I respect the hustle of buying Infinite Wealth just to play retro Sega arcade games. One day Yakuza 15 will just have Skies of Arcadia or Blue Stinger playable on some Dreamcast that Ichiban finds.
Spikeout is the foundation for Mine's moveset back in Y3;Nagoshi is the dev in that game and Sega released it so make sense for the moves to be in Yakuza. I love that so many people reference most moves from Mine's to the Mishima in Tekken since the game introduced 4 years before Spikeout and of course people also reference to the foundation.
I remember playing this as a student at Kansai Gaidai in 2000-2001 in the arcades. This was essentially my go-to game. I think I'd average at least eight plays every trip. That's about...800 yen. I was a poor student then.
@@flophouseplays If you liked the ending of this game, you have to play Planet Harriers Arcade . I dont want to spoil the ending for you but you will get a few laughs in regard to SPIKEOUT .
I know right! It even has a bunch of secret breakable exits to alternate stages, like Spikeout BattleStreet. I was surprised about just how many similarities there was between the original and BattleStreet. The Xbox version almost feels more like a very enhanced port than a sequel. As mentioned elsewhere, it's a freaking crime it's not backwards compatible at all.
I really feel like this era of pre-DMC/Ninja Gaiden beat 'em up never reached its full potential. There isn't the one game everyone points at as like huge classic except for maybe Die Hard Arcade.
I played this at the Kuwait entertainment city wich is our version of Disney land in my country back in the 1999-2000 before they closed it in 2016. The moment I saw this game I instantly thought to myself, What if they make a 3D streets of rage game with the Spikeout engine.
@@budgiecat9039 sadly no, both those arcade machines are not available in my available in my country.i only played Spikeout the first version in the arcade and Spikeout battle street on the OG Xbox.
Speaking of "the dude with green hair from Crazy Taxi" there is another mini-game in Infinite Wealth y'all should see🤭 Weird this game isn't on Dreamcast. It has major Dreamcast vibes.
Sadly, Infinite Wealth only has Spikeout, Sega Bass Fishing and Virtua Fighter 3tb. The last one has graphics that literally can't any better though, so that's a plus. 100% agree about the Sega 3D beat'em up collection as well. Great work as always, Matt!
lmao at matt being like "that's a fist of the north star character" at the exact same moment i was thinking "wtf is shin doing in this game". it's like they didn't even *try* to make this mikhail dude look different.
I'm on chapter 11 of Infinite Wealth, 45 hours in, and still have yet to give this a try, I wasnt actually aware of what kinda game it was. Definitely gonna give it a shot once I finish this plot, because atm I'm a little too anxious about whats going on in the story to go to the arcade and relax lol. I did find time to become a Sujimon Master tho, thats about the only minigame I've given time to yet.
Yeah, just hit that part too, and pacing wise it really does feel like you're expected to knuckle down and do the story. I'm soldiering on under the assumption that I will get to grind stuff out before the final leg of the game when I have access to all the characters and I can walk the map without worry of enemies being five levels higher than me without needlessly power levelling.
Midnight Fight Express is an extremely cool indie 3d beat 'em up. It's like Arkham-inspired combat with Hotline Miami ultraviolence. And it plays really well.
Do you ever have some vague memories of a game at the back of your head and you even think it was all a dream until Matt comes up with a finding at the bottom of a barrel of the exact thing that's been bothering you for years? Yeah, thats how I feel right now
Wow so Spikeout is clearly the same layout as Yakuza/Like A Dragon which has some VF(or Virtua Cop)-esque feeling as well as Streets of Rage? Never heard of this game but this is definitely a hidden gem
Haven't heard of this game before, except I saw House of the Dead Arcade two decades when I was younger. I agree with Matt on the recent classic beat em up games being featured in other games that I was aware of. At least Saga convinced me that they're more than the publisher of the Sonic games since 2020. Not being pain in a ass like Konami and Blizzards Activision with their games IP.
Hey Matt, just in case, there's a frontend for the only good Model 3 emulator for PC (Supermodel) called "Sega Model 3 UI" that makes things much, much easier. Also the same guy that made Flycast Dojo (the DC/NAOMI emulator used in Fightcade) released "Supermodel Dojo" a month ago, a fork that has online netplay for Model 3 games. It's delay based, but it works and he already commented that an update with rollback netcode is the next step.
remember seeing this arcade in action on a trip to London. never got to play it. your video should do it justice though. shame it never came out on the dreamcast, their arcade output was flawless around this era.
I can't believe this game never came to Dreamcast either, it fits the aesthetic perfectly. Really does look like they took Virtua Fighter and turned it into a beat 'em up game, which is kind of funny to think about. Due to emulation never working for it, I'd never seen what the game really looked like or played like either until now. A real missed opportunity that Sega never re-released some of these on their own.
This game finally got a console release after nearly 30 years which is a momentous occasion, and I see online that a bunch of people are bitching that its boring and they hate having to play it just to get the cheevos tied to it. It breaks my heart that one of the best beat em ups of all time is getting done so dirty like this.
Isn't Die Hard Arcade just a localized version of Dynamite Cop ? And I'm all for a collection of 3d Sega Beat'Em Ups if it means that everyone can enjoy the insanity of the Dynamite Cop series !
Never heard of this game but it looks amazing. I would have lost my mind if I saw it back then. Me and my brother were badly starving for co-op beat em ups, we only had Fighting Force ffs 😭
The gimmick of using the charge attacks is very key too this game. You can combo into the charge attack. The strafe helps as you charge up you can circle around the enemies. The high charge the fourth dot is the spikeout enemy clearer, the third dot is the dizzy maker,the 2nd is the launcher the 1st i never used 😂😂 The reason those big guys keep falling down when you lift them is cos you can't lift em its like those fat fire breathing guys in SOR 2 and 3. The charge attacks and super and be used in throws and if you grab from different sides it gives you different throws.
I would absolutely buy more Sega collections like a Saturn collection or a Dreamcast collection or arcade collections but all they ever have is the mega drive collection
HELL YEAH, I'm glad that the new port in Like a Dragon Infinite Wealth led to you finally giving a shot to Spikeout again after that time you tried that Xbox port in Battle Street. EDIT: If you ever get the chance, try this out in *four player splitscreen feature present in this port if you check the first menus with two or more controllers plugged in*- should be a much more funny experience between going gung-ho on bosses as a full squad and overall being able to handle swarms of enemies easier. This game was intended for multiplayer in mind which is very likely why it feels so tough to play casually if you haven't done your due research to learn all the strats just to survive this tough game alone. Dynamite Cop/Deka 2 should be easy to emulate in the Model 2 emulator, and the same for both Asian Dynamite and Spikers Battle + Slashout with Flycast (Spikers Battle is an odd one in that it isn't a straight beat-em-up but rather sets up matches against three other characters like an arcade fighting game, but with the same engine and controls). Die Hard is for Saturn but maybe the PS2 port could be possible to emulate easily as well.
Sega literally went out of business due to their bad business decisions, competition, and in-fighting. The only reason they didn't completely collapse, was because one generous guy left his life savings to them. While I love their old arcade efforts, these are the facts, and I don't think any amount of time will vindicate their past errors.
Honestly undead Sega as a publisher did also take some interesting experimental games, so its mostly fine, but screw business, I love Sega god damnit.@@flophouseplays
I appreciate whoever is at RGG that's just making their own SEGA AGES collection and sneaking it out to the masses via Like a Dragon because Sega won't make any more SEGA AGES releases.
Now that you mentioned Die Hard, I recall seeing advertisements in GamePro way back and wanting to play it. If you haven't, do you think you could play it?
This game looks awesome even now, and I 100% would have purchased this 25 years ago. Why did it never release on the Dreamcast??? I'll tell you why, and it is because Sega has always been managed by the dumbest idiots on the planet. I would tell them to take my money, and they would promptly tell me to fuck off.
I was waiting for this game to be featured well not being one I spent over a hundred quarters on in the mall arcade I did at least play it for an hour or two
Never understood why SEGA didn't allow 'Spike Out : Battle Street' for the og Xbox to become backwards-compatible on modern Xbox consoles. You got other games of theirs on the original Xbox - such as Panzer Dragoon Orta, Otogi 1 & 2 & Gun Valkyrie - backwards-compatible, & yet not that game? I can see there being licensing issues w/titles like Jet Set Radio, Crazy Taxi 3, SEGA GT, Super Monkey Ball, SEGA Soccer Slam & even the Sonic games (where music & brands need to be re-negotiated if the game is being re-published), but for the life of me, I can't see that being the case w/Spike Out Battle Street - ESPECIALLY since the game is so ridiculously expensive on the 2ndary market.
I didn't realise a pathway materialised to get you back into the final boss arena, when I first tried that path my character just fell through it. I ended up running up both sets of stairs and jumping across the floating platform EVERY SINGLE TIME I was knocked off. Beside that, I didn't enjoy this version of Spikeout, way too much crap flying at you that you have no counter for. Way too long as well. Maybe the non-final version was better.
I find SuperModel easiest to setup just going in the ini file and typing it all in by hand. Everything else is so slow and plodding and the UI interface is good for game selecting if you find it.
I respect the hustle of buying Infinite Wealth just to play retro Sega arcade games.
One day Yakuza 15 will just have Skies of Arcadia or Blue Stinger playable on some Dreamcast that Ichiban finds.
Imagine having an achievement to beat SoA for completionist!
Oh, oh! What if the kid with Spike is Spike Jr. from Battle Street?!
I honestly thought that was who the kid was.
Oh, it definitely is. They got the same hair style.
That is Spike Jr.
it is
Matt's best videos are always when he plays 20+ year-old brawlers for the first time.
Spikeout is the foundation for Mine's moveset back in Y3;Nagoshi is the dev in that game and Sega released it so make sense for the moves to be in Yakuza. I love that so many people reference most moves from Mine's to the Mishima in Tekken since the game introduced 4 years before Spikeout and of course people also reference to the foundation.
I remember playing this as a student at Kansai Gaidai in 2000-2001 in the arcades. This was essentially my go-to game. I think I'd average at least eight plays every trip. That's about...800 yen. I was a poor student then.
Zombie Revenge on the arcade is another Sega 3D beat em up
Yes, forgot to mention that, made a video on it a little while ago, so I'm aware of it, it just happened to slip my mind.
@@flophouseplays If you liked the ending of this game, you have to play Planet Harriers Arcade . I dont want to spoil the ending for you but you will get a few laughs in regard to SPIKEOUT .
One of the very best beat em ups ever produced. It has insane depth.
I know right! It even has a bunch of secret breakable exits to alternate stages, like Spikeout BattleStreet.
I was surprised about just how many similarities there was between the original and BattleStreet. The Xbox version almost feels more like a very enhanced port than a sequel. As mentioned elsewhere, it's a freaking crime it's not backwards compatible at all.
Is this a joke comment? Is that statement a joke?
I really feel like this era of pre-DMC/Ninja Gaiden beat 'em up never reached its full potential. There isn't the one game everyone points at as like huge classic except for maybe Die Hard Arcade.
I played this at the Kuwait entertainment city wich is our version of Disney land in my country back in the 1999-2000 before they closed it in 2016.
The moment I saw this game I instantly thought to myself,
What if they make a 3D streets of rage game with the Spikeout engine.
@@budgiecat9039 sadly no, both those arcade machines are not available in my available in my country.i only played Spikeout the first version in the arcade and Spikeout battle street on the OG Xbox.
I'm shocked this wasn't on the dreamcast. There was freaking Zombie Revenge, which i played the demo of a lot. wonder if that holds up...
Right?
-Boss, they defeated half of our men!
-Send the janitors! Now!
Loving that Dio Off-Brando final boss.
Nah, that's Shin from Hokum No Ken.
Speaking of "the dude with green hair from Crazy Taxi" there is another mini-game in Infinite Wealth y'all should see🤭
Weird this game isn't on Dreamcast. It has major Dreamcast vibes.
Sadly, Infinite Wealth only has Spikeout, Sega Bass Fishing and Virtua Fighter 3tb. The last one has graphics that literally can't any better though, so that's a plus.
100% agree about the Sega 3D beat'em up collection as well. Great work as always, Matt!
lmao at matt being like "that's a fist of the north star character" at the exact same moment i was thinking "wtf is shin doing in this game".
it's like they didn't even *try* to make this mikhail dude look different.
I'm on chapter 11 of Infinite Wealth, 45 hours in, and still have yet to give this a try, I wasnt actually aware of what kinda game it was. Definitely gonna give it a shot once I finish this plot, because atm I'm a little too anxious about whats going on in the story to go to the arcade and relax lol. I did find time to become a Sujimon Master tho, thats about the only minigame I've given time to yet.
Yeah, just hit that part too, and pacing wise it really does feel like you're expected to knuckle down and do the story. I'm soldiering on under the assumption that I will get to grind stuff out before the final leg of the game when I have access to all the characters and I can walk the map without worry of enemies being five levels higher than me without needlessly power levelling.
We had such a great influx of 2D brawlers from indie devs, I hope that trend continues into 3D brawlers.
Midnight Fight Express is an extremely cool indie 3d beat 'em up. It's like Arkham-inspired combat with Hotline Miami ultraviolence. And it plays really well.
I miss this genre of game! Nothing today feels quite the same.
Do you ever have some vague memories of a game at the back of your head and you even think it was all a dream until Matt comes up with a finding at the bottom of a barrel of the exact thing that's been bothering you for years?
Yeah, thats how I feel right now
I really wish we'd get more 3D brawlers. The yakuxa games are the only ones that are still being made today
Had this mixed up with cannon spike for a second.
The trailer snippet for the new Streets of Rage looked 3d, so maybe that will be a nudge in the direction to bring this style of beat em up back.
Wow so Spikeout is clearly the same layout as Yakuza/Like A Dragon which has some VF(or Virtua Cop)-esque feeling as well as Streets of Rage? Never heard of this game but this is definitely a hidden gem
I believe the Xbox game was an actual sequel and the kid was actually Spike Jr. So yeah it was an sequel. I still have it for my old Xbox.
Haven't heard of this game before, except I saw House of the Dead Arcade two decades when I was younger. I agree with Matt on the recent classic beat em up games being featured in other games that I was aware of. At least Saga convinced me that they're more than the publisher of the Sonic games since 2020. Not being pain in a ass like Konami and Blizzards Activision with their games IP.
Hey Matt, just in case, there's a frontend for the only good Model 3 emulator for PC (Supermodel) called "Sega Model 3 UI" that makes things much, much easier. Also the same guy that made Flycast Dojo (the DC/NAOMI emulator used in Fightcade) released "Supermodel Dojo" a month ago, a fork that has online netplay for Model 3 games. It's delay based, but it works and he already commented that an update with rollback netcode is the next step.
Thank you! The last time I tried was a year ago, so I'll check it out!
@@flophouseplays glad to help!
remember seeing this arcade in action on a trip to London. never got to play it. your video should do it justice though. shame it never came out on the dreamcast, their arcade output was flawless around this era.
I can't believe this game never came to Dreamcast either, it fits the aesthetic perfectly. Really does look like they took Virtua Fighter and turned it into a beat 'em up game, which is kind of funny to think about. Due to emulation never working for it, I'd never seen what the game really looked like or played like either until now. A real missed opportunity that Sega never re-released some of these on their own.
Huh those triple boss guys were named Huey, Dewey and Louie. They look different then i remember.
Yep, that final boss is literally just Shin from FOTNS renamed Mikhail.
The baby has me dying lmfao
Not Sega, but Urban Reign was pretty good
I would spend all my allowance on Shenmu in the Arcade and never progressed. This is awesome.
This game finally got a console release after nearly 30 years which is a momentous occasion, and I see online that a bunch of people are bitching that its boring and they hate having to play it just to get the cheevos tied to it. It breaks my heart that one of the best beat em ups of all time is getting done so dirty like this.
Isn't Die Hard Arcade just a localized version of Dynamite Cop ?
And I'm all for a collection of 3d Sega Beat'Em Ups if it means that everyone can enjoy the insanity of the Dynamite Cop series !
Nope
@@flophouseplays Oh yeah, dynamite cop is the one on the boat my bad
Never heard of this game but it looks amazing. I would have lost my mind if I saw it back then. Me and my brother were badly starving for co-op beat em ups, we only had Fighting Force ffs 😭
12:49 you should play Zombie Revenge... Its a Sega am3 game as well
Already did
The gimmick of using the charge attacks is very key too this game.
You can combo into the charge attack.
The strafe helps as you charge up you can circle around the enemies.
The high charge the fourth dot is the spikeout enemy clearer, the third dot is the dizzy maker,the 2nd is the launcher the 1st i never used 😂😂
The reason those big guys keep falling down when you lift them is cos you can't lift em its like those fat fire breathing guys in SOR 2 and 3.
The charge attacks and super and be used in throws and if you grab from different sides it gives you different throws.
if you havent already, Eve of Extinction seems like the type of game that would be featured in a video on your channel matt
I think my local arcade actually has Spikeout, I should try it out next time I'm there because it looks rad!
I hope their new energy they’re spitting leads to a compilation of model 3 games
“He’s inventing throws!!”
You don’t recognize the UNCLE SLAM ?!?! 😂
So I'm not sure if this works in the later levels. But I remember ppl soaring through the first few by kiting and only using charge attacks
I would absolutely buy more Sega collections like a Saturn collection or a Dreamcast collection or arcade collections but all they ever have is the mega drive collection
I am trying to remember the name of a classic beat em up like this that took place on a ship from Sega
Dynamite Deka 2/Dynamite Cop
HELL YEAH, I'm glad that the new port in Like a Dragon Infinite Wealth led to you finally giving a shot to Spikeout again after that time you tried that Xbox port in Battle Street. EDIT: If you ever get the chance, try this out in *four player splitscreen feature present in this port if you check the first menus with two or more controllers plugged in*- should be a much more funny experience between going gung-ho on bosses as a full squad and overall being able to handle swarms of enemies easier. This game was intended for multiplayer in mind which is very likely why it feels so tough to play casually if you haven't done your due research to learn all the strats just to survive this tough game alone.
Dynamite Cop/Deka 2 should be easy to emulate in the Model 2 emulator, and the same for both Asian Dynamite and Spikers Battle + Slashout with Flycast (Spikers Battle is an odd one in that it isn't a straight beat-em-up but rather sets up matches against three other characters like an arcade fighting game, but with the same engine and controls). Die Hard is for Saturn but maybe the PS2 port could be possible to emulate easily as well.
How do you get to play Spikeout in Like a Dragon and is it easy to get to the arcade?
I wonder if the Linda in this game is the same Linda from Zombie Revenge
This makes me want a Pokemon reskin with Spike as Kangaskhan
Look at this. Just look at this. How can you not love Sega? Time will vindicate them over oatmeal nintendo.
Sega literally went out of business due to their bad business decisions, competition, and in-fighting. The only reason they didn't completely collapse, was because one generous guy left his life savings to them. While I love their old arcade efforts, these are the facts, and I don't think any amount of time will vindicate their past errors.
Honestly undead Sega as a publisher did also take some interesting experimental games, so its mostly fine, but screw business, I love Sega god damnit.@@flophouseplays
Im happy you like them so much, but it is possible to praise something just based on its own merits, rather than insult another thing for no reason.
Fair enough, but we are all authorized to scream at the television once in a while.@@MattMcMuscles
Fair enough, but everyone needs to scream at the television once in a while @@MattMcMuscles
I appreciate whoever is at RGG that's just making their own SEGA AGES collection and sneaking it out to the masses via Like a Dragon because Sega won't make any more SEGA AGES releases.
That kid is spike's son spike jr from spikeout battlestreet.
White reminds me of Dean from Final Fight 3.
Wonder what the other character endings are like.
Matt is so invested in what happen to that Kid.
I need to play this. I never heard of it
The Butterbean, Sponges look like potatoes with boxing gloves🤣🤣🥔🥔🥔🥔
From the looks of it, this made Fighting Force seem well-balanced. XD
I need to know why NXTs Bronco Nima is running around beating people up with his kid on his back.
Now that you mentioned Die Hard, I recall seeing advertisements in GamePro way back and wanting to play it. If you haven't, do you think you could play it?
Is that the same Linda from Zombie Revenge?
This game looks awesome even now, and I 100% would have purchased this 25 years ago. Why did it never release on the Dreamcast??? I'll tell you why, and it is because Sega has always been managed by the dumbest idiots on the planet. I would tell them to take my money, and they would promptly tell me to fuck off.
I was waiting for this game to be featured well not being one I spent over a hundred quarters on in the mall arcade I did at least play it for an hour or two
Never understood why SEGA didn't allow 'Spike Out : Battle Street' for the og Xbox to become backwards-compatible on modern Xbox consoles. You got other games of theirs on the original Xbox - such as Panzer Dragoon Orta, Otogi 1 & 2 & Gun Valkyrie - backwards-compatible, & yet not that game?
I can see there being licensing issues w/titles like Jet Set Radio, Crazy Taxi 3, SEGA GT, Super Monkey Ball, SEGA Soccer Slam & even the Sonic games (where music & brands need to be re-negotiated if the game is being re-published), but for the life of me, I can't see that being the case w/Spike Out Battle Street - ESPECIALLY since the game is so ridiculously expensive on the 2ndary market.
The LaD series seems to be SEGA finding excuses to port over more and more arcade games
Break the gate! This game was awesome I never finished it
Sometimes you gotta take time from running to pet a puppy, Matt. Duh!
huh, Akuma carrying a baby seems less crazy of a concept now
how about that
spikeout remake 2024?
22:40 Linkin Park!!!!!
Port over Cannon Spike
All these great or at least reasonable thug names, and then some poor jobber at 21:18 named fucken "Sponge"!
Let it rip!
best of all it has 4 player co-op linked play 🙂
I didn't realise a pathway materialised to get you back into the final boss arena, when I first tried that path my character just fell through it. I ended up running up both sets of stairs and jumping across the floating platform EVERY SINGLE TIME I was knocked off. Beside that, I didn't enjoy this version of Spikeout, way too much crap flying at you that you have no counter for. Way too long as well. Maybe the non-final version was better.
This game fucking sucks so hard. What an absolute slog to get through.
That being said, we need WAY more Linda rule34
I'm sure the Yakuza devs could make a 3D beat'em up game. Just saying.
I find SuperModel easiest to setup just going in the ini file and typing it all in by hand. Everything else is so slow and plodding and the UI interface is good for game selecting if you find it.