When I came back in SL for my leave in the start of Cata I tried monk and fell in love with the class and can't get away from it also you have the best videos out there for monk thanks a ton!
Yo that clip with you and 2 priests without fort buff triggered me lol Edit: also PTA was bugged with blackout combo so said equinox, do you know if its fixed?
Hi sha ty for good work I have qustion plz Dose the cd reducetion stack i mean if i ues damping harm with fortfabrew is it mean i have 50 % dmg reduce or i take the higher rcd
Hopfully this is what you meant If you you always have have cdr to fortifying brew During dampen harm you can get 20-50% damage reduction During it, it doesn't matter if you have fort brew up or not, you get that, You don't want to stack defensive cds as you really shouldn't need to
why is bonedust such a meta talent we all 'must' have? i cant seem to get it from reading the description. maybe i'm dumb (probably) but whats so great about it i wonder and would be happy if someone could explain.
Essentially while Bonedust Brew is active on your target, you have a chance to deal replicated damage. This is pretty important for a tank due maintaining threat and dealing more damage to defeat mobs or bosses. While Bonedust is applied to the Brewmaster as a buff, you have a chance to replicate healing, which synergies well with Stagger and our Celestial Fortune talent. It's allowing for the Brewmaster to double dip into healing abilities. I hope that makes sense!
@@Sha_IRL wow that was quick! thanks that makes sense. Yeah now that i read the blizzard version again, it pretty much says what you wrote but you made it easier to understand, so thanks for that.
A 10% dr during celestial brew would effectively just be +10% to the shield What wouldv been good is celestial nrew also gives 10-20% flat dr for 8s (meaning if the shield breaks, you still have the dr)
We definitely do, but now that we are above 480 ilvl, stagger does a lot of the heavy lifting. Hopefully when this class gets reworked they will add something.
Should just convert a few buttons into passives, fuse exploding keg into keg smash, fuse fortifying brew into celestial brew. Fuse blackout kick and rising sun kick. Fuse healing elixir into purifying brew. Fuse black ox brew into bonedust brew. Fuse Rushing Jade wind into a buff after using Spinning Crane Kick. Then just tune the numbers after simplifying. Feels like these are nice ideas.
aaah of corse you have to mention "Talisman of the Cragshaper"....this piece of shit never dropt for me the whole fking season....i stopped counting after 45runs with multiply tankloot possibilities from friends...
I really hope they rework or better yet simply revert monk changes few expansions back....they did us so dirty and it doesn't feel satisfying to play at all.
When I came back in SL for my leave in the start of Cata I tried monk and fell in love with the class and can't get away from it also you have the best videos out there for monk thanks a ton!
Killing it with the guides, im stoked for season 3. Ill be maining my Blood DK but BRM is going to be my main ALT! Thanks for this!
First time maining a brwm. So thanks for this!
Those brez bracers have saved so many of my runs as well. Praying blizzard one day gives monk a brez
Smelling salts is a good way to resurrect a drunk haha
Brew is so much fun though, they gotta do a m+ rework or at least some kind of passive defenses
Agreed Brew feels great in raids but I always feel sooo dam weak in M+ vs all the other tank classes
Great video as always!
Good morning. I love your weak aura for the monk. where can I find it? THANKS
need too :D
Whats best tank for first time tanker
Guardian Druid is pretty easy to pick up
How do you rate the blade trinket from second boss and the polearm from Fyyrakk?
Yo that clip with you and 2 priests without fort buff triggered me lol
Edit: also PTA was bugged with blackout combo so said equinox, do you know if its fixed?
Black out combo bugs were fixed awhile ago
Hi sha ty for good work
I have qustion plz
Dose the cd reducetion stack i mean if i ues damping harm with fortfabrew is it mean i have 50 % dmg reduce or i take the higher rcd
Hopfully this is what you meant
If you you always have have cdr to fortifying brew
During dampen harm you can get 20-50% damage reduction
During it, it doesn't matter if you have fort brew up or not, you get that,
You don't want to stack defensive cds as you really shouldn't need to
U rock tnx!
why is bonedust such a meta talent we all 'must' have? i cant seem to get it from reading the description. maybe i'm dumb (probably) but whats so great about it i wonder and would be happy if someone could explain.
Essentially while Bonedust Brew is active on your target, you have a chance to deal replicated damage. This is pretty important for a tank due maintaining threat and dealing more damage to defeat mobs or bosses.
While Bonedust is applied to the Brewmaster as a buff, you have a chance to replicate healing, which synergies well with Stagger and our Celestial Fortune talent. It's allowing for the Brewmaster to double dip into healing abilities.
I hope that makes sense!
@@Sha_IRL wow that was quick! thanks that makes sense. Yeah now that i read the blizzard version again, it pretty much says what you wrote but you made it easier to understand, so thanks for that.
Can you share youre WeakAuras ?
Wish it were better new for Brew, but a good video none the less
A 10% dr during celestial brew would effectively just be +10% to the shield
What wouldv been good is celestial nrew also gives 10-20% flat dr for 8s (meaning if the shield breaks, you still have the dr)
Is Brew still bloated?
I would say so, but less bloated than at the start of Dragonflight
idk about a small health pool... im 464 and im already at almost 1.1 million
Compared to other tanks, yes
I feel as brew we miss an, o fuck i need big protection button
We definitely do, but now that we are above 480 ilvl, stagger does a lot of the heavy lifting. Hopefully when this class gets reworked they will add something.
I really want to play BrMonk again, but this piano style gameplay just irritates. No, its not hard, just irritating.. Hope blizz reworks it for 11.0.
Good way to put as piano playstyle. I love that style personally. The harder and more complex the more I like.
Should just convert a few buttons into passives, fuse exploding keg into keg smash, fuse fortifying brew into celestial brew. Fuse blackout kick and rising sun kick. Fuse healing elixir into purifying brew. Fuse black ox brew into bonedust brew. Fuse Rushing Jade wind into a buff after using Spinning Crane Kick.
Then just tune the numbers after simplifying.
Feels like these are nice ideas.
No, blizzard should not rework monk, unique gameplay
Don't rework, I don't feel like either monk spec should have a rework. Brew is good as it is, it is a lot of buttons sure, but that's part of the fun.
aaah of corse you have to mention "Talisman of the Cragshaper"....this piece of shit never dropt for me the whole fking season....i stopped counting after 45runs with multiply tankloot possibilities from friends...
I really hope they rework or better yet simply revert monk changes few expansions back....they did us so dirty and it doesn't feel satisfying to play at all.
why does everyone hate haste on a brewmaster? it makes no sense. It has a massive amount of synergy.