That first loss of Gunderic into the INSTANT menu open to restart was absolutely gold. Thanks for that. :P Honestly, I am enjoying and very happy with the DLC despite the negative reviews. I'm hoping that "higher effort" campaign DLCs can come out in the future, and I view this one as a chance to send some appreciation for what was free content before. Servers and game maintenance cost money too, so I'd much rather support the game via content packs like this as opposed to having to pay a subscription model.
I got the achievement just 3 years before my time ran out. I kinda ignored im goths as well and went for the hun cav archer tarkan composition, it's just better then infantry getting melted by legionarys
I went for the hun cav archer tarkan composition, even more literally. I used some light cav to guide the huns towards the roman city and came to finish the job afterwards :D
Out of all the ones added, this is the one I feel the most mixed on. I mean it's nice to have a mission focused on the Vandal movements, but I feel it would step on the toes of a full campaign if the Vandals were made a new civ
Totally agree! A campaign on Gaiseric (the man who brought about the fall of the Western Roman Empire) would have been fantastic! But no, instead we had a scenario way WAY too long and basically free. The shame...
Achievement for this feels like "Rome was burned in a day", just couple times longer, which is annoying, since you can't even use Goths as they're meant to be used
It's super easy if you put the difficulty on standard and make a b-line for the docks, sacking one or two cities in between, then in Africa stick to the south because the Romans are more dangerous than the Berbers, meanwhile make some dromons to raid the coast (free gold) and a coupe of fires to protect, get Carthage, make more ships to clear the way and fuck Rome up
This took me aaaaaages because I played very patiently. Over six hours of gameplay time. I only really got going when I converted the Roman docks and started to use their other docks to trade with as it's the best way to generate gold in the scenario.
thankyou for the good content again! i enjoy watching these after ive played the scenario to see how i would match up with you or what we did differently. or if im stuck lmao xD ps. its sad to see so many people constantly complaining in the comments about the dlc as if you made it, Christ just don't buy it if it bothers you that much ;D
I cheesed the map by sending a scout to that transport ship at southern Portugal and then just grinded slowly for 4 hours in northern Spain until I had enough wood and food to make 90 spearmen. It was a massacre and very slow. But it somehow worked and I was also somehow fast enough to not get rekt by Attila's invasion on time.
Not really, there control over karthage was way mor impactful since it was the strongest economical province of the empire, there weakness led to the barbarian empires in hispania and gallia no longer accept roman authority
I just played this one (blind, on hard). My opening was pretty rough, I lost both heros and most of my army very early on via a foolish attack on a nearby goth camp. I was able to recover with some archers and priests, with which I was able to take down the franks, had to flee from the huns and finally was able to establish a decent army of knights once I got to castle age. Conquering spain was easy enough, but I lost most of my army in the process and barely made it to Carthage. Being constantly low on gold, I teched into hussars (adding Cavalier whenever I had gold, though most of my gold went into fast fires and dromons in order to break the roman navy and destroy some towers/gates, and trebs as my siege weapon of choice). Despite my major early screwups, I was able to conquer rome a few years before the timer ran out - once I was able to build farms, I basically had infinite food and was able to build a ton of stables. I went for cav mostly due to the Alaric campaign, which had taught me that infantry is not the best choice against romans. Overall this scenario felt like a combination of honfoglalás and some alaric scenarios.
Gaiseric's a really good scenario and I honestly was hoping to get vandals as a new civ with the rome dlc. that and then Justinian's reconquest as an extra campaign would have been perfect
A lot of bug in the new DLC, no new model added no new heroes portrait. They just drag the custom campaign into the game and now its a DLC. Gotta say.... super dissapointed
V&V, no new cutscene artwork, no new assets, reused the historical battles map, all scenario cutscenes voiced by the same guy, people are finding bugs galore and bugs that existed in the original mod, they didn’t update byzantines to Romans in Vortigern…..this is a circular DLC for every corner was cut making it.
Yeah Byzantines in Vortigern is because all of the buildings get transferred over to you at the start, so you get the extra HP bonus from Byzantines. So that one makes sense. I do agree though that I would have expected more updates to the art assets though
@@OrnLu_AoEBy that logic any scenario where you take over a town with walls, it'd make sense if the original ai player was the byzantines. Presumably the Wallachians in Dracula 3 should have been byzantines and not slavs, cause higher HP walls would be useful. I suppose the Juanistas in Francisco 1 should have been byzantines cause higher HP walls is useful. Rebuttal aside, if it was ONLY the byzantine thing......I'd get over it. If V&V was everything that had been promised with only one questionable choice, it'd be whatever. But they teased this as a campaign focused DLC when it had no campaigns. Playing dumb with semantics. We learned it was actually mostly upcycled scenarios, which is of questionable ethics. MS can cut dev costs by using mod content that's theirs only by virtue of the TOS. Not illegal, but not a good look. They teased a DLC for AoE3 and they got two flags. Are you kidding? AoM was told they'd go behind the curtains, and they got 20 seconds of bumbling around showing hardly anything while the narration said technology had improved over the last 20 years. Thx I didn't need a behind the curtain look to know that. Laughable bare bones effort. Then when they demo'd V&V and did it on the PUP so upcoming new features looked like they were paid features. Mind-bogglingly incompetent. We were told these scenarios would be polished, and in reality we're getting nearly the same scenarios, people are finding bugs from the original mods, no new art, assets, skins of any kind, all the scenarios have the same VA. Beyond cheap. Then we find out one of the new scenarios, Fetih, is just player swapped Constantine XI? If Dos Pilas had originally only one choice for who you could ally with, then they came out with a "brand new scenario" where you allied with the other city, I think calling it a brand new scenario would be a stretch. 3/4s of this content is re-used already, STAHWP and make something new. Lastly, somehow, someway, even despite the considerable resources they saved by cutting all these corners, it was somehow still presumably insufficient to make sure XBOX players could actually play the DLC on launch. Where did the money go? The Byzantine Romano-British is not an isolated criticism. It is but one of a laundry list of less than honest statements, cost cutting measures, and general incompetence. In totality, this DLC has been an un-mitigated disaster, and not because V&V is truly that horrendous, but because they'd shown repeatedly that they value higher profits over trust with the community who's kept this game alive for decades. Seeing this abysmal recent track record, how does one moving forward assume anything else but that we won't be communicated anything approaching the truth. They've demonstrated they aren't deserving of our trust, and that is why V&V is an un-mitigated disaster. And this isn't coming from some perma griper. I defended ROR. They wanted to keep Aoe alive so it lives on as this frankenchild of aoe and aoe2. Execution perhaps leaves things to be desired, but I can imagine good motivations for trying. I defended TMR. I know no one wants to pay more for DLCs but post covid inflation hasn't been kind to anyone. I think TMR would easily have 10% - 20% better reviews on steam if it'd been priced at $10. I'm not opposed to the new $15 pricing, but I think a sizable minority couldn't get past that. There however is simply no defense for dishonesty, and transitively there is no defense for V&V.
I cleaned all the map in hard hahaha i think 550 ce year 😂😂😂 , the only bug i see was the transport ships are full even if it was empty cause he goes to the closed one lol…..but nice map and scenario very nice content.
All except 5 of them apparently. This is not really work the price tag, I just saw Total War Warhammer 2 on sale for like 20€ and this DLC nearly 3/4 of that, just for perspective.
According to Gemini, the Google AI, after Vandals sacked Rome in 455 AD - the term "vandal" got such a strong negative connotation that it basically became a term for anyone who deliberately destroys or damages property so much so that it's the origin of the modern word "vandalism". _(I'm paraphrasing a bit here just ftr)_ It's strange given that they've not been the only one's who sacked Rome?
It’s recorded that when the Goths invaded and sacked Rome, they stayed only 3 days in the city, without destroying and defacing too much because they still held a deep respect for Rome, for they were raised into the empire. Such wasn’t the case of the Vandals. They stayed 12 days and couldn’t care less about Roman culture and architecture, wrecking whatever they saw.
@@churchofmagic3733 History is one aspect I found it to be trustworthy. Health, both mental and physical? No. Technology? No. Video games? No. Asking for a poem or a story? As long as it's not any of the "no" topics. History is so far the only topic in which it's statements to me haven't been proven wrong to me yet, including now in this case - the only thing it left out is that it's the French who started it.
@@edmis90 History is one matter where I would very much not trust AI. Reading history is about reading a range of sources, understanding bias, and not taking one person's word for it. AI will just give you whatever the most popular opinion on the internet happens to be, which will often be very biased towards a Eurocentric, Christianised, American perspective.
@@AccordionThis I find the "it'll give the most popular opinion" statement wrong tbh. Because I seen it often say "there's no evidence/proof of this or that" while also aknowledging how popular the belief/opinion is, but then among people I see it's a consensus.
A huge map for a long scenario, with an achievement timer. Yeah, I'm not sure how to feel about this scenario. The concept is amazing and feels like Honfolglalas' choice nomadic and not build a TC cranked up to 11 in a good way, but the size of the map and the slow gameplay of constantly having to rebuild buildings whenever you unpack your TC is a bit of an issue for me. A decent scenario, neither amazing nor terrible, in my eyes.
The packing of the TC and having to get new buildings every time you relocate is a drag alright. It might've been better if they gave the Vandals a smaller ox cart for collecting resources like the one Armenians and Georgian civs have.
I had this scenarios as MOD and finished it like 2 days before they announced the DLC. Then I was doing komenos and saw it was on the DLC. Bought the DLC and... not a bad one but yeah these re-used scenarios are kind of dissapointing.... but k just hope they dont do this again
That “you can pack your tc into an ox cart” feature should be given to the Mongols to replace their “Nomads” UT.
And the Cumans while we're at it, that could replace the 2nd tc in Feudal bonus
I’ve never particularly liked this concept but it’d still be better than current nomads
That first loss of Gunderic into the INSTANT menu open to restart was absolutely gold. Thanks for that. :P
Honestly, I am enjoying and very happy with the DLC despite the negative reviews. I'm hoping that "higher effort" campaign DLCs can come out in the future, and I view this one as a chance to send some appreciation for what was free content before.
Servers and game maintenance cost money too, so I'd much rather support the game via content packs like this as opposed to having to pay a subscription model.
I finished this one on the 14th. 8 hrs of game time it took me on moderate and I loved every second of it. Dlc looks awesome so far
So Where's "Polished" ?
Mod version and this Look the same
Ornlu a save a day will keep the restarts at bay
Yeah, but it's more fun and exciting if I have to do it all in one go 11
I got the achievement just 3 years before my time ran out. I kinda ignored im goths as well and went for the hun cav archer tarkan composition, it's just better then infantry getting melted by legionarys
I went for the hun cav archer tarkan composition, even more literally. I used some light cav to guide the huns towards the roman city and came to finish the job afterwards :D
@@poklours4257isn't that part of the map walled off?
@@julianxamo7835 yeah you can't get them all the way to Rome unfortunately but you can up to the part where you get boats
the pressure is from time, ...
Out of all the ones added, this is the one I feel the most mixed on. I mean it's nice to have a mission focused on the Vandal movements, but I feel it would step on the toes of a full campaign if the Vandals were made a new civ
Totally agree! A campaign on Gaiseric (the man who brought about the fall of the Western Roman Empire) would have been fantastic!
But no, instead we had a scenario way WAY too long and basically free.
The shame...
Achievement for this feels like "Rome was burned in a day", just couple times longer, which is annoying, since you can't even use Goths as they're meant to be used
It's super easy if you put the difficulty on standard and make a b-line for the docks, sacking one or two cities in between, then in Africa stick to the south because the Romans are more dangerous than the Berbers, meanwhile make some dromons to raid the coast (free gold) and a coupe of fires to protect, get Carthage, make more ships to clear the way and fuck Rome up
This took me aaaaaages because I played very patiently. Over six hours of gameplay time. I only really got going when I converted the Roman docks and started to use their other docks to trade with as it's the best way to generate gold in the scenario.
thankyou for the good content again! i enjoy watching these after ive played the scenario to see how i would match up with you or what we did differently. or if im stuck lmao xD ps. its sad to see so many people constantly complaining in the comments about the dlc as if you made it, Christ just don't buy it if it bothers you that much ;D
I cheesed the map by sending a scout to that transport ship at southern Portugal and then just grinded slowly for 4 hours in northern Spain until I had enough wood and food to make 90 spearmen. It was a massacre and very slow. But it somehow worked and I was also somehow fast enough to not get rekt by Attila's invasion on time.
Did the Vandals sacking Rome have strong influence on the fall Western Roman Empire? _(which is like 20 years after, according to google)_
Not really, there control over karthage was way mor impactful since it was the strongest economical province of the empire, there weakness led to the barbarian empires in hispania and gallia no longer accept roman authority
Yeah, everything that happeneded did
They getting Carthage, where most of the food for Rome came from, was a devastating blow to the empire
If I remember correctly.
Gunderic died and then Gaiseric became the sole ruler of the vandals.
You were historically inclined in the first run🤣
Restart time is 8:41.
I just played this one (blind, on hard). My opening was pretty rough, I lost both heros and most of my army very early on via a foolish attack on a nearby goth camp. I was able to recover with some archers and priests, with which I was able to take down the franks, had to flee from the huns and finally was able to establish a decent army of knights once I got to castle age. Conquering spain was easy enough, but I lost most of my army in the process and barely made it to Carthage. Being constantly low on gold, I teched into hussars (adding Cavalier whenever I had gold, though most of my gold went into fast fires and dromons in order to break the roman navy and destroy some towers/gates, and trebs as my siege weapon of choice). Despite my major early screwups, I was able to conquer rome a few years before the timer ran out - once I was able to build farms, I basically had infinite food and was able to build a ton of stables.
I went for cav mostly due to the Alaric campaign, which had taught me that infantry is not the best choice against romans.
Overall this scenario felt like a combination of honfoglalás and some alaric scenarios.
Iirc you can't get trebs on hard, you can't even make castles
Edit: my bad you can, but only after you get Carthage
30:39
Why did she need rescue if she can just teleport?
😂
to the Vandal state
Gaiseric's a really good scenario and I honestly was hoping to get vandals as a new civ with the rome dlc. that and then Justinian's reconquest as an extra campaign would have been perfect
I play this one and give the hero to attack to let them get better soon
In this mission using infantry like a normal goth game is a bad idea, better using horse archers and tharkan, especially with hit and run tactics.
5:00 wasn't Geiseric known for being lame? He became a great admiral because he wasn't healthy enough to be a great physical leader.
A lot of bug in the new DLC, no new model added no new heroes portrait. They just drag the custom campaign into the game and now its a DLC. Gotta say.... super dissapointed
V&V, no new cutscene artwork, no new assets, reused the historical battles map, all scenario cutscenes voiced by the same guy, people are finding bugs galore and bugs that existed in the original mod, they didn’t update byzantines to Romans in Vortigern…..this is a circular DLC for every corner was cut making it.
I think the Byzantines in Vortigern is because of the team bonus
Faster healing actually helped me but I didn't make a single scorpion
Yeah Byzantines in Vortigern is because all of the buildings get transferred over to you at the start, so you get the extra HP bonus from Byzantines. So that one makes sense. I do agree though that I would have expected more updates to the art assets though
@@OrnLu_AoEBy that logic any scenario where you take over a town with walls, it'd make sense if the original ai player was the byzantines. Presumably the Wallachians in Dracula 3 should have been byzantines and not slavs, cause higher HP walls would be useful. I suppose the Juanistas in Francisco 1 should have been byzantines cause higher HP walls is useful.
Rebuttal aside, if it was ONLY the byzantine thing......I'd get over it. If V&V was everything that had been promised with only one questionable choice, it'd be whatever.
But they teased this as a campaign focused DLC when it had no campaigns. Playing dumb with semantics.
We learned it was actually mostly upcycled scenarios, which is of questionable ethics. MS can cut dev costs by using mod content that's theirs only by virtue of the TOS. Not illegal, but not a good look.
They teased a DLC for AoE3 and they got two flags. Are you kidding?
AoM was told they'd go behind the curtains, and they got 20 seconds of bumbling around showing hardly anything while the narration said technology had improved over the last 20 years. Thx I didn't need a behind the curtain look to know that. Laughable bare bones effort.
Then when they demo'd V&V and did it on the PUP so upcoming new features looked like they were paid features. Mind-bogglingly incompetent.
We were told these scenarios would be polished, and in reality we're getting nearly the same scenarios, people are finding bugs from the original mods, no new art, assets, skins of any kind, all the scenarios have the same VA. Beyond cheap.
Then we find out one of the new scenarios, Fetih, is just player swapped Constantine XI? If Dos Pilas had originally only one choice for who you could ally with, then they came out with a "brand new scenario" where you allied with the other city, I think calling it a brand new scenario would be a stretch. 3/4s of this content is re-used already, STAHWP and make something new.
Lastly, somehow, someway, even despite the considerable resources they saved by cutting all these corners, it was somehow still presumably insufficient to make sure XBOX players could actually play the DLC on launch. Where did the money go?
The Byzantine Romano-British is not an isolated criticism. It is but one of a laundry list of less than honest statements, cost cutting measures, and general incompetence. In totality, this DLC has been an un-mitigated disaster, and not because V&V is truly that horrendous, but because they'd shown repeatedly that they value higher profits over trust with the community who's kept this game alive for decades. Seeing this abysmal recent track record, how does one moving forward assume anything else but that we won't be communicated anything approaching the truth. They've demonstrated they aren't deserving of our trust, and that is why V&V is an un-mitigated disaster.
And this isn't coming from some perma griper. I defended ROR. They wanted to keep Aoe alive so it lives on as this frankenchild of aoe and aoe2. Execution perhaps leaves things to be desired, but I can imagine good motivations for trying. I defended TMR. I know no one wants to pay more for DLCs but post covid inflation hasn't been kind to anyone. I think TMR would easily have 10% - 20% better reviews on steam if it'd been priced at $10. I'm not opposed to the new $15 pricing, but I think a sizable minority couldn't get past that.
There however is simply no defense for dishonesty, and transitively there is no defense for V&V.
I cleaned all the map in hard hahaha i think 550 ce year 😂😂😂 , the only bug i see was the transport ships are full even if it was empty cause he goes to the closed one lol…..but nice map and scenario very nice content.
My heroes were very strong but i lost them in north africa….were like plus 15 damage 😅😅 funny scenario and nice .
So these are all recycled campaigns we could already play before?
All except 5 of them apparently. This is not really work the price tag, I just saw Total War Warhammer 2 on sale for like 20€ and this DLC nearly 3/4 of that, just for perspective.
It seems so, and I’m quite disappointed they went for such a move
I mean me personally iv never seen these but I play on xbox one so I dont have things like custom campaigns and whatnot
hey peeps
is it worth?
I am experiencing a lot of bugs in every scenario of the new DLC, some triggers don't work as intented, sad stuff man :(
for me, the red arrows vanished when you right click a unit to move.
Play Constantine XI scenario plase.
In time! Am doing them in chronological order
Ouch, this is getting blasted on Steam reviews.
According to Gemini, the Google AI, after Vandals sacked Rome in 455 AD - the term "vandal" got such a strong negative connotation that it basically became a term for anyone who deliberately destroys or damages property so much so that it's the origin of the modern word "vandalism".
_(I'm paraphrasing a bit here just ftr)_
It's strange given that they've not been the only one's who sacked Rome?
It’s recorded that when the Goths invaded and sacked Rome, they stayed only 3 days in the city, without destroying and defacing too much because they still held a deep respect for Rome, for they were raised into the empire. Such wasn’t the case of the Vandals. They stayed 12 days and couldn’t care less about Roman culture and architecture, wrecking whatever they saw.
Please dont use AI, just look up proper facts researched by actual humans with soul and wit
@@churchofmagic3733
History is one aspect I found it to be trustworthy.
Health, both mental and physical? No.
Technology? No.
Video games? No.
Asking for a poem or a story? As long as it's not any of the "no" topics.
History is so far the only topic in which it's statements to me haven't been proven wrong to me yet, including now in this case - the only thing it left out is that it's the French who started it.
@@edmis90
History is one matter where I would very much not trust AI.
Reading history is about reading a range of sources, understanding bias, and not taking one person's word for it.
AI will just give you whatever the most popular opinion on the internet happens to be, which will often be very biased towards a Eurocentric, Christianised, American perspective.
@@AccordionThis
I find the "it'll give the most popular opinion" statement wrong tbh.
Because I seen it often say "there's no evidence/proof of this or that" while also aknowledging how popular the belief/opinion is, but then among people I see it's a consensus.
A huge map for a long scenario, with an achievement timer. Yeah, I'm not sure how to feel about this scenario. The concept is amazing and feels like Honfolglalas' choice nomadic and not build a TC cranked up to 11 in a good way, but the size of the map and the slow gameplay of constantly having to rebuild buildings whenever you unpack your TC is a bit of an issue for me.
A decent scenario, neither amazing nor terrible, in my eyes.
The packing of the TC and having to get new buildings every time you relocate is a drag alright. It might've been better if they gave the Vandals a smaller ox cart for collecting resources like the one Armenians and Georgian civs have.
Why Ramsey was so obsessed with time limit? Let…. Us… play… the way… we want it. Not everyone is a pro player
I played it at my own pace on hard and then kinda Speedrun it on standard to get the achievement
There is no time limit in this scenario! I am just doing it for the achievement, which is a completely optional challenge
So far the only "polished" thing i am seeing is a decent voice actor, even the lag of the scenario wasn't fixed.
I have a feeling this is gonna be the first DLC I'm going to pass since DE. Way overpriced for recycled mod contents.
I had this scenarios as MOD and finished it like 2 days before they announced the DLC. Then I was doing komenos and saw it was on the DLC. Bought the DLC and... not a bad one but yeah these re-used scenarios are kind of dissapointing.... but k just hope they dont do this again