Was I Wrong About STALKER's FU Simulators? - Radiophobia 3, The Best Shadow of Chornobyl Mod Remake

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  • เผยแพร่เมื่อ 15 ม.ค. 2023
  • Well, I've somewhat forced myself to backtrack on a statement I made in which I suggested that I didn't appreciate "F*** You Simulators," "FU Simulators" for short, after playing Radiophobia 3, a re-work of the OGSE mod for Shadow of Chornobyl made to overhaul every aspect of the game.
    I have now come to appreciate the "FU" aspect of these mods and modpacks as they add to the game's realism and immersion. The game's world and characters feel alive and the player must navigate and survive in it just like everyone else. It's a challenging and engaging experience that I highly recommend.
    But it's not just about the challenges you'll face out in the zone, but also the game's economy, which I found to be challenging but not prohibitive. I appreciate that the game doesn't force the player to spend a lot of time managing inventory clutter and crafting nonsensical recipes, I don't mean to point fingers at GAMMA, but that's the main thing I disliked about that otherwise fantastic mod, it's just a pity that the mod is built around that. Instead, the game presents a realistic and challenging world where the player must think strategically about how to approach encounters and overcome obstacles.
    I admit to dislike Radiophobia 3's mutant population, which I found overwhelming and unnecessarily frustrating. However, the human combat in the game is top-notch and some of the best I've experienced in any game. The weapons and sound design are also incredible and add to the immersive experience. So yeah, Radiophobia 3 is very much an FU simulator that I really enjoy.
    Link to Radiophobia 3: www.moddb.com/mods/radiophobia
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ความคิดเห็น • 209

  • @sergeykhvan8604
    @sergeykhvan8604 ปีที่แล้ว +43

    I must admit, when i saw this video i thought you were a very large channel. Good editing, good reasoning, good stalker knowledge. You have my like and my subscribe.

  • @maverickfml1657
    @maverickfml1657 ปีที่แล้ว +32

    Loving the Forrest Gump Impression from 1:50 onwards, your content screams quality, and if you keep this up, you'll get far in this scene man. great content.

    • @Protonkpax
      @Protonkpax ปีที่แล้ว

      I too found this very entertaining, his impression is spot on, going to try this mod out😀

    • @thegyver5567
      @thegyver5567 ปีที่แล้ว

      And here i thought I'm the only notice that reference.

  • @Rondog.
    @Rondog. ปีที่แล้ว +19

    Radiophobia is a great way to experience a modded SoC. Only thing that lets it down are the number of crashes. Can't tell you how many times I've crashed trying to travel between the Duty checkpoint at Rostok and Garbage.

    • @amirhb7531
      @amirhb7531 7 หลายเดือนก่อน

      Numerous bugs as well

  • @shyvchuk
    @shyvchuk ปีที่แล้ว +47

    Ukrainian voice acting in western video about Stalker is heartwarmnig.
    I'm used to the fact that for many Stalker is about everything "Russian". Good to see that's changing.

    • @knivesjugglingkid1178
      @knivesjugglingkid1178 ปีที่แล้ว

      I see who might have inspired Can't game right for next video)

    • @rdh2059
      @rdh2059 ปีที่แล้ว

      Although this game genre is not new, it is frustrating that such an original idea took so long to gain a following in the west. This game is absolutely original, so much so that you could almost believe it. wink...wink...

  • @trebberzings676
    @trebberzings676 ปีที่แล้ว +6

    I just realized you were small! Your videos are seriously engaging and boasting quality. Keep it up, man! You got yourself a new sub :)

  • @adambombiswaycool
    @adambombiswaycool ปีที่แล้ว +6

    Radiophobia 3 tested my patience more than any game I've ever played, yet I found it addicting to play

  • @captainamvv7135
    @captainamvv7135 10 หลายเดือนก่อน +10

    I actually love Gamma precisely because of all the additional management elements
    In my opinion it makes you feel like an actual Stalker in the sense you gather and manage all your items at your hideout (mines is in Rostok near the Mechanic) and prep accordingly before venturing out and completing all your missions while collecting more items to get stronger for my next set of missions

    • @PawnSacrific3
      @PawnSacrific3 5 หลายเดือนก่อน

      Original Stalker games encouraged stashes sure, they just didn't have all the extra crafting fluff gamma has.

    • @JohnPeacekeeper
      @JohnPeacekeeper 3 หลายเดือนก่อน +1

      You are gonna love Into the Radius if you have a VR set

  • @innocentsmoothi6999
    @innocentsmoothi6999 ปีที่แล้ว

    This was such a great video! normally skim through vids like this but you had me hooked start to finish! nice work :)

  • @piggosalternateaccount4917
    @piggosalternateaccount4917 ปีที่แล้ว +2

    Radiophobia 3 feels very smooth
    V good video, good to have coverage, glad you've arrived

  • @MagnusonDuxion
    @MagnusonDuxion 2 หลายเดือนก่อน +2

    Year later or not, I would like to share a little tale. When I was in like half of the history, I passed to the next level and as soon as I spawned in, right at my back were three bandits of which 2 of them had shotguns. It took me like 22 tries to finally kill those bastards without losing too much medical equipment, one hell of a time for sure. (South American here, so sorry if I'm not that good at the language)

  • @natalialobo3766
    @natalialobo3766 ปีที่แล้ว +13

    I admit that I change the option of the condition they drop their weapons. I never liked that weapons are like crappy when they die. I feel it more "real" that I can use their weapons if I managed to kill them. I can understand it with their outfits. Because to kill them I probably had to ruin whatever they were wearing.

    • @TheDarkkilla12
      @TheDarkkilla12 ปีที่แล้ว +6

      What makes no sense to me still is that the AI uses guns as if they’re still in peak condition but when I kill them and check their stuff it’s hanging on by bolts and scrap metal.

  • @PeterPlayerOne
    @PeterPlayerOne ปีที่แล้ว +17

    I also favor what you said about not getting bogged down by excessive inventory management. I played anomaly for the first time 4 years ago and was overwhelmed with the pedantic inventory management. I enjoyed it but when I innocently asked a forum if there was a “simpler” mod that just improved basic things like gameplay and graphics they basically called me a bitch.

    • @cantgameright
      @cantgameright  ปีที่แล้ว +14

      Not a very different experience than what I had! Some of those guys are unfortunately too snobby. I just didn't find it intuitive at all. Like, in real life you will NEVER take a file to grind off anything in a firearm, yet in those wacky crafting mods for anomaly that's exactly how you do it. Not to mention all the inventory junk one has to manage with countless redundancies... oh brother. It's not intuitive and it's annoying. That's why I don't like it. It's not that I don't get it, it's that it doesn't make sense. But hey, it is what it is. I'm looking into cleaner ways to mod Anomaly because I've been doing that and have had some very satisfying results.

    • @animalmother9143
      @animalmother9143 ปีที่แล้ว +4

      The best way to play Gamma, for me, is to change the condition of weapons and armor that you find in the mod config menu and the ammo drops, then debug give yourself the tools for the technician. Bump it up to find guns at 60-65% condition and the parts will be repairable. You can't sell guns or armor and its expensive to fix them, so it keeps some balance, It speeds up the game dramatically by not being forced to spend hours finding tools, gives you different weapon opportunities and makes it feel closer to what I consider Stalker to be. The power scale is too slow in Gamma. In Stalker you become one of the deadliest things in the Zone in about 15 hours. It takes intelligence, planning and commitment, but it doesnt take like 20 hours to get a new gun, like in Gamma, but Gamma is crazy tailorable to what you prefer.

    • @NicholasBrakespear
      @NicholasBrakespear ปีที่แล้ว

      @@animalmother9143 This. Seems like a lot of people don't quite grasp that Gamma is highly customisable; that if it's too punishing for you... you're punishing yourself. All you had to do was open the menu and tweak some things.
      Personally I've done much the same as you; I figure, an expert in the zone isn't going to be running around with a broken gun, but the gun might sustain a bit of damage in the firefight, so the highest level stalkers drop nearly perfect stuff. The lowest level stalkers, poorer and more desperate, drop functional but less than pristine stuff. I made armour and helmets drop far more regular, so most of the time you can salvage either an intact suit or at least a damaged one for parts...
      As a result, I think I've nailed the perfect balance for my intend playstyle; it's entirely possible to defeat someone, pick up their weapon, and use it. It's just that it might jam a little, and you might not have ammo for it. As such, it's possible to sneak up on some of the toughest, best equipped guys, take them out with a silenced pistol, steal their stuff, and gain a massive advantage - highly risky, highly rewarding.
      As for the tools... I've actually found that aspect to be pretty balanced. Fresh game? You're a scavenger. You use what you find (especially if you tweak the drop conditions). By the time you've defeated a few bandits, you'll have some stash locations; find the stash, and the lowest level ones have a very high chance to drop the tools you need.

    • @StrengthScholar0
      @StrengthScholar0 ปีที่แล้ว

      I hate micromanaging, in virtually every game, but stalker gamma's was perfection. The difficulty of learning the system and being able to save tons of money from leaning in and engaging with the intricacies of crafting made every step towards being a victim of the zone to a master of it so rewarding and fulfilling.
      Honestly I don't think it's even possible to understand the full experience of anomaly without engaging with the crafting. Killing one stalker and getting an endgame item without any critical thinking required would rob the event of any weight IMO. (The same thing goes for raising the base to durability stat of looted weapons so high it trivializes crafting to a purchase and a click.)
      With that being said you shouldn't be shamed for not wanting to engage with the crafting because it is DEEP and not everyone has the time or the will or the quite frankly the ability to learn its intricacies. The whole point of modding it to play the game you want to play it, not the way that other people think you should play it.
      But if you never gave the crafting a real shot please do. It really transforms the experience into something that's truly one of a kind and even more special.

    • @PeterPlayerOne
      @PeterPlayerOne ปีที่แล้ว

      @@StrengthScholar0 Thanks for allowing me some grace for not liking it. I did eventually get into the fine details but I can't say it was a worthwhile experience (edit: not TOTALLY worthwhile, it was somewhat enjoyable though). The learning curve was just too bent with barely any explanation of how it works. To some, that curve is intriguing, to others they just simply don't have the time for it. I'm in the middle but if I had to pick one side I'd favor the simplistic one.

  • @mr.paskal
    @mr.paskal ปีที่แล้ว +68

    I really like that this mod is based on the Ukrainian version of the voice acting, in my memory this is the first western mod that did this♥️

    • @cantgameright
      @cantgameright  ปีที่แล้ว +15

      I loved it too!

    • @limpa756
      @limpa756 4 หลายเดือนก่อน +3

      why have so many mods removed Russian voice acting? did something bad happen to Russia

    • @rustyfool3740
      @rustyfool3740 4 หลายเดือนก่อน

      @@limpa756can’t tell if this is a joke

    • @limpa756
      @limpa756 4 หลายเดือนก่อน +1

      @@rustyfool3740 🤠

  • @manumelendez2866
    @manumelendez2866 20 ชั่วโมงที่ผ่านมา

    I recommend the mod called OGSE 0693 / OGSR (with and without gunslinger addon depends on the player's taste) which is its remaster with a new 64-bit OGSR Engine. OGSE 0692 has influenced Radiophobia 3 and Goldsphere is the parent of both modifications.

  • @Rogerio_FM
    @Rogerio_FM ปีที่แล้ว

    Great video presenting Radiophobia 3, regarding GAMMA, although I agree with everything you said about HOW it works, I love that it's how it works, but, you know, for me it's just a different way to play STALKER, different from Anomaly itself even, so, it's a net positive in terms of variety even if it's not for everyone.
    And look forward to try thos mod, although, I wish you spent more time explaining new features, if there are any new quests, lighting effects, how are the new weapons and so on.

  • @SpecShadow
    @SpecShadow ปีที่แล้ว +5

    That mod is nuts, never managed to defend people in the Garbage from the attacks. Also grenades get through the concrete and metal, how fun... it could be more punishing.
    Like NLC (mod that made "save by campfire" thing) or OP2/StalkerSoup/Narodnaya Solyanka level of punishment is not for a soft hearts...

    • @jeremieh5009
      @jeremieh5009 ปีที่แล้ว

      Nlc and op2 are just wonderful

  • @Aethelhald
    @Aethelhald 6 หลายเดือนก่อน

    Good video. Downloading it now. I actually tried Radiophobia 3 a while back but very quickly gave up on it due to the difficulty. Since then however I got addicted to Anomaly, then EFP, then finally GAMMA, and I played all three of them on the hardest difficulties so it'll probably be a lot easier for me now. Also it seems the makers of RP3 made a downloadable tweak to reduce mutant & NPC spawn rates about 2 months after you made this video.

  • @thelastminuteman7513
    @thelastminuteman7513 หลายเดือนก่อน +1

    Radiophobia even jumped up and bit me in the but-tocks and from that day if I was goin anywhere in the zone, I was run-ning.

  • @SonOfTheDawn515
    @SonOfTheDawn515 ปีที่แล้ว +3

    2:10 the Forrest Gump reference was on point lol

  • @chloewebb5526
    @chloewebb5526 7 หลายเดือนก่อน +4

    Thankfully, lately, GAMMA has made changes that gave us Blackmarket guns, armor, the ability to sell guns and armor, and also auto-looting which is a godsend and I am barely in my inventory anymore. But before, I was playing EFP simply to avoid GAMMA lol. I also had fun using "Ultra-Zone" which was a neat little modpack. I'm getting ready to play the trilogy again, and this looks like the ticket for my SoC playthrough. Just need to ffigure out what would match it well when it comes to Clear Sky, because CoP has tons of mods that match and I don't want it to be the odd spot in the middle. I usually use ABR just to make it fun, but I want more from CS, it has so much wasted potential

    • @retroreviews1
      @retroreviews1 3 หลายเดือนก่อน

      Try Last Fallout Overhaul, it's a great mod for CS

  • @scavyboi
    @scavyboi ปีที่แล้ว +62

    I loved every second of gamma because it gave me something to do other than hoard money, buy the best gear, and just destroy everything in front of me.

    • @iamtheteapot7405
      @iamtheteapot7405 ปีที่แล้ว +2

      I freaking love it man

    • @lolasdm6959
      @lolasdm6959 ปีที่แล้ว +2

      Yeah BUT HOW DO I FIX MY GUN!!!!!!??????????

    • @guitarplayer1495
      @guitarplayer1495 10 หลายเดือนก่อน +1

      @@lolasdm6959 go to a technician. ask him to repair your stuff, and find extra parts. (if you go to a NPC that sells guns you can just right click the guns in stock and dismantle parts lol)

    • @KnottyKnights
      @KnottyKnights 10 หลายเดือนก่อน

      @@lolasdm6959 Learn, its its own set of reward and progression. Once it clicks, you will be even more hooked. Just search on TH-cam, tons of videos. This is the information age, no excuses.

    • @KnottyKnights
      @KnottyKnights 10 หลายเดือนก่อน

      @@guitarplayer1495 That works for everything except the barrel. Buy and place a workbench and get tool kits. Basic tools, handgun, historic, etc

  • @DRAKOLA0
    @DRAKOLA0 ปีที่แล้ว +1

    Yo thats modpack is looking gd like i think this is exactly what i want the brutally of realism thanks a lot i just started to download
    +subscribe

  • @Astrohasty
    @Astrohasty 10 หลายเดือนก่อน +1

    Nice video and mod, keep it up!

  • @IIIIITIIIII
    @IIIIITIIIII 9 หลายเดือนก่อน +1

    I never noticed that the G36 firing sound effects are from Project Reality: BF2 haha. As a huge fan of Project Reality, I approve.

  • @GldnClaw
    @GldnClaw ปีที่แล้ว +1

    "Hobo Mode" is my favorite part of a game and It drops off after that. Sounds like I should give this a try.

  • @Daniel_Dancho_Montero
    @Daniel_Dancho_Montero 5 หลายเดือนก่อน +1

    Radiophobia was my first playthrough of SoC and I even turned off the entire hud, so it was torture but damn! it was something else

  • @HelloKolla
    @HelloKolla ปีที่แล้ว +8

    I 💯 agree with your assessment of mods like GAMMA. What's so amazing about Stalker's difficulty is that it comes from the world itself and the world only; the danger's right in front of you, and that's what you have to deal with. But the difficulty in modpacks like GAMMA comes from not only the world, but from its various mechanics as well. This, weirdly enough, pushes the danger of the world to the wayside rather than complimenting it.
    To elaborate my point, in OG Stalker, when you get shot, your reaction is one of fear as you try to hide. In GAMMA however, when you get shot, that sense of fear is accompanied by the frustration of realising that you will have to use five different medical items, a dozen different tool kits and a bajillion different parts to recover after the fight, which dilutes that emotion of fear alot.
    You're not allowed to experience the adrenaline of the moment since your mind's on your equipment most of the time.
    This is why I think Radiophobia works; it ups the brutality of the world... and it stops there. It doesn't mechanically dilute the experience at all. And where it does add stuff (say, artifact containers), it feels right because adding micromanagement to something slow and methodical like artefact hunting makes perfect sense.
    F*** the mutant spawns tho, its literally the meme "hur dur moar enemy = moar challenge".
    Btw, I HIGHLY recommend you check out Call of the Zone. Its basically CoC with the best random quests I've seen in a video game. Perfect for vanilla enjoyers such as yourself. Highly, HIGHLY recommend.

    • @jeremieh5009
      @jeremieh5009 ปีที่แล้ว +1

      COTZ is wonderful! If you like COTZ, may I recommend NLC? It’s a lot more difficult, but it’s got great quests and gameplay that tastefully add survival elements without resorting to just bloating the game’s item count and distracting you, but rather makes you take things into consideration while exploring, such as how tired you are from sprinting around all day, whether or not you’ve slept since the last shootout to fully heal your wounds, et cetera. In addition, it makes changes to mutants and adds more variants to make the game more varied and challenging

    • @HelloKolla
      @HelloKolla ปีที่แล้ว +2

      @@jeremieh5009 funny that you mention NLC... 'cause I'm actually involved in the English translation project for NLC! (Not as a translator tho, just polishing the English.)

    • @jeremieh5009
      @jeremieh5009 ปีที่แล้ว +1

      @@HelloKolla oh wow! That is indeed quite the funny coincidence!

  • @DaxMarko
    @DaxMarko ปีที่แล้ว +5

    When Radiophobia 3 is enjoyable, it really is, and it definitely beats anomaly/gamma when comes to something simpler while keeping the same visuals. However, I have to say it honestly, this mod was also the worst experience I ever had with Stalker. You could say that this style of hardcore gameplay isn't for me, but I actually love highly difficult and challenging games. Which is why I love Stalker as a game series. That being said, I still believe Radiophobia 3 does really good things here and there, but also a very poor job at making difference between what's a challenge and what's just plain unfair B and S. Now, you jump into the game and expect "If I play carefully, I couldn't possibly be dying that much". Wrong. You will die whenever game decides so. Fighting military and taking cover to heal for a second, mortar shell blasts you. Sighting bloodsucker and magdumping him, he still grabs you and kills you instantly. You got infected with plague that you had slim chance of avoiding, you initiate a softlock timer that can really screw up your entire playthrough unless you look up online on how to cure yourself before its too late. Even the creator of the mod, when replying to the questions on ModDB, said that you can just load a save to avoid this B and S mechanic, after also mentioning that they were asked million times about it. To me that seems like a clear sign of bad design choice.
    I was never able to finish Radiophobia 3 because I got to the final stretch of game with the monolith while my character was both extremely sleepy and plagued. So on top of dealing with hard AI that randomly suicide-bombs me without warning, my whole screen was a messy blur. I just quit playing entirely.
    I did play Radiophobia 2 and I enjoyed it a lot better for it basically being SoC with realistic visuals, thus more atmospheric, so I much rather recommend older versions of this mod before creator decided to turn it into FU simulator.

    • @FOXeye95
      @FOXeye95 9 หลายเดือนก่อน

      is it that radical difference ? I only played Radiophobia 2 back then and I loved it except it ran a bit shit on my pc and crashed randomly

  • @fordprefect80
    @fordprefect80 ปีที่แล้ว +1

    I gave Radiophobia 3 a play through recently to try something a little different than the SOC vanilla I was planning on playing. I've played a lot of Anomaly and as much as I like it, it can feel a little empty and devoid of mutant fauna at times. I can't say that about Radiophobia, the mutants are abundant. But man is this a chore to get through. I must have died at least 150 times and often it was just the save spamming that got me through. This mod is Stalker SOC in painful mode.

    • @cantgameright
      @cantgameright  ปีที่แล้ว +1

      Yeah, looking back at the fact that I haven't gone back to replay it suggests that it might have been really good for the devs to also make a plain remaster of SoC, it's SO CLEARLY needed and they're maybe 90% of the way there.

  • @animalmother9143
    @animalmother9143 ปีที่แล้ว +1

    I almost commented on the vid you're referring to here. The AI in Stalker is incredibly fun to fight given their scripting capabilities and lethality. Even with their bugginess. Most of the big mods are there to highlight the gunfights and bump up detail and immersion. I personally think Gamma is a bit too slow and involved, but I also think what you said about people expecting a sequel to their modlist instead of the vanilla games is very true. However I can't believe GSC hasn't seen what the community has done with their games and implement a bit of that feeling and direction. Glad you found YOUR modpack. That's what other people were trying to tell you about Stalker and modding it. Gamma is just one of the latest to be brought into the light on youtube.

  • @JohnPeacekeeper
    @JohnPeacekeeper 3 หลายเดือนก่อน

    I finally just finished Radiophobia 3, and man. It is BRUTAL! But it is such a fresh new way to play Shadow of Chernobyl.
    To put in perspective: I went through the endgame straight and blind in OG Shadow of Chernobyl with a shotgun (80 shells total), a G36C (600 AP rounds), and an SVD (200 rounds), along with 30 Bandages and 15 Science Medkits. I killed the C-Consciousness with nothing more than 2 mags of G36C and no more healing items.
    In Radiophobia 3, I decided to overprepare a bit, going off my prior experience. I brought 1400 7.62 AP for my CAA AK-Alfa, an H&K G28 with 300 AP, 5 rockets for my RPG, and *50* VOGs for my 6-shot grenade launcher, and 50 Bandages and 20 Science Medkits.
    I finished off the C-Consciousness with 5 magazines for my AK and two mags for my G28. And nothing else. It's not much, but it was an improvement... and also shows how brutal tht endgame was since I'm already experienced by then.

  • @todaysingredientis
    @todaysingredientis 3 หลายเดือนก่อน

    Cool take and nice review

  • @jeremieh5009
    @jeremieh5009 ปีที่แล้ว +2

    Might I recommend nlc7? It’s a shadow of chernobyl mod with a revamped gameplay loop, incredible weapon pack, and many, many more quests and things to do. Fair warning, it is rather difficult

    • @cantgameright
      @cantgameright  ปีที่แล้ว +2

      You can absolutely recommend nlc7. In fact... I'm looking into it as we speak :D

    • @jeremieh5009
      @jeremieh5009 ปีที่แล้ว +1

      @@cantgameright oh nice! :D

  • @specrtre
    @specrtre ปีที่แล้ว +7

    That's my issue too. GAMMA, lost world mod pack for Fallout 4. Is like a hard just to be hard without a good reason and I hate micro managing 2000 recipes to hopefully get or make one thing. It makes no sense for guns and armor not to be for sell etc.

    • @jeremieh5009
      @jeremieh5009 ปีที่แล้ว +5

      It was made ‘hard’ so that the « taktikool » fanboys can feel like they’re incredibly cool and skilled for playing it without having to develop any skills or be face to face with something that is hard for a purpose other just to be hard.
      (Hard in quotes because it’s nowhere near as difficult as its fanboys like to say it is)

    • @HandleMyBallsYouTube
      @HandleMyBallsYouTube ปีที่แล้ว

      If GAMMA is too hard for you then I don't think that's the fault of the mod. There's plenty of shit you can customize in gamma to make it easier, hell you can even ignore the whole crafting system by playing it with trader overhaul, which is part of the GAMMA package albeit disabled by default.

    • @HandleMyBallsYouTube
      @HandleMyBallsYouTube ปีที่แล้ว +2

      @@jeremieh5009 I have no idea what you're saying or what you're trying to prove. Nobody flexes on their skills in a singleplayer game, and Anomaly is well known for having a lot of settings to tweak it to your particular tastes. It sounds to me like you tried it out and couldn't take it slow, got dunked on and proceeded to get mad because a game you have no understanding of doesn't immediately open up to you. Maybe if you knew how to change the settings from default (which are pretty trash anyways) you wouldn't feel the need to huff that copium.

    • @specrtre
      @specrtre ปีที่แล้ว +3

      @@HandleMyBallsTH-cam it's definitely not to hard, I did well had plenty of money, but, felt like I had nothing to get with it due to the traders not selling anything I needed. Even had the crafting bench. I don't really blame the mod. I just feel like some stuff in mods/games cause some things to be tedious feeling. I may try the traders overhaul though..do you need to start a new game for it to work? I had it activated and it seem to make no difference.

    • @jeremieh5009
      @jeremieh5009 ปีที่แล้ว

      @@HandleMyBallsTH-cam
      First of all, people absolutely flex their skills at singleplayer games you twat, it’s fun to do and it’s cool to see when that skill is *actually present*. (Hell, that’s why speedrunning’s as popular as it is, there’s a joy in showing your skill at a game) Secondly no, I got through the plot and in fact beat the mod, (hence why I know what the endgame is like). My point is that gamma’s not only not as hard as people say it is (which they always use to brag about how skilled they are and do what you are literally using to deflect criticism right now, that being claiming that people just got filtered). Next, no, I don’t « not understand » when a game doesn’t hold my hand (morrowind was and remains one of my favorite rpgs ever). I’ve played hard mods before, my complaint isn’t that it’s « too hard :( « or anything. I’d go further to refute your next point but you literally made no point other than telling me that I just got filtered (as I stated before, I clearly did not or I would not have said what I said). Lastly, something being customizable doesn’t excuse its flaws. If the default settings are trash, that means that the way the devs intended the mod to play is not as good as it could be. I’m not the one huffing copium here my friend :)

  • @taktischesgenie331
    @taktischesgenie331 ปีที่แล้ว

    LOL i loved that forrest gump part

  • @knivesjugglingkid1178
    @knivesjugglingkid1178 ปีที่แล้ว

    Love that mod, gotta load it again

  • @cykablyat9526
    @cykablyat9526 ปีที่แล้ว +4

    i wouldnt call gamma unnecesserally punishing, at first i didnt like the economy but that changed when i
    finished repairing my first mosin rifle and double barrel shotgun, it really felt like i earned my loot and the game had a set early, mid and late game, but yeah the mutants in radiophibia soured the game for me

    • @StrengthScholar0
      @StrengthScholar0 ปีที่แล้ว +1

      I couldn't agree with you more. I fucking hate crafting in games but the crafting and gamma made the experience so much more impactful and rewarding.
      The feeling when you have to pack a damaged weapon(or even worse armor) halfway across the game world to get to your crafting stash to repair it is an experience that's impossible to replicate without being forced to engage with the crafting system.
      I don't just enjoy my weapons I'm proud of my weapons because most of them have a story attached to them.

  • @kova1711
    @kova1711 ปีที่แล้ว +7

    Glad I am not the only one. Loved this mod but mutant spawns are too damn high. Chimera plus a trillion dogs every time I move from Rostock to Garbage. Grew tired and uninstalled. Maybe I will try to find the file and lower the respawn values.

    • @deloox7369
      @deloox7369 ปีที่แล้ว

      there's a hotfix for spawn rates in their discord now

    • @kova1711
      @kova1711 ปีที่แล้ว

      @@deloox7369 thanks!

  • @mgguy5550
    @mgguy5550 3 หลายเดือนก่อน

    Have you tried Autumn Aurora 2? Another great mod for SoC, hell it's my favourite. Def the best when it comes to atmosphere.

  • @snackette
    @snackette ปีที่แล้ว +2

    I really liked GAMMA, but find it hard to get myself to play through it again. It was such a grind just to be functional. Granted starting from the bottom can be fun, but you cant argue with the logic at 8:45.

    • @NicholasBrakespear
      @NicholasBrakespear ปีที่แล้ว +1

      I mean, you could just... adjust the settings. It's built for that. Just nudge the weapon/armour drop conditions up... tweak the health system, maybe turn off dynamic anomalies so the place isn't a minefield.
      With like two or three slider adjustments, it's possible to play a Gamma game where you kill a guy, pick up his gun, it works, you have a new gun, kill another guy, boom, new armour.

  • @xIcyStarzz-yz7my
    @xIcyStarzz-yz7my 3 หลายเดือนก่อน

    So, I was correct to download this. As well, I grabbed the mod for Making Mutants into Sponges, to fix that. I want mutants to be able to take a few rounds, they're monsters that don't react to pain similarly. That's why you can fill a Boars head with lead and it still is charging toward you, all adrenaline. It makes sense. But, it should be just 4-5 rounds to the head to kill it and then 1-2 rounds in the Boar's ass to "disable" it. Imagine your legs locked up after being shot.. So you just crawl using your two front hooves..

  • @pedrojoao6790
    @pedrojoao6790 ปีที่แล้ว +1

    I played this mod, loved most of it but in my past experience I noted there were too many mutants and the respawn rate of them is too fast.
    I didn't play the newer updates yet though.

    • @cantgameright
      @cantgameright  ปีที่แล้ว

      Yeah man I strongly recommend the updates, they address that very issue almost exclusively, so you'll be happy with them

  • @thelastminuteman7513
    @thelastminuteman7513 หลายเดือนก่อน

    Once you figure out GAMMAs gameplay it's only a bit more challenging then Anomaly but in a fun well balanced way. Radiophobia 3 treats you like you're Riley Reid clocking in for a triple shift.

    • @cantgameright
      @cantgameright  หลายเดือนก่อน +1

      Oh yeah, GAMMA *gameplay* isn't the problem, it's its systems which drove me bananas lol

  • @Exhalted1
    @Exhalted1 4 หลายเดือนก่อน

    Is radiophobia 3 first playthrough/vanilla friendly if one can put up with the difficulty? Like is story unchanged, and locations/atmosphere in the game faithful to the vanilla game

    • @cantgameright
      @cantgameright  4 หลายเดือนก่อน

      It is not, it's mostly faithful, I'd say 90%. In the big picture the story is the same, but some details and world elements are tweaked mostly to allow for more content.

    • @Exhalted1
      @Exhalted1 4 หลายเดือนก่อน

      @@cantgameright what about shoc update with the english translation? have you tried that? But thanks for the info, i think whether or not a mod changes the atmosphere say shoc is rustic but if a overhaul changed it too much it wouldn't be that vanilla friendly anymore thats the concern i had with radiophobia it looked more, grey than rustic brown

    • @cantgameright
      @cantgameright  4 หลายเดือนก่อน

      @@Exhalted1 yeah the color motif change is the least of the differences found in Radiophobia. I think your best bet is modding the original game with xpress tuning's remaster because one of the endings for Memories of the Zone is bugged. That also means you won't have to worry about a language conversion because it's the OG base game running.

    • @Exhalted1
      @Exhalted1 4 หลายเดือนก่อน

      @@cantgameright Okay thanks a bunch, ive played anomaly but need to try the og trilogy, although i saw the open xray works for cop and clear skies so only shoc is left but think once open xray updates support for shoc it's gonna be the best way to play vanilla but updated stalker trilogy

    • @cantgameright
      @cantgameright  4 หลายเดือนก่อน

      @@Exhalted1 I made a video about that topic specifically if you're interested in checking it out. Just swing by the channel, should be easy to find since I don't have that many vids up 😁

  • @4bschaum
    @4bschaum ปีที่แล้ว +2

    i have severe ADHD too and i always used the debug menu in gamma, because i mean you know. but with a little effort on my part it fell really nice into place for me and it was super satisfying to work out a system of inventory management. it makes the game feel more as a whole thing because now i know what alle the bullshit i pick up actually does.
    btw i really hope you get some more subs now seems like you are blowing up a bit 🤙👌👍

    • @cantgameright
      @cantgameright  ปีที่แล้ว +1

      Dude, no words other than I loved your comment. Especially the part about all the bullshit we pick up 😂

    • @4bschaum
      @4bschaum ปีที่แล้ว

      @@cantgameright yoo thanks man! i really dig your content and i loved the video about the russian/ukrainian thing that a lot of people get wrong. i feel the same way in a lot of ways and i just wanted to say thanks for talking about it. maybe i should do stalker content as an adhd project you kinda inspired me

    • @cantgameright
      @cantgameright  ปีที่แล้ว

      @@4bschaum do it m8! The more of us there are making Stalker content, the better! A rising tide lifts all boats!

  • @touhoumomo
    @touhoumomo 4 หลายเดือนก่อน

    missing out on the biggest FU simulator, OP-2.2

  • @dealwolfstriked272
    @dealwolfstriked272 7 หลายเดือนก่อน +1

    4:18 what some call unfair FU I call realism. Going alone is never viable as a soldier and it shows here.

  • @user-hb6ju1sx5f
    @user-hb6ju1sx5f 8 หลายเดือนก่อน

    I don't get it,why there is the red forest available if in og there wasn't one? And i would definitely try this mod,ty for the video

    • @cantgameright
      @cantgameright  7 หลายเดือนก่อน

      I may be mistaken, but I don't believe that red forest is in radiophobia 3. Haven't played it since I made this video.

    • @JohnPeacekeeper
      @JohnPeacekeeper 3 หลายเดือนก่อน

      It's the edge of the Red Forest. There's a reason why, because of the merged maps in Anomaly, Brain Scorcher is Radar and Red Forest is Red Forest, while Pripyat from SOC is stil Pripyat while CaP's part is Pripyat Outskirts

  • @phonelyp
    @phonelyp ปีที่แล้ว +1

    I personally like a lot of your points. I love Radiophobia as I sunk over 450 hours into SoC. My review on steam for it at the time was Brutal. Punishing. Raw. Radiophobia is the perfect SoC mod for me other than Autumn Aurora.
    I'd just like to say, with all of Gamma and EFP's options and ability to turn mods on and off, you can cater to whatever experience you want. Crafting is still a bitch though. You're not forced into it as much in EFP, that's my personal preference.

    • @deadshot4245
      @deadshot4245 4 หลายเดือนก่อน

      The perfect one would be mostly a mix of gamma efp with storyline of the trilogy playable within that so essentially you get the entire gamma efp add-ons with 3 full stories plus the anomaly storylines that wouod be fun

  • @cherminatorDR
    @cherminatorDR 4 หลายเดือนก่อน

    My ADHD makes me hyperfocus, so there's a weird satisfaction I get from crafting things and repairing and selling every neat gun I come across, lol. I've only tried EFP and not GAMMA, so i can't comment how annoying the crafting there might be.

  • @faydulaksono
    @faydulaksono 6 หลายเดือนก่อน

    Is this mod easy to install? (drag and drop)
    and need strong PC?

    • @cantgameright
      @cantgameright  6 หลายเดือนก่อน

      It's standalone! Just run it!

  • @varyagace
    @varyagace 6 หลายเดือนก่อน +2

    Funny that you feel this way about Gamma, because that's the way I feel about base Anomaly and the reason I don't ever want to go back to playing it lol. I love Gamma, and Radiophobia seems like a bit too much FU for my taste. But hey, we have all these mod options for just the right amount of suffering in Stalker games.

  • @nahCmeR
    @nahCmeR ปีที่แล้ว +2

    Wow that's actually kinda insane that's SoC... Never would have guessed if I was presented with the gameplay lol.. wow they did a lot of porting!

  • @Rajoovi1
    @Rajoovi1 9 หลายเดือนก่อน

    Tbh if mod support launches with S.T.A.L.K.E.R.2, then someone's gonna make the "fuck u I will waste ur time and nerves" mod in like a day, so there's zero worries there. If Mod Support launches at a later date post-launch, in an update, then we're gonna have a specially tweaked and adjusted G.A.M.M.A.esque mod since we'd have already played the game enough for the modder to know what to do besides mass adjust damage and HP values. Zero reason to worry.

  • @elvenadohostil8607
    @elvenadohostil8607 7 หลายเดือนก่อน

    Are captions part of the radiophobia mod ?

  • @yagzsahin851
    @yagzsahin851 ปีที่แล้ว

    can we install reshade graphics mod to radiophobia 3

  • @goku0910
    @goku0910 ปีที่แล้ว +1

    I mostly play them to see the cool new guns but couldn't care less about the survival stuff

  • @iamtheteapot7405
    @iamtheteapot7405 ปีที่แล้ว +1

    1) You have no clue what makes STALKER fun or why ppl love it.
    2) Your Forest Gump is on point.
    3) You make great content.

  • @Dominique9325
    @Dominique9325 6 หลายเดือนก่อน

    You want a mod that manages to screw you through the entire playthrough no matter how determined or experienced you are? Try dead air (without any rebalances).
    The economy is harsh to the max, you'll spend close to 100k RU on a shitty AK-74 or AKM assault rifle (also only the military seems to sell it off the bat), a 60 round box of 5.45 ammo costs 15k (most quests in the base economy give you way less money than that). Healing items are also somewhat pricey but not nearly as bad as the weapons and armor. Traders also have a very limited stock and only restock every 24 hours I believe, savescumming can't bypass that.
    In addition to the standard weapon degradation (and 99% of the weapons found being in atrocious condition), there are also weapon malfunctions, such as cracked trigger, deformed bolt, etc. that make your gun jam every few shots as well as severely limiting the fire rate of the gun (not that you'd be using full auto anyways given the recoil and price of ammo for literally any assault rifle). Almost all weapons looted off corpses have some sort of malfunction, those are also incredibly expensive to repair (either by paying mechanics to repair them or using corresponding repair kits which are difficult to acquire and also expensive) and your own guns malfunction relatively quickly even when using good ammo (even faster with old ammo).
    Until you get a decent armor you're essentially a one shot kill to almost everything, in addition to that you sprint incredibly slowly, even slower if you're holding a gun while sprinting. The heavier the gun you're holding (based on the gun itself, modifications and attachments), the slower your sprinting speed is. I'd be willing to wager that unlike most of those "fuck you" mods, in dead air you can't outrun any mutants, and due to your slow speed even sidestepping certain mutants like snorks can be tricky.
    Certain areas have "toxic air", which makes you unable to go through them without either an oxygen tank or a closed-cycle breathing suit (such as SEVA or SSP-99), both of which are incompatible with backpacks so wearing them severely restricts your already fairly low carry weight.
    Acquiring decent weapons is really difficult, only military and mercenaries ever sell good stuff, and they start off as hostile, and you have to pay for "permits" for them to be neutral for a short time and then do as many quests as you can for them to get them to stay neutral after the permit expires. To get them to sell good stuff (other than the most basic AKs or NATO rifles), you have to hand in documents from the underground labs, which can be pretty difficult in dead air. All neutral traders sell double-barreled TOZ shotguns at best until you give them documents.
    Red forest has a weird "anomaly" which makes it impossible for you to use your PDA, it's very foggy most of the time, your night vision (if you have it) constantly turns on and off randomly (every few seconds).
    The amount of mutant spam can be absolutely unreal at moments, mutants will often aggro halfway across the map. Upon entering radar I was greeted with a wave of about a dozen or more snorks, several bloodsuckers, about a dozen or so tushkanos and possibly either a controller or 1 - 2 burers (can't remember exactly, it was a while ago). In addition to that mutants like the chimera and pseudogiant are incredibly tanky and if you want to take them out without wasting all of your ammo on them a grenade launcher is basically a must have. Also, unlike in most other mods, bloodsuckers are incredibly tanky in this one, and they turn completely invisible when aggroed until the very last moment before they strike. Also, you don't have magazines like in gamma for example, but you have a limited number of belt slots (determined by the suit you're wearing, very few though) which you can use to either store ammo on so you can reload without having to open your inventory, you can also use them for holding artifacts or modules such as kevlar/steel armor plates or aluminium/titanium frames for enabling more carry weight.
    In addition to all of this, there is some sort of weird "inflation" which increases the price of everything weekly until it maxes out after about a month and a half or so of ingame time. At the same time while making everything more expensive, it also makes traders give you LESS money for everything you sell to them, completely fucking the game's economy unless you manage to accrue a sizable pile of cash before the inflation becomes too bad.
    Also, good luck finding tools for technicians, unlike anomaly (and I'd assume gamma too), you don't have a decent chance of finding tools in a stash, instead you're just as likely to find them in a stash as anything else, so the probability of you finding them in a stash is very low. Other than that the only other way to acquire them is by looting them from corpses if you get really lucky or, IIRC, there is a small chance of finding them laying out in the open where loose loot normally spawns, if you get lucky.
    If you enjoy punishing mods that take artificial difficulty to 11, you should really try dead air, maybe you'll even like it. Personally I couldn't really get into it without at least downloading some type of rebalance.

  • @tzardnickolasthelitromanov
    @tzardnickolasthelitromanov ปีที่แล้ว +1

    The anomaly overhaul based mod packs are comparatively easy,
    Now "A _true_ FU simulator overhaul" would be Stalker-Arena. That mod is the very unapologetic opitimy of what
    "Raw-dog FU" is. From the gameplay of it, right down to the very installation of it.

    • @jeremieh5009
      @jeremieh5009 ปีที่แล้ว

      Nah, a true F.U. simulator would be op2.2 or nlc

  • @jasonpawulo1101
    @jasonpawulo1101 ปีที่แล้ว +1

    have you tried OP-2.2?

  • @dannycory6415
    @dannycory6415 ปีที่แล้ว

    I love this mod!!!! :)

  • @medik7019
    @medik7019 4 หลายเดือนก่อน

    Radiophobia in my book it kinda like playing the dayz stalker mod but in solo

  • @Vlad_-_-_
    @Vlad_-_-_ 6 หลายเดือนก่อน

    I personally dislike both Gamma and the old Misery, simply because of the absurd item bloat. I like a hard STALKER game, but i a simple way, not with hundreds of different items.
    Radiophobia is just perfect. Yes, the game kicks your ass, but the weapons hit so hard that it balances out. You need to take it slow and patient, especially during gun fights.
    And soon the author will release a new version with even better gun models, as if the ones we have are not incredible enough.
    A must play for any STALKER fan, truly a no brainer. Far better than Autumn Aurora or the other mods.

  • @spellweavergeneziso
    @spellweavergeneziso ปีที่แล้ว

    Me and GAMMA it's a special connection, a love hate relationship if you will. I love stalker and hate myself.

  • @red11rus85
    @red11rus85 8 หลายเดือนก่อน +1

    you should try NLC 7. That's a real "SCrew you" Mod.

    • @scytale2242
      @scytale2242 8 หลายเดือนก่อน

      Right ! Or NS-OP.

  • @sneggzooka
    @sneggzooka ปีที่แล้ว

    never seen CoC looking so good

    • @lukasgroot
      @lukasgroot ปีที่แล้ว +1

      It's not CoC is it? It's SoC.

    • @sneggzooka
      @sneggzooka ปีที่แล้ว +1

      @@lukasgroot bruh that shit looked like Clash of Clans to me 🤨

    • @lukasgroot
      @lukasgroot ปีที่แล้ว +1

      @@sneggzooka haha I see with all the critters on screen.
      Call of Chernobyl is also a mod for Stalker with sometimes many mutants, hence my confusion.

  • @timb3r939
    @timb3r939 ปีที่แล้ว

    How do I get north past the radiation in the cordon guys??

    • @fordprefect80
      @fordprefect80 ปีที่แล้ว

      Get a respirator and some vodka.

  • @SilliestGoober999
    @SilliestGoober999 5 หลายเดือนก่อน

    New update out!

  • @eightlivesnow1644
    @eightlivesnow1644 ปีที่แล้ว +69

    Stalker Gamma isn't a "FU simulator" it's an "Are you smarter than a third grader" test. All it does is give you more to do and lets headshots actually kill like they should.

    • @SilliestGoober999
      @SilliestGoober999 ปีที่แล้ว +8

      I also pulled an all nighter and couldn't get past the starter weapon till 15 hours later due to all the part conditions being too low to use. If you know the settings to reduce grind though let me know.
      Also after I finally got a new weapon my save file became bugged and I had to abandon the playthrough. 💀

    • @eightlivesnow1644
      @eightlivesnow1644 ปีที่แล้ว +4

      @@SilliestGoober999 Debug mode can be used by opening through the default "Anomaly Launcher" in the Mod Organizer 2 thing. You can use that to give yourself the stuff you lost back, along with any rubles or faction relation points. At the start of any new game, even without debug mode, you can set the difficulty to "easy" and progression difficulty to "tourist," these help quite a bit. If none of that works for you, you can go into settings after loading into a save and change the progression settings yourself, to whatever you want it to be.
      PS: The GAMMA discord has a lot of good tricks, and, for a better explanation of Debug then what I can do, you should look in the #FAQ section of it.

    • @MintyLime703
      @MintyLime703 ปีที่แล้ว +7

      @@SilliestGoober999 You're not expected to hunt for parts alone; that would take ages and is a waste of time. You're intended to repair them with the necessary tools and parts kits. When you learn the game it shouldn't really take long at all before you've gotten better guns and armor if you're utilizing everything given to you. Lots of players end up selling stuff they could've used to progress and then wonder why they aren't getting anywhere. The biggest hurdle is finding basic and advanced tools but even then they're pretty common in stashes and once you go north you'll find expert tools.
      Early on you need to be disassembling pretty much everything and field stripping any good parts on every gun you find. Stash all that stuff somewhere and before long you'll have all the components you need to do whatever you want once you get better tools.

    • @samithonjames370
      @samithonjames370 ปีที่แล้ว +6

      @@SilliestGoober999 You can literally tweak any settings you want, that's the beauty of the framework. Also i've played something like 500 hours of gamma and haven't had a corrupt save. Sounds like a skill issue to me.

    • @SilliestGoober999
      @SilliestGoober999 ปีที่แล้ว

      @@samithonjames370 Earlier build, save was corrupted due to an update. Basically it made me immortal, couldn't die. I even went into debug mode, checked if I was immortal or invisible, the support team couldn't do anything so I just had to abandon the playthrough.

  • @Anarchostful
    @Anarchostful ปีที่แล้ว

    wat for enb u use?

    • @jeremieh5009
      @jeremieh5009 ปีที่แล้ว

      ENBs aren’t really used in stalker, I believe radiophobia used in-engine shaders in tandem with Reshade

  • @Dark_Brandon_2024
    @Dark_Brandon_2024 ปีที่แล้ว +1

    Just to make sure, does this mod have SOC story? Asking because i really love the duality of Misery-like FU gameplay and original story. Btw i think misery is the most perfect "smooth" hardcore stalker game and the closest to how this universe should look like.

    • @cantgameright
      @cantgameright  ปีที่แล้ว +1

      Yes! It's basically a full reimagining of Shadow of Chornobyl

  • @nfleitd
    @nfleitd ปีที่แล้ว +2

    gamma is indeed flawless in every aspect.... except for exactly what you mentioned. I think there is an optional mod in the gamma list that basically "turns off" the economy. I might try it out and see if the grind gets a bit less daunting. I always told myself I'm not hardcore enough if I do that, or "not playing as intended", but fuck it, you point makes so much sense

    • @peternehemiah1606
      @peternehemiah1606 ปีที่แล้ว

      Tried it
      I got my first decent gun after 2 days of playing it lol

    • @StrengthScholar0
      @StrengthScholar0 ปีที่แล้ว

      Removing the crafting in the game is gutting the soul of what gamma was trying to achieve. In gamma everything you achieve is earned and that's by design. There is no skipping ahead(without a substantial amount of clever tactics) and there is no mercy for careless mistakes.
      This has the effect of making you give a meaningful amount of contemplation to every decision you make. It demands presence of mind from the player and rewards it with fulfilling progress.
      If you don't have the time, will or ability to engage with the crafting systems that's totally fine. The entire point of mods is to play The game how you want to.
      With that being said please at least give crafting a try If you ever plan on playing through the game again because it really does transform the experience in ways you couldn't imagine. And I don't mean that is a hyperbolic statement, the most difficult "quests" I've had in gamma was carting back high level gear halfway across the game world just so I could repair it at my crafting stash location. It makes the game even more about "the stories you create".

  • @BOTG_Adventures
    @BOTG_Adventures ปีที่แล้ว

    Gamma Gamma Gamma.

  • @coaiemandushman1079
    @coaiemandushman1079 3 หลายเดือนก่อน

    Stalker GAMMA is hard-ish, but Stalker AREA is fucking hard
    Also typo in title, It's Shadow of CHErnobyl not CHOrnobyl.

    • @cantgameright
      @cantgameright  3 หลายเดือนก่อน

      Will check out AREA, thanks!
      Chornobyl was not a typo. That's the spelling I choose.

  • @lukasgroot
    @lukasgroot ปีที่แล้ว +1

    I heard many good and bad things about this, might switch over to it fron Autumn Aurora.
    Btw anyone played the A.R.E.A. mod? It a good F you simulator.

    • @manoso7866
      @manoso7866 ปีที่แล้ว +1

      its bad since like this dude said it doesnt F other life beings just u

    • @manoso7866
      @manoso7866 ปีที่แล้ว

      i have like 40 hours on it btw

    • @lukasgroot
      @lukasgroot ปีที่แล้ว +1

      @@manoso7866 me too, I'm kinda charmed by A.R.E.A though, even if I have no clue how to thrive in it.

    • @manoso7866
      @manoso7866 ปีที่แล้ว

      @@lukasgroot the game devs are just trolls btw lol the mod is made bad on purpose

    • @manoso7866
      @manoso7866 ปีที่แล้ว

      @@lukasgroot on every update they try to break the mods that ppl make so it isnt easier

  • @antonio701
    @antonio701 6 หลายเดือนก่อน +1

    Gamma isn't that hard, and certainly not an FU simulator. If you truly want an FU simulator then stalker AREA is where you need to look to, assuming you can survive your first firefight you will see what it offers and how pathetically fragile stalkers are in a more realistic exclusion zone.

  • @tehgerbil
    @tehgerbil ปีที่แล้ว

    You should play Zone of Alienation

    • @cantgameright
      @cantgameright  ปีที่แล้ว

      I'll do it! Thanks!

    • @tehgerbil
      @tehgerbil ปีที่แล้ว

      @@cantgameright I can't bloody wait, actually. Have... fun?

    • @cantgameright
      @cantgameright  ปีที่แล้ว

      @@tehgerbil oh lord... 🤣🤣🤣

    • @tehgerbil
      @tehgerbil ปีที่แล้ว

      @@cantgameright it's a mod with a special place in my heart, it left a 7.62x54r sized hole. I think you'll enjoy a lot of aspects of it, honestly, listening to you talk about stalker and mods. Welcome to the stalker fandom, friend, you're here forever.

  • @AmalekIsComing
    @AmalekIsComing ปีที่แล้ว

    Yeah

  • @goxy287
    @goxy287 3 หลายเดือนก่อน

    Why can I just have the graphical changes on their own, I just want soc/cop and not bullcrap that's gamma/anomaly

  • @dopaminerunner3196
    @dopaminerunner3196 ปีที่แล้ว

    bud never tryed nlc 7, this is not even mod, this is tonns of code that saying "fuck you"...but I love it

  • @cog_in_the_machine4303
    @cog_in_the_machine4303 ปีที่แล้ว

    But you know you can configure GAMMA to your liking if you spend some time in the settings right?
    (Im just meming, but really tho, you can adjust or just get rid of the grind in gamma as well as many other aspects just takes some nerding out )

  • @andreyborysov4645
    @andreyborysov4645 ปีที่แล้ว

    Автору респект, за поднятие данного вопроса.
    Хочу поделиться своими соображениями по этому теме, как этнического славянина, с украинскими и русскими корнями. Это моя точка зрения и не рассматривайте это как истину.
    Территория Украины всегда была местом споров, воин и особенно восстаний. Бунт был как органичная реакция на беззаконие и пренебрежительное отношение к народу со стороны властей. Люди всегда собирались в разбойные ватаги и когда движение приобретало народный характер, то неминуемым был бунт. Так случилось что это происходило веками, одни были удачны, другие же были задушены. Но смысл в том что даже когда восстание было удачным, установлено новое правительство, как это случилось во время восстания Богдана Хмельницкого, это не производило к нужному результату. Через время всё равно ярмо в той или ином виде ложилось на народ. Украинцы всегда чувствовали себя несвободными.
    Достаточно ярким примером является становление Советского союза. Вначале когда свершилась революция и закончилась гражданская война и была установлена диктатура пролетариата, при вступе на государственную должность, человек говорил присягу и в зависимости от того как государство побеждало народ то, кому она была адресована менялось: от "служу трудовому народу" пришли к "служу советскому союзу". Государство победило, система установлена, дальше никуда не деться и как результат развал СССР и мечты о социализме и лучшей жизни.
    Я буду рассматривать именно сюжет первой игры, тени Чернобыля, потому что она имеет главное значение, а остальные были улучшением старого. Что мы имеем, чуждый мир, населён людьми и чудищами и неведомой силой в лице осознания. Стрелок является хрестоматийным дураком из народных сказок.
    (Что является самым начальным элементом при изучении ментальности или народа, это язык. Старославянский язык был не алфавитом, а произносится как текст: аз, буки, веди, глаголи, и ТД. Слова имели характер не прямого смыла, а были составлены со смыслов. Так и слово дурак был не антонимом слова умный, а значило что это человек который может идти двумя путями и приносить в систему новое посредством своего путешествия.)
    В таких сказках дурак идёт "туда не знаю куда" и ищет "то не знаю что". Ведь как ещё объяснить почему каноничная является концовка убийства осознания. Только отринув земные блага и альтруистические желания сделать людям благо может только дурак.
    И мир Сталкера это метафизическая тревога за наше будущее, у которого ты либо становишься частью системы, организма ,либо как чужеродный элемент ведомый только одному тебе известной причиной и ищешь то чего не можешь и сам объяснить. Скорее всего во втором сталкере история будет связана с становлением общества, а как в последствии государства. Надеюсь что так не будет, ведь это в таком случае всего лишь виток истории которая циклична.
    Чистое небо как по мне показывает как инициатива группы людей по изменению зоны превращается в гибель этой инициативы и превращение в звено системы.
    Этим и интересена Игра сталкер, аномалия и прочие похожие модификации именно мне, ты волен выбирать. У тебя есть выбор, даже если это и очевидно между двух полюсов, но есть и третий вариант. Этим и завораживает неславян у игре сталкер. Ведь в каждом из нас есть эта тревога. Где мир большой, а ты маленький. Ведь именно таким он и является.

  • @wendelinspegel2842
    @wendelinspegel2842 ปีที่แล้ว

    I played all stalker games with subtitles, why would you play stalker in english?

  • @mandyjones8443
    @mandyjones8443 ปีที่แล้ว

    Keep doing the same thing over and over and expect different results = maddness...
    .
    What made stalker the most memorable game ever?
    Well two things?
    ...
    The very same two things people have really wanted and still really want in games is.. Exploration and Mystery....
    .
    The original stalker had the player chasing after himself most of the game, the zone was a complete mystery, along with factions and... stalker had No real explanation or intro, the game didnt hold the players hand, no set goals layed out or even a hint of what stalker was about. It was this mystery from the offset, thrown in a mysterious zone and where the player is a total no body.
    .the original stalker game format is already perfect!!
    , what it needs is the same but... a brand new Zone, more buildings and underground places, because fundamentally the living mysterious exploration is the golden nugget to stalkers success. Because i would have played the game regardless of its original story, i was hooked on the zone itself, the environment and its dread and its mysterious places and unknown experiences.
    Im not interested in being punished as ive nothing to prove, i completed every stalker on veteran and enjoyed it was what it is, i just hope stalker remains the same only bigger with all types of terrains, towns, technology and more in depth story with multiple endings, even a large monolithic base to take out.
    But i feel due to it popularity stalker will be down graded to fit the younger generation, like Call of Duty, because like Eden Ring, stalker would be targeted as far to hard for the snowflake generations like Metro... / Not stalker.
    .
    Games only hold its magic in the first time run. Its this first time that gets you hooked and invested, but re-runs losses its magic thus we more on. Somethings are best left in memory 👍

  • @MGoogle3146
    @MGoogle3146 ปีที่แล้ว

    Good video. Didn't like the screwing jokes though, it's unnecessary.

  • @dalewilson2741
    @dalewilson2741 ปีที่แล้ว +1

    Be honest bro, You dislike gamma, and that's OK. Me personally, I enjoy the vice around my balls. I was far too used to regular anomalys mechanics. start a character and have an exo and like 5 cool guns in 3 play sessions. The slow crawl prior to the confident stride doesn't exist anymore, and that transition from hobo with a shotgun to confident killer is the reason I play these games. BTW Radiophobia is AMAZING, though the artifact hunting overhaul leaves a bit to be desired.

    • @cantgameright
      @cantgameright  ปีที่แล้ว +1

      I'm careful about saying I dislike Gamma because I think that Grok has given us A LOT to be grateful for. We just disagree on inventory management. He clearly sees crafting and ingredient management as a compliment to an experience, I think it's a hinderance. While that's enough to annoy me, it's not enough for me to hate his work.

    • @jeremieh5009
      @jeremieh5009 ปีที่แล้ว +1

      Dalewilson, if you like a vice around your balls might I recommend NLC? Great mod that I will never stop recommending to everyone in a five mile radius

  • @cherminatorDR
    @cherminatorDR 3 หลายเดือนก่อน

    There's this episode of Seinfeld, where George Costanza gets obsessed with Jerry's girlfriend, because she hates him despite how hard he tries to be nice to her. That's basically how people seem to react to Gamma

  • @Kman1989
    @Kman1989 ปีที่แล้ว

    once you understand GAMMA's mechanics its really not hard at all

    • @4bschaum
      @4bschaum ปีที่แล้ว +2

      people with ADHD are more than likely to ignore them. took me half a year easy to start getting to know it

    • @jeremieh5009
      @jeremieh5009 ปีที่แล้ว

      Once you get past the 3 or so hour mod the game becomes quite easy

    • @cantgameright
      @cantgameright  ปีที่แล้ว +6

      Look, I would have never guessed that a file is required to maintain your weapon's componentes because you would NEVER bring a file to grind stuff off your rifle 🙈 all you need to maintain a weapon is a rag and lubricant. You can disassemble pretty much weapons without tools too. It's harder to clean your rifle in these anomaly mods than in real life 😭. It's not that it's easy or hard, it's that it doesn't make sense 😔

    • @NicholasBrakespear
      @NicholasBrakespear ปีที่แล้ว

      @@cantgameright I mean... that argument goes some distance, but it's limited. The items do specifically list what they're for/how they're used/what they can be used on in the tooltip. And there are a lot of things you do in Stalker that you'd never do in real life (drinking light beer cures radiation poisoning? lol); the fact that it's a file doesn't really matter, in my eyes; it's just "the item needed to repair the thing".
      I don't even care what the different glues are called for repairing armour; what I see is "90% glue, cheapest, for light repairs", "70% glue, more expensive, for when you REALLY need to fix the thing" and "a Chimera ate your face; here's a very expensive face-repairing kit for items under 50%".
      They're just gameplay mechanics. And once you tweak Gamma to your own preferred state, it's not really about hardcore simulation; it's just... an involved maintenance system that can be kinda fun to manage (like, do you stock up on 90% repair items, anticipating minor scratches? Or do you spend that money on the 70% repair, and wait until the item is really damaged?)
      Perhaps what Gamma really needs... is some full presets; a "you like Stalker original, and you're not that into the hardcore" stuff preset, for example, where weapons drop in a functional state and don't degrade so fast. Because a lot of people evidently don't like having to adjust the settings to get the best experience... which is fair enough. But a shame.

  • @ElectricityTaster
    @ElectricityTaster 16 วันที่ผ่านมา

    4:20 I'd rather die than run to Duty for help.

  • @OperatorMax1993
    @OperatorMax1993 ปีที่แล้ว

    I just can't stand FU simulators
    They feel like a big slog to play through

  • @rdh2059
    @rdh2059 ปีที่แล้ว

    You seem to be a typical FPS type of gamer that just wants to shoot stuff. You don't seem to want to immerse yourself into the spirit of the game. Life as a stalker would be brutal. There is no fast transportation due to all the anomalies all over. THAT is why most vehicles are sitting abandoned (except for vehicle graveyard, which is all the contaminated vehicles from the Chernobyl cleanup). You would better your equipment by getting it from your adversaries, repair it and use what's better than what you already have. There should not be dozens of readily available weapons for purchase. There are serious efforts to block what goods come into the zone. GAMMA takes the parts of "STALKER: Shadow of Chernobyl" and sets the game up so that you cannot just buy your way through the game. You have to learn how to craft things and repair weapons you find to improve your ability to survive. The game is very hard and completely unforgiving. If you make a single mistake you die. If you want to play total reality, play ironman mode with a single life! You have to start over with a single death! The point is GAMMA takes the things that many people thought made the game really easy and made it even more immersive by making the weapons personal. You know what parts are needed to keep it working. You know what you already replaced and how often you need to repair it. Same for your armor and mask. The Russian language is a bit irritating for us westerners. Personally I'd like the things spoken as you pass other stalkers to be at the very least displayed via a text window and translated to your selected language (english for most westerners). Learn how to repair your gear and enjoy the difficulty of the game as the mod intended. It is hard enough as-is!

    • @cantgameright
      @cantgameright  ปีที่แล้ว

      I can't believe you just called me an FPS basic bitch 😢

    • @rdh2059
      @rdh2059 ปีที่แล้ว

      @@cantgameright "If the shoe fits..." Your words basically indicate you don't have any appreciation for the efforts needed to salvage working weapons from the broken-down ones you get from your adversary's, in this GAMMA. Hence, you completely miss one of the main points of this wonderful set of mods...

    • @cantgameright
      @cantgameright  ปีที่แล้ว

      @@rdh2059 I'll bite. I find Gamma's equipment condition system detrimental for my experience because of the implications of accumulating loads of junk in my inventory and spending a considerable amount of time in a menu sorting it out and crafting. I probably played 12 hours of Gamma until I had enough of it. It wasn't hard for me to learn, it was just annoying for me to do. Like I said in this video, I want to spend my time enjoying the world and exploring, trying out different kinds of equipment, finding stashes, playing the economy, etc. I'm very careful about saying I hate gamma (which I don't and won't say) because I have a genuine appreciation for the work Grok has done for the Stalker modding community. He is absolutely one of a kind. With that said, he and I have a different idea of what fun is, and that's perfectly fine. If repairs and conditions in Gamma worked more like they do in Kingdom Come Deliverance, I'd be more accepting of it, because it's very intuitive there. However, I found the game constantly telling me "f you" in ways that I don't enjoy being f'd. We all enjoy a little bit of f'ing, but I'm not into butt stuff just like I'm not into Gamma. God that was a horrible analogy, but hopefully you can appreciate what I'm trying to say. I try to be careful about how I express my disinterest for Gamma because I have huge respect for Grok, but I can't shy away from the fact that I don't enjoy myself as much In Gamma as in other idealizations of STALKER. Maybe the shoe fits, maybe it doesn't maybe I like walking around in socks.

    • @rdh2059
      @rdh2059 ปีที่แล้ว

      @@cantgameright If any single Mod worked for everyone, there would only be one mod. I appreciate your different perspective. That said, GAMMA makes sense to me. Your stashes size does not seem to matter. Collecting parts from nearly ruined weapons makes sense, then cobbling working weapons from parts you've repaired keeps the game more personal. Keeping things in multiple stashes is a pita because there is no global stash content tracker or anything of that sort.

    • @DaxMarko
      @DaxMarko ปีที่แล้ว +1

      @@cantgameright Ironically, as much as people create mods like Anomaly or Gamma to experience Stalker the way they think its definitive, the vanilla stalker games are still shooty-dooty style with minimal survival aspects. At least, the remnants of Oblivion Lost still remain strongly in SoC. So its fine if some people prefer the classic gameplay that got them into franchise in first place, no shame in disliking mandatory crafting if you just wanna focus on shooting.
      I think you'll prefer if Gamma had you collect parts to upgrade weapons instead of maintenance, thus making crafting portion optional rather than required.

  • @raizenxdd
    @raizenxdd 9 หลายเดือนก่อน

    its chernobyl not chronobyl

    • @cantgameright
      @cantgameright  7 หลายเดือนก่อน

      lol. Chornobyl blyat.

    • @enrique6335
      @enrique6335 6 หลายเดือนก่อน +2

      Chornobyl is the Ukrainian spelling and since the game is actually based on Ukraine and not Russia it's not wrong to spell it that way.

    • @raizenxdd
      @raizenxdd 6 หลายเดือนก่อน

      @@enrique6335 who cares about language that doesnt exist?

    • @lisnykk2341
      @lisnykk2341 2 หลายเดือนก่อน

      ​@@raizenxdd Seems like you are)

  • @samithonjames370
    @samithonjames370 ปีที่แล้ว

    Not everything that's hard is "screwing you" The game presents you with a challenge, some games have helpers that will ease you along the way. Other games plop you right in the middle with nothing but the phrase "Figure it out rookie".
    Gamma is not an FU simulator just because you don't agree with some of it's design decisions, it's a freeplay mod without the grind what do you have? It's kind of the nature of the beast, if you don't like it, play something else.
    Sounds like vanilla COP is more your speed, a game so brain dead easy you can beat it in 12 hours without having to gather any artifacts or endgame equipment. No replay value just the same linear drivel.
    Gamma for all of it's faults, at least stays moderately interesting for more than 12 hours.

    • @jeremieh5009
      @jeremieh5009 ปีที่แล้ว

      First of all- gamma is piss easy after the what, 3 hour mark? get off your high horse, you’re not better than anyone because you play gamma and the fact that you’re condescending to people who think that its grinf is just… not fun and ´hard’ for the sake of being ´hard’ is just a dick move. secondly something being easy isn’t even necessarily a bad thing (see: call of the zone, a mod that exists to be a roleplaying experience [with its dynamic questlines] with casual gameplay) secondly, freeplay mods in general are kind of flawed in concept in the case of stalker, seeing as stalker is, in terms of gameplay and story design, at its core, the lovechild of a passionate 3 way between half life, deus ex, and Morrowind, making mods without a good story kind of boring given that without the objective to push through
      The story the game feels empty. A game like Kenshi (though fair warning Kenshi is quite difficult) might be more your speed, given that it was built around freeplay