For future reference, the "broken machinery" you find in the tower and around Bernard might just seem like scrap, but if you look at them they're actually reagents. They make an elixir that can be very useful for fighting Bernard!
@immersioneer I think your reasoning is ok. Although, at this point of a story, roleplaying true gith, I'd have definitely murderalized mindflayer on sight :-))
For future reference, the "broken machinery" you find in the tower and around Bernard might just seem like scrap, but if you look at them they're actually reagents. They make an elixir that can be very useful for fighting Bernard!
one thing that i keep repeating while watching your videos is your "ah come on", i be like trying to guess when you are going to say it
huge fan of your content by the way, keep up with the good work!
Haha, interesting to hear someone’s perspective on how I come across! Thanks!
Thanks! Appreciate the support!
Phalar Aluve is solid for magic missile as every attack role adds a 1d4 thunder damage :) but prolly won't fit this party.
Wow, it works together with it? That’s super OP!
I'd buy back the magical light hammer skybreaker, if I were you
It's good for a throwing build if you ever want to do bludgeoning damage
Yeah, I really should, it was a great idea to have a back-up bludgeoning damage throwing weapon. I’ll try to remember to do this soon!
Did you trade with a mindflayer? It's very important to trade with a mindflayer.
Yes, we have! I was really on the fence about whether this breaks our RP, but I think it was a good decision, in the end!
@immersioneer I think your reasoning is ok. Although, at this point of a story, roleplaying true gith, I'd have definitely murderalized mindflayer on sight :-))
@immersioneer Did you buy boots and amulet? :-)
You very well CAN be a construct, curiously enough 😜 Never assume anything with this game :-)
Hmmm :) Ok :)
@@immersioneer later in the game you can purchase gloves which help you being regarded a construct