Q and E nerfs and Passive buffs made him very strong in lane at the cost of bug power in the lategame, with armor pen on Barrens being reduced and gold from Q being reduced to buff passive (wich is mostly used in lane and to burn down tanks and towers later on).
The meta right now is not terrible for GP but it's not good either; you should be able to beat Shen and Jax but both are pretty OP right now and the matchup gets quite a bit harder cause Balance is a bitch, Fiora is a rough one but possible and Kayle and Urgot are straight up nightmares.
Overall a LOT of indirect nerfs and a shift from his lategame into his early game changed him from a weak laner with hyperscaling teamfights and versatility to a lane bully that can win most lane matchups with decent mechanics and gets outscaled by most toplaners. You dont actually lose the 1v1 against Kayle, Urgot or Fiora, you just get outscaled into oblivion. From season 7 to season 10 he got from AD Viktor with a global ult and decent melee damage to a Jayce with slows and a global ult but less burst. Crit scales super bad, Lethality is awful when every champion can buy a bit of armor and take like 30% from your full build barrel, right now GP's scaling is so GARBAGE that most players build Liandrys and go for ult damage, since it's not really worth investing in Q/E damage anymore.
For a comparison imgine they nerf hecarim's damage so incredibly bad that he has to build full tank with Liandrys so he does SOME damage with W and R. That's mega sad, and im really looking for season 11 new items, since there seem to be some hope.
Also dont forget that the pros are also much more risk adverse than even the most tryhard SoloQ player; when there's that much on the line in a pro game it takes some big balls to play stuff like Zed, Talon or Katarina in pro matches, champion that Can pop off but that require you to take risk and your opponent to take risk to work. This is why you see almost no assassins in Pro (and the more the game gets refined, the less you see of them; around season 2-3 you'd see assassins often, but as teams became better, cleaner and more organized they faded out) and the ones you see are very safe ones like Akali pre-R-rework and Leblanc.
All of this for 1 like
@@Alex-ju4gj Me sad xD
@@theduelist92 xd
QOTD: Illaoi, specially given very few top laners know how to play against Illaoi, even fewer teams that know how to play against Illaoi.
Illaoi can be easily countered in teamfights. People's mistake is they try fighting her when there are a lot of tentacles around her and she ults. Of course she dominates the teamfights that way. The strategy is to try to shut her down with CC and then wear her down.
Even she can be punished after she uses her E in earlygame because it has high cooldown + missing it means a free gank.
@@suckerman7gm Doesn't matter if your team decides to go 4 melee champs into Illaoi, then you cant really counter her. However if you play Illaoi top, you deserve to play against Lucian, Vayne and Quinn, I'm sorry I dont make the rules, I just come up with them.
@@suckerman7gm you know, that doesn't mean that it is "common knowledge" or that it is executed. Most people fought Illaoi very few times, they don't known when to break the circle or accept the damage and many other things that make or break it. So I get what you're saying is "Oooh you just need to do X", but you could say that about ANY champion. Tryndamere: just kite his ult; Kayle: just camp her and end before 30 mins; Zoe: Just dodge her bubble; I could go on, but I made my point.
Saying that a counter is obvious doesn't mean it's commonplace in solo q, and that's why I say Illaoi is a champion that won't ever see pro play, but it is secretly OP in Solo Q.
@@matheusmterra She was played in Season 8 MSI and Worlds before her mini rework. But yeah, she has vanished from the face of pro play arena.
that ''SUCK'' hit me in the very core of my being 00:19
11:54 gp is so crappy that’s it’s actually hard to tell what team is being damaged by the ult until you watch it twice
Nasus almost nobody abuse his early game and scale so hard and faster than you think
we have seen through solarbacca and many china solo q players that gangplank and lucian can have massive impact in solo q
QOTD : I would probably say Katarina and Fizz, I feel like they almost always get away with the game after one kill, however they thrive in the chaotic place soloq is.
QOTD: Katarina
You cannot see that crazy, redhead Beyblade in pro play, but she is constantly being picked in soloq. When people have no coordination, she can easily roam, pick kills and get resets... In low elo, she doesn't even need to catch-up farm, her roams aren't punished anyway. Wouldn't call her OP, but she is definetely oppresive at times. And she has a decent 1v1/2v2 potential early
TOTD: Shaco. He thrives off of players who have bad map awareness and the miscoordination of lower elo players to snowball. He falls off pretty quickly as well which makes his snowballing all the more important
I highly disagree with the Lucian option. I think Lucian mid is absolutely busted in mid lane no matter where you are. He's just so oppressive and strong that he's a strong pick all together.
QOTD: Pyke. He's really squishy and cannot be tanky, while scales with lethality. In the chaotic soloQ perfect champ as he punishes mistakes, but in proplay easily shut down.
QOTD: Katarina she would get bursted instantly in pro play but solo q players dont have that lvl of team work
QOTD: Katarina. She relies on getting leads by roaming to other lanes, which is very easy to do in solo queue, but extremely hard to do in coordinated play.
Yorick is bonkers in the right hands in solo queue, but you almost never see him in pro play
Shaco is a Solo Q nightmare but I can't remember the last time we saw him in a Pro game...
watching this video rn as a gp main, I love it how they've shown the worst gp player they coulda shown, this player oranges after he got ignited in the dumbest moment, can't hit barrels and can't even space correctly...and so they wanna prove that he is TERRIBLE in solo q? what the hell
Before the video starts I'm going to Make some predictions. Solo queue is about individual value, pro play has a whole team behind you you can trust, solo queue skill is varied, pros have coaching staff, pros have practiced plans they execute together. Any or all of these will be in the videp
I feel like fiddle is made for chaotic team fights in solo Queue
Kayn is a stable strong pick in the jungle having huge carry potential after getting your form but with a well coordinated team you can shut him down so easily. As i kayn main i love to play him and carry games with blue or have amazing teamfight presence with red but it just doesnt work well with proplay
QOTD: Darius. I see very little darius in pro play probably because all you need to do is focus him to win the game. But people don't start learning that until gold/plat, so he is still very strong in those elos
QOTD: Fizz. He is really op in solo queue since he can punish enemies with e but in pro play people might predict his next move
I personally haven't seen much of yasuo and zed mid, despite the fact those are two most popular mid picks in solo q.
Do a video on how and why some champs can 1v10 with only 1 built item
QOTD: I Feel like Katerina is Op in Solo Q because people dont how to work together in soloQ to shut certain champs down that have such High dmg, therefore they can just completely run away with the game. If u dont work together.
But in pro play, everyone 90% of the time will pick someone with atleast 1 cc ability, & are able to work together to shut her down easily because they always have a cc chain. (Same can be saiid about Yi)
QOTD: I would have to say Talon, cause he doesn't have CC and falls off hard unlike other assassins.
Im low elo, how is amumu played around? His ult is instant
@@arreeffe3317 dude I'm in sliver, but get QSS.
QOTD: My main - Kayn. He is pretty OP in Soloq but he's not much of a team fighter.
QOTD: Kayn is pretty powerful on SoloQ because of the difficulty being so much lower to gank a lane but in Professional play the vision and map control is so much that he can't be played in the jungle.
illaoi most people don't know how to play around when i grab them with my E they either walk straight at me and i ult or just walk out of the circle when i can't kill the clone
This is def one of the most underrated ones. So many people don’t understand that her kit is all in her E, if she misses it, you have a massive window to kill her. She’s so reliant on a skill shot and in pro play you need more than that. In soloQ for the most part though not many people realise this making her nasty.
QOTD: Nasus, Master Yi, Trynadamre, Teemo, Singed(aside from Bwipo), Twitch & Rakan(ask LS), Garen, Kayn, Rammus, Annie, Chogath, Illaoi, Heimerdinger, Shaco
Cho'Gath has fallen from the meta long ago and rarely seen. He was relevant when tanks were dominant in the meta. Agree with others.
QOTD: Talon because in solo Que he hard shoves and roams and cause ppl don't respect that, he gets kills when he leaves comes back fed and just snowballs his lane in pro play most midlaners have to TP or use a global ult to get to sidelanes quicker because pro players respect a missing midlaner
little tip for players who want to try out GP. just farm and never stay away from tower and just wait for level 13 powerspike.
Vik is great in solo as everyone lines up for 40 min ult but hes easly counted by a good jg
QOTD: Toplane: Teemo, Darius & Garen:
Jungle: Yi
Mid: Fizz - remove the champ from the game!
ADC: Caitlyn
Support - Nautilus
cait and naut are like some of the highest picked champs in proplay for their roles what
Tristana is actually really srong, so is Zyra
They're just different metas, pro picks are usually utility based and its all in the drafting. There are strategies planned before a game starts in pro and that's not the case in solo queue.
QOTD: Basically any melee AD carry not named Yasuo. It's too easy to kite champs like Trynd so coordinated play sees him as a joke.
QOTD: As a kata main its definitly kata lol. No one focuses me no one takes exuats or hold cc for me.
QOTD: Funnel master yi, easily countered with good comunication something that is lacked in soloqueue
Qootd: heimdinger support don’t really know why tho he absolutely counters hook champs and all ins
QOTD: Katarina and Riven are kind of perfect examples to me of champions that highly benefit from the disorganized chaotic environment of soloq, where in pro play due to not having that struggle a lot more.
Riven is actually good in pro play. She has strong and safe laning, a bunch of dmg and cc. Her problem is that she too counter pickable, if u pick riven in worlds they will just pick a renekton or a lucian to hard stomp u or an cc bot like lulu or nautilus to make sure u can't teamfight at all.
@@pedrohenrique-db3xd that's a pretty big reason why she's not good in pro play. She generally relies too much on getting leads and pushing them as well, something that isn't going to happen in top lane pro play. There's a reason she has an extremely low pick and ban for the last few seasons, besides as an occasional counter pick in the mid lane. I do not think it is correct at all to say riven is good in pro play, especially when the stays back that up. Compare her to other picks that are independent, have safer lane phases, and have better global map impact, like Shen or Gangplank.
never see mundo in pro but he was around allot a few patches ago
QOTD: My main and favourite champion Shaco doesnt work in pro play because Shaco capitalists on laners getting greedy and making mistakes but in pro play everyone plays too safe
QOTD: Im an otp Katarina with a million points. I think Kat is a VERY good soloQ champ because her insane damage, and because, people cant comunicate with other team mates to kill her
I understand that this is meant for ranked mode,but u can always have fun in normal with ur champ,even if ur champ is nerfed or kit not the best,purerly due to people lack of knowlege in the game.