Pokemon's Mega Evolution Dilemma
ฝัง
- เผยแพร่เมื่อ 10 ก.พ. 2025
- Pokemon Legends Z-A is almost here, but what does it mean for Mega Evolution going forward?
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Happy New Year!! What do you think Game Freak will do with Mega Evolution in the near future?
I don’t think so. I just hate these people. They keep on trying to say they know what you know. What’s gonna happen on PLZA but we all know it isn’t true.
I'd rather have regional variants rather than Mega evolution
@ 🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🚽🚽🚽🚽🚽🚽🚽🚽🚽🚽🚽 that’s your idea is going down the toilet
No Megas in the manga; there haven't been any returning characters who use Megas for a while...
@@StephvonDames-t5q because I don’t think game freak would do a remake manga it just doesn’t make sense
I think I've also gotten to a point where I've shifted from "this is a one time thing" to "well hold on". Realistically, there are only so many ways to shake up the Pokemon battle formula and while I think that Terastalization is a much more interesting, inclusive and healthy gimmick, there's really no denying that "the Pokemon gets sparkly with a new hat and type" is less cool than "the Pokemon goes Super Saiyan". Megas will always be the most popular and best selling gimmick around so it would make enough sense that after they try to shake things up in as many ways as they can, they just go back to what worked the best. Though it's still up in the air so who knows.
Yeah I'm surprised it took so long to bring back Megas to the main games when they're so marketable. It's all about money at the end of the day, so why not?
Terastalization is the opposite of a healthy gimmick. at least 90% of what people call Gen 9 powercreep is actually Terastalization's nature as an extremely centralizing mechanic, something Gems, Z-moves, and even G-max didnt have. Megas had the same centralizing problem but thats because Mega kangaskhan, Primal Groudon and Kyogre, and Mega Rayquaza werent balanced what-so-ever. The other Megas are all healthy within the competitive environment, assuming Mega Evolution never went away and we slowly progressed through the pokedex with them.
When it comes to looks/appeal, Mega is still my long standing favorite. When it comes to actually using a mechanic, it tends to be edged out by Terastal.
Though Z move is at the bottom of the list for both. Especially for using it. I'll go the whole damn SM or USUM without ever using a z-move. Damn thing is the worst parts of Dynamax and Mega Evolution combined
Please, Mega Evolution should *NEVER* be attributed to the Nazi Party.
The Pokémon battle formula is not really limited though. There are infinite ways they could go about evolving it, and it has more to do about continuity in the series and business rather than creativity.
I still believe my conspiracy theory that Legends ZA only exists to allow all of the National Dex to be available on the Switch. Every Pokémon still missing from the console is available in X & Y.
🤔 you might be right
They could easily update s/v for these last couple pokemon.
Not a conspiracy it’s actual fact no secret.
@@DerToasti But they're not going to. They didn't do it for Sword and Shield. Why would they do it now?
@@ice8ergYou think they're going to add an actual National Dex? Because I was not expecting that at all...
They might offer many of the missing Pokemon, but I don't see GF ever putting in the time & effort to allow Scarlet & Violet (or gen 10) to have a true National Dex.
I would love to see it return with full entries for each Pokemon & to have a game with access to all 1,000+ mons, but that doesn't seem like something they'll do again.
I’m totally into Megas popping up like every three generations. It’ll keep the mechanic feeling fresh and Gamefreak won’t have to worry so much about balancing around them
I’d like this as well. I would also like if they could include all the past megas when they do pop to give players more options each time they come around.
and maybe the other gimmicks every once in a while as well?? Lore-wise, you can probably use the same explonation as the SV DLC. And while Z-Moves and Dynamax aren't as popular, they're at least as universal as Terra and more healthy than Megas. They can also just improve upon them mechanically as well.
@@Kyle-zz6mx Or all but the broken ones.
I like this idea.
If we ever did get the ideal Pokemon game with all Regions explorable (we won't) then I could see Megas, Z-moves, and Tera being universal gimmicks, while keeping Dynamax restricted to Galar.
It might seem crowded, but there are formats on Showdown that plenty of people play all the time where you can see Megas, Z-moves, and Tera all in the same battle and honestly...it's pretty fun.
I just don't really think they should permanently get rid of any of them. They're certainly not created equal (megas/tera are cool, z-moves/dyna are so-so) but even at their worst they do manage to break up the formula a bit which is all they were ever really intended to do.
Honestly, just make it the permanent mechanic and even introduce a way to make some megas permanent (treat some mega evolutions like using an evolution stone for some of the weaker mons that really benefit from megas like Absol, Mawhile, and Beedrill).
If I could have one Pokemon gimmick for the rest of my life, I’d only ever choose Mega Evolution
Same
Same. But maybe that's a problem. Game freak hates us with a passion, so they might intentionally remove it, because their fans like it
Mechanically for doubles definitely Dynamaxing. It's max attacks gave such incredible party synergy to build around.
Megas just looks cool, but for what it can actually do is one note, doesn't help rest of your party. But like Tera does it directly counter type change like Tera to an opponent's attack for certain mega forms, so that's something.
Me too
I don’t understand why they didn’t bring Mega’s back for BDSP.
Tera doesn't have the hype of other gimmicks because the only thing that visibly changes is that the pokemon gets a dumb hat. If they actually created new forms or palette swaps, it would be way more popular among normies rather than just competitive players.
Yeah but that would be insanely time consuming. You have 16 types and over 1000 pokemon. Imagine making a pokemon design fore every type.
I like it mechanically, but visually, a lot of it looks terrible. My favorite terastals being Corviknight and Ceruledge, who just look fantastic crystallized. On the other hand, you terastal an Orthworm, Iron Treads, or Skeledirge and it looks "alright" at best.
even z moves got sick ass animations for each move, theres just no flair with tera
Remove the hats? Way too good of a mechanic to go back to not having it lol
Also it’s false they only have a hat. They get the crystalline look, there’s refracted light all around the mons and the r ambient light gets way dimmer.
@@crisisasp5396z moves animations were probably the dumbest I’ve ever seen in Pokémon. Go watch garchomp use the ground one or Xerneas use twinkle tackle lol
As much as I like Megas and want to see new ones in Z-A and return in Gen 10, I would vastly prefer more cross-gen evolutions for old Pokemon.
Because as great Mega Mawile is with Huge Power or Mega Kangaskhan with Parental Bond, their time to shine is vastly limited and dear God knows if we will see Megas to return until like Gen 13.
And without Mega, Mawile just sucks
Meanwhile cross-gen evolutions are much more permanent upgrades.
Some great competitive mons like Farigiraf, Archaludon or Kingambit will exist in any future game as long as their line is in the Dex.
Fr fr Sableye needs an actual evolution
i also feel like mega's ended up being awful for mon's like sableye, mawile and banette since them being counted as "fully evolved", they are just doomed cause if mega's weren't restricted to fully evolved mons, they would have given one to pikachu let's be real here
Also, if the actual evolution isn't much of an improvement, you can just put Eviolite on the original. Look at Magmar, Electabuzz, Porygon2, Dusclops, Murkrow, Chansey, Rhydon, just to name a few.
@@darkhoof69 okay to be fair, this wasn't intentional with chansey and there is still cases where you would prefer blissey instead, plus Porygon2 and Porygon-Z function entirely different
If mega evolution was counted as a permanent feature like regional variants every game, it wouldn't be much different from a normal evolution tbh. Megas last the entire battle and if they came back every game, they wouldn't really be any different than just an evolution. There's one positive and one negative about megas. The positive thing is they can start the battle in their regular form. There might be certain situations where the base form is more beneficial against a certain Pokémon, for example if they have different typing than the mega. The one negative is they can't hold items and have to hold a mega stone. But they could rework this requirement and make mega stones key items instead. I mean mega rayquazya doesn't need to hold his mega stone.
I've always said and will always say that Megas HAVE to stick around. Not just because of their popularity; but because they were sold as a permanent thing. They even lasted not just into gen 7, but into Let's Go, where core features and future evolutions were removed, seemingly showing their staying power. They have as a result become people's favorite Pokemon in their own right, and their absence the last 10 years was a huge contention not just because of arguments on gimmicks (which I'd still argue Megas felt much more like an evolution of the franchise than a gimmick as we now know them); but because many people's favorite Pokemon were now possibly erased from main series permanently.
So even if it just ends up being in legends games, Megas have to keep coming back because they are not just people's favorite gimmick, the mechanics inclusion dictates whether many a favorite 'mon will come back at all.
I 💯 agree. Mega Lucario was my favorite Pokémon design of all time. And it made one of my favorite normally just ok Pokémon so powerful, he was actually good in Ubers. The nerf after gen 7 was a massive let down. I'm sure tons of other people who's favorite Pokémon had a mega had a similar experience.
@@AuraKumo104 I was that guy who's favorite was Charizard for a long time; but it got very bland over the years. Mega Charizard, both of them, really modernized the design and have been top 10 for me ever since. Houndoom and Steelix are still favorites of mine without their megas; but I cannot deny I prefer the Mega designs. Mega Beedrill is that Pokemon's saving grace on all fronts, design for sure but also battle prowess. Beedrill is not a top 100 Pokemon of mine, Mega Beedrill is a solid top 20.
Like, G-Max felt as if they had a bit less effort in the designs, and they only lasted 3 turns in certain battles. No risk of getting attached to a G-Max form like any other Pokemon.
Megas received their own damn walk cycles in gen 7. They're in nearly every spin-off while pretty much all other gimmicks are absent aside from TCG.
Even within gen 6 promotion, they weren't really sold as a one-time thing, often hailed as a big step forward, the much theorized 4th stage of evolution.
You can't just... get rid of them at this point
Another reason for it to stay, for me, is the lore. With the other gimmicks their lore makes them region specific & not that important for the lore of the whole pokémon universe. However mega evolution is since its lore was expanded upon to include other regions and to even affect the very timeline of the franchise.
uhm actually🤓👆 let’s go is gen 7
If I remember correctly they didn't actually want to bring it into gen 7 but were strong armed into doing so
On top of that megas never really went away as they stayed a presence in spin-off series, which Pokemon legends is as well
I honestly think that some Pokemon like Audino, Sableye, and Mawile shouldn’t have gotten Mega Evolutions if only because they were rather weak by default and could’ve used a regular evolution.
Their megas should be permanent evolutions.
No, just no. Mega Sableye and Mega Mawile are insane, the only thing holding them back is that they can't hold an item. Mega Sableye with leftovers is probably the best stall mon that can ever exist and Mega Mawile damage output with Choice Band is too much @@asaka616
Even Mons like Lopunny and Medicean deserve to have their Megas be regular evos. Just proves that there’s a shortcoming with them
Megas Sableye and Mawile were definitely not weak. Audino, yeah that was definitely weak
@@Bahns007OP is saying their base forms (regular Sableye and regular Mawile) are weak. The implication is that them having Mega Evolutions means they'll likely never get real, permanent evolutions that can still improve the line even when Game Freak refuses to bring back Megas long term.
If you have to eat the bread, it better be unsliced. That would be more funny to watch.
I second this
Plus, make it a baguette.
Baguette is yum
As much as I would love an official game with Infinite Fusion's mechanic of combining any 2 Pokémon, I would not envy the artists who would have to spend an ungodly amount of time designing hundreds of thousands of new models for every possible combination.
This is also why I imagine we will never get an official version of Infinite Fusion unless they make it so Pokémon can only fuse with other Pokémon in their specific group like starters, legendaries, pseudos, early route birds, early route bugs, ect.
Ideally they’d make it so that every fully evolved Pokémon can fuse, but they only have one possible fusion partner, with two possible results depending on which one is dominant in the fusion
@@Gloomdrake That'd still be at least 10000 fusions. Guess it could just be colour pallet, though.
The only time the "we need to limit the dex" excuse would fly lmao. Go back to 150 mons , make it so only final evos can fuse. I think it'd be doable.
People were upset when they removed Megas, so I'm all in favor of them keeping Megas moving forwards.
4:00 temporarily adding a third type during a battle. Example: Charizard could temporarily become Fire/Flying/Dragon type
I love you
8 times weakness kills on cough
@@NowWeJustWinItThat's why you'd be able to choose which type is added
4:13 "brand new and exciting"
Megas were such a fascinating mechanic that utilized the "friendship is power" troupe and weaponized it. I remember when people back in the day were wondering if Ash was gonna get a Mega back in the XY days, or how cool the Mega Evolution specials were. People were making fanmade Mega Evolutions all around the internet, with one of my favorite examples of such creativity being the fan game Pokémon Insurgence. I really hope Legends ZA gives us new ones.
They will give you 2 new one: Zygarde and Zeraora according to the teraleak.
Ironically I thought with Ash's Charizard coming back during black and white I thought he was going to mega evolve him.
@@c0mpu73rguy
Wasn't a large amount of the teraleak debunked? I wouldn't cite it as a reliable source
Imagination and speculation wasn’t limited to megas though. Terastallization ended up being just a hat so it is what it is, but for instance Paradox Pokémon have also seen a trove of fan made Pokémon due to how creative the concept of past/future mons could be.
Now that Ash-Greninja is non-existent, they should tweak the design and make it into Mega Greninja, and give Chesnaught and Delphox Megas, too. They should have had some to begin with
What I'm most curious about going into Legends Z-A is how GameFreak will continue to shrink what I call "The List" Basically since the start of Gen 6 with the original Megas, nearly EVERY mainline title (afaik the only exceptions being Ultra SM and BDSP, and I guess technically the Let's Go Games) has shrunk the list of Gen 1 Families that GameFreak has never done anything new with (babies, evos, the generational gimmick, etc.)
SV shrunk the list with things like Primeape getting an evolution and Tentacool getting a Convergent form. Arceus gave us regional Growlithe, SwSh had regional birds, Sirfetch'd, Ponyta, Mew got a Z-Move in SuMo, ORAS added more Megas, you get the general idea.
Headed into Z-A, here are the only Gen 1 families still on "The List"
Spearow, Ekans, Nidoran (m/f), Paras, Venonat, Psyduck, Bellsprout, Doduo, Seel, Shellder, Drowzee, Goldeen, Staryu, Ditto, Omanyte, Kabuto, and most surprisingly, Dratini.
I anticipate after Z-A, at least ONE of those families will have something done with it. Mega Dragonite seems like a safe guess for me.
Honestly, feel free to discuss this if you think it'd make a good video topic. I'd love to see what you think would be a good thing to do with each one. Like I think a Steel type convergent Bellsprout line could be fun, and I still maintain Dodrio would've been a GREAT candidate for Gigantamaxing.
Finally getting the long joked about Dragonitenite would be fun
Would be nice if they cared that much about other generations too.
@strain42 i would love to see Gmax Parasect. Just a giant world tree sized mushroom with a small bug attached.
@@vinny1883maybe when they run out of Gen 1 families to look at they’ll get on that 😅
The psyduck line will most likely be only golduck changing since psyduck is popular. I would like better a regional golduck than a mega though. More permanent.
Legends Arceus had plot lines in the story around each of new hisuian forms, and split them as either the final boss of a zone OR as a mount. They also loosely tied it to each of the Arceus plates.
So i can imagine ZA will probably split the zone up in to 5 distinict areas (i think it already has 5 coloured plazas). Each segment could have a plot point that introduces a new gimmick which centers around a new form or mega. Maybe theres a split of Old Megas as mounts and new ones as bosses? (or vice versa). Or perhaps we get a mix of ancient kalos forms thrown in there. I can see us having to collect mega stones at major story points instead of the arceus plates.
10 Pokemon from before the great war, 10 from the present day or far future.
Other than that, it's the Kalos-originals only.
I feel like if they do Fusion Pokémon it would be like Kyurem where not EVERY Pokémon can fuse. Like certain Pokémon can just fuse with others and have set forms.
i think pokemon legends z-a won't try to add new mega-evolved forms just to take them away the next gen (and to take creative design ideas that could go into new pokemon ._.) but to add lore to all of the mega evolutions just like pokemon legends arceus added lore to all the newly added hisuian forms and their evolutions. like, why does every single mega-evolved form for each pokemon looks identical - what was the origin of their mega-evolved looks.
Why would pokemon be worried about making "temporary" designs? It seems they are fine with adding a bunch of new mons every generation and throwing most of the others away so they have less work
My theory about the Legends series is that they aren't about legendary Pokémon, per say; after all, by Game Freak's strict classification, Arceus is mythical, not legendary. Instead, the Legends series is about legends among the Pokémon fanbase. One legend concerned the Azure Flute, famously unreleased along with its connected event in Gen 4; Legends Arceus ends up being an entire buildup to gaining the Azure Flute and using it to encounter Arceus. Another legend was about Pokémon Z, the game that both the history of the Pokémon series up until Gen 6 and the existence of Zygarde indicated that we would get, only for the game to never materialize; now Legends Z-A is finally fulfilling that promise.
Pretty much, yeah. Legends is basically a way for GF to go back and try to use some of the ideas they left on the cutting room floor.
Also aka, the Band-Aid games, in good faith gladden the ppl saddened by promising substance not brought to realization despite when a clear perfect opportunity was present to depend on, & then whole games concentrate on exactly those a decade afterwards to decisively remedy/call back to the unused potential. As well as rectifying lore & rewriting history to fit newer standards.
I'm pretty sure Z-Moves are not confined to Alola, simply because there's no outside sources required to activate the moves. Nothing like Power Spots or Tera Crystals. The only thing they said is that Z-Crystals can only be _found_ in Alola. So technically, exporting them to other regions is a possibility.
If we're going back to kalos it's because of the pokemon bank situation on the 3ds i believe
Someone may have said this but why doesn't anyone say anything about the synchronization feature? I mean sure it isn't a battle gimmick but it puts a good reset on the gimmicks themselves by actually focusing on other aspects of the pokemon game other than battles like they did nearly 2 decades ago.
Remember in DPPt where you can take only cute pokémon in that certain park to walk around out of the pokeball and a year later in HGSS EVERY pokemon and their shiny form CAN be taken around with you as a feature? That's what I meant, a gimmick that isn't battle focused but a gimmick none the less
Yea it’s a gimmick but it’s really affects nothing. Battle gimmicks COMPLETELY change the battle meta in significant ways. Synchro is just there
Cause it's not a gimmick, it's a qol mechanic.
Monkey's Paw: Megas return, but so do EVERY gimmick
You're asking for pure chaos. What is competition when they just give us the closest thing to death battles? LMAO
@@captainnikolai25they can do what the anime does. The trainers have only one gimmick per battle
Dynamaxed, Tera Flying, Mega Rayquaza uses Max Airstream off Dragon Ascent.
Naw, naw naw, all the gimics are just going to be gen 10, let's be real. Screw the comp scene, I want to see them suffer the wrath of a Mega Gigamaxed Gangar using its Z move.
It can work. It would just need to block pokémon from using two gimmicks which is fairly obvious. A Z Crystal user can't tera. Megas can't dynamax and so on. I'm more worried about combinations if stuff that shouldn't be in gane balanced like Tera Shedinja or Shell Smash Mega Blastoise.
Possible gimmick rather than Mega-evolution they might include now was the mega-evolition-like mechanics like Ash's Greninja since it was shown or hinted in the anime that in the past this phenomenon do exist. And in what region that happened?
This might be the right time to add this gimmick in-game.
"think of a new gimmick" team attacks. Like z moves but they can only be executed with the correct group of Pokemon. Example: Lunatone and Solrock execute cosmic force which increases your entire team's special defense by one stage upon being sent out for the first time and the opponent takes a 200 potency psychic attack in two turns.
"Our beautiful souls..."
Not the worst idea, but I feel like the game would have to be built around double battles to appeal to casual players, which I'm not sure will catch on.
Man forget the metroid fans! The Star Fox and F Zero fans are the true struggle bus
It's so crazy to see the contrast between Pokemon fans and some other Nintendo franchises. Pokemon fans are shocked in the presence of a gap year meanwhile F-Zero fans probably took the drips of water that was 99 and are planning to space out sips for the next 15 years.
*cries in Earthbound*
I don't see why Kalos regionals existing that don't exist there anymore. Europe is full of creatures no longer around or have changed so much over the years to adapt.
Every complaint about megas is totally valid. I still really like it because it gives them the option to make really bad pokemon (i.e. Mawile) really good with a place on competitive teams. I do wish they'd focus more on that than giving popular, already strong pokemon megas.
I'm a simple man, I just need Ultranecrozma to be back, and i will be happy
4:06 I audibly said “EVIL POKÉMON”, then facepalmed as I remembered Coliseum and XD.
I'm just praying that whatever new megas we potential get in legends Z it's pokemon the warrant needing a power boost and not just a bunch of pseudo legendaries and already busted pokemon
We don't have a Mega dilemma. We have a gimmick dilemma. The gimmicks are currently region/generation exclusives. None of them "stick around". I don't count Let's Go since those we're quick games dropped to have something on the Switch.
Want a gimmick.... Armor. 5 new Pokémon that the story centers around (not legendary's). When they interact with the armor they gain a new temporary evolution changing their type and giving them Mega stat boosts. The armors could be like 1 of several pieces that when combined they summon the legendary which could be like either a Knight or a Samurai type Pokémon.
"Just not the Gen 1 part"
Me Staring at the little gen 10 leaks we got (even if I'm not sure they're completely accurate): About that.
I, however, do agree that I think I enjoy Tera the most out of all of them, the visual particle explosion we get with tera moves is beautiful. I think they just need to get rid of the stupid crowns and instead give a different visual, the 'gemstone' transformation is a good start, just find a creative (and not silly) way to hint at the type at a glance.
The crowns would have worked fine if they weren't MASSIVE and didn't have such terrible designs. Like I dunno what they were thinking with those... They're so gaudy and in your face, and they look like something a 5 year old would come up with.
I really hope Mega evolution sticks around bc I miss this mechanic sm. If gen 10 is fully back with megas that would be great and exciting cause it’s true that can’t keep making new gimmicks every game.
I don't know, bro. That's only about two days of bread, according to the food pyramid lol.
Mega Evolutions: Pokémon's Greatest and Most Wasted Gimmick
It's simultaneously their best and worst gimmick
Me personally I think dynamax and tera are the best gimmicks imo
@@pokie7996 but why? I thought everyone hated dynamax.
Tera is not bad other than the hats though.
@THGMR-ox7sd what? I'm supposed to hate something because everyone else does lol dynamax is probably one of the better gimmicks same with tera as well honestly it's just my opinion mate
@@pokie7996why do you think dynamic is good? It's a gimmick with 0 counterplay
, doubles thr pokemons HP and gives them ridiculously OP moves. Megas and Tera have counterplay and doesn't just make a pokemon super OP (save requazia with megas but that's also already a legendary as well) and also Megas and Tera have the cool thing of messing with typing allowing for cool strats
1:19 my theory is that gamefreak realized just how much more marketable/popular mega evolutions are, so in legends z-a there will be a way to permamently turn a pokemon into its mega-evolved form.
That would be an overcorrection, I think. They better not
now every mega is gonna be like mega rayquaza
Would be interesting for Rayquaza. It would eliminate its weather advantage against the primals, but let it be fully special.
A new gimmick? Make sync pairs for certain Pokémon with synergistic or antagonistic interactions. Like Ho-oh can will-o-wisp an ally to give the opposite of perish song. In 3 turns you're guaranteed to be revived whenever you faint with a +1 buff to your defense and sp. def.
Pokèfusion is my pitch for a permanent Gen 10 "Gimmick". Allow certain pokèmon to evolve together to create ONE entirely new pokèmon under special conditions in your party. There will be no fusion item.
In order to avoid this getting out of hand, it will be limited only to pokèmon that do not evolve into or from any other pokèmon. Stats of fused pokèmon will be comparable to other third stage evolutions and pseudos on the high end.
This severely limits the pool for pokèmon that could qualify and gives pokèmon like Zangoose & Seviper something new.
Honestly that would be genius! Kinda like how Megas aren't given to every Pokemon, fusions could be for specific ones (and we've already seen them test out this kind of thing a little with Paradox Pokemon... Mainly Iron Valiant, who is a combination of Gardevoir and Gallade).
Oh hey. That is actually pretty neat. A lot of single-stage Pokémon barely see any use in VGC, so fusing them could actually do wonders for them. Would love to see Drampa get some love by being able to fuse with other cool Pokémon.
New Megas in Legends ZA that aren’t in XY could easily be explained by Mega Stone availability. If they’re rare in the story, they’ve become lost in the present day if they weren’t in XY (and could be in a proper XY remake when that eventually happens). In XY except for a handful you’re given or can purchase, they’re locked to the post-game and you’ve got an hour each day to go looking for the Mega Stones, another case for scarcity.
I think it would be cool if there was a gimmick to fuse two moves together to make a two type super move and for specific pokemon like the starters it could allow them to use their two types (if they have one).
I have to say, I believe this is just a temporary fill in instead of a foreshadowing. It could very well be that they are preparing something big for the 30 birthday. Maybe something more like mobile Pokémon battles, and no I am not talking about Pokemon Go. What I am talking about is instead of Pokemon just sitting on either side of the field, they show the actual dodge for missing or maybe even more leaning on action combat.
They should implement a new gimmick were trainer would merge with a legendary pokemon to create a human/pokemon hybrid (Not on the scale of Pokémon RéBURST manga with limit to only the main protagonist able to use this power). You could get freedom customization where to spend Stat points, and even choose the best Moves, or Ability for you build. This would shape the entire battle system, and competitive scene forever.
Ps. I saw another older JRPG franchise implementing something like this, and it worked really well. Little hint - one of the protagonists of this franchise is Akemi Nakajima (If I mention more about this franchise than the religious parents that had problems with Pokemon will lose their minds if the find out about this one).
Ngl I’d be so down for Tera to remain in the games AND Megas coming back, imagine the chaos we’d see in VGC
Tera is the greatest mechanic they’ve had because of how fair and wide it was.
I think pokemon might still think of some new gimmicks or two, but personally, I want them to expand on what they did in Pokemon legends. The strong style and swift style were good battle gimmicks that adds another strategy in your gameplay. I also like the idea of alpha pokemons. It’s pretty cool that somehow you have the most powerful pokemon in that area. Some other suggestion would be shadow pokemons from pokemon colosseum
Haven't finished the video yet but this is a theory I've had for a while. Given that generation 10 is likely to fall on Pokemon's 30th anniversary, I could see them introducing a new gimmick that combines all previous gimmicks somehow. I haven't really thought about it too deeply, but I feel there is a feasible way that all the generation gimmicks can be brought together in their form changes, power and duration that would be really fun and unique, and I just think some kind of mega bracelet that has all the different stones and stuff attached to it would look really cool and marketable.
Great video!! I can’t wait for megas to come back BUT a small part of me gets sad about some megas knowing that those pokemon may never get actual evolutions (Sableye, Aerodactyl, Audino, etc..)
As someone who took a break from Pokemon during the Gen of Megas, I didn’t like them all that much when I heard about them. But they are growing on me.
I also was very wary of terastalization. I didn’t like it at all at first. But eventually, the visuals grew on me, and the mechanics grew on me even more. Such a large potential for outplay and adds another layer of strategy to both team building and battling.
While I love the new and powerful aesthetics that a mega evolution can bring, I think the gameplay and mechanics of terastilzation is better, and would be okay with that mechanic returning in the future. Plus, I love seeing my eeveelutions look all stained-glasslike. 🥺
Gen 10, 30 Years of Pokémon.
They're just gonna give us all the gimmicks at once, have our own Ash vs Leon.
As long as the new gimmick isn't combining them.
I don't want to see a Stellar-Type G-Max Mega Charizard Z using a Z-Move.
Dont give them any ideas bro lmao
I like how you didn’t mention Paldea when talking about the number of regional forms/new evolutions in more recent titles. Can’t forget Paldea’s whopping 4 new forms (3 of which are Tauros) or 5 if you want to include Clodsire
Yes but Paldea also introduced the concept of Convergent Evolutions (which are just Regional Variants but with less restrictions).
Imagine the gimmick for gen 10 is that all of the previous gimmicks return. Bringing back Megas, Z moves, Dynamax/Gigantamax, and Teras. Sure it would be chaotic, but they could easily make a story reason as for why these all are coming back and if they balance it right I think competitive will be fine. Just imagine having a battle like the ones at the end of Pokémon Master Journeys and using a bunch of different gimmicks from pasts gens in the same battle
7:12
*Physically recoiling at the thought of Megas returning to VGC*
If megas stick around, I want a game with both mega Pokémon and Gmax/Dynamax like in anime. Would love to be able to see such showdowns. And yes, I love both mechanics.
4:00 I know it’s not new but what if they brought back Strong and Agile style as a new gimmick in a later game and added some other features in it like it effecting the status moves in someway?
I want my beloved Megas back one way or the other Gamefreak...
Pls...
The only think that makes me think Megas might not be returning with new forms is that all the fan favorites already got megas. Charizard, Gengar, Lucario, Mewtwo, Gyarados, they all already have one (or 2)... I also love the non fan favorite Megas that make useless Pokemon somewhat viable like Beedrill, Lopunny, Pigeotto, and all that, but realistically, they're not gonna make a whole batch of new Mega Evolutions for just Dewgong and Lumineon. That's not super marketable. And not sure if the Kalos starters are enough to carry the new potential group of Mega evolutions.
Mega Charizard A, Mega Charizard Z.
Give him one for every type
Mega Charizard ABC
Please, no more Charizard....
@@Sonario648 oh please the electric rat had so much more love
@@if7723 *for every type combination
Its not a dilemma. Megas are a clunky concept outside of any game that doesn't explicitly center the plot around them, and they should exclusive stay in gen 6 or kalos referencial games. Im far more in favor of regional forms or permanent evolutions as a way to revitalize old power crept mons
The entire point of a gimmick is to make a game unique, that’s why they’re called gimmicks and not “features”. Besides the fact that having EVERY gimmick up to this point would turn the game into a chaotic mess, it would ruin the uniqueness of previous games. Heck, look at other games like Mario, I don’t see people yelling at Nintendo because the F.L.U.D.D. isn’t in Odyssey. Nothing’s wrong with having a gimmick per game, that’s the entire point! It’s a gimmick, not a feature.
I love Mega's, but I REALLY hope they find a way to streamline all those stones in some way. I was always a little disappointed that Mega Evolution was more tied to those dumb rocks than the individual Pokemon's friendship level, like what the XY trailers hinted at them being. I want to earn the forms in a meaningful way that doesn't involve just finding Mega Stones during a scertain time frame or grinding to buy them from the local battle facility.
The Mega Stones were porobably made as a way to help balance the Megas. Since the Pokemon would need to hold a Mega Stone to Mega Evolve, they wouldn't be able to use any other held items. Mega Rayquaza was the only Mega to hold a separate held item because of it being able to Mega without a stone, and it ended up becoming the most broken Pokemon in Gen 6
Maybe the Pokémon could only use Mega Stones with adequate Friendship?
New Gimmick comparable to fusions but actually possible:
Pokemon Duos where you unite two pokemon that fight together as one with duo attacks
Potential new pokemon mechanics:
More team mechanics or symbiosis mechanics.
More trainer to pokemon interaction mechanics like helping them in battle or trainer support abilities.
Make seasonal forms a main mechanic since many animals go through seasonal changes.
Zygarde cells affect pokemon and Zygardify them.
Adrenaline activating mechanic that makes the pokemon go into overdrive.
Ideas are a dime a dozen though but I think any of these could be spun into a main game mechanic, and I'm certain that a company dedicated to this task for 40+ hours a week can come up with many more over the years of developing games.
That said, I don't think they need to have a new mechanic every generation. I think they would be fine if they were to spend a generation or spinoff game bringing back several previous mechanics and layer them together, maybe expand on them a bit, and build the game around that.
3:37 JPRSauce
Was so funny
Would much rather have an actual evolution for pokémon who need it over megas. Megas is just a popularity contest for the most part and has a chance of making a good pokémon worse (Garchomp). when instead we can make mid/bad pokémon good (Bisharp/Primape) with actual evolutions
Edit: also if a pokémon gets a mega that just means it prob won’t ever get a new actual evo. so it’s a temporary buff vs a permanent one
This good thing about gen 10 is that a little after the main gen 10 games come out it is already confirmed that we will get Black & White 1 remakes
How?
@ all of the remakes excluding gen 1 fallow a pattern of generation number*2 = remake
1x2=2 not 3, gen 3 has gen 1 remakes
2x2=4, gen 4 has gen 2 remakes
3x2=6, gen 6 has gen 3 remakes
4x2=8, gen 8 has gen 4 remakes
Because of this I believe that
5x2=10, gen 10 will have the gen 5 remakes
6x2=12, gen 12 will have gen 6 remakes
7x2=14, gen 14 will have gen 7 remakes
Terastalisation was the best gimmick Gamefreak ever made for Pokemon.
Megas were selective and limited in scope during a battle. Too much work and balance to make one for every line. Meta would be screwed.
Z-Moves were just an F-You button to press in battle.
Dynamax was not the most exciting gimmick. A three turn gimmicky strat.
Terastalisation is versatile, it is extremely deep in terms of strategy and it is usable by ANY Pokemon.
They could do pokemon merging with machines that will act as special items similar to bakugan lol
"Think of the Metroid fans John"!
Well at least we're finally getting Metroid Prime 4: Beyond this year!
That loaf of bread better be a baguette.
How about giving Pokemon Armor that lets you use Z-moves and Mega Evos in the same month and boosts your Deffence and Speachel Defence?
I don't know what are they going to do but all I know is that I don't want any pokemon that is a single stage pokemon with no evolution line or that only has one evolution to get a mega. Otherwise they'll be doomed to never be able to evolve further naturally.
A mega should only be given to a line that feels "complete", OR if it's a 3 stage line and so there's no room for an evolution. Like, I don't really see tropius getting a regular evolution, it just wouldn't feel right with its design. So it getting a mega despite being a single stage is fine. Same with something like the hitmons, Milotic, Spiritomb, Ninetails, Arcanine, etc.
However, if we're talking like Magcargo, Fearow, Lumineon, Kricketune, Ledian, Heliolisk, Heatmor, or Comfey, then there's plenty of design space to design a permanent, regular evolution for - in which case they should just do that instead.
@jaernihiltheus7817
While I agree that some of those pokemon do feel complete (and in all honesty some of them should get pre-evolutions because there's no way they can realistically come out of an egg with their size), I just wouldn't risk cutting their potential to evolve. Just look at Ursaring. In my opinion it looked like the kind of pokemon that you'd think there's no way for it to evolve but it ended up getting an evolution in Ursaluna.
That's why even if it feels restrictive I only want pokemon with 3 stages to get megas if megas are something that is being considered for a game.
Let's not forget that the summers leak probably shaked up a bit the calendar for GF and TPC, but overall the plan i've been imaging for the gimmicks is that after a set amount of battle gimmicks, we would see a rotation of those in new game, since by then the first gimmick would have built up its nostalgic value, and keeping on with new ones would just work against the whole franchise if they want it to be a long lasting name as said by The Pokemon Company's COO Mr Utsonomiya
So basically after maybe two or three other new battle gimmicks, we should see a rotation of Megas Z Moves, Dynamax, Terastalisation and the 2-3 future ones, to be included in new regions, as well as old ones through Legends and Remakes, at least that would be the most credible path to me, so new megas are not out of the picture if they are to be brought back more than once
Unrelated to the topic but I generally hope in Gen 10 Gamefreak adds voice acting i feel like its about time to do so like i still cant get over the fact they havent yet they could probably do it and afford to pay voice actors.
Do you think that they’ll actually have VAs for every single region they have?
@ Not every region but maybe POSSIBLY starting with gen 10 amd after they dont have to give every Npc a voice just mostly Main and Side characters so important scenes and stuff feel more lively? I dont really know how to describe the feeling it just feels empty and less alive without people at-least speaking like imagine how cool it would be to actually hear the gym leaders talk before they do their finale move or our rivals *Coughs* Nemona actually talking It kinda makes the characters feel more life like
The Piers scene still haunts me to this day
Yeah the silent cutscenes where characters are talking are extremely awkward
I feel they could do something with sub-types. Almost every type had at least two potential subtypes.
Ground - Mud and Sand
Steel - Magnet and Machine
Flying - Wind and Bird
Fire - Flame and Lava
Water - Fish and Liquid
Rock - Jewel and… something.
Let you use something like a “Subtype Bracelet” to switch pokemon into their subtypes during battle. Give subtypes somewhat different Advantages and Resistances than the main type. Like “wind types are immune to rock, while bird still gets hit by rock for supereffective damage. But wind moves are not supereffective against fighting types.”
It would add a richness to battles.
We already kinda have that with abilities and move types. Plus it'd alienate casual players while also making the modern OU/VGC metas even more inaccessible.
Look at yugioh which is hella complicated. If me and my gf at the time weren't so obsessive and didn't have the disposable income at the time no way we woulda gotten into such a painfully bloated card game.
Half the appeal (and frustration) of pokemon is its a kids game that multiple generations of people have grown up with (my best childhood memories were playing RBY/GSC in the late 90s/early 00s) so it'll always just be a game that may be challenging for kids but for adults who love the franchise you can always just jump in wherever whether that's an in game playthroughs, ROM hacks, nuzlockes, smogon, VGC or shiny hunting. Sub types like that would make it too convoluted. That said I do love this idea but I doubt pokemon (official releases) will ever get more "mature" than the legends series which just gave us more of the "cool" late game types like dragon, ghost, fighting, dark and new variants of classic pokemon (i.e. ursaluna, sneasler, etc) with a more muted color gradient.
As far as your idea goes they should just expand on different move types/abilities (sound, slicing, punching, etc moves and abilities that mimic conditions like water bubble being built in rain dance or wind rider reacting to wind moves, levitate pokemon being psuedo flying types, I could go on.
Cool concept tho but gamefreak /TPC isn't a game company as much as its a marketing company that makes games to sell plushies which is the bulk of the money TPC makes. The games account for about 22% of their revenue last time I looked a few years ago. It's mostly the TCG and plushies lol
Mama, that’s garbage
If you end up having to eat a loaf of bread, don’t chicken out with a half size loaf. Get a whole loaf, a full-size baguette, large hoagie, etc.
Here’s to hoping for the staying power of megas.
Off the top of my head the new gimmick is Pokémon battle gear! You have a special item that can be activated on a Pokémon once per battle and it raises the users stat stage by 1 and changes their ability. Items are the fusion cannon (raises special attack and gets mega launcher) blitz boots (raises speed and get something) Adamantine shield (gets defense and bullet proof) Barrier stone (gets special defense and magic gaurd) Ultimate Sword (gets attack and sharpness) Jet boots (gets attack and swift swim). Only ideas I had could be more, probably impossible to balance
It's time for Flygon's Mega Evolution!
Don't "Jynx" it. Hah! 😜
@@JoshTrager-j9g Let's say it's just a hope then!
I agree
no. Flygon doesn't need one. I don't get why fans obsessed over Flygon getting some new form. It is pretty cool as it is.
@JamiePokemonTrainer I agree.
I think mega evolution, more than the other generational gameplay gimmick, has a potential staying power in future generations, because:
1) it is not locked to the regional lore like Z-moves and Dynamax were
2) it has the potential to give old Pokemon a new life, while at the same time doing the same for new mons.
As much as I enjoyed mega evolution in gen 6, my main issue was the number of old Pokemon that got mega evolutions that were classic favorites over old ones that needed it more. Don’t get me wrong, Pokemon like charizard, Lucario and gardevoir are ones that would definitely sell, but I think they went overboard a little, especially with Charizard and Mewtwo getting two different kinds of mega evolution depending on the version you played. I think a better way to do it is to use old forgotten mons like Kangakhan, Beedrill, and Mawhile. But at the same time, they could give new mons introduced in the new generation a mega evolution as well, as that is one thing about x and y that I wish they had done differently, giving Pokemon introduced in that generation a mega evolution form alongside old favorites. That being said, I also would rather them keep the regional form Pokemon as well, as it is a concept I think was a genius idea in giving new life to old mons as well. I love Alolan Sandslash, Galarian Cursola and Hisuian Zoroark, and I would love to see more of that in future generations.
My only complaint about regional variants is that instead of "giving new life" to old mons, its really just replacing them with a superior mon with the same name. The original is still there and still terrible, but now there's a better one to use instead. Doesn't really fix the problem, y'know?
Remixing old designs is a really fun idea though, one of my favorites... I just wish GameFreak wasn't so stubborn about it. The simple solution of buffing stats and fixing design flaws is _right there_ but they never take it! (Why is Sceptile a special attacker if its movepool and signature move treat it like a physical attacker? as a random non-specific example...)
@ we are in agreement my friend. I think one of the issues with old Pokemon before regional variants and Mega evolution is that despite their awesome designs, they never received updates to their stats or movesets that made them viable in either story mode, end game content, or competitive play. As much as I love Alolan Sandslash/Ninetails, their gen 1 counterparts never really received updates that made them just as viable to use. Part of the imbalances we see from generation to generation I believe is due to the terrible development schedule they have had up till now, since more time was apparently dedicated to developing the 3D models for every Pokemon since gen 1 that things like story, characters, gameplay mechanics were unfortunately left until last minute. I’m hoping that they have learned since the reception of S/V and have taken the time to focus on quality rather than speed, and god forbid they make Ubisoft’s mistakes after 2015 with their AC franchise. I’d rather that not happen to another IP I love.
I do think that abilities can be a useful gimmick if they allowed for them to switch to redefine the meta entirely. Think of a Mega Swampert that loses swift swim and gets sap sipper instead? Or allow for a mon with rather pitiful abilities to get major buffs based on the kinds available to them through proper ability handling. If Nintendo and Game Freak lean on a VGC focused next gen, then they can really change the tide of the mons we currently see almost always viable picks in each tier get shuffled around. Maybe we can finally see an OU Bidoof just massacring the format, who knows?!
I hope they got better with designing mega pokemon, cause looking back at mega designs back in gen 6 compared to the cross gen pokemon we have now, i feel like megas only feel like "this pokemon, but MORE" as the only real sticking point. Cross gen evolutions are both permanent and feel like a genuine growth and continuation of the pokemon in a way that alters the design a lot, yet feels like a realistic and unique growth/ build on from what came before. Blastoise just has another tank on its back, sceptile just has a tree on it's tail, and Lucario just has longer ears and red hair dye
There hasn’t been a Mega Evolution in Pokespe since gen 7, but it once mentioned Mega Evolution through dialogue, and Pokespe is still being completed for gen 6 and gen 7, so maybe we still have a chance to see Mega Evolution appears in gen 7 in the future.
Gimmick idea: Fusion. Granted you could argue we already have that with Kyurem, Calyrex, and to an extent the Galar fossils, but i wouldn’t be shocked if a future title had a selection Pokémon got the ability to fuse together like Kyurem did. Obviously it wouldn’t be to the level of dedication and content as that one fan game from a year or two ago.
I will be so disappointed if all the new designs are megas only and there's no new regional forms. I have no excitement towards temporary gimmick forms.
I think they should come up with a way in story that all the different gimmick forms of Pokemon are all tied to some central thing (like Terapagos), and the Gen 10 gimmick involve being able to gain access to those forms (gmax forms just being normal sized versions). Then you get them all back while still sticking to Tera primarily
Somewhat new gimmick, armour. Inspired by the armour from the fan game Insurgence but it can be applied to all Pokemon. There are armour for each type and when held, that Pokemon now takes resisted damage from that type. The Pokemon still stays the same type but say a Pikachu holding ground armour gets hit by a ground type move, it will be neutral instead of super effective. If a Squirtle holding dragon armour gets hit by a dragon type move, it won't be very effective
Scizor equiped fire armor and entered the chat.
On another note: i love this idea, but it sounds like this gimmick can be just a held item.
Would you rather give your swampert a mega stone, an assault vest or a grass type armor? It could be a good set of items that you can chose to hold. Having both armor and an item sounds too powerful. Every pokemon with 1 weakness would just end up having no weakness.
Not so much a gimmick but I feel like they could make a new gen's primary theme be evolution and have EVERY species of pokemon (in those game's dex) have at minimum 1 new evolution, evolution line or even a form change of some kind. But aside from maybe a few new legendaries, I don't see that being a good idea to build a new gen of 20 to 80+ mons around.
Pokemon PLZA had a total of 28 new Pokemon/Forms
So I expect ZA to do about the same with Mega evos
Am i the only one who doesnt want any more gimmicks and instead wants mixed mechanics 😭
I certainly do wonder if Megas will carry over into Gen 10, especially if we get new ones in Legends ZA like you said. We should find out next year!
If megas are in gen 10 then any megas seen in ZA, whether they're new or old, will be carried over into gen 10 - either in the base game OR in DLC pokedex expansions.
They could totally make kalos regional variants of gen 7/8/9 mons, just because the game is set on the present day doesn't mean it wont be new regional variants.
The spin offs love megas! Not only Rescue Team DX, but Pokemon Super Mystery Dungeon as well! They’re in Shuffle. They’re in Go. They’re everywhere!
It’s not a surprise given that the spinoffs are typically not made by game freak and Mega evolution is still the more widely appealing gimmick it sells more and is regarded as the coolest gimmick not the most balanced or competitive friendly
I mean, GO now also had Dynamax and Gmax and Masters also has both so your argument already starts to thin
@@thanosvlch8183Sooo… My argument is that mega evolution is everything. You added Masters to the list of places where the mechanic is present. Thus, you gave more examples to prove my argument. I’m sorry, but I don’t quite follow. How does that make my argument start to thin?
@@dayvonlouis5187And with the mobile games, they’re not concerned about selling units. So, they don’t need to scrap features and introduce new ones for unique experiences. They can just keep adding onto the old ones!
As far as games like the PMD series go, I don’t really know how well they’d be able to incorporate Dynamax unless as a form of boss fight. Z move and Tera might work if handled properly. But having all of them in one game may prove to be too chaotic…
@@Nameless_mixes I meant in the sense that only Mega evolutions are everywhere. Eventually terrastalising will be added to GO and Masters as well and god knows what else.
I do agree that Megas was the most successful mechanism but even if we assume they add more Megas with A-Z, it will still be a limited feature exclusive to less than 100 Pokémon out of 1000+.
Dynamax and Terra on the other hand is available to every single monster
They chose easily the most fleshed out part of the entire kalos region to solely flesh out more.
I'd love to see Mega Evolution stick around for the next generation. It's still my favourite of the "gimmicks" that Pokemon has added in various generations. It's just cool. And it allows Pokemon that just don't have much going for them (like Mawile) to really shine with that particular boost. Not sure what will happen, but I'd love to see it stick around.
They didn’t skip unova actually (if we proclaim they did, then they also skipped gen 1, 2 and 3 to go straight to gen4) they never established that the legend games would be in generation orders legend ZA isn’t a remake of XY so we can still have a gen5 remake after Gen10 first release
To bring Mega Evolutions back to the series, I have an idea that complements the mechanics because it is the joke of Mega Evolutions. That Friendship with a Pokemon that can Mega Evolve is the key factor.
Pokémon fusions should be the gimmick of Gen 10. They could implement a small handful of pre-determined fusions instead of letting you fuse any two pokémon to make it realistic to implement
i don't agree. Fusion is fine for legendaries. Not as a gimmick.
I think combo moves are a great idea because he can combine and use two different moves from your Pokémon at once. Of course it will only been used once per battle.
Pokémon Fusion will be the next major mechanic.