I honestly wish I had that pass through button on my Quest 3. I can't stand that double-tap "feature" cause it only works about 25% of the time for me, while it will also accidentally turn on with the slightest little touch when I *don't* want it on. I got so annoyed I just turned it off completely. I had the exact same problem with Quest 2.
I dont understand why Ian keeps insisting on the idea of having stuff wired to the headset. Nobody wants to connect their phone or tablet to the headset with a USB hub hanging from the neck, this is a thing for a very small fraction of a very small fraction of the user base
Once you get that psvr2 its a winner for me hands down, to make a quest 3 as comfy as psvr2 the cost is not a lot, them blacks and colour in psvr2 is amazing.
Hopefully this isn't rude but I really struggle to follow Ians line of thought when he goes on a tangent? Like half the time I have no idea what point he's trying to make or how it's actually related to the initial subject?
You aren't alone! Hardly an episode of this show goes by without at least one moment (often more) where Ian will veer off into a wildly unrelatable tangent that doesn't remotely connect to the topic or back to the point he was trying to make. We all think differently and it's clear Ian is passionate and means well - but yeah there are many times where I can't even begin to put his thought pattern back into anything cohesive and it's almost disturbing. Occasionally David will make it clear he also has absolutely no idea where Ian went and frankly it's hilarious to see him unpack Ian's incoherent word salads to offer some kind of response.
@@claytonyoung1351 Exactly! This isn't a fully scripted show and it doesn't need to be. Its a podcast where people are thinking out loud in real time. Everyone's takes won't always be 100% sharp all the time...both hosts are speculating about the tech frontier. The future isn't written yet. I appreciate this show for its ability to take risks and experiment.
I had jumped into the walkabout space that Ian had posted in chat at the beginning of the show. He mentioned that the reason this was pre-recorded instead of live is because David is/was attending the unveiling event for the Immersed headset as this was playing. so expect it next week with the initial impression article as soon as David can submit it.
I really appreciate David's comments about PSVR2 vs Quest 3 for PCVR here. I've been frustrated by the general bias out there against the PSVR2 and broad assumptions that it sucks compared to the Quest 3 for PCVR. Especially when so much of it apparently comes from Quest users who have never even seen a PSVR2 in person and just automatically assume fresnel = trash outdated headset. I own both, and I did my own A-B testing between them for PCVR. And I agree with David. Honestly, I expected the PSVR2 to be the clear loser, but it wasn't. They're closely competitive. Which one you like better is going to depend on what aspects you value more.
29:55 I'm not sure if I'm missing something but Apple doing noise cancellation is nothing new Ian. Nose cancellation has been happening live on phones during phone calls for at least a decade. It's one of the purposes for the second microphone on the back of the phone. It detects ambient sound and then tries to cancel that sound out of the primary microphone which is closer to the mouth. Maybe Apple is just doing another terminology hype thing where they just change the name slightly and say that they've invented it? Lol I'm open to be corrected...
Noise cancellation is a fairly broad net and not a perfected technology. It's' true the AirPod Pros have had Active Noise Cancellation for a while now, as do most other audio brands, however they are introducing 2 new enhancements to noise cancellation. Ian is referring to a new "conversational awareness" audio feature Apple recently introduced - in which it isolates and amplifies the voice of you and an external speaker while otherwise keeping active noise cancellation active for background ambience. Along with that is "Voice Isolation" which more intelligently isolates your voice from heavy background audio pollution. You're right that it's all under the umbrella of noise cancellation technology at the end of the day - but Apple is further developing the technology in more targeted/processed ways to enable easy speaking without disabling active noise cancellation and improve the voice clarity for calls (beyond the basic noise cancellation they've always had thus far). The rest of the industry is doing the same, albeit at a slower pace. They call it "computational audio"
@TechNick1 thank you for your thoughtful and detailed response. It seems you know more about it than me. Can you please share your thoughts regarding the below... Regarding the idea that other companies are progressing at a slower pace, is that opinion based on Apple claiming that it's a slower pace and that they're doing it faster? I know some people, like some companies, like to boast about whatever things they've done in the interest of making them appear better than others while the others are just happy to do the work... Do you know of any examples of Apples sound isolation "computational audio" progress, balanced with other companies progress? Unfortunately, I know that Apple can be a little, let's say, generous in their description of their innovativeness without acknowledging that there are many players working on the same thing. As you can probably tell, I've lost a bit of respect for Apple because of their tendency to overstate their progress relative to others.
I honestly wish I had that pass through button on my Quest 3. I can't stand that double-tap "feature" cause it only works about 25% of the time for me, while it will also accidentally turn on with the slightest little touch when I *don't* want it on. I got so annoyed I just turned it off completely.
I had the exact same problem with Quest 2.
I don't know. I use double tap and Pico 4 and it works really well, having to grope around blindly for a button seems like it would be much harder.
I dont understand why Ian keeps insisting on the idea of having stuff wired to the headset. Nobody wants to connect their phone or tablet to the headset with a USB hub hanging from the neck, this is a thing for a very small fraction of a very small fraction of the user base
The pet interface is a brilliant idea Ian!
thanks for the great show, like always!
I hope you get to see the visor work. Keynote had no live demo and the ceo didn’t even put it on.
www.uploadvr.com/immersed-visor-demo-event-impressions/
Once you get that psvr2 its a winner for me hands down, to make a quest 3 as comfy as psvr2 the cost is not a lot, them blacks and colour in psvr2 is amazing.
Hopefully this isn't rude but I really struggle to follow Ians line of thought when he goes on a tangent? Like half the time I have no idea what point he's trying to make or how it's actually related to the initial subject?
You aren't alone! Hardly an episode of this show goes by without at least one moment (often more) where Ian will veer off into a wildly unrelatable tangent that doesn't remotely connect to the topic or back to the point he was trying to make.
We all think differently and it's clear Ian is passionate and means well - but yeah there are many times where I can't even begin to put his thought pattern back into anything cohesive and it's almost disturbing.
Occasionally David will make it clear he also has absolutely no idea where Ian went and frankly it's hilarious to see him unpack Ian's incoherent word salads to offer some kind of response.
that's the best part of watching this podcast
@@claytonyoung1351 Exactly! This isn't a fully scripted show and it doesn't need to be. Its a podcast where people are thinking out loud in real time. Everyone's takes won't always be 100% sharp all the time...both hosts are speculating about the tech frontier. The future isn't written yet. I appreciate this show for its ability to take risks and experiment.
I’m glad i’m not the only one who feels like this.
I judge each podcast by how many times I say to myself "Ian, get to the f'in point!".
waiting inside my Q3
I hope they have at least a little blurb about the Immersed IRL event just now.
what was shown off?
I had jumped into the walkabout space that Ian had posted in chat at the beginning of the show. He mentioned that the reason this was pre-recorded instead of live is because David is/was attending the unveiling event for the Immersed headset as this was playing. so expect it next week with the initial impression article as soon as David can submit it.
www.uploadvr.com/immersed-visor-demo-event-impressions/
I really appreciate David's comments about PSVR2 vs Quest 3 for PCVR here. I've been frustrated by the general bias out there against the PSVR2 and broad assumptions that it sucks compared to the Quest 3 for PCVR. Especially when so much of it apparently comes from Quest users who have never even seen a PSVR2 in person and just automatically assume fresnel = trash outdated headset.
I own both, and I did my own A-B testing between them for PCVR. And I agree with David. Honestly, I expected the PSVR2 to be the clear loser, but it wasn't. They're closely competitive. Which one you like better is going to depend on what aspects you value more.
The immersed Visor is looking good. Rewatching the keynotes now
Gave us the weight, but no info on RAM or storage capacity. Kinda good things to know before you buy a mobile computing device.
www.uploadvr.com/immersed-visor-demo-event-impressions/
kinda weird that sony would work on improving pc support of psvr2. you know, since they're washing their hands of the device. ; )
yea no
horizon is damn ugly
29:55 I'm not sure if I'm missing something but Apple doing noise cancellation is nothing new Ian. Nose cancellation has been happening live on phones during phone calls for at least a decade. It's one of the purposes for the second microphone on the back of the phone. It detects ambient sound and then tries to cancel that sound out of the primary microphone which is closer to the mouth. Maybe Apple is just doing another terminology hype thing where they just change the name slightly and say that they've invented it? Lol
I'm open to be corrected...
Noise cancellation is a fairly broad net and not a perfected technology. It's' true the AirPod Pros have had Active Noise Cancellation for a while now, as do most other audio brands, however they are introducing 2 new enhancements to noise cancellation. Ian is referring to a new "conversational awareness" audio feature Apple recently introduced - in which it isolates and amplifies the voice of you and an external speaker while otherwise keeping active noise cancellation active for background ambience. Along with that is "Voice Isolation" which more intelligently isolates your voice from heavy background audio pollution.
You're right that it's all under the umbrella of noise cancellation technology at the end of the day - but Apple is further developing the technology in more targeted/processed ways to enable easy speaking without disabling active noise cancellation and improve the voice clarity for calls (beyond the basic noise cancellation they've always had thus far). The rest of the industry is doing the same, albeit at a slower pace. They call it "computational audio"
@TechNick1 thank you for your thoughtful and detailed response. It seems you know more about it than me. Can you please share your thoughts regarding the below...
Regarding the idea that other companies are progressing at a slower pace, is that opinion based on Apple claiming that it's a slower pace and that they're doing it faster? I know some people, like some companies, like to boast about whatever things they've done in the interest of making them appear better than others while the others are just happy to do the work... Do you know of any examples of Apples sound isolation "computational audio" progress, balanced with other companies progress?
Unfortunately, I know that Apple can be a little, let's say, generous in their description of their innovativeness without acknowledging that there are many players working on the same thing. As you can probably tell, I've lost a bit of respect for Apple because of their tendency to overstate their progress relative to others.