This was actually the theory behind kamikaze. US flak and CAP in ww2 during the second half of the pacific theater was so effective that they figured that they would do more damage and loose less men just doing kamikaze.
Nah the CIWS is scary for base personnel because once you hear it that means that all other lines of defense have failed and the threat is within 3km. The CIWS has a 30-50% fail rate and high subsonic and supersonic projectiles will bypass it completely. It is a short range cold war air defense relic.
little fun fact, onboard a ship the CIWS is designed with something called multiple weapons coordinator which prevents it from both guns shooting at the same target. Saves ammo and allows 2 or more engagements simultaneously.
@@mwillblade Yea we got cruisers. They stick with the aircraft carriers and haul missiles, fore and aft. Usually 2 per battle group. I served on USS Normandy CG-60. Still in service today. It's the DDG's that make the daring moves and make the news transiting straights. Same gear, but more of it.
Tigonderoga class Cruiser, I servered on CG-64 USS Gettysburg and she is still in service, barely avoided the chopping block as she was one of the next in line to be decommissioned until the government changed their mind on the cruisers
Imagine they were flying above the clouds looking for the fleet, not knowing they were overhead, and suddenly they started getting shot down Through the clouds. They would be so confused.
@@austin357 whatever system gets worked out as defence for hypersonic missiles is going to be impressive. I imagine it will be lasers, or some sort of CIWS rail-gun.
@@austin357 I already know of tech in active use (some for over a decade already) by the military most people are unaware of. And what about all the stuff I don't know about. Some weapons today are becoming scary effective.
@@cruss4612 In addition to the CIWS system, most ships also employ either a RIM-7 or RIM-116 anit-air missiles, which has a much longer range than the CIWS. The CIWS was designed around a single target intercept, like a missile. Against large plane formations like those in WW2, most would be neutralized by RIM long before they entered the range of CIWS.
@@jeffburnham6611 RAM launchers have limited cells in them too. Sorry to say, but against a saturation raid by WWII prop aircraft, a carrier by itself cannot get more than a 75 aircraft or so before every self defense mount runs dry. RAM and ESSM box launchers are not fast reloads, and neither are CIWS ammo drums, though CIWS is considerably faster than either of the prior two.
@@muskaos your analysis is flawed because you're assuming this raid will be composed of all strike aircraft like bombers or torpedo planes. An Arleigh Burke or Ticonderoga class ship has ample AA missiles to deal with even a mass raid, plus still has its CIWS. A carrier would have more defense since it has its airwing. Many planes were lost over Vietnam by SAM fire not because of a direct hit, but a near explosion to the aircraft. Imagine the chaos that would follow if several prop planes began falling out of the sky due to just ONE missile exploding near them.
@@muskaos You are making a mistake in thinking those 75 aircraft would get to the carrier intact. I would assume the carrier's fighter cover would object.
You kid but if the carrier only use CIWS I doubt they can fend off North Korean migs. They still out range rolling airframes and phalanx. They have test fired a few anti ship missiles recently. Plus, they are still fast jet that are 10 times faster than the propeller bombers shown here. They have a decent amount of mig 29 and mig 21s. They can still sink large surface ships as in re-Falkland. It would be different if there are destroyer escorts and air support. But if it’s in this video’s scenario they will probably sink the carrier.
@@fanzhang5568 "10x faster" dude, no plane is capable of 3510 mph. And although the jets are impressive on paper, in reality, NK lacks the spare parts to maintain them, to the point of them being afraid to use them even for training and parades. It's a very rare sight, even for NK soldiers at an airport, to see them fly. They also haven't had any experience using them in actual combat unlike the US, which was able to completely decimate Iraq's AF, despite it being the 5th largest military and on the opposite side of the world.
@@kyntac187 all I was saying is they can still sink a carrier if caught in something like in this video. Won’t be a turkey shoot by phalanx. All they need is manage a few sorties out and actually fires a few lucky missiles.
@@fanzhang5568 Except it would be. In the vid, other weapons are firing, you can see SAMs launch at the beginning. The phalanx on their own wouldn't be able to hold off both the jets and their missiles, but with other CIWS active, they would all be intercepted. And on top of that, as I was arguing earlier, this situation could not happen.
Pat John the navy is also making lasers that shoot down missiles and the ones with higher power capabilities (there are only 2 i think that have high enough power) have railguns which could probably hit a plane otherwise why would we build ships if they were so useless to be taken down by some plane of the horizon
tbh if they are getting that close, you should be looking for torpedoes already. A ww2 torpedo bomber could drop its load from outside the Phalanx's range.
@@cgi2002 Except aviation torpedoes have extremely short range compared to those you’d find on destroyers or submarines. IJN pilots trained to drop the torpedoes within 1,000 yards of their targets. From farther away you’d have one hell of a time hitting anything maneuvering even if you were able to get multiple drops from, at least, both bow quarters simultaneously. It’s the dive bombers that would be the biggest threat. Starting at 10-15,000 feet would put them well outside CIWS engagement envelope. Of course that would make them dramatically easier targets for radar directed, proximity fuse shells from large (76 mm+ / hey, it’s relative what counts as large) caliber guns. Even late 1950s naval SAM systems would have a friggin field day against targets at WWII dive bomber altitudes and speeds. Imagine what would happen to a bunch of Vals if a couple of STANDARD missiles detonated in their formation?
Issue with this is, send in 4-5 torpedo bombers, dropping at 1000m as you said, that gives the CIWS 1000m to kill them all. It's likely to kill 2 or 3 before the others drop their payload. It is also likely to maintain fire on the 2/3 it kills and not disengage once they are crippled/crashing. Aslong as they are still airborne, it will classify them as an ongoing threat to be engaged. Arma AI automatically says "oh your dead" and disengages, real world targetting goes "your not in the water, i'm gonna shred you some more"
Believe me I wasn’t claiming the torpedo planes stood a chance in hell. I was pointing out that they’d have to get so close for any chance of hitting with a torpedo that they would be easy kills for the ship.
@@daniel_f4050 yeah no argument there. Just amuses me people think CIWS systems are godlike. They are good at single targets, ok at 2 or 3, but 4+ rapidly overwhelm them. But then they are the last line of defence. CIWS basically replaced heavy armour once it became apparent that the power of weapons was vastly outstripping the strength of armour. It's just not practical to cover an entire ship in 100+ cm of armour and still expect it do to 30knots. Better to not get hit, than to tank the hit.
Now that would be a lot of lead. For those who have never had to load tracers in their arms, only every fifth round is a tracer. Basically, for every tracer you visibly see, there's four other projectiles you can't see.
Pilot: Ah yes, another successful day of dodging useless American flak CIWS: Some think they can outsmart me... maybe... maybe. But I've yet to meet one who can outsmart bullet.
@@SonicGold34 no, there are a lot of depth to it. Suggest try manga. The difference in thinking between two generation of people, disconnected strategic decision making and peoples down below. etc. Author also spent a lot of time to plow through legacy documents to depict historical characters, events and development of alternate reality as realistic as possible. Even with nuke in the end of manga, it was clearly stated a draw, not losing ww2, failed to revolutionize japan and left a ticking time bomb that may explode in Japan’s face.
Yeah, but if CIWS was available (and imagining production isn't a bottleneck), the advantage of CIWS is that you can stick it on basically anything, and basically anywhere. Its range is equivalent to the 20mm Oerlikon (the Iowas carried 49 Oerlikons, the Essex Class carriers between 55 to 76 of them). Block 1 and later Phalanxs used a preloaded cassette that can be switched out in about 5 minutes. If you maintained fire control to only have a few active at a time that still provide coverage around the ship, you could have some active, some on standby, and some reloading, and essentially maintain continuous fire. Toss them on destroyers, supply ships, cruisers, basically anything that floats, and nothing is getting in at low level.
@@mostlymessingabout stealth is going to the way of the dodo I'm afraid, thanks to LIDAR tech becoming a thing. Due to how LIDAR works, anything within range is going to simply be detected unless you've got some rather specific, rather EXPENSIVE, metamaterials (and even then, it would be detected by the hole such materials make). Not only that, the USN has been investing heavily in laser weaponry, specifically towards the goal of a pulse laser and likely using the UV wavelength thanks to the plasma sheath of hypersonic missiles being transparent to it.
@@TheTrueAdept lidar doesn’t work when it rains. 🤷🏻♂️ I’ve completely not heard of lidar being used in the same way radar is, it would seem to have pretty significant flaws. Stuff is hard to see, that’s why we have radar.
Remind me of the manga Zipang, where a japanese destroyer from the modern japanese navy ends up in the past, right before the battle of Midway. It wipes out an entire squadron of dive bombers using the main gun turret, missiles and the CIWS.
"... I see your Zeroes and raise with A-10's. Happy Brrrrrt-day! Oh? You wanna raise the stakes with Pearl Harbor? Okie dokie ... you're already done for, but here ya go ... I give to thee ... CIWS. *And* they're hungry."
Patraic not only that. The enemy would quickly realize the only way to defeat CIWS is single target, multiple planes, multiple directions, and overwhelm the gun and the ability to reload it
Phalanx could be redesigned so that it is fed from a large ammunition box underneath the system itself like some other gun CIWS. But then this would defeat Phalanx's purpose of being non-intrusive to whatever is below it and being able to be placed virtually anywhere on any warship.
@@petermillan731 They already did this, the attacking squadrons in WW2 against regular AAA and CAP. Send the whole strength of an attacking formation against the same target in a coordinated strike. For example, Torpedo bombers attacking the Yamato were even instructed to focus torpedo strikes against a single side of the ship to induce asymmetric flooding. Regardless, the formidable combination of bofors, oerlikon, and dual purpose proximity fuse 5in with effective radar FCS made USN AA no easy obstacle. Add the CIWS and it would be no contest.
Check out Zipang, it's an Anime in which a Japanese Aegis destroyer accidently travels back to WW2, sort of like Final Countdown. They initially try to stay out of it, but there's a scene where a US Carrier squadron attack, and scoff at it's single gun mount, then get wrecked by accurate radar guided 5", missile and CIWS fire.
the US's phalanx has a drum underneath it, if you look at pictures its the grey barrel thing under the gun, to replace it takes a while iirc, things like the RAM(rolling airframe missile) CIWS need to be hand loaded aswell and only has like 20 missiles. Soviet CIWS i believe to be the same mostly(unsure on the more modern ones). edit: the big plus to the US's CIWS aswell is that its a independent system that only requires power from the ship really, so it can be placed on a multitude of things(like the land version mounted on a HEMTT which is the C-RAM)
@@kerbalspacepolice2468 the newer are belt feed and can be feed from the ships magazine. It however takes almost four hours to bypass the drum to the ships magazine. Ive heard that some skippers go ahead and bypass the drum.
With its basic drum, the US phalanx CWIS has 1500 rounds, enough rounds for 20 seconds of firing (4500 rounds/min). The soviet Kashtan has a much larger magazine with 2x2000 round magazines (uses a pair of linked guns) and depending on the mount 8 missiles (additional reloads aboard ship), the Kashtan however fires twice as fast (10000 rounds/min, 5000 per gun). Main difference is the Kashtan has more than double the range (5000m vs 2000m), slower traverse time, and a far more effective round due to it having a proximity based detonation fuse, the US fires AP rounds. The Kashtan is also far faster to reload because of its design, but can not be linked directly to the ships magazine (the phalanx can't on most ships either tbh). The Kashtan is also really heavy, and can't be fitted on smaller ships easily (more than twice the weight of the Phalanx). Both systems however it should be noted are fairly dated, the Kashtan is 31 years old, the Phalanx is 40, but both have been updated in this time.
@@cgi2002 the US Army version can be link to additional belts. In 2015 the US Navy modified the drums so that the system can linked to the ships magazine. I think only 20% has been modified. The Russian version while good on soft targets is not so great against hard targets. Making phalanx better at taking on artillery and mortar. But the ap makes the US 20mm heavier and has a shorter range.
@@kerbalspacepolice2468 yep it only needs power a control console and ammo. it can be mounted to almost any thing that has the room for it an can provide power. most likely when laser become practical they will do like the RAM keep the platform and swap out the weapon its like the Land Cruiser of CIWS platforms.
I worked on and taught weapon systems for the navy for many years. No doubt this weapon system would have no problem engaging and eliminating those targets. A few key details: This weapon system has the ability to coordinate with other mounts in such a way that one target is not being engaged with more than one weapon. In a few engagements more than one mount was engaging a single target. Tactically this is bad. It's a waste of ammo and time. Each mount only has about 20 seconds worth of ammo. Furthermore these ships are operating way too close together. In fleet operations, ships operate several miles apart with overlapping fields of fire with overlapping defensive bubbles (detection and engagement ranges) ensuring one ship doesn't fire upon another. This weapon system is just a piece of an entire weapons suite that makes up several fields of fire and engagement bubbles that all work together to defend the fleet. What is a really good detail is how close the targets are getting for engagement. WW2 aircraft are very slow modern standards. This weapon system prioritizes targets based on speed and will engage base on soonest approach. The slower a target the longer the weapon will wait and allow the target to get closer to engage and the faster the target the sooner and farther out it will engage.
Cwis has a 1000 round drum and a lengthy reload, for WW2 I think a radar directed 5 inch or 40mm mount is still superiors for the vast number of planes the Japanese would use
I don't think they would manage to get enough Sea Sparrows off before a standard PH-Midway Japanese attack force closed in. Even sending Hornets after them probably wouldn't be enough. A few would still punch through. That is if they don't turn tail and try to haul ass out of there once they find out their carriers all got sunk by a couple of Harpoons each lol.
@@Lopezs777 Each launcher has 21 sea sparrows, at the battle of Midway the US had 3 carriers and 50 support ships. That is 1,113 sparrows ready to launch before reloads if each ship has only 1 launcher. They have a range of 10 miles and can cover that in 10.28 seconds at a speed of 4,256mph. The Japanese had 248 aircraft across all 4 of the carriers. If they had launched all the air craft at the American carrier fleet that would be an average of 4.4 missiles per aircraft. The missiles would be killing them before they would even see them coming.
@@RogunK Ahhhh if you're talking about all of the US ships at midway getting replaced by their modern variants, you're 100% right. However, I'm just going off the couple ships I see in this video. More along the lines of "The Final Countdown" then an entire modern CBG.
True, and CIWS would not take this much time to track and destroy such slow moving targets. The sim mechanics are very pretty, but at the expense of realism in this case. It would be more like “Brrrtt-BOOM” snap shots on each target. No waiting...next target...DONE.
Technological progress is incredible. You can see a 0 AD army fighting 1000 AD army at similar disadvantage of 1945 army fighting 1995 army. 1000 year vs 50 years. Just incredible!!!
A carrier is typically escorted by at least one cruiser and a destroyer squadron of at least two destroyers or frigates. That's 7 or 8 Phalanxes usually with ships deployed to have overlapping coverage and dozens of missile launchers for anti-aircraft use... among other weapons. Remember the American motto in war: "If you throw enough shit at it... you didn't throw enough shit at it."
You do know they come with 4 bushmasters that are designed specifically for that reason right??? Especially the newest design which is more accurate than the CWIS, it has a slower rate of fire but the accuracy makes up for it and the ammo replacement takes minutes compared to over an hour replacing the CWIS ammo drum.
They would need to do a counter-intelligence operation to suggest that the zeros were more effective on target, thereby promoting their use by the enemy.
I worked at General Dynamics for a while in the early 80's, and got to see Phalanx live and in person. It's as bad ass as this video makes it out to be.
The incoming thing is a Army or Marine base thing as they had variants made for them. Incoming would refer to a mortar or artillery attack on their position. The alert telling them to seek shelter. You do not hear that on a Naval ship.
Lots of fun, but, silly, of course. Big carriers are surrounded by layers of protective elements: frigates, destroyers, SSNs....and the CAP elements. Bad guys would certainly never get within visual, let alone weapon range...CWIS would never go hot. My brother-in-law law was on the Combat Info aCenter of a super carrier operating during one of the Iraq dustups, and after his retirement said to me: " Man, I was safer than the President! Billions of dollars of gear and the best and brightest folks in the USA were tasked to keep me and my ship safe." But good fun....good video!
I think this video was made just for me. I often picture what it would have been like if the allies had F-4s and napalm in the first world war and a few Abrams in France during the second.
You would have to specify what model of Phalanx was being used. The origional woudn't lock on to something unless it was going a certain speed. That's why we had helicopters with M-60 door guns flying patrols in case something like a Cessna came at the battlegroup.
This is the scenario I’d like to see animated. To decrease the risk to the ships and lighten the load/conserve ammunition on the Phalanx, a salvo of a couple dozen ESSM Block 2’s to take out the leaders and heavy bombers and disorient the attack wing at around 25 miles out, then salvo several dozen RAM Block 2’s to discourage the rest at around 6 miles out, then finally mopping up the rest with the phalanx. Not as much of a fireworks display close in, just increasing the odds of survival.
Horrible waste of ordnance. The air wing would have taken that shit out long before the carrier needed to rely on it self defense systems. That’s not even taking into account t the CG and DDGs that are in the strike group.
apparently the Shells fired by the Phalanx cost around $30 each, at 3000 rounds per minute or 50 rounds per second that's $1500 per second. so... this video is 4 minutes long
This is actually a great showcase to why Phalanx system is inadequate in modern warfare, where ships defenses would be saturated by multiple incoming supersonic anti ship missiles. Now grated, there hasn't been a naval engagement since WW2, but in 1991, during the first Gulf War, Silkworm missiles was fired at the USS Missouri, they were intercepted by British destroyers anti air systems, but the footage clearly shows that the Phalanx system has some trouble dealing with multiple targets. The rule of thumb is that you send two missiles per defense system. So against an Iowa class battleship which had 2 phalanx, 1 EW suit and chaffs on each side, you would send 8 missiles depending on missile type. This would greatly make that particular ship hard pressed to defend against hits. Now the Iowas could probably take multiple missile hits before being mission killed, but your really want to avoid that! So Phalanx system is clearly needs to be implemented as part of a layered defense with longer range than 1.5 miles! But, this is super cool video none the less!
You'd think that the CIWS could accurately take down each plane with just a very short burst given how slowly they're flying compared to the threats the system was built to counter.
The phalanx guns only hold about 1,200 rounds in the drum. If my memory holds. They shoot about a hundred rounds as a burst that is tracked to the target. Then another burst with any correction. Repeated. They do not just hose the sky. They only have ammunition for about three engagements. My brother's replenishment ship had two of the "Captain it won't shoot (CIWS)" things. We actually shot one of them. The other was broken. Below deck there was some sort of coordination system.
!!!!! WARNING TO COMBAT VETS !!!!!! There is a Rocket Strike alarm that goes off in the beginning of the video. Posting this because I know that some people are sensitive to this.
It’s crazy seeing how modern technology would’ve worked back then and it’s even crazier seeing how close they actually get before the guns start engaging, they get decimated within the first pass but still that means if this did exist back then kamikaze tactics would’ve been the only viable option bc high altitude bombing wouldn’t work either the guns would engage the bombs as they fall on the ships.
Kamikaze tactics WERE the only viable option back then. People don't realize that kamikaze was adopted mainly because they were loosing so many planes to US flak during ww2, which became retardedly effective due to the advancement of US technology. Notably, radar guidance for anti air gun laying (feeding lead and range information to anti air batteries like an early CIWS) , and VT fuses, flak that exploded upon being close to an air target rather than having to have the Fuze set beforehand. The Japanese realized that it was more effective AND safe to kamikaze rather than go agaisnt the US fleets that were near Impenetrable using conventional tactics.
Imagine a World of Warships event where players try to defeat a modern day super carrier. AA guns would be almost useless against jets, the carrier would be able to see you at all times thanks to superior radar, Aircraft carrier players would be useful for locating the super carrier but not much else. It would be like a WoWS boss battle.
War thunder has a cv with ciws on it. There's pretty much a 2km bubble around the ship labeled as no fly zone. You might get half a kilometer in if you go supersonic directly at it and that's because of bullet travel time
This reminds me of how the USS Texas used to be in world of warships. One match I recall had 2 CV per side and I hung back in my Texas to defend our carriers against a nasty sneak attack, the whole stern of the ship was just a mass of tracers and muzzle flash.
Problem with this is Phalanx only has 1500 rounds of ammo and takes 5 mins to reload. There are 5 phalanx in play here (DDG has 2 and CVN has 3) Phalanx runs dry after 15 seconds of fire. Phalanx would engage each aircraft longer than in this video until its flight path is no longer a threat so Kamikaze attacks will cause Phalanx to focus on them. Finally torpedo bombers could stay out of range and drop torps from 3km away whilst phalanx engages at around 1000m
Thing is, in a real life situation the majority if not all of the threats would be taken down by long range missiles. The ciws is a last resort weapon, so if any threats made it through the long range defenses then the ciws will have more than enough ammo to take them down.
@@FungalumisBush the premise of the test was with Phalanx only. Even with missiles to defeat an Air force the size of the one Japan deployed against Pearl Harbour...the only US ships that could wipe the air threats out would be the Zumwalt Class. This is only because all three Zumwalts have all 80 VLS cells quadpacked with RIM 162 Evolved Sea Sparrows. This is due to the class not having a real purpose anymore after loosing the 155mm guns due to the ammo cost and the 2x 57mm Bofors Mark 3 probably for topweight issues
@@jyralnadreth4442 actually, zumwalts dont have the aegis system. A group of arleigh burk destroyers would do better as they can launch a missile to each fighter at the same time. At least from what i read, the zumwalt was originally meant to support troops from longer ranges at sea with its gun system, which was canceled because each bullet cost 800k. But yeah, put the aegis system on the zumwalt and it could work wonders. I always thought destroyers were meant to protect the carrier, but this new zumwalt was never fitted with aegis.
imagine trying to ambush a fleet of ships only for them to suddenly send glowing red whips and you see like 5 of your wingmen burst into flames, then in the distance you just hear "BRRRRRRRRRRRRRRRRRRRRRRRRRRRR"
Someone posted a "what if" video, which was about the entire American Pacific Fleet of WWII had been replaced by 1 modern supercarrier, and three escorts. I mentioned that modern tech would mean we'd only ever have had to launch 1 Hawkeye, and a few drones, because we could engage the Japanese fleet far beyond their range, and well over the horizon. A modern aircraft carrier would almost be useless, because the stall speed of it's aircraft would make engaging enemy fighters, bombers, and torpedo planes, difficult at best. When someone argued with me, I added that our modern countermeasures, including the Phalanx, made every attempt by the Japanese Air assets, a guaranteed suicide mission. The fact that we could also engage hundreds of miles beyond the horizon means that the Japanese fleet would never get close enough for guns. A couple destroyers, cruisers, or missile frigates, would carry enough surface to surface missiles to have decimated the Japanese fleet many times over, and they'd never know what hit them.
Disagree on the part of modern aircraft carrier being useless. Both the air force and naval air force have tactics to engage targets slower than their fighters, primarily the "boom and zoom" method. Fly in fast, deploy missiles and cannons, leave fast, turn outside of enemy engagment range, repeat. Effectively jousting. Its how the F-4 Phantoms fought Mig-21s over Vietnam as the former could never keep up with the latter in a turn fight.
Pilot: With my Zero, I’ll surely evade those flak cannons on the American ships.
Phalanx: “ARE YOU SURE ABOUT THAT?”
PHALANX : come hear babe
Phalanx :"Ok'ay, Good Luck w/ that.."
i doubt you would even be able to identify the ship before you got hit.
"incoming incoming incoming"
pilots:hol up
Phalanx: : ) "We shall see."
WW2 AA: "You got a hole on your left wing!!"
CIWS: *there is no more plane left*
I spot a War Thunder player~
they need to add better as guns to the airfields in top teir because the airfield strafing is a bit rediculous
WW2 VT Fuze: plane has been deleted
CIWS: There is nothing large enough left, to make a hole in it.
CIWS: What wing?
when you beat the game and decide to go back to level 1 for laughs
Yep, sums up how I play mobile games
With all the stuff from the lvl. You get after you beat the game
Ace Combat 7 be like
@@founderoftheempire8589 haha so true
warship gunner . ps2 ... eventually you could use laser aa and ufo
The CIWS ensures that EVERY pilot is a Kamikaze...
🏆
If these AA existed too early...
Arizona won't be on the seabed :)
But she'll soon end up on the scrap :D
a kamikaze targeting the ocean
A kamikaze that misses cuz it can’t get to the target...
This was actually the theory behind kamikaze. US flak and CAP in ww2 during the second half of the pacific theater was so effective that they figured that they would do more damage and loose less men just doing kamikaze.
Stuka Jericho siren: “I’m the scariest sound to exist.”
CIWS: “You sure about that?”
I’d say CIWS, stupas and a10 brrrts are equally scary
Nah the CIWS is scary for base personnel because once you hear it that means that all other lines of defense have failed and the threat is within 3km. The CIWS has a 30-50% fail rate and high subsonic and supersonic projectiles will bypass it completely. It is a short range cold war air defense relic.
A10: ARE U SURE ABOUT THAT
That’s what safety sounds like! BRRRRRRRRRRRRRRRRTTT
@@amistrophy also known as the abandon ship alarm
little fun fact, onboard a ship the CIWS is designed with something called multiple weapons coordinator which prevents it from both guns shooting at the same target. Saves ammo and allows 2 or more engagements simultaneously.
That’s amazing. I suspected that they had something like that cus you know, mil tech is awesome.
But thanks for confirming!
Unless your ship only has one.
@MJ no
@MJ FLIGHT 2 and 2A ddgs. One gun.
@MJ It is called networking.
Rated: "Things that aren't particularly fair" out of 10.
😂😂😂😂😂
Comparable titles: GATE: Thus the JDSF Fought There
There is no such thing as a fair fight ^^
Remember, for every tracer round, there's 4 more you don't see.
oh, *O H*
God that’s so much
The falanx has no need for tracers as it's radar guided.
@@pottierkurt1702 just to look badass
@@pottierkurt1702 it doesn't need it yet it uses it.
The movie The Final Countdown really needs a remake.
you trust the fools in Hollywood not to butcher it?
@@RedtailFox1 No, I think there are a few directors that wouldn't feel the need to make it into a PC, SJW appeasing pile of crap.
+1!
Look for zipang, similar concept but anime/manga
Be careful what you wish for....MICHAEL BAY HAS ENTERED THE CHAT
We had two of those on the Aegis Class Cruiser I served on. The sound of "The Whale Fart". Glad we had them, but we never wanted to need them.
Do they have cruisers anymore? I heard they got rid of the Tenders. I was on the oldest one before she was sold for scrap in '93.
@@mwillblade Yea we got cruisers. They stick with the aircraft carriers and haul missiles, fore and aft. Usually 2 per battle group. I served on USS Normandy CG-60. Still in service today. It's the DDG's that make the daring moves and make the news transiting straights. Same gear, but more of it.
Tigonderoga class Cruiser, I servered on CG-64 USS Gettysburg and she is still in service, barely avoided the chopping block as she was one of the next in line to be decommissioned until the government changed their mind on the cruisers
@@mrexists5400 East coast or west coast?
@@mwillblade east coast
Imagine they were flying above the clouds looking for the fleet, not knowing they were overhead, and suddenly they started getting shot down Through the clouds. They would be so confused.
Now just imagine that in 50 years our advanced tech today will look that ineffective...
@@austin357 whatever system gets worked out as defence for hypersonic missiles is going to be impressive. I imagine it will be lasers, or some sort of CIWS rail-gun.
@@austin357 I already know of tech in active use (some for over a decade already) by the military most people are unaware of. And what about all the stuff I don't know about. Some weapons today are becoming scary effective.
Infantry are starting to have HUDs and aim assist. The time when not having HUDs in a modern fps game is considered unrealistic is coming.
@@guycross493 what do mean by “aim assist”?
1:09 "It was at this moment Yoshida knew, he fucked up."
Running out of ammo is the biggest risk. R2D2 chews through rounds.
So basically Zerg rush until it works
@@cruss4612 In addition to the CIWS system, most ships also employ either a RIM-7 or RIM-116 anit-air missiles, which has a much longer range than the CIWS. The CIWS was designed around a single target intercept, like a missile. Against large plane formations like those in WW2, most would be neutralized by RIM long before they entered the range of CIWS.
@@jeffburnham6611 RAM launchers have limited cells in them too. Sorry to say, but against a saturation raid by WWII prop aircraft, a carrier by itself cannot get more than a 75 aircraft or so before every self defense mount runs dry. RAM and ESSM box launchers are not fast reloads, and neither are CIWS ammo drums, though CIWS is considerably faster than either of the prior two.
@@muskaos your analysis is flawed because you're assuming this raid will be composed of all strike aircraft like bombers or torpedo planes. An Arleigh Burke or Ticonderoga class ship has ample AA missiles to deal with even a mass raid, plus still has its CIWS. A carrier would have more defense since it has its airwing. Many planes were lost over Vietnam by SAM fire not because of a direct hit, but a near explosion to the aircraft. Imagine the chaos that would follow if several prop planes began falling out of the sky due to just ONE missile exploding near them.
@@muskaos You are making a mistake in thinking those 75 aircraft would get to the carrier intact. I would assume the carrier's fighter cover would object.
When the north korean airforce decides to mobilize:
With what? Particle board MiGs? All that running in formation is gonna come in handy when the artillery shells starts dropping.
You kid but if the carrier only use CIWS I doubt they can fend off North Korean migs. They still out range rolling airframes and phalanx. They have test fired a few anti ship missiles recently. Plus, they are still fast jet that are 10 times faster than the propeller bombers shown here. They have a decent amount of mig 29 and mig 21s. They can still sink large surface ships as in re-Falkland. It would be different if there are destroyer escorts and air support. But if it’s in this video’s scenario they will probably sink the carrier.
@@fanzhang5568 "10x faster" dude, no plane is capable of 3510 mph. And although the jets are impressive on paper, in reality, NK lacks the spare parts to maintain them, to the point of them being afraid to use them even for training and parades. It's a very rare sight, even for NK soldiers at an airport, to see them fly. They also haven't had any experience using them in actual combat unlike the US, which was able to completely decimate Iraq's AF, despite it being the 5th largest military and on the opposite side of the world.
@@kyntac187 all I was saying is they can still sink a carrier if caught in something like in this video. Won’t be a turkey shoot by phalanx. All they need is manage a few sorties out and actually fires a few lucky missiles.
@@fanzhang5568 Except it would be. In the vid, other weapons are firing, you can see SAMs launch at the beginning. The phalanx on their own wouldn't be able to hold off both the jets and their missiles, but with other CIWS active, they would all be intercepted. And on top of that, as I was arguing earlier, this situation could not happen.
Girls ASMR: rain
Boys ASMR:
Brrrrrrrrrr
*Steel rain.*
INCOMING INCOMING INCOMING
Who the heck gets ASMR from rain?
Death Iron
When you're the first one to advance to Information Age in Civilization.
Nobody:
Siren: Incoming incoming incoming!
honestly thankyou, i was wondering why it was shoutong “impotent, impotent” over and over
@@陶杰宁 welcome, are from Japan?
@@war_correspondent nah, I'm from china
I've seen a C-RAM system firing at incoming. It was a sight to behold
As yes R2D2’s younger brother, R2FU!
I would buy that on a T-shirt in Star wars font ..
Ah reminds me of when I was in Afghanistan. Everything other day that damn alarm was going off
Ptsd go brrrrrrr
Throwback to Iraq 😂
Hoooah bro
That alarm sounds like the G Q alarm.
As someone who's been saved by these a few times (the CRAM version), they're pretty awesome
Remember times when ships were sitting ducks and best way to combat them were with other aircraft?
They are still sitting ducks. Planes have missiles with much longer range than this gun.
Pat John the navy is also making lasers that shoot down missiles and the ones with higher power capabilities (there are only 2 i think that have high enough power) have railguns which could probably hit a plane otherwise why would we build ships if they were so useless to be taken down by some plane of the horizon
Those CIWS guns can be overwhelmed by sheer numbers of anti-ship missiles.
Ye, gun based CIWS is becoming obsolete. Missiles are far more effective at shooting down other other missiles.
tell that to the russian
Trust me, if WWII planes are getting close enough for your Phalanx CIWS to engage, some major problems have occurred...
tbh if they are getting that close, you should be looking for torpedoes already. A ww2 torpedo bomber could drop its load from outside the Phalanx's range.
@@cgi2002 Except aviation torpedoes have extremely short range compared to those you’d find on destroyers or submarines. IJN pilots trained to drop the torpedoes within 1,000 yards of their targets. From farther away you’d have one hell of a time hitting anything maneuvering even if you were able to get multiple drops from, at least, both bow quarters simultaneously.
It’s the dive bombers that would be the biggest threat. Starting at 10-15,000 feet would put them well outside CIWS engagement envelope. Of course that would make them dramatically easier targets for radar directed, proximity fuse shells from large (76 mm+ / hey, it’s relative what counts as large) caliber guns. Even late 1950s naval SAM systems would have a friggin field day against targets at WWII dive bomber altitudes and speeds. Imagine what would happen to a bunch of Vals if a couple of STANDARD missiles detonated in their formation?
Issue with this is, send in 4-5 torpedo bombers, dropping at 1000m as you said, that gives the CIWS 1000m to kill them all. It's likely to kill 2 or 3 before the others drop their payload. It is also likely to maintain fire on the 2/3 it kills and not disengage once they are crippled/crashing. Aslong as they are still airborne, it will classify them as an ongoing threat to be engaged. Arma AI automatically says "oh your dead" and disengages, real world targetting goes "your not in the water, i'm gonna shred you some more"
Believe me I wasn’t claiming the torpedo planes stood a chance in hell. I was pointing out that they’d have to get so close for any chance of hitting with a torpedo that they would be easy kills for the ship.
@@daniel_f4050 yeah no argument there. Just amuses me people think CIWS systems are godlike. They are good at single targets, ok at 2 or 3, but 4+ rapidly overwhelm them. But then they are the last line of defence. CIWS basically replaced heavy armour once it became apparent that the power of weapons was vastly outstripping the strength of armour. It's just not practical to cover an entire ship in 100+ cm of armour and still expect it do to 30knots. Better to not get hit, than to tank the hit.
“NO YOU CANT WIPE US OUT WITHOUT TAKING HARM YOURSELF!”
“Haha gun go brrrr”
Now that would be a lot of lead. For those who have never had to load tracers in their arms, only every fifth round is a tracer. Basically, for every tracer you visibly see, there's four other projectiles you can't see.
Pilot : what is happening? are they using aimbot hax?!
CIWS : check that later.
Pilot: Ah yes, another successful day of dodging useless American flak
CIWS: Some think they can outsmart me... maybe... maybe. But I've yet to meet one who can outsmart bullet.
I was told I would be getting asmr
wasn’t disappointed
Suddenly a lot of "NANI!!?" was heard in japanese radios.
*Hostile aircraft exists*
CIWS: "and I took that personally"
This reminds me a lot to the anime Zipang
Underrated anime
@@SONNENKVLT Yeah, very underrated
Is basically japanese final countdown
@@SonicGold34 no, there are a lot of depth to it. Suggest try manga. The difference in thinking between two generation of people, disconnected strategic decision making and peoples down below. etc. Author also spent a lot of time to plow through legacy documents to depict historical characters, events and development of alternate reality as realistic as possible.
Even with nuke in the end of manga, it was clearly stated a draw, not losing ww2, failed to revolutionize japan and left a ticking time bomb that may explode in Japan’s face.
@@8749236 Did you read raw? May I have the raw?
Clearly this person has never had to reload a CIWS. 😂
Yeah, but if CIWS was available (and imagining production isn't a bottleneck), the advantage of CIWS is that you can stick it on basically anything, and basically anywhere. Its range is equivalent to the 20mm Oerlikon (the Iowas carried 49 Oerlikons, the Essex Class carriers between 55 to 76 of them). Block 1 and later Phalanxs used a preloaded cassette that can be switched out in about 5 minutes. If you maintained fire control to only have a few active at a time that still provide coverage around the ship, you could have some active, some on standby, and some reloading, and essentially maintain continuous fire. Toss them on destroyers, supply ships, cruisers, basically anything that floats, and nothing is getting in at low level.
@@keith6706 unless it was supersonic and stealthy 🤔
@@mostlymessingabout stealth is going to the way of the dodo I'm afraid, thanks to LIDAR tech becoming a thing. Due to how LIDAR works, anything within range is going to simply be detected unless you've got some rather specific, rather EXPENSIVE, metamaterials (and even then, it would be detected by the hole such materials make). Not only that, the USN has been investing heavily in laser weaponry, specifically towards the goal of a pulse laser and likely using the UV wavelength thanks to the plasma sheath of hypersonic missiles being transparent to it.
@@TheTrueAdept lidar doesn’t work when it rains. 🤷🏻♂️
I’ve completely not heard of lidar being used in the same way radar is, it would seem to have pretty significant flaws. Stuff is hard to see, that’s why we have radar.
@@TheTrueAdept Ehm, no.
This is just straight up magnifying glass to ants vibe all over it.
Remind me of the manga Zipang, where a japanese destroyer from the modern japanese navy ends up in the past, right before the battle of Midway. It wipes out an entire squadron of dive bombers using the main gun turret, missiles and the CIWS.
This is what happens in War Thunder when you get to close to the enemy's airfield
Next to the Baku in top tier air rb
"Great Mariana's turkey shoot, 2020 colorized"
A remake of the movie, "The Final Countdown" involving these would be rather anticlimactic.
"... I see your Zeroes and raise with A-10's. Happy Brrrrrt-day! Oh? You wanna raise the stakes with Pearl Harbor? Okie dokie ... you're already done for, but here ya go ... I give to thee ... CIWS. *And* they're hungry."
@@SnerkleBurger A-10's are ground attack aircraft. They aren't meant for dogfighting and have a wide turn radius.
@@budmeister you've never played Ace Combat before, have you?
@@KeoniPhoenix You've never noticed that I don't give a fuck, have you?
@@budmeister relax it was a joke not an insult. Everybody knows the A-10 Is not a dog fighter, even if it can fire air to air missiles.
The USN's biggest problem would be keeping the phalanx supplied with ammo.
Patraic not only that. The enemy would quickly realize the only way to defeat CIWS is single target, multiple planes, multiple directions, and overwhelm the gun and the ability to reload it
@@petermillan731 by the time they realize that, their carriers would have been sunk by missiles or have run out of planes.
Actually thats a modern problem too as once the CIWS is depleted ,it takes time to reload. Now if they redesigned it , problem solved
Phalanx could be redesigned so that it is fed from a large ammunition box underneath the system itself like some other gun CIWS. But then this would defeat Phalanx's purpose of being non-intrusive to whatever is below it and being able to be placed virtually anywhere on any warship.
@@petermillan731 They already did this, the attacking squadrons in WW2 against regular AAA and CAP. Send the whole strength of an attacking formation against the same target in a coordinated strike. For example, Torpedo bombers attacking the Yamato were even instructed to focus torpedo strikes against a single side of the ship to induce asymmetric flooding.
Regardless, the formidable combination of bofors, oerlikon, and dual purpose proximity fuse 5in with effective radar FCS made USN AA no easy obstacle. Add the CIWS and it would be no contest.
Check out Zipang, it's an Anime in which a Japanese Aegis destroyer accidently travels back to WW2, sort of like Final Countdown. They initially try to stay out of it, but there's a scene where a US Carrier squadron attack, and scoff at it's single gun mount, then get wrecked by accurate radar guided 5", missile and CIWS fire.
Man's busting out the uno reverse at pearl harbour
I don't know why but I can't stop laughing my ass off at this.
How does ammunition come to ciws. Does it have a belt feed to the magazine, or does it carry it's own ammo and has to be reloaded?
the US's phalanx has a drum underneath it, if you look at pictures its the grey barrel thing under the gun, to replace it takes a while iirc, things like the RAM(rolling airframe missile) CIWS need to be hand loaded aswell and only has like 20 missiles. Soviet CIWS i believe to be the same mostly(unsure on the more modern ones).
edit: the big plus to the US's CIWS aswell is that its a independent system that only requires power from the ship really, so it can be placed on a multitude of things(like the land version mounted on a HEMTT which is the C-RAM)
@@kerbalspacepolice2468 the newer are belt feed and can be feed from the ships magazine. It however takes almost four hours to bypass the drum to the ships magazine. Ive heard that some skippers go ahead and bypass the drum.
With its basic drum, the US phalanx CWIS has 1500 rounds, enough rounds for 20 seconds of firing (4500 rounds/min). The soviet Kashtan has a much larger magazine with 2x2000 round magazines (uses a pair of linked guns) and depending on the mount 8 missiles (additional reloads aboard ship), the Kashtan however fires twice as fast (10000 rounds/min, 5000 per gun). Main difference is the Kashtan has more than double the range (5000m vs 2000m), slower traverse time, and a far more effective round due to it having a proximity based detonation fuse, the US fires AP rounds. The Kashtan is also far faster to reload because of its design, but can not be linked directly to the ships magazine (the phalanx can't on most ships either tbh).
The Kashtan is also really heavy, and can't be fitted on smaller ships easily (more than twice the weight of the Phalanx). Both systems however it should be noted are fairly dated, the Kashtan is 31 years old, the Phalanx is 40, but both have been updated in this time.
@@cgi2002 the US Army version can be link to additional belts. In 2015 the US Navy modified the drums so that the system can linked to the ships magazine. I think only 20% has been modified.
The Russian version while good on soft targets is not so great against hard targets. Making phalanx better at taking on artillery and mortar. But the ap makes the US 20mm heavier and has a shorter range.
@@kerbalspacepolice2468 yep it only needs power a control console and ammo. it can be mounted to almost any thing that has the room for it an can provide power. most likely when laser become practical they will do like the RAM keep the platform and swap out the weapon its like the Land Cruiser of CIWS platforms.
"Splash the Zeros" comes to mind.....
I worked on and taught weapon systems for the navy for many years. No doubt this weapon system would have no problem engaging and eliminating those targets. A few key details:
This weapon system has the ability to coordinate with other mounts in such a way that one target is not being engaged with more than one weapon. In a few engagements more than one mount was engaging a single target. Tactically this is bad. It's a waste of ammo and time. Each mount only has about 20 seconds worth of ammo. Furthermore these ships are operating way too close together. In fleet operations, ships operate several miles apart with overlapping fields of fire with overlapping defensive bubbles (detection and engagement ranges) ensuring one ship doesn't fire upon another. This weapon system is just a piece of an entire weapons suite that makes up several fields of fire and engagement bubbles that all work together to defend the fleet.
What is a really good detail is how close the targets are getting for engagement. WW2 aircraft are very slow modern standards. This weapon system prioritizes targets based on speed and will engage base on soonest approach. The slower a target the longer the weapon will wait and allow the target to get closer to engage and the faster the target the sooner and farther out it will engage.
I imagine the CIWS would run out of ammo under a massive attack.
The pilots who were lucky to not be turned to swiss as they descend to their doom:
"Dame da ne! Dame yo... Dame na no yo..."
"Did I fire 6000 rounds, or only 5000? Do you feel lucky?"
IJN: no you cant just time travel to get cooler guns!!!!!
USN: Phalanx go Brrrrrrrrrrrrr
watch an anime called "zaipan" , it shows exactly what modern day technology wud do to U.S and Japanese ww2 units in anime form
Now imagine if they had Aegis cruisers back then.
Cwis has a 1000 round drum and a lengthy reload, for WW2 I think a radar directed 5 inch or 40mm mount is still superiors for the vast number of planes the Japanese would use
Next time send a wave of 50.
Then 2 waves of 40 each approaching from 2 seperate directions.
The Sea Sparrows would take them all out long before they would get in range of the CIWS. There are layers of defenses and CIWS is the last line.
I don't think they would manage to get enough Sea Sparrows off before a standard PH-Midway Japanese attack force closed in. Even sending Hornets after them probably wouldn't be enough. A few would still punch through.
That is if they don't turn tail and try to haul ass out of there once they find out their carriers all got sunk by a couple of Harpoons each lol.
@@Lopezs777 Each launcher has 21 sea sparrows, at the battle of Midway the US had 3 carriers and 50 support ships. That is 1,113 sparrows ready to launch before reloads if each ship has only 1 launcher. They have a range of 10 miles and can cover that in 10.28 seconds at a speed of 4,256mph. The Japanese had 248 aircraft across all 4 of the carriers. If they had launched all the air craft at the American carrier fleet that would be an average of 4.4 missiles per aircraft. The missiles would be killing them before they would even see them coming.
@@RogunK Ahhhh if you're talking about all of the US ships at midway getting replaced by their modern variants, you're 100% right. However, I'm just going off the couple ships I see in this video. More along the lines of "The Final Countdown" then an entire modern CBG.
@@Lopezs777 Well he didn't specify the replacing of those ships for modern ones, just the newer weapon systems being back then.
True, and CIWS would not take this much time to track and destroy such slow moving targets. The sim mechanics are very pretty, but at the expense of realism in this case. It would be more like “Brrrtt-BOOM” snap shots on each target. No waiting...next target...DONE.
Technological progress is incredible. You can see a 0 AD army fighting 1000 AD army at similar disadvantage of 1945 army fighting 1995 army. 1000 year vs 50 years. Just incredible!!!
This reminds me of the anime Zipang. Now I have "Mirai" playing in the background to enhance the experience.
A carrier is typically escorted by at least one cruiser and a destroyer squadron of at least two destroyers or frigates. That's 7 or 8 Phalanxes usually with ships deployed to have overlapping coverage and dozens of missile launchers for anti-aircraft use... among other weapons.
Remember the American motto in war: "If you throw enough shit at it... you didn't throw enough shit at it."
they wouldve run out of ammo long ago, before the end of the encounter.
And it wouldn't take long before they realized it to attack from every angle. It would still shred a lot of planes gotta get by the destroyers
Make a scenario where they attack from low alt & 100 aircraft at once with only one arleigh cruiser, then I'll be satisfied
You do know they come with 4 bushmasters that are designed specifically for that reason right??? Especially the newest design which is more accurate than the CWIS, it has a slower rate of fire but the accuracy makes up for it and the ammo replacement takes minutes compared to over an hour replacing the CWIS ammo drum.
They would need to do a counter-intelligence operation to suggest that the zeros were more effective on target, thereby promoting their use by the enemy.
Meanwhile AA flak guns in a corner:
Intense sobbing noises
Worth mentioning the WW 2 USN proximity fuse gutted more than a few IJN attack waves
I worked at General Dynamics for a while in the early 80's, and got to see Phalanx live and in person. It's as bad ass as this video makes it out to be.
The incoming thing is a Army or Marine base thing as they had variants made for them. Incoming would refer to a mortar or artillery attack on their position. The alert telling them to seek shelter. You do not hear that on a Naval ship.
Lots of fun, but, silly, of course. Big carriers are surrounded by layers of protective elements: frigates, destroyers, SSNs....and the CAP elements. Bad guys would certainly never get within visual, let alone weapon range...CWIS would never go hot.
My brother-in-law law was on the Combat Info aCenter of a super carrier operating during one of the Iraq dustups, and after his retirement said to me: " Man, I was safer than the President! Billions of dollars of gear and the best and brightest folks in the USA were tasked to keep me and my ship safe."
But good fun....good video!
Zero: I’ll get to the carrier and kamikaze it!
American Carrier with Phalanx: “Nah dog...”
I think this video was made just for me. I often picture what it would have been like if the allies had F-4s and napalm in the first world war and a few Abrams in France during the second.
1 phalanx Ciws would fire more 20mm rounds/min than 9 wirbelwinds, and the wirbelwind itself was a nightmare to ww2 aircrafts.
Those incoming alarms really brings up memories
I love how they keep coming!!
You would have to specify what model of Phalanx was being used. The origional woudn't lock on to something unless it was going a certain speed. That's why we had helicopters with M-60 door guns flying patrols in case something like a Cessna came at the battlegroup.
This is the scenario I’d like to see animated.
To decrease the risk to the ships and lighten the load/conserve ammunition on the Phalanx, a salvo of a couple dozen ESSM Block 2’s to take out the leaders and heavy bombers and disorient the attack wing at around 25 miles out, then salvo several dozen RAM Block 2’s to discourage the rest at around 6 miles out, then finally mopping up the rest with the phalanx. Not as much of a fireworks display close in, just increasing the odds of survival.
Horrible waste of ordnance. The air wing would have taken that shit out long before the carrier needed to rely on it self defense systems. That’s not even taking into account t the CG and DDGs that are in the strike group.
I love the way some of the airplanes come in with navigation lights on and ships just sitting dead in the water. 🧐
Remember for every 1 tracer round you see, there are 5 between them which you can't see...
apparently the Shells fired by the Phalanx cost around $30 each, at 3000 rounds per minute or 50 rounds per second that's $1500 per second. so... this video is 4 minutes long
"NOOOOOOOOO!!!!!! YOU CAN'T JUST SHOOT DOWN ALL OF MY PLANES WITH ONE SHIP!!!!"
"haha ciws go brrrrr"
This is actually a great showcase to why Phalanx system is inadequate in modern warfare, where ships defenses would be saturated by multiple incoming supersonic anti ship missiles. Now grated, there hasn't been a naval engagement since WW2, but in 1991, during the first Gulf War, Silkworm missiles was fired at the USS Missouri, they were intercepted by British destroyers anti air systems, but the footage clearly shows that the Phalanx system has some trouble dealing with multiple targets. The rule of thumb is that you send two missiles per defense system. So against an Iowa class battleship which had 2 phalanx, 1 EW suit and chaffs on each side, you would send 8 missiles depending on missile type.
This would greatly make that particular ship hard pressed to defend against hits. Now the Iowas could probably take multiple missile hits before being mission killed, but your really want to avoid that! So Phalanx system is clearly needs to be implemented as part of a layered defense with longer range than 1.5 miles! But, this is super cool video none the less!
GaMiNG SL515: Walks around on the deck of a ship.
Me: "Witchcraft!"
You'd think that the CIWS could accurately take down each plane with just a very short burst given how slowly they're flying compared to the threats the system was built to counter.
CIWS: "BRRRRR" Translate: "Don't even think about it"
I love how the alarm and the computer voice sound less scary than a seat belt warning.
The phalanx guns only hold about 1,200 rounds in the drum. If my memory holds. They shoot about a hundred rounds as a burst that is tracked to the target. Then another burst with any correction. Repeated. They do not just hose the sky.
They only have ammunition for about three engagements.
My brother's replenishment ship had two of the "Captain it won't shoot (CIWS)" things. We actually shot one of them. The other was broken. Below deck there was some sort of coordination system.
...if the enemy comes so close to your carrier, that you've to use the CIWS, something went terribly wrong before...! ;-)
!!!!! WARNING TO COMBAT VETS !!!!!!
There is a Rocket Strike alarm that goes off in the beginning of the video. Posting this because I know that some people are sensitive to this.
So satisfying to watch.
It’s crazy seeing how modern technology would’ve worked back then and it’s even crazier seeing how close they actually get before the guns start engaging, they get decimated within the first pass but still that means if this did exist back then kamikaze tactics would’ve been the only viable option bc high altitude bombing wouldn’t work either the guns would engage the bombs as they fall on the ships.
Kamikaze tactics WERE the only viable option back then. People don't realize that kamikaze was adopted mainly because they were loosing so many planes to US flak during ww2, which became retardedly effective due to the advancement of US technology. Notably, radar guidance for anti air gun laying (feeding lead and range information to anti air batteries like an early CIWS) , and VT fuses, flak that exploded upon being close to an air target rather than having to have the Fuze set beforehand. The Japanese realized that it was more effective AND safe to kamikaze rather than go agaisnt the US fleets that were near Impenetrable using conventional tactics.
Would it even be necessary to put the incoming alarm?
Imagine a World of Warships event where players try to defeat a modern day super carrier. AA guns would be almost useless against jets, the carrier would be able to see you at all times thanks to superior radar, Aircraft carrier players would be useful for locating the super carrier but not much else.
It would be like a WoWS boss battle.
War thunder has a cv with ciws on it. There's pretty much a 2km bubble around the ship labeled as no fly zone. You might get half a kilometer in if you go supersonic directly at it and that's because of bullet travel time
This is just the plot of the Axis of Time trilogy novels
This reminds me of how the USS Texas used to be in world of warships. One match I recall had 2 CV per side and I hung back in my Texas to defend our carriers against a nasty sneak attack, the whole stern of the ship was just a mass of tracers and muzzle flash.
heh, still blows me away with Phalanx CIWS that only every third round or so is a tracer, so theres a few rounds between those red streaks
Problem with this is Phalanx only has 1500 rounds of ammo and takes 5 mins to reload. There are 5 phalanx in play here (DDG has 2 and CVN has 3) Phalanx runs dry after 15 seconds of fire. Phalanx would engage each aircraft longer than in this video until its flight path is no longer a threat so Kamikaze attacks will cause Phalanx to focus on them. Finally torpedo bombers could stay out of range and drop torps from 3km away whilst phalanx engages at around 1000m
Thing is, in a real life situation the majority if not all of the threats would be taken down by long range missiles. The ciws is a last resort weapon, so if any threats made it through the long range defenses then the ciws will have more than enough ammo to take them down.
No way.
@@FungalumisBush the premise of the test was with Phalanx only. Even with missiles to defeat an Air force the size of the one Japan deployed against Pearl Harbour...the only US ships that could wipe the air threats out would be the Zumwalt Class. This is only because all three Zumwalts have all 80 VLS cells quadpacked with RIM 162 Evolved Sea Sparrows. This is due to the class not having a real purpose anymore after loosing the 155mm guns due to the ammo cost and the 2x 57mm Bofors Mark 3 probably for topweight issues
@@jyralnadreth4442 actually, zumwalts dont have the aegis system. A group of arleigh burk destroyers would do better as they can launch a missile to each fighter at the same time. At least from what i read, the zumwalt was originally meant to support troops from longer ranges at sea with its gun system, which was canceled because each bullet cost 800k. But yeah, put the aegis system on the zumwalt and it could work wonders. I always thought destroyers were meant to protect the carrier, but this new zumwalt was never fitted with aegis.
@@FungalumisBush the Zumwalts have SPY 3 active electronic scan which is Aegis. The New Flight 3 Arliegh Burkes will have SPY-6 AESA
The last thing those pilots see is just a fast bullets through their window
Basically the movie The Final Countdown if they stayed to take on the forces that attacked Pearl Harbour!
I DO love how the Phalanxes vomit bullets into the air!
imagine trying to ambush a fleet of ships only for them to suddenly send glowing red whips and you see like 5 of your wingmen burst into flames, then in the distance you just hear "BRRRRRRRRRRRRRRRRRRRRRRRRRRRR"
The japanese would probably think the americans had demonic powers and would have went to go find goku and vegeta for help!
Brutal. Even without Standard Missiles.
Someone posted a "what if" video, which was about the entire American Pacific Fleet of WWII had been replaced by 1 modern supercarrier, and three escorts.
I mentioned that modern tech would mean we'd only ever have had to launch 1 Hawkeye, and a few drones, because we could engage the Japanese fleet far beyond their range, and well over the horizon. A modern aircraft carrier would almost be useless, because the stall speed of it's aircraft would make engaging enemy fighters, bombers, and torpedo planes, difficult at best.
When someone argued with me, I added that our modern countermeasures, including the Phalanx, made every attempt by the Japanese Air assets, a guaranteed suicide mission. The fact that we could also engage hundreds of miles beyond the horizon means that the Japanese fleet would never get close enough for guns. A couple destroyers, cruisers, or missile frigates, would carry enough surface to surface missiles to have decimated the Japanese fleet many times over, and they'd never know what hit them.
Disagree on the part of modern aircraft carrier being useless. Both the air force and naval air force have tactics to engage targets slower than their fighters, primarily the "boom and zoom" method. Fly in fast, deploy missiles and cannons, leave fast, turn outside of enemy engagment range, repeat. Effectively jousting. Its how the F-4 Phantoms fought Mig-21s over Vietnam as the former could never keep up with the latter in a turn fight.
the crew just chillin with coffe lmao
When you begin a new ww2 game and it gives you a legendary unit.
What mod makes the aircraft going down look so good?? Pieces fly off and shit looks amazing