5:00 to 5:10 is the funniest transition between different set pieces I have ever seen in my life. Just seeing Johnathan claim he's pinking out while the High Priest Animorphs out of his cone form is so smooth and so fast it's inexplicably hilarious. Thank you, this video is a blessing to me.
I wanted to pay my respects to the amount of foreshadowing your video has in it to things you'll talk about later in the video. Upon rewatching it for the 10th time, I discovered just how much you laid out hints for. Truly a masterful video, I'm gonna pink out for hours watching this.
This entire game is "Me and the Boys ______" Me and the boys travel to a dumpy ass forest to pop a cap in my homeboy Me and the boys go to tokyo to farm incense to spam the shit on my characters Me and the boys ascend to deified forms And who can forget, Me and the boys get covered in pink smoke until one of us becomes a catboy.
I find it odd how people can consider the point that Johnathan and Walter got killed off as anything else tbh. Yeah there's a tiny bit of leeway to say otherwise when concerning IV alone (even though it obviously does say they've essentially died), but IVA essentially solidifies that yes, they're dead.
Bro the plot twist when you go underground is still one of the coolest things ever to me. Like imagine going down a cave and find the thing the Joker hates the most.
I didnt get far into the game myself but decided to watch this anyways. That plot twist was indeed great! It really explains why a country from the 1500s have this oddly high tech gear from at least the 1990s
@@alexandremontesinos7876 I suffer from add + narcolepsy, a nice combo, and I second the claim that smt4 is ADHD all over the place with the continuous degenerated moments and plot twists. And I love it cuz of that
Same here, discovering Tokyo for the first time hits extra hard when you aren't aware of that being the setting for most of the games. I thought I was playing a medieval fantasy game.
Was my first SMT game too, i fell so envolved by the dark atmosphere,the great soundtrack and obviously the gameplay, the pressturn system was fresh air that improves the clasic system of rpg turn, allowing have better strategies.
I find myself flabbergasted by your editing skills, they're so imaginative and hilarious. Keep up the fantastic work man, you'll get the attention you deserve sooner or later.
I thought he was exaggerating when he said that the horde of Lilims are there to make the guys go pink while the black samurai escapes. But that is exactly what happens.
My College recently moved into a somewhat liminal, sparsely populated building, complete with rotting walls, disturbing silence, and abandoned wheelchairs. Unfortunately there are no funny creatures to befriend, just dumb college students.
I really enjoyed the "fish out of water" story, it's much easier for me to relate to a medieval knight completely lost in Tokyo than yet more Japanese high-schoolers doing yet more Japanese high-schooler things.
Also, on first playthrough, I thought the setting was going to be just "post-apocalypse fantasy" with all of the forgotten technology and modern references (don't forget Isabeau reading a manga which is totally "Rose of Versailles"). Something like the animated movie "Wizards". I totally wasn't expecting modern Tokyo still working fine 'underground', well, as fine as they can when the world had a nuclear war back in the '80s but they got magically trapped under a stone dome along with all the demons summoned with technology. I also now prefer "mystic script" over "moon runes" for Japanese text now.
The music will always make SMT better. IV and now V have great sound direction that makes the combat which can be quite slow feel way faster. For IV this is especially true. The combat feels way faster and more action packed than it might be. Edit: Smirking was definitely improved in Apocalypse, but I still don't hate it even in IV. Playing around the smirk is like a more evolved version of playing around the critical hit.
So story: I first played SMT IV around the spring of 2020 and the only reason I did so was because I had grown discontent with the newest Pokemon games at the time, For the rest of the year I was investing every bit of free time I had into the game and then some just because of how hard the game had me by the balls. I had previously played and enjoyed Nocturne but not to the degree I did IV, and especially to the point that it turned my discontent with Pokemon into borderline malignment. Ever since then this stupid 3ds Atlus rpg has become my gold standard for turn combat RPGs and I have a feeling it will be a long time before that changes.
This game had such a good world. Its the only rpg where I wanted to listen to the npcs in everyroom talk. I even returned to the baker to see if he ever got anything after he introduced us to literature. People are mentioning the follow up. Liked the story way less, but enjoyed being able to pick a npc helper. Navarre wound up being my main helper. I hate using turns to buff and he fit my playstyle. The pass pro shop was supreme.
SMT4A is really interesting. I don't know if I'd necessarily call it good or even say I enjoyed it (there's also one really boneheaded thing in the late game that kind of puts me off it), but as an experiment in "SMT but it's a shonen", I think it's a worthwhile experience.
i think the reason why the demon death animations bug out on emulators is because of the 3D feature on the 3ds. Everybody stopped giving a shit about 3D view on the 3ds, but it seems like smt iv utilized it quite a lot, since the game's cutscenes and battles feature 2D images that are supposed to pop out more with the 3D turned on.
I got super annoyed with the emulation fucking up the transparency as well as the general crispness of some of the cutscenes so I did hack the 3ds and play it on real hardware and it makes a difference. That said the emulated version has the capability to use a HD texture pack, it's kinda just waifu2x UI elements but it looks good actually
I'll have to look at it eventually. I thought it was strange there was 2 SMT4s going into this, but not ever using this game's setting again would have been a huge waste.
Ye apocalypse is really good with some of the best gameplay in the series but the story is really different and definitely not as good as other smt games, but it's still a good game that's unique and gives decent world building on the original SMT 4.
i actually played apocalypse first after personas 2,3,4 y 5; and then IVa and IV itself. it makes iv seem like a prequel which is kind of awesome and a unique way to experience the story
I’ve never seen this kind of creative editing style, mixed with tasteful humour that doesn’t distract the viewers from the point of the video in the smt fandom before, wow
Man, it's unfortunate that SMT Apocalypse makes a great effort to balance smirk and instant death attacks. It also greatly improves the partner system by allowing you to choose who goes in to battle. I say "unfortunate" because it messes up pretty much everything else on both a character progression and story front.
FUCK YES You are quickly _QUICKLY_ becoming one of my favorite vidya tubers. I sense a reformed /v/irgin in you, and the writing/editing is beyond what everyone copying Sseth or Max0r tries. _You's good at this sir Foul Men-ergy. Continue to do what you do; I will watch you._
Perfect timing, my friend jailbroke my 2DS and I've been binging some real Sheen Megoomi Tensay, like this game, and Strange Journey. Can't get the DLC working for the life of me but I've honestly enjoyed the game a lot more once I got to the twist. Can't stand medieval settings. Also HOLY SHIT this channel is underrated. Especially the editing. It just flows so well
The worst part about your vids is finishing them and having to wait for a new one. Seriously fantastic stuff man, the legends of the hidden temple bit had me weaker than a pixie in a late game nocturne party.
IV is more SMT than Nocturne and V (which has sense since Nocturne was thought as something different and "unique" for the series) and that's why I like it more. I mean, the post apocalyptic world is more alive, having different people here and there struggling for different reasons, with different associations with different ideals, I know that's still present in III and kinda in V. But having (more) humans in place of just demons makes it more credible and immersive. I like the idea of the conflict between humankind and demons/gods in the same scenario too. It's one of the things that makes me appreciate this series, along with those cyberpunk aesthetics and concepts Nocturne and V lack. I'd really appreciate if they come back to that I, II and IV offer in a hypothetical SMT VI. I still love III and V to death tho. SMT is still SMT. Gameplay, music, challenge, ideologies presentation are still top tier. My only issue with them is that dessertic approach to "the end of the world" and the kind of plot that comes with it. I don't dislike it I just prefer original SMT kind of world.
I watch this video at least once a month. The editing is insanely high effort, it's humourous, and it's a genuinely good review. I now refer to Naruku as 'the demon hole' on subsequent playthroughs.
Another incredible, surreal video. The transitions you use are impeccable for this style. Typical game videos will just employ jump cuts, but your editing style makes each scene flow into the next.
Discovered you yesterday, am currently on a binge. Glad to be in on the ground floor, because with this S-Tier editing and excellent humor you are going to be huge. Excellent stuff.
just found your videos when i was looking into SMT as a series, you've answered 'what the hell actually are these games' better than any other and i feel like you really highlight what can be enjoyable about them. vibes for days.
That last line is the icing on the cake. Honestly never considered this game being remade until others were talking about it. Just felt like the game is great enough. Graphics could use an update but I feel like any changes could negatively effect the tone and feel of the game.
Definitely my worry. There's obviously potential in a high end SMT IV remake but it feels so easy to just ruin it. Especially with Apocalypse and V coming after it and being awful in some of the departments IV excelled, I just don't think it's worth the risk.
Can confirm that the unique death animations look fucking sick on original hardware. I'm playing the game for the first time on a modded N3DS and it does SO MUCH to save what should be horrible battle sprites.
Another fucking banger video. I'm so glad you covered SMT IV as its one of my favorite 3DS games of all time and what I would consider an absolute staple for anyone who owns a 3DS or is into the SMT/Persona franchise in general.
the way that you morph and corrupt things in transitions is always beautiful. wonderful video, very excited to pick this game up for my Citra Nightly 1757.
Your Nocturne video is what got me into the series. It's very validating to finally hear that you enjoyed IV as much as I did. Wonderful editing as always!
Minotaur smirk edits did me a funny I will never get tired of this meme Smirking is a kind of poorly designed mechanic but I like that it is bullshit therefore it is well designed
Is there really a problem with the Neutral bias? I didn't feel like getting very far, but I remember the english patch of SMT1 I played had an early NPC outright saying "don't let either side gain too much power", so I take it the series always wanted you to go Neutral.
@@VonFirflirch Yeah the first game says that and it's fine and all. Since that's what that game's neutral route literally does unlike future ones. Anyways this is something to heckin' lol at since SMTII decided to conclude with the interesting outlook that LAW is what things should lead to, at least in terms of that game's writing and storytelling and amount of content present per route (the game in the dev's words is quite literally law themed after all). Yes YHVH gets shafted in that route, no it's not the only law route in the series which does this. Actually most do kick him to the curb anyways. Even IV's does which makes it a better candidate for a replacement ending than Chaos if neutral wasn't an option lol. I'm digressing at this point kinda though. Anyways to bring things back unfortunately with SMTIV onwards neutral essentially has just been treated as "How would our political/personal beliefs which go against the standard of attempts at altruism or full on anarchy would be BETTER than either of those?" So of course it's written as it's the intended path because it's what the devs want, but not in a good way since it quite literally comes at the expense of the quality of the other routes. Usually their answer is "HEY screw both sides trying to make new ground! Let's just go back to the old days because it's not like there's anything wrong with our society currently!" Which if you agree with this whole idea, then I'd certainly have to ask if you've been living under a rock for the past several decades. This in turn also leads to weird writing choices such as law being composed of fascist trying to push an altruistic regime and chaos as always being the "misunderstood" bad guys despite it literally being composed of warlords, tyrants, the actual devil etc. Who just want to wreak havoc under the false promise of "freedom." On another note, if SMTV is any indication, neutral is SO hilariously fencesitting in a certain sense that it encourages the genocide and destruction of other races and cultures. With the whole grandiose "Let's just kill all the demons!" Plotpoint. Which in the franchise demons are fundamentally the culmination of the ideas of people, beliefs, emotions and cultures given physical form. IVA did something similar yes but the writing wasn't so bad to the point where everything was incredibly vague, and it was written as if the demons were instead becoming free from the views and ideas which put them together in the first place. Which has a different sound to it than just "genocide." Ofc this is all because of V's rushed development and whatnot, (meanwhile IV's case of pandering to neutral had to do with it being a throwback at least so thats its excuse), so Atlus still has more chances in their bag obviously. But as with most other Atlus fans at this point I unfortunately obviously fear the worst for the future of it. That's due to multiple factors of course for everyone but for me at least the upcoming Soul Hackers 2 isn't one of them.
@@ils4844 Correct me on this, but isn't there a game out there where neutral is about taking the pros of both sides and trying to make something out of that, or am I wrong?
Amazing video as always, my favorite part had to be the one where jack frost gets launched into the upper stratosphere and lands in the security camera footage dimension.
12:34 Oh boi am i glad i was able to secure a physical copy before Nintendo was Nintendone with 3DS games. I get to enjoy those animations at their fullest. Also, i had heard complains about "clashing demon art", but I always found that charming in a way. Gives some of them an otherworldly quality, like Chemtrail or that Claymation one.
The inclusion of those few exceptionally-out-there-looking demons, like the stop motion basket guy, really does sell the mishmash of styles imo. I understand that some people might prefer a more cohesive demon "design language" like nocturne had, but I assume for SMT4 to feasibly feature as big of a roster as it did, dipping into older art was going to be necessary.
@@foulenergy I used to be mixed on it, but after seeing how SMT5 basically used the same 80 or so extremely recognizable demon designs I've been really missing some of the 90s designs like the hairy meatball with fire horns and deer legs
0:53 This edit killed me. If I ever try my hand at video editing, I know who to draw inspiration from x) This was my gateway into SMT like a lot of people. Don't have much drive to revisit it nowadays, though, Apocalypse is pretty much this game and then some, provides some kind of Smirk fix, the game doesn't stop being tough two bosses in, you actually reach the level cap making every demon accessible to you unlike other SMT games I've played, etc. That said, I really don't like how the endings in these games are barely any more satisfying than saving Peach in your average Mario game, which kind of stings after 80 hours of a harder than average RPG. Sometimes I wish they'd drop the alignement system and focus on having only one ending/path that's fully realised (not like there isn't often a route with more meat/attention anyway)
I wasn't expecting this video to be so interesting. SMT IV is easily my favorite mainline entry, rivaling Nocturne. It's just phenomenal on so many levels, especially the music. The music makes, defines, and amplifies the atmosphere and setting presented. Which makes up for the lack of visual representation.
I came across a physical copy earlier this year and bought it since I've always been intrigued by the franchise and this video was the pushing point to get me to start playing it finally. Great job.
Got into SMT through this game by watching someone get their ass kicked. That shit flipped a switch in me and I've been getting SMT'd ever since. Fuck Strange Journey. That game hurts sooo good.
I swear to god. I may be up at 4.20 am, having a smoke, watching a random SMT video I got shoved on my recommended feed: But you are a fucking genius and this is one of the best videos I've watched all year. I don't know what's better: that you've summed up SMT4 to a T or the fucking editing. Peak Video ma man.
How did I only find this video a month ago, keep watching it over and over marveling at its genius. Gotta say, that last point about if we hear the main theme blasting sometime during a reveal I'll be right there with you. First time I'll say a straight port is all I need, as someone from the UK with a digital-only release I feel for anyone here who hasn't bought it now the eshop is gone. Even I'm worried my 3ds will fuck up one day and delete this game from my life.
This video has phenomonal editing and I can really feel the passion you have for IV. Id also go monkee if IV got a remake since it needs to get off the gaybabyjail that is the 3ds. Ty for the laughs my guy
Bought this when Nocturne HD was announced but never finished it. I had a mostly great time with it though I just kept getting lost and didn't really like how enemy encounters worked. But those 40 hours experience I spent there did help a lot when I played Nocturne HD and I absolutely loved that game. Def wanna go back and beat 4 one day cuz this vid reminded me of all the stuff I like about it.
This feels like a max0r video with 50% less sensory overload, just what i needed! Seriously though, video is hilarious and wonderfully edited, would recommend.
Genuinly my favorite smt game of all time. The skill learning system is something i think should be in all the smt games, Tubular Bells and of course something you enjoyed as well the goofy as death animations (sending my enemies to space will always be the funniest thing ever just need more games to do it other than this and Godhand) all of that make me hope itll get more love in the future. Even if Walter was the DIRECT cause of my death a double diget amount of times
On a side note i know for someone seriously playing through the bug with death animations can kinda be annoying but its also very very funny to me that the get put into a black death cube as part of their punishment for fighting you
Great video, I'm playing it right now on the 3DS (first run) and I love how it feels so different setting-wise, with a slightly modified gameplay and perfect soundtracks as always for me. It surprised me a lot after playing SMT 3 and 5, I'm getting different vibes from it.
Its a very rare thing to get, you can mostly get it if you have 2 of your party smirked from getting a crit or dealing weakness to the enemy and not have any press turn for the Smirked member to do their turn and then got the other two in smirk either by drain/repel/nulling the enemy's attack. Its somewhat a hard thing to pull off because that means you need to spend the last two of extra press turn to get two of the member to smirk. And then there's also the opponent need to smack you and got nullified/drained/repelled WITHOUT ending their turn so the other teams can smack your other, non-Smirked member to get drained/repelled/nulled.
Music used:
0:00 SMT Nocturne - Junk Shop
0:31 SMT Nocturne - Talk
0:36 Ace Combat 3 - eye of the storm
1:28 Project X Zone 2 - Go Straight
3:00 Half Life 2 Episode One - Guard Down
3:31 Sonic Adventure - Chao race
4:44 Deus Ex - NYC Streets Ambient
5:47 SMT4 - Infernal Tokyo Underground
7:20 SMT4 - Ikebukuro Underground
8:23 SMT4 - Above ground Urban Area A
9:16 SMT4 - Black Market
9:50 SMT4 - K's Tavern
9:59 SMT4 - Confrontation
10:12 SMT4 - Tokyo
10:17 Tekken 4 - Didgerhythm
10:27 SMT4 - Battle B2
11:12 Rockman X Arranged - Welcome to Mechanical Forest
12:04 SMT4 - Battle A3
13:02 SMT4 - Kagome Tower
14:03 Deus Ex Battery Park Combat
14:55 Half Life 2 - Brane Scan
15:32 SMT4 - Above ground Urban Area C
16:15 SMT Nocturne - Shibuya
17:00 Rain World - Floes
17:28 SMT Devil Survivor - Aggressive Tune
18:14 Bomberman Hero - Redial
18:34 SMT4 - Main Theme
based ace combat 3 music enjoyer
Rare to find someone that makes watchable youtube content AND sauces the music used. You're one of the good ones, FE, keep it up.
5:00 to 5:10 is the funniest transition between different set pieces I have ever seen in my life. Just seeing Johnathan claim he's pinking out while the High Priest Animorphs out of his cone form is so smooth and so fast it's inexplicably hilarious. Thank you, this video is a blessing to me.
I wanted to pay my respects to the amount of foreshadowing your video has in it to things you'll talk about later in the video. Upon rewatching it for the 10th time, I discovered just how much you laid out hints for. Truly a masterful video, I'm gonna pink out for hours watching this.
Thanks for showing Brane Scan some love.
NO LONGER DEVELOPED FOR CITRA NIGHTLY [ANY BUILD]
Why
@@GroverOTG Citra got taken down
@@Novasaol oh... Guess that's Nintendo for you, damn
You can still download Citra, it just doesn't have updates at the moment
No updates but you can still download. I play Citra on my phone to this day.
Shin Megami Tensei IV is a JRPG built for the Citra Nightly Build 2104 on the Internet Archive.
I'd recommend updating to Canary 2798 as the graphical bugs are finally fixed in that version. Also on Internet Archive!
This entire game is "Me and the Boys ______"
Me and the boys travel to a dumpy ass forest to pop a cap in my homeboy
Me and the boys go to tokyo to farm incense to spam the shit on my characters
Me and the boys ascend to deified forms
And who can forget,
Me and the boys get covered in pink smoke until one of us becomes a catboy.
I find it odd how people can consider the point that Johnathan and Walter got killed off as anything else tbh. Yeah there's a tiny bit of leeway to say otherwise when concerning IV alone (even though it obviously does say they've essentially died), but IVA essentially solidifies that yes, they're dead.
Me and the boys genociding the Tokyo population
@@ThatChainmecha LAWGANG LFG
@@ThatChainmecha Me and the boys ushering in an age of constant war for supremacy
@@ThatChainmecha LETS GO LAWCHADS!
Bro the plot twist when you go underground is still one of the coolest things ever to me. Like imagine going down a cave and find the thing the Joker hates the most.
I didnt get far into the game myself but decided to watch this anyways. That plot twist was indeed great! It really explains why a country from the 1500s have this oddly high tech gear from at least the 1990s
It's kinda the same thing they already had done with Etrian Odyssey, except it's at the beggining of the game instead of the end.
You mean like the Batcave
Im pretty sure they meant society@@Vanity0666
You thought this game was fantasy, but we're a different genre now. Post-apocalyptic science fantasy
This channel is the visual equivalent to ADHD and that actually fits SMT IV as a whole pretty well
El lechero
Do you even know what adhd is?
@@alexandremontesinos7876 explain
@@blueknight3261 most definitely not that, in fact its the opposite, i have adhd and this is overstimulating its too much stuff happening.
@@alexandremontesinos7876 I suffer from add + narcolepsy, a nice combo, and I second the claim that smt4 is ADHD all over the place with the continuous degenerated moments and plot twists.
And I love it cuz of that
SMT 4 was my introduction to the smt series and I wish I could relive playing it for the first time cause it was such a good experience.
Same it's definitely the best smt game I played so far and is a great introduction
Same here, discovering Tokyo for the first time hits extra hard when you aren't aware of that being the setting for most of the games. I thought I was playing a medieval fantasy game.
Also my first smt. Went in completely blind and it blew my mind
Was my first SMT game too, i fell so envolved by the dark atmosphere,the great soundtrack and obviously the gameplay, the pressturn system was fresh air that improves the clasic system of rpg turn, allowing have better strategies.
Years later, I still find myself playing IV. (I tried III and wasn't into it, BUT I am more interested in I, II, and IF over III.)
The emulator is breaking those kill animations so bad holy shit, those are part of what makes SMT4 my fav 3ds game
I bought a 3DS literally just to play SMT IV and SMT IV A because of the glitchy death animations lol
it's been a reported issue for literally years but because it's a minor graphical issue on one game it's super low priority to fix
@@RagnellAvalon BUT IT'S SUCH AN EASY FIX, IT'S LITERALLY JUST A TRANSPARENCY PROBLEM
Something similar happens persona 3 protable in emulation when characters blink
Eh, it's not that big of a deal tbh.
I find myself flabbergasted by your editing skills, they're so imaginative and hilarious. Keep up the fantastic work man, you'll get the attention you deserve sooner or later.
If only we could mass produce the Foul Homunculi and make them all edit videos like an Eastern Bloc Content Farm.
Not to mention, really original and not overdone.
Just the perfect balance
I have a feeling you found the “Flynn eats mud” negotiation really funny.
Every demon has a ready made ball of mud ready to feed weary travelers.
@@foulenergy eye've gawt sumsing aweysum. Eets ay bawl of mood, maed bai meee! EAT IT
@@foulenergyhumgry 😈
@@foulenergy What I would give to eat Lilim's mud balls! yummy! :P
I need to see other people's reactions to that negotiation
I thought he was exaggerating when he said that the horde of Lilims are there to make the guys go pink while the black samurai escapes. But that is exactly what happens.
My College recently moved into a somewhat liminal, sparsely populated building, complete with rotting walls, disturbing silence, and abandoned wheelchairs. Unfortunately there are no funny creatures to befriend, just dumb college students.
Have you tried fusing the college students?
@@foulenergy when my dad was in college 2 students stitched themselves together because "love" and it interrupted their classes.
We don't have a cathedral of shadows in the building unfortunately
@@StudioRevoct d.i.y. is always an option
@@theingeniousone5141what I bet the removal hurt
I really enjoyed the "fish out of water" story, it's much easier for me to relate to a medieval knight completely lost in Tokyo than yet more Japanese high-schoolers doing yet more Japanese high-schooler things.
Also, on first playthrough, I thought the setting was going to be just "post-apocalypse fantasy" with all of the forgotten technology and modern references (don't forget Isabeau reading a manga which is totally "Rose of Versailles"). Something like the animated movie "Wizards". I totally wasn't expecting modern Tokyo still working fine 'underground', well, as fine as they can when the world had a nuclear war back in the '80s but they got magically trapped under a stone dome along with all the demons summoned with technology.
I also now prefer "mystic script" over "moon runes" for Japanese text now.
The music will always make SMT better. IV and now V have great sound direction that makes the combat which can be quite slow feel way faster. For IV this is especially true. The combat feels way faster and more action packed than it might be.
Edit: Smirking was definitely improved in Apocalypse, but I still don't hate it even in IV. Playing around the smirk is like a more evolved version of playing around the critical hit.
So story: I first played SMT IV around the spring of 2020 and the only reason I did so was because I had grown discontent with the newest Pokemon games at the time, For the rest of the year I was investing every bit of free time I had into the game and then some just because of how hard the game had me by the balls. I had previously played and enjoyed Nocturne but not to the degree I did IV, and especially to the point that it turned my discontent with Pokemon into borderline malignment. Ever since then this stupid 3ds Atlus rpg has become my gold standard for turn combat RPGs and I have a feeling it will be a long time before that changes.
Being dissatisfied with modern Pokemon is exactly how I got into this series too. You love to see it
Actually kinda hyped to watch this haha, SMT IV is my favourite mainline megaten game and your editing style is never not fascinatingly hilarious
My brother in wings
@@mothwoman2004 Greetings brother...
This game had such a good world. Its the only rpg where I wanted to listen to the npcs in everyroom talk. I even returned to the baker to see if he ever got anything after he introduced us to literature.
People are mentioning the follow up. Liked the story way less, but enjoyed being able to pick a npc helper. Navarre wound up being my main helper. I hate using turns to buff and he fit my playstyle.
The pass pro shop was supreme.
SMT4A is really interesting. I don't know if I'd necessarily call it good or even say I enjoyed it (there's also one really boneheaded thing in the late game that kind of puts me off it), but as an experiment in "SMT but it's a shonen", I think it's a worthwhile experience.
i think the reason why the demon death animations bug out on emulators is because of the 3D feature on the 3ds. Everybody stopped giving a shit about 3D view on the 3ds, but it seems like smt iv utilized it quite a lot, since the game's cutscenes and battles feature 2D images that are supposed to pop out more with the 3D turned on.
I got super annoyed with the emulation fucking up the transparency as well as the general crispness of some of the cutscenes so I did hack the 3ds and play it on real hardware and it makes a difference.
That said the emulated version has the capability to use a HD texture pack, it's kinda just waifu2x UI elements but it looks good actually
6:40 coming back to this video after the release of metaphor makes the use of these various Hieronymus Bosch paintings seem prescient
There's a direct sequel to this called "SMT4: Apocalypse" If you're interested.
I'll have to look at it eventually. I thought it was strange there was 2 SMT4s going into this, but not ever using this game's setting again would have been a huge waste.
THE KRISHNA THEME....
Ye apocalypse is really good with some of the best gameplay in the series but the story is really different and definitely not as good as other smt games, but it's still a good game that's unique and gives decent world building on the original SMT 4.
MURDER YOUR FRIENDS
i actually played apocalypse first after personas 2,3,4 y 5; and then IVa and IV itself. it makes iv seem like a prequel which is kind of awesome and a unique way to experience the story
Editing so on point it has more frames of animation than the entire game demons
The whole red pill plot point in this game is the joke that keeps on giving.
I want to say the red pills were based on a pre-existing conspiracy theory.
I’ve never seen this kind of creative editing style, mixed with tasteful humour that doesn’t distract the viewers from the point of the video in the smt fandom before, wow
Very nice, now lets see Paul Allen's SMT IV analysis.
Man, it's unfortunate that SMT Apocalypse makes a great effort to balance smirk and instant death attacks. It also greatly improves the partner system by allowing you to choose who goes in to battle. I say "unfortunate" because it messes up pretty much everything else on both a character progression and story front.
I'd say if you or others want to replay SMT 4 do it before you start apocalypse because going back to it shortly afterwards is difficult
@@KalphazzoForde I already played apocalypse. I never want to touch it ever again. But I can see myself playing SMT4 again
I personally liked the characters and story of Apocalypse
But Apocalypse does have the most climatic and epic final boss fight in SMT tho
Unironically nothing wrong with this
FUCK YES You are quickly _QUICKLY_ becoming one of my favorite vidya tubers. I sense a reformed /v/irgin in you, and the writing/editing is beyond what everyone copying Sseth or Max0r tries. _You's good at this sir Foul Men-ergy. Continue to do what you do; I will watch you._
what is this addicting level of editing and why i'm watching this at 2 A.M? Absolute gold.
I absolutely love your editing and humor, they are amazing. Can't wait for the next video
strike damage from attacks like Javelin rain makes them pop like balloons, I think it's supposed to be a Fist of the North Star reference
Perfect timing, my friend jailbroke my 2DS and I've been binging some real Sheen Megoomi Tensay, like this game, and Strange Journey. Can't get the DLC working for the life of me but I've honestly enjoyed the game a lot more once I got to the twist. Can't stand medieval settings.
Also HOLY SHIT this channel is underrated. Especially the editing. It just flows so well
Love your editing style dude, hope you keep making cool stuff
I think the reason Flynn can’t inherit passive skills is because he can get a bunch of them from equipment, so they’d be mostly redundant
As of nightly build 1986, the black box glitch is finally fixed.
The worst part about your vids is finishing them and having to wait for a new one. Seriously fantastic stuff man, the legends of the hidden temple bit had me weaker than a pixie in a late game nocturne party.
>There's a chance they'll become aggressively smug
LMFAO
well this was a pleasant recommendation by TH-cam, some real high quality stuff
I"ll hold you to that alignment vid, I'd love to see your take on them.
Not sure exactly when I'll do it or how, but I'll get around to it eventually.
IV is more SMT than Nocturne and V (which has sense since Nocturne was thought as something different and "unique" for the series) and that's why I like it more. I mean, the post apocalyptic world is more alive, having different people here and there struggling for different reasons, with different associations with different ideals, I know that's still present in III and kinda in V. But having (more) humans in place of just demons makes it more credible and immersive. I like the idea of the conflict between humankind and demons/gods in the same scenario too. It's one of the things that makes me appreciate this series, along with those cyberpunk aesthetics and concepts Nocturne and V lack. I'd really appreciate if they come back to that I, II and IV offer in a hypothetical SMT VI.
I still love III and V to death tho. SMT is still SMT. Gameplay, music, challenge, ideologies presentation are still top tier. My only issue with them is that dessertic approach to "the end of the world" and the kind of plot that comes with it. I don't dislike it I just prefer original SMT kind of world.
I watch this video at least once a month. The editing is insanely high effort, it's humourous, and it's a genuinely good review. I now refer to Naruku as 'the demon hole' on subsequent playthroughs.
This has become one of my most favorite videos on TH-cam. It just oozes personality and charm. I love it~
That intro sold me into this channel.
Another incredible, surreal video. The transitions you use are impeccable for this style. Typical game videos will just employ jump cuts, but your editing style makes each scene flow into the next.
Discovered you yesterday, am currently on a binge. Glad to be in on the ground floor, because with this S-Tier editing and excellent humor you are going to be huge. Excellent stuff.
just found your videos when i was looking into SMT as a series, you've answered 'what the hell actually are these games' better than any other and i feel like you really highlight what can be enjoyable about them. vibes for days.
So glad someone used HL2 Brane Scan OST
Such a great track
That last line is the icing on the cake. Honestly never considered this game being remade until others were talking about it. Just felt like the game is great enough. Graphics could use an update but I feel like any changes could negatively effect the tone and feel of the game.
Definitely my worry. There's obviously potential in a high end SMT IV remake but it feels so easy to just ruin it. Especially with Apocalypse and V coming after it and being awful in some of the departments IV excelled, I just don't think it's worth the risk.
@@HowIin all the developers that made smt IV (except kazuma kanemo) are still in atlus
I'VE BEEN WAITING FOR THIS!
It is mind numbing how good your transitions are, amazing work as always!
Your editing is so good and it works so well with the crazy nature of SMT games. Keep up the great work !
Dope, I love the overall presentation: not only the video editing but presentation of story and events!
"Persona is about high school shenanigans" oh boy wait until he plays 2 and discovers the identity of the main villain
Can confirm that the unique death animations look fucking sick on original hardware. I'm playing the game for the first time on a modded N3DS and it does SO MUCH to save what should be horrible battle sprites.
Another fucking banger video. I'm so glad you covered SMT IV as its one of my favorite 3DS games of all time and what I would consider an absolute staple for anyone who owns a 3DS or is into the SMT/Persona franchise in general.
the way that you morph and corrupt things in transitions is always beautiful. wonderful video, very excited to pick this game up for my Citra Nightly 1757.
I hope your channel takes off. It appears to be, as I found this video from a recommendation. Good job.
Your Nocturne video is what got me into the series. It's very validating to finally hear that you enjoyed IV as much as I did.
Wonderful editing as always!
Minotaur smirk edits did me a funny
I will never get tired of this meme
Smirking is a kind of poorly designed mechanic but I like that it is bullshit therefore it is well designed
It's less poorly designed if you've been pumping your luck stat because dexterity is a more optimal build than magic.
@@ils4844 fr? I always heard magic was the best. I did also put stats into dex though just bc i liked the guns though so got lucky
I like your editing and sense of timing, good stuff
always hyped as hell to hear anybody talk about my favorite series, and smtIV especially. banger video, i liked the part where you talked.
The editing is PHENOMENAL!! I was not expecting this level of quality video when i clicked but im very happy to see it
Very much worth the wait.
It says a lot that I want more of this video after I watched it.
The surreal editing style really makes these videos great.
SMT 5 just makes me sad, they could have had great graphics and no bias on neutral route.
Strange journey is my favorite
The neutral bias never ends unfortunately...
Is there really a problem with the Neutral bias?
I didn't feel like getting very far, but I remember the english patch of SMT1 I played had an early NPC outright saying "don't let either side gain too much power", so I take it the series always wanted you to go Neutral.
@@VonFirflirch Yeah the first game says that and it's fine and all. Since that's what that game's neutral route literally does unlike future ones. Anyways this is something to heckin' lol at since SMTII decided to conclude with the interesting outlook that LAW is what things should lead to, at least in terms of that game's writing and storytelling and amount of content present per route (the game in the dev's words is quite literally law themed after all). Yes YHVH gets shafted in that route, no it's not the only law route in the series which does this. Actually most do kick him to the curb anyways. Even IV's does which makes it a better candidate for a replacement ending than Chaos if neutral wasn't an option lol. I'm digressing at this point kinda though.
Anyways to bring things back unfortunately with SMTIV onwards neutral essentially has just been treated as "How would our political/personal beliefs which go against the standard of attempts at altruism or full on anarchy would be BETTER than either of those?" So of course it's written as it's the intended path because it's what the devs want, but not in a good way since it quite literally comes at the expense of the quality of the other routes. Usually their answer is "HEY screw both sides trying to make new ground! Let's just go back to the old days because it's not like there's anything wrong with our society currently!" Which if you agree with this whole idea, then I'd certainly have to ask if you've been living under a rock for the past several decades. This in turn also leads to weird writing choices such as law being composed of fascist trying to push an altruistic regime and chaos as always being the "misunderstood" bad guys despite it literally being composed of warlords, tyrants, the actual devil etc. Who just want to wreak havoc under the false promise of "freedom."
On another note, if SMTV is any indication, neutral is SO hilariously fencesitting in a certain sense that it encourages the genocide and destruction of other races and cultures. With the whole grandiose "Let's just kill all the demons!" Plotpoint. Which in the franchise demons are fundamentally the culmination of the ideas of people, beliefs, emotions and cultures given physical form. IVA did something similar yes but the writing wasn't so bad to the point where everything was incredibly vague, and it was written as if the demons were instead becoming free from the views and ideas which put them together in the first place. Which has a different sound to it than just "genocide."
Ofc this is all because of V's rushed development and whatnot, (meanwhile IV's case of pandering to neutral had to do with it being a throwback at least so thats its excuse), so Atlus still has more chances in their bag obviously. But as with most other Atlus fans at this point I unfortunately obviously fear the worst for the future of it. That's due to multiple factors of course for everyone but for me at least the upcoming Soul Hackers 2 isn't one of them.
@@ils4844 Correct me on this, but isn't there a game out there where neutral is about taking the pros of both sides and trying to make something out of that, or am I wrong?
@@PervertedNovaxc3 yeah I already listed that, it's SMT1. Although no game afterwards tries to take that approach again.
Bro these memes are ON POINT. Every 5 seconds a new meme and a very creative one at that. I'll be sharing this with a few friends.
Amazing video as always, my favorite part had to be the one where jack frost gets launched into the upper stratosphere and lands in the security camera footage dimension.
your editing fills my brain with power
12:34 Oh boi am i glad i was able to secure a physical copy before Nintendo was Nintendone with 3DS games. I get to enjoy those animations at their fullest.
Also, i had heard complains about "clashing demon art", but I always found that charming in a way. Gives some of them an otherworldly quality, like Chemtrail or that Claymation one.
The inclusion of those few exceptionally-out-there-looking demons, like the stop motion basket guy, really does sell the mishmash of styles imo.
I understand that some people might prefer a more cohesive demon "design language" like nocturne had, but I assume for SMT4 to feasibly feature as big of a roster as it did, dipping into older art was going to be necessary.
@@foulenergy I used to be mixed on it, but after seeing how SMT5 basically used the same 80 or so extremely recognizable demon designs I've been really missing some of the 90s designs like the hairy meatball with fire horns and deer legs
And those games are fucking expensive too. Pretty sure $50 is the norm for a 3DS SMT/Persona
Dude your editing is amazing! You're one of the few smt youtubers that are actually entertaining to watch. Keep it up!
I was wheezing the whole way through, holy shit. God tier editing.
What a funny style of editing. I've seen many video analysis for this game but this was the most dynamic
Your videos are always a blast! Good stuff
0:53
This edit killed me. If I ever try my hand at video editing, I know who to draw inspiration from x)
This was my gateway into SMT like a lot of people. Don't have much drive to revisit it nowadays, though, Apocalypse is pretty much this game and then some, provides some kind of Smirk fix, the game doesn't stop being tough two bosses in, you actually reach the level cap making every demon accessible to you unlike other SMT games I've played, etc.
That said, I really don't like how the endings in these games are barely any more satisfying than saving Peach in your average Mario game, which kind of stings after 80 hours of a harder than average RPG. Sometimes I wish they'd drop the alignement system and focus on having only one ending/path that's fully realised (not like there isn't often a route with more meat/attention anyway)
I subscribed in the first ten seconds you are hilarious
I wasn't expecting this video to be so interesting. SMT IV is easily my favorite mainline entry, rivaling Nocturne. It's just phenomenal on so many levels, especially the music.
The music makes, defines, and amplifies the atmosphere and setting presented. Which makes up for the lack of visual representation.
By the way black box animation is now fixed on current citra build
I'm loving the baseball gags; that's just a small part of your excellent coverage and editing.
The editing makes this video a masterpiece
I came across a physical copy earlier this year and bought it since I've always been intrigued by the franchise and this video was the pushing point to get me to start playing it finally. Great job.
This was the entry that pulled me into MegaTen.
I now can't stop playing.
Also my addiction to Pokemon kept me here.
Can't wait for SMT IV: Apocalypse.
Got into SMT through this game by watching someone get their ass kicked. That shit flipped a switch in me and I've been getting SMT'd ever since.
Fuck Strange Journey. That game hurts sooo good.
I swear to god. I may be up at 4.20 am, having a smoke, watching a random SMT video I got shoved on my recommended feed: But you are a fucking genius and this is one of the best videos I've watched all year. I don't know what's better: that you've summed up SMT4 to a T or the fucking editing. Peak Video ma man.
This is like the 6th time I've watched this now. Cannot get over the editing stiiiillll! Big ups from Scotland
How did I only find this video a month ago, keep watching it over and over marveling at its genius. Gotta say, that last point about if we hear the main theme blasting sometime during a reveal I'll be right there with you. First time I'll say a straight port is all I need, as someone from the UK with a digital-only release I feel for anyone here who hasn't bought it now the eshop is gone. Even I'm worried my 3ds will fuck up one day and delete this game from my life.
How have I been watching this for a year hahaha
This video has phenomonal editing and I can really feel the passion you have for IV. Id also go monkee if IV got a remake since it needs to get off the gaybabyjail that is the 3ds.
Ty for the laughs my guy
the car comment at the end is foreshadowing for foul getting sent to isekai world
Bought this when Nocturne HD was announced but never finished it. I had a mostly great time with it though I just kept getting lost and didn't really like how enemy encounters worked.
But those 40 hours experience I spent there did help a lot when I played Nocturne HD and I absolutely loved that game. Def wanna go back and beat 4 one day cuz this vid reminded me of all the stuff I like about it.
Guys they fixed the visual glitch
This feels like a max0r video with 50% less sensory overload, just what i needed!
Seriously though, video is hilarious and wonderfully edited, would recommend.
Man this was such an entertaining review, great video
Genuinly my favorite smt game of all time. The skill learning system is something i think should be in all the smt games, Tubular Bells and of course something you enjoyed as well the goofy as death animations (sending my enemies to space will always be the funniest thing ever just need more games to do it other than this and Godhand) all of that make me hope itll get more love in the future. Even if Walter was the DIRECT cause of my death a double diget amount of times
On a side note i know for someone seriously playing through the bug with death animations can kinda be annoying but its also very very funny to me that the get put into a black death cube as part of their punishment for fighting you
Your videos are very entertaining, and I appreciate them a lot.
SMT IV boss theme is probably the best non-final-boss theme in any game IMO
This video convinced me to play the game and when I finally got demon negotiation down, this is a great ass game so far.
I just got to Tokyo
Was listening to the SMT4 boss theme and your vid popped up in the recommended.
You editing and commentary style is really cool.
SMT strange journey is also god like, I do miss press turn but the way your alignment influences your team is interesting.
Wow, I can't believe I only found this now. The humor and editing is superb
Great video, I'm playing it right now on the 3DS (first run) and I love how it feels so different setting-wise, with a slightly modified gameplay and perfect soundtracks as always for me. It surprised me a lot after playing SMT 3 and 5, I'm getting different vibes from it.
I don't know why but you look like someone who could review Etrian Odyssey.
Unleash your TRUE editing power!
Oh my gosh Lois! Foul Energy dropped a new video!
HOLY FUCK, NEW FOUL ENERGY VID, I'M CUMMING!!! LOIS, AAAAAGH
I've played SMT 4 multiple times and I've never had my whole party Smirk. I didn't even know there was a bonus for it.
Its a very rare thing to get, you can mostly get it if you have 2 of your party smirked from getting a crit or dealing weakness to the enemy and not have any press turn for the Smirked member to do their turn and then got the other two in smirk either by drain/repel/nulling the enemy's attack.
Its somewhat a hard thing to pull off because that means you need to spend the last two of extra press turn to get two of the member to smirk. And then there's also the opponent need to smack you and got nullified/drained/repelled WITHOUT ending their turn so the other teams can smack your other, non-Smirked member to get drained/repelled/nulled.
I got that on kenji
Best video you have done 20/10. Good work 👍