World of Tanks - AMX50 120 Tier 9 Heavy Tank - Predator
ฝัง
- เผยแพร่เมื่อ 6 ก.ย. 2024
- Treat with Extreme Caution - Users caught in front of this tank are at severe risk of death or critical injury.
play.any.tv/SHIoi - Play World of Tanks Free
Join me on Facebook! / 415298048553149
Twitter: / mightyjingles
System Specs: 3.07Ghz i7 CPU, 12GB DDR3 RAM, 680GTX graphics card, running at 1920x1080 resolution
Mods used (8.6 compatible):
Crosshairs with Reload Timer: worldoftanks.cu...
Tank Icons: worldoftanks.cu...
worldoftanks.cu...
XVM: www.modxvm.com/en/
Intro by DiigitalDesigns / diigitaldesigns - เกม
Thank you jingles for making WoT fun for me again. Every time I tried to play, I was driven mad by the endless ricochets and quit. Though my tanks had good armor, the guns were totally useless. Almost every fight I lost, I lost without doing a single point of damage to the enemy. I had avoided french tanks before now. They were knocked out of WW2 after 2 months, how good could they be? However, after watching this video and learning; I gave them a try. I absolutely adore them now.
Love the new battle transition effect! Keep up the great work!
Can't wait to get this tank, finally started to get the hang of the AMX 50 100, got the ace tanker with 6k damage and getting consistently better. This tank seems to be an improvement in every place that matters.
Jingles, if you look under the name of the crewmember you'll see a small symbol denoting their roles in the tank. The commander, gunner and radio operator are all loaders in the tank and get the skills.
Great review, keep up the work.
Thank you for being a gentlemen and not yelling at me Jingles :) Much appreciated!
thank you jingles for showing higher tier games, it really helps me out in how to play the tanks or play against them
Yeah but the AMX 13 was the only one. The problem with fitting bigger guns to those turrets was that they made the whole thing so big that you gave up the size advantage that having that kind of turret gave you in the first place.
The AMX 13 stayed in service in small countries because it was cheap and had good firepower. It (and oscillating turrets) was abandoned by all the major powers in large part because one could be disabled by dropping nerve gas on the crew, a weakness other cold-war era tanks lacked.
the replay of the raging t29 driver is national treasure keep it
Jingles makes me want to sleep! Because voice
Yeah, its supposed to do that. The M5 Stuart is a "scout" tank, meaning that it should be used to spot enemies for your team to shoot at by doing things like hiding in a bush near a key position or just driving around. You will be put in a lot of high tier games because a scout tank's purpose is to scout the enemy, not to deal damage (well, at least a lot of the time). Sometimes you get lucky and are put in a lower tier game, though. Whether it is bad or good is your opinion. Hope this helps.
Hearing Jingles laugh like Muttley always gets me in a good mood.
Great video Jingles! Just a minor correction: the commander, gunner and radio operator are all loaders and can get loader skills, not just the commander. This is why it can be frustrating driving a french autoloader tank: if either one of those 3 guys dies, your reload takes a big hit.
Man that's such crap re: your team not advancing! I hate it when my own teammates hang me out to dry like that... sometimes you have to back up an aggressive player even if you don't want to, otherwise your team will be destroyed piecemeal.
For everyone watching, my advice for AMX players is: RELOAD MORE! In first replay on Widepark Jingles is sitting behind cover with only 2-3 shots in his magazine for like 2 minutes. Don't do that, you always want full clip so when you find target, you unload full potential of pain and then retreat.
Also, you had to get out to reload the magazine. Doing that was hazardous to your health. ;)
Oscillating turrets may have been bad, but there was no other way to fit in the autoloading mechanism. The main reason they were abandoned was because it was impossible to create an airtight seal around an oscillating turret, which was a problem in the mid- to late-cold war when everyone was stockpiling nerve gas and designing their tanks to be nerve-gas-proof.
Amx50 120 is a KILLER, with the 4 rounds clip big gun. My favorite tank.
Great video as always! Thanks for always adding corrections via TH-cam's annotation system. I don't think it's that hard, but so many TH-camrs seem to fail to do it. I hope it stops people from posting annoying corrections repeatedly.
-Rognik (NA server)
If that means fighting from the second line, putting as many rounds down range as fast as possible (most effective use in the early-mid game for an autoloader) you do that. If that means working the flanks (mid-late game) you do that. If that means you have to get up on the front and mix it up with other tanks (first example in this video, something you should avoid unless necessary) you do that. The great thing about the french is that they have the mobility to fit an adaptive playstyle.
jingles if you do the math with the vert stab and enhanced gun laying drive that you have on your 50 120 you get a 2.1 second aim time. thats pretty good
yes, the ones in the game were designed after world war 2. In world war 2 it was tanks like the tier 1-3 against german tier 4s and 5s. It wasnt a contest.
You were the one that brought up play style, mate, not me. I've put myself in my share of dicey situations in autoloaders before. Not once have I ever thought 'wow, I sure wish I had a WAR. That would have saved my skin.' The benefits of vents (reduce clip reload time and aim time) are very much a necessity on autoloaders, the small amount of time they save you in aim and reload times /can/ save you in such situations.
Hi Jingles, how is it going?
Just wondering if you will do a AMX 50 B review too...
Thanks.
um your gonna get a better chance of him seeing this comment if you post it on a newer video just saying
The SPG variant of the AMX 13 had the same problem. . . it was manned by a crew of 8 but could only fit 2. There's no problem with the concept, as long as the enemy was courteous to not shoot back.
Jingles, the vampire, feasting on the tears of his enemies.
My experience in both the 50 100/120 has been that you don't want to engage at close range, rather to engage at medium to long range. when the game starts, but towards the end of the game you tend to try and mop up targets. I need to roll in platoons though to be more effective.
T29 can type insults but not find wsad
Oh snap.
Hay jingles on the run way I found a nice little waiting spot. But it is hard to get kills in the spot because it's in the corner so there's rock in the way but you don't get shot very often because you can't be spotted.
This is a rather sparkly new transition Paul!
Man am I glad you did a review on this bad boy! I love this tank! The biggest part of this tank is PATIENCE! Too many people rush in, take their 4 shots, and then pop like a zit and thats that. If you are patient, let your team push ahead and you support, this tank can be devastating and do TONS of damage.You can take a hit or two, but usually 3-4 hits means your doom.
This going out today doesn't mean it was recorded today. No clue if Jingles actually went there, but he could have, and put it so that the video comes out today.
"It´s french rifle from WW2. perfect condition, never fired, only droped once."
09:58 Jingles derp moment spotted! Of course they do have a recoil... It's just like normal gun but with revolver magazine strapped to the breech. Oscillating turret was needed to have gun and autoloading mechanism always on the same axis. There were other befits from this design, for example - gun was stabilized by the upper part of the turret itself so advanced stabilization systems weren't needed. But there were drawbacks: complicated design, weak armour, bad gun elevation/depression angles.
I'm on the AMX 50 100 right now, and I am drooling over the AMX 50 120. IMO, the biggest problem with the 50 100 isn't its long reload, but the amount of time you must expose yourself to dish out the damage. With a 3s aiming time, you can't afford to move between your shots. That means you have to sit in the same spot for 10-12 seconds to dish out 1500-1800 damage. This requires a great deal of situational awareness, as you must know when to abandon your offensive for a speedy retreat.
True, although I disagree about not getting impressions about tanks via youtube. There's plenty of gameplay and review video's up. Getting experience though, thats only achieved in game.
Actually saw one in Saumur tank museum. It is absurdly huge
That T29 player ... zob79 ... Is something special.
18.3k games, 44.8% victories, .53 kill/death, .41 caused/received.
Of the 18k games, 16k are padding; 6.2k in a KV-1, 6k in the T29, and so on.
I'm not a unicum by any measure, but I can at least stay positive stat wise...
For example: I've done over half his damage dealt, with only 4.7k games played.
Funny Colors I have played 800 games and my friend with xvm keeps telling me I am the only good player on our team, he says I am "green heading to blue" whatever that means
You jingles have the composure of a true Gentleman. Cheers mate :D
Hers' a review of the Crusader: Great Light Tank, likely only tier 5 not a scout.
Fires fast as hell, and good for sniping and brawling alike. Just remember it IS a light,not a heavy.
You should use controlled impact skill on 50 120 and 50B, Jingles. When I find someone alone who' s lighter than 50B, (like STI, IS-4 or any tank in tier 8) I go ram them first and then use my clip on their side armor. Works great.
Just wanted to point out Jingles, when you blind fired the AMX at the jagdpanther, you actually got 2 hits in on him with one of them being a low damage roll.
also if i may, i'd like to point out two small things, the gun elevation on the sides of the amx 50 120 is slightly better at the sides since there's not the back end of the tank getting in the way of the loading mechanism.
another thing, i believe everyone besides the driver doubles as a loader, not just the commander. at least that's how it is on the 50 100.
Might jingles please have children to continue your series of entertainment.
heyyy another full-length jingles garage review! i like when you do these videos and looking forward to the tank myself, just bought the AMX 50 100 a week ago and having a blast with it so far. i have a hunch you might have liked it better using the 90mm gun since the reload is much more manageable, higher DPM, lower ammo costs, and the pen is still pretty respectable at tier 8.
You think that T29 was crazy, I found an E-75 who didn't know about French Autoloaders. Credit to him, he was a much better sport about the discovery.
a review i honestly never saw coming.
17:10 T-44 driver said, "What a cancer game."
Correct me if I am wrong.
this game gave me cancer (insert picture of spiderman)
A fully loaded AMX 50 120 bearing down on you....it's a similar feeling of dread that lower tier feel when the KV-2 looks at them.
It's a great tank with a punchy gun, but it's hard to use. Also it sucks for loosing silver when you do bad in matches, so this tank is suitable for supporting and acting as backup.
Actually, Vents are the best thing to mount on autoloaders, since they are (aside from the +10% crew performance consumable) the only thing which reduces your drum reload time, even if not by much.
True. I was generalising a bit. But pretty much every line for every nation has 1 or 2 tanks/TD's that are unlike the rest
Depression is how far below level the gun can go, and elevation is how far above level it can go.
I have a 12 shot bl-10 autoloader
I modded with 500mm pen hesh shells and I mounted it on my tog 1 hull (yes tog 1) and each shot does 910 alpha giving a clip damage of 10920 and 1 second between shots, 5 second reload, 1.1 second aim time and .77 accuracy. I run it with vents, vstabs, gun laying drive. I have this tank in real life mind you
Yeah right, wake up
Max Rebo better 0.01 accuracy + russian bonus
remember to equip stalinium armor
Jingles - thank you once again for an outstanding review/tutorial. You do it right, even when you're doing it wrong (the blind shot). Drooling to get my hands on one myself!
Jingles, I think you forgot to mention that the gunner and the radio operator both load the gun as well.
The turret makes it so that the gun's recoil goes to the turret instead of the hull so you could mount heavier guns on lighter tanks or even armored cars.
I like how you handled the random chat windows popping up this time. Just closing it quickly without mentioning it. Nice review. Still dont know if i want to trade brother in arms for 6th sense. Seems like it would help a lot
guinness boook of world records for biggest noob rage! i laughed my self out of my chair
But I think what really breaks the fun of autoloaders is this endless drum reload, so Vents (+5% Crew Performance), BiA (yeah, forgot about it in my prievous post; +5% Crew Performance) and Coffee (french premium consumable; +10% Crew Performance) can really shorten the reload of the drum, although I don't know by how much exactly, but you can really notice the difference. Thats what I wanted to say.
Agreed that can help, and may be a good CW strat for the T57 or AMX 50B, more so for the Tier 10's as you tend to depend more on getting back up asap. But will have to wait and see. *Dep again on how often a tank is likely to get racked
Cant wait to see your review of the E-25 Coming in 8.7
GJ Mr.BoJingles™ as usual!
If you are driving a French tank. Make sure you stay close to a Maus or something slow to use as a distraction.
The AMX 50 120 looks more like a peek-a-boo sniper or a hunter rather then an assault tank.
***** Unfortunately for the frenchies, their paper tanks (and I don't mean blueprint tanks) were not capable of assassinating German tanks and got steamrolled in the end.
He says enough in Storytime with Uncle Jingles in Mingles with Jingles :)
Great review Jingles love to see it even if you know how the tank works.
TF2 heavy, Cry some moar! to the T29 driver. Excellent choice jingles :D
Vents, Stab, and GLD...must enhance the aim time - those 3 seconds are killing me! :D
the 2 with highest avg alpha are German JgTgE100 and 183 UK TDs at ~1k per normal shot.
Jingles you must also think about brothers in arms on your tank when you have 2 skills and put repair on the second, just to get the reload and aim time down more in combo with vents. atleast I did it that way.
I've been playing World of tanks for 2 years now.
Hoping to see you in a battle...
never, Ever saw you in a battle :( im sad
that T29 driver... wow just wow!
Sure. And it's Panzer 111, not Panzer III, right?
I think we may both have a different idea of what being 'racked means.
In my T69 I lose my ammo rack every other game; but I have only been actually killed by being ammo racked a handful of times.
My point still stands however: I rather have better aim time, reload time, turning speed, acceleration and track repair, but use my repair kit on the ammo rack every third game, than exchanging vents for a WAR.
Not only the commander has the Loader skills. i drive this tank long enough to know:
The Cammander, the radio opperator and the gunner (so all 3) have the optional skills of the loader. also i can just say: pick brothers in arms on this tank to improve reloading and aiming. i need 32 sec to reload (with ventilation & BiA). Also, if you have the possibilty of teammates, bring some friends to cover you while reloading.
in the front.... 50 120 has IS3 armor look at the slopes and thickness.
I usually play with this tank as support... and snipe, you cannot go face2face unless
-you face one enemy
-you have a full clip
-you are sure that you will kill the target with 3 shots
another tip - don't be afraid to shoot only once, you don't have to shoot all 3-4 shells with this tank
Not at the Waddington Airsoft Today Jingles???
pah, call yourself a museum lover ;)
not sure if ur aware of this jingles, but the XVM mod that keeps count of ur hits, wont count any blind shots that hit. If you cant see your damage roll, neither can XVM.
I never had a problem with the T-44's ammo rack, though I did have one of my loaders of safe stowage for the entire grind through. The T-43 wasn't all that bad, either.
Jingels, all but the driver is a loader in a french auto loader, not just the commmander.
jingles plz take a look at the t110E3 again
I'm on a stock amx 120 and it pentration is horrible and alpha damage oh god I hate it and I have to be patient to get fully upgraded cannon jeez
Love the stats of Zob79 they are epic. I recommend looking at them simply because they are that awesome.
The AMX 50 100 have 6 shot magazin not 5 shots, and the reloading time is 42-45 sec per magazin (at 100 mm gun) at 120mm its 34(+,-2)
I also run the US, but I haven't gotten very deep into them at all (I'm taking my time to savour every game in the T71, rapidly becoming my favourite light tank). That being said, I would think that the US autoloaders with their faster reloads, marginally better armour and slower speed, would be even more adept at the second line support role I mentioned as optimal for the early-mid game.
the thing I always managed to take into large consideration is, German tanks always had turrets that were heavier than most other nations tanks hulls xD
True but to be fair the first game was a base capture most of your team will go to the flag especially on that map I've been in your shoes up on that hill with no help but you should have expected that in a tier 9, tier 10 only a couple of guys can hold that hill all really depends on being on the same page as your team
In any of these situations, however, an ammo rack serves little more than a useless waste of an equipment slot on a tank that cannot afford it. If that means you get ammo racked once every 75 games instead of once every 125, so be it. The difference will be made up for by the increase in performance in the games where you don't get ammo racked, anyway.
Its debatable. By giving them mass in terms of collision, you would open the possibility for light tanks to just endlessly hump larger tanks without so much as a hint of repercussion(tall tanks like the german's in particular would suffer in particular I think) would also open up the possibility of accidental or purposeful gun damage by team mates ramming you annnnd since the camera is linked to turret movement by default.... given average player aptitude and attitude, I can't see them doing it
Well, he have got plenty of videos of the Jagdtiger and done a review on the Jagdtiger 88 which basically includes the Jagdtiger. So if nothing else watch those while your waiting for -the real thing-
you do lead the charge but you just have to wait until the storm is over before doing it
I have this tank, but my gaming is poor. You, on the other hand, play with all kind of tanks so well, that I almost want to quit playing this game. My internet connection is not so fast, but that is just an excuse. I desperately want to be a better player, but god knows how. I have ordered your channel and I enjoy watching your games... Still hoping to be a little bit closer to your level. Anyone else feeling the same way?
Feel the Same way bro. Im terrible at the game, but I want to get better. Still dont Know how I got a tier 8 tank XD
Practice in lower tiers first, guys.
Drive many different tanks and learn all the differences.
Tier VIII is for experienced players who know what they are doing.
yeah same but I hate those stats ***** that says people suck just cause the stats suck hate those *****
I din't even know how I get my t10 td
Don't
I have to agree with Spyshadow1.
The WAR is useful perhaps 1 out of 1000 games; I can also count the amount of times I've been ammo racked on one hand, with over 9k games.
What you want is equipment that is useful in every battle, like vents, which boost over all performance.
The WAR trie to negate something that happens once every thousand games and as such is a waste of space and money.
I'll rarely get more than 300 meters behind the front line, and that's in a very open map with little hard cover. In closer range city maps, I'll be as close as 50 meters back, if I'm not up with the frontline myself (to make more effective use of hard cover). It really depends on the situation and what positions I think will allow me to put out the most effective damage.
You will be able to buy it again soon. It won't be like the type 59, they are just reworking it.
You can press C to manually reload any autocannon or autoloader.
just got the 50B. Most fun tank i've ever played :) love it.
Jingles, it's a 6 shot drum on the 100mm gun other than that great review! I love my 50B... well once I learned to play it properly!
The M103 has ammo rack problems? Not heard that one before...
Interesting to know, I'll keep that in mind when I meet one next.