I have finally collected all the units I need to build this list, I won 1 game vs Neutrals in a straight up fight, but then lost against free folk in a capturing objectives game mode. So I have played 2, won 1 and lost 1, I had fun in both games, I just need to learn how to play the game properly now and utilise the factions strengths so I know what to do and how to use them properly. Thanks again for the amazing content.
I have had 2 games and been absolutely annihilated, the game on Tuesday didn't even make it past the 2nd phase against the models from just the targarian starter box was quite upset about it to start with, but it's all learning.
Cool video, really looking forward to the whole series. I like the change for the tully shields because now you can bring them on the middle token with horses/arya + march. So in some game modes you can put them very reliably on your intended objective before the enemy can be there. In this case probably the only thing you need from them is their denfense anyway. The 5+ Morale would be sweet to trigger heals of Tully Cav or Eddard NCU but maybe a bit too much? Superior Repositioning has now a great value. As a very casual player I like the concept of the list with the very strong threat of the flanking bowmen with rerolls and precision which gives you great initiative. I am not so sure the 7 dice without sundering will be able to really get rid of a unit fast unless you have some sixes of course. Like always you need to chose your targets wisely then (should be a medium to soft one still I think) already during deployment.
What about Crannog Traps, can an enemy avoid getting wounds by not moving at all or that is still an action (even without moving) like on dangerous terrain?
@@HitsAndCrits Yeah, but they can't pass if they declare manouver, march or retreat. Passing a unit is an option instead of choosing an action like manouver, right?
Hey buddy! Always feel free to join our Discord and take part in one of our office hours or connect with our mods e.g. the Stark Mod @wompiss I’d say HeroBoxes are always good, you need some Tully Cav, some BogDevils and/or Trackers maybe! You should have some fun with that! ;-)
Let us know what you think about the changes and your experiences with our tryout list!
I have finally collected all the units I need to build this list, I won 1 game vs Neutrals in a straight up fight, but then lost against free folk in a capturing objectives game mode. So I have played 2, won 1 and lost 1, I had fun in both games, I just need to learn how to play the game properly now and utilise the factions strengths so I know what to do and how to use them properly. Thanks again for the amazing content.
So good to hear! And so good to see trying out all these things!
I have had 2 games and been absolutely annihilated, the game on Tuesday didn't even make it past the 2nd phase against the models from just the targarian starter box was quite upset about it to start with, but it's all learning.
Cool video, really looking forward to the whole series. I like the change for the tully shields because now you can bring them on the middle token with horses/arya + march. So in some game modes you can put them very reliably on your intended objective before the enemy can be there. In this case probably the only thing you need from them is their denfense anyway. The 5+ Morale would be sweet to trigger heals of Tully Cav or Eddard NCU but maybe a bit too much?
Superior Repositioning has now a great value.
As a very casual player I like the concept of the list with the very strong threat of the flanking bowmen with rerolls and precision which gives you great initiative. I am not so sure the 7 dice without sundering will be able to really get rid of a unit fast unless you have some sixes of course. Like always you need to chose your targets wisely then (should be a medium to soft one still I think) already during deployment.
Thank you so much! Means the world!
What about Crannog Traps, can an enemy avoid getting wounds by not moving at all or that is still an action (even without moving) like on dangerous terrain?
If the affected unit passes, then there won’t be wounds!
@@HitsAndCrits Yeah, but they can't pass if they declare manouver, march or retreat. Passing a unit is an option instead of choosing an action like manouver, right?
@@quarion91 yes! You can just sit and do nothing, I unengaged
I have just bought the Starks starter set, what extra boxes do I need to buy so that I can make a team using your list? Many thanks
Hey buddy! Always feel free to join our Discord and take part in one of our office hours or connect with our mods e.g. the Stark Mod @wompiss
I’d say HeroBoxes are always good, you need some Tully Cav, some BogDevils and/or Trackers maybe! You should have some fun with that! ;-)