Honestly, I think it could only be considered better if you’re playing it on a 3DS through backwards compatibility, as the control pad allows you to get the full level of control that the game was originally designed around, rather than just a D-Pad
If you have a modded 3DS there’s either a cheat code or external program that allows you to have the circle stick register as a touch pad. This gives you full 360 movement, and you can change your speed based on how far you’re moving the stick. Haven’t tried that out since I’d need to mod my 3DS, and I’ll also need Mario 64 DS.
Yeah I was gonna say this too. The DS version is just simply superior in every way; except the dpad control screen on the original DS version. Other than that, it's an incredibly faithful remaster of SM64, with plenty of new stages and stars to collect, all the new playable characters, features, etc... If you play it on the 3DS it's amazing.
@@shreksnow1918 go for it! There’s so much you can do with a Modded 3DS, especially with the servers being down now, and it’s one of the simplest consoles to mod, probably right behind the Wii
I was born in 96, the year Mario 64 came out. I barely played that version but on my like, 8th birthday in 2004 I got Mario 64ds and yoshis touch and go. We went to an amusement park and I played Mario 64 for hours in the car and hotel room. I love the DS version more than
5:04 - Not to mention 36 new minigames! You start out with 2 for each character (8 in total), and you find 7 rabbits for each character (28 more minigames).
I never played the DS version, and I grew up with the N64 version. But from what I've seen of it, it just has more content, more characters, etc. So I'd say that alone just makes it better, regardless of the simpler controller and whatnot.
As somebody who played the ds version religiously as a kid and fully completed it more times than I could count, I prefer the original. I will always appreciate the ds version for being the first 3d Mario game I played, but the original is just so much easier to control and the new characters are cool, but having to go all the way to the slide room every time to switch characters really slows down the gameplay at times. However, there is certainly more to do in the ds version and it’s still a ton of fun.
Nice vid, I was wondering about this not long ago. After seeing a couple of classmates/friends back in elementary school have DS devices I finally picked up some DSis and a 3DS myself recently. Better late than never right
I definitely need to get this game, and mod my 3DS. There’s this plugin that lets you swap out the circle pad and touch screen inputs to give you full 360 degree movement. Your speed is also tied to how far you move the circle stick, like the analog stick for the original. It’s too bad there’s no ROM hacks for the DS game. It would be cool to have custom levels in this. I also agree that it would be awesome to have a ROM back that puts this game into the original.
There are actually romhacks of 64 DS! A couple off the top of my head that I can think of are "Another Super Mario 3D" by the Newer Team (same folks behind the Newer Super Mario Bros. games), and Skelux's Super Mario Star Road (which only has a couple demos but they're quite good themselves), and there's also a hack that demakes Super Mario Sunshine that has had at least one demo.
Only on a modded 3DS with a specific patch, on a regular 3DS it still maps the circle pad to the 8-directional D-pad controls and keeps the run button, so it doesn't actually improve anything on its own.
7:19 not exactly this, but there is a hack for 64 DS that makes the controls use the touch screen ones but with an analog stick instead, basically giving it full analog control. Its available if you use a Wii U or a 3DS, and makes it feel so much nicer
Nintendo remakes of their own games are typically just supplemental content. Things like Mario RPG or TTYD remakes of course no, as they serve to just remove content and replace the original. But stuff like Mario 64DS and 3D World + Bowser's Fury is basically a DLC release that includes the full game. I think in this particular case, 64DS should only really be played after playing the real thing. And not back to back either, it's meant to be 64 through a different lens after nostalgia kicks in.
I would like to definitely make a video about what you said sometime. I was thinking about that when editing the video about what remakes/remasters are really good vs really bad
The original DS came with the thumb stylus. If you play Super Mario 64 DS using touch mode, you can use the thumb stylus to move Mario with your left thumb with full analog control, no run button required. X and Y move the camera. It's not as good as the N64 analog stick, but it's far better than the dpad or the regular stylus. Even better, with a modded 3DS you can install a patch that enables the use of the circle pad with full analog control, instead of emulating the dpad as it normally does. With a New 3DS ZL/ZR or the c stick can control the camera. Aside from this, there are advantages to both. The camera is far superior in DS, fixing what is probably the biggest issue of the original. Though in standard and dual hand modes camera control is mapped to the touch screen, so it's awkward to use, this isn't a problem in touch mode or with the 3DS analog patch. DS uses the far better wall jump from Sunshine. However, the side jump requires you to run too far to do, making it all but useless. In standard mode (the analog patch works in all modes) you can build up speed by holding B and then wall jump quickly, but that's far more awkward to do than just doing it normally on the N64. So from a control perspective there are advantages to both. The N64 version is definitely still better than DS without the patch. If you want to play DS the best way is, in order: 1. New 3DS with the analog patch in standard mode 2. Regular 3DS with the analog patch in touch mode 3. Any system with the thumb stylus in touch mode Any other control method is a considerable downgrade from that.
The fact Nintendo hasn't capitalized on a remaster of this version is actually insane. Nintendo just keeps sleeping on extra money. They are apparently working with third party companies though to ramp up remasters though it's just a rumor if I remember correctly. These rumors are from shaky third rate news sources though and go against Nintendo's tight grip it's had on their IP. Third party developers worked a lot with Nintendo pre-2000 but since Iwata their protectiveness has been extreme. It needs to stop.
Lol you can't just put footage of you failing to run up a hill and try to blame the game for it. I really like the video but the original mario 64 had some amazing movement you could pull off.
Being able to throw the baby penguin off the cliff on the go is the reason why the DS version is better
Honestly, I think it could only be considered better if you’re playing it on a 3DS through backwards compatibility, as the control pad allows you to get the full level of control that the game was originally designed around, rather than just a D-Pad
Yeah, the d-pad or even worse… the touch controls are really bad
If you have a modded 3DS there’s either a cheat code or external program that allows you to have the circle stick register as a touch pad. This gives you full 360 movement, and you can change your speed based on how far you’re moving the stick.
Haven’t tried that out since I’d need to mod my 3DS, and I’ll also need Mario 64 DS.
Yeah I was gonna say this too. The DS version is just simply superior in every way; except the dpad control screen on the original DS version. Other than that, it's an incredibly faithful remaster of SM64, with plenty of new stages and stars to collect, all the new playable characters, features, etc...
If you play it on the 3DS it's amazing.
@@shreksnow1918 go for it! There’s so much you can do with a Modded 3DS, especially with the servers being down now, and it’s one of the simplest consoles to mod, probably right behind the Wii
Too bad DS games on 3DS look very blurry
I was born in 96, the year Mario 64 came out. I barely played that version but on my like, 8th birthday in 2004 I got Mario 64ds and yoshis touch and go. We went to an amusement park and I played Mario 64 for hours in the car and hotel room. I love the DS version more than
5:04 - Not to mention 36 new minigames! You start out with 2 for each character (8 in total), and you find 7 rabbits for each character (28 more minigames).
First time seeing a younger TH-camr than me, feeling old, but glad that people are still making good videos, hope to see more
Well hopefully we can all feel old together with some of these videos I got planned. I hope you will enjoy them!
I never played the DS version, and I grew up with the N64 version. But from what I've seen of it, it just has more content, more characters, etc. So I'd say that alone just makes it better, regardless of the simpler controller and whatnot.
As somebody who played the ds version religiously as a kid and fully completed it more times than I could count, I prefer the original. I will always appreciate the ds version for being the first 3d Mario game I played, but the original is just so much easier to control and the new characters are cool, but having to go all the way to the slide room every time to switch characters really slows down the gameplay at times. However, there is certainly more to do in the ds version and it’s still a ton of fun.
Nice vid, I was wondering about this not long ago. After seeing a couple of classmates/friends back in elementary school have DS devices I finally picked up some DSis and a 3DS myself recently. Better late than never right
I definitely need to get this game, and mod my 3DS. There’s this plugin that lets you swap out the circle pad and touch screen inputs to give you full 360 degree movement. Your speed is also tied to how far you move the circle stick, like the analog stick for the original.
It’s too bad there’s no ROM hacks for the DS game. It would be cool to have custom levels in this. I also agree that it would be awesome to have a ROM back that puts this game into the original.
The DS version has multiple full-game romhacks. Someone also made a romhack with sm64 textures although it only runs in dsi-enhanced mode.
I looked it up after you mentioned that. It’s really interesting how people made ROM hacks for the DS game. Thanks for telling me about that.
There are actually romhacks of 64 DS! A couple off the top of my head that I can think of are "Another Super Mario 3D" by the Newer Team (same folks behind the Newer Super Mario Bros. games), and Skelux's Super Mario Star Road (which only has a couple demos but they're quite good themselves), and there's also a hack that demakes Super Mario Sunshine that has had at least one demo.
The remake is definately better than the original; except for the controls. Problem solved if you play it on a 3DS though.
Only on a modded 3DS with a specific patch, on a regular 3DS it still maps the circle pad to the 8-directional D-pad controls and keeps the run button, so it doesn't actually improve anything on its own.
I ate my wingstop to this video. I also agree the ds version is better, nice video.
Thank you so much for the support. What did you get from wing stop though 🤨
@@Retrofied417 lemmon pepper wings
mmmmmmmm
7:19 not exactly this, but there is a hack for 64 DS that makes the controls use the touch screen ones but with an analog stick instead, basically giving it full analog control. Its available if you use a Wii U or a 3DS, and makes it feel so much nicer
Where can i find the rom hack itself? Ik the wii u has a patcher but i need the hack to patch it myself for 3ds
Me; it’s simple 3 words:
Play
as
Luigi
The 3DS doesn't actually fix anything about the controls, the circle pad just makes it more comfortable.
For nostalgia reasons I still play on the 64
That makes sense
Nintendo remakes of their own games are typically just supplemental content. Things like Mario RPG or TTYD remakes of course no, as they serve to just remove content and replace the original. But stuff like Mario 64DS and 3D World + Bowser's Fury is basically a DLC release that includes the full game. I think in this particular case, 64DS should only really be played after playing the real thing. And not back to back either, it's meant to be 64 through a different lens after nostalgia kicks in.
I would like to definitely make a video about what you said sometime. I was thinking about that when editing the video about what remakes/remasters are really good vs really bad
The original DS came with the thumb stylus. If you play Super Mario 64 DS using touch mode, you can use the thumb stylus to move Mario with your left thumb with full analog control, no run button required. X and Y move the camera. It's not as good as the N64 analog stick, but it's far better than the dpad or the regular stylus. Even better, with a modded 3DS you can install a patch that enables the use of the circle pad with full analog control, instead of emulating the dpad as it normally does. With a New 3DS ZL/ZR or the c stick can control the camera.
Aside from this, there are advantages to both. The camera is far superior in DS, fixing what is probably the biggest issue of the original. Though in standard and dual hand modes camera control is mapped to the touch screen, so it's awkward to use, this isn't a problem in touch mode or with the 3DS analog patch. DS uses the far better wall jump from Sunshine. However, the side jump requires you to run too far to do, making it all but useless. In standard mode (the analog patch works in all modes) you can build up speed by holding B and then wall jump quickly, but that's far more awkward to do than just doing it normally on the N64.
So from a control perspective there are advantages to both. The N64 version is definitely still better than DS without the patch. If you want to play DS the best way is, in order:
1. New 3DS with the analog patch in standard mode
2. Regular 3DS with the analog patch in touch mode
3. Any system with the thumb stylus in touch mode
Any other control method is a considerable downgrade from that.
I’m getting SM64 on my N64 soon so I’ll see how it compares to the DA version first hand 😁
Tldr
Yes
The fact Nintendo hasn't capitalized on a remaster of this version is actually insane. Nintendo just keeps sleeping on extra money. They are apparently working with third party companies though to ramp up remasters though it's just a rumor if I remember correctly. These rumors are from shaky third rate news sources though and go against Nintendo's tight grip it's had on their IP. Third party developers worked a lot with Nintendo pre-2000 but since Iwata their protectiveness has been extreme. It needs to stop.
Rom hacks exist for the original Mario 64 that put more characters and even make the game multi player
Another great video, can't wait for more
Lol you can't just put footage of you failing to run up a hill and try to blame the game for it. I really like the video but the original mario 64 had some amazing movement you could pull off.
You caught me
IDK ... If you can select more characters on the DS version, Then I start wondering about the 64 version
goatbowler
another banger from retrofied
The character models in the DS version are better.
spoiler alert: yes it is
Bro