Grym tidings... | Immersive Honour Mode (no exploits) | Baldur's Gate 3 | EP30

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  • เผยแพร่เมื่อ 20 ธ.ค. 2024

ความคิดเห็น • 23

  • @marcrainbow1714
    @marcrainbow1714 8 วันที่ผ่านมา +3

    Great video!! The Grym encounter can be won in melee combat, Maul+Multi attack+GWM+Bludgeoning Vulnerability is quite effective. Monks are also rather exceptional in this encounter. The choice between armor and shield is agonizing, but I believe you made the proper choice with the shield (there are far more unique armors than shields). I wholeheartedly agree with your selection of resilent wisdom for the level 6 feat, a wise choice :). By the by, there is a fantastic greatsword in the creche that seems tailor-made for Lae'zel
    Cheers

    • @ssstegel
      @ssstegel 8 วันที่ผ่านมา +1

      @@marcrainbow1714 ouch, yours suggestion for lar'zel weapon is probably better than my suggestion about the skin buster halberd at the creche 🫣

    • @marcrainbow1714
      @marcrainbow1714 8 วันที่ผ่านมา +2

      @@ssstegel Actually, your suggestion is quite inspired. I have always considered the skin buster halberd a more barbarian oriented weapon, but your combination could make Lae'zel neigh unkillable

    • @immersioneer
      @immersioneer  7 วันที่ผ่านมา

      Thanks! Yeah, I’m enjoying the shield a lot, I think it was the right choice!

  • @ssstegel
    @ssstegel 8 วันที่ผ่านมา +2

    That's a great shield, definitely not a mistake 😉

    • @immersioneer
      @immersioneer  7 วันที่ผ่านมา +1

      Yeah, I’m liking it more and more as we keep using it. I think it was a good choice after all. Just need to find some good medium armor for Tal’quir!

    • @ssstegel
      @ssstegel 7 วันที่ผ่านมา

      @@immersioneer i don't understand: why medium? As a fighter you are proficient with heavy armour

  • @Jules_Diplopia
    @Jules_Diplopia 8 วันที่ผ่านมา +1

    With Tavern Brawler, you can throw all sorts of stuff down on Grym. The height gives bludgeoning damage, so the heaviest things that you have.

    • @immersioneer
      @immersioneer  7 วันที่ผ่านมา

      Good point! I should have thought of that!!

  • @IsilionNELE
    @IsilionNELE 8 วันที่ผ่านมา +3

    Grym healing while lae'zel was invisible isn't "lame", it's user error.
    you know that creatures who no longer see any enemies end combat and NPCs heal up after combat to avoud cheese.
    Lae'zel: "if you could solo grym, then why did I have to die?"

    • @immersioneer
      @immersioneer  8 วันที่ผ่านมา

      Then why didn’t combat end as soon as Lae’zel went invisible and Grym smashed the illusion? The game clearly then tracked invisibility turns then and I feel it should have kept doing that after the mephits / imps were dead. I also hate how enemies heal full straight away. I feel like there should be a longer pause between the end of combat and them healing to full…

    • @IsilionNELE
      @IsilionNELE 8 วันที่ผ่านมา +1

      @@immersioneer Because the imps were the enemies of grym too. Once he killed the last imp, combat was over for him.

  • @alexmashkin863
    @alexmashkin863 8 วันที่ผ่านมา +3

    Hunter's Mark is alright for some extra damage :-)

    • @IsilionNELE
      @IsilionNELE 8 วันที่ผ่านมา +1

      And it's a good use of her bonus action since she doesn't have GWM yet.
      The problem will be that it requires concentration, and so does the sword's Shield of Faith

    • @immersioneer
      @immersioneer  8 วันที่ผ่านมา +1

      Yeah, it’s a decent boost.

    • @immersioneer
      @immersioneer  8 วันที่ผ่านมา

      Indeed, we’ll have think about which one is the better option…

  • @ssstegel
    @ssstegel 8 วันที่ผ่านมา +1

    For lae'zel with heavy armour master and adamantine splint armour, the perfect weapon is the skin buster halberd in the room of the inquisitor war'zarg 😉

    • @immersioneer
      @immersioneer  7 วันที่ผ่านมา

      Hmm, we’ll have a look at it, but for immersion, I like to use weapons from racial proficiencies, if possible, so mostly swords for Gith. ET is an exception because of tavern brawler… I wish it made any weapon throwable, I think that would have been way cooler… but maybe with a set damage roll like 1-10, so that it’s not too OP

    • @ssstegel
      @ssstegel 7 วันที่ผ่านมา

      @@immersioneer not every weapon is throwable not just for tavern brawler balance reasons. Throwing a spear, a trident, an axe, a dagger makes sense. throwing a great sword or an halberd makes no sense at all, it's no believable. I would say: immersion reasons. I think you are the best one to understand and agree with this reason 😉

    • @ssstegel
      @ssstegel 7 วันที่ผ่านมา

      @@immersioneer about the skin buster, I just considerered it would have been cool have until a -9 reduction damage (it makes you almost unkillable) and an area attack when you stack +5 force conduit, but i understand your reasons

  • @lauradeneault3525
    @lauradeneault3525 8 วันที่ผ่านมา +1

    I just take the armor and leave without being seen lol. I like to blast spells use different magics. This fight is boring and annoying, so I just avoid it.

    • @immersioneer
      @immersioneer  7 วันที่ผ่านมา

      He is worth about 1,000 XP though, which is like 25% of level 5 to 6 progression, so I think it’s almost mandatory to kill him.

    • @lauradeneault3525
      @lauradeneault3525 7 วันที่ผ่านมา

      @@immersioneer Not really. There's more XP than levels in this game