Clearly GM was on some Teruteru level audacity with nothing to back it up. Either that or they suck at understanding the basic functions of the game's logic and rules of story telling...
Honestly it's not uncommon for fans to not actually know anything about what they are a fan of. And I don't mean things left up to interpretation but like core elements. Like the anime One Piece's primary theme is "Freedom" and there are fans that get upset at how often the MC saves people and nations from oppressors because "real pirates don't do that" So I'm not surprised this guy not only made himself the MC, but was probably a Mary Sue that was totally better than all the other protagonists combined and would never ever accuse them! And clearly the whole game is just about the cool MC solving the mystery, right?
Doesn't the third game actually kill off its main character because they ACTUALLY killed somebody?!?! And I know the first trail in the first game has everyone think you killed the victim as an act of betrayal.......
@@DrawciaGleam02 yep, in fact i remember at the time it came out, a lot of folks were quite upset because they thought "oh hell yeah, first female danganronpa MC, let's go!" and then the twist comes that she was the killer and steered the trial onto herself to save the *actual* MC who was the same kind of default visual novel protag as the previous games and people went "wtf, I was genuinely excited to be playing as this character, I'm so pissed right now"
devil's advocate: if he'd rephrased "nazi" to something like 40K (imperium), killzone (helghast), half-life (the combine), star wars (the empire), jin-roh or gundam (zeon) OP wouldn't have gotten pushback & kicked. people are way more down to play fictional nazi-adjacent factions with all the imagery but none of the historical/societal conotations of playing as actual nazis.
I agree with you Devil’s Advocate that there’s a conversation there but I think that “fictional evil faction has never killed millions of real people” is also not an insignificant factor into why people may not feel the same mortification as one would hope they’d feel about a Nazi campaign
As soon as I heard the idea about the summer camp campaign, I immediately imagined a bard who’s a full wannabe rockstar, lugging around a guitar everywhere and trying to get people to listen to him.
15:41 “You’re so obsessed with your rags to riches story. Your parents are upper middle class!” “No they’re not!” “They both teach at a university!” “ITS PUBLIC.”
The Discord Edgelord could’ve easily used something like the Amestris Military from Fullmetal Alchemist instead of actual Nazis, and it would’ve been fine - hell, “soldiers in a magic-nazi army turn against the Fürher” is literally a major subplot in FMA!
But then it wouldn't be _eeeeeeeeeedgy_ enough. You _have_ to offend anyone and everyone foolish enough to have morals in your presence. Otherwise, are you _really_ an Edgy McEdgelord? *_CRRRAAAAWWWWLLL-_*
I'm sorry...why the hell would you make a game where you solve the murders YOU wrote. I didnt think it was possible but that's even worse than making DMPC's that can punch ancient dragons to death.
To be fair, that's literally one of the typical hallmarks of an awful dmpc, a dm who can't stop metagaming their way through every obstacle to the dmpc's goals. Puzzles, riddles, saying the right thing to a hard to convince npc, etc. The dmpc knows the answer for no other reason than the dm is the one controlling them.
I was wondering how they planned to make it work as well. Maybe as part of the character creation process each player had to secretly pitch to the DM possible circumstances that would drive them to murder and methods they'd use to do so? The DM would then choose which murder plots to use and work with the player to orchestrate the circumstances that would allow the mystery to happen.
@@annabarich4712 as a gm for something like that, I'd definitely make the first death a tutorial, then have the second be unrelated to the PCs, but as the pool of people dwindle, eventually one of the PCs will have to target someone else or be targeted. a great way to drag an unsuspecting murderer into the trial, which they also do in the games quite a few times, is someone coming to murder you, only for you to flip the situation on them, either killing them in self defense or accidentally killing them. there's no game penalty for trying but failing to kill someone either. So, by the third death, I might make one of my more experienced players that I'm sure is ok with the possibility of being the killer, be the target of an attack. either by roleplaying the attempt on their life out in a solo sesh, or just building the entirety of the murder alongside them in an OOC solo sesh. the latter could work too for a player who plans to kill. danganronpa is built upon motives, so each week or so the host presents a new motive for murder, like money, revealing dark secrets, or otherwise some form of punishment. I would probably keep any plans I had for any earlier murders in play, but just have whichever killer that succeeds first be the case that the party has to solve, either killer effectively being saved by the other, and could create a lot of red herrings in the evidence pool where the party is effectively solving two murders at once, but one was just a failed attempt.
@@TheMightyBattleSquid oh that's true I was only thinking in terms of combat. I'm sure we've even had stories on this channel of DMPCs that completely side step every trap without any reasonable way that they would even know they are there
Always fun having a "Yes the A-hole" story on Crispy's Tavern, it's like finding a shiny pokemon. Also, o7 to the fallen Crispy whom died due to a false 'no session 0' alarm.
Oh my god i was only listening and the whole time I heard ”portray”… as in he would be a player character. This makes a little more sense but isn’t much better 💀
Well he is indicating he intends for them for them do it. But free will and all. It is like saying Curse of Strad is about you hopefully stopping the titular character but between bad luck of the die and player choices (one option in the module is that they work with Straud).
@@DaMuss-e2wbut just about everyone who betrayed him weren’t actual Nazis. The Wehrmacht or military did all the assassination attempts. There is of course overlap between the Wehrmacht and the Nazi Party but to say someone like Karl Donitz who didn’t do anything worse than the Allies did in the war and opposed Kristallnacht on the same level as die hard Nazis like Himmler or Joseph Mengle is inaccurate.
Sometimes I sit back and just imagine what it must be like to have a neighbor who does skits for online content. The constant battle between "is my neighbor is a homicidal maniac, or a youtuber?"
The "making music with the screams of people being t*rtured/k*lld" is literally the trickster from dead by daylight. In fact the trope is called the mad artist.
Why do I get the feeling that the DM in the edgelord story is 13-14 at the oldest? Between the grammar and the forced edge, I cannot picture an adult writing this.
No, trust me. A grown-ass adult wrote it. It reeks of way too much immaturity to be a child or teen. Also, the attempted dodging of accountability is a dead giveaway.
Yeah, it’s actually an adult. Teens going through an edgy phase tend to actually be a lot less obnoxious and rude than adults who never grew out of it. Mostly because the adult ones usually have a large scoop of bitterness on top of all the bitterness.
I recommend putting "RPG Horror Stories" back on the thumbnail. That's how I, and I'm sure others, identify your horror story videos at a glance (I know you're splitting the channel, but it's still very useful to see).
If you want to make a murder mystery game where you solve the murders that you wrote, then what you want to do is write murder mystery short stories, and that’s just fine, but you don’t need other people to be involved then
Imho, we seriously need to collectively drop the whole "edgy humor" excuse for people promoting hatred. Anyway, your channel just keeps getting better and better, Crispy! 💜 You've been my favorite channel since '22.
Agreed! I dropped a long time friend because they were constantly making 'edgy' jokes like this and whenever I tried to call them out, their response was 'Jeez, it's just a joke. Calm down.'
What of “hopefully betray mustache man” is promoting hate? I am not defending anything else he does but that doesn’t sound like he is endorsing the group or their leader.
@emberfist8347 And I'm not even calling that out specifically. My comment was inspired by the last story. I'm somewhat selfishly condemning the act of writing off transphobic "jokes" as "edgy humor". It's part of the hate machine posed against people like myself.
"Don't let anyone tell you that first time players can't play Druids." Exactly! My first time playing was as a Druid. Stars Druid goes hard on healing and is just really fun to play.
Tieflings rock! I can't imagine the pain my D&D character would feel if her horns were to be ripped out. I feel a loss even on the top of my head just thinking about. Good on that mod for shutting down their ideas!
I kind of feel like there is a setting issue. A gloomstalker RANGER who isn't allowed to range. Super powerful characters facing evil bullies, it's asking for trouble
@@dorianleakey The issue seemed less like ranger abilities were denied and more like not wanting to split the party. Worth noting this bully wasn't doing anything warranting stabbing.
I have never played a druid. Every time I had a character concept ready to go, the party wanted/needed a different character class. Sigh. I started playing in 1982
Why? The druid is a fantastic all rounder. Need a tank? Moon druid has 2 wildhspes to soak up damage. Healer? Druid can double as a healer. Caster? Druid is an excellent caster. Whatever they needed, druid fitted.
The first story is so funny, because I'm running a Danganronpa themed Campaign with my siblings, and in my first trial, the killer is the "protagonist" character that I have set up to be reliable and a leader. The fact that he got so mad about one of his NPCs being accused of committing the crime when that's literally the whole game makes me laugh.
7:08 Love the setting/idea. I wrote a similar story with 1980s summer camp horror involving ghosts, old style witches, and solving ancient rumors of serial killers, all while being hunted by a curse, which was very fun :)
5:00 R I P Crispy number... whatever.😅 Dying to someone not counting giving individual session zeros to players as having a "formal session zero". Wow.
> likes to buy super expensive cat litter > obsessively cleans the cat box > is super hesitant to let ops sister clean it herself, then plans to move out literally the next day > makes a dnd character who likes to live in the woods Ron’s definitely using the litter box for his own personal use. I’m also willing to bet the cult he wants to make will be some kind of wolf cult, or comprise of people who think “I’m actually a [insert animal here]s that’s trapped in a human body”
I was in the top 0.06% of your viewers in last year's youtube rewind thingy cause I listened to your entire rpg horror stories catalogue at least twice at work 😅
To play devil's advocate, the Nazi Campaign idea wouldn't have been so bad, IF, AND THERE IS A BIG IF, it were something like 'The Last Tiger' From Battlefield. For anyone who may be unfamiliar, The Last Tiger is a Battlefield story where you play as the commander of one of the Last Tiger I crew during the retreat of Nazi Germany at the tail end of WW2, when the Germans are beaten and are basically retreating across to their homeland. It's an excellent story that really tells the hopelessness of those crews at the end of the war to know that they have lost.
Ah, a nice funny Shadowrun 5e story to counteract that tragic one about the Hackers getting screwed over by the fighty-side of the team getting preferential treatment.
If I had a nickel for every time I've come across someone suggesting a nazi campaign, I'd have two nickels. Which is not a lot, but it's weird that it happened twice.
@Forwantofaname Yeah, that's fair. Feels like there was more than two, but probably mixing up DM having Nazi DMPCs than explicitly starting a campaign with players being Nazis.
Intro: ...was the DM named Togami or Ludenberg, by any chance? I imagine Junko's actually great for Warhammer games, though, especially Black Crusade. Just keep her on track.
Regarding loaning money to friends: Don't. If someone you care about is struggling and needs help, and you're able to help them, just help them. Don't loan money. Just give them some money. I struggle with money myself, but if someone else is having an emergency and I CAN help them, I don't ask them to pay me back. And someone who actually lives comfortably and doesn't struggle? You can live without getting paid back. Just stop it with the loaning. It just ruins friendships. If you can't afford to lose the money, then don't give it to anyone. A decent friend will understand if you're struggling as much as they are.
Oh, Crispy, you know not what thou hath unleashed… AHEM! Danganronpa is a murder mystery/horror series. The settings for each game may change, but the premise is usually the same. A group of 15/16 students find themselves trapped in a singular location. The place is usually stocked with enough supplies for them to live safe and sound, but for all intents and purposes, they are trapped. However, in each game, the one typically in charge of everything is a half black, half white bear named Monokuma, a robot usually acting as the proxy for the mastermind, and in each game he states that the only way anyone can escape their confinement is to participate in a Killing Game. If any one of the students can kill another student and get away with it, they’ll be allowed to leave while everyone else gets executed. However, if this killer gets caught, then they’re executed while everyone else lives another day. As such, the games are usually filled with suspense, psychological horror, mystery and other such topics as the characters all try to band together to find out who’s been keeping them trapped while also trying to find a way to escape, all while trying to stay alive themselves. I honestly recommend the games if you’re interested. I describe them as Ace Attorney on crack, and if you do check them out and like them, I also recommend Master Detective Archives: Raincode. It’s made by the same people who did Danganronpa, and basically acts as a spiritual successor to those games. Sorry. Nerdy rant.
One detail about Edgelord OP's nazi campaign is the fact that he said the players would "hopefully" betray Hitler, implying that that decision would be entirely the player's decision. The fact that going against Hitler wasn't part of the premise makes me ponder on what exactly he was suggesting they'd do for the campaign
The first story DM would love the CoC module The Dare which is a similar situation where a bully dares you to go into a haunted house to off and die which is actually really fun and by accident I romance the bully by panic confessing feelings while almost dying
Campaign where you betray Hitler is a decent enoigh premise, but, and this is putting it lightly, you are effectively stepping on eggshells in every single conversation about the campaign, and the idea, and how to progress the plot.
For the intro story - me and my friends also played Danganronpa RPG game. It was so much fun! Our GM made one of us a protagonist, BUT the role of protagonist was mostly that they could (in case of our failure) use their hope to talk Monokuma into giving us another chance. And every player had a diffrent role (Detectove, Spy, etc.) making it very balance. As we played three games in this setting our GM was roling for a character that was a protagonist (from players and GMPC). Two times it was a player, once it was GMPC, and we still needed to mostly figure it out ourselves.
shadowrun is hard to get into. the 6e i hear is easier to get into, but isn't as fun as 5e. there is a joke between some shadowrun players: "how many runners does it take to screw in a lightbulb?" 1- but it took 3 players to find the rules in a obscure book in a paragraph that has nothing to do with lightbulbs and 1 player to find that rule was changed and the DM to decide we don't need a rule for screwing in a lightbulb. forgetting the rules or how the dice pool works is very common.
Ayo the Danganronpa DnD could have been fun with a better DM. I've done a murder mystery thing with people like that before. The person running it had everyone make their characters first and poked me about being an accomplice to the "mastermind" after the session 0. Was a fun game until it was abandoned because schedules stopped aligning.
6 player Shadowrun with a new GM? Oooof. Shadowrun is one of the most mechanically convoluted systems.... I needed to figure out square roots to measure an explosions value at one point.
Given that the edge lord in story 2 wants to start a cult or just as likely a toxic poly relationship, it doesn't surprise me in the least he was doing his damndest to financially trap OP's sister. Doesn't matter how affluent they are, if you have people wanting to help you and they say "loan" and not "gift" draw out a written repayment plan. CYA.
It takes a special type of gm to have a gm npc that goes anywhere with the party. It takes a specialer type of gm to have npcs the party keeps kidnapping against their will. Seriously my npcs are there to give plot and put up with the players bs, not be kidnapped because he is over worked and sleepy because my ass yawned in the middle of him talking because it was a rough day. Threw him in a box and fed him coffee they did, the weirdos.
“have you come to a verdict or shall you play more MINI GAMES-“ crispy what do you MENA you’ve never played danganronpa that’s exactly what it’s like BDHDJDHJD
I haven't touched Shadowrun since 3rd Edition, but it was mad crunchy back then. I can't imagine it's gotten any less so these days. That GM shouldn't blame themselves too hard. As you said, it's a rough system to learn for a brand-new GM.
5th edition went totally overboard with crunch. In 6th it got a little bit less but it is still VERY crunchy, way crunchier than 3rd. It's just, the setting is so good that Shadowrun is worth it despite the rules. Also, there's a great conversion to Savage Worlds out there ... I really wished that Catalyst would just hand over Shadowrun to Pegasus, the publisher of the German edition. They seem to understand Shadowrun better and the stuff they put out on their own is better than what Catalyst does.
@@ratatatuff You must be speaking of Sprawlrunners. As a Savage Worlds fan and former Shadowrun GM, Sprawlrunners is definitely in my library. As stated previously, I haven't actually touched mainline SR since 3E. And these days, SW is my favorite system for running games. I'd be curious to know more about the German version of SR, though.
My child introduced me to Danganronpa when they were like ten. I was pretty horrified and trying to figure out how to try to make it go away without making my kid want more of it. Thankfully kiddo is not into it anymore.
For the edgelord, I give him at least two things. Well... one and a half things: 1. He actually had enough self-awareness to talk to moderators about some of his things. 2. The "Nazi-Campaign with the goal of betraying Hitler"? It could work in the "realize they're working for the villains and becoming resistance fighters"-deal. Popular setup for Empire-themed campaigns in Star Wars, for example. Tho the theme itself MAY not quite work unless we go full on Wolfenstein-Silly with "Fight Mecha-Hitler on the Moon as final boss", or swap the theme itself to a fictional setting (e.g. the afromentioned Star Wars Empire setting). Maybe both, if possible. But something tells me that was NOT that guys goal and he wanted just "take the power"-approach instead. Hence why this is only giving him half-credit for this part.
For the Nazi Campaign I was assuming something akin to the real life Valkyrie plot to assassinate Hitler. Sure the individuals involved weren’t beacons of morality but the objective was “kill mustache man, take over the government in a coup and end this war we can’t win.” I would say that makes them better than Adolf by a large margin.
2. Devil’s Advocate in me thinks he was basing the campaign on something like the Valkyrie plot who the Wehrmacht worked to assassinate him in real life to end the war while there was a still a Germany. Admittedly the members of the real plot are often the furthest thing from saints but it is an interesting idea to explore.
plays cyberpunk ttrpg --> literally plays adam smasher --> gets kicked from the game "dude its what my character would do im clearly in the right" - some edgelord
5th ed Shadowrun's base mechanic is relatively straightforward. Roll a number of d6 equal to Stat + Skill (similar to Vampire the Masquerade). 5s and 6s are "hits" and good. You want a number of "hits" that equal or exceed the difficulty. As to one of the parts of the dice pools mysteriously doubling... Maybe they saw to (+2) next to some skills with a specialty, and accidentally read it as (x2)? Typically, you get a 2 dice bonus to the dice pool if your use of the skill falls into a narrow specialty. Like having a "Combat spells" specialty with your "Spellcasting" skill has you roll 2 extra dice when casting combat spells. If players were misreading it as "Spellcasting (Combat x2) 5" instead of "Spellcasting (Combat +2) 5", that would explain the ludicrous dice pools. (That being said it's also relatively simple to get ludicrous dice pools with starting characters and some light system mastery. A combat spellcasting dice pool of 17, for instance, is very easily achievable with base character creation rules and no gear. Stats and Skills both typically cap at 6 for starting characters and advancement beyond that is taxing even for established characters)
I've said it before and I'll say it again, in D&D the players (all of them) are collectively the main characters, if an NPC or worse DMPC takes that spot it will only lead to disappointed players most of the time as it often means the player's actions mean nothings for the overall plot. This also mean that the DM should make it so that the players shared focus on the story more or less equally in long term in a long campaign one player might have greater focus when their personal story is being played but that should be temporary and then another player would get the focus or the focus would be on the group as a whole.
"So, that will mean leaving the game." Ron proceeds to try THREE TIMES to leave the game, but the DM does not follow through. Too bad DM did not say, "OK, your character goes off into the woods by himself. Have fun running your own Choose Your Own Adventure, somewhere else." "What? You have to run the game for me." "Dude. We TALKED ABOUT THIS ON DAY ONE. I said that, if you broke the rules, it would mean LEAVING THE GAME. Well, the rule is that you STAY AT THE CAMP, or at least WITH THE GROUP, should the group decide, AS A GROUP, to leave the camp. So, you break the rules, you leave the game." "Fine, I'll stay." "OK. You can stay. Just please follow the rules." Next session: "Ron, if you leave the camp, you will leave the game. We TALKED about this." "But, I waaaaant to! At least let me roll for it!" "You had two warnings. You don't get a third. Pack up your stuff and GO. You're disrupting the game for everyone else, and it is NOT FAIR to the rest of the group."
I will say that playing as the 12th army could be a good campaign mostly because they decided to help civilians escape the Soviets who were so blood thirsty that they were trying to kill the 12 army even though they had surrendered to the Americans forces.
I personally think the first story isn't that bad. I think it could be a cool way to tackle the game by making the NPC the protag but still focusing the sessions and stories on the players. It a player has an issue because they expected something else then that's fair, but I think that all just comes down to table preferences
danganronpa would be such a fun setting to run a game in. for those not familiar with the concept, it'd basically be a series of about 5 whodunnits in a row ultimately ending off with either some satisfying escape to the game or a gut wrenching loss where they're all killed because they guessed wrong.
I meannnnn admittedly the DMPC being the protagonist wasn’t the worst choice, because like… in Danganronpa if you get a class trial wrong EVERYONE DIES. Admittedly there are a fair amount of better solutions, but given that the game would’ve canonically ended if the other players believed OP’s theory (since it was wrong) only the killer, who wasn’t even a player unless they had a group of 15 players, would be the only winner. TLDR: I’m not saying the way the DM handled the Danganronpa story was good, but without the DMPC’s intervention the game would’ve concluded on the first session anyways.
Yeah no, Shadowrun 5e was my very first game into TTRPGs and I can confirm that it is NOT easy. Especially when some of the rules without the many erretas don't make sence and the feature creep that let you do nearly everything under the sun but the balance wasn't....great to say the least. I heard that 6e fixed some things but I can't confirm myself.
whenever i hear "shadowrun is hard" i always wonder if the average TTRPG player is just so used to a D20 system that anything outside their comfort zone is too alien or foreign for them. because i've never really had a problem with shadowrun's rules and i pretty much learned from the returns games.
Intro Story: I don't think that it was that the DMPC was the killer; I think that the DMPC was the protagonist, as in he was going to be the one to catch the actual BBEG in the end. Which is insane, since the GM... already knows who the BBEG is...
So he got mad his so called main character got falsely accused of the murder... like every danganronpa protag has been.
Clearly GM was on some Teruteru level audacity with nothing to back it up. Either that or they suck at understanding the basic functions of the game's logic and rules of story telling...
Honestly it's not uncommon for fans to not actually know anything about what they are a fan of. And I don't mean things left up to interpretation but like core elements. Like the anime One Piece's primary theme is "Freedom" and there are fans that get upset at how often the MC saves people and nations from oppressors because "real pirates don't do that"
So I'm not surprised this guy not only made himself the MC, but was probably a Mary Sue that was totally better than all the other protagonists combined and would never ever accuse them! And clearly the whole game is just about the cool MC solving the mystery, right?
Doesn't the third game actually kill off its main character because they ACTUALLY killed somebody?!?!
And I know the first trail in the first game has everyone think you killed the victim as an act of betrayal.......
@@DrawciaGleam02 yep, in fact i remember at the time it came out, a lot of folks were quite upset because they thought "oh hell yeah, first female danganronpa MC, let's go!" and then the twist comes that she was the killer and steered the trial onto herself to save the *actual* MC who was the same kind of default visual novel protag as the previous games and people went "wtf, I was genuinely excited to be playing as this character, I'm so pissed right now"
@@ecyor0
I feel the twist there gives a strong motivation for the player character of the third game however.
Seriously, a Nazi campaign? That should be a massive red alert for any moderator or even normal player. And don't torture tieflings!
Yeah if you join a nazi campaign and hate it that's your own fault for joining
devil's advocate: if he'd rephrased "nazi" to something like 40K (imperium), killzone (helghast), half-life (the combine), star wars (the empire), jin-roh or gundam (zeon) OP wouldn't have gotten pushback & kicked.
people are way more down to play fictional nazi-adjacent factions with all the imagery but none of the historical/societal conotations of playing as actual nazis.
@xsoultillerx Yeah because being evil is fun. Being a nazi is weird because they killed innocent people in real life.
I agree with you Devil’s Advocate that there’s a conversation there but I think that “fictional evil faction has never killed millions of real people” is also not an insignificant factor into why people may not feel the same mortification as one would hope they’d feel about a Nazi campaign
Only way that I think something like that would be acceptable is if they're all just secretly resistance spies.
As soon as I heard the idea about the summer camp campaign, I immediately imagined a bard who’s a full wannabe rockstar, lugging around a guitar everywhere and trying to get people to listen to him.
In the campaign I was mostly recently in, my character was a punk rocker bard
15:41
“You’re so obsessed with your rags to riches story. Your parents are upper middle class!”
“No they’re not!”
“They both teach at a university!”
“ITS PUBLIC.”
"Their house is so big, it comes with another house."
"Like every single other house in existence since 1107, they're POOR!"
The Discord Edgelord could’ve easily used something like the Amestris Military from Fullmetal Alchemist instead of actual Nazis, and it would’ve been fine - hell, “soldiers in a magic-nazi army turn against the Fürher” is literally a major subplot in FMA!
Give or take how the Fuhrer is a pawn of someone else.
But then it wouldn't be _eeeeeeeeeedgy_ enough. You _have_ to offend anyone and everyone foolish enough to have morals in your presence. Otherwise, are you _really_ an Edgy McEdgelord?
*_CRRRAAAAWWWWLLL-_*
@LucanVaris I can't help but read "CRRRAAAAWWWWLLL-" and think of the Guilty Gear Strive boss theme.
Also if you want to do nazi stuff without nazis, do something like star wars, an obviously fascist empire, but not directly on the nose.
I'm sorry...why the hell would you make a game where you solve the murders YOU wrote. I didnt think it was possible but that's even worse than making DMPC's that can punch ancient dragons to death.
Right? I think having an npc to help the party find clues and offer hints would be fine, but having an actual PC? Why? What do you gain from it?
To be fair, that's literally one of the typical hallmarks of an awful dmpc, a dm who can't stop metagaming their way through every obstacle to the dmpc's goals. Puzzles, riddles, saying the right thing to a hard to convince npc, etc. The dmpc knows the answer for no other reason than the dm is the one controlling them.
I was wondering how they planned to make it work as well. Maybe as part of the character creation process each player had to secretly pitch to the DM possible circumstances that would drive them to murder and methods they'd use to do so? The DM would then choose which murder plots to use and work with the player to orchestrate the circumstances that would allow the mystery to happen.
@@annabarich4712 as a gm for something like that, I'd definitely make the first death a tutorial, then have the second be unrelated to the PCs, but as the pool of people dwindle, eventually one of the PCs will have to target someone else or be targeted. a great way to drag an unsuspecting murderer into the trial, which they also do in the games quite a few times, is someone coming to murder you, only for you to flip the situation on them, either killing them in self defense or accidentally killing them. there's no game penalty for trying but failing to kill someone either. So, by the third death, I might make one of my more experienced players that I'm sure is ok with the possibility of being the killer, be the target of an attack. either by roleplaying the attempt on their life out in a solo sesh, or just building the entirety of the murder alongside them in an OOC solo sesh. the latter could work too for a player who plans to kill. danganronpa is built upon motives, so each week or so the host presents a new motive for murder, like money, revealing dark secrets, or otherwise some form of punishment. I would probably keep any plans I had for any earlier murders in play, but just have whichever killer that succeeds first be the case that the party has to solve, either killer effectively being saved by the other, and could create a lot of red herrings in the evidence pool where the party is effectively solving two murders at once, but one was just a failed attempt.
@@TheMightyBattleSquid oh that's true I was only thinking in terms of combat. I'm sure we've even had stories on this channel of DMPCs that completely side step every trap without any reasonable way that they would even know they are there
Always fun having a "Yes the A-hole" story on Crispy's Tavern, it's like finding a shiny pokemon.
Also, o7 to the fallen Crispy whom died due to a false 'no session 0' alarm.
Honestly I have to everyone sucks because the mod is a bit of a jerk too.
I wrote the intro story, I can't believe that Crispy covered this, thank you so much!
"Hopefully betray Hitler"? The "hopefully" is doing a lot of work there...
and betraying him doesn't make them good, some did just because he was bad at his job not because they disagreed with his Ideals.
Oh my god i was only listening and the whole time I heard ”portray”… as in he would be a player character. This makes a little more sense but isn’t much better 💀
Well he is indicating he intends for them for them do it. But free will and all. It is like saying Curse of Strad is about you hopefully stopping the titular character but between bad luck of the die and player choices (one option in the module is that they work with Straud).
@@DaMuss-e2wbut just about everyone who betrayed him weren’t actual Nazis. The Wehrmacht or military did all the assassination attempts. There is of course overlap between the Wehrmacht and the Nazi Party but to say someone like Karl Donitz who didn’t do anything worse than the Allies did in the war and opposed Kristallnacht on the same level as die hard Nazis like Himmler or Joseph Mengle is inaccurate.
@@emberfist8347 The clean wehrmacht fallacy working hard still I see.
Sometimes I sit back and just imagine what it must be like to have a neighbor who does skits for online content.
The constant battle between "is my neighbor is a homicidal maniac, or a youtuber?"
Well, it's virtually the same thing anyway,
Me a 32 year old FTM DM hearing the last story, "MY GOD WTF!?"
You know the OP is the AH as soon as Crispy's tone of voice changes. Also pretty sure that's what those kinds of OPs internal monologuing sounds like.
The "making music with the screams of people being t*rtured/k*lld" is literally the trickster from dead by daylight. In fact the trope is called the mad artist.
Why do I get the feeling that the DM in the edgelord story is 13-14 at the oldest? Between the grammar and the forced edge, I cannot picture an adult writing this.
No, trust me. A grown-ass adult wrote it. It reeks of way too much immaturity to be a child or teen. Also, the attempted dodging of accountability is a dead giveaway.
Yeah, it’s actually an adult.
Teens going through an edgy phase tend to actually be a lot less obnoxious and rude than adults who never grew out of it.
Mostly because the adult ones usually have a large scoop of bitterness on top of all the bitterness.
Or 16-17 year old role playing as an edgy 14 year old, it's a little too prefect.
People like this exist, but then they out themselves in the one place they will get masses of hate engagement, it's sus.
I recommend putting "RPG Horror Stories" back on the thumbnail. That's how I, and I'm sure others, identify your horror story videos at a glance (I know you're splitting the channel, but it's still very useful to see).
Also as a way to differentiate from critical fail
If you want to make a murder mystery game where you solve the murders that you wrote, then what you want to do is write murder mystery short stories, and that’s just fine, but you don’t need other people to be involved then
20:50 "It's probably an adult" , more specifically: one whose bad behavior was *ignored* when they were a child so they just stayed that way.
oddly enough that sounds exactly like how most danganronpa trials go before the culprit is found guilty...
Pretty much. The whole point is the killer has to frame somebody.
Imho, we seriously need to collectively drop the whole "edgy humor" excuse for people promoting hatred. Anyway, your channel just keeps getting better and better, Crispy! 💜 You've been my favorite channel since '22.
Thanks for the support! 💜
Agreed! I dropped a long time friend because they were constantly making 'edgy' jokes like this and whenever I tried to call them out, their response was 'Jeez, it's just a joke. Calm down.'
So how is a campaign about betraying Hitler promoting hatred?
What of “hopefully betray mustache man” is promoting hate? I am not defending anything else he does but that doesn’t sound like he is endorsing the group or their leader.
@emberfist8347 And I'm not even calling that out specifically. My comment was inspired by the last story. I'm somewhat selfishly condemning the act of writing off transphobic "jokes" as "edgy humor". It's part of the hate machine posed against people like myself.
"Don't let anyone tell you that first time players can't play Druids."
Exactly! My first time playing was as a Druid. Stars Druid goes hard on healing and is just really fun to play.
Never knew Danganronpa in Dnd were even a possibility.
That game series haunts me…
I was in a group that tweaked D&D to fit a Danganronpa game, it was so much fun!
The way I yelled “Ayo what the *fuck* “
I feel like it would honestly work best as play by post
Same, honestly.
Tieflings rock! I can't imagine the pain my D&D character would feel if her horns were to be ripped out. I feel a loss even on the top of my head just thinking about.
Good on that mod for shutting down their ideas!
In defence of the guy in the first story, many D&D players have revenge fantasies. Don't put them in situations where they can stab bullies.
Good point, despite the character being an edgelord before and after the bully incident.
I kind of feel like there is a setting issue. A gloomstalker RANGER who isn't allowed to range. Super powerful characters facing evil bullies, it's asking for trouble
@@dorianleakey The issue seemed less like ranger abilities were denied and more like not wanting to split the party.
Worth noting this bully wasn't doing anything warranting stabbing.
I have never played a druid. Every time I had a character concept ready to go, the party wanted/needed a different character class.
Sigh.
I started playing in 1982
Why? The druid is a fantastic all rounder.
Need a tank? Moon druid has 2 wildhspes to soak up damage.
Healer? Druid can double as a healer.
Caster? Druid is an excellent caster. Whatever they needed, druid fitted.
The first story is so funny, because I'm running a Danganronpa themed Campaign with my siblings, and in my first trial, the killer is the "protagonist" character that I have set up to be reliable and a leader. The fact that he got so mad about one of his NPCs being accused of committing the crime when that's literally the whole game makes me laugh.
7:08 Love the setting/idea. I wrote a similar story with 1980s summer camp horror involving ghosts, old style witches, and solving ancient rumors of serial killers, all while being hunted by a curse, which was very fun :)
5:00 R I P Crispy number... whatever.😅
Dying to someone not counting giving individual session zeros to players as having a "formal session zero". Wow.
Wait, so the second story’s campaign setting is practically the first Psychonauts game lol
OH WAIT TRUE!!!
If it makes you feel better, Crispy, I assume the cat litter issue was an OCD/germophobe/cleanliness kind of obsession.
> likes to buy super expensive cat litter
> obsessively cleans the cat box
> is super hesitant to let ops sister clean it herself, then plans to move out literally the next day
> makes a dnd character who likes to live in the woods
Ron’s definitely using the litter box for his own personal use.
I’m also willing to bet the cult he wants to make will be some kind of wolf cult, or comprise of people who think “I’m actually a [insert animal here]s that’s trapped in a human body”
I was in the top 0.06% of your viewers in last year's youtube rewind thingy cause I listened to your entire rpg horror stories catalogue at least twice at work 😅
To play devil's advocate, the Nazi Campaign idea wouldn't have been so bad, IF, AND THERE IS A BIG IF, it were something like 'The Last Tiger' From Battlefield. For anyone who may be unfamiliar, The Last Tiger is a Battlefield story where you play as the commander of one of the Last Tiger I crew during the retreat of Nazi Germany at the tail end of WW2, when the Germans are beaten and are basically retreating across to their homeland. It's an excellent story that really tells the hopelessness of those crews at the end of the war to know that they have lost.
30 minutes of horror stories? From Crispy? With an edgelord rant in the middle??? What a wonderful day!
Ah, a nice funny Shadowrun 5e story to counteract that tragic one about the Hackers getting screwed over by the fighty-side of the team getting preferential treatment.
If I had a nickel for every time I've come across someone suggesting a nazi campaign, I'd have two nickels. Which is not a lot, but it's weird that it happened twice.
Do we count player characters that are nazis, or just full campaigns?
@@ArcCaravan For me, I'm just counting the situation where the whole plot is people playing as nazis in WWII. The other option is too numerous.
@Forwantofaname Yeah, that's fair. Feels like there was more than two, but probably mixing up DM having Nazi DMPCs than explicitly starting a campaign with players being Nazis.
The heck kind of kitty litter cost $600 for 3 cats a month?!
Intro: ...was the DM named Togami or Ludenberg, by any chance?
I imagine Junko's actually great for Warhammer games, though, especially Black Crusade. Just keep her on track.
Now I'm just imagining Togami and Ludenberg running the most nightmare campaigns imaginable🤣
GM sounded more like Monokuma.
I uh.. Did not think that grabbing the horns was going to lead to torture, I was thinking something else entirely. So that gave me whiplash.
So much to shudder about - Kitty Litter fixation almost seems the norm compared to the others ...
Regarding loaning money to friends: Don't. If someone you care about is struggling and needs help, and you're able to help them, just help them. Don't loan money. Just give them some money. I struggle with money myself, but if someone else is having an emergency and I CAN help them, I don't ask them to pay me back. And someone who actually lives comfortably and doesn't struggle? You can live without getting paid back. Just stop it with the loaning. It just ruins friendships. If you can't afford to lose the money, then don't give it to anyone. A decent friend will understand if you're struggling as much as they are.
Oh, Crispy, you know not what thou hath unleashed…
AHEM!
Danganronpa is a murder mystery/horror series. The settings for each game may change, but the premise is usually the same.
A group of 15/16 students find themselves trapped in a singular location. The place is usually stocked with enough supplies for them to live safe and sound, but for all intents and purposes, they are trapped. However, in each game, the one typically in charge of everything is a half black, half white bear named Monokuma, a robot usually acting as the proxy for the mastermind, and in each game he states that the only way anyone can escape their confinement is to participate in a Killing Game. If any one of the students can kill another student and get away with it, they’ll be allowed to leave while everyone else gets executed. However, if this killer gets caught, then they’re executed while everyone else lives another day. As such, the games are usually filled with suspense, psychological horror, mystery and other such topics as the characters all try to band together to find out who’s been keeping them trapped while also trying to find a way to escape, all while trying to stay alive themselves.
I honestly recommend the games if you’re interested. I describe them as Ace Attorney on crack, and if you do check them out and like them, I also recommend Master Detective Archives: Raincode. It’s made by the same people who did Danganronpa, and basically acts as a spiritual successor to those games.
Sorry. Nerdy rant.
One detail about Edgelord OP's nazi campaign is the fact that he said the players would "hopefully" betray Hitler, implying that that decision would be entirely the player's decision. The fact that going against Hitler wasn't part of the premise makes me ponder on what exactly he was suggesting they'd do for the campaign
I'm honestly curious what kitty litter is that. Or maybe the guy fully replaces it daily or something on top of it being an expensive kind?
The first story DM would love the CoC module The Dare which is a similar situation where a bully dares you to go into a haunted house to off and die which is actually really fun and by accident I romance the bully by panic confessing feelings while almost dying
Reading these horror stories makes me so glad my own DnD group is nothing like that.
Never enough 🍿 for these. Wowzers Happy New Year, be safe out there. 🎲
Loved your psycho camper skit 🎉 your energy and humour are great
Campaign where you betray Hitler is a decent enoigh premise, but, and this is putting it lightly, you are effectively stepping on eggshells in every single conversation about the campaign, and the idea, and how to progress the plot.
For the intro story - me and my friends also played Danganronpa RPG game. It was so much fun! Our GM made one of us a protagonist, BUT the role of protagonist was mostly that they could (in case of our failure) use their hope to talk Monokuma into giving us another chance. And every player had a diffrent role (Detectove, Spy, etc.) making it very balance. As we played three games in this setting our GM was roling for a character that was a protagonist (from players and GMPC). Two times it was a player, once it was GMPC, and we still needed to mostly figure it out ourselves.
Binging at work is how I watched a good portion of the videos as well
Early!! Super stoked to see this 🫶
Using a word like "levity" directly followed by "sorry, English is not my first language" will never not be funny to me
shadowrun is hard to get into. the 6e i hear is easier to get into, but isn't as fun as 5e.
there is a joke between some shadowrun players: "how many runners does it take to screw in a lightbulb?" 1- but it took 3 players to find the rules in a obscure book in a paragraph that has nothing to do with lightbulbs and 1 player to find that rule was changed and the DM to decide we don't need a rule for screwing in a lightbulb.
forgetting the rules or how the dice pool works is very common.
funny enough it was my first and only TTRPG besides the homebrew one my friend made way back in highschool.
6:34 i have a first time player playing a druid and she been kicking butt as she learns.
Ayo the Danganronpa DnD could have been fun with a better DM. I've done a murder mystery thing with people like that before. The person running it had everyone make their characters first and poked me about being an accomplice to the "mastermind" after the session 0. Was a fun game until it was abandoned because schedules stopped aligning.
the kitty litter?? that's a good reminder that i need to go buy some more 😆
6 player Shadowrun with a new GM? Oooof. Shadowrun is one of the most mechanically convoluted systems.... I needed to figure out square roots to measure an explosions value at one point.
Given that the edge lord in story 2 wants to start a cult or just as likely a toxic poly relationship, it doesn't surprise me in the least he was doing his damndest to financially trap OP's sister. Doesn't matter how affluent they are, if you have people wanting to help you and they say "loan" and not "gift" draw out a written repayment plan. CYA.
It takes a special type of gm to have a gm npc that goes anywhere with the party. It takes a specialer type of gm to have npcs the party keeps kidnapping against their will. Seriously my npcs are there to give plot and put up with the players bs, not be kidnapped because he is over worked and sleepy because my ass yawned in the middle of him talking because it was a rough day. Threw him in a box and fed him coffee they did, the weirdos.
2:19
Yeah that’s now you know Crispy doesn’t know Danganronpa. The killer doesn’t simply go to jail….they die-
Yay! Happy New Year!!
That Edgelord AITA post absolutely sounds like engagement bait.
Your laughing in the outtro spooked my cat
“have you come to a verdict or shall you play more MINI GAMES-“ crispy what do you MENA you’ve never played danganronpa that’s exactly what it’s like BDHDJDHJD
I haven't touched Shadowrun since 3rd Edition, but it was mad crunchy back then. I can't imagine it's gotten any less so these days. That GM shouldn't blame themselves too hard. As you said, it's a rough system to learn for a brand-new GM.
5th edition went totally overboard with crunch. In 6th it got a little bit less but it is still VERY crunchy, way crunchier than 3rd. It's just, the setting is so good that Shadowrun is worth it despite the rules. Also, there's a great conversion to Savage Worlds out there ... I really wished that Catalyst would just hand over Shadowrun to Pegasus, the publisher of the German edition. They seem to understand Shadowrun better and the stuff they put out on their own is better than what Catalyst does.
@@ratatatuff You must be speaking of Sprawlrunners. As a Savage Worlds fan and former Shadowrun GM, Sprawlrunners is definitely in my library. As stated previously, I haven't actually touched mainline SR since 3E. And these days, SW is my favorite system for running games. I'd be curious to know more about the German version of SR, though.
My child introduced me to Danganronpa when they were like ten. I was pretty horrified and trying to figure out how to try to make it go away without making my kid want more of it. Thankfully kiddo is not into it anymore.
Oh a problem player POV My favorite!
Tiefling torture fantasies? Tales to Morrow is going to love this...
Kitty Litter? This was a strange one, but I have stuck with friends through weird stuff too.
600 USD a month for kitty litter? Damn
400$ kitty litter?!!!?
can relate on such a hugeee level to the first story as i was in a similar one
"You caught me monologuing!"
Congrats on your first rpg horror story video of 2025 Crispy!
For the edgelord, I give him at least two things. Well... one and a half things:
1. He actually had enough self-awareness to talk to moderators about some of his things.
2. The "Nazi-Campaign with the goal of betraying Hitler"? It could work in the "realize they're working for the villains and becoming resistance fighters"-deal. Popular setup for Empire-themed campaigns in Star Wars, for example. Tho the theme itself MAY not quite work unless we go full on Wolfenstein-Silly with "Fight Mecha-Hitler on the Moon as final boss", or swap the theme itself to a fictional setting (e.g. the afromentioned Star Wars Empire setting). Maybe both, if possible. But something tells me that was NOT that guys goal and he wanted just "take the power"-approach instead. Hence why this is only giving him half-credit for this part.
For the Nazi Campaign I was assuming something akin to the real life Valkyrie plot to assassinate Hitler. Sure the individuals involved weren’t beacons of morality but the objective was “kill mustache man, take over the government in a coup and end this war we can’t win.” I would say that makes them better than Adolf by a large margin.
2. Devil’s Advocate in me thinks he was basing the campaign on something like the Valkyrie plot who the Wehrmacht worked to assassinate him in real life to end the war while there was a still a Germany. Admittedly the members of the real plot are often the furthest thing from saints but it is an interesting idea to explore.
Peninsula trips me up too sometimes
plays cyberpunk ttrpg --> literally plays adam smasher --> gets kicked from the game "dude its what my character would do im clearly in the right" - some edgelord
1:27 game of thrones cat's paw nice
The kitty litter?? 😅 I clean the box twice a day. I am curious what that was all about lol.
LMAO THE MEATCANYON TATE VIDEO CLIP
27:40 Crispy confirmed as a "detractor". 😊
5th ed Shadowrun's base mechanic is relatively straightforward. Roll a number of d6 equal to Stat + Skill (similar to Vampire the Masquerade). 5s and 6s are "hits" and good. You want a number of "hits" that equal or exceed the difficulty.
As to one of the parts of the dice pools mysteriously doubling... Maybe they saw to (+2) next to some skills with a specialty, and accidentally read it as (x2)?
Typically, you get a 2 dice bonus to the dice pool if your use of the skill falls into a narrow specialty. Like having a "Combat spells" specialty with your "Spellcasting" skill has you roll 2 extra dice when casting combat spells. If players were misreading it as "Spellcasting (Combat x2) 5" instead of "Spellcasting (Combat +2) 5", that would explain the ludicrous dice pools.
(That being said it's also relatively simple to get ludicrous dice pools with starting characters and some light system mastery. A combat spellcasting dice pool of 17, for instance, is very easily achievable with base character creation rules and no gear. Stats and Skills both typically cap at 6 for starting characters and advancement beyond that is taxing even for established characters)
As someone who ran danganronpa roleplay servers- I got so nervous for a second 😂
The kitty litter?
The only character a GM should play as a DMPC in a Danganronpa game is Monokuma (or any similar character).
I've said it before and I'll say it again, in D&D the players (all of them) are collectively the main characters, if an NPC or worse DMPC takes that spot it will only lead to disappointed players most of the time as it often means the player's actions mean nothings for the overall plot.
This also mean that the DM should make it so that the players shared focus on the story more or less equally in long term in a long campaign one player might have greater focus when their personal story is being played but that should be temporary and then another player would get the focus or the focus would be on the group as a whole.
Daggon'Ronpa? Never heard of her...
"So, that will mean leaving the game."
Ron proceeds to try THREE TIMES to leave the game, but the DM does not follow through.
Too bad DM did not say, "OK, your character goes off into the woods by himself. Have fun running your own Choose Your Own Adventure, somewhere else."
"What? You have to run the game for me."
"Dude. We TALKED ABOUT THIS ON DAY ONE. I said that, if you broke the rules, it would mean LEAVING THE GAME. Well, the rule is that you STAY AT THE CAMP, or at least WITH THE GROUP, should the group decide, AS A GROUP, to leave the camp. So, you break the rules, you leave the game."
"Fine, I'll stay."
"OK. You can stay. Just please follow the rules."
Next session: "Ron, if you leave the camp, you will leave the game. We TALKED about this."
"But, I waaaaant to! At least let me roll for it!"
"You had two warnings. You don't get a third. Pack up your stuff and GO. You're disrupting the game for everyone else, and it is NOT FAIR to the rest of the group."
I will say that playing as the 12th army could be a good campaign mostly because they decided to help civilians escape the Soviets who were so blood thirsty that they were trying to kill the 12 army even though they had surrendered to the Americans forces.
Danganronpa; the series where trying to follow it is hell unlike any other.
A plot so unintelligible, rivaled only by Kingdom Hearts.
I hear this about a lot of series nowadays. Cheeryphobe even mentioned one, kingdom hearts.
@@cherryphobeNah, the plot of Danganronpa is really simple to follow, quite unlike Kingdom Hearts
@@amberdawn868 Kingdom Hearts is also easy to follow and this coming from a person who started BBS
@@cherryphobe
I was gonna mention Kingdom Heart but ya beat me to it.
I personally think the first story isn't that bad. I think it could be a cool way to tackle the game by making the NPC the protag but still focusing the sessions and stories on the players. It a player has an issue because they expected something else then that's fair, but I think that all just comes down to table preferences
danganronpa would be such a fun setting to run a game in. for those not familiar with the concept, it'd basically be a series of about 5 whodunnits in a row ultimately ending off with either some satisfying escape to the game or a gut wrenching loss where they're all killed because they guessed wrong.
The kitty litter
It took me awhile to realize this was the rpg horror story video of the week
The thumbnail threw me off.
Danganrompa !??
I meannnnn admittedly the DMPC being the protagonist wasn’t the worst choice, because like… in Danganronpa if you get a class trial wrong EVERYONE DIES. Admittedly there are a fair amount of better solutions, but given that the game would’ve canonically ended if the other players believed OP’s theory (since it was wrong) only the killer, who wasn’t even a player unless they had a group of 15 players, would be the only winner.
TLDR: I’m not saying the way the DM handled the Danganronpa story was good, but without the DMPC’s intervention the game would’ve concluded on the first session anyways.
Oh wow, I haven't seen one of these videos in a year! (Sorry I had to lmao)
I think you meant, "I haven't seen one of these videos since last year." I know I would.
The...kitty litter?
Yeah no, Shadowrun 5e was my very first game into TTRPGs and I can confirm that it is NOT easy. Especially when some of the rules without the many erretas don't make sence and the feature creep that let you do nearly everything under the sun but the balance wasn't....great to say the least. I heard that 6e fixed some things but I can't confirm myself.
whenever i hear "shadowrun is hard" i always wonder if the average TTRPG player is just so used to a D20 system that anything outside their comfort zone is too alien or foreign for them.
because i've never really had a problem with shadowrun's rules and i pretty much learned from the returns games.
@@xsoultillerx I think this is accurate. I'm just getting into VtM and MAAAN is my brain d20 pilled.
dadgum ronpa
A dark fantasy is one thing i love hardcore dnd where there is severe consequences but that is to far.
Intro Story: I don't think that it was that the DMPC was the killer; I think that the DMPC was the protagonist, as in he was going to be the one to catch the actual BBEG in the end. Which is insane, since the GM... already knows who the BBEG is...
The GMPC wasn't the killer, but they were overly offended at being suspected and metagamed to prove their innocence.