The only thing I don't like in the portable version is when you're circle strafing on a light weight build, you can't see the sight lock and the enemy because of how fast you are unlike in the ps2 version the camera is fixed no matter what your speed is
Fair point, though man, the analog control for PS2 friggin hurts going back to now. Was doing Nexus a bit ago for Rocket Only, and boy did they come a long way by the PSP ports. It's easy to forget that feeling of not transitioning from forward to sideways smoothly.
Minor corrections: For Data Retrieval, I meant to say Cypress was more aggressive in AC3 in the arena, he's pretty drunk in both versions of silent line. Also should mention that the analog inputs are far better translated on PSP, so your control feels smoother.
I also prefer the portable versions of 3, SL, and LR. The load times are noticeably shorter compared to the PS2's, and it's easier to read the stats of the AC. First played the portables before trying my hands on the PS2, and as soon as I saw the stats screen after doing a couple of missions, I just booted out.
@@Aerynolae Oh, I know, had a rushed morning, noticed I messed those up ..and had one of those "if I save this for later, I'm going to forget, if I go back to fix it, I'm going to be late to a thing, and realistically tomorrow we're going to be talking about the gameplay trailer."
27/07/2023 By the way, retroachievements have achievements sets for: * Armored Core 1 (PS2) * Armored Core: Project Phantasma (PS1) * Armored Core: Master of Arena (PS1) * Armored Core 2 (PS2) Unfortunately, there are not achievements for Armored Core 3 Portable yet and nobody is working at it right now. However achievements for PSP is a thing so we just have to wait.
That beautiful abomination is brought to you by... Game FAQs random parts they added to PSP guide by someone I can't remember. Always forget those arms aren't original.
5:00 Just a small correction: the rising numbers being blue and the falling numbers being red was a thing in AC2 and AC2AA, but by the time of AC3 they changed it to whether the new stats meant a benefit or a drawback, even on PS2
Not for all of them, I would need to double check, but I recall several issues like this still being present in PS2. There were a bunch of random "honestly who cares" kinds of things, though, like when you boot up the VS mode from the main menu, it gives you the names from 3 in SL.
I remember trying to play one of the original Armored Core games on the PS1. It started with you in a round room with another mech. I guess it was a training/tutorial level. I spent 100% of the time spinning in a circle, trying in vain to get the other mech in front of me so that I could shoot it. It just kept (literally) running circles around me.
my man using a linux distro with i believe the kde desktop environment. mad respect man. also good video and has helped me make a choice on which version of 3rd gen ac to play
The one thing I feel you should have touched on, is the fact that the PSP versions do have ONE significant downside. And that's the crunched down, smaller lock box. Not so bad in 3 or Silent Line, but it's particularly egregious on Last Raven. The crunched lock boxes is why I stick with the ps2 versions.
Wasn't that only on Hard Mode? I have no idea, I've always had a fear of relying on the lockbox or energy weapons since being a kid, so that LB is either off of the screen or a rocket reticle most of the time 🤣
@@CoffeePotato Nope, not hardmode exclusive. Hard mode for the PSP versions just makes the lock box even smaller, on top of the screen crunch from being on PSP. Like I said, it's not that bad with 3 and Silent Line, but the PSP version of Last Raven has it's lock box even more crunched down compared to the PS2 version, which already had a much smaller lock box, combined with the general inaccuracy of weapons in Last Raven.
@@SiphonRayzarSee, I had asked on reddit abt PSP potentially being my way to play LR, only to hear this. Good to know I wasn't misled. Think I'll just play 3/SL on PSP & Nexus/LR on PS2. Thanks for bringing this up.
I played these for the first time last year on my Vita (mapped right stick to lockbox cardinals) and always wondered if I was missing out on the PS2, so this was a very niche but affirming video!
Play Armored Core 3 Portable only on a PPSSPP with a PS4 controller with customized button setup. A very good PPSSPP game, I bought AC3P on the PSP, and it hurts like hell playing it even with full button customized as a lot of times you have to shoot target directly under you while dodging incoming shots, the PSP was never designed to play 3D camera movement game designed by From Software. If you have a PS2, the Armored Core series on the platform is a easy recommendation, however for beginners I recommended the 3rd series rather than the second, simply because the analog stick actually have a job here and the game learning curve is smoother if you don't use guide for your first playthrough. End game is also more rewarding and still not as BS as AC2 series. AC2 is a bit more challenging initially, requiring you to save scum if you decided to go to the Non-Human Plus playthrough. If you don't mind getting Human Plus, AC2 is fun and enjoyable due to FS way of decreasing difficulty while NOT altered the enemies.
Depends on how you play. Personally I love the psp control scheme, but just like remapping left arm to L3 on controller due to the travel distance, On a Vita, it would be the back left touch pad instead, while on the PSP, the travel distance from the flat stick to Dpad feels super nice.
I've always played the PS2 originals because A) I already have the PS2 discs and B) My favorite game of 3rd generation is Nexus, and I'd feel a little weird skipping over it to go from Silent Line directly to Last Raven. This does have me itching to give the PSP versions of 3 and SL a try though.
It's especially jarring when you can compare them on the same device, and it's like "how did I tolerate this control clunk growing up?" Side note, touchscreen for offhand on Vita feels so good.
Is Niche Games, Great Mods your blog? It's written by a so-called "Coffee Potato." I was just recently checking out the ~2018 posts you had made about the differences in generation and specifically your opinions on early 3rd gen. If it is you, neat - that blog got you another subscriber. If not, weird...makes you wonder how many potatoes like coffee.
Hah, it's me, the written stuff took so much longer to do that I ended up just doing videos for the most part. I love third gen, it's one of my "sit down and blaze through" games pretty regularly. Feels like a good luck ritual. Pick a gimmick, get A-1, Break a gigantic USB drive to open the sky, feel good.
@@CoffeePotato Yeah (early) 3rd is easily my favorite too. I only had Armored Core 3 for my ps2 as a kid (and battlefront 2 I guess) so for pretty much my entire pre-high school years I was just playing ac3 over and over and over. I remember the first time I defeated The Massive Weapon or whatever the submersible boss in AC3 was when I was like 9 and I fucking cried because I had been stuck there for a year or so. I never got to play Silent Line as a kid, or even a teenager, I only played it for the first time a couple of years ago when I decided to play through them all in order, but after having gotten loads of experience with every other AC game over the time period, I think Silent Line might just be my favorite of them all. Especially with that first person mode they added? oooooh yeaaaaa. I'm gettin' immersed in mech shit tonight and every other night of my life and no one can stop me...except maybe the actual first-person gameplay. But it still looks cool as fuck! I also really like Armored Core 2 becuz mars cool, and also because if Musk actually sets up over there, AC2 mars will actually be a pretty accurate prediction of the future tbh
Just beat the secret mission on Last Raven Portable on the Vita! The game could be hell at times, but now I’m sad I’ve done everything I wanted to do. Also, the screen tear is present and it looks better emulated.
The armored core games on PSP are some of the best games on the PSP ever. If you're on PC, emulating the games on PPSSPP is flawless and you can run them 4k no problem with the right PC specs.
I would say PS2. The graphics of the napalm rockets and generator jams was better in the PS2 version compared to PSP, IMO. I also never played the PSP version before, but seen many videos of it here.
Eh...just turn up the resolution. Particle effects are nice and all, but when you feel the difference in analog inputs, even on the same controller, between AC Nexus and AC3...it's hard to go back to PS2.
@@CoffeePotato Do you have a video showing your preferred control layout for the PSP (PPSSPP)? I'm getting back on Armored Core Silent Line Portable after more than a decade, I'm using a Dual Shock 3 controller as the PSP controls are too hard for me to use.
@@Duomaxwell02M For me what makes sense is L1 and R1 for weapons.. L2 and R2 for strafing. Right thumb on the analogue for view, index on the X for boosting, shooting R1 with middle finger. Switching to strafing takes a little adjustment but it's pretty fun. I'm emulating on PS2
wait, you mean I *was* actually getting those missions done fast enough in silent line and it was just bugging out?! I was wondering what the fuck was happening when I was clearly getting 5 seconds faster times than the guide I was following but still wasn't getting the parts >:I
@@CoffeePotato this has been a huge facepalm moment for me, with how many hours I've put into the ps2 versions just because I thought the controls would be a little easier to get working with analog sticks (which was true, I guess, but now with the analog stick romhack out for all of the oldgen games that need it, it's obviously not anymore) and also because the graphics required less emulator tweaking to look "good." Last night I got PPSSPP set up and configured it for AC with the controls I like to use and...yeah, you're right. It even looks better because I can run it at a higher resolution and with more supersampling than I can on PCSX2. I feel like a dumbass...I knew about the extra content because I did play the PSP version (of 3) in high school, but I was just telling myself "come on, a few extra parts and arena fights aren't worth the clearly better ps2 version." At least I figured it out eventually. Thanks for that. But man. I feel really embarrassed now. | I guess the plus side is that now all of my handhelds that can play psp but not ps2 just got a new purpose, at least. And now I have a good reason to play through early 3rd gen again - not that I ever really need a reason, but hey.
Also, seeing you scroll through the arena list that fast because you didn't have to wait for the stupid spinning models to load, as well as those really really nice mission lists for each area.... Wow, man, I feel like an idiot. Why did I ever think the ps2 was more worth my time? Was it really just the controls?...maybe I had spoken to one of those people who convince themselves the AI is better, or something. But I doubt that, because the PS2 AIs downright have Down's Syndrome, and it's something I definitely noticed the very first time I went back into AC as a young adult - the amount of arena fights I won that I would have lost on PS2 if they kept shooting at me instead of suddenly stopping firing, turning into a wall, and boosting into the wall for 15 seconds...yeah, I don't really need you to tell me that the PSP AI is better. I believe it. Also, seeing Apple Boy in the first mission actually moving around and hitting things once or twice....sure, he's still not "GOOD," but I mean, have you ever just watched him on a PS2 playthrough? Dude has absolutely no chance of becoming a Raven if you aren't helping him. Sometimes I like to get on top of one of the buildings and just watch him flail around, boosting into walls, swording the air when the enemy is behind him....Heh. It's also fun to murder him and his voice line whining about it has always made me chuckle. Sigh, at least I know now, and at least I do know how to use PPSSPP pretty well. Thanks again tater.
@@CoffeePotato One question I have as to the superiority of the PSP version - is there any way to run it at 60fps? Does it run 60? Because I remember the PSP versions being locked to 30, and I don't remember what my ppsspp said last night (at work, being a good employee and writing long comments about armored core instead of doing what I should be doing...) as for the fps but psp only did 30, right? Is there any patches you know of, or emulator cheats or anything for 60fps? It's fine if not, I'm not actually that much of an fps snob and 30 is more than fine, especially in a game like ac3rdgen, so I don't actually care. But now that I think about it, it might have been the 60fps+easier analog controls that made me play ps2 for the past few years.
I played it on the vita and used both sticks. So if you can play it on the vita. Just done silent line, next up last raven. I am gutted I can’t get nexus but least from soft gets the money from me buying it digitally.
@@wannabkain4400Final Fantasy Type-0 was 2 UMD game but that’s the only one I remember. So it was definitely possible. But I think there is also the factor that Nexus wasn’t as good as 3, SL and LR. This probably also why Nine-Breaker was left out (already have Formula Front for arena-type game)
@@fabulousneet1180 The thing with psp Formula Front is the fact that instead of porting the the PS2 version that actually had a better mode and feels like an actual career mode, they butchered it and put the game on PSP with the same freaking name, it's just so weird for me especially after playing the PS2 version of Formula Front lol
Maybe it's just me but upscaled ps2 looks better than any video (including all of yours (maybe its just tubers not recording at a high enough bit rate)) that I've seen on 3rd gen psp. Also every time I watch a psp arena fight it looks like they had to dumb down the ai. Something just looks jank. I don't think the extra few parts is worth switching from ps2 to psp. If your computer can handle ps2 emulation you should play on ps2
The only thing I don't like in the portable version is when you're circle strafing on a light weight build, you can't see the sight lock and the enemy because of how fast you are unlike in the ps2 version the camera is fixed no matter what your speed is
Fair point, though man, the analog control for PS2 friggin hurts going back to now. Was doing Nexus a bit ago for Rocket Only, and boy did they come a long way by the PSP ports. It's easy to forget that feeling of not transitioning from forward to sideways smoothly.
Minor corrections: For Data Retrieval, I meant to say Cypress was more aggressive in AC3 in the arena, he's pretty drunk in both versions of silent line.
Also should mention that the analog inputs are far better translated on PSP, so your control feels smoother.
I also prefer the portable versions of 3, SL, and LR. The load times are noticeably shorter compared to the PS2's, and it's easier to read the stats of the AC. First played the portables before trying my hands on the PS2, and as soon as I saw the stats screen after doing a couple of missions, I just booted out.
Also the video has a few cuts here and there that cut you off mid-sentence just to let you know.
@@Aerynolae Oh, I know, had a rushed morning, noticed I messed those up ..and had one of those "if I save this for later, I'm going to forget, if I go back to fix it, I'm going to be late to a thing, and realistically tomorrow we're going to be talking about the gameplay trailer."
with emulation the load times are going to be as fast as they need to be
27/07/2023
By the way, retroachievements have achievements sets for:
* Armored Core 1 (PS2)
* Armored Core: Project Phantasma (PS1)
* Armored Core: Master of Arena (PS1)
* Armored Core 2 (PS2)
Unfortunately, there are not achievements for Armored Core 3 Portable yet and nobody is working at it right now. However achievements for PSP is a thing so we just have to wait.
Sweet
3:25 That mech design is straight up anime. 10/10 accurate to the mecha genre
That beautiful abomination is brought to you by... Game FAQs random parts they added to PSP guide by someone I can't remember. Always forget those arms aren't original.
5:00 Just a small correction: the rising numbers being blue and the falling numbers being red was a thing in AC2 and AC2AA, but by the time of AC3 they changed it to whether the new stats meant a benefit or a drawback, even on PS2
Not for all of them, I would need to double check, but I recall several issues like this still being present in PS2. There were a bunch of random "honestly who cares" kinds of things, though, like when you boot up the VS mode from the main menu, it gives you the names from 3 in SL.
@@CoffeePotato Oh yeah, I remember that one. Didn't make sense until I played 3 afterwards
I remember trying to play one of the original Armored Core games on the PS1. It started with you in a round room with another mech. I guess it was a training/tutorial level. I spent 100% of the time spinning in a circle, trying in vain to get the other mech in front of me so that I could shoot it. It just kept (literally) running circles around me.
Yup, that's the introduction to the game, no tutorials, no fanfare. "Whoever leaves this room alive gets promoted, hop to it, bitches!"
@@CoffeePotato I also tried chasing the other mech with the melee weapon. I never once got close enough to him them.
@@lurkerrekrul Ground strafing, I'm assuming? You can do some pretty nutty instant lock on cuts from the air.
my man using a linux distro with i believe the kde desktop environment. mad respect man. also good video and has helped me make a choice on which version of 3rd gen ac to play
The one thing I feel you should have touched on, is the fact that the PSP versions do have ONE significant downside. And that's the crunched down, smaller lock box. Not so bad in 3 or Silent Line, but it's particularly egregious on Last Raven. The crunched lock boxes is why I stick with the ps2 versions.
Wasn't that only on Hard Mode? I have no idea, I've always had a fear of relying on the lockbox or energy weapons since being a kid, so that LB is either off of the screen or a rocket reticle most of the time 🤣
@@CoffeePotato Nope, not hardmode exclusive. Hard mode for the PSP versions just makes the lock box even smaller, on top of the screen crunch from being on PSP.
Like I said, it's not that bad with 3 and Silent Line, but the PSP version of Last Raven has it's lock box even more crunched down compared to the PS2 version, which already had a much smaller lock box, combined with the general inaccuracy of weapons in Last Raven.
@@SiphonRayzarSee, I had asked on reddit abt PSP potentially being my way to play LR, only to hear this. Good to know I wasn't misled.
Think I'll just play 3/SL on PSP & Nexus/LR on PS2. Thanks for bringing this up.
I played these for the first time last year on my Vita (mapped right stick to lockbox cardinals) and always wondered if I was missing out on the PS2, so this was a very niche but affirming video!
@@ElSuperNova23 It's oddly specific, but I knew someone would care 😁
Play Armored Core 3 Portable only on a PPSSPP with a PS4 controller with customized button setup. A very good PPSSPP game, I bought AC3P on the PSP, and it hurts like hell playing it even with full button customized as a lot of times you have to shoot target directly under you while dodging incoming shots, the PSP was never designed to play 3D camera movement game designed by From Software.
If you have a PS2, the Armored Core series on the platform is a easy recommendation, however for beginners I recommended the 3rd series rather than the second, simply because the analog stick actually have a job here and the game learning curve is smoother if you don't use guide for your first playthrough. End game is also more rewarding and still not as BS as AC2 series.
AC2 is a bit more challenging initially, requiring you to save scum if you decided to go to the Non-Human Plus playthrough. If you don't mind getting Human Plus, AC2 is fun and enjoyable due to FS way of decreasing difficulty while NOT altered the enemies.
Depends on how you play. Personally I love the psp control scheme, but just like remapping left arm to L3 on controller due to the travel distance, On a Vita, it would be the back left touch pad instead, while on the PSP, the travel distance from the flat stick to Dpad feels super nice.
I've always played the PS2 originals because A) I already have the PS2 discs and B) My favorite game of 3rd generation is Nexus, and I'd feel a little weird skipping over it to go from Silent Line directly to Last Raven.
This does have me itching to give the PSP versions of 3 and SL a try though.
They play a lot better, it's a bummer Nexus never made it over.
@@CoffeePotato Yeah and Nexus was the one which would've really become way better with some fixes
I started with PS2 but switched to PSP so I am sure as hell not going back lol
It's especially jarring when you can compare them on the same device, and it's like "how did I tolerate this control clunk growing up?"
Side note, touchscreen for offhand on Vita feels so good.
Is Niche Games, Great Mods your blog? It's written by a so-called "Coffee Potato." I was just recently checking out the ~2018 posts you had made about the differences in generation and specifically your opinions on early 3rd gen. If it is you, neat - that blog got you another subscriber. If not, weird...makes you wonder how many potatoes like coffee.
Hah, it's me, the written stuff took so much longer to do that I ended up just doing videos for the most part. I love third gen, it's one of my "sit down and blaze through" games pretty regularly. Feels like a good luck ritual. Pick a gimmick, get A-1, Break a gigantic USB drive to open the sky, feel good.
@@CoffeePotato Yeah (early) 3rd is easily my favorite too. I only had Armored Core 3 for my ps2 as a kid (and battlefront 2 I guess) so for pretty much my entire pre-high school years I was just playing ac3 over and over and over. I remember the first time I defeated The Massive Weapon or whatever the submersible boss in AC3 was when I was like 9 and I fucking cried because I had been stuck there for a year or so.
I never got to play Silent Line as a kid, or even a teenager, I only played it for the first time a couple of years ago when I decided to play through them all in order, but after having gotten loads of experience with every other AC game over the time period, I think Silent Line might just be my favorite of them all. Especially with that first person mode they added? oooooh yeaaaaa. I'm gettin' immersed in mech shit tonight and every other night of my life and no one can stop me...except maybe the actual first-person gameplay. But it still looks cool as fuck!
I also really like Armored Core 2 becuz mars cool, and also because if Musk actually sets up over there, AC2 mars will actually be a pretty accurate prediction of the future tbh
I have never played Armored Core. Other game that have my curiosity is King's Field.
They're a fun puzzler, you can also see a lot of proto souls action in Shadow Tower
Just beat the secret mission on Last Raven Portable on the Vita! The game could be hell at times, but now I’m sad I’ve done everything I wanted to do. Also, the screen tear is present and it looks better emulated.
Might be there on LR, but the bigger ones, like the Avalon Hill sky box or Reservoir aren't.
How were the controls on the Vita?
@@nathan3961 you can bind D-Pad to the right stick. remap the camera controls to the D-Pad and you're golden, two stick analogue control, boom!
"STARCH DIET"
legendary
Hey, it was the potato lobbing run, seemed appropriate
I play on original hardware (PSP) and it's really fun wasting a couple arena goons or doing a couple missions in bed
The armored core games on PSP are some of the best games on the PSP ever. If you're on PC, emulating the games on PPSSPP is flawless and you can run them 4k no problem with the right PC specs.
I would say PS2. The graphics of the napalm rockets and generator jams was better in the PS2 version compared to PSP, IMO.
I also never played the PSP version before, but seen many videos of it here.
Eh...just turn up the resolution. Particle effects are nice and all, but when you feel the difference in analog inputs, even on the same controller, between AC Nexus and AC3...it's hard to go back to PS2.
@@CoffeePotato Do you have a video showing your preferred control layout for the PSP (PPSSPP)?
I'm getting back on Armored Core Silent Line Portable after more than a decade, I'm using a Dual Shock 3 controller as the PSP controls are too hard for me to use.
@@Duomaxwell02M For me what makes sense is L1 and R1 for weapons.. L2 and R2 for strafing. Right thumb on the analogue for view, index on the X for boosting, shooting R1 with middle finger. Switching to strafing takes a little adjustment but it's pretty fun. I'm emulating on PS2
been playing the ps2 versions lately and the menu layouts are horrible, having to back out in between buying selling and equipping 😖
Using more than one type of core in your roster? That's a loadin' 🤣
wait, you mean I *was* actually getting those missions done fast enough in silent line and it was just bugging out?! I was wondering what the fuck was happening when I was clearly getting 5 seconds faster times than the guide I was following but still wasn't getting the parts >:I
Sometimes, yeah. The PSP version fixed that stuff for the most part.
@@CoffeePotato this has been a huge facepalm moment for me, with how many hours I've put into the ps2 versions just because I thought the controls would be a little easier to get working with analog sticks (which was true, I guess, but now with the analog stick romhack out for all of the oldgen games that need it, it's obviously not anymore) and also because the graphics required less emulator tweaking to look "good."
Last night I got PPSSPP set up and configured it for AC with the controls I like to use and...yeah, you're right. It even looks better because I can run it at a higher resolution and with more supersampling than I can on PCSX2.
I feel like a dumbass...I knew about the extra content because I did play the PSP version (of 3) in high school, but I was just telling myself "come on, a few extra parts and arena fights aren't worth the clearly better ps2 version."
At least I figured it out eventually. Thanks for that. But man. I feel really embarrassed now. |
I guess the plus side is that now all of my handhelds that can play psp but not ps2 just got a new purpose, at least. And now I have a good reason to play through early 3rd gen again - not that I ever really need a reason, but hey.
Also, seeing you scroll through the arena list that fast because you didn't have to wait for the stupid spinning models to load, as well as those really really nice mission lists for each area....
Wow, man, I feel like an idiot. Why did I ever think the ps2 was more worth my time? Was it really just the controls?...maybe I had spoken to one of those people who convince themselves the AI is better, or something. But I doubt that, because the PS2 AIs downright have Down's Syndrome, and it's something I definitely noticed the very first time I went back into AC as a young adult - the amount of arena fights I won that I would have lost on PS2 if they kept shooting at me instead of suddenly stopping firing, turning into a wall, and boosting into the wall for 15 seconds...yeah, I don't really need you to tell me that the PSP AI is better. I believe it. Also, seeing Apple Boy in the first mission actually moving around and hitting things once or twice....sure, he's still not "GOOD," but I mean, have you ever just watched him on a PS2 playthrough? Dude has absolutely no chance of becoming a Raven if you aren't helping him. Sometimes I like to get on top of one of the buildings and just watch him flail around, boosting into walls, swording the air when the enemy is behind him....Heh. It's also fun to murder him and his voice line whining about it has always made me chuckle.
Sigh, at least I know now, and at least I do know how to use PPSSPP pretty well. Thanks again tater.
@@CoffeePotato One question I have as to the superiority of the PSP version - is there any way to run it at 60fps? Does it run 60? Because I remember the PSP versions being locked to 30, and I don't remember what my ppsspp said last night (at work, being a good employee and writing long comments about armored core instead of doing what I should be doing...) as for the fps but psp only did 30, right? Is there any patches you know of, or emulator cheats or anything for 60fps? It's fine if not, I'm not actually that much of an fps snob and 30 is more than fine, especially in a game like ac3rdgen, so I don't actually care. But now that I think about it, it might have been the 60fps+easier analog controls that made me play ps2 for the past few years.
I would love to emulate on psp but for some reason those psp iso files are a pain in the ass to find
Cdromance seems good
@@dunkeykung1162 this
Hey man how do i get extra part in ac3? Do i need to finish the story first and do some secret action?
Which one?
@@CoffeePotato all of it
@@ShadowLurker334 Google's got a million guides, it would be an easier way to get them listed. Just don't forget that ice scream scoop booster.
they make ac3, ac Sl, and LR better but the psp LR is alot more harder and they make the smaller lockbox and higher need EMC
Never noticed, but a few mentioned this.
THANKS
Thanks for watching!
But.. but my fingers will suffer if i try play it on original hardware
Which hardware? PSP and Vita are God's gift to hands, and I won't hear otherwise 🤣
@@CoffeePotato i completed last raven on psp.. my fingers will never be the same anymore
Look for the ps1 Master of Arena too.
I played it on the vita and used both sticks. So if you can play it on the vita.
Just done silent line, next up last raven. I am gutted I can’t get nexus but least from soft gets the money from me buying it digitally.
I'm like 99% sure the only reason we didn't get Nexus is because the size was slightly too big for a UMD or something
@@CoffeePotato yeah, it was on 2 PlayStation 2 discs so makes sense as I can’t think of any 2 UMD games, so that would make sense.
@@wannabkain4400Final Fantasy Type-0 was 2 UMD game but that’s the only one I remember. So it was definitely possible. But I think there is also the factor that Nexus wasn’t as good as 3, SL and LR. This probably also why Nine-Breaker was left out (already have Formula Front for arena-type game)
@@fabulousneet1180 The thing with psp Formula Front is the fact that instead of porting the the PS2 version that actually had a better mode and feels like an actual career mode, they butchered it and put the game on PSP with the same freaking name, it's just so weird for me especially after playing the PS2 version of Formula Front lol
The thing that messes me up is the lack of double analogue support it screws me up too much honestly
The graphics are also kind of worse PS2
Maybe it's just me but upscaled ps2 looks better than any video (including all of yours (maybe its just tubers not recording at a high enough bit rate)) that I've seen on 3rd gen psp. Also every time I watch a psp arena fight it looks like they had to dumb down the ai. Something just looks jank. I don't think the extra few parts is worth switching from ps2 to psp. If your computer can handle ps2 emulation you should play on ps2
PS2 has the visuals, but it's barely better. In terms of emulation speed, how tight the controls respond, the bug fixes, PSP has everything else.
formula front was awesome
Dang right it was. Schedule permitting, some of that is coming soon.
@@CoffeePotato Looking foward to it!!
Have you ever encounterd "equipment incomplete" because it has block me from progressing.
Yeah, you're missing a booster, generator, limbs, or radiator.
@@CoffeePotato It was the booster. I was so fustrated that I forgot to add a booster.
ive found that psp versions run the best on mobile emulators
The true answer is on the ps vita and you’ll get to use dual sticks
No 60fps cheat for AC3Portable?
Considering it already runs smoothly and a lot of things are tied to framerate, I doubt it.
Both you should play on both
Should You Play Armored Core on PSP or PS2?
No
Sure, Vita or Steamdeck would be best 👍
Sounds like a bunch of coping.