I doubt that even Sonic Team, despite making the whole gimmick of the game (and the series) about speed, would have thought it was possible to beat their game this quickly! Amazing work!
@@HugoGHA That sounds like a bad concept. Sonic 1 was specced towards casual players, not speedrunners. The idea of a fast game was the hedgehog going fast, not that 50 playthroughs made you go faster. That would then go for any game, and the concept would not be anything special for Sonic.
@@ParleLeVu Sonic 1 was for any player, not just casual players. While Sonic is indeed fast in the game, when you didn't know how the zone's layout was like, it would take some time to beat it, and next time you played that same level, you would know better about the zone's layout, and thus you would get through faster. The speed is both referring to Sonic being fast and the more skill you get, the faster you get through the level.
@@HugoGHA But that's the thing. You aren't going fast. As a marketing ploy, SEGA wanted the series to be popular. And most normal people had not even played a game before. A lot of people had Sonic as their first game, or one of the first, and the game design definitely didn't encourage speed. The game isn't about completing levels by being fast, it's just standard platforming. The later games, although a lot worse in quality (at least after Sonic & Knuckles), captured this essence much better.
Could have saved significant time not Hitting all the ring boxes in the left secret room on Marbel 1 and destroyed this game even more. Those rings prior to getting the chaos ring at the end of the stage provided 0 hit skips. Also clean up spring and the end stage ring grabs and I see a sub 22.
Uhh.. he needed that Marble Zone 1 stage so he could do other stages faster, man; Perhaps he could've done the special stage on SLZ 2 instead, but I don't think that would make that much significant difference, really.
Immersive and canonical playthrough of a Sonic game.
not the only one who likes playing alongside these to see who can beat the game fastest right?
Just out of curiosity what’s your best time
I doubt that even Sonic Team, despite making the whole gimmick of the game (and the series) about speed, would have thought it was possible to beat their game this quickly! Amazing work!
Well the game kind of punishes speed for the regular player.
@@ParleLeVu the speed gimmick of the first game is the more you play, the faster you get through the levels.
@@HugoGHA That sounds like a bad concept. Sonic 1 was specced towards casual players, not speedrunners. The idea of a fast game was the hedgehog going fast, not that 50 playthroughs made you go faster. That would then go for any game, and the concept would not be anything special for Sonic.
@@ParleLeVu Sonic 1 was for any player, not just casual players. While Sonic is indeed fast in the game, when you didn't know how the zone's layout was like, it would take some time to beat it, and next time you played that same level, you would know better about the zone's layout, and thus you would get through faster. The speed is both referring to Sonic being fast and the more skill you get, the faster you get through the level.
@@HugoGHA But that's the thing. You aren't going fast. As a marketing ploy, SEGA wanted the series to be popular. And most normal people had not even played a game before. A lot of people had Sonic as their first game, or one of the first, and the game design definitely didn't encourage speed. The game isn't about completing levels by being fast, it's just standard platforming. The later games, although a lot worse in quality (at least after Sonic & Knuckles), captured this essence much better.
The problem of being faster than light, is that you live in the dark.
The real problem is not being able to enjoy the ridiculous OST
Nice, impressive. Let's see Paul Allen's speedrun.
This is awesome. Maybe I'll get into speed running sonic 1
This guy literally got goddish hands. How can someone be that perfect and beat the game that fastly? Probably 1 miliseccond reaction time, wtf
seems human to me
8:42 - 8:49 perfect timing
Amazing run! \o/
Good job!
i love this ty
Perfection, especially Star Light Zone Act 1.
❤️❤️❤️
02:43 Wtf just happened?
Perfection
Pro gamer move
Топчик
Заебумба:)
good shit
This wasn't done on a Genesis
Вы использовали Kega Fusion в качестве эмулятора?
Да
@@FlowerSpeedrun Спасибо
4:01 Why does the game pause for a second here
cuz I pressed the pause button
@@FlowerSpeedrun whoopsie doodles :) Was it on purpose, for like, manipulating the RNG, or did you just hit it by accident?
@@johnnynorrisjr.39 On purpose. I pressed the pause button and the jump button at the same time to make a minimum height jump.
why bother getting the ring boxes next to the 1up and leave that? why not skip it you wasted a few seconds on there alone?
He needed 50 rings to get bonus ring at the end of the stage
he did it for rings you need 50 to 100% the game
Man better than me
Could have saved significant time not Hitting all the ring boxes in the left secret room on Marbel 1 and destroyed this game even more. Those rings prior to getting the chaos ring at the end of the stage provided 0 hit skips. Also clean up spring and the end stage ring grabs and I see a sub 22.
Uhh.. he needed that Marble Zone 1 stage so he could do other stages faster, man; Perhaps he could've done the special stage on SLZ 2 instead, but I don't think that would make that much significant difference, really.
ХММММ А НЕ ТЫ ЛИ РУССКИЙ?
Может быть