Interesting observations #4

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  • เผยแพร่เมื่อ 27 ต.ค. 2024

ความคิดเห็น • 328

  • @Sidnoea
    @Sidnoea 10 หลายเดือนก่อน +570

    "I'd recognize these instructions anywhere; it's the Divide subroutine."
    Me, staring at an unreadable wall of glyphs: "well yeah obviously"

    • @thatoneglitchpokemon
      @thatoneglitchpokemon 9 หลายเดือนก่อน +24

      This is what GB Asm developers do everyday. Believe me I've tried (and failed)

    • @therealax6
      @therealax6 9 หลายเดือนก่อน

      @@thatoneglitchpokemon I've been doing gen 2 hacking for years (you might know me from pokecrystal16) and I can assure you I can't recognize Divide at a glance. Sure, the code is readable if you sit down and follow it, but that was right away. It's the kind of thing someone would learn after investigating many game-crashing glitches, because many of those are caused by division by zero - something he's done far more often than regular (non-glitch) programmers would.

    • @Brykun777
      @Brykun777 17 วันที่ผ่านมา +1

      I'm an engineer and that still looked like a wall of glyphs to me. I quickly realized that low-level code like Assembly was not my forte

  • @wolfcl0ck
    @wolfcl0ck 10 หลายเดือนก่อน +863

    "but I'd recognize these instructions anywhere; it's the Divide subroutine." Clearly a longtime expert in the field here to be able to recognize exact memory values.

    • @BeamMonsterZeus
      @BeamMonsterZeus 10 หลายเดือนก่อน +66

      Glitch diver turned programmer

    • @_Crowuh
      @_Crowuh 10 หลายเดือนก่อน +130

      I misread it as "The Divine subroutine" and thought he was about to start saying something Terry Davis esque

    • @gabrielerusso326
      @gabrielerusso326 10 หลายเดือนก่อน +3

      ​@@_Crowuh SAME

    • @schleepy6362
      @schleepy6362 10 หลายเดือนก่อน +29

      Meanwhile, my dumbass: “I like your funny words, magic man.”

    • @wolfcl0ck
      @wolfcl0ck 10 หลายเดือนก่อน +9

      @@_Crowuh the sacred values

  • @llSuperSnivyll
    @llSuperSnivyll 10 หลายเดือนก่อน +299

    "Stay Away +119", also known as a Restraining Order.

    • @Reallotly
      @Reallotly 9 หลายเดือนก่อน +20

      The move didn’t work! (the opponent’s pokemon is not a law abiding citizen)

  • @doctordestructo3360
    @doctordestructo3360 10 หลายเดือนก่อน +375

    The move "Stay Away+119" better show up in a creepypasta somewhere.

    • @deoxysandmew2162
      @deoxysandmew2162 10 หลายเดือนก่อน +55

      N U L L

    • @autumnaldusk
      @autumnaldusk 9 หลายเดือนก่อน +41

      Evolution: NO MORE

    • @beachedking
      @beachedking 9 หลายเดือนก่อน +26

      As a modern Pokemon creepypasta writer now i have to lol

    • @wahoodotwav
      @wahoodotwav 9 หลายเดือนก่อน +29

      combine that with jolteon being missing from the transform forest, the move description of NULL, the garbage name, and the fact that our good buddy XY there was holding an ice part, im picturing either a jolteon that got in some horrible accident in a colder dungeon or (if were going off of the actual in-game use of the ice part) some sort of regice-jolteon glitch abomination. despite the lack of relation between real-world IQ and pmd IQ, you could probably also work with the IQ crashing the game (is aware of what happened to it and the game cant handle the knowledge jolteon now has?) and make something out of the empty stats

    • @gavros9636
      @gavros9636 6 หลายเดือนก่อน +1

      @@wahoodotwav Man if only they turned into a Cyndaquill instead of a Jolteon then this would be easier.

  • @603840Jrg
    @603840Jrg 10 หลายเดือนก่อน +396

    Dumping a ROM from sound alone sounds wild, I hope it gets figured out

    • @LonelySpaceDetective
      @LonelySpaceDetective 10 หลายเดือนก่อน +1

      It's actually already a thing for the NES. Chris Covell's site under the Creations page has a utility for using a cassette tape to dump cartridges and Famicom disks.

    • @stevep9177
      @stevep9177 10 หลายเดือนก่อน +43

      It worked for the zx spectrum

    • @KopperNeoman
      @KopperNeoman 10 หลายเดือนก่อน +27

      Pretty sure there's already a GB homebrew that does this
      It's the same principle as storing programs on audio cassettes, you just need a codec.

    • @kip258
      @kip258 9 หลายเดือนก่อน +1

      I would guess not the whole rom, but whatever's currently in Ram.

    • @supermaster2012
      @supermaster2012 9 หลายเดือนก่อน +5

      @@kip258unless the game uses banking, it will sweep through the entire rom since it's memory mapped.

  • @jennasloan396
    @jennasloan396 10 หลายเดือนก่อน +282

    Game crashes then: funky graphics and sometimes ear-deafening sounds
    Game crashes now: "The software was closed because an error has occurred"

    • @Noah-ost
      @Noah-ost 10 หลายเดือนก่อน +113

      Modern sane error handling really takes the *fun* out of it

    • @Majima_Nowhere
      @Majima_Nowhere 10 หลายเดือนก่อน +98

      On one hand, I'm totally fine with games stopping before they try to read other addresses on my hard drive. On the other... I want to see what that would look like.

    • @TheCustomFHD
      @TheCustomFHD 9 หลายเดือนก่อน +18

      ​@@Majima_Nowhereyou could restrain programs to just itself and allowed storage areas. Its definitely possible. (And i tend to code my stuff so it just tries to continue if debug is on and "NoCrash" is set. Unfortunately i haven't yet coded anything big, so the complexity of such cases are rather boring

    • @therealax6
      @therealax6 9 หลายเดือนก่อน +44

      @@Majima_Nowhere You're probably thinking of memory addresses (software doesn't read from the disk directly), but the answer is, it wouldn't look like anything. Modern OSes (and by that I mean anything from the 21st century) use virtual memory, meaning that each program has its own virtual view of memory that isn't the actual physical RAM. As far as the program can see, addresses that it cannot access simply don't exist; there is nothing there, and it's the CPU itself giving you errors when it tries to access unmapped addresses because there is nothing there. The OS uses privileged instructions (i.e., instructions locked behind a specific mode of the CPU) to map and unmap portions of memory so that different programs can access different parts of it - memory (i.e., read/write) instructions don't use physical addresses at all when virtual memory is involved.

    • @DavidTPOTTheGreatGuy
      @DavidTPOTTheGreatGuy 9 หลายเดือนก่อน +5

      @@therealax6 Best explanation in a reply!

  • @HamOfJustice
    @HamOfJustice 10 หลายเดือนก่อน +92

    the "now let's talk about glitch trainers" running gag is good

  • @EdwardoFE
    @EdwardoFE 10 หลายเดือนก่อน +193

    I'm assuming the pink glitchy Caterpie grows up to be the pink Butterfree from the anime.

  • @plushifoxed
    @plushifoxed 10 หลายเดือนก่อน +76

    ⬜3 ⬜3 ⬜3 ⬜3 ⬜3 ⬜: Hello~♪
    Welcome to the ⬜h ⬜h ⬜h ⬜h ⬜
    also, thank you sooooo much for the crash course (heh) on the GBA crash sound! ive been wondering about that for ages!

  • @Hadaron
    @Hadaron 10 หลายเดือนก่อน +193

    8:44 - Wait a second… if I remember correctly, Pokemon in the Tiny Woods can’t be recruited, but this glitch map allowed you to recruit that Pidgey. That could potentially be useful if you managed to glitch into this dungeon, maybe?

    • @KudaKeileon
      @KudaKeileon 10 หลายเดือนก่อน +98

      It could be interesting for a 100% recruit speedrun, because Pidgey is STUPIDLY hard to recruit. It's only found in one dungeon that allows recruiting, and is moderately rare in that dungeon.

    • @ImFangzBro
      @ImFangzBro 10 หลายเดือนก่อน +54

      ​​@@KudaKeileonSeriously? That's some niche info. Which one is it?
      EDIT: My god, it's Howling Forest- a dungeon that only shows up after the base gets renovated and only after you get a Smeargle request in it- so it's pretty late in the game, and also _RNG dependant_ whether or not you get the chance to _try_ recruiting Pidgey.

    • @Neogeddon
      @Neogeddon 9 หลายเดือนก่อน +12

      @@KudaKeileon Exeggcute also shows up in Tiny Woods iirc and is maybe the worst recruit in the game aside from Kecleon and Chansey. In all my Howling Forest runs I've seen One (1) single Exeggcute ever (and no, didn't get to recruit it haha)

  • @RealYaoi
    @RealYaoi 10 หลายเดือนก่อน +165

    10:30 man i hate it when my charizard gets turned into a cloyster. happens more frequently than youd think!

    • @plushifoxed
      @plushifoxed 10 หลายเดือนก่อน +59

      gender reassignment surgery is getting awfully creative, though it seems dangerous to use glitches for it...

    • @wintyrbarnes8533
      @wintyrbarnes8533 10 หลายเดือนก่อน +36

      speak for yourself, i've been using missingno to dupe my T for the last five years and it works perfectly for me!

    • @LiliumOrientalis
      @LiliumOrientalis 10 หลายเดือนก่อน +32

      ​@@wintyrbarnes8533it's all fun and games until your birth certificate gets corrupted

    • @theapexsurvivor9538
      @theapexsurvivor9538 10 หลายเดือนก่อน

      ​@@LiliumOrientalisThat only happens reliably in Red (& Green) states. It's much less of an issue in Blue states. Of course, Yellow states have fixed it completely as they believe its every Charizard's right to become a Cloyster and roll Venasaurs into fat 4 4Hy and ♀ . to smokescreen with impunity.
      Gold and Silver states just provide complementary medicinal Bayleef and Meganium to make up for the extended waiting time on midsleep gender reassignment surgeries...
      (Yes, I know it's a PMD1 glitch, not an RGBY glitch, but this seemed more fun)

    • @KopperNeoman
      @KopperNeoman 10 หลายเดือนก่อน +7

      ​@@LiliumOrientalisIt doesn't prevent the crippling bone defects, sterility, and massive increase to suicide rate from playing the game against the developers' intentions either

  • @Kirvyx
    @Kirvyx 10 หลายเดือนก่อน +199

    Man, mystery dungeon is such a weird game to see getting corrupted and seen like that
    I love it!

    • @TestohZuppa
      @TestohZuppa 10 หลายเดือนก่อน +15

      Absolutely, a clip of the effects of that super glitch 15 years ago would’ve made a great creepy pasta hahahah

  • @liquidatedrice5274
    @liquidatedrice5274 10 หลายเดือนก่อน +194

    Would love to see more Mystery Dungeon findings

    • @648
      @648 10 หลายเดือนก่อน +1

      I love it too

    • @1CaptainMorgan
      @1CaptainMorgan 10 หลายเดือนก่อน

      Yes please

    • @LunaDragofelis
      @LunaDragofelis 9 หลายเดือนก่อน +1

      Yeah, that would be interesting. Or stuff from other games like Pokémon Ranger.

  • @demifiendcruithne
    @demifiendcruithne 10 หลายเดือนก่อน +113

    so the Stay Away move - that's likely the effect of the Stayaway Orb. i'm 99% sure all the orb effects are coded in as moves (they definitely are in Sky; skytemple randomiser lets you put them in the randomised movepools just like any other move), and the names aren't always identical to the orb name (hence Stay Away instead of Stayaway)
    so i thought that was an interesting thing to note there.
    (and like some other people have noted, the copy of tiny woods lets you recruit mons whereas tiny woods proper doesn't. pidgey and exeggcute can be found in howling forest which is fine, but sunkern is only in wish cave and wurmple only in JOYOUS TOWER of all places, both 99 floor dungeons. joyous tower in particular being a level 1 dungeon, and remember in rescue team original you have to leave a dungeon without being defeated to keep recruits.......)

    • @CesarTorres61296
      @CesarTorres61296 10 หลายเดือนก่อน +12

      This is correct. Orbs are considered moves in the coding.

    • @Tyranitar66501
      @Tyranitar66501 9 หลายเดือนก่อน +3

      In a previous video: "This is why certain orb effects can be reflected with Mirror Move and so on."

    • @underrated1524
      @underrated1524 9 หลายเดือนก่อน

      Wish cave is also a level 1 dungeon

    • @Neogeddon
      @Neogeddon 9 หลายเดือนก่อน +5

      Nah man Pidgey and especially Exeggcute are way more annoying; Sunkern and Wurmple can just be Escape Orbed out and are not hard to find or recruit. Exeggcute's less than 1% spawn rate on a single floor at the end of a dungeon is madness-inducing.

  • @reflectedmoonlight-ds9hp
    @reflectedmoonlight-ds9hp 10 หลายเดือนก่อน +32

    I always love it when glitches (or accessing glitch stuff) unintentionally causes funny or creepy moments.

  • @CambriaBold
    @CambriaBold 10 หลายเดือนก่อน +13

    10:55 Your partner has learned some kind of forbidden eldritch knowledge and is trying to protect you, obviously.

  • @TheFrantic5
    @TheFrantic5 10 หลายเดือนก่อน +43

    Systems without memory protection are a trip, aren't they? With how easy it is to throw a python program together, assembly on these old machines feels like programming in arcane runes. Or tiny lego blocks.

  • @VinMetal666
    @VinMetal666 10 หลายเดือนก่อน +43

    I'm glad this channel is still releasing content even after Glitch City died

  • @ranibro
    @ranibro 10 หลายเดือนก่อน +28

    A wild amongus has appeared

  • @NovemberJoy
    @NovemberJoy 10 หลายเดือนก่อน +56

    These are some very interesting observations indeed. I had an idea that was what caused the GBA crash sound, but I didn't know the specifics, and that Mystery Dungeon experimentation was straight-up cursed. Maybe it might be best to stay away...

    • @yomama9390
      @yomama9390 9 หลายเดือนก่อน +3

      +119

  • @MultiSirgalahad
    @MultiSirgalahad 10 หลายเดือนก่อน +8

    the tiny woods clone allowed you to recruit pokemons in there, while you cant in the regular one

  • @zegroselia2504
    @zegroselia2504 10 หลายเดือนก่อน +40

    Stay Away + 119 😔

    • @LonelySpaceDetective
      @LonelySpaceDetective 10 หลายเดือนก่อน +10

      Good thing it isn't + 120 at least, _that_ would've been cause for alarm.

    • @Alegriacaptions
      @Alegriacaptions 10 หลายเดือนก่อน +10

      introverts be like

  • @jwhite5008
    @jwhite5008 10 หลายเดือนก่อน +38

    "Let's uncrash the game" is not a sequence of words I was prepared to hear.. although this is more of a hardlock more than a crash (comments argue that hardlock IS a crash - ok, whatever)
    I guess -ARM- the CPU is so RISC that division has to be included in the ROM. It reminds me of mechanical calculators where if you try to divide by zero it just free-spins endlessly and fruitlessly. I guess this is same with carry (or whatever) bit never getting set.

    • @CouchPotator
      @CouchPotator 10 หลายเดือนก่อน +8

      hardlocks are crashes. And the gameboy doesn't use an ARM chip.

    • @jwhite5008
      @jwhite5008 10 หลายเดือนก่อน +8

      @@CouchPotator ok, the definition is proabaly arguable, and I'm not going to argue.
      No idea why I thought it was ARM, the actual CPU was Sharp LR35902 (aka enhanced Z80). This kinda explains a lot.

    • @tezcanaslan2877
      @tezcanaslan2877 10 หลายเดือนก่อน +7

      @@jwhite5008aka I-can’t-believe-it’s-not-a-Z80!

    • @Pokechu22
      @Pokechu22 10 หลายเดือนก่อน +5

      The GBA uses ARM, but according to Rodrigo Copetti's article it still doesn't have a built-in division instruction (instead division is a subroutine in the BIOS, which I guess is a bit better than needing to include it in every single game).

    • @thomaswinwood
      @thomaswinwood 3 วันที่ผ่านมา

      It's not really a RISC/CISC thing. Multiplication and division cost either time or die space - nowadays we pack billions of transistors on one die for a CPU executing millions of operations per second so multiplication and division are the least of your concerns and everyone is just used to them being cheap as free, but the Game Boy CPU has probably only a couple thousand transistors and executes 70,224 CPU cycles per frame so multiplication and division are expensive operations to perform.

  • @ritabennett
    @ritabennett 10 หลายเดือนก่อน +13

    The GBA crash sound section was super interesting, and I love how it's actually different for each game. I've only ever heard the Pokemon RSE one.
    Dumping a ROM from that alone sounds like a hell of a concept, but Retro Game Mechanics Explained recently made a video on reverse engineering code from the neutral zone from Yars' Revenge; I feel like there could be some common ground between the two. (Although idk how different Atari and GBA programming is.)
    Also wow, that "Stay Away+119" is some prime creepypasta material.

  • @LagrimaArdiente
    @LagrimaArdiente 3 หลายเดือนก่อน +1

    "I have inserted some example data there with my memory editor."
    And it was genuine art.

  • @Francy1704
    @Francy1704 10 หลายเดือนก่อน +28

    it’s 2 am and i would love to go to sleep but i must watch this video

  • @DankyMankey
    @DankyMankey 9 หลายเดือนก่อน +11

    The "GBA Crash Sound" also applies to your phone or computer if it crashes hard enough; it's basically the same reason why the GBA makes the wretched sounds when it crashes. Sometimes, the audio buffer doesn't get updated, causing those buzzing sounds, so the DMA plays the same data over and over again.

    • @Aero_Purple
      @Aero_Purple 3 หลายเดือนก่อน

      Something I've noticed with the Wii crash sound is that it's always the same pitch, but it sounds subtly different each time. I think this might mean that it gets stuck in the same small audio buffer looping over and over again.

    • @dpterminusreal
      @dpterminusreal 2 หลายเดือนก่อน

      ​@Aero_Purple fairly sure it depends on what game it crashes on
      the one youd hear usually on youtube is pokemon ruby/sapphire

    • @Aero_Purple
      @Aero_Purple 2 หลายเดือนก่อน +1

      @@dpterminusreal That's true, and ZZAZZ glitch also points this out, if I recall. For example, in one of the Pokemon Mystery Dungeon games, the sound is completely different, and there are also weird visual effects.
      In my previous comment, I've pointed out that the Nintendo *Wii* 's crash sound seems to also not be the same every time.

  • @lior_haddad
    @lior_haddad 10 หลายเดือนก่อน +28

    Man, that low health alarm is more obnoxious than I remembered...
    8:08 *maximum?

  • @planetsliveinsidethemoon1600
    @planetsliveinsidethemoon1600 10 หลายเดือนก่อน +8

    I know people have already said it, but I’d love to see more Mystery Dungeon findings!! The Super Glitch made my night! I wonder what would happen if the game tried to call the glitched partner into a cutscene? (Probably a crash, but still!)

  • @everidazed
    @everidazed 9 หลายเดือนก่อน +4

    Stay Away+119 Jolteon makes me think of like... Your partner warning you, and running away as your reckless experiments with the world itself (aka the glitches) as they're turned into a horrifying monster with every changed aspect of their code. Cool video!!!

  • @John-yh5gm
    @John-yh5gm 10 หลายเดือนก่อน +28

    If you do a video on gba crash sounds. Legends of Zelda a link to the past had a very catchy crash sound!

  • @BeamMonsterZeus
    @BeamMonsterZeus 10 หลายเดือนก่อน +19

    Just want to thank you for years of these. It's because of your videos and my childhood attachment to this game(was doing Missingno glitch at 6 years old) that I understand anything at all about code and game programming. I haven't played a new Pokemon since HG/SS released which I consider the best of all time, but this is enough to satisfy my nostalgia.

  • @TwoHeadedHawk
    @TwoHeadedHawk 10 หลายเดือนก่อน +22

    You have no idea how genuinely excited I am to see these videos every time you put a new one up

  • @WishMakers
    @WishMakers 10 หลายเดือนก่อน +29

    I always love your "interesting observations" compilations. Always some neat tidbits. We even got a GBA crash sound basic breakdown and Mystery Dungeon action again!!

  • @sirswagabadha4896
    @sirswagabadha4896 10 หลายเดือนก่อน +9

    These are awesome. Would love to see anything else on mystery dungeon as well, it feels difficult to find reliable data about even the normal game aspects sometimes

  • @S3lvah
    @S3lvah 3 หลายเดือนก่อน +2

    Ah yes, STAY AWAY, the signature move of PUT IT AWAY the glitch doll.

  • @curlybrace4984
    @curlybrace4984 9 หลายเดือนก่อน +3

    11:18 Jolteon's brain is so big the game doesn't have enough memory to store it

  • @milanesacondubstep5830
    @milanesacondubstep5830 10 หลายเดือนก่อน +62

    Now i wonder, how does the "GBA Crash Sound" sounds or works with non-Sappy games? It even exists in those games??? What if it's only a thing from games that uses the Sappy Sound Engine? (I mean, using a software driver, it's obvious that it could crash too, or play incorrect sounds)

    • @FairPlay137
      @FairPlay137 10 หลายเดือนก่อน +13

      I know a few games which put the PCM audio pointers into ROM space and those can be fun to mess around with since pulling the cartridge means you'll hear the effects of the audio DAC trying to play stuff from an open bus area (unless you put in a cartridge; then it plays stuff from that cartridge's ROM)

    • @Gramini
      @Gramini 10 หลายเดือนก่อน +5

      Super Mario World (GBA) also kinda has a "Crash Sound", which sounds like random noise. From what I could find it doesn't use Sappy.

    • @alluseri
      @alluseri 9 หลายเดือนก่อน +2

      SEGA Genesis also has a really similar crash sound.

    • @milanesacondubstep5830
      @milanesacondubstep5830 9 หลายเดือนก่อน

      @@alluseri Which game? The only glitched sounds/music i've ever heard were coherent enough almost like Super Nintendo ones, maybe bugged patches not playing all oscillators they should play, playing sine instead of saw and viceversa, or just desyncing

    • @alluseri
      @alluseri 9 หลายเดือนก่อน

      @@milanesacondubstep5830 Sonic 1, I believe that was on Genesis, right?

  • @Alegriacaptions
    @Alegriacaptions 10 หลายเดือนก่อน +19

    yeah I remember having a glitched Pokémon in mystery dungeon blue... I'd like more content on that

    • @Alegriacaptions
      @Alegriacaptions 10 หลายเดือนก่อน +3

      also it's been a while, I wish I could interact more with pokémon glitchologists...

    • @tezcanaslan2877
      @tezcanaslan2877 10 หลายเดือนก่อน +3

      @@Alegriacaptions interest definitely petered out

  • @RedStoneMatt
    @RedStoneMatt 9 หลายเดือนก่อน +2

    "I'd recognize these instructions anywhere" and "let's uncrash the game" are my favorite sentences now lmao

  • @ITGAlex
    @ITGAlex 9 หลายเดือนก่อน +1

    the "with that out of the way, let's talk about glitch trainers" following three sections on glitch trainers made me chortle. love that good subtle humor

  • @k.voskuyl5775
    @k.voskuyl5775 9 หลายเดือนก่อน +1

    I always laughed when the alarm sound comes in during a glitch battle, because it feels like the game is tellng you something

  • @greenknight9000
    @greenknight9000 9 หลายเดือนก่อน +1

    *_YEEESSS ANOTHER ENTRY TO MY FAVOURITE SERIES!_*
    Such simple, easy to digest explanations! It's so addicting to read and learn about how the games works, how it breaks, and _why_ it breaks

  • @kycrio5356
    @kycrio5356 10 หลายเดือนก่อน +5

    I love these videos. It would be super cool to see a deep dive into the GBA crash sound.

  • @augustoof13
    @augustoof13 10 หลายเดือนก่อน +3

    Wow, pokemon RBY are crazy. I’ve always had a facisination with these games since I was a little kid, especially the glitches. It was and still is one of my special interests. It’s just so incredible to me how you can break this game so badly, and it still works. It’s very simple yet so complicated. Glitches in video games are something that scare yet fascinate me; something is terrifying to me about something going horribly wrong in a fun setting. Thanks for this excellent video!

  • @soapsatellite
    @soapsatellite 10 หลายเดือนก่อน +1

    I swear every time I suddenly start thinking to rewatch your stuff, you drop a new video the same week

  • @SleepyKonii
    @SleepyKonii 10 หลายเดือนก่อน +9

    Baby new THEZZAZZGLITCH video dropped

  • @mothberries5021
    @mothberries5021 10 หลายเดือนก่อน +1

    as someone who used to mess around with glitches on rby roms during their childhood, can i just say thank you for providing an explanation on the muted channels glitch effect? i’ve wondered for years why that happened, so i’m thrilled to finally learn about it!

  • @TheZZAZZGlitch
    @TheZZAZZGlitch  10 หลายเดือนก่อน +244

    █3 █3 █3 █3 █3 █: Hello~♪
    Welcome to the █h █h █h █h █

    • @tcscomment
      @tcscomment 10 หลายเดือนก่อน +30

      most normal nonbinary name be like ig

    • @Sazandora123
      @Sazandora123 10 หลายเดือนก่อน +26

      Why, thank you! I've always wanted to visit the famous
      ◻h ◻h◻h◻h◻

    • @sfglim5341
      @sfglim5341 9 หลายเดือนก่อน

      @@tcscomment😑

    • @johnvida3426
      @johnvida3426 9 หลายเดือนก่อน +1

      Charizard: Uh... Are You Okay?

    • @johnvida3426
      @johnvida3426 9 หลายเดือนก่อน

      Charizard: Uh... Are You Okay?

  • @Stormshine
    @Stormshine 10 หลายเดือนก่อน +2

    YEAHHHHHHHHH NEW THEZZAZZGLITCH HAPPY NEW YEARS!!!!!! i always love to see new information about gen 1, and i love finding out how pmd reacts to glitchiness

  • @bugfriendz
    @bugfriendz 10 หลายเดือนก่อน +12

    pretty interested in exploring super glitch corruption with PMD, if it isn't too boring

  • @ItsNumber84
    @ItsNumber84 10 หลายเดือนก่อน +1

    Fascinating stuff as always, it's awesome to get to see how some of this stuff works behind the scenes. I'll never not love it.

  • @mintythedemon1785
    @mintythedemon1785 10 หลายเดือนก่อน

    The different colors for the Mystery Dungeon characters are really cool. It’s like your character went to an alternate universe.

  • @llshinda9508
    @llshinda9508 10 หลายเดือนก่อน +1

    babe, wake up, the most important video of the year just dropped

  • @neoqwerty
    @neoqwerty 10 หลายเดือนก่อน +3

    "The crash sound changes from game to game"
    It definitely sounded exactly like what happened the times I pulled Battle Chip Challenge out of my GBA to freeze the battle graphics.
    (Yes, I've done that one multiple times, I needed a specific sprite and I didn't have access to a computer, so ripping the game cartridge out of my GBA and lowering the volume to 0 was the only way I had to freeze the game during battle to have access to my reference images. The glitchy sound was EXACTLY the same as what you played, with the same loops and "spaces" and the same pitch.)

    • @laneplain107
      @laneplain107 9 หลายเดือนก่อน

      I was wondering about that too since my Mario Kart cart is fairly old and will crash on a whim. Exact same sound. Before crashing would turn the entire track into nothing and you could drive around a little before it freezes

  • @Nic5Cyprus
    @Nic5Cyprus 10 หลายเดือนก่อน +2

    I had to check the calendar to make sure it wasn't April Fools day

  • @kikicat123
    @kikicat123 2 หลายเดือนก่อน

    The battle theme with just the bass sounds really cool.

  • @FaraFellow
    @FaraFellow 10 หลายเดือนก่อน

    I've been watching your videos since I was a kid, and I genuinely think your recent videos are exemplary when it comes to intuitive and in-depth explanations of more abstract subjects. You're a big inspiration for me as an educator nowadays 😄

    • @FaraFellow
      @FaraFellow 10 หลายเดือนก่อน +1

      7:55 😳

  • @adrechan00
    @adrechan00 10 หลายเดือนก่อน +1

    glitching happily as soon as I saw the notification for your new video

  • @The_Legendary_Nic
    @The_Legendary_Nic 10 หลายเดือนก่อน +23

    Oh man I saw the thumbnail and thought you were somehow gonna turn gen 1 into Mystery Dungeon hahaha
    Still though that insight on the GBA crash sound is pretty interesting

  • @windowstudios45
    @windowstudios45 2 หลายเดือนก่อน

    Those mystery dungeon sprite corruptions looks so good!

  • @sweetypuss
    @sweetypuss 10 หลายเดือนก่อน +52

    no way the pokemon glitch femboy is back

    • @MinusNC
      @MinusNC 9 หลายเดือนก่อน +3

      the what

    • @pacomatic9833
      @pacomatic9833 9 หลายเดือนก่อน +2

      @@MinusNC the Pokémon glitch femboy

    • @MinusNC
      @MinusNC 9 หลายเดือนก่อน +2

      @@pacomatic9833 makes sense

  • @rzeka
    @rzeka 10 หลายเดือนก่อน

    Just got back from a vacation and I'm super pumped to see this in my subscriptions

  • @player1537
    @player1537 10 หลายเดือนก่อน +1

    I love these videos of yours :) Brings back memories of trawling through Pokemon glitch websites for hours

  • @ShereKhan510
    @ShereKhan510 10 หลายเดือนก่อน +1

    I love that you are still making videos. Keep up the good work dude

  • @psychonerd93
    @psychonerd93 10 หลายเดือนก่อน +7

    NEW ZZAZZGLITCH VIDEO YEAAAAAAAAHHHHH

  • @wernerderchamp
    @wernerderchamp 10 หลายเดือนก่อน

    The pokemon glitch master is back!
    I always wondered where the GBA crash sound was reading its data from. But I always thought it just went into a loop partially overwriting itself, since the sound seemed to repeat rather quickly.

  • @tigerstyping
    @tigerstyping 10 หลายเดือนก่อน

    hearing battle music as soon as you step outside is really relatable

  • @KnuxMaster368
    @KnuxMaster368 10 หลายเดือนก่อน +5

    6:09 this isnt just a GBA noise
    it’s apparently way too easy to trigger on LEGO Star Wars TCS DS. its essentially pause and exit out of a level while a sound effect is playing and it happens.
    game also breaks out in graphical fits too, but rarely ever crashes.

    • @snoozbuster
      @snoozbuster 10 หลายเดือนก่อน

      I had that game and can confirm it often “broke into graphical fits” lol. Tripped me out the first few times

    • @ownerofanheartofthesunrise
      @ownerofanheartofthesunrise 10 หลายเดือนก่อน

      That freaking game, man. It's just as broken as Pokemon Gen 1, i wonder if there are people documenting glitches on that level of expertise for it too.

    • @KnuxMaster368
      @KnuxMaster368 10 หลายเดือนก่อน +1

      ​@@ownerofanheartofthesunriseas a longtime speedrunner of the game, we've found a lot just by the "fuck around and find out" method

  • @BeamMonsterZeus
    @BeamMonsterZeus 10 หลายเดือนก่อน +1

    Wasn't expecting anything until my birthday. Nice timing on the upload

  • @Abcdefg-fh3fb
    @Abcdefg-fh3fb 10 หลายเดือนก่อน +4

    stay away 119 is freaking insane lol

  • @breado_deado
    @breado_deado 10 หลายเดือนก่อน +1

    I tried so hard to find an explanation for the GBA crash sound but was never satisfied, thank you so much I will kiss u

  • @Brykun777
    @Brykun777 17 วันที่ผ่านมา

    Is anyone else jamming as hard as me to the battle theme with Channel 1 muted?
    Love the vid ZZAZZ!

  • @adex403X
    @adex403X 10 หลายเดือนก่อน +5

    Yay, more Mystery Dungeon findings!

  • @1ted59
    @1ted59 10 หลายเดือนก่อน +10

    In the glitch PMD dungeon, I don't think tiny woods allows you to recruit anything! So the dungeons work differently that way

  • @JetFalcon710
    @JetFalcon710 10 หลายเดือนก่อน +2

    Babe wake up, TheZZAZZGlitch just uploaded

  • @Jdkxowjdndjeuxhsnqoa
    @Jdkxowjdndjeuxhsnqoa 10 หลายเดือนก่อน

    i missed u alot ZZAZZ. thx for coming back

  • @sweetsweetalib4857
    @sweetsweetalib4857 10 หลายเดือนก่อน +5

    WOOOO NEW ZZAZZ VID WE CHEERED

  • @WindowsDrawer
    @WindowsDrawer 10 หลายเดือนก่อน +1

    Babe wake up new TheZZAZZGlitch upload just dropped

  • @johnwest6690
    @johnwest6690 10 หลายเดือนก่อน +2

    Happy new year :) reminds me of when MissingnoXPERT uploaded Jan 1st 2016

  • @NobodyYouKnow01
    @NobodyYouKnow01 4 หลายเดือนก่อน +1

    Great, now I need to see a TASBot run where an amogus is ACEd into $E891 for an amogus battle.

  • @trizmo289
    @trizmo289 10 หลายเดือนก่อน +5

    so what made you start learning how to diagnose these bugs on a technical side? did you encounter bugs and want to learn more, or were you already learning about this field and found out how to manipulate the game through that?

  • @thatoneglitchpokemon
    @thatoneglitchpokemon 9 หลายเดือนก่อน +1

    Classic divide by 0 error I mean you'd think they'd make a divide subroutine programmed to handle that

  • @antares4731
    @antares4731 10 หลายเดือนก่อน +1

    I don’t know if you’ve already done a video like this, but a video exploring/explaining the differences between Red/Blue and Yellow would be super interesting! You could probably include differences found between the JP and global releases of the games, too.

  • @7thdayfallout
    @7thdayfallout 10 หลายเดือนก่อน +3

    babe wake up new miscellaneous facts video dropped

  • @123phi123
    @123phi123 10 หลายเดือนก่อน +1

    There's another difference with that Tiny Woods clone: you can't recruit Pokémon in the real Tiny Woods

  • @jerry3115
    @jerry3115 10 หลายเดือนก่อน +1

    It's a good day when ZZAZZ uploads

  • @quonit37
    @quonit37 9 หลายเดือนก่อน +2

    the game crash thing is SO COOL

  • @SaltedNeos
    @SaltedNeos 8 หลายเดือนก่อน +1

    That unremarkable Tiny Woods clone dungeon doesn't entirely seem unremarkable to me. Usually Pokemon can't join in Tiny Woods, but a Pidgey tried to join there. Pidgey is one of the hardest things to recruit in the game, that place would unironically be useful.

  • @pixxyofice
    @pixxyofice 10 หลายเดือนก่อน +1

    as others have said, being able to recruit pidgey in that glitch clone of tiny woods is actually amazing! So. Uhhh. If there was some way to manually trigger it...

  • @ethanfranzen8684
    @ethanfranzen8684 5 หลายเดือนก่อน

    1:47: Yes, I have noticed that and I love it. Thank you for explaining it!

  • @NeedsMoreBirds
    @NeedsMoreBirds 10 หลายเดือนก่อน +2

    Maybe that Stay Away move is the effect of the Stayaway Orb item?

  • @DrPeeper
    @DrPeeper 9 หลายเดือนก่อน +1

    Someone did manage to dump the ROM through the crash sound AFAIK

  • @1physicist
    @1physicist 4 หลายเดือนก่อน

    Thank you for these videos! I've been really curious about what causes glitches in the Pokémon games, how the games were coded and everything, but didn't really find much of a deep dive into that stuff before finding your channel. I keep wondering how the programmers could go around the most known glitches and patch them up, or if the way they coded the game is bound to result in glitches regardless of patching.

  • @DelayRGC
    @DelayRGC 9 หลายเดือนก่อน

    Never thought I'd see the day Super Glitch breaks out of Gen I like that...

  • @iamboredfor2months
    @iamboredfor2months 10 หลายเดือนก่อน

    Ohhhhhh, so thats why you can hear a bit of the normal music at the beggining of the crash sound

  • @renakunisaki
    @renakunisaki 10 หลายเดือนก่อน +1

    GBA has the best crashes. Those flickering windows *chef's kiss*

  • @radioactium
    @radioactium 10 หลายเดือนก่อน

    I love your videos so much, I was happy to see that there was a new upload from you. Great stuff as always. I'd love to see you delve into more Mystery Dungeon topics, I've probably watched your dungeon generation video at least 4 or 5 times now because it's so interesting.
    Also, I fucking died watching Charizard walk off of the screen at 7:55 lmao

  • @TheLastScoot
    @TheLastScoot 10 หลายเดือนก่อน

    Very interesting stuff, I'm surprised I haven't seen too many videos exploring PMD weirdness before.

  • @clementpruvost8670
    @clementpruvost8670 10 หลายเดือนก่อน +6

    Me at 2:20 AM : interesting.